#geometry-and-trigonometry
1 messages · Page 216 of 1
even if it was in correct order, how would you continue that
i dont know how to use interval [0,8] there
if you meant pi/4<x<3pi/4 that isn't correct
Can you tell me how to do this inequation then?
What are the transformations from 1/x to this graph? I assumed it was a verticle shift up 1, horizontal shift left 1, and a 1/2 dilation but that's not right.
order matters
@upper karma
Dialations are considered before shifts. You are right that the function is vertically stretched by 2, but THEN it is shifted up 2, left 1
Basically, whatever is on 0, stays on 0 during a stretch
Is it true that r = A/s, where r is the inradius of a triangle?
Can anyone give me a hint on how to work this mess
Number 5
Semicircle measuring ?
Compass app technically works
That is unnecessary
The instructions say that each angle theta is an integer
there are 2pi radians in an entire circle
they approximate pi as 3, so there is approximately 6 radians in one circle
The book says that the answer for 7 is
6pi
I mean
Sorry you were right is 3
Ok I get it now thank you guys
im taking a practice assessment and i dont have my graphing calculator but if someone could give me their steps and solution to 5b and 5c it would be appreciated
not helpful to me
@fringe dirge if u can help me rn it'd be much appreciated cause i cant find a graphing calculator online that i can do this with and im not 100% sure i know how to do it correctly
it is helpful to you
no its not but ok
desmos
"not helpful"
I’ve been staring at this problem for like 15 minutes and still can’t figure it out despite watching numerous YouTube videos.. I would appreciate any help greatly
,rotate
You want to think about which side is bigger, the side labeled x + 5 or the side labeled 3x - 7
It’s x+5 right?..
but why?
Cause 5 is greater than -7
You have to use the picture and the geometry to decide which side must be larger
Ok ill give it a try, thanks!
i don't know if this is the right channel to ask but how would i do calculations with 2 angles in different dimensions? one angle rotating in the X axis and another rotating in an Y axis (it's 3D)
actually, let's make it simpler so i can understand some basic things
does anyone know how to draw dots in desmos.com?
nvm did it
how would i get the length and angle of the X dot compared to the Y dot? assuming 0° would be a flat line pointing to the right
as for the length, would i have to draw an imaginary triangle and use the pythagorean theorem to solve it?
which the answer would be √17
i don't know if it's right though
i still have to solve for the angle and i have no idea how to do it
is the angle in degrees or radians?
and what's opp and adj? opposite and adjacent?
is the angle in degrees or radians?
whatever units your tan function takes inputs in
and what's opp and adj? opposite and adjacent?
yes
thanks
but, uhh
i have to find the value of the angle, so, if tan(angle) is 1/4, what is angle?
how do i find that value?
oh, inverse trig functions are a thing
@upper karma the lenth is:
sqrt(PointA.X*PointB.X + PointA.Y*PointB.Y)
the angle between this angles is:
diffY = PointA.Y - PointB.Y
angle = atan2(diffX,diffY)```
To get direction adding values:
Ydirection = cos(angle)```
Hope this helps 😃
How to use a compass and straightedge to construct a midpoint of a segment.
@peak mesa omg thank you so much!!!
but why wouldn't i be able to get the lenght of it with the pythagorean theorem?
look at this graph for example
red is (2,1) and blue is (4,5)
using the sqrt(PointA.X*PointB.X + PointA.Y*PointB.Y) you gave me, it would be sqrt(2*4 + 1*5) which would be sqrt(8 + 5) thus sqrt(13)
but if i use the pythagorean theorem, i would have a triangle with the length of 2 on the bottom and a length of 4 on the right side, so it would be 2² + 4² = c², 4 + 16 = c², 20 = c², c = sqrt(20) which are different results. which one of them is the correct one and why?
second one
thanks
np
as for this one, is it correct too? i'm a really beginner at sin, cos and tan
you're missing things
that's what Splitrox said, if you look above
just the length and angle between two points, but i guess i know it now
the angle would be arctan((x2 - x1)/(y2 - y1)) right?
which angle
this angle
this is...a little more complicated than you're trying to make it
ok for one, generally the angle between two points is from origin
so (0,0)?
what you have there is an angle in an arbitrary right triangle drawn from two points
yes, from (0,0)
when not specified, the convention is angle between two points as if there is a line drawn from origin to each of them
as chosen in the picture it would be arctan((y2-y1)/(x2-x1))
y goes first?
yes
soh cah toa
yep
i've started hearing soh cah toa yesterday
and i'm already getting it, i think
that's also why x and y values are not just sin or cos of an angle
like in your chosen triangle with your chosen theta, you have x, y, and h for hypoteneuse
if sin(theta) = y/h, then y = h*sin(theta)
right
so
now i want to step it up
and bring the z coordinate
how would i calculate the length and angle between these two points?
(X,Y,Z)
(2,4,3)
(4,3,6)
a singular angle and length cannot describe it
either 3 lengths, 2 lengths and one angle or one length and 2 angles
one length and two angles
one angle would rotate in the Y axis with the X axis (the same as the 2d one) and one that would rotate in the X axis with the Z axis
oh
there's a distance formula for 3d space
it's the same as the distance formula in 2d, which is the pythagorean threorem, just extended one dimension
there's no need to change coordinate systems
I know that 
THEY didn't
he asked to find the angle
lol yeah, but you still don't need to change systems like that
it would be easier explaining dot product
oh
so for the length between (2,3,4) and (5,6,9) would be 9 + 9 + 25 = c² which is sqrt(43)?
it's in a 3d dimention
ah true
-.-
imagine
arctan((x2-x1),(y2-y1))
arctan((x2-x1),(z2-z1))
or use sin and cos
because an angle cant go to 3d
u need to have min 2 angle
right so r you can see is just a single coordinate analog to pythagorean
no, we are incapable
i sure cant
@upper karma if you look at r and take either point it's the same as distance from (0,0,0)
what?
u need to do this
for a distance on space X Y its only sqrt(X^2+Y^2)
but u are working with more values
so multiply with sqrt(pointA.XpointBX + pointA.YpointB.Y + pointA.ZpointB.Z)
...
is the same thing
sqrt(pointA.XpointBX + pointA.YpointB.Y) for X and Y
sqrt(pointA.XpointBX + pointA.YpointB.Y + pointA.ZpointB.Z) for X,Y and Z
..
isn't it sqrt((x2 - x1)² + (y2 - y1)² + (z2 - z1)²)?
also, theta is just arccos(z/r)?
ok xD
also need to remember which planes you want the angle from
wdym
this is taking the angle from the positive x axis for example
but you could just as easily ask for this angle
true
oh
if you choose the red angle then this becomes correct actually
i hope i don't mess with the wrong angles xD
xD
CaptainLightning:
φ
$\varphi$
CaptainLightning:
huh
guess it's phi
left one is Z, right one is X and the above one is Y
phi is the azimuth angle?
phi is the angle from the positive x direction of the xz plane (in the picture)
xz? it says xy there
the angle is in the xy plane but it's taken from the xz plane
oh...
aaa i get it now, thanks
np
Jeez
3D polar coordinates
hey guys, i am really confused at what this is asking of me
so i have to find the values somewhere in the whole circle, so 3/4th of a circle is 270 degrees, the radian is 3pi/2
what is the usage of referential angles for those angles between '0 and 180 degrees' and '0 and 270 degrees' ?
are you asking me?
its so you can figure out the trig function
and youll know whether to use the negative or positive
it also narrows the search result when youre trying to solve for one quadrant
So let’s start
We have cos sq = 3/4
Let’s just root both sides
Cos s = rt3 / 2
So now, what values of s allow for this
Note, you’ll have two answers because the interval is the full circle
@lusty quest
My bad, don’t forget that sqrt means +-, so 4 answers
Also interval was 0-2pi, no negatives here
so i have to find the values somewhere in the whole circle, so 3/4th of a circle is 270 degrees, the radian is 3pi/2
no, you have completely misunderstood the problem
if a dot is going at X speed at an Y angle in a plane, what would be the formula for the speed for both axis?
your notation is weird
uhh
can i call its speed v and its angle θ
ok
the velocity along the x axis would be v cos(θ) and along the y axis would be v sin(θ)
how do you know that?
i don't want just the solution and that's it, i want to understand how that solution was made and understand its concepts
i can't see triangles in this sort of situation 😅
oh wait, that's because sin is the opposite divided by the hypothenuse (i totally spelled it wrong), isn't it?
and the cos is adjacent divided by the hypothenuse
Yes
So now we solve for opposite and adjacent from those equations
Our hypoténuse just being v in this case
🥖?
and how would i check if the dot got to X = 1 or Y = 1?
vsin(theta) = 1?
i can't write the theta
If your angle is in Quadrant 1
And your v is positive
It will reach those values at some time
well, basically i'm writing a script that needs that to run a lot of them and check for some stuff that is on the way xD
thanks for helping me^^
i don't know what i did wrong but something wrong happened xD. i'm gonna explain in a sec
so i have a point in space, and it goes in an angle in the XZ plane (φ) and in another angle in the XY plane (θ) at speed v.
what i did to calculate the coordinates of the dot is:
x = cos(φ) * v
z = sin(φ) * v
y = sin(θ) * v
ye
theta is usually denoted for the XY plane, as in polar coordinates, and phi denotes the angle of the Z axis
where theta goes from 0 to 2pi, while phi goes from 0 to pi
x = v cos(θ)cos(φ), z = v cos(θ)sin(φ)
understand that phi is really how much of an angle it makes with the Z axis
wait, what...?
theta and phi don't have the same maximum value?
no thye dont
for phi
its how much of an angle it makes with z axis
and if you really think about it
the highest angle it can really make is, in the negative z direction, which would be 180 degrees
a cross section would be more like half a circle
what about the other side?
if it can only go 180 degrees how would i go behind?
like
rotate behind
thats where the theta comes in
conventions on which angle is which vary
notice how you can take care of any direction, any point in space spherically
if you first choose your theta
and then you choose a phi
you choose which direction it goes on the XY plane, and then it takes care of it vertically
Think of a sphere
how would you take care of all the points in a sphere
first theta, then phi
the bounds $0\leq\theta\leq2\pi,0\leq\phi\leq\pi$
MemesPlease:
is more than enough
to take care of all the points
if you want an analogy, ill try my best
think of it as an orange, standing upright
theta determines which slice it is, and phi is the whole slice vertically
in order to rotate to the other side, you'll have to use theta to rotate 180 degrees?
what do you mean as rotate to the other side
yes
so if i want to go more, i have to rotate theta + or - 180 degrees and work with it like that?
phi only takes care of the "verticality" of it
there is no plus or minus
its 0 to 180
thats it
if it helps
think of it like this
theta is for the XY plane, a 2D plane
while phi
is the z axis
uhhh
gimme another second
i think i understand your point but there's a misconnection somewhere xD
FUK
happened to me lol
agAAAHH
ok we takei tslow
in 2 dimensions
we have just theta
theta takes care of all the points
right
0 to 2 pi

right/
in 2 dimensions
theta takes care of all the points
in a circle
actually to be more specific
r and theta
with just r and theta, you can find ANY point
how long it is from the origin, and what angle it makes with the x axis
right?
Lol I want to hear this then
Let’s hear what you got then
YES
THANK YOU
I would do voice chat but I have to whisper since everyone is sleeping right now lol
That animation is FUCKIN AWESOME
now pls explain memes
a picture tells a thousand words and a gif is a thousand pictures
all you really need is r and tehta
to take care of ANY POINT we wanted
you probably learned this
if we wanted to figure out what (1,1) was in polar
it would be
pi/4 and r = root(2)
polar?
what?
i've never seen polar
Lol you have to tell him about that now
ah SHIET
No wonder it was a bit confusing at first
Ok let's start from the bottom
oh boy
I don’t think a diagram is what we want to jump to right away
In normal graphing, we use (x,y)
yeah i know
would you agree that (x,y) takes care of any point on a graph
just choose an x, and choose a y
now, here is some next level black magic
instead of doing cartesian, or casual (x,y) stuff
we can do something called polar
instead of finding a horizontal + vertical point
what we can now do instead, is find the distance from the origin, and find the angle it makes with the x axis
give motivation for using polar coordinates
lightning put a decent picture up there
instead of x and y
we use r and theta, r being the distance the point is from the origin
and theta being the angle it makes with the positive x axis
oh
makes sense?
so instead of using Y it uses a line with a specific length and the angle of the line?
angle the "line" makes with the positive x axis
Not quite there yet, perhaps we should introduce polar coordinates using a familiar example first
like i said before, lets say we wanted to convert (1,1) to polar
what would the distance be from the origin (r), and what angle would that (r) make with the x axis?
yay
lets do another example
i'm smort
(0,1)
the second one is y right?
yea
ok so
find r and theta basically
r is just 1 and the rotation is pi/2?
yup
i'm starting to get it ,yay
now
so the Z thing uses polar instead of the normal coordinates?
Normal as in rectangular, that’s the better way to describe (x, y, z)
what did you do last time
do the same thing
figure out the distance from the origin (r) and figure out the angle it makes with the x axis
draw a picture
i just knew the angles 90° and 45°
if it helps
OH
oh the angle is a bit disgusting in this one
i got this
u might have to use a calculator
ye np np
Give in terms of an arc function and we’ll know if you had the right idea or not
naw i used wolfram alpha in bot to figure out the angle LOL
o shit dont look in bots
i won't
in terms of arc function works
Smh, you could have just written in terms of an arc function and that would do just fine
There’s a very natural arc function to use in this case
r = sqrt(90)
angle = 71.57°
How did you calculate that angle?
yup that is right
arctan(9/3)
Good, he used arctan(x)
But you get the idea right?
ye
Thats the power of polar
Talked about polar and never once said anything about a circle of any kind 
circle helps understand
ye
BUT I DID IT ANYWAY
It’s just simple application of the THM and arctan
^
takes time with head but easy for wolfram
is all u need
aight
lets move on now
instead of 2D
now we bring ing
3 DIMENSISONSSSS
ok dont get too comfortable yet
woaaehaweaaeaw
ok actually lets back track a tad bit
oof y
in two dimensions, polar coordinates is usually associated with a circle
when r stays constant
i gotta go in 30 minutes
you can vary your angle to whatever the fuck you want
so that its a circle
right?
yeah
now, what I want you to think about now, is in 3 dimensions
its a sphere instead
just think about a sphere
mhm
that's all i want you to do
i am
so a sphere is centered at the origin
yeah
and now, we introduce something called phi
is phi related to pi?
back in 2 dimensions, we only worked with r and theta to take care of all possible points
no
phi is a greek symbol itself
oh ok
now in 3 dimensions
try to think logically about htis
is there a way to take care all the points
by introducing a phi?
Hint Think about the verticality
ah shiet
can i ping you when i come back?
ye
ye np np
Yes lol
he probably animated it himself
what rly?
do u know the program?
I need to learn this skill too, too many times I try to help others without providing visuals and it cripples ppl
nop
@supple abyss keywords
spherical coordinates gif
3blu1brown released his software I believe, you could learn that
@cinder portal hi teacher xD
asking about polar and spherical still? @upper karma
you think it will be fine if I give me take on it then?
if you don't mind
voice chat is fine if you want as well lol, but if you don't want, then I'll start with polar again
measure off all angles in a triangle all sum to...?
360?
180
so then what should you do in this problem?
Add all of them up to get a sum of 180
we know that m1 + m2 + m3 = 180 then
So it should be C
I didn't work through the algebra but I assume you did then
and answer choice C has all angles summing to 180 so then that seems correct then
well all answer choices sum to 180 lol
but I'll assume you did the algebra correctly then
Welp thats a yikes
what did you get for x then?
I have no idea how to do this. I failed geometry hard.
I can’t seem to get the right answer for number 12. Can anyone help me? My finals are tomorrow 😭
Do we know SOH CAH TOA?
@hallow token add all three sums together and set it equal to 180. So it should be 40z-27+25-2x+26+x=180. Than solve for x and z and plug it back in
Actually Pythagorean should be enough
I briefly learned about soh cash toa last year but my teachers disregarded it as trig
Pythagorean good tho?
I don’t really remember what soh cah toa is for. I don’t think u use it unless your dealing with sin cos and tan. I think Pythagorean is for finding the missing side
Don’t quote me on that tho xd
okay let’s do this
Let’s start with using Pythagorean on the right triangle
So SR^2 + QS^2 = 12^2
So we dont know SR (which is what we are looking for) and we dont know QS.
so lets use the other triangle to find QS
QS^2 + PS^2 = 30^2
but look at the diagram, PS = 40 - SR
so QS^2 + (40-SR)^2 = 30^2
SR^2 + QS^2 = 12^2
QS^2 + (40-SR)^2 = 30^2
So we have two unknowns and two equations, do you know enough algebra to take it from here?
not quite
Square root something?..
Numero dos
okay so QS^2 + (40-SR)^2 = 30^2
QS^2 = 30^2 - (40-SR)^2
now, lets plug this into the other equation
SR^2 + QS^2 = 12^2
SR^2 + 30^2 - (40-SR)^2 = 12^2
now all you have to do is solve for SR
which is left as an exercise to the reader 
@austere forum
lol
ok
Is there a better and more accurate way to determine whether the function is positive or negative with radians values
Without a calculator of course
unit circle
ok
kek
Ok but if you are given cos2 for example how can you determine that is in quadrant 2
I am brand new to this, help me understand please
Radians
but just use the conversion
How do I prove the midpt theorem for this
,rotate -90
Not sure if super legitimate, but if you make a mark in the middle of line XY call it Z, and draw two lines to the line CD and specify that where it intersects is equal distance on each side of P at point N and M, then you have ZA=ZB, and BN=AM which means that AB and NM must be parallel
And by the same logic but using point P instead of Z, you can say AB is parallel to XY
so your tangent line CD must also be parallel b transitive property of equality
Need some private help with vectors as I don't understand anything so far I need a patient person to help me understand and solve my stuff before I fail completely please, quite desparate 😢 dm me
L1 and L2 are parallel lines. What's the value of alpha?
I got 45 degrees but i'm not sure if its correct
do you know any of the other angle values?
wait nevermind
i agree
cause like if you expand the line from the 3a it makes a parallelogram and so consecutive sides sum to 180 right?
then you get 4a=180
i also might not know any geometry
the arc length is given by what formula?
S=theta • r
and what is r in this case?
It’s looks like is 60dg
r?
Or pi/3
r is the radius of the circle
I mean
so the radius is...?
so know we know that S = θ
and we have an (x, y) point, and what do we know about the unit circle and how x and y are related to trig functions?
Cos s = x and sin s = y
and tan(θ)=y/x, so it's really just your preference as to which arc function you want to use to get the angle
make sure the output is in radians
that will give you the answer
I'll let you determine the shortest length for 88, as this was concept check, I shouldn't have given too much away lol
but at least you know now
I'm not sure how they want my to represent my answer
Nevermind I'm stupid...
They want the tangent of 41pi/4 which is literally the tangent of pi/4 which is 1
@upper karmathe answer is 32.5
I don't see why you do root 5 by 4
It's just a 5 by 4 factor
So what you do is 26 times 5/4
When the area is enlarged
The scale factor is the square
Of the factors the side lengths were enlarged by
Hence the square roots.
So yeah, your method doesn't work.
What you can do is use the scale factor to find side lengths.
Please don't answer questions without knowing what you're talking about
@upper karma I'm assuming the second image you linked is the answer key solution?
If so, consider:
Scale up a 3x2 rectangle by multiplying each side by 2
Then, you get a 6x4 triangle, right?
The scale factor is 6/3 or 4/2 = 2, which makes sense
As we scaled up each side by 2
But what happened to the area
It went from 3*2 = 6
To 6*4 = 24
The area increased by a factor of 4
You'll note that this increase is 2^2
And this applies no matter what the shape was
The scale factor of a change in area
Is the square of the scale factor of a change in side lengths
(and perimeter is just side lengths, so)
Please disregard entwine's reply, it's incorrect
We can check our work, too: P_2/P_1 = 29/26 = 1.115
Sqrt(5/4) = 1.118
Accounting for slight error due to rounding, this checks out
And we can observe the original area is 5*8 = 40
And if we multiply 5*1.115 and 8*1.115, the scale factor for length
You'll note the area of that shape is 5/4 times the area of the original
Which is 50
(well, 49.729 due to rounding inaccuracy)
Does that explanation make sense?
We can mathematically see where this relation comes from, too
Let's let a and b be side lengths
So the area is A_1 = a*b
If we scale up a and b by some value k
That means we multiply a and b by k
So the new area is
A_2 = (a*k)(b*k) = abk^2
Note the k^2
This demonstrates that the scale factor for area is the square of the scale factor for length
in other words, A_2 / A_1 = (L_2 / L_1)^2, where L is a side length (or a perimeter)
Question 7 saying that the area of a 5 by 8 rectangle is enlarged by a factor of 5/4 which is basically 25% increase. The area is 26 plus 25% gives 32.5. I don't really get where you get a1 and a2 it only mentions one rectangle that gets bigger by a factor
Sorry if I don't get it but it seems simple as that as I read the question
a_1 is the original area, a_2 is the image's
yes, it's a 25% increase in area
but a 25% increase in area
is not a 25% increase in side length
otherwise a 2x2 rectangle enlarged to a 4x4 rectangle would have an area of 8
which obviously doesnt make sense
if the sides increase by a factor of k, then the area increases by a factor of k^2.
proof for rectangles:
let a rectangle have side lengths a and b
then, the area of the recftangle is ab
I'll call this original area A_1
A_1 = ab
if we multiply each side length by k
then a becomes a*k
and b becomes b*k
so the new area, let's call it A_2
is
A_2 = (a*k)(b*k) = ab*k^2
so the side lengths increased by a factor of k
but the area increased by a factor of k^2
that's essentially what's happening here, but in reverse
we're given the factor the area increased by - 5/4
so 5/4 = k^2
so to find k, which is the ratio of the perimeters
thats the sqrt(5/4)
and again, we can confirm this
if each side is scaled up by sqrt(5/4)
the original rectangle is 5x8
so the area is 5*8 = 40
we multiply each side length by sqrt(5/4)
5*sqrt(5/4) * 8*sqrt(5/4) gives us our new area
which is 5*8*5/4 when simplified, which is 50.
and, of course, 50 is 5/4 of 40 ("25% more")
you were making the assumption that scale factor of area = scale factor of side lengths
but this assumption is not true.
and that can be shown by thinking about what that'd mean for a bit, or just playing around with examples
Yeah I think I simplified the question quite badly sorry about that
Well that makes sense cause area is sides multiplied yeah?
So 5 times 8 times 5/4 still gives 50 😂 so you don't need the square root 😅
when we talk about 5*8*5/4, thats the area * 5/4
which is what 5/4 represents
when we want to talk about perimeter
we need to think about how sides are scaled, not area
and sides are always scaled by the square root of the amount area is scaled by
$(k_{sides})^2 = k_{area} \ k_{sides} = \sqrt{k_{area}}$
Namington:
Think is he doesn't need all that in the question? It says area of rectangle 5x8 which is 40 is enlarged by 5/4 which is 50. Question done. If you want the perimeter you can do simply p = 2xa + 2xb
Which is not needed ecause he has both sides
Normally if he had one side and the area he would do A = a times b then substitute to find the second side
And then find the perimeter
it gives you the sides of the original
Just multiply it
you need to find the side lengths of the image
Done
That's all it asks
no
no
if you do that
then the side 5
becomes 5 * 5/4 = 6.25
the side 8 becomes
8 * 5/4 = 10
but whats the area
of a 6.25 by 10 shape
62.5
thats not 50.
hence, the amount you multiply the area by
is not the same as
the amount you multiply the sides by
to find the amount you multiply the sides by
we find the scale factor of area
A_2 / A_1
and take the square root
ive explained this twice already, it's essentially because length is 1-dimensional, area is 2-dimensiona
consider a rectangle with side lengths a and b
then its area is
A_1 = a*b
now if we multiply a and b by some value
k
its area becomes
A_2 = (a*k) * (b*k) = a*b * k^2
note that the area went from a*b to a*b*k^2
in other words, when we multiply sides by k
we multiply area by k^2
now, this question is in reverse
we know the area was multiplied by 5/4
so the sides must've been multipled by the square root of that
of course, the perimeter is made up of sides
so the perimeter must've been multiplied by the square root of that
the perimeter is originally 26, it's multiplied by sqrt(5/4)
26 * sqrt(5/4) is about 29
I suck at algebra
nobody gets good without practice
,rotate -90
The answer should be pi or pi/2?
I mean I know period=2pi/B
But B is 4 or 2?
<@&286206848099549185>
ping me
that's awkward notation, but likely 4
im assuming its all an argument for the sine function, so yea
sin2(2x...) looks more like a typo to me 
Oh, maybe...
Notation for sine squared maybe?
Mhm, I guess
no, i think that they do mean sin(2(2x+(pi/4))), just rather awkward
If we make it look like sin(2(2x+(pi/4))) then B will be 4 right?
Yes.
Okay
In which case the period would be pi/2
Ah, I see
Personally, I think the answer is B. I've rarely seen "None of these" as an answer.
But that's just my opinion.

...of course 0 is an integer...
also why do you ask that here to wolfram

Can anyone simply explain to me why this is a fact? In my mind the inverse would put the 2 over the root 3 which would make the final result sine of 2 root 3 over 3
Thanks in advance
inverse sine is not the same thing as raising something to ^-1
inverse sine is simply the function that undoes sine
more precisely:
$x = \sin(\sin^{-1} (x)) = \sin^{-1} (\sin (x))$
Namington:
(within a certain domain)
It's why I angrily argue that arcsin should be the standard notation
the notation is a bit confusing, but thats all inverse sine is
the function that undoes sine
so when we have
$\theta = \sin^{-1} \left(\frac{\sqrt{3}}{2}\right)$
Namington:
we can take the sine of both sides
$\sin\theta = \sin\left( \sin^{-1} \left(\frac{\sqrt{3}}{2}\right)\right)$
Namington:
then the sin and the sin^-1 on the right side cancel
giving us
$\sin \theta = \frac{\sqrt{3}}{2}$
Namington:
make sense? @stoic wraith
again, inverse sine has no relation to raising something to the -1th power
its just a notational thing
we use the ^-1 as a shorthand for "inverse" - it doesnt actually mean raising something to -1
The -1 tells you how many times to do it
...
it tells you to undo the function
sin^-2 is the same as sin
no it isnt
no it isn't
I was tricked
But uh goat
have you ever seen something like $(f \circ g)(x) = f(g(x))$?
Darkrifts:
nope
damn
never seen anyone abuse notation like that
wait thats fine actually
thats not notation abuse
Yeah it's fine
tf
abuse
smfh
isn't that wat it means
thats the definition of function composition
lmao
im so confused
🤔
But uh, so all you gotta do now is say $(f \circ f)(x) = f^2(x)$
Darkrifts:
although i have seen some authors use (g o f)(x) to mean f(g(x))


