#geometry-and-trigonometry

1 messages · Page 237 of 1

formal raptor
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And the angle sum would have to be 90 I think

silent plank
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yes the angle sum of the 2 acute angles is 90

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and how would you determine whether the angle you have is the larger one or smaller one?
and how would you find the other angle

formal raptor
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But I’m supposed to be finding the bigger one tho so like how the heck would I figure that out

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Heck

silent plank
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yes the angle sum of the 2 acute angles is 90

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a + b = 90
and if you can find a, b = ?

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(alternatively, use the other trig ratio)

formal raptor
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So if I find the smaller one I just need to subtract it from 90 and that’s the answer?

silent plank
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yes

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though that can be avoided if you used arccos in this question

upper karma
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Cosx -sinx =1 Find x. I got 0,2pi, but I am unable to get the rest of the solution

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Please help

umbral snow
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Square both sides @upper karma

exotic pewter
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Are people allowed to asked questions here or is this a chat only to discuss geo/trig?

devout shell
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you can ask

exotic pewter
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o ok

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I have a question on geometry, is the special segments for this triangle an altitude or a perpendicular bisector?

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they seem like a perpendicular bisector, but I looked up examples and I haven't seen one go to the middle in a 90 degrees angle

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I don't know if it's trying to fake it out with a trick question or I'm over-thinking it

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<@&286206848099549185>

void moat
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Perpendicular is a 90 degree angle

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This seems to me as perpendicular because it has a 90

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It’s not a right angled triangle though

exotic pewter
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ye

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but it also looks like a altitude as well

void moat
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Here is a perpendicular bisector

exotic pewter
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so it's a perpendicular bisector?

void moat
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Let me look at an altitude one

exotic pewter
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does it not matter if it goes straight to the middle

void moat
exotic pewter
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hmmm...

void moat
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Now look at this

exotic pewter
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it's still a right at angle?

void moat
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What

exotic pewter
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nvm

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so which is it?

void moat
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Well on that altitude I just put that blue line

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That blue line made another triangle

exotic pewter
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so it'd beeeeeeeeee

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angle bisector?

void moat
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Well the line I drew was a median

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It’s definitely an altitude btw

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That’s the answer

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Perpendicular would be like this

exotic pewter
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it looks like a mash between perpendicular and altitude so it threw me off

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thank you for your help : )

void moat
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No problem

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Perpendicular the line would be the other way

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Like on the picture you showed me

exotic pewter
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great

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thank you so much again

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and have a good day

void moat
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No problem

exotic pewter
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bye

void moat
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And if you want a confirmation you can ask another person in this server

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I am just giving you my answer but it could be incorrect!

tender iron
weary drift
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how can you find out?

tender iron
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I would assume it is drawn to scale

long sapphire
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i mean even from just looking a and b don't look parallel to me

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but i assume that you're not supposed to simply go by eye

void moat
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You need to find slope or something

tender iron
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I solved it already

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I'm rushing my hw

void moat
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Not good to do that

tender iron
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cause its due in half an hour

void moat
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What if you don’t get good

tender iron
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there are check answer buttons

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and i get two tried

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tries*

tender iron
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I solved it after pondering the question. and getting help

minor wren
dark sparrow
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BD is congruent to itself by the reflexive property anyway, regardless of any angle markings

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can you name the three triangles in that picture that you think are isosceles?

minor wren
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I know for sure that triangle ADC is an isosceles triangle, but I'm not certain if the angle markings make triangle ADB and DBC isosceles or not.

dark sparrow
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in triangle ADB, are any two of the three angles known to be equal

minor wren
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No, I see what you're saying

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The triangles ABD and BDC are congruent to each other, but aren't isosceles.

dark sparrow
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exactly

minor wren
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Thanks

queen python
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Proof unit eh

wet ice
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Can anyone help me plug in something in a calculator that has sin cos and tan because I don’t have calculator 🙂

dark sparrow
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use wolfram alpha

wet ice
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NVM

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And no

copper moss
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Can someone tell me what the two lines mean? I'm currently reviewing vectors

sullen ferry
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in terms of school math, it's length

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magnitude

copper moss
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oh ok, so the length of both is equal to the length of one times the length of the other? ._.

sullen ferry
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it means that a magnitude of scalar times vector equals this scalar times magnitude of the vector

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that might've sounded clunky but idk how to explain

copper moss
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wat

sullen ferry
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I believe λ here represents a number, not a vector

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While u is vector.

copper moss
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Oh I think I get it now. The lesson is basically saying that if the number is positive, the vector and the vector times the number are in the same direction.

umbral snow
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It's exactly as written. You can always do this:
|λu| = λ|u|
For any scalar λ

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How scalars interact with magnitudes

copper moss
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There

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oops, forgot to remove the vector on the scalar lol

upper karma
long sapphire
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|s|||u|| = ||su||

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looks great

twin yoke
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hey can i get help on an identifying trig question

light tulip
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How do you solve to find one of each of the bases (b1 and b2) without knowing the area?

upper karma
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@upper karma Hint: ADF, BDE, and EFC are all similar to ABC

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And they are scaled by a factor of 1/2

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From there the problem should be easier

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I still don’t understand it

junior frost
sharp relic
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consider the pythagorean theorem @junior frost

junior frost
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Which right triangle should I be looking at? @sharp relic

sharp relic
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look at the answer given and try to see how the pythagorean theorem may be related

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oh wait

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lol

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yea see how you can make right triangles in there

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cut all of em up into right triangles n give some names to the sides

undone mist
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Hi all!

keen aspen
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hi

ivory vortex
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how do i factor -2 from pi/3 to find the phase shift

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i get -2pi/3 but the answer is -pi/6

dark sparrow
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π/3 = (-2) * (π/3)/(-2)

ivory vortex
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what i dont get it

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doesnt that just simplify to pi/3

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or what are you showing

dark sparrow
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that's the point

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but you wanted to factor out a (-2)

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so i multiplied and divided by it

ivory vortex
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how is the answer pi/6 then

dark sparrow
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(π/3)/(-2) = -π/6

ivory vortex
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doesnt that equal -2pi/3 ?

dark sparrow
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no, it does not. dividing by -2 is not the same as multiplying by -2.

ivory vortex
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ohh i get it

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i was trying to do this

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but i thought -2 was the d value

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so i multiplied it wih the numerator

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wait

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isnt it like this??

dark sparrow
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uh

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okay so

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first off

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that notation on the lhs is HORRID

ivory vortex
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what is lhs

dark sparrow
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there's like 6 different things it could be interpreted as

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left hand side

ivory vortex
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well they're just variables

dark sparrow
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i'm not talking about the variables

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i'm talking about the fraction bars

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the middlemost one should have been longer

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$\frac{;\frac{a}{b};}{;\frac{c}{d};}$

somber coyoteBOT
dark sparrow
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and second, no, (a/b)/(c/d) is not (ac)/(bd)

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it's (ad)/(bc), in fact.

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but what i had isn't of the form (a/b)/(c/d).

ivory vortex
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how so

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isnt it (pi/3)/(-2/1)

dark sparrow
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ok fine, but -2 isn't in the denominator of the inner fraction

ivory vortex
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ok i think i get it now

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but now this is confusing me

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why are they multiplying a with c

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shouldnt they multiply c with b

dark sparrow
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why would they be multiplying c with b

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this is $\frac{a}{b/c}$, not $\frac{a/b}{c}$.

somber coyoteBOT
woeful obsidian
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(a/b)/(c/d) = a/b ÷ c/d = a/b * d/c = ad/bc

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And in your example a is actually a/1 to make it simple

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So (2/1)/(30/4) = 2/1÷30/4 = 2/1 * 4/30 = (2 *4)/(1 *30)

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Division is multiplying by the recriprocal ( I jacked up that spelling 😂)

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And idk if this was even being asked, I just saw the end of the convo

turbid rain
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hi

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i have a line given by 2 endpoints

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x1, y1, x2, y2

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lets say i have a number=5

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how can i get the coordinates of polygon around the line with given number margin?

dark sparrow
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the coordinates of what?

hasty flicker
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This is the method I used using volumes:

dark sparrow
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what am i looking at

hasty flicker
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right

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regular tetrahedron with sides x

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and there is a centre point from which lines of length 1 go to each vertex of the tetrahedron

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Here is how I found x using the equation for the volume of a tetrahedron

dark sparrow
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well if you have x

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then...

hasty flicker
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yes ez

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it seems

dark sparrow
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law of cos

hasty flicker
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but I got an angle of ~105.07 degrees

dark sparrow
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cos(theta) = (1^2 + 1^2 - x^2)/(2*1*1)

hasty flicker
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Whereas the bond angle in CH4(methane), which I am told is a perfect tetrahedron, is 109.5

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why the discrepancy?

dark sparrow
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maybe you calculated x wrong

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4^(1/3) looks a bit weird

turbid rain
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@dark sparrow let me draw what i mean

dark sparrow
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yes please do

turbid rain
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for the 2nd case it's pretty easy

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but for the 1st one i can't figure out

turbid rain
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sorry

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i figured it out

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it's just adding sqrt(2)*m to x and y

junior frost
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What is the minimum value of f(x) = 3sin(2x) + 2cos(2x)?

upper karma
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@junior frost first differentiate that function

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then find the critical number by f'(x)=0

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do you know how to do that?

junior frost
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Yeah. I was wondering if there is any way to do this without calculus? This is from a competition that doesn't require calculus @upper karma

upper karma
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i'm not sure

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but if it is a quadratic equation it is possible

junior frost
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Oh I guess cauchy Schwartz inequality works. Any other ways anyone can think of?

flint osprey
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@junior frost you can convert A*cos(x) + B*sin(x) into the form C*cos(x - x_0)
the minimum will then be -|C|

narrow storm
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is the volume formula of a parallelepiped the same as a rectangular prism?

quiet mason
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netwonian mechanic motion

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formula

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,w parallelepiped

somber coyoteBOT
narrow storm
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what's this supposed to mean

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its a cube?

quiet mason
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a cube is a square prism if somwthing like that exists

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but cuboid is the correct thing for rectangular prism

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so yeah the volumes are same

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as they are the same thing

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considering a prism is a cuboid of glass

junior frost
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@flint osprey how would you do that? I can't seem to combine that into one cosine

flint osprey
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@junior frost one way is to expand cos(x - x_0) = cos(x)*cos(x_0) + sin(x)*sin(x_0)

flint osprey
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another cute way is to note that y = C*cos(x - x_0) solves y'' + y = 0 but the general solution of this equation is y = A*cos x + B*sin x

old bramble
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how to prove A'P/AA' + B'P/BB' + C'P/CC' =1

quaint sinew
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is the sum of exterior angles of any polygon 360?

wind heart
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Would y = 3/2x - 1 be the correct answer for this

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“Through the given point that is parallel to the line” - the question continued

twin prawn
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Does (2, 1) lay on that line?

balmy roost
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How do i solve 4d?

twin prawn
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I'd first try and simplify that equation

upper karma
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@wind heart you can graph the function in geogebra and check if P(2, 1) lay on that line

woven loom
dark sparrow
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pheta?

upper karma
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Theta I assume

weary drift
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,rotate

somber coyoteBOT
weary drift
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looks like phi to me

upper karma
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Life begins where Pi meets Phi

sudden locust
upper karma
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i mean, yes since the area of a circle is the area of a square of side r multiplied by a constant

flint osprey
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if you do it with triangles you get a ridiculously short and cute proof of pythagoras

woeful locust
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im searching for proofs of sin(alpha) = b/c (proof that the ratio is always same with same angle)

queen python
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how do i prove that ASS doesnt work in words

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@sudden locust do you know how i can say ASS doesnt work with words

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do i say because we dont know fg=fe

upper karma
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Could somebody explain why 8x+9 doesn’t not equal 5x-24

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Like if the two lines are parallel, they would be intersecting at the same angle on the same line right

silent plank
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can you clarify what you mean by

they would be intersecting at the same angle on the same line right?

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what's the name of the parallel lines theorem you are trying to apply here?

upper karma
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Oh wait these would not equal each other because these are not corresponding angles

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These are consecutive interior angles correct?

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Meaning that they add to 180?

silent plank
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yes

upper karma
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How do I do this problem? Segment BD is the shortest in one triangle but the longest in another

summer spire
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doesn't matter which triangle it's in

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absolute length

upper karma
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@summer spire wdym absolute length

summer spire
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"shortest in one triangle but the longest in another" doesn't impact the list

upper karma
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How would I find absolute length

summer spire
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do you know your trigonometric rules?

upper karma
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I’m in geometry

silent plank
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BD is the shortest in one triangle but the longest in another
so it'd be the 3rd longest or (3rd shortest) out of the 5 sides.

upper karma
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But 80 degrees is the largest

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Could you explain your reasoning behind that @silent plank

silent plank
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BD is the longest side in triangle BCD right?

summer spire
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that's the largest angle, sure. But large angle doesn't necessarily mean the longest side of both triangles

upper karma
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Yes BD is the longest in BCD

silent plank
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which means its greater than 2 sides : BC and CD right?

upper karma
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Yes

silent plank
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and as you said yourself,
its also the shortest side in triangle ABD. which means its less than AB and AD

upper karma
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Ohhh

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So should I just look at it from the point of view of the different triangles?

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So do the shorter ones first

umbral snow
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The smaller the angle, the larger the side across from it

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In a triangle

upper karma
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See that BD is the longest in that triangle but shortest in the other

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@umbral snow yea but the angle was 80 degrees in one triangle

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But that same side was 30 degrees in another

umbral snow
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So that's the largest side of that triangle

upper karma
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Ok I think I understand now

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Thank you all so much

chrome ice
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this is a basic question sorry but can a glide reflection have multiple reflections

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or no

upper karma
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How do I solve that?

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Sorry that was the wrong picture

quiet mason
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1:triangle inequality

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2:and if you have two angles in a triangle A and B such that A<B

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the side opp to A is lesser in magnitude than the one opp. to B

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now give it a shot

upper karma
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Ok tysm

upper karma
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@quiet mason I have a question

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So when I do 15>20-x I get part of the answer

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But when I do 15< 12+x I get something incorrect

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Why is that?

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Are we meant to go from least to greatest?

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@silent plank could you help me with this please?

silent plank
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you need to find the intersections of your inequalities
the first one will get you x>5
the second one will get you x>3
the common intersections of these is x>5

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the next step is the apply the triangle inequality

upper karma
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@silent plank sry for being a bother again but what is common intersections?

silent plank
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values that satisfy both inequalities

upper karma
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So is it just guess and check?

silent plank
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no.

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if you draw x>5 and x>3 on a number line,
you'll see that they overlap for x>5

upper karma
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Oh so the one without overlap is the one we should use?

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I also have a question regarding centroids

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I’m having trouble calculating things

silent plank
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wdym without the overlap?

upper karma
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So you said if we drew x>3 and x>5, x>3 overlaps x>5 therefore the correct one is c>5

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Is that right?

silent plank
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they overlap each other

upper karma
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So how do we decide which one to use?

silent plank
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the values where they over overlap each other

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(which is x>5)

upper karma
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Ohhh

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That makes sense now ty

silent plank
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did you do the next step with the triangle inequality?

upper karma
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Yea so I said x>5 + 15 < 20-x

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And got the answer

silent plank
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uh. can you make that less ambiguous?

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what was your final answer?

upper karma
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@silent plank 5<x<11.5

silent plank
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mmmk. that looks ok.
dunno what you meant by
x>5 + 15 < 20-x
though

upper karma
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Oh shoot

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I mean 15+ 20-x < 12+X

silent plank
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surely you mean > right?

upper karma
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Triangle inequality theorem

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Yea my ba

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Bad

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Do you mind answering a question about centroids for me?

silent plank
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possibly

upper karma
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So say for example we have this triangle:

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And say for example that AE is 12

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I know that AP is 8 because it’s 2/3 and PE is 1/3

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But let’s say I only had the measure of AP which is 8

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How would I find the measure of PE

dark sparrow
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AP:PE = 2:1

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the centroid divides all the medians in the ratio 2:1

upper karma
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Ohhh

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So I would divide AP by two to get PE?

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And if I only have PE, I would multiply by two to get AP?

dark sparrow
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sure

upper karma
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Does it always work out like that?

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@dark sparrow

dark sparrow
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does what always work out like that

upper karma
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Where I can divide the 2/3 by two to get the value of the 1/3 part

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And vice versus

dark sparrow
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i mean

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(2/3)/2 is literally equal to 1/3

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and (1/3)*2 is literally equal to 2/3

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so i guess yes???

upper karma
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Ok tysm

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Is the centroid always on the inside of a triangle?

dark sparrow
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yes

thin tartan
dark sparrow
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,rotate -90

somber coyoteBOT
thin tartan
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I know all the sides i just dont understand why it isnt 5/4

dark sparrow
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well for one thing

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5/4 is greater than 1

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how can the cosine of anything be greater than 1?

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(spoiler alert: it CAN'T)

thin tartan
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but adjacent/hypo -> 5/4 how am i supposed to change that

dark sparrow
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are you sure the adjacent leg is 5

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how can a leg of a triangle be longer than its hypotenuse?

thin tartan
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i used pythag theorem and got 5 for that leg. idk how else i would go about that

dark sparrow
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can you show your work

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like, all of it

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and exactly how you used the pythagorean theorem

thin tartan
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one sec i think i saw my mistake

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i think that leg is just sqrt(7)

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idk what i was doing b4

woeful locust
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are there proofs that the ratio of given triangle sides remain the same if a particular angle remains the same? (the basic principle of trigo functions)

summer spire
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in a right triangle?

subtle spear
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Guys, I have a quick question, how does one go about memorizing the unit circle?

silent plank
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you don't really need to memorise the whole circle.
learn the special angles in quadrant 1
reference angles
memorise when each function is positive: ASTC

tawdry pivot
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fun fact: if you memorise all the points on the circle, then your head will implode from all the information

upper karma
#

how do i rotate a point by theta?

weary drift
#

multiply by a rotation matrix

upper karma
#

that is what i am asking for

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what is the rotation matrix

upper karma
#

thanks

weary drift
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no prob

velvet shard
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So idk if this is obvious, but I'm not sure how to find the area of this figure. I know the coords of A, B and length of |AB|. I also know the angel of v

silent plank
#

the diagram is a little unclear.
what is happening around BC. is the figure on the circumference?
(i'm assuming the red line is a tangent indicating that AB is the diameter?)

velvet shard
#

|AB| is diameter, and yes the figure is a little bit unclear put should just be seen as |AB| -> |BC| -> |CA| where |CB| is an arc part of the circle

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I'm not native so I hope you understand what I'm trying to say lol

silent plank
velvet shard
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yes

silent plank
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draw a line from the centre(O) to C

tiny grail
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@velvet shard introduce center of the circle O, find triangle OAC and sector OCB separately

silent plank
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^

tiny grail
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LOL sorry i didnt see u were tryna guide him through it mb

silent plank
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dw

velvet shard
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how do i go about including the curved part of triangle OCB? can I cut it off and use this formula or is there a formula i can use that includes it

tiny grail
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@velvet shard use area of the circle

velvet shard
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oh ofc lol, tysm^^

vague pagoda
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graph those

maiden rain
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@vague pagoda I know tan = sin/cos

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@vague pagoda what's arctan equals to?

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sin/cos as well ?

vague pagoda
#

no

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tan x = y

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arctan y = x

maiden rain
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So cos/sin ?

vague pagoda
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no its not

dark sparrow
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no

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arctan(x) is not 1/tan(x)

vague pagoda
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i mean cotangent is equal to adjacent/opposite

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but not arctan

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forget what i said

maiden rain
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I'm not asking about cotangent... I want to know what's arctan equal to?

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opposite/adjacent ?

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or adjacent/opposite?

vague pagoda
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NO

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tan is equal to opposite/adjacent

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neither

maiden rain
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ok thanks

olive glacier
sudden locust
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@queen python Hmm sorry for late answer, Its easy to show visually, much harder to describe in words

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im afraid

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"The last side can be rotated to make different size angles"

upper karma
#

Can someone help with the 9th question

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Not sure what to do

dark sparrow
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tan(C/2) = sin(C)/(1 + cos(C))

upper karma
#

How does that make use of A being 90°?

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Let me try it tho

dark sparrow
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it doesn't

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but you now have an expression for tan(C/2) in terms of sin(C) and cos(C)

upper karma
#

Oh okay thanks solved it

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Thanks for the help ann!

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:D

upper karma
#

what are the proper rotation matricies for yaw, pitch, and roll?

woeful obsidian
#

Hey pre-cal is dead so I'm gonna ask here, can I have some guidance on the next step here? I was thinking of factoring, but I don't think that's it.

umbral snow
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@woeful obsidian
For factoring to work EVER, you need one side to be equal to 0

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Once that's done, factoring is the right move

woeful obsidian
#

That's what I did, pulled cos to the left then reacted l took out a cos

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1-cos(cos-1)-1

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I think that's what I did my notebook is in the room

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No that's not what I had, sorry I'll have to look in a bit

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I'm out with my kids right now

woeful obsidian
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I'm pretty sure that's what I did before, but. I'm not sure it's right

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I tried to do -cos^3+0cos^2 -cos+1 to factor, but I don't think that's correct

dark sparrow
#

$\sin^2(x) \cos^2(x) \neq 1 - \cos^3(x)$

somber coyoteBOT
woeful obsidian
#

1-cos^4?

#

1-cos^2*cos^2?

umbral snow
#

There was no cos²(x) in the original question

dark sparrow
#

$\sin^2(x) \cos^2(x) \neq 1 - \cos^2(x) \cdot \cos^2(x)$

somber coyoteBOT
dark sparrow
#

order of operations is a thing, yknow

#

$\sin^2(x)\cos^2(x) = (1 - \cos^2(x))\cos^2(x)$

somber coyoteBOT
fathom shard
#

Given than AD =DB, AE =EC. prove that triangle AFG is isosceles

#

Any hints?

dark sparrow
#

angle-chasing

turbid rain
#

hi
i have a line segment
i.e. x1 y1 and x2 y2 coordinates
and a number m
m is for margin
i need to "enlarge" the area around the line segment with given margin
for example
if m=10, then

#

the math is easy here:

#

but if i have a line segment which is under some angle, e.g.

#

i'm not sure how to calculate the new polygon vertex coordinates

mighty narwhal
#

Well, if you want to expand it like in the picture:

You add (or subtract) m to the y, just like the first example

But for the x, you need to add cos(theta)m

Where theta is the slope of the line

If you can't see why:

Look at the left point of the line, and draw a right triangle there. M is the hyp, and the amount you add to x is the bottom leg.

Bottom leg=(cos theta)m, where theta is the angle that the bottom leg makes with m. It is also the angle of the line

turbid rain
#

okay i get it, but i do care about accuracy. is there some computational geometry technique to do this?

mighty narwhal
#

Im not sure what you mean by that.

Cos(x)m is the exact form, any inaccuracy is done by actualy calculating cos(x). But the precision most computers/calculators have with trig functions is more than enough for things like this

turbid rain
#

i had my first classes of computational geometry, and the lecturer said "we must avoid use trigonometric functions and division here" that's why i asked

mighty narwhal
#

:///
Weird

I dont think you can get the vertex without using trigonometry

Oooooor

#

Wait a minute

long sapphire
#

You can get two directions, the normalized form of a-b and the vector perpendicular to it

#

You can get all four corners via vector addition and subtraction

turbid rain
#

@long sapphire can you please elaborate?

#

I only know one of the vectors

long sapphire
#

You have the normalized form of a-b (as a and b are given to you), with that you can determine the positions of the yellow highlights

#

You can then get another direction, the vector perpendicular to a-b

#

You can then get the four corners by adding a subtracting that perpendicular vector to the yellow highlighted

turbid rain
#

what are the a and b?

long sapphire
#

The points given to you

#

It'd be the red points on the diagram

turbid rain
#

so a-b=(x1-x2, y1-y2)?

#

absolute values

long sapphire
#

Ah shit I'm stupid you said no division right

turbid rain
#

yes, if possible

#

i know i could use line equation which is with division

#

if that's what you were suggesting

long sapphire
#

Yeah I don't know how you're supposed to do this

#

It's impractical to circumvent tiny magnitudes of inaccuracies especially when dealing with rotations

turbid rain
#

i've heard about transformation matrix. can that help here?

long sapphire
#

No since construction of a transformation matrix requires trig

turbid rain
#

oh i see

#

how would i do that anyways?

stark snow
#

How can I prove that theta is equal to x?

#

The tangents originate from a point

#

So the angle where the tangents meet is 90 degrees since they're connected to a radius

silent plank
#

are you leaving out any information about x?

olive glacier
stark snow
#

x is just an angle and I have to prove theta is equal to it @silent plank

silent plank
#

as is, there is insufficient info

stark snow
#

Oh I see

silent plank
#

if it was like:

#

then they would be equal

stark snow
#

Ah yes I forgot to emtnion that was a right angle

#

How can I prove that they're equal?

#

Given that that is a right angle

silent plank
#

angle at the tangent, angle sum of triangle

stark snow
#

What do you mean?

silent plank
#

what's the angle the tangent line makes with the radius?

stark snow
#

90 degrees

silent plank
#

in the triangle i formed with that green line,
what's the 3rd angle? (at the center, in terms of theta)

stark snow
#

Excluding x? the one between x and the green line?

silent plank
#

to be more clear, what is y?

stark snow
#

180 - 90 - theta = y

silent plank
#

can you simplify that?

quiet mason
#

()

stark snow
#

y = 90 - theta

silent plank
#

and what is y + x?

stark snow
#

90

#

Ah so x has to be theta then right?

silent plank
#

sure

stark snow
#

THank you very much!!

upper karma
#

Hello

#

Hint?

median crown
#

How do you go from (1+cos(a)) to (1+cos(a))^2

upper karma
#

Squaring?

#

1+2cosa+cos^2a

median crown
#

Well

#

Yes

#

But we need to keep the fraction the same

#

if we multiply the bottom by (1+cos(a)) we must also multiply the top by what?

upper karma
#

1+cos(a)?

median crown
#

Yes

#

so do that

#

multiply (1+cos(a))(1-cos(a))

upper karma
#

Oh I get it since multiplying by (1+cosa)/(1+cosa) is still multiplying 1

#

Ty

median crown
#

Yes

placid path
#

@olive glacier u got mocks tomorrow?

#

was just doing that paper in preperation

wheat briar
#

Can someone explain me $\sin(\theta)=\sin(180-\theta)$ real quick

somber coyoteBOT
wise pawn
#

draw the unit circle and put two right triangles in it with theta and 180-theta as angles then draw the y components

#

if that's theta then on the left side we went 180 degrees but we go backwards by theta so it's 180-theta, both have the same sine

wheat briar
#

Ohhh that’s lit

#

Thank you

wise pawn
#

👌

upper karma
#

what does this mean?

#

i just expanded each side to

#

(sin^2a+cos^2a)(sina+cosa)(sina-cosa)

dire rampart
#

Why is the same q written twice lol

upper karma
#

6b has a equal sign under it

#

/=

dire rampart
#

Ah yes

#

Anyway yea

#

Factoring seems like a good approach

upper karma
#

So do I cancel factors from each side by dividing?

steep temple
#

@placid path what paper is that

gentle dome
#

Does arccosecant have any vertical asymptotes?

#

I’m pretty sure it doesn’t, right?

dire rampart
#

@upper karma yea u can cancel the sin^2+cos^2 since that's just 1

torpid torrent
#

guys

#

why does making two perpendicular bisectors work to find a center of rotation

#

<@&286206848099549185>

#

please

fringe crater
#

Hello. If you want to find the center of rotation, you're looking for the point where all the perpendicular bisectors meet. This image helps:

#

So when you rotate a shape, you connect the original and rotated points with a line segment (in red), find the midpoints of those line segments, and then construct perpendicular bisectors

#

Really you want the point where all the bisectors meet, but since lines only meet once, the point where two of them meet is all you need. That will be the point where they all meet.

#

And the reason is that you rotated this shape about a center of rotation, so the points of your shape as they rotate create concentric circles, varying in size but having their center at the center of rotation. What you're doing by finding the midpoint and then bisecting, is finding the circle whose chord is (Original Point, Rotated Point), and you're doing this for each set of points. The center of the circle whose chord is any two of these points could lie anywhere along a single perpendicular bisector, but when you have two perpendicular bisectors that meet, then you find the only point in space that can serve as a center for both concentric circles, the one containing (Original Point 1, Rotated Point 1) and the one containing (Original Point 2, Rotated Point 2) as chords

torpid torrent
#

thank you

fringe crater
#

You're welcome

torpid torrent
#

hm how do i simplify that tho

#

like that explanation

#

idk how

fringe crater
#

Hmm, I guess you could just explain what it's doing, like the second half is all you really need. More briefly, we could say that the point of intersection of the perpendicular bisectors serves as a center for all the circles traced by the rotation of the original points to their new positions.

torpid torrent
#

hmm so like

#

the point of intersection between two perpendicular bisectors of pre image and image points yields the center of rotation because this point acts as the center of the circle of every point of rotation around the center

#

hmm idk

#

can i have some help

#

idk whwt to do

fringe crater
#

That sounds good, it depends on how in-depth they want you to go with it. If it's brief you can't really say everything about it. If I had to add anything I would say: the point of intersection between two perpendicular bisectors of the line segments formed by pre image and image points yields the center of rotation because this point acts as the center of the circle traced by every point's rotation around the center

torpid torrent
#

ok and ill provide an example

#

thank you sm

fringe crater
#

No problem. Good luck. If they let you draw a picture that might help, too

torpid torrent
#

ye its just rigid motion questions thhe one before was about how 4 vector translations makes a parallelogram

fringe crater
#

Ah ok

torpid torrent
#

like i have that much space

fringe crater
#

Ah I see, ok. Then a brief explanation like above plus an example would hopefully be alright

torpid torrent
#

im just gon print out the picture

#

wheres it from

#

the picture

#

so i can cite

#

@fringe crater

fringe crater
#

Oh, sorry

#

I was afk

#

But I made some marks on it

median crown
#

Where is the last question?

torpid torrent
#

yeah

#

@upper karma

#

lmfao what grade

glacial basin
#

been stuck with this for a whole hour

#

somebody help

median crown
#

Have you tried drawing it?

#

@glacial basin

glacial basin
#

yes

#

I drew a sphere

#

the middle diameter is 26 and radius is 13

median crown
#

ok

glacial basin
#

I drew a circle lower than that with a chord of diameter 20 and radius 10

median crown
#

nice

glacial basin
#

whatever it is

median crown
#

good

#

And?

#

what did you get?

glacial basin
#

then got the height of the triangle thing

#

which is like 8.3

median crown
#

ok

glacial basin
#

I don't know what the question is asking

median crown
#

Wdym

glacial basin
#

is it the depth of the water from bottom to surface

median crown
#

Yes

glacial basin
#

because that's 26-8.3

#

which is like

median crown
#

no

glacial basin
#

??

median crown
#

It’s a bowl

#

Not a sphere

#

How tf is the fish supposed to breath?

glacial basin
#

I can't see the big picture of it

median crown
#

The bowl isn’t actually a sphere

#

It just takes on the spherical shape

#

That’s why it says “spherical”

glacial basin
#

then how am I supposed to know the depth

median crown
#

wdym

#

,w circle

somber coyoteBOT
glacial basin
#

kinda like this?

median crown
#

except the bottom isn’t cut off

glacial basin
#

???? how is the bowl supposed to stand lmao

median crown
#

Something like this

glacial basin
median crown
#

yeah

#

you could have a stand for it

#

anyway, it looks like that

#

so now just find the depth

glacial basin
median crown
#

ok

#

Now find the the other depth

glacial basin
#

other depth?

median crown
#

two possible bowls

glacial basin
#

so if thats sideways

median crown
#

That is also a possible bowl

glacial basin
#

ahhh

#

26-4.7

#

= 21.3

median crown
#

13+8.3 also equals 21.3

glacial basin
#

o

median crown
#

I guess it doesn’t matter tho

#

There you go

glacial basin
#

damn

median crown
#

put on labels and you’re done

glacial basin
#

my brain cells are not working until now

#

did 26-8.3 instead of those

#

thanks @median crown

#

I can finally sleep

languid radish
#

this is a basic question asked by someone in another server but I've forgotten some of the similarity stuff

#

can anyone help out?

umbral snow
#

These are important to recognize
AMB + AMC = 180
The sum of the angles of any triangle is 180

languid radish
#

yes

#

AB/AC= BM/MC=2

#

I thought of substituting amb=x and amc=180-x

umbral snow
#

It actually follows that, like you said, these triangles each have two matching angles and are similar

languid radish
#

but it's only one angle though

#

How would we know if ABM=ACM

#

if we do some ABM+60+X=ACM+60+180-X?

umbral snow
#

AMB + AMC = 180
The sum of the angles of any triangle is 180

#

You can't know what each angle is, but the opposites have two matching

languid radish
#

yes it's what I'm using,taking AMB as X and AMC as 180-X

umbral snow
#

Yeah that should work

languid radish
#

yeah but idk how I can go to the final answer I'm super slepp deprived and unable to think lol

#

I'll give it a shot and get back

#

to you I guess

#

nevermind

#

ABM+ACM would be 60 and the above eq. gives us ABM-ACM

#

2ABM=2(120+2X)
giving ABM= 120+2X and ACM=-(60+2X)

#

I d k

#

or x+60+(120+2x)=180 and

#

but

#

that'd give x=0 lol

#

or wait

#

60-60-2x=180 or -2x=180 giving 2x=-90?

#

that's wrong too

#

@umbral snow you there?

fringe crater
#

There's another way we could do it too, I'm not sure if it's the right way to do it, but it involves graphing a system of equations

#

And finding where they intersect

languid radish
#

oh wait the person I'm helping solve this for is only using some similarity stuff

fringe crater
#

Oh ok

languid radish
#

but,I'm interested,tell me your method

fringe crater
#

So let's call Angle ABM "Angle X", and Angle ACM "Angle Y"

#

Our first equation is X + Y = 60

#

because MAB + MAC = 120

languid radish
#

yes

#

yes

#

which is what I used above

fringe crater
#

And in a triangle, the ratio of two side lengths is the ratio of the sines of the angles opposite those sides

#

So Sin X / Sin Y = 1 / 2, since AB / 2AC

languid radish
#

sine rule?

fringe crater
#

Yep, law of sines

#

Graph those and find where they intersect, and that gives you the angles

languid radish
#

ok

#

thanks for telling me this

fringe crater
#

Yeah np. Once you got the angles you can use the law of sines and find the other side lengths

languid radish
#

yeah

#

I was trying to approach it from a similarity only pov

#

with some algebra

fringe crater
#

Ah ok

languid radish
#

because it's how the person who asked is supposed to solve

#

goodbye and thanks for the solution!

fringe crater
#

You're welcome 🙂

silent plank
#

i used
total area = area1 + area2
to immediately find x

#

and then apply cosine rule for BC

placid path
#

@steep temple its november 2018 edexcel paper 1 non calc

steep temple
#

thank you

soft scarab
#

what's the equation of a plane and a sphere?

#

aren't they the same?

weary drift
#

,w plane equation

somber coyoteBOT
weary drift
#

,w sphere equation

somber coyoteBOT
soft scarab
#

thanks

weary drift
#

Np

soft scarab
#

and for 2D functions it's usually y=x format, how do you represent 3D function?

#

z = x+y?

weary drift
#

First bot search result

soft scarab
#

and if i take whatever point in 3d and insert it into the plane equation, the sign of the result should tell me if it's on one side or the other, correct?

tropic bolt
#

can i break this triangle into two right angled triangles?

#

i need to solve for <AB

normal harness
#

Does anyone know a formula to find the centroid of a triangle that exists in 3D space?

#

By that I mean there are 3 points that exist in 3D space with X Y Z coordinates. Connecting these points forms some triangle that exists in 3D space. Assuming we know the components for points A, B, and C, is there a formula to find the coordinates of the centroid which we can label as point D?

#

Nvm figured it out

#

Just gotta expand this into 3D

tropic bolt
#

,calc cos(pi)

somber coyoteBOT
#

Result:

-1
tropic bolt
#

,calc cos(pi-2)

somber coyoteBOT
#

Result:

0.41614683654714
chrome ice
#

Is my solution correct

#

And this is how I solved it

#

Ah whoops it’s rotated wrong

#

Here’s the problem

vagrant steeple
#

do i just plug this in and it'd be
x = 22^2 + 27^2 -2(22x27)cos(25) ?

dark sparrow
#

don't use x for multiplication especially when you have a variable called x

#

but yes that's what it would be

languid radish
#

yes plug

idle bloom
#

@tropic bolt I mean you know the angles have to add up to pi radiens right? So use that sum of angles in a triangle property to find theta

iron kite
#

I need help with the rigid motion questions

proven rapids
#

Can someone help me with this question?

smoky mountain
#

Since the tangent of an angle is the opposite side length / adjacent side length, you can take the inverse tangent of that to find the angle measure.

For A, you'd do tan-1 (16 / 30) and for C, you'd do tan-1 (30 / 16)

coral zealot
#

ok

upper karma
#

all the interior angles of a triangle equal 180

#

and you know that two of the three interior angles are 81 and 31

#

that means 81+31+v = 180

#

to find out what the interior angles of a polygon add up to, the formula is: (s-2)180

#

S is the number of sides you have

dark sparrow
#

all the interior angles of a triangle equal 180

#

no, they ADD UP to 180°

#

no one of them can ever be EQUAL to 180°

#

@upper karma

upper karma
#

Yea my bad that’s what I meant

#

all the interior angles of a triangle

dark sparrow
#

you may note that you just copied precisely the part i did not correct

upper karma
#

Yea I’m saying that by saying the copied part I mean to say that <1 + <2 + ❤️ in a triangle = 180

#

< 3*

#

But my mistake I understand where you are coming from

#

What I said could have been misinterpreted

dark sparrow
#

yeah just know that "all the angles" does not automatically mean their sum

sinful marten
#

I don't want the exact solution but only help on how do go on about it

#

According to a friend we're allowed to use the Pythagorean theorem

#

Which isn't stated in the exercise and I couldn't ask the teacher

#

So I just calculate a and then alpha and beta using arctan right?

silent plank
#

beta is wrong
you used the wrong variable
you had arctan(b/a) but you used c/a

sinful marten
#

in the second exercise?

#

Ok ye I found it and fixed it

#

Is the rest right?

silent plank
#

a and alpha look alright

sinful marten
#

Noice

#

Now I'm happy

#

I finally understand something lol

silent plank
#

your question a) looks weird

sinful marten
#

why?

#

To get the hypotenuse I used a formula off the internet that seemed right

#

It's basically the same reformation of how I got b in exercise c)

#

tan(alpha) = a/b -> b = a/tan(alpha

silent plank
#

recalculate alpha

#

these are all right triangle questions right?
alpha + beta should be 90°

sinful marten
#

still the same result for me

#

yea they are

#

oh nvm

#

I had 49 and not 45

#

Was a typo rip

silent plank
#

which would also affect c

sinful marten
#

in c) alpha and beta look right

#

~45.6 + ~44.4

#

yea

silent plank
#

i meant c in q a)

sinful marten
#

Ye I noticed after the edit

#

Fixed it now

#

Thanks a ton for the help

silk crown
#

If I pick a point on the asymptote of an hyperbola, where will the two tangents that I draw from there touch the hyperbola?

#

At two different branches or two points at a single branch

fringe crater
#

Hello CoolShot, if I'm reading your question correctly, a point on the asymptote of a hyperbola is never on the hyperbola, because the hyperbola will never reach its asymptote

silk crown
#

Yeah

#

But I can draw tangents to the hyperbola from it, right

#

And I know that I can divide the plane into four "sections" based on the asymptotes which will determine if the tangents touch the curve at both branches or just one

#

But what happens when my point is on the asymptote

fringe crater
#

Hmm, that's an interesting question. Thinking about it, I think your tangents should touch the curve at only one branch, and that you'll only be able to draw one tangent line, unless your point lies at the intersection of the asymptotes, where you won't be able to draw any tangent lines. I could be wrong here though, so we'll see if someone else can weigh in on it too.

#

That's my thinking ^

wind heart
#

I’m really confused on 5. Can someone please help? Thanks

dark sparrow
#

what exactly is confusing you @wind heart

#

and do you still need help with it

wind heart
#

I found C, which is .99 but I don’t know how to implement it into an equation

dark sparrow
#

what's C

wind heart
#

The rate of change

dark sparrow
#

of what

wind heart
#

Of the minute of call thingy

dark sparrow
#

,,,

#

,calc 10.86 - 5.92

somber coyoteBOT
#

Result:

4.94
dark sparrow
#

,calc 4.94/5

somber coyoteBOT
#

Result:

0.988
dark sparrow
#

the \textbf{cost per minute} is $0.988, not $0.99

somber coyoteBOT
upper karma
#

Just got a 35 on a trig test

#

It was so fucked

dark sparrow
#

also @wind heart this isn't really the right channel for this

wind heart
#

Oh

dark sparrow
#

@upper karma 35 out of how much

wind heart
#

Yeah I’m doing geometry but I guess were doing a different thing

upper karma
#

I got 10/35

dark sparrow
#

,calc 10/35

somber coyoteBOT
#

Result:

0.28571428571429
upper karma
#

10/30

#

Sorry

#

L

#

Lol

dark sparrow
#

33%, then

upper karma
#

Yea

#

So fucked

dark sparrow
#

still a pretty yikes result

upper karma
#

The whole class did shit

dark sparrow
#

what was the top grade

upper karma
#

So the teacher said don’t worry cuz he’s dropping the test

#

The top was like a 70 percent

dark sparrow
#

and what was the test on

upper karma
#

Trig identities

#

I hate identities

#

Some guy got like a 6 percent

dark sparrow
#

m

#

yeah there's like a handful that are useful to know and find uses in stuff outside trig questions but those "prove this identity: (jumble of trig) = (jumble of trig)" questions can be a bit of a mess to untangle

#

just wondering, do you go to the gym often

#

there's an analogy i wanna make but i wanna make sure it gets my point across

#

basically these "prove this identity" questions are like the math equivalent of weight lifting in a way

upper karma
#

@dark sparrow I play soccer

#

And I have a job

#

Like when tf am I gonna use trig identities in life

#

So useless

dark sparrow
#

,,, right, are you in college or sth

upper karma
#

High school

#

@dark sparrow

dark sparrow
#

i'm gonna guess retail or food

upper karma
#

?

dark sparrow
#

aight nvm

upper karma
#

Lol wut

dark sparrow
#

forget it

#

anyway

#

hhf

#

kinda tired of people doing the "when am i gonna use X in real life"

upper karma
#

Like functions are actually useful like graphs

#

Identities are not useful

dark sparrow
#

do you make the same sort of complaint in English class with Shakespeare

upper karma
#

No

#

That’s useful

dark sparrow
#

how

upper karma
#

Because English is the language we speak

#

We must speak it properly it’s common sense

#

In the real world

#

Identities you’ll never use in life guaranteed

#

Functions and graphs yes

#

@dark sparrow

dark sparrow
#

,,,

#

okay no i don't have the energy to deal with this rn

upper karma
#

Not retarded stupid identities lol

#

So dumb

#

I’m correct

upper karma
#

@upper karma life is useless

odd rock
#

Yes Mr trump

storm crown
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Plenty of people can communicate well in English without ever having read Shakespeare, so the purpose of reading literature isn’t to teach you English.

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It’s the analysis and critical thinking skills you learn by analyzing literature, and the cultural experience you get

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Similar with teaching math

stone carbon
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i don't know how "advanced" my question is because it's not related to a class at all. i need a function to do something for me in 3d space to scale bones for a video game's character creation system. it's a bit of a doozy to explain the premise so i've drawn a picture if anyone wants to tackle it... basically, the rotation affects the axis and makes scaling incorrect. i need a formula that takes an angle of rotation and gives me the scaling on both x and y. should be using sin and cos https://gyazo.com/7e4435ff825c56f1f9b68fb7326acd82

upper karma
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Whoa

stone carbon
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i missed a rather important detail here. with bones they're in a hierarchy so the first scale affects both bones... the blue portion only affects the 2nd bone

upper karma
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lol it’s twice as fat

stone carbon
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the point is to undo the scaling from the first when you get to the 2nd... so the first would be 2x but the 2nd needs to be .5 to change it back again

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right, because the scale happens in the parent's local space, it makes something bent at a 90 degree angle twice as fat instead of twice as tall

upper karma
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It ate too much McDonald’s

stone carbon
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then when you go to scale the new one, the rotation angle needs to be considered, scaling the x .5 would undo this change, scaling y .5 just makes it even worse

upper karma
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Too much Big Macs haha

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Poor guy

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How much Mickey d’s did u feed that thing lmaoo

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@stone carbon

stone carbon
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0%

upper karma
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Wow

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So he just was born like that I guess

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Low metabolism for the poor guy

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@stone carbon

gritty sail
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$2$

somber coyoteBOT
wanton valve
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can someone please do these questions for me

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the ones with answers in them as well so I can double check it all

silent plank
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what's the angle sum of consecutive interior angles on parallel lines? @wanton valve

wanton valve
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adds to 180 degrees @silent plank

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@silent plank i mainly do not understand number 11

final veldt
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wait isnt that giving you AC nvm thats 13

silent plank
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did you fix the errors in 2 and 5

wanton valve
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yes @silent plank

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@vivid wraith helped me with those

vivid wraith
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so the two diagonals of a rhombus are perpendicular, giving you 12y = 90. we get y = 15/2. because we know that the diagonals of a rhombus bisect the opposite angle, we get that angle BCD is 2(4y-1) or 58. We also know that opposite angles of a rhombus are equal so we get angle BAD is 58

wanton valve
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@vivid wraith thanks

upper karma
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i do not get the geometric intution of why cos180 = -1

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or cos pi = -1

smoky mountain
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180 degrees = pi radians

upper karma
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ye i know

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i am asking why it equals -1

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or why they both equal -1

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i get why cos 0 = 1

smoky mountain
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180 degrees just faces the opposite direction as 0

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so if you think of an xy coordinate plane, where the center is at (0, 0), 180 degrees is in the negative x half

upper karma
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i was looking at the wrong angle the whole time