#geometry-and-trigonometry

1 messages · Page 244 of 1

late frost
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Damn you really said aight imma head out

white cradle
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lmao

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am sorry it's like 2am, i gotta sleep

late frost
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NOO

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Aight

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Gn

white cradle
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✌️

late frost
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Angle efh is also 45 degrees by the way

slender nacelle
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Have you been given any length? Like radius of the circle? @late frost

late frost
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Nah bruh

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I created this problem so idk if it's even possible

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@slender nacelle

slender nacelle
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At least you should give a length

halcyon dragon
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Not enough information I think

late frost
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The length is "R"

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@slender nacelle I just need a length for CD in terms of R

slender nacelle
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Oh that's possible

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I'm assuming R is radius of circle

late frost
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Right

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Idea #1 Because the angles are 45 deg, cegf and Qbdc are squares.
Idea #2 ef and bf are both radii of the circle
Idea #3 ef is the diagonal of a square
Idea #4 bfQ is a right-angled triangle

slender nacelle
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Yes

late frost
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What do u mean

slender nacelle
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I mean, you are right

late frost
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Someone sent that to me

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Are those hints

slender nacelle
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Yup. They are correct statements

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But I thought you were formulating this problem

late frost
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Yeah but Idk the answer

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do you think coordinate geometry will help

slender nacelle
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It should

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Are you familiar with equation of circle?

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If not, you can follow the hints and get the answer too

late frost
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@slender nacelle Which equation is that

slender nacelle
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Nevermind. You will probably learn it in conic section.

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@late frost try to follow hints

late frost
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ok

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I CANT DO ITITITIITIT

slender nacelle
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Can you apply Pythagorean theorem?

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Or you can just use trigonometry if you know it

late frost
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WAIT

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WAIT

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WAIT

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WAIT

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I FOUND A BREAKTHROUGH

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wait

slender nacelle
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Good

late frost
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nvm

slender nacelle
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What did you do?

late frost
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nothig

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WAITWAIT

slender nacelle
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Okay

late frost
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Nothing

slender nacelle
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Can you find fg in terms of R?

late frost
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YESSIR

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THATS EASSSSSY

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\

slender nacelle
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What's that?

late frost
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R cos(45)??

slender nacelle
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Yup

late frost
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YAY YAY YAY

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so now what

slender nacelle
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Do you know value of cos45?

late frost
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Half of sqrt(2) right?

slender nacelle
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Yup

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Now what is cf?

late frost
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THE SAME THIGN OMG

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ok ok ok hold up

slender nacelle
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Great!

late frost
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hold up hold up imma solve this

slender nacelle
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Sure

late frost
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nah bro im doomed

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i dont got this

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wait

slender nacelle
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So you got till cf

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Okay

late frost
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is 60 degrees rellevant

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wait

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is 30 degrees rellevant

slender nacelle
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What is 60 degrees?

late frost
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relevant**

slender nacelle
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Or 30?

late frost
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What is angle cfb

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I mean cfd

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ITS 45 DEGREES

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FAHRENHEIT

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no its not

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so owhats cfb

slender nacelle
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How do you know cfd?

late frost
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I don't

slender nacelle
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You also don't know cfb

late frost
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Great

slender nacelle
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But you know one thing

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How does it help you?

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That 45 degrees which you haven't used yet

late frost
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It's in a triangle that cd is in

slender nacelle
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Can you tell me which side will be equal to cd?

late frost
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Qb

slender nacelle
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And?

late frost
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bd

slender nacelle
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And?

late frost
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Qc

slender nacelle
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Great

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You're almost done now

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Do you want to pause and think?

late frost
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No

slender nacelle
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Okay 😂

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What do you know about triangle fqb

late frost
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Its a right triangle

slender nacelle
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And?

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Do you know any side?

late frost
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FB

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Like facebook

slender nacelle
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Yup!

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Lol

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You know cf, fb

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You know cd=qc

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Does it help?

late frost
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I will understand it when I have the answer

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Trust

slender nacelle
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Can you apply Pythagoras to the triangle?

late frost
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Which one

slender nacelle
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Qfb

late frost
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Pythagoras is dead

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YES i can because Qfb is a right triangle

slender nacelle
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Yup

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So what does it state?

late frost
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(fQ)^2 + (Qb)^2 = R^2

slender nacelle
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Do you know what is fq? In terms of fc and qc?

late frost
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fq = fc + qc

slender nacelle
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But what's fc?

late frost
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R cos(45)

slender nacelle
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And what's qc?

late frost
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WwOaAaHAhaHAhaHA duuude

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Qc is Qb

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I mean

slender nacelle
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Great

late frost
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Cd

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Oh wait QB

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congruent

slender nacelle
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Now you're done

late frost
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So it will be (R cos(45) + cd)^2 + cd^2 = R^2?

slender nacelle
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Precisely

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Can you solve a quadratic equation?

late frost
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yes

slender nacelle
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Tell me what answer you get!

late frost
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Is this the correct equation:

R^2cos^2(45) + 2 Rcdcos(45) + cd^2 - R^2 = 0

slender nacelle
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Yes, looks correct

late frost
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How tf you solve that BS

slender nacelle
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Only unknown you have is cd

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And this is quadratic equation in cd

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First put the value of cos45

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And simplify the equation

late frost
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Ok

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Is it -0.5R^2 + Rcd + cd^2 = 0?

slender nacelle
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-0.5R^2 + sqrt(2)Rcd + cd^2 = 0

late frost
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Oh Yah

slender nacelle
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Do you know how to solve ax²+bx+c = 0?

late frost
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Yes

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C is 1 right?

slender nacelle
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No. c is -0.5R^2

late frost
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BRO

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BRO

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I am so unintelligent

slender nacelle
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It's okay. We all make mistakes

late frost
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A is 1 right?

slender nacelle
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Yes

late frost
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Is it sqrt(2)R/2

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CD

slender nacelle
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I don't think so 🤔

late frost
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Wait

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I forgot about symbolab

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$$ x=\sqrt{0.5y^2-\sqrt{2}y}

somber coyoteBOT
late frost
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is that correct

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where y is R

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and x is cd

slender nacelle
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I don't think so

late frost
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$$ solve:for:x,:x^2+\sqrt{2}y:-:0.5y^2=0

somber coyoteBOT
late frost
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that was my input into symbolab

slender nacelle
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solve:for x :$x^2+\sqrt{2}xy-0.5y^2=0$

late frost
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oop

somber coyoteBOT
late frost
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So is this correct

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$$ x=\frac{\left(2-\sqrt{2}\right)y}{2}

somber coyoteBOT
slender nacelle
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Looks correct

late frost
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@slender nacelle Tysm for wasting your time for my mathematical education

slender nacelle
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Lol. No problem!

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Glad to help

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Wait @late frost

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I think you made the mistake

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-0.5R^2 + sqrt(2)Rcd + 2cd^2 = 0 is the correct equation

late frost
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Ok

slender nacelle
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You forgot another cd!

late frost
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$$ x=\frac{\left(\sqrt{6}-\sqrt{2}\right)r}{4}

somber coyoteBOT
slender nacelle
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Yup

late frost
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Aight

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Thank you so much

slender nacelle
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✌🏻

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Welcome!

deft barn
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i have a question relating to trig. - for finding all solution of a equation in an interval, when do we use 2kπ and kπ?

tiny grail
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doesnt matter aslong as the answer is right

eternal crag
brazen relic
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(angle) + 2kpi for sine and cosine

eternal crag
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wait what

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sin(x) and cos(x) both have period 2pi

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what are you guys talking about

brazen relic
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Yeah nevermind

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But I feel like I also remember something having pi as period

eternal crag
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sin(2x) have period pi

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so do tan(x)

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it depends

brazen relic
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Must've been tan

stark dock
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https://www.youtube.com/watch?v=593w799sBms&list=PLmSGbjacooPfwaA5s3NYox9AIrXFwFsNW&index=3&t=1930s I have a question about this video, around the 29 minute mark. Why do these coordinates matter (eg. sqrt(2)/2) and how do we know to put them where they are on the circumference?

The unit circle plays a key role in understanding how circles and triangles are connected, as well as providing a simple way to introduce the basic trigonometric functions (sine, cosine and tangent). This video describes the unit circle very carefully with the goals of provid...

▶ Play video
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I understand the values are for sin, cos, etc, but they seem almost arbitrary to me. (I know they are not arbitrary, but that is how i am ignorantly perceiving them right now).

boreal light
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@kraddict I found a good/brief visual video for you to help visualize "why the coordinates matter", as you asked. (https://youtu.be/Q55T6LeTvsA) The thing to remember here is that these values are not arbitrary - they are inputs and outputs of a function that can be plotted like a wave - sine, cosine, etc. The unit circle is a helpful way to measure these values and visualize them in contrast to other points on the wave. There are some additional helpful graphics under "Trigonometric functions on the unit circle" section of this wiki article: (https://en.m.wikipedia.org/wiki/Unit_circle)

This animation illustrates how the sine curve is rolled out from the unit circle.


Music used:

Alien Technology by Jens Kiilstofte
https://machinimasound.com/music/alien-technology/
Licensed under Creative Commons Attribution 4.0 Inte...

▶ Play video
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The other part of your question - "how do we know to put them where they are on the circle" - relates to what I mentioned before about them being inputs and outputs. Each spot anywhere along the circle only corresponds to ONE input and ONE output on the interval (0, 2pi). This becomes a bit more complicated when you work in larger intervals because of whatever nth time around the circle you are on, but don't worry about that yet until you feel confident with the basic sine and cosine inputs and outputs

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Hope that helps.

stark dock
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this is perfect

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i will review this

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thank you @boreal light !!

stark dock
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@boreal light this makes sense now, thank you. I guess a better question I have now is, why do we use sqrt notation? why not decimal? (eg. why "sqrt(2)/2)" and not "0.707"? I understand that the former is one of the ones that students are expected to memorize)

boreal light
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Yes, that's a good question. Basically, you can think of anything with a square root as the "exact number", and the decimal version of that number as... essentially an approximation of that number. The reason is because sqrt(2)/2 actually equals 0.707106781185...

Is it easier to write out that long decimal, or the sqrt(2)/2 every time? ALSO -rounding is not always accurate. If you are measuring the distance from here to the moon and you were using scientific notation, shortening any number to 0.707 is not accurate - you're missing a lot of information.

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In general, decimals are not as accurate, and they are longer. One of my favorite profs used to explain notation by explaining that mathematicians are lazy 🙂

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Also (in general) it's more common to use radian notation than degrees when you are doing trig. Radian notation is where you will see a lot of the pis and square roots.

stark dock
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Gotcha, thank you. Radian notation is kind of new to me, so mentioning that this will be useful for when i see more of radian notation helps

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("newly" new to me...I learned all of this stuff decades ago and am trying to re-learn everything lol)

boreal light
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Radian notation is arguably more important to know when doing trig than degrees... you obviously have to know both but the majority of problems you will be assigned in a trig class will be using that notation

idle bloom
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degrees are kinda arbitrary but radiens have geometric meaning

rich wolf
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Radians

idle bloom
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oops

rich wolf
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Lol it's ok

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It must be hard to mod marching band discord and spell at the same time

idle bloom
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Ya

swift moth
somber coyoteBOT
swift moth
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why is that?

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please ping me when you answer. Thanks in advance

devout harbor
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Could be because it's being measured clockwise

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or angle beneath the eye

upper karma
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@swift moth your book is being silly

high breach
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different calculators give me different answeres when I use the cosine func

eternal crag
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that might happen because

  1. you're using degree/radian
  2. calculator are engineers, they approximate cosine function with polynomials
high breach
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I just started trigonometry so like I don't know anything

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ok lemme check

idle bloom
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@high breach when happens when you plug in cos(90)

swift moth
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@upper karma that's what I thought as well

clear haven
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how is it mirror symmetric and across what line is it so

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oh shit

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im dumb

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lmfao

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ignore me

solar hearth
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i got an equilateral triangle as my only possibility are there any others?

cinder portal
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lol @clear haven what app is that

clear haven
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euclidea

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fun game

tawdry pivot
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if you want to feel stupid

cinder portal
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i was close with guess and check

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ok what is E and L @clear haven

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nvm

clear haven
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yuS

eager pendant
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@solar hearth yeah that's the answer

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have you heard of alternate segment theorem

white cradle
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holy shit this game is good

solar hearth
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yeah thats how i proved it

solar hearth
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although my alg was kinda dodgy so i wasn't sure if there was another solution lol

worldly wave
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what could I use an equation of a sphere for in real life?

solar hearth
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which equation

worldly wave
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the

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(x-a)^2 + (y-b)^2 + (z-c)^2 = r^2

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I understand equation of lines can be used to predict

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stuff like

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you know

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stock market stuff

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creating relations between two things

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I've used them

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We were tasked to do a problem relating to geometry

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and if I do it with the equation of a line that problem will end in like 5 lines and it's just too easy

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And idk what I can use a sphere's equation in

solar hearth
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im underquailfied to talk about this

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lol

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although im sure there is a practical use for it

worldly wave
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Ya.

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And I'm under-qualified to make one on my own.

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we're supposed to search it out but

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I can't find anything xD.

solar hearth
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welp i hope you get ur answer

sly marlin
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@solar hearth If you are still stuck, you can think of circumcircle of ABC as an incircle.

solar hearth
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i think i got it

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thanks anyway!

bleak lintel
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very basic question, how does one find the point where y = sinx and y = -x-(pi/2)-1 intersect

weak shoal
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??

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equate them

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then realize that x = -pi/2 is a solution

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@bleak lintel

bleak lintel
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yes

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but wot

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sinx = -x -(pi/2) -1 doesn't really seem that straight forward to me

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might just be my stoved head

weak shoal
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yea i don't think there's a way to solve for x. But it's just that x = -pi/2 is sort of an obvious solution

bleak lintel
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yes

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I came to that too just the way I got to it is by moving -1 to the other side

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then evaluate at0

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lmao

weak shoal
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lol

bleak lintel
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well they should be equal

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but hey still got it, thansk tho

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was to calculate my borders

weak shoal
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oh lol

rugged pebble
#

This is election seal of Taiwan, using on voting stamps, with its asymmetric property it allows voting station staff to distinguish wether or not the mark on folded vote is an actual stamp or just a wet mark, in that case this seal would be mirrored.
What I'm interested in is that it is said that the reason they choosed this particular sign, is because this is the simplest non point symmetric nor line symmetric symbol to be carve onto a seal (that means the circle is required), and I want to check if that is mathematically true.

dark sparrow
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well it depends on what you mean by simplicity

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i mean if you're carving then you want lines

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and one line won't do

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but two will

median crown
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how can i find the length of rcrd(theta)

weak shoal
#

??

median crown
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does anyone know an formula to find the length of that cord

weak shoal
#

The straight portion or the arc?

median crown
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using some trig functions

weak shoal
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Ah

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Notice that that triangle is isosceles?

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@median crown

median crown
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yees

weak shoal
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Okay so the other two angles are $90 - \frac{\theta}{2}$

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Agreed?

somber coyoteBOT
weak shoal
#

Let L be the length of that chord

median crown
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w8

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go back

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why are the other two angles equal to that?

weak shoal
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Well, their sum is $180-\theta$

somber coyoteBOT
weak shoal
#

And they are the same

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So we just divided by 2

median crown
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oh yeah

weak shoal
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Yeap

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So, let L be the length of the chord

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Then, notice that:

$L\sin(90-\frac{\theta}{2}) = r\sin(\theta)$

somber coyoteBOT
median crown
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yes

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so we can solve

weak shoal
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Yes

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So, notice also that $\sin(90-\frac{\theta}{2}) = \cos(\frac{\theta}{2})$

somber coyoteBOT
median crown
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mhm

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thats what i was thinking

weak shoal
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So now, we have:

$Lcos(\frac{\theta}{2}) = r\sin(\theta) = 2r\sin(\frac{\theta}{2})\cos(\frac{\theta}{2})$

somber coyoteBOT
weak shoal
#

So L is, then, just:

$L = 2r\sin(\frac{\theta}{2})$

somber coyoteBOT
weak shoal
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Okay?

median crown
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k

weak shoal
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Nice

tawdry pivot
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cosine rule

weak shoal
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Sure but i don't really memorize such rules, which is why i didn't present it as a method.

daring venture
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a

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please send help

upper karma
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@daring venture Cant help you much with the first one but for the seconds one, this is what I did:

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sorry for sloppy handwriting

upper karma
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since no one has replied
$sin^{6}x + cos^{6}x = (sin^{2}x + cos^{2}x)^{3} - ...$

somber coyoteBOT
upper karma
#

nice little hent for ya

idle bloom
#

sum of cubes

solar shale
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What would I do next I don’t understand what it’s asking

weak shoal
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Keep factorizing

silent plank
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wait whoops i'm blind

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^

solar shale
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Ok

weak shoal
#

You have:

$f(x) = 0$

$100x^4 - 81 = (10x^2 - 9)(10x^2 + 9) = (\sqrt{10}x - 3)(\sqrt{10}x + 3) (10x^2+9) = 0$

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Fkkkkk

somber coyoteBOT
weak shoal
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Anyways, if they're asking for all the real roots, then you just have 2 of them that are real. Since they're asking you for ALL the roots, you probably need to give the complex ones as well.

solar shale
weak shoal
#

Mmmh

solar shale
#

So now

weak shoal
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If they're asking for the complex roots as well, you gotta factorize 10x^2 + 9

solar shale
#

Would that not be the same thing

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As before

weak shoal
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What do you mean?

solar shale
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10x^2+9 would make what I got above

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Like the last one

weak shoal
#

Uh $10x^2 + 9 = 0$ has no real solutions for x. You can, however, still factorize it:

$10x^2 + 9 = (\sqrt{10}x + 3i)(\sqrt{10}x -3i)$

Where $i^2 = -1$

somber coyoteBOT
solar shale
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Oh my bad for not clarifying it more I meant that

weak shoal
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So, now, your quartic polynomial has 4 linear factors and 4 solutions. 2 are purely real, 2 are purely imaginary.

solar shale
#

So I just leave the 4 functions? Or like how would I write the answer

weak shoal
#

Well, you could say that:

$100x^4 + 81 = (\sqrt{10}x - 3)(\sqrt{10}x+3)(\sqrt{10}x + 3i)(\sqrt{10}x-3i) = 0 \implies x = \frac{3}{\sqrt{10}}, x = \frac{3}{\sqrt{10}}, x = \frac{-3i}{\sqrt{10}}, x = \frac{3i}{\sqrt{10}}$

somber coyoteBOT
weak shoal
#

You should place 'or' wherever i placed the commas

solar shale
#

Wait is this like where I say multiplicity of like 2 for example@or something similar=#

weak shoal
solar shale
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Nvm I was looking at earlier problem

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So rewrite just with x= no parenthesis then

weak shoal
#

Uh yea i guess

solar shale
weak shoal
#

Same exercise

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Start factorizing

solar shale
#

This time it asks for identifying all multiple roots

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This is where multiplicity happens right?

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I did some problems earlier before break and it says that I kind of forget how to solve tho

silent plank
#

factorise the (x^2 - 1) and (x^2 + 1) first
then distribute the exponent

solar shale
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Ok

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Ignore what the x= at bottom

silent plank
#

not what the questions is asking for.

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you pretty much returned to the start and erased the ^2

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from their factorisations:

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$ (x^2 - 1)^2(x^2 + 1)^2 = ((x+1)(x-1))^2 ((x - i)(x+i))^2$

somber coyoteBOT
silent plank
#

and then distribute the exponents to those terms

solar shale
#

Oh ok

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That’s left side so far

umbral snow
#

Be careful with those ²

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What are they applying onto?

solar shale
#

Wait so should I first multiply parenthesis then ^2

umbral snow
#

You don't actually want to multiply at all. Factoring is the right way to go. But, you're losing what the ² is applying onto

solar shale
#

I don’t quite understand

silent plank
#

$(ab)^2 = a^2 b^2$

somber coyoteBOT
umbral snow
#

[x² - 1]²
= [(x + 1)(x - 1)]²
= (x + 1)²(x - 1)²

weak shoal
#

See, there's a difference between:

$(x-1)(x+2)^2$

And:

$[(x-1)(x+2)]^2$

somber coyoteBOT
weak shoal
#

So, you gotta be clear about that. That's why your parantheses are really important.

solar shale
#

X^2+1=0

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For one side

silent plank
#

there isn't much point expanding it again after you just factorised

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did you understand:

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$ (x^2 - 1)^2(x^2 + 1)^2 = ((x+1)(x-1))^2 ((x - i)(x+i))^2$

somber coyoteBOT
silent plank
#

including the necessary presence of all the parentheses

upper karma
cinder portal
#

u want a hint? @upper karma

hasty flicker
#

It sounds like he set it as a puzzle for others

cinder portal
#

ah

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nvm then, ping me back if you want help

upper karma
#

Yh lol. I've got the answer

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Perhaps I should delete it

hasty flicker
#

nah

upper karma
#

Nope.

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How did you veil the number?

hasty flicker
#

you select the section you wish to hide, right-click it and press hide or whatever it is

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mark as spoiler

upper karma
hasty flicker
#

ah

#

you must be on the browser version

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you can use double "||" before and after the chunk of text

upper karma
#

||spoiler||

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Cheers mate

rigid thunder
#

||B R U H||

rigid thunder
#

@upper karma I got approx 0.677

hasty flicker
#

^ same

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although I'm sure there's a simpler solution

#

how did you find it @rigid thunder? I created equations for the length of a horizontal and vertical side of the square at a certain angle from one of the circle centres and solved where the horizontal & vertical sides are equal

rigid thunder
#

I found half-diagonal from this triangle

#

5sec

hasty flicker
#

This is what I got and I had to get it to be solved by a machine

#

since I know not how to solve these 😛

rigid thunder
somber coyoteBOT
hasty flicker
#

that is a lot smarter xD

#

I should've spotted that

#

well they seem to take a similar amount of working

#

you need a quadratic equation for this to get x right?

rigid thunder
#

yes, you get something like

somber coyoteBOT
hasty flicker
#

ah cos135 = root2/2 that's convenient

rancid gust
#

I just got a physics take home test and im kinda lost

  1. Add the following forces: 20 newtons south, 30 newtons north, 40 newtons east, and 50 newtons west
    How would I solve that>
    ?*
mint lion
#

Start with a free body diagram

hasty flicker
#

and then use trig to get 2 perpendicular forces

warm frigate
#

any tips to prep for trig

thorn talon
#

what's in the course?

hasty flicker
#

I don't know why but I find trig hard

#

It just doesn't feel that right to me

#

ambiguous case n that ugly stuff

dark sparrow
#

??

sudden locust
torpid torrent
#

max number of vertices

#

at any cross section

#

in either figure

frosty steppe
#

What's your strategy for getting 3?

torpid torrent
#

the 3 vertices of that triangle

#

i do not understand 4

frosty steppe
#

You can do better

torpid torrent
#

how 4

frosty steppe
#

Where do you cut to get 3?

torpid torrent
#

any triangle

#

any cross section that is a triangle

#

has 3 vertices

frosty steppe
#

You can take cross sections anywhere in the shape, not just on its surface

torpid torrent
#

what?

#

i thought cross sections

#

where only through a shape

#

like this

#

like basically the base of the left figure

#

except through the shape

frosty steppe
#

Yeah you're right

torpid torrent
#

so that is 3 points

frosty steppe
#

With that definition, you can do 4

torpid torrent
#

how?

frosty steppe
#

You're close

#

Just try a few more different cuts

torpid torrent
#

youd need 3 dimensions for 4?

#

what

#

im lost

#

like what

dark steeple
#

I don't understand the question

torpid torrent
#

pls help

#

i dont get this either

#

pls

wraith haven
#

something like that

torpid torrent
#

i thought its only like one plane

upper karma
#

oofers

#

wtf

#

is discord buggy

buoyant forge
#

is there a place online i can learn geometry from the very beginning

wraith haven
#

just try to find a geometry textbook with a lot of problems and try to solve them
unfortunately i don't know any english textbooks, but maybe someone else here can recommend something
i know a good russian book that has ~5000 problems but that's the only geometry book i know

dusky cobalt
#

hm

quiet mason
#

theres this circles book from.russia

upper karma
#

hello i have a big problem with math. vectors

vague pagoda
#

What is your problem exactly

upper karma
#

it is this sheet of theory sorry that it is not in englisch but i can translate 🙂

#

i am trying to understood this formula since 2 days but i could not get the point

#

how can i do the excercises with the formula

#

D in the formula is the distance the line g to the point B

thorn talon
#

hmmm

#

the magnitude of the cross product gives you the area of that parallelogram

#

= base * perp. height

#

then divide by the base length

#

to give the perp. height?

#

@upper karma can you give a translation

upper karma
#

yes

#

of the theory or of the exercise

#

F4 Distance from point- Line

#

it says point P is given and g: also

#

and i need to find the distance d from the point B from the line g

#

There are several ways to address this problem. With the help of the vector product, a particularly elegant solution can be found. To do this, understand d as the length of the height of a parallelogram. In this way, the distance formula point-straight is obtained from the vectors v and AB

thorn talon
#

yes

#

so my interpretation was correct

#

what is troubling you?

#

@upper karma

#

you can pick any arbitrary points A and C that lie on the line

upper karma
#

yes but i have troubles with the second excercise

#

there it says

#

i should show that for every point p from the line g die distance AP is shorter than the distanze BP

#

the excercise is the last one on the screnshoot i sended

thorn talon
#

wait, where's B?

upper karma
#

B is P

thorn talon
#

then what is BP?

weak shoal
#

?

#

What

tawdry pivot
#

<@&268886789983436800>

upper karma
#

BP is the distance from B (-1/3/1) to the searched point P

#

and p is on the line G

thorn talon
#

so B is not P?

upper karma
#

no

#

i have thinked you have meant in the theory

#

but in the excercise b is not p

daring venture
dusky cobalt
#

the two triangles are similar

daring venture
dusky cobalt
#

corresponding angles are

#

cong

wanton kestrel
#

@daring venture
What does it mean for those triangles to be congruent?

torpid torrent
#

oh yikes

#

im dumb the estimated quotient is just 27

#

right>

upper karma
#

yeah

torpid torrent
#

im confused

#

pls help

#

its 80

#

if i wrote another aux line

#

parallel

#

ok

#

thank u

#

i dummy

#

this makes sense right

#

wb this

#

this too

#

pls someone else help

thorn talon
#

How would add those fractions?

torpid torrent
#

hold up

#

i thought about it

#

it would be 2x-2+3x/x^2-x

#

right

#

so 5x-2/x^2-1

silent plank
#

parentheses

thorn talon
#

Yes

torpid torrent
#

you never just keep the numerator

thorn talon
#

And also yes to parentheses

torpid torrent
#

sorry it was just a disconnect from taking those fraction principles into variables

thorn talon
#

A simple checking method that can eliminate answers

#

Is to remember that you can just sub certain values into and see if it holds

#

Obviously not a good way to solve the problem

#

But alright for checking

eager kraken
#

I just took a semester off after algebra and im about to go into trig

thorn talon
#

Nice

green roost
#

Stupid question because I've not touched triangles in a long time and I cant remember, do perpendicular bisectors have to bisect through the midpoint of a line in a triangle?

wanton kestrel
#

not necessarily

#

e.g. if the triangle is scalene

green roost
#

Too much work on logs and calculus has made me forget everything lol

#

So should I just pick a point from the line it bisects, rather than using the midpoint?

wanton kestrel
#

oop my brain got rekt there

#

by perp. bisector u mean that a line perp. to another line bisects that line

#

perp. bisector or angle bisector?

green roost
#

I mean a line that intercepts another line at right angles, so m1×m2=-1

wanton kestrel
#

where does a perp. bisector meet the other line?

green roost
#

That's what I'm asking, I've to find the equation of that line, but I dont remember if I can use any point on the line that it intercepts (on the triangke) or the midpoint of that line

wanton kestrel
#

by definition a segment bisector meets another segment at its midpoint

#

hence "bisect" ["in half"]

#

so your perp. bisector meets a side of the triangle at a point on that side

you can use both points

green roost
#

So it doesnt matter what point i use?

#

I seem to remember that being the case, but I've not did this in a while

wanton kestrel
#

what's the original question?

#

i'm not sure how you can get the slope of the bisector just by using the coordinates of one point

green roost
#

A is the point (2, -1), B (10,-5) and c (2,-5), find the equation of the perp. Bisector of AB

#

I know that the gradient of the bisector is 2

#

But when I sub into y-b... I dony remember if i can just sub in the point A or if I need to use the mid point of AB

wanton kestrel
#

i see

#

but the perp. bisector of AB doesn't intersect AB at A

#

so you clearly can't use A

#

but you can use the midpoint on AB ofc

#

since that's part of the bisector and A is not

green roost
#

Ok thanks, just been a while since I did this so I'm rusty

wanton kestrel
#

lol, i don't have a particularly good history with geom

#

i hated it in fact

green roost
#

Same, just too many names to remember, I spend more time trying to remember what I'm supposed to ge working out than I do actually working it out lol

wanton kestrel
#

that's good practice still

#

that's a crucial part of higher math

green roost
#

Calc, logs, functions, quadractc theory, all fine, but god I hate geometry

sudden locust
#

The Area of a Circle Proof - This proof made me get an "aha-moment", I live for these! Hope it can provide some value! 😊

random aurora
#

how do i calculate the POI of a exponential and sinusoidal function

daring venture
weary drift
#

pts of inflection? find where the second derivative changes sign

vague pagoda
#

No

#

He said that he meants points of intersection algebraically and said that he hasn’t took calc yet

daring venture
#

g

hallow brook
#

Waiy

#

Wait

#

Is that james Veitch in that video

primal saffron
#

There’s a unit cube ,1 by 1 and an ant starts on one corner and wants to travel to the furthest corner away . He can only travel across the faces of the cube , what’s the shortest distance he needs to travel ?

#

would i have to split this up into a 2d net?

dark sparrow
#

sure that's one way of doing it

#

probably the most straightforward too

clear forge
#

2d net yeah

#

calculate straight line distance

#

prove it’s the shortest as well for fun

primal saffron
#

is there a certain way to do that? or would you just have to show all the possible different paths?

primal saffron
#

@clear forge

upper karma
#

can someone help me

rich wolf
#

sure

upper karma
#

how do i do those

silent plank
#

,rotate

somber coyoteBOT
silent plank
#

what have you tried?
do you know the properties of a parallelogram?

#

@upper karma

upper karma
#

kinda

hallow brook
#

🤦

frank sail
#

In the Parallelogram isn't (3)=50°?

#

Cause of some rule or another which I don't remember the name of...

soft gulch
#

it is 50

#

interior angle

#

1 is 32

#

2 is 98

#
  1. 1=38=4, 2=90, 3=90,
#
  1. 3=54=2, 4=1=72
#

@upper karma

frank sail
#

How did you get the rhombus' angles?

robust socket
#

$2(\sin(x)\cos(\frac{\pi}{3})+\cos(x)\sin(\frac{\pi}{3})=2\sin(x+\frac{\pi}{3})$

somber coyoteBOT
robust socket
#

can someone explain me this factorisation please

dark sparrow
#

sin(a+b) = ?

robust socket
#

damn, the other way round, thanks

#

how long did you take to get fluent with trig identities? this one was trivial but in general I feel I am not fluent enough

#

and I really want to move to limits, I'm not a big fan of trig tbh

dark sparrow
#

idk i didn't measure

robust socket
#

right

sudden locust
jaunty sail
silent plank
#

assuming those are squares?

#

@jaunty sail

jaunty sail
#

Yes

#

In that case are the other 3 triangles 24 too?

silent plank
#

those 4 triangles would be congruent

jaunty sail
#

Alright so then

silent plank
#

do you know how to find the inradius of that triangle?

#

in terms of its sides

jaunty sail
#

No I don’t think s

#

So

silent plank
#

you'll probably need to know that to solve this.
have you tried looking that up?

#

(and the derivations)

jaunty sail
#

I’ll look it up

#

I saw this problem on social media

#

And I wanted to learn how to solve it

tiny moon
#

you have the hypotenuse of the triangle as 10

jaunty sail
#

Ya

eager kraken
#

Is a modulo operation really just the remainder of the division?

frosty steppe
#

Yes, if you’re trying to calculate it

turbid rain
#

say i have an arbitrary segment, i.e. x1, y1, x2, y2

#

how can i obtain a 'margined' area around the segment?

#

for horizontal and vertical segments it's easy, i just need to add the margin m to corresponding x and y coordinates of the segment

#

i'm having difficulty with segment with slope

#

how is the margined area defined for them?

#

like this?

#

or this?

upper karma
#

I'm confused what you mean by 'the margined area' like are you lookign for some numeric value or a subset of the plane?

twin prawn
#

If you're trying to ask which definition makes more sense, then there's a lot of reasons we could give for either, but in the end it might not be able to help you answer whatever question or project you're working on tinktonk

turbid rain
#

@upper karma @twin prawn i'm working on a project where this segment is given, and the margin (or padding). and i need to find the objects (shapes) that intersect the segment or are within the "margined" area...

#

currently i take (xmin - margin, ymin - margin) for margined area lower left and (xmax + margin, ymax + margin) for upper right coordinates

#

but it doesn't work well with above segments

upper karma
#

@turbid rain wouldn't the margin at the end be a semicircle?

turbid rain
#

@upper karma

#

but how would i get the coordinates of that surrounding object from segment's begin and end coordinates?

upper karma
#

I'm really confused as to what you want if I'm entirely honest

#

if this is for computing the problem is that it's an infinite set lol

#

do you want a function saying if itis within the range?

buoyant forge
#

So im going over basic geometry and im being introduced to all these trapezoids, kites etc..

#

Am i supposed to remember all this?

upper karma
#

nah

#

I mean it's not important to remember them

buoyant forge
#

oh ok

#

do they give a sheet on how to do em?

#

Im most likely not gonna remember how to find an area of a kite in a big test including everything not only geometry and trigonometry in a test

upper karma
#

Hello i was wondering if someone could help me with something

#

Im actually trying to install something and need to add some tension to my pole

#

But there's an object in the way

#

I measured the box 4.5' tall but im trying to give it some leeway so other people can open the box (opens on the right side), so i wanna have the downguy at least 10' (5.5' above the box)

#

can someone tell me what equation i should use? been trying to google pythag theorem stuff but couldnt find something similar

foggy island
earnest phoenix
#

feeling real stupid, as a near college graduate, not knowing what this question is expecting of me

#

but like

#

idk, do they want me to pull out a pixel ruler and measure the sides perfectly?

#

arctan(1/2) = .4636 rad

upper karma
#

what they're asking is ridiculous

#

maybe try a lower accuracy but you only get 6 tries lol

earnest phoenix
#

yeah, I'm sweating bullets lmao

upper karma
#

,w pi/8

#

it's a bit bigger than that lol

somber coyoteBOT
upper karma
#

yeah, try 0.4?

marble parcel
#

Can someone help me with these

turbid rain
#

@upper karma yes i need some function maybe? with the semicircles as margins, yes it's not easy. so the previous approaches i presented maybe should be used?

turbid rain
#

these are the polygons that i identified as margined areas, i suppose there isn't any other one...

upper karma
#

@turbid rain dude, I legit don't understand what you're trying to return though

#

like can you simply state what it is the function returns

turbid rain
#

@upper karma i didn't make a function... i'm not sure how to do that. i just wrote the functions for each case i guess

upper karma
#

oh my god

#

whati s the object you are trying to return?

#

sorry for sounding frustrated

uneven halo
#

I am wondering if a point in any-dimensional space has width, length and other alike properties set to 0 or it is aproaching 0

#

did anyone wonder too?

upper karma
#

iterally what does that mean

uneven halo
#

well i think if it is 0, then points could overlap

upper karma
#

points in 1d space have 0 width 0 length

uneven halo
#

and the entire space could be just one point in another space

upper karma
#

it's true in any dimension lol

uneven halo
#

but if a line has unlimited points within it
and i encountered some definition that the power (dunno if I translate it good) of array of these points in another line is larger, then a line is longer

#

if length of a point is 0, wouldnt it be arbitrary?

turbid rain
#

@upper karma hmm well. what i need to do (overall) is to find the shape overlaps with the segment, and the margin is the margin around the segment.

#

i need to handle this for all segment types

#

vertical, horizontal etc

upper karma
#

what do you mean by the shape though?

#

in terms of CS what object do you want?

uneven halo
#

btw. I spent some time searching and it is said simply that points dont have such properties. It resolves the ambiguity

#

funny though

#

intuition dictates something like 0 length

#

@turbid rain is it 3d?

turbid rain
#

here even though segment and rect don't overlap, taking into account the margin, i need to consider this shape (rect) for something

#

@uneven halo 2d

uneven halo
#

what about the objects you mentoined,
do you have to find all of them,
are there any constraints?

upper karma
#

@turbid rain I'm sorry you're being so incoherent
Do you want to return a boolean for if there is overlap?

uneven halo
#

for what I understood so far, it has to be exactly within the area he describes as margined one

turbid rain
#

actually yes, but for that i need to determine the coordinates of the margined segment. which is what i'm asking

upper karma
#

what do you mean by 'the coordinates'?

turbid rain
#

the rect or polygon enclosing the segment with given margin

upper karma
#

so you're not going to have rounded ends of your margin

#

even though that would be the most appropriate?

#

i.e. all points within a distance r of your line segment

turbid rain
#

yes, that's the semicircle as you mentioned earlier

#

but with that approach i find it difficult to find the overlaps

upper karma
#

yes, it is a lot more difficult with rounded parts lol

#

so you want to return as an array the points defining the rectangle of the overlap?

uneven halo
#

...and what've you got to reference to

#

like on what data do we work

turbid rain
#

there is existing algorithm which works incorrectly

#

i need to fix it

#

enhance to take into account the margined area

uneven halo
#

you wrote some ymin, xmax etc. onto your drawing, you didnt explain what's it

upper karma
#

I'm gonna go insane

#

what does this algorithm return

#

if you feed it input

#

what is the output

uneven halo
#

it it's IT problem, wouldnt it be faster (in terms of writing the code, performance would be a little worse) and more readable to copy the shape and just enlargen it, then pass to the working algorithm?

upper karma
#

... no

uneven halo
#

no rounded edges remember, so it should be vailable, shouldnt it?

upper karma
#

you want a human to look at hte image and feed the intersection points into a computer?

#

rather than just calculating the intersection points?

uneven halo
#

@turbid rain the things that are obvious to you arent obvious to us, feed us more data so me might be able to help you

upper karma
#

^ I agree 100%

turbid rain
#

i'm sorry, i will try to explain bette

#

so i have a canvas consisting of rects

#

the user should be able to "inspect" the rects in some area

#

to do that, the user can draw a segment and specify a margin. the area to find the shapes should be the area around the segment with given margin

#

currently i need to "find" the coordinates (?) of the margined area

#

around the segment

upper karma
#

how are you treating these rects?

#

are they just a 4x2 array?

#

or do you have some object?

turbid rain
#

rects are just 4 points (or 2)

upper karma
#

oh yeah, you only need 2 lol

#

so I'll write this all in vague terms

intersection_rectangle(line_segment[2,2], rectangle[2,2], margin):
for each point in rectangle, check if it's near line-segment (i.e. it's x and y coordinates are within the valid range)
if none: no intersect
if both: it fints entirely within the margin
if one: find which coordinate 'runs out' for want of a better word (i.e. hits the boundary of the margin) and choose the point defined by that

#

makes sense?

uneven halo
#

lets say your segments has two points: (x1, y1), (x2, y2)

the line user draws has slope = (y1-y2)/(x1-x2)
the same would have the line that connects point to the margin corner
now if you wanna you can calculate x = arctan(slope) from it and you can use then sin(x) cos(x) functions but there's a more optimal way with divisions:

calculate length of your segment
length = square_root((x1-x2)*(x1-x2) + (y1-y2)*(y1-y2))

calculate the ratios:
marginx = margin*((x1-x2)/length) (it is equal to cosinus(x) * margin)
marginy = margin*((y1-y2)/length) (to sinus(x) * margin)

Corners of the area you want would be
(x1 - marginx, y1 - marginy) (x1 + marginx, y1 - marginy)

(x2 - marginx, y2 + marginy) (x2 + marginx, y2 + marginy)

#

but please first ensure x1-x2 and y1-y2 arent zeros

#

those are the cases you resolved by yourself

#

Was that what you wanted @turbid rain ?

turbid rain
#

@upper karma @uneven halo thanks and sorry, i was out, i will check it out now

uneven halo
#

If I have an axis, where I give a real number to every point on it...
is it correct to say that two points are x distant away, given x -> 0?

turbid rain
#

@uneven halo thanks that's helpful. but i think the corners aren't correct.

#

i worked it out on example and it isn't correct

uneven halo
#

how far from it? How does it behave

#

ofc it isnt, i will correct

turbid rain
#

okay

uneven halo
#

try now

#

if x1 < x2
and if y1 < y2

(x1 - marginx, y1 - marginy) is left top corner
(x1 + marginx, y1 - marginy) right top
(x2 - marginx, y2 + marginy) left bottom
(x2 + marginx, y2 + marginy) right bottom

#

those need to be meet
ensure x1 < x2
and y1 < y2

#

you can swap variables in your algoritm, make temporary ones to hold mininum and maximum seperately, or use function that will choose, w/e it's up to you

turbid rain
#

what is x1 > x2

#

*if

#

and/or y1 > y2

#

i initially had that example athand

uneven halo
#

make a variable that holds minimum value

int minx, maxx, miny, maxy;
if (x1 > x2) 
{
minx = x2;
maxx = x1;
}
else
{
minx = x1;
maxx = x2;
}
if (y1 > y2) 
{
miny = y2;
maxy = y1;
}
else
{
miny = y1;
maxy = y2;
}
#

its cpp, make it work in your language

#

then put these variables instead of x1,x2 and y1,y2 in the algorithm

#

it should work then

#

ping me if it doesnt

turbid rain
#

@uneven halo i have some code too in cpp

#

let me show it to you

uneven halo
#

pm

turbid rain
#

ok

upper karma
#

Can someone help me with this proof?

#

I know the first and third are given

#

The further is reflexive

#

Fifth*

#

Not further, my b

#

And I think the sixth is triangle vwz is similar to triangle xyz

#

And the seventh is transitive property

#

So I’m just unsure with the second and fourth

remote heart
#

I think that the forth is because triangle VWZ is similar to triangle XYZ

upper karma
#

But that’s the sixth

#

Because those triangles are similar by AA similarity postulate

#

And the fourth statement is stating a congruent angle between those two triangles

#

But I just don’t know the reason why those two angles are congruent

#

But you’re literally the goat

#

For trying 😭

#

No one else did yett blobsob SO THANK YOU

remote heart
#

XY is parallel to VW

upper karma
#

Yea, but that’s not a theorem or postulate

#

I can see that, but still..

#

For the reasons side, you have to write a theorem or postulate

#

And it already states that in the third statement

#

And in the given part

remote heart
#

I am sorry

upper karma
#

NOO DONT BE SORRY

#

You tried, that’s all that matters

#

But this proof is a life and death situation

#

The teacher said

#

Whoever gets this

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Gets a Hershey kiss 😄

remote heart
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wowooo

upper karma
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So as you can see

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That is the reason for me to try

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LMAO

remote heart
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if you know that the hypotenuse and the legs are straight, then don't you know that VW, meets YZ at the same angle XY does?

upper karma
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Wait whut??

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What postulate or theorem is that?

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I don’t understand

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Rip ;-;

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Like it kinda makes sense

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I just don’t know what to put for the reasons side

remote heart
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is this during class, or at home

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just wondering time-wise

upper karma
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Ah

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This is at my home

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On my pillow

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Because

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I don’t have a desk in my room

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Because I have to share a room

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So yea

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Point is

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I’m doing it at home LOL

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So yea, I got abt 2 hrs before I go night night

upper karma
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What if I ping helpers

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At 14 minutes and 59 seconds

eternal crag
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nice username

upper karma
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hAHa, thanks

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I will always remember that day when nothing happened 😔

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And nice profile picture

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You are the goat at Euclidean geometry if you could solve this

cobalt turtle
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not sure if non helpers can help or not

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but i have an idea of how to work this

marble topaz
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Well, you've already got the dimensions for one triangle

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And you can use law of sines to get the angles for said triangle

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From there you can just work your way back until you get to line segment BD

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@upper karma Do you see what I mean?

upper karma
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Wait, please no sines, I didn’t learn that yet

marble topaz
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Oh, my bad

upper karma
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Is there a way to do it without sine?

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No worries, you didn’t know

marble topaz
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What is the most recent thing you've worked on?

upper karma
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Geometric mean hypotenuse and leg theorems

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And converse of Pythagorean theorem

marble topaz
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Oh that's like the precursor to the law of sines

upper karma
marble topaz
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Gimme a sec to refresh my memory on how those work, because once you learn what I'm referring to you'll never use that again

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Actually I don't remember how to use these, haha

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Do you possibly have any notes on you?
If not, I guess I can tell you what I've been referring to

upper karma
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Ah, its no problem

marble topaz
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Sine A/a=Sine B/b=Sine C/c

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where the little ones are the line segments directly opposite the angles

upper karma
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That’s my textbook lesson I’m learning

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I don’t know sine or cosine

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yEt

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So I have to stick with using the things ik

marble topaz
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oh yikers

upper karma
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HAHA

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Yea, that was my reaction too

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To not knowing it 😌👌

cobalt turtle
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(psst, properties of an altitude)

marble topaz
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I assume you've already noticed the other right angles, right?

upper karma
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Right

marble topaz
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aaaaa wow it's been so long since I've used these tools ahah

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Straight geometry was never my strong suit, I only got better once I got more into trig

upper karma
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Yea, a lot of people forget this

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I swear, everyone says that

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Everyone’s like the same person lmaoo

marble topaz
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It's the worst feeling!

upper karma
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!!

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I bet haha

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But this is like critical thinking

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And open mind

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And big brain

marble topaz
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Well, go ahead and write down the rest of what you know

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I already see one more similar triangle

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And you have the length of the line segment. Do you see which one it is?

upper karma
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Whut?

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There’s so many line segments

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72 for bc and dc

marble topaz
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Yep!

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But there's one more similar segment tooo

upper karma
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I split ac into 81.6-x and x

marble topaz
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If you can't see

upper karma
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And ad and ab

marble topaz
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It's AD. AD is the same length as--

upper karma
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They’re marked by tick marks

marble topaz
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Okay yeah you caught that

upper karma
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It’s by diagram lmaoo