#geometry-and-trigonometry
1 messages · Page 244 of 1
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Have you been given any length? Like radius of the circle? @late frost
At least you should give a length
Not enough information I think
Right
Idea #1 Because the angles are 45 deg, cegf and Qbdc are squares.
Idea #2 ef and bf are both radii of the circle
Idea #3 ef is the diagonal of a square
Idea #4 bfQ is a right-angled triangle
Yes
What do u mean
I mean, you are right
Yup. They are correct statements
But I thought you were formulating this problem
It should
Are you familiar with equation of circle?
If not, you can follow the hints and get the answer too
@slender nacelle Which equation is that
Nevermind. You will probably learn it in conic section.
@late frost try to follow hints
Can you apply Pythagorean theorem?
Or you can just use trigonometry if you know it
Good
nvm
What did you do?
Okay
Nothing
Can you find fg in terms of R?
What's that?
R cos(45)??
Yup
Do you know value of cos45?
Half of sqrt(2) right?
Great!
hold up hold up imma solve this
Sure
What is 60 degrees?
relevant**
Or 30?
What is angle cfb
I mean cfd
ITS 45 DEGREES
FAHRENHEIT
no its not
so owhats cfb
How do you know cfd?
I don't
You also don't know cfb
Great
But you know one thing
How does it help you?
That 45 degrees which you haven't used yet
It's in a triangle that cd is in
Can you tell me which side will be equal to cd?
Qb
And?
bd
And?
Qc
No
Its a right triangle
Can you apply Pythagoras to the triangle?
Which one
Qfb
(fQ)^2 + (Qb)^2 = R^2
Do you know what is fq? In terms of fc and qc?
fq = fc + qc
But what's fc?
R cos(45)
And what's qc?
Great
Now you're done
So it will be (R cos(45) + cd)^2 + cd^2 = R^2?
yes
Tell me what answer you get!
Is this the correct equation:
R^2cos^2(45) + 2 Rcdcos(45) + cd^2 - R^2 = 0
Yes, looks correct
How tf you solve that BS
Only unknown you have is cd
And this is quadratic equation in cd
First put the value of cos45
And simplify the equation
-0.5R^2 + sqrt(2)Rcd + cd^2 = 0
Oh Yah
Do you know how to solve ax²+bx+c = 0?
No. c is -0.5R^2
It's okay. We all make mistakes
A is 1 right?
Yes
I don't think so 🤔
dissy:
I don't think so
$$ solve:for:x,:x^2+\sqrt{2}y:-:0.5y^2=0
dissy:
Compile Error! Click the
reaction for details. (You may edit your message)
that was my input into symbolab
solve:for x :$x^2+\sqrt{2}xy-0.5y^2=0$
oop
oscillatingEquilibrium:
dissy:
Compile Error! Click the
reaction for details. (You may edit your message)
Looks correct
@slender nacelle Tysm for wasting your time for my mathematical education
Lol. No problem!
Glad to help
Wait @late frost
I think you made the mistake
-0.5R^2 + sqrt(2)Rcd + 2cd^2 = 0 is the correct equation
Ok
You forgot another cd!
$$ x=\frac{\left(\sqrt{6}-\sqrt{2}\right)r}{4}
dissy:
Compile Error! Click the
reaction for details. (You may edit your message)
Yup
i have a question relating to trig. - for finding all solution of a equation in an interval, when do we use 2kπ and kπ?
doesnt matter aslong as the answer is right

(angle) + 2kpi for sine and cosine
Must've been tan
https://www.youtube.com/watch?v=593w799sBms&list=PLmSGbjacooPfwaA5s3NYox9AIrXFwFsNW&index=3&t=1930s I have a question about this video, around the 29 minute mark. Why do these coordinates matter (eg. sqrt(2)/2) and how do we know to put them where they are on the circumference?
The unit circle plays a key role in understanding how circles and triangles are connected, as well as providing a simple way to introduce the basic trigonometric functions (sine, cosine and tangent). This video describes the unit circle very carefully with the goals of provid...
I understand the values are for sin, cos, etc, but they seem almost arbitrary to me. (I know they are not arbitrary, but that is how i am ignorantly perceiving them right now).
@kraddict I found a good/brief visual video for you to help visualize "why the coordinates matter", as you asked. (https://youtu.be/Q55T6LeTvsA) The thing to remember here is that these values are not arbitrary - they are inputs and outputs of a function that can be plotted like a wave - sine, cosine, etc. The unit circle is a helpful way to measure these values and visualize them in contrast to other points on the wave. There are some additional helpful graphics under "Trigonometric functions on the unit circle" section of this wiki article: (https://en.m.wikipedia.org/wiki/Unit_circle)
This animation illustrates how the sine curve is rolled out from the unit circle.
Music used:
Alien Technology by Jens Kiilstofte
https://machinimasound.com/music/alien-technology/
Licensed under Creative Commons Attribution 4.0 Inte...
The other part of your question - "how do we know to put them where they are on the circle" - relates to what I mentioned before about them being inputs and outputs. Each spot anywhere along the circle only corresponds to ONE input and ONE output on the interval (0, 2pi). This becomes a bit more complicated when you work in larger intervals because of whatever nth time around the circle you are on, but don't worry about that yet until you feel confident with the basic sine and cosine inputs and outputs
Hope that helps.
@boreal light this makes sense now, thank you. I guess a better question I have now is, why do we use sqrt notation? why not decimal? (eg. why "sqrt(2)/2)" and not "0.707"? I understand that the former is one of the ones that students are expected to memorize)
Yes, that's a good question. Basically, you can think of anything with a square root as the "exact number", and the decimal version of that number as... essentially an approximation of that number. The reason is because sqrt(2)/2 actually equals 0.707106781185...
Is it easier to write out that long decimal, or the sqrt(2)/2 every time? ALSO -rounding is not always accurate. If you are measuring the distance from here to the moon and you were using scientific notation, shortening any number to 0.707 is not accurate - you're missing a lot of information.
In general, decimals are not as accurate, and they are longer. One of my favorite profs used to explain notation by explaining that mathematicians are lazy 🙂
Also (in general) it's more common to use radian notation than degrees when you are doing trig. Radian notation is where you will see a lot of the pis and square roots.
Similar question you might like to read: (https://matheducators.stackexchange.com/questions/122/answers-in-exact-form-e-g-including-radicals-vs-decimal-approximations)
Gotcha, thank you. Radian notation is kind of new to me, so mentioning that this will be useful for when i see more of radian notation helps
("newly" new to me...I learned all of this stuff decades ago and am trying to re-learn everything lol)
Radian notation is arguably more important to know when doing trig than degrees... you obviously have to know both but the majority of problems you will be assigned in a trig class will be using that notation
degrees are kinda arbitrary but radiens have geometric meaning
Radians
oops
Ya
@swift moth your book is being silly
different calculators give me different answeres when I use the cosine func
that might happen because
- you're using degree/radian
- calculator are engineers, they approximate cosine function with polynomials
@high breach when happens when you plug in cos(90)
@upper karma that's what I thought as well
i dont understand the premise at all
how is it mirror symmetric and across what line is it so
oh shit
im dumb
lmfao
ignore me
lol @clear haven what app is that
if you want to feel stupid
yuS
holy shit this game is good
yeah thats how i proved it
although my alg was kinda dodgy so i wasn't sure if there was another solution lol
what could I use an equation of a sphere for in real life?
which equation
the
(x-a)^2 + (y-b)^2 + (z-c)^2 = r^2
I understand equation of lines can be used to predict
stuff like
you know
stock market stuff
creating relations between two things
I've used them
We were tasked to do a problem relating to geometry
and if I do it with the equation of a line that problem will end in like 5 lines and it's just too easy
And idk what I can use a sphere's equation in
im underquailfied to talk about this
lol
although im sure there is a practical use for it
Ya.
And I'm under-qualified to make one on my own.
we're supposed to search it out but
I can't find anything xD.
welp i hope you get ur answer
@solar hearth If you are still stuck, you can think of circumcircle of ABC as an incircle.
very basic question, how does one find the point where y = sinx and y = -x-(pi/2)-1 intersect
yes
but wot
sinx = -x -(pi/2) -1 doesn't really seem that straight forward to me
might just be my stoved head
yea i don't think there's a way to solve for x. But it's just that x = -pi/2 is sort of an obvious solution
yes
I came to that too just the way I got to it is by moving -1 to the other side
then evaluate at0
lmao
lol
well they should be equal
but hey still got it, thansk tho
was to calculate my borders
for this boi
oh lol
This is election seal of Taiwan, using on voting stamps, with its asymmetric property it allows voting station staff to distinguish wether or not the mark on folded vote is an actual stamp or just a wet mark, in that case this seal would be mirrored.
What I'm interested in is that it is said that the reason they choosed this particular sign, is because this is the simplest non point symmetric nor line symmetric symbol to be carve onto a seal (that means the circle is required), and I want to check if that is mathematically true.
well it depends on what you mean by simplicity
i mean if you're carving then you want lines
and one line won't do
but two will
??
does anyone know an formula to find the length of that cord
The straight portion or the arc?
using some trig functions
yees
Abhijeet Vats:
Let L be the length of that chord
Well, their sum is $180-\theta$
Abhijeet Vats:
oh yeah
Yeap
So, let L be the length of the chord
Then, notice that:
$L\sin(90-\frac{\theta}{2}) = r\sin(\theta)$
Abhijeet Vats:
Abhijeet Vats:
So now, we have:
$Lcos(\frac{\theta}{2}) = r\sin(\theta) = 2r\sin(\frac{\theta}{2})\cos(\frac{\theta}{2})$
Abhijeet Vats:
So L is, then, just:
$L = 2r\sin(\frac{\theta}{2})$
Abhijeet Vats:
Okay?
k
Nice
cosine rule
Sure but i don't really memorize such rules, which is why i didn't present it as a method.
@daring venture Cant help you much with the first one but for the seconds one, this is what I did:
sorry for sloppy handwriting
since no one has replied
$sin^{6}x + cos^{6}x = (sin^{2}x + cos^{2}x)^{3} - ...$
A. S.:
nice little hent for ya
sum of cubes
What would I do next I don’t understand what it’s asking
Keep factorizing
Ok
You have:
$f(x) = 0$
$100x^4 - 81 = (10x^2 - 9)(10x^2 + 9) = (\sqrt{10}x - 3)(\sqrt{10}x + 3) (10x^2+9) = 0$
Fkkkkk
Abhijeet Vats:
Anyways, if they're asking for all the real roots, then you just have 2 of them that are real. Since they're asking you for ALL the roots, you probably need to give the complex ones as well.
So that’s good so far
Mmmh
So now
If they're asking for the complex roots as well, you gotta factorize 10x^2 + 9
What do you mean?
Uh $10x^2 + 9 = 0$ has no real solutions for x. You can, however, still factorize it:
$10x^2 + 9 = (\sqrt{10}x + 3i)(\sqrt{10}x -3i)$
Where $i^2 = -1$
Abhijeet Vats:
Oh my bad for not clarifying it more I meant that
So, now, your quartic polynomial has 4 linear factors and 4 solutions. 2 are purely real, 2 are purely imaginary.
So I just leave the 4 functions? Or like how would I write the answer
Well, you could say that:
$100x^4 + 81 = (\sqrt{10}x - 3)(\sqrt{10}x+3)(\sqrt{10}x + 3i)(\sqrt{10}x-3i) = 0 \implies x = \frac{3}{\sqrt{10}}, x = \frac{3}{\sqrt{10}}, x = \frac{-3i}{\sqrt{10}}, x = \frac{3i}{\sqrt{10}}$
Abhijeet Vats:
You should place 'or' wherever i placed the commas
Wait is this like where I say multiplicity of like 2 for example@or something similar=#

Uh yea i guess
Last problem
This time it asks for identifying all multiple roots
This is where multiplicity happens right?
I did some problems earlier before break and it says that I kind of forget how to solve tho
factorise the (x^2 - 1) and (x^2 + 1) first
then distribute the exponent
not what the questions is asking for.
you pretty much returned to the start and erased the ^2
from their factorisations:
$ (x^2 - 1)^2(x^2 + 1)^2 = ((x+1)(x-1))^2 ((x - i)(x+i))^2$
ramonov:
and then distribute the exponents to those terms
Wait so should I first multiply parenthesis then ^2
You don't actually want to multiply at all. Factoring is the right way to go. But, you're losing what the ² is applying onto
I don’t quite understand
$(ab)^2 = a^2 b^2$
ramonov:
[x² - 1]²
= [(x + 1)(x - 1)]²
= (x + 1)²(x - 1)²
See, there's a difference between:
$(x-1)(x+2)^2$
And:
$[(x-1)(x+2)]^2$
Abhijeet Vats:
So, you gotta be clear about that. That's why your parantheses are really important.
there isn't much point expanding it again after you just factorised
did you understand:
$ (x^2 - 1)^2(x^2 + 1)^2 = ((x+1)(x-1))^2 ((x - i)(x+i))^2$
ramonov:
including the necessary presence of all the parentheses
Find the area of the square. Both circles have a radius of 1.
u want a hint? @upper karma
It sounds like he set it as a puzzle for others
nah
you select the section you wish to hide, right-click it and press hide or whatever it is
mark as spoiler
Which option?
ah
you must be on the browser version
you can use double "||" before and after the chunk of text
||B R U H||
@upper karma I got approx 0.677
^ same
although I'm sure there's a simpler solution
how did you find it @rigid thunder? I created equations for the length of a horizontal and vertical side of the square at a certain angle from one of the circle centres and solved where the horizontal & vertical sides are equal
This is what I got and I had to get it to be solved by a machine
since I know not how to solve these 😛
maxymczech:
that is a lot smarter xD
I should've spotted that
well they seem to take a similar amount of working
you need a quadratic equation for this to get x right?
yes, you get something like
maxymczech:
ah cos135 = root2/2 that's convenient
I just got a physics take home test and im kinda lost
- Add the following forces: 20 newtons south, 30 newtons north, 40 newtons east, and 50 newtons west
How would I solve that>
?*
Start with a free body diagram
and then use trig to get 2 perpendicular forces
any tips to prep for trig
what's in the course?
I don't know why but I find trig hard
It just doesn't feel that right to me
ambiguous case n that ugly stuff
??
First video of 2020, hope you like it ❤️ https://youtu.be/1VqO8MtoMJ0
In this video, we are going to take a look at how to measure angles, how to measure an angle. We can measure angles in degrees or radians. We are also going to take a look at the difference between a degree and a radian. The topic here is geometry.
TITLE: How to Measure Angl...
What's your strategy for getting 3?
You can do better
how 4
Where do you cut to get 3?
You can take cross sections anywhere in the shape, not just on its surface
what?
i thought cross sections
where only through a shape
like this
like basically the base of the left figure
except through the shape
Yeah you're right
so that is 3 points
With that definition, you can do 4
how?
I don't understand the question
i thought its only like one plane
is there a place online i can learn geometry from the very beginning
just try to find a geometry textbook with a lot of problems and try to solve them
unfortunately i don't know any english textbooks, but maybe someone else here can recommend something
i know a good russian book that has ~5000 problems but that's the only geometry book i know
hm
theres this circles book from.russia
hello i have a big problem with math. vectors
What is your problem exactly
it is this sheet of theory sorry that it is not in englisch but i can translate 🙂
i am trying to understood this formula since 2 days but i could not get the point
how can i do the excercises with the formula
D in the formula is the distance the line g to the point B
hmmm
the magnitude of the cross product gives you the area of that parallelogram
= base * perp. height
then divide by the base length
to give the perp. height?
@upper karma can you give a translation
yes
of the theory or of the exercise
F4 Distance from point- Line
it says point P is given and g: also
and i need to find the distance d from the point B from the line g
There are several ways to address this problem. With the help of the vector product, a particularly elegant solution can be found. To do this, understand d as the length of the height of a parallelogram. In this way, the distance formula point-straight is obtained from the vectors v and AB
yes
so my interpretation was correct
what is troubling you?
@upper karma
you can pick any arbitrary points A and C that lie on the line
yes but i have troubles with the second excercise
there it says
i should show that for every point p from the line g die distance AP is shorter than the distanze BP
the excercise is the last one on the screnshoot i sended
wait, where's B?
B is P
then what is BP?
so B is not P?
how do u do this
the two triangles are similar

@daring venture
What does it mean for those triangles to be congruent?
yeah
im confused
pls help
its 80
if i wrote another aux line
parallel
ok
thank u
i dummy
this makes sense right
wb this
this too
pls someone else help
How would add those fractions?
parentheses
Yes
you never just keep the numerator
And also yes to parentheses
sorry it was just a disconnect from taking those fraction principles into variables
A simple checking method that can eliminate answers
Is to remember that you can just sub certain values into and see if it holds
Obviously not a good way to solve the problem
But alright for checking
I just took a semester off after algebra and im about to go into trig
Nice
Stupid question because I've not touched triangles in a long time and I cant remember, do perpendicular bisectors have to bisect through the midpoint of a line in a triangle?
Too much work on logs and calculus has made me forget everything lol
So should I just pick a point from the line it bisects, rather than using the midpoint?
oop my brain got rekt there
by perp. bisector u mean that a line perp. to another line bisects that line
perp. bisector or angle bisector?
I mean a line that intercepts another line at right angles, so m1×m2=-1
where does a perp. bisector meet the other line?
That's what I'm asking, I've to find the equation of that line, but I dont remember if I can use any point on the line that it intercepts (on the triangke) or the midpoint of that line
by definition a segment bisector meets another segment at its midpoint
hence "bisect" ["in half"]
so your perp. bisector meets a side of the triangle at a point on that side
you can use both points
So it doesnt matter what point i use?
I seem to remember that being the case, but I've not did this in a while
what's the original question?
i'm not sure how you can get the slope of the bisector just by using the coordinates of one point
A is the point (2, -1), B (10,-5) and c (2,-5), find the equation of the perp. Bisector of AB
I know that the gradient of the bisector is 2
But when I sub into y-b... I dony remember if i can just sub in the point A or if I need to use the mid point of AB
i see
but the perp. bisector of AB doesn't intersect AB at A
so you clearly can't use A
but you can use the midpoint on AB ofc
since that's part of the bisector and A is not
Ok thanks, just been a while since I did this so I'm rusty
Same, just too many names to remember, I spend more time trying to remember what I'm supposed to ge working out than I do actually working it out lol
Calc, logs, functions, quadractc theory, all fine, but god I hate geometry
The Area of a Circle Proof - This proof made me get an "aha-moment", I live for these! Hope it can provide some value! 😊
In this video, we are going to take a look at a circle area proof and how to prove the area of a circle is pi r squared. We will be using a triangle in the proof of the area of a circle.
TITLE: Circle Area Proof - How to Prove the Area of a Circle - Using a Triangle - Pi R S...
how do i calculate the POI of a exponential and sinusoidal function

pts of inflection? find where the second derivative changes sign
No
He said that he meants points of intersection algebraically and said that he hasn’t took calc yet
g
There’s a unit cube ,1 by 1 and an ant starts on one corner and wants to travel to the furthest corner away . He can only travel across the faces of the cube , what’s the shortest distance he needs to travel ?
would i have to split this up into a 2d net?
2d net yeah
calculate straight line distance
prove it’s the shortest as well for fun
is there a certain way to do that? or would you just have to show all the possible different paths?
@clear forge
can someone help me
sure
,rotate
kinda
🤦
In the Parallelogram isn't (3)=50°?
Cause of some rule or another which I don't remember the name of...
it is 50
interior angle
1 is 32
2 is 98
- 1=38=4, 2=90, 3=90,
- 3=54=2, 4=1=72
@upper karma
How did you get the rhombus' angles?
$2(\sin(x)\cos(\frac{\pi}{3})+\cos(x)\sin(\frac{\pi}{3})=2\sin(x+\frac{\pi}{3})$
Umma.Gumma:
can someone explain me this factorisation please
sin(a+b) = ?
damn, the other way round, thanks
how long did you take to get fluent with trig identities? this one was trivial but in general I feel I am not fluent enough
and I really want to move to limits, I'm not a big fan of trig tbh
idk i didn't measure
right
Intuitive Proof of the Area of a circle! https://youtu.be/vHs7vvD52oI 🔵 👈 😳
In this video, we are going to take a look at a circle area proof and how to prove the area of a circle is pi r squared. We will be using a triangle in the proof of the area of a circle.
TITLE: Circle Area Proof - How to Prove the Area of a Circle - Using a Triangle - Pi R S...
those 4 triangles would be congruent
Alright so then
you'll probably need to know that to solve this.
have you tried looking that up?
(and the derivations)
I’ll look it up
I saw this problem on social media
And I wanted to learn how to solve it
you have the hypotenuse of the triangle as 10
Ya
Is a modulo operation really just the remainder of the division?
Yes, if you’re trying to calculate it
say i have an arbitrary segment, i.e. x1, y1, x2, y2
how can i obtain a 'margined' area around the segment?
for horizontal and vertical segments it's easy, i just need to add the margin m to corresponding x and y coordinates of the segment
i'm having difficulty with segment with slope
how is the margined area defined for them?
like this?
or this?
I'm confused what you mean by 'the margined area' like are you lookign for some numeric value or a subset of the plane?
If you're trying to ask which definition makes more sense, then there's a lot of reasons we could give for either, but in the end it might not be able to help you answer whatever question or project you're working on 
@upper karma @twin prawn i'm working on a project where this segment is given, and the margin (or padding). and i need to find the objects (shapes) that intersect the segment or are within the "margined" area...
currently i take (xmin - margin, ymin - margin) for margined area lower left and (xmax + margin, ymax + margin) for upper right coordinates
but it doesn't work well with above segments
@turbid rain wouldn't the margin at the end be a semicircle?
@upper karma
but how would i get the coordinates of that surrounding object from segment's begin and end coordinates?
I'm really confused as to what you want if I'm entirely honest
if this is for computing the problem is that it's an infinite set lol
do you want a function saying if itis within the range?
So im going over basic geometry and im being introduced to all these trapezoids, kites etc..
Am i supposed to remember all this?
oh ok
do they give a sheet on how to do em?
Im most likely not gonna remember how to find an area of a kite in a big test including everything not only geometry and trigonometry in a test
Hello i was wondering if someone could help me with something
Im actually trying to install something and need to add some tension to my pole
But there's an object in the way
I measured the box 4.5' tall but im trying to give it some leeway so other people can open the box (opens on the right side), so i wanna have the downguy at least 10' (5.5' above the box)
can someone tell me what equation i should use? been trying to google pythag theorem stuff but couldnt find something similar
feeling real stupid, as a near college graduate, not knowing what this question is expecting of me
but like
idk, do they want me to pull out a pixel ruler and measure the sides perfectly?
arctan(1/2) = .4636 rad
what they're asking is ridiculous
maybe try a lower accuracy but you only get 6 tries lol
yeah, I'm sweating bullets lmao
yeah, try 0.4?
@upper karma yes i need some function maybe? with the semicircles as margins, yes it's not easy. so the previous approaches i presented maybe should be used?
these are the polygons that i identified as margined areas, i suppose there isn't any other one...
@turbid rain dude, I legit don't understand what you're trying to return though
like can you simply state what it is the function returns
@upper karma i didn't make a function... i'm not sure how to do that. i just wrote the functions for each case i guess
oh my god
whati s the object you are trying to return?
sorry for sounding frustrated
I am wondering if a point in any-dimensional space has width, length and other alike properties set to 0 or it is aproaching 0
did anyone wonder too?
iterally what does that mean
well i think if it is 0, then points could overlap
points in 1d space have 0 width 0 length
and the entire space could be just one point in another space
it's true in any dimension lol
but if a line has unlimited points within it
and i encountered some definition that the power (dunno if I translate it good) of array of these points in another line is larger, then a line is longer
if length of a point is 0, wouldnt it be arbitrary?
@upper karma hmm well. what i need to do (overall) is to find the shape overlaps with the segment, and the margin is the margin around the segment.
i need to handle this for all segment types
vertical, horizontal etc
btw. I spent some time searching and it is said simply that points dont have such properties. It resolves the ambiguity
funny though
intuition dictates something like 0 length
@turbid rain is it 3d?
here even though segment and rect don't overlap, taking into account the margin, i need to consider this shape (rect) for something
@uneven halo 2d
what about the objects you mentoined,
do you have to find all of them,
are there any constraints?
@turbid rain I'm sorry you're being so incoherent
Do you want to return a boolean for if there is overlap?
for what I understood so far, it has to be exactly within the area he describes as margined one
actually yes, but for that i need to determine the coordinates of the margined segment. which is what i'm asking
what do you mean by 'the coordinates'?
the rect or polygon enclosing the segment with given margin
so you're not going to have rounded ends of your margin
even though that would be the most appropriate?
i.e. all points within a distance r of your line segment
yes, that's the semicircle as you mentioned earlier
but with that approach i find it difficult to find the overlaps
yes, it is a lot more difficult with rounded parts lol
so you want to return as an array the points defining the rectangle of the overlap?
there is existing algorithm which works incorrectly
i need to fix it
enhance to take into account the margined area
you wrote some ymin, xmax etc. onto your drawing, you didnt explain what's it
I'm gonna go insane
what does this algorithm return
if you feed it input
what is the output
it it's IT problem, wouldnt it be faster (in terms of writing the code, performance would be a little worse) and more readable to copy the shape and just enlargen it, then pass to the working algorithm?
... no
no rounded edges remember, so it should be vailable, shouldnt it?
you want a human to look at hte image and feed the intersection points into a computer?
rather than just calculating the intersection points?
@turbid rain the things that are obvious to you arent obvious to us, feed us more data so me might be able to help you
^ I agree 100%
i'm sorry, i will try to explain bette
so i have a canvas consisting of rects
the user should be able to "inspect" the rects in some area
to do that, the user can draw a segment and specify a margin. the area to find the shapes should be the area around the segment with given margin
currently i need to "find" the coordinates (?) of the margined area
around the segment
how are you treating these rects?
are they just a 4x2 array?
or do you have some object?
rects are just 4 points (or 2)
oh yeah, you only need 2 lol
so I'll write this all in vague terms
intersection_rectangle(line_segment[2,2], rectangle[2,2], margin):
for each point in rectangle, check if it's near line-segment (i.e. it's x and y coordinates are within the valid range)
if none: no intersect
if both: it fints entirely within the margin
if one: find which coordinate 'runs out' for want of a better word (i.e. hits the boundary of the margin) and choose the point defined by that
makes sense?
lets say your segments has two points: (x1, y1), (x2, y2)
the line user draws has slope = (y1-y2)/(x1-x2)
the same would have the line that connects point to the margin corner
now if you wanna you can calculate x = arctan(slope) from it and you can use then sin(x) cos(x) functions but there's a more optimal way with divisions:
calculate length of your segment
length = square_root((x1-x2)*(x1-x2) + (y1-y2)*(y1-y2))
calculate the ratios:
marginx = margin*((x1-x2)/length) (it is equal to cosinus(x) * margin)
marginy = margin*((y1-y2)/length) (to sinus(x) * margin)
Corners of the area you want would be
(x1 - marginx, y1 - marginy) (x1 + marginx, y1 - marginy)
(x2 - marginx, y2 + marginy) (x2 + marginx, y2 + marginy)
but please first ensure x1-x2 and y1-y2 arent zeros
those are the cases you resolved by yourself
Was that what you wanted @turbid rain ?
@upper karma @uneven halo thanks and sorry, i was out, i will check it out now
If I have an axis, where I give a real number to every point on it...
is it correct to say that two points are x distant away, given x -> 0?
@uneven halo thanks that's helpful. but i think the corners aren't correct.
i worked it out on example and it isn't correct
okay
try now
if x1 < x2
and if y1 < y2
(x1 - marginx, y1 - marginy) is left top corner
(x1 + marginx, y1 - marginy) right top
(x2 - marginx, y2 + marginy) left bottom
(x2 + marginx, y2 + marginy) right bottom
those need to be meet
ensure x1 < x2
and y1 < y2
you can swap variables in your algoritm, make temporary ones to hold mininum and maximum seperately, or use function that will choose, w/e it's up to you
make a variable that holds minimum value
int minx, maxx, miny, maxy;
if (x1 > x2)
{
minx = x2;
maxx = x1;
}
else
{
minx = x1;
maxx = x2;
}
if (y1 > y2)
{
miny = y2;
maxy = y1;
}
else
{
miny = y1;
maxy = y2;
}
its cpp, make it work in your language
then put these variables instead of x1,x2 and y1,y2 in the algorithm
it should work then
ping me if it doesnt
pm
ok
Can someone help me with this proof?
I know the first and third are given
The further is reflexive
Fifth*
Not further, my b
And I think the sixth is triangle vwz is similar to triangle xyz
And the seventh is transitive property
So I’m just unsure with the second and fourth
I think that the forth is because triangle VWZ is similar to triangle XYZ
But that’s the sixth
Because those triangles are similar by AA similarity postulate
And the fourth statement is stating a congruent angle between those two triangles
But I just don’t know the reason why those two angles are congruent
But you’re literally the goat
For trying 😭
No one else did yett
SO THANK YOU
XY is parallel to VW
Yea, but that’s not a theorem or postulate
I can see that, but still..
For the reasons side, you have to write a theorem or postulate
And it already states that in the third statement
And in the given part

I am sorry
NOO DONT BE SORRY
You tried, that’s all that matters
But this proof is a life and death situation
The teacher said
Whoever gets this
Gets a Hershey kiss 😄
wowooo
if you know that the hypotenuse and the legs are straight, then don't you know that VW, meets YZ at the same angle XY does?
Wait whut??
What postulate or theorem is that?
I don’t understand
Rip ;-;
Like it kinda makes sense
I just don’t know what to put for the reasons side
Ah
This is at my home
On my pillow
Because
I don’t have a desk in my room
Because I have to share a room
So yea
Point is
I’m doing it at home LOL
So yea, I got abt 2 hrs before I go night night
nice username
hAHa, thanks
I will always remember that day when nothing happened 😔
And nice profile picture

You are the goat at Euclidean geometry if you could solve this
Well, you've already got the dimensions for one triangle
And you can use law of sines to get the angles for said triangle
From there you can just work your way back until you get to line segment BD
@upper karma Do you see what I mean?
Wait, please no sines, I didn’t learn that yet
Oh, my bad
What is the most recent thing you've worked on?
Oh that's like the precursor to the law of sines

Gimme a sec to refresh my memory on how those work, because once you learn what I'm referring to you'll never use that again
Actually I don't remember how to use these, haha
Do you possibly have any notes on you?
If not, I guess I can tell you what I've been referring to
Ah, its no problem
Sine A/a=Sine B/b=Sine C/c
where the little ones are the line segments directly opposite the angles
That’s my textbook lesson I’m learning
I don’t know sine or cosine
yEt
So I have to stick with using the things ik
oh yikers
(psst, properties of an altitude)
I assume you've already noticed the other right angles, right?
Right
aaaaa wow it's been so long since I've used these tools ahah
Straight geometry was never my strong suit, I only got better once I got more into trig
Yea, a lot of people forget this
I swear, everyone says that
Everyone’s like the same person lmaoo
It's the worst feeling!
!!
I bet haha
But this is like critical thinking
And open mind
And big brain

Well, go ahead and write down the rest of what you know
I already see one more similar triangle
And you have the length of the line segment. Do you see which one it is?
I split ac into 81.6-x and x
If you can't see
And ad and ab
It's AD. AD is the same length as--
They’re marked by tick marks
Okay yeah you caught that
It’s by diagram lmaoo
