#geometry-and-trigonometry

1 messages · Page 212 of 1

remote radish
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And cb is 7

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Is it supposed to have similar ratios for de as well?

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Like de/15?

honest bay
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well yeah

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first you need to prove that the triangles are similar

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we have angle A in common

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and angle DEA is equal to CBA

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because DE and CB are parallel and AB acts like a secant

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is everything clear?

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@remote radish ?

remote radish
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@honest bay I guessss

honest bay
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we have two angels in common so the third is also in common

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so the two triangles are similar

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does that makes sense?

remote radish
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Yea

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I'm trying to figure out what de is

honest bay
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yeah now the ratios between the sides are the same

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so AC/AD = CB/DE

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u got it?

remote radish
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Ok so that means it would be 7/de?

honest bay
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20/15 = 7/DE

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yeah

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now u know how to solve that right?

remote radish
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Yea

honest bay
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is it all clear now?

remote radish
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Yessir

rustic dagger
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Cross multiply

wooden crypt
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Is there a method for memorizing all the important angles for example Cot of 180 or sin of 90

devout shell
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you would really only need to know the ones for sin(x) and cos(x) after that you use the identities to figure them out

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tan(x)=sin(x)/cos(x)
sec(x)=1/cos(x)
csc(x)=1/sin(x)

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cot(x)=1/tan(x)=cos(x)/sin(x)

wooden crypt
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My summer assignment is to remember all 6 trig Identities and special angles

devout shell
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like I said if you remember them for sin(x) and cos(x) then you have it all

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just use the identities to get the answer

wooden crypt
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Ok

upper karma
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Hello someone can help with geometry?

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A triangle ABC has a right angle at B. The length of AB is (3x - 2)cm and the length of BC is (x + 1)cm. Find the perimeter when the area is 14cm^2.

spark stag
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Right, so, there's really gonna be two "parts" to this answer

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We first need to figure out what x is

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The only value we know with certainty is the area

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So we'll be using that to find x

upper karma
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Nvm fix it forgot tu multiply 3*2 😦

spark stag
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Ah.

upper karma
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But didnt understand it well

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So if u want u can keep explaining it 😃

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I used the b*h = area

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And then used pitagoram

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Me

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A right-angled triangle has sides of lenght x, y^2 -1 and y^2 +1, where x and y are integers, and y > x.
(i) Find x in terms of y.
(ii) Find the lengths of the sides in the cases where y=2, 4, and 6.
(iii) Find the values of y, if they exist, for the right-angled triangles with sides. (a) 20,99,101 (b) 20,21,29

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Okay I'm lost

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How do I find x?

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Ok, I dont know how to do it, guess im boosted af

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And I have 1 week before the exams xdxd

devout shell
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you want the helper role so you can tutor all the questions that come through lol? ask a mod for that

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then you won't need to put tutor in the name

upper karma
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it says algbra 2 but im pretty sure its trig

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well unit circle is I think

devout shell
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helper role then you can help all lol

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fair enough then lol

upper karma
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was I supposed to ask in the other one im confused

bitter merlin
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3B

mossy vine
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do you remember the rules for sin/cos/tan

bitter merlin
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Uhh yes

mossy vine
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ok so what are they?

bitter merlin
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Sin (0)= O over H

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Cos is A over H

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And Tan is O over A

mossy vine
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mmhmm good

bitter merlin
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Can we do the command?

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So we can have a better copy of it

mossy vine
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idk what you mean by the command

bitter merlin
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Brb

mossy vine
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but ok which sides do you have?

bitter merlin
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Like

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$

mossy vine
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the picture's clear for me

bitter merlin
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@mossy vine

mossy vine
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hi

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for this question

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work out which sides you have relative to the angle you have

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i.e. which of opposite, adjacent andhypotenuse

bitter merlin
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Ok

mossy vine
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and then you can form an equation in terms of whichever sides it is, and the appropriate trig function

rustic dagger
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Hi

heavy verge
umbral snow
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,calc tan(pi/12) - (2 - sqrt(3))

somber coyoteBOT
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Result:

-1.1102230246252e-16
umbral snow
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Looks right to me

heavy verge
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nice, thanks

upper karma
halcyon coyote
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yes

upper karma
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Thank you

fleet lake
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I want a analytic approach .

fleet lake
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<@&286206848099549185>

plucky marlin
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use the hint

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35

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its the number that comes after 34

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the rest is pretty apparent

dark sparrow
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@fleet lake what do you mean by "analytic"

plucky marlin
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complex differentiable? catThink

dark sparrow
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no

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definitely not

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don't even bring this up

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it's going to cause unnecessary confusion

plucky marlin
fleet lake
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I mean I want to solve this using graph @dark sparrow

dark sparrow
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okay

fleet lake
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I can draw you picture if you want

dark sparrow
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place the base of the short pole at the origin, and the base of the tall pole 12 feet to its left, at (-12, 0)

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the tips of the poles will be at (0, 11) and (-12, 14)

fleet lake
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Slope is -1/4

dark sparrow
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the line connecting the tips will have equation y = -1/4 x + 11

fleet lake
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Ok so what to next @dark sparrow

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To do*

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I got the answer it's 44 ft

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Using the slope

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Thanks for your efforts
Ann

forest hazel
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I need all three qwq

copper valve
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hmmm i am big geometry noob, but for the second one (q14) i think id wanna show that OC is parallel to AP

forest hazel
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Oops don't need the second one anymore

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Just the first and third one

copper valve
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Oop

forest hazel
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<@&286206848099549185>

devout shell
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Why do it in pen lol?

forest hazel
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@devout shell it's dead like my soul

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qwq

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<@&286206848099549185>

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Sorry but it's real urgent

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And I'm just left with the first question now

fringe dirge
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Why is S in this problem?

forest hazel
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No idea

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Does it help with anything

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I got 3 angles of the same size but I don't know how to continue from there

fringe dirge
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Well how do you show that two lines are parallel?

forest hazel
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Oh wait

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Do I use similar triangles

fringe dirge
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That works yes

forest hazel
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But I can't prove that they're similar?

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Like I can only see one common angle

tardy fossil
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I have some qualms with the quirks of arcsin

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algebraing around, I get $\sin 2x = -\dfrac{\sqrt{3}}{2}$

somber coyoteBOT
tardy fossil
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but here's the thing

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if I arcsin both sides, we know that $-\dfrac{\pi}{2} \leq \arcsin x \leq \dfrac{\pi}{2}$

somber coyoteBOT
tardy fossil
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so naturally I get -pi/3 as my arcsin and therefore x=-pi/6

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so that x is my reference angle

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so I get, for solutions, x=5pi/6 and 11pi/6

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how am I supposed to get 4pi/3 and 5pi/3 as answers (which they are) by definition/restriction of arcsin

dark sparrow
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don't arcsin both sides

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that's how

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draw a unit circle

tardy fossil
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Yes I know that 4pi/3 also has a sin of -sqrt(3)/2

dark sparrow
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and get ALL solutions to the equation. and then pick out the ones that fall between 0 and 2pi.

tardy fossil
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but why does arcsin fail here?

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I'm trying to see why this discrepancy exists

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like, it feels less-right just pulling angles off the unit circle and then saying the argument of the sin is equal to that

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it feels more proper to use arcsin

dark sparrow
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because arcsin(sin(x)) = x doesn't work if x is not between -pi/2 and pi/2 that's why

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"proper" my ass

tardy fossil
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so I should just stick to the more intuitive method of checking against the unit circle?

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I tried to involve arcsin because it seemed valid but I guess not

brisk lake
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Can someone help me

heavy verge
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Is there a way I can get rid of those ugly radicals inside radicals? Also I don't understand what to do in part c

supple abyss
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no there isn't

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also remember $\tan(x)\equiv \frac{\sin(x)}{\cos(x)}$

somber coyoteBOT
heavy verge
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yes, I was thinking about that however notice the question says to start by deriving an expression for tan^2(pi/12)

umbral snow
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Check if
2 + √3 = (a + b√3)²
For some a and b

heavy verge
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@umbral snow what is that for?

umbral snow
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If that is the case, then √[2 + √3] simplifies

heavy verge
umbral snow
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Here, let's do it together.
2 + √3 = (a + b√3)²
2 + √3 = a² + 3b² + 2ab√3

a² + 3b² = 2
2ab = 1

supple abyss
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try ^2 maybe

umbral snow
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,w solve
a^2 + 3b^2 = 2
2ab = 1

somber coyoteBOT
supple abyss
umbral snow
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Sick, I'll take it.
2 + √3 = (1/√2 + √3/√2)²

heavy verge
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that's cool

umbral snow
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Therefore cos(π/12) = (1 + √3)/2√2

heavy verge
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nice

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and regarding part c? any ideas?

umbral snow
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If that is simpler or not, up to you lel

heavy verge
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definitely not simpler, just "prettier"

supple abyss
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well for part (c) you can write

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$\tan\left(\frac{\pi}{12}\right)=\frac{\sqrt{2-\sqrt{3}}}{\sqrt{2+\sqrt{3}}}$

somber coyoteBOT
heavy verge
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just dividing the sin by the cos?

supple abyss
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and then consider tan²(pi/12) as it said

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ye

heavy verge
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ok that's the part I don't get, the tan²(pi/12) part

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what am I supposed to do with that

supple abyss
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it'll remove the outer radicals

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after doing that I expect you'll want to rationalise the denominator

heavy verge
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but isn't just $\tan\left(\frac{\pi}{12}\right)=\frac{\sqrt{2-\sqrt{3}}}{\sqrt{2+\sqrt{3}}}$

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the answer?

somber coyoteBOT
supple abyss
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yes

heavy verge
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but you said "and then consider tan²(pi/12) as it said"

supple abyss
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what you want to do will depend on what you got in (a)

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is that what you got in (a)?

heavy verge
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I got \tan\left(\frac{\pi}{12}\right)=2-\sqrt{3}

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\tan\left(\frac{\pi}{12}\right)=2-\sqrt{3}

supple abyss
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ok so show $\frac{\sqrt{2-\sqrt{3}}}{\sqrt{2+\sqrt{3}}}=2-\sqrt{3}$

somber coyoteBOT
supple abyss
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squaring it seems like a good idea

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to me

mint sandal
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divide and multiply by sqrt(2+sqrt(3))

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num becomes 1

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then conjugate the same way

heavy verge
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@mint sandal good approach, did it and showed they're equal

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however I'm not totally sure, I think the question means something else by "deriving" and the tan^2 thing

supple abyss
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what I meant is

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$\left (\frac{\sqrt{2-\sqrt{3}}}{\sqrt{2+\sqrt{3}}}\right)^2\= \frac{2-\sqrt{3}}{2+\sqrt{3}} \= \frac{7-4\sqrt{3}}{1}\= (2-\sqrt{3})^2$

somber coyoteBOT
supple abyss
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and then as they're both positive and have the same square they must be equal

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that's likely what they were suggesting

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although it's just conjugating with extra steps so a bit unnecessary thonk

floral magnet
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what would a 3d polyhedron made up of triangles be called?

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deltahedron isnt quite what im looking for, thats equilateral triangles

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and geodesic polyhedron isnt quite right either

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those are convex

upper karma
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So, I have tried drawing an altitude from Z to line YX, but it does not appear to help in solving this triangle.

devout shell
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are we allowed law of cosines?

upper karma
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Yes.

devout shell
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we can knock this one out then. so if we just find angle ZYX then the angle in question is what?

upper karma
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Wow.

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I was so fixated on SAS.

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Nevermind, thank you!

devout shell
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no problem lol

bitter merlin
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@devout shell

devout shell
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yea?

bitter merlin
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I need help

devout shell
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you have to post something

bitter merlin
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Question 6 every second question

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Question 7 i need to do all

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Can you help me do a few exp?

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And maybe for the rest i just send my working out and yeah

devout shell
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you know what sine, cosine, and tangent are?

bitter merlin
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Yep

devout shell
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ok very good

vagrant elk
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seems mostly like just finding arcsin, arccos etc

devout shell
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yes

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we need to use the inverses to get the angles

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you have calculator with you?

vagrant elk
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basically just pressing sin-1 and cos-1 in your calculator

bitter merlin
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Yes

fresh wind
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Just need to know SOH CAH TOA

bitter merlin
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I know

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That

devout shell
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inverse functions are the sin^-1 cos^-1 and tan^-1 buttons

bitter merlin
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How do I do question 6B?

devout shell
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let me see then

bitter merlin
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I sent a pic

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Look up

devout shell
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I know

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sin(x)=1/3

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so then take the inverse of both sides

vagrant elk
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just do sin-1 of 1/3 basically

devout shell
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then you have x=sin^-1(1/3)

bitter merlin
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As I said before amph

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Idk how lmo

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Can someone if possible write it on a sheet of paper and show it to me?

vagrant elk
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try using the sin-1 key on your calculator

devout shell
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I can't teach you how to type on a calculator

bitter merlin
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oh on the calculator

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My bad lmao

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So

devout shell
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so now it's clear what to do?

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input sin^-1(1/3)

bitter merlin
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What do i type in again

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Ok

devout shell
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your book even has a calculator symbol meaning that it should be done with one lol

bitter merlin
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@devout shell

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I finished q6

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What do I do for q7

devout shell
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you use the correct inverse trig funtion

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the choice is based on whether you have opposite, adjacent, or hypotenuse given

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then you take inverse to get angle

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like 7a

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you have adjacent side and hypotenuse

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so use?

bitter merlin
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Yes

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Uhh

devout shell
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use which trig function?

fleet lake
spark stag
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when we have straight lines, there are three options for how many times they intersect:

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  1. if they're both parallel, and not the same line, they never intersect
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  1. if they're both parallel, and are the same line, then they intersect at every point (ie, an infinite amount of times)
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  1. if they're not parallel, they intersect once
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so, we compare the three lines to each other

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the first and second line are parallel and not the same, so 0

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the first and third line are not parallel, so 1

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the second and third line are not parallel, so 1

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add it together: 0 + 1 + 1 = 2

fleet lake
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Alright thanks namigthon

obsidian sierra
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I came up with a formula for the area of any regular polygon given the number of sides n and side-length x

i know it's nothing but thought i'd share here

dire rampart
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epic

obsidian sierra
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ok

dire rampart
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what if it's a circle tinktonk

obsidian sierra
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maybe if n goes to infinity
and x goes towards 0 or somethin'

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i'm just a 2nd semester fetus i don't know

fiery cargo
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I'm trying to help my daughter understand why she got a problem wrong on geometry homework.

The question is:
The right rectangular prism below is made up of 8 cubes. Each cube has an edge length of 1/2 inch. What is the volume of this prism?

Her answer was:
one cube = 1/2 * 1/2 * 1/2 = 1/8 cu in
8 cubes = 8 * 1/8 cu in = 1 cu in

Could someone point out where the mistake is? I tried in HELP and they thought it looked ok

mystic shadow
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Fun fact: the people answering at #❓how-to-get-help are the same people who are gonna look at this channel

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Don't post the same question in multiple channels

fiery cargo
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in theory yes, in reality not so much

hidden moon
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I need help

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I think I got iy

cinder portal
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wait wats wrong

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looks right...

sharp fern
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i'm struggling to understand this

devout shell
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this cat picture, yes lol

sharp fern
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i understand tan beta = slope, and that when x approaches pi/2, tan approaches infinity

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but im not following how they graph the phase shift

spark stag
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the phase shift is the horizontal translation

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(well, its additive inverse)

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yes?

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do you know how to find a function's horizontal translation?

sharp fern
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when a number is added or subtracted to the x value?

spark stag
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well, almost

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but we have to factor out our b value

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in this case, we have 2tan(3x + pi)

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so we factor out the 3

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2tan(3(x + pi/3))

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thus, our translation is pi/3 units left

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so our phase shift is -pi/3

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your guide phrased this in a slightly different way:

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it said "solve bx - c = 0"

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so, if b = 3 and c = pi

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thats bx - pi = 0

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or x = pi/3

sharp fern
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ooh that makes a lot more sense, thank you

keen glen
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can anyone help me with a question

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nvm

upper karma
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In the cuboid, the diagonals of the side walls coming from the same vertex form the angle alpha = 60 degrees and each of them has the length d = sqrt(5). Calculate the area and volume of this cuboid

upper karma
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Hi, got a question

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The graph of y = 5^x is transformed by a stretch in the y-direction, scale factor 5
State the equation of the transformed graph.

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How i resolve this?

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I tried but dunno how to do it

spark stag
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its stretched by a factor of 5 in the y

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that means, for each point

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you multiplied the y value by 5

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how can you reflect this in the function?

upper karma
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so the answer is y= 5 * 5^x

dark sparrow
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yes

upper karma
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aswell

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the gradient formula is m=y2-y1/x2-x1

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How do i differentiate the points of x1,y1 and x2,y2?

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I saw many videos and they don't explain it

cinder portal
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you mean slope?

upper karma
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the points

cinder portal
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what are you trying to do?

upper karma
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trying to know how to correctly put in the equation y2-y1 and x2-x1

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like if u see in the img u can see he named x1,y,1 and x2,y2 but i'm trying to understand why he did it

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he didn't explain it

cinder portal
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sounds like you're trying to find slope

upper karma
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dunno what's slope

cinder portal
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or in other words, how steep the graph is

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slope is defined by how much your y changes based on how much your x changes

dark sparrow
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slope == gradient

upper karma
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yep

dark sparrow
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@upper karma if you're asking about which point should be (x_1, y_1) and which one should be (x_2, y_2)

cinder portal
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o rly? i always thought gradient was used more in higher level maths as in multi vari

dark sparrow
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it doesn't matter

upper karma
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it dosnt? oh

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ok

#

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Was hardstuck in my mind a lot of time

cinder portal
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back on track, yup, two points, how your y changes divided by how much x changes

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change is usually denoted as delta

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that small triangle

upper karma
#

yes

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I see

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this would give me the gradient

cinder portal
#

yup

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or if you want to think about it more application like

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how steep is it?

upper karma
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hmmm

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I don't understand

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oh

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so is the middle point no?

cinder portal
#

think of a mountain

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if you're on one point of the mountain

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and another point on the mountain

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gradient, or slope, measures how steep that mountain is

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the larger the value, the steeper it is

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the smaller the value, the less steeper it is

upper karma
#

by value u mean point between a and b?

cinder portal
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value as in the slope value

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when you take delta y divided by delta x

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delta y divided by delta x, or (y2 - y1)/(x2-x1) gives you a numerical value

upper karma
#

so the gradient

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is the total

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between dose 2 points

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no?

cinder portal
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lets do an example shall we?

upper karma
#

like what u need to go from a to b

cinder portal
#

the gradient just measures how steep things are

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thats about it

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don't think too much about it

upper karma
#

oh

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is the pending

cinder portal
#

for now, just know, that the gradient just measures how steep it is between two points, (x1,y1) and (x2,y2)

upper karma
#

the pending

cinder portal
#

what is pending?

upper karma
#

oh i see

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hahaha

cinder portal
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sorry i use like different math vocabulary, so might have to be a bit more descriptive LOL

upper karma
#

used google translate

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srry

cinder portal
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no problem

upper karma
#

pendiente in spanish is like steep

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okay gotcha

cinder portal
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ahhh i c i c

upper karma
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I understand it, thx

cinder portal
#

does it make sense though?

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alright awesome

upper karma
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yep

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thx 4 ur time ❤

cinder portal
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np 👍

upper karma
#

2x+5y=7

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what would be the gradient

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i did y = (7-2x)/5

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should i deduce that the gradient is -2/5

devout shell
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correct

upper karma
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so how do i found it? or i just need to deduce it?

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find*

cinder portal
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given an equation of the line, if you solve for slope-intercept form

devout shell
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you did find it though

cinder portal
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you would always get an equation in the form of $y = mx + b$
in this case, m = -2/5, so you should be fine

somber coyoteBOT
upper karma
#

oh

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so b is 7

cinder portal
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b is 7/5

upper karma
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and mx is -2/5

cinder portal
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be careful with division

upper karma
#

ups

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I see know

steady lily
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when you accidentally say cos instead of cosine: forgive me god for I have sinned

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ha

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ha

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ha

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crickets

patent ibex
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How do I do this

devout shell
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,rotate

somber coyoteBOT
upper karma
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How do I solve this?, i know the answe is 4

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But don't know the method

devout shell
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period is: $\frac{2\pi}{b}$

somber coyoteBOT
devout shell
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general formula for sine function is A * sin(bx+c)

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so in this problem you see that b is?

upper karma
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is 2?

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or n?

vagrant elk
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b is $\pi/2$

somber coyoteBOT
vagrant elk
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since n is the same type of thing as x since they're the variable

upper karma
#

oh i see

vagrant elk
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yeah

upper karma
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thx ❤

vagrant elk
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it's the constant part

devout shell
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I thought you were going to get tripped up with n vs x lol

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it's just a variable lol

vagrant elk
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Yeah

upper karma
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though was other thing mb

upper karma
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okay so i tried and tried to solve it but i didnt got the 4

devout shell
#

$\frac{2\pi}{\frac{\pi}{2}} = 2\pi \cdot \frac{2}{\pi}=4$

somber coyoteBOT
upper karma
#

Oh i see thx

patent ibex
#

How do you find an angle in which a projectile should be released

#

I have a radius of 3.3

#

And my target is (8.7, 2.6)

upper karma
#

How do i solve this?

devout shell
#

$x=e^{y-4}$ Solve for y

somber coyoteBOT
devout shell
#

that will give the inverse of f(x)

upper karma
#

so i can inverse y and x

#

and say

#

y=e^(x-4)

#

and then e = ln so i can say ln y= x-4

devout shell
#

what are you doing now?

#

you started with y=e^(x-4)

to get the inverse, change the places of x and y and then solve for y
x=e^(y-4)

#

now solve that for y

upper karma
#

i change it no?

devout shell
#

we already swapped the places of the variables

#

don't swap again, because that would be useless

upper karma
#

hmm okay

devout shell
#

solve x=e^(y-4) for y, that's all you need to do to get the inverse

upper karma
#

x= ln ^(y-4)

#

ln x = y-4

#

y = 4 + ln x

devout shell
#

that is the correct inverse funtion

upper karma
#

so then i can say

devout shell
#

domain for this is the domain of ln(x)

upper karma
#

f^-1 (x) = 4 + ln x

devout shell
#

yes

upper karma
#

so x > 0

#

How do I solve this?

devout shell
#

it just gives eqautions

#

is that all you are given in the problem?

upper karma
#

show that dy/dx = -3/4 * 2^(2t)

#

anyway gonna go to sleep better, i studied for almost 8 hours and I'm really tired...

#

When i wake up would keep asking ❤ thx 4 your time cat cat ❤ I appreciate it

devout shell
#

I ain't going to wake up to answer questions all day, there are things I need to do as well catshrug

#

though you should be able to answer that one above from formula in your book

upper karma
#

okay, thx will give a look later

#

stoic wraith
#

Anyone have any nice resources to quickly learn how to find the length of a circle's arc based on the radius and a subtended angle? I'm taking trig this summer and it's compressed into 10 weeks so I'm having a bit of trouble keeping up. Gotta learn this stuff fast.

cinder portal
#

mmmm a picture would help, based on what's given

#

there are a bunch of circle theorems, and i need an example to show you a specific circle/arc theorem

dark sparrow
#

if you measure your angles in radians, then arc length = radius * central angle

stoic wraith
#

That's the example problem I'm presented with at the moment.

#

I tried converting the angle to radians but came out with a wonky answer which was apparently far from correct.

#

I did what Ann suggested with the central angle's value in radians but when multiplied by the radius my answer was not marked correct by the system.

cinder portal
#

Oh, for this problem, I would probably just multiply the circumference of the circle with the fraction of the angle out of 360 degrees

#

does that make sense?

#

lets say I have a circle. The circumference would just be 2pir right? if you wanted, for example, an arc that was half the circumference, then it would be (1/2)2pi*r

stoic wraith
#

As in the fraction of the angle that 75 degrees is? 75/360 reduced?

cinder portal
#

correct1

#

take that fraction

stoic wraith
#

Sure.

cinder portal
#

and multiply it with the circumference

#

and then you get the arc, which is really just a fraction of the circumference

stoic wraith
#

How would I go about determining the circumference from the radius? I've totally forgotten the formula for that.

cinder portal
#

$Circumference = 2 * \pi * r$

somber coyoteBOT
stoic wraith
#

Thanks a ton @cinder portal I'll let you know how it goes.

cinder portal
#

np

dark sparrow
#

75° = 5pi/12

stoic wraith
cinder portal
#

👍

rancid mantle
#

hmmmmm

#

how do i solve

#

{-x + 4y =8 , 2x-7y=-5

#

it says " find the inverse matrix using the system on liner equations

dark sparrow
#

it says what?

#

can you post a screenshot of exactly what the problem says

rustic cairn
rustic dagger
#

Finding X y and z?

#

@rustic cairn

rustic cairn
#

Yes

rustic dagger
#

Which one do u want to start with

#

Try to find y

rustic cairn
#

Y

#

Is it 52

rustic dagger
#

It’s like the same case as x

#

Yea 52

rustic cairn
#

Than what’s z

rustic dagger
#

It’s an angle inside the circle right

#

So the formula for it is the 2 arcs vertical to the angle added divided by 2 is Z

#

104+100 divided by 2 is z @rustic cairn

rustic cairn
#

Thank you

rustic dagger
#

Np

zealous trail
lilac wraith
#

It's just pythag

shut crest
#

Is there any use for the orthocenter of a triangle?

bright parrot
#

drawing things

#

this is just a bet of mine based off of one talk i sat in at the the jmm but there's probably a use for folding strange things considering how many ways there are to divide planes into triangles

#

and then you can have several colinear points on a single plane based on how you folded from knowing that kind of geometry info about a triangle

#

but that are not on a line on when the plane is unfolded

#

other random bet, there's probably a fun way to get optimal walks on graphs based on the triangles on planes

#

probably even more fun on a toric

#

but "use" is as in useful? ask an engineer?

shut crest
#

Huh

bright parrot
#

yes?

#

also graphics

#

graphics is a use

shut crest
#

Graphics?

bright parrot
#

you can probably average shapes and pixels that way

#

and in a "nice" way

#

that's just art intuition though. pixels are squares, they are less "natural" than triangles. being able to average across triangles would be "nicer" than average across squares

#

looking for use in math might be too much sometimes. look for "oh hey that looks neat"

shut crest
#

I guess that true, I just find it weird that they teach so much usless stuff in scyiil

bright parrot
#

it's not useless, YOU just haven't learned the use yet

#

finding the orthocenter of a triangle means you can find the centroid

#

which means on some object with the same thickness and even density across it you can find the center of gravity

#

so say the human shoulder, it's a triangle, you can average human shoulders and perhaps build an artificial shoulder

#

or build padding for a shoulder

#

patella is also triangular but more like a little tetrahedron

#

but that's four triangular faces, all with an orthocenter, maybe a little skew, you can find the centers and weight bearing properties

#

lots of stability is about having three points of contact, triangles are important in the the physical world

#

being able to find critical points of triangles means you can find when things might tip over or crack

shut crest
#

I'm abit confused

bright parrot
#

which part

shut crest
#

Well firstly you can find the centriod alone, and it'd easyire then the orthocenter, so why would you use the orthocenter?

bright parrot
shut crest
#

Oh neat

bright parrot
#

it's really hard to say what part o fmath will be useful

#

there's something my advisor was working on that couldn't even be done in the 1850s because we didnt' have computers capable of doing polynomial shit in a reasonable amount of time

shut crest
#

So the ortho center is the part with the smallest distence from eachside

bright parrot
#

but now he can code it in C

lilac wraith
#

Knowing properties of special points in a triangle can massively simplify and give different perspectives and insight on certain problems.

#

As do most abstract concepts in math.

bright parrot
#

no one thought "oh hey fields" and went "and thus quanta"

#

but the math of it existed before the discovery of atoms

shut crest
#

So what is a triangle plane?

dark sparrow
#

you're getting... cos(Y) = 121?!

#

how are you getting that the cosine of an angle is greater than 1

cinder portal
#

$c^2 = a^2 + b^2 - 2(a)(b)cos(C)$

somber coyoteBOT
cinder portal
#

in this case

#

$11^2 = 9^2 + 10^2 - 2(9)(10)\cos{Y}$

dark sparrow
#

\cos

cinder portal
#

ah thank you

somber coyoteBOT
cinder portal
#

you should NOT be getting cosY = 121

#

oh boi

#

solve for cosY first

#

let me know what you get

#

do algebra

#

would you like me to walk you through it?

#

okey

dark sparrow
#

solve for cos(Y)

#

that's EXACTLY what @cinder portal told you to do

#

$121 = 181 - 180 \cos(Y)$

somber coyoteBOT
dark sparrow
#

how about now

#

and most importantly do you understand what i just did

cinder portal
#

Let me know what you got when you solve for cos(Y)
i.e. $\cos{Y} = value$

somber coyoteBOT
cinder portal
#

what the

vagrant elk
#

bruh what

cinder portal
#

still shouldnt get that value

vagrant elk
#

i'm still dumbfounded as to what you did

cinder portal
#

ok shall we walk through this together?

#

nooOOOOO

#

Ok im going to run through the math with you

#

$121 = 181 - 180 \cos(Y)$

somber coyoteBOT
cinder portal
#

this is our starting point

#

right?

#

oh

#

uhhh

#

whats cos(Y) ?

#

not Y, cos(Y)

#

wanna make sure you did your algebra correctly

#

ok 60/180 is right

#

cos(Y) = 0.3333333

#

where r u getting 0.9999?

#

is ur calculator in degrees or radians

#

what did it spit out?

#

o nothing

#

if its in degrees, u good

vagrant elk
#

wait why would you do cos of 1/3?

cinder portal
#

wait shit no

#

cos(Y) = 60/180

#

have you worked with inverse trigonometry functions?

vagrant elk
cinder portal
#

what you're really trying to solve for is Y

#

we know cos(Y) = 1/3

#

how would you solve for Y?

#

Y = arccos(1/3) correct

vagrant elk
#

cos^-1 of 1/3 yes

spark stag
#

you can think of this as

#

taking the inverse cos of both sides

#

inverse cos "undoes" cos

#

so they "cancel" so to speak on the left side

#

leaving you with y = arccos(1/3)

#

(or cos^-1(1/3) if you prefer that notation)

cinder portal
#

same thing as inverse cos

spark stag
#

$\arccos{x} = \cos^{-1} x$

somber coyoteBOT
spark stag
#

just alternate notation

woeful acorn
#

What are the hyperbolic versions of the trig functions for?

spark stag
#

well, obviously in hyperbolas

#

but they'll also come up as solutions to certain classes of problems, such as certain integrals

#

as $\dv{x} \text{arsinh}(x) = \frac{1}{\sqrt{x^2 + 1}}$, for example

woeful acorn
#

I mean what in hyperbolas

somber coyoteBOT
woeful acorn
#

Like what does it do

#

In the hyperbola

spark stag
#

well, they're analogous to the unit circle in that

#

if you draw an arm with a certain angle

#

then the y coordinate of that angle's intercept with the unit hyperbola

#

will be sinh(that angle)

woeful acorn
#

Oh

spark stag
#

and the x coordinate will be cosh(that angle)

woeful acorn
#

So it's like replacing the derivation of the trig functions with a hyperbola

dark sparrow
#

it's not an angle @spark stag

spark stag
#

where "regular" trig deals with circles, hyperbolic trig deals with hyperbola

woeful acorn
#

Yea, that's what I meant

spark stag
#

er yeah, fk

#

not angle, 2*area

woeful acorn
#

Oh okay

spark stag
#

between the arm and the hyperbola

woeful acorn
#

How do you graph a hyperbola

spark stag
#

thats my brain fart

#

,w plot x^2 - y^2 = 1

somber coyoteBOT
spark stag
#

...thats a shitty plot

#

one sec

#

note that a hyperbola is comparable to a circle in that

#

in a circle, x^2 + y^2 = r^2

#

and in a hyperbola, x^2 - y^2 = c^2

woeful acorn
#

What is c

spark stag
#

length from the origin to the closest point

woeful acorn
#

Thats pretty cool

spark stag
#

c is just some arbitrary constant

#

(i should've used some other one, though, as c often refers to the focal point)

woeful acorn
#

So I just accidentally graphed an ellipse by multiplying one of the coordinates by -z

#

In an ellipse, what number determines the distance between the foci

spark stag
#

that'll be twice the focal distance

#

again, we usually notate that c, so this'd be 2c

woeful acorn
#

Thanks

upper karma
fringe dirge
#

Try to factor both the top and the bottom of the fraction

upper karma
#

I tried

#

Wait

fringe dirge
#

How were you able to just remove the bottom of the fraction?

dark sparrow
upper karma
#

i was just simplfuing the top

#

but the step i got to would be that over the sin(sin-cos)

shut crest
#

Is there any tricks to simplify complex trig things

cinder portal
#

got an example?

shut crest
cinder portal
#

uhhh

#

what the

#

cursed image, this is just as bad as @devout shell stupid riemann sum

shut crest
#

What's wrong with it?

devout shell
#

at least it keeps exact values

#

and do not insult Reimann

#

you only hate it because you ||can't do it||

cinder portal
#

😦

devout shell
#

gottem

upper karma
#

i'm crying what is that

#

Did ur teacher assign some long assignment

#

Guys when is a trig function neither odd or even

shut crest
#

I'm doing it for fun.

upper karma
#

oh

cinder portal
#

i would probably

#

just simplify each one, i dont see a pattern

shut crest
#

Working on finding all the circles centers, it's less complex then it looks, but I need to simpify

upper karma
#

@cinder portal @shut crest when is a trig function neither odd nor even

shut crest
#

What does that mean?

#

tan(90)?

upper karma
#

like odd and even functions

cinder portal
#

the parent functions, are all either odd or even, but if you start messing around with them like sin(x+1), then it becomes neither even or odd

upper karma
#

oh

#

is this odd or even: sin(x)+c0s(x)

cinder portal
#

shud be neither

upper karma
#

k

#

thx

cinder portal
#

if you're unsure

#

do the standard odd even function check method

#

plug in -x, and see what you get kinda deal

#

f(-x) = f(x) even function
f(-x) = -f(x) odd function

zealous trail
#

looking for help on my hw anyone around?

cinder portal
devout shell
#

it's about vector addition

river vale
#

could anyone explain how this works?

#

never seen anything like it before

dark sparrow
#

$\sin(u) \sin(v) = \frac12(\cos(u-v) - \cos(u+v))$

somber coyoteBOT
river vale
#

phew, where does that come from

#

well, thanks!

mystic shadow
#

Euler's identity on one of them and fourier transform

#

Just kidding it's product to sum identity

#

Which you can derive a couple ways, been doing fourier series/transforms so that's how I recognized it at first

upper karma
#

what does the range of n mean??

#

(circled part)

#

nvm got it

woeful acorn
#

Are two lines with different slopes considered tangent to each other?

hard blaze
#

I'd say no, but as I'm not an english native speaker, I'd wait so else point of view ^^

woeful acorn
hard blaze
#

No

#

Let me check sth, wait a sec

woeful acorn
#

Okay

hard blaze
#

They are secant

woeful acorn
#

They only intersect at one point though

#

Secant = 2 points

hard blaze
#

Or french definition isn't the same than English one, or it's a bit more different than this

#

And it would by the way mean that 2 lines can't get secants

woeful acorn
#

Tangente signifie qu'ils ne se croisent qu'en un point

#

~Google Translate

hard blaze
#

Yeah, don't worry, I understood this

#

But in France it's a bit different

#

In France, what u showed me are two secent lines

woeful acorn
#

Thats really weird

#

Why would the definition change based on language

hard blaze
woeful acorn
#

Those are also tangent in english

hard blaze
#

But they're not crossing each other

#

While ur two lines are

woeful acorn
#

Thats secant

hard blaze
#

And, to me that's the difference

woeful acorn
hard blaze
#

Yeah, they are secants in two points

#

And on second pic, they are tangent

woeful acorn
#

I agree with that

#

That's true in english

hard blaze
#

The thing is, tangent means they just "touch each other", while secant means they are "crossing" each other.
Like a hug and a pal-supplice stuff, u see ?
(Relating to the French domain)

woeful acorn
#

Okay so this is rooted in my misunderstanding of the definition

#

And I like that analogy lol

hard blaze
#

Thanks xD

#

Any other questions ? ^^

woeful acorn
#

Nope, thanks.

hard blaze
#

U're welcome !

woeful acorn
#

@hard blaze Actually, do you know about derivatives

hard blaze
#

I know a bit yeah, depending of what u need, but if you need help, just switch to the good channel, I'm following you in it ^^

minor arch
#

Is it possible to find out if there are 0,1 or 2 triangles using law of cosines?

dark sparrow
#

context?

shut crest
#

You need the angles and sides of a triangle for the law of Cosines, so using it to determen the number of triangles dosn't really make scene

#

Unless it's like a math problem dealing with how many possible triagles thee are

minor arch
#

TY. I asked because I had a problem where the only possible solution was using law of cosines.

#

and it asked me how many triangles could be formed.

#

I just assumed 1 and was right.

shut crest
#

Interesting

minor arch
#

I keep getting this fucking question wrong.

#

Can someone give me some guidance?

#

this chapter so far has covered law of sin and cosign. So I imagine of one those two are instrumental in solving the problem.

#

But when I search online, solutions seem to involve the use of tan

dark sparrow
#

h cot(40.6°) - h cot(47.12°) = 150

minor arch
#

Wow. That's so odd to me that a chapter revolving around sin and cosign would need cot/tan to be solved.

#

I'll examine that and try again.

dark sparrow
#

sine*

#

cosine*

minor arch
#

that too.

idle bloom
#

I mean

#

Sine and cosine are the 2 "basics" and everything else can be written in terms of sine and cosine

upper karma
#

Anybody wanna help?

#

I need someone to explain how to do this, I'm not looking for answers I just want to know how to do it

devout shell
#

If AB is a diameter, then the inscribed triangle is a right triangle

#

Knowing that, parts a,b, and c should be easy enough

#

Let me get this THM for part d

upper karma
#

I'm doomed

#

It's hard when you don't have degrees for B I know a circle adds to 360 degrees but

#

Wait DB makes up a right triangle right? @devout shell

olive solar
#

it's a right triangle, yeah

#

because AB is a diameter, it has arc angle of 180, meaning the inscribed angle of C is half of that

#

(1/2)180 -> 90 degrees

upper karma
#

Alright well we're getting somewhere

olive solar
#

you can find AB, with pythagorean, and radius is just half of AB because AB is the diameter, you can find ABC using sin properties, and you can find AC using ABC

upper karma
#

Alrighty, what about this one, I just need to know what to use, Tangent? Cosine or Law of Sines?

shut crest
#

13 or 14?

upper karma
#

13

shut crest
#

Is there a diagram to?

upper karma
#

@shut crest

shut crest
#

The last on is 55.8505360638

upper karma
#

I was talking about A on 13

olive solar
#

can you post the image again but rotated

upper karma
olive solar
#

,rotate 270

somber coyoteBOT
olive solar
#

@upper karma is there anything you notice about AB

upper karma
#

Well they talk about AB = 5 when it's not m

olive solar
#

right but

#

it passes through the center of the circle

#

what does that tell you about it thonkeyes

upper karma
#

That it bisected the circle and that one side = 180

olive solar
#

both sides would be 180 yes

#

now with this information, find angle C

upper karma
#

60?

olive solar
#

sorry, angle D

#

it was a little hard to see

#

find angle ADB

#

given what you know of arc measures and the inscribed angles

upper karma
#

Hmm, I feel like I'm getting an idea

upper karma
#

So I would want to be 28 degrees in there?

olive solar
#

?

upper karma
#

I'm looking at problem A

olive solar
#

yeah

#

to find angle y, you need to find angle x and angle ADB

#

x is given

upper karma
#

76?

olive solar
#

?

#

where did that number come from

upper karma
#

180-28x1÷2

olive solar
#

???

#

oh

#

wait one moment

#

okay so

#

you seem to be doing a different approach than what i expected

#

but that's fine

#

if you know the other arc measures you can indeed just find the arc measure of AD

#

so, given that the total for a circle would be 360

#

you can remove 180 immediately, representing the left half of the circle

#

after which, you would have to convert angle x to an arc measure

#

and subtract that from the remainder

#

$(360 -180) - 2*(28) = mAD$

somber coyoteBOT
upper karma
#

That's the answer?

olive solar
#

yeah

upper karma
#

So it was minus 2?

olive solar
#

???\

#

minus (2*28)

upper karma
#

So 124

olive solar
#

oh

#

yeah

#

sorry, i was thinking of the angle

#

this should be correct

upper karma
#

Next one has the sides and wants me to find the area of c

olive solar
#

given that it's a right triangle

#

find the hypotenuse

upper karma
#

Don't you just need to find the area I mean, the legs are already given

#

Yeah I found 20

#

8x5
---- = 20
2

#

I am just gonna stop here

prime jasper
#

dunno if this is the right chat but

#

whats the method of this

olive solar
#

do you remember what vertical angles are?

prime jasper
#

nope

#

is that whats its called?

#

i thought they called reflex

#

angle

olive solar
#

well, it's how i learned it cathonk

#

maybe a different name for you

prime jasper
#

ye maybe

olive solar
#

it's using vertical/reflex angles paired with the idea of supplementary angles

prime jasper
#

whats that?

elfin heath
#

Which question? 8?

prime jasper
#

ye

#

idk too much terminology

#

btw this isnt my math homework this is just some recapping just saying it so i aint breaking rules

olive solar
#

er, you're actually allowed to ask for help on math homework lol

#

just not on exams/quizzes

prime jasper
#

i thought that was one of the rules

elfin heath
#

h and i are 180° - 166° = 14°, since angles on a straight line add up to 180°. g would be 166° because of vertically opposite angles.

olive solar
#
  1. Do not ask for help on tests. Any violation of this will lead to appropriate action being taken at mod discretion.

  2. When asking for help, do not insist on getting just the answer; we are here to help you learn, not cheat. Likewise, if you are providing help to others, try your best to explain and elaborate instead of simply giving away the answer.

prime jasper
#

oh i see

#

@elfin heath btw thanks i just looked at the answer

#

i will need to remember that

#

wow i just worked out the second one and got it correct

#

yeet better write it down

shut crest
#

Can you use sohcahtoa to simpify trigfuncions? Like sin(x)/cos(x) = (o/h)/(a/h) = o/h ?

olive solar
#

well

fossil lotus
#

Yes

olive solar
#

first, it would be simplified to o/a

#

and yes overall

#

sin/cos = tan

fossil lotus
#

Oh I didn’t even look at what they wrote

#

But yeah

#

sin/cos = tan and cos/sin = cot

olive solar
#

(just in case you haven't heard of the term before, cot -> cotangent = 1/tan)

fossil lotus
#

Very useful for solving trig problems

#

^

shut crest
#

there are so may trig funchions

fossil lotus
#

Just six main ones

#

There’s also sec (secant) = 1/cos and csc (cosecant) = 1/sin

vernal tusk
#

there's really only two

#

if you want to be as minimalistic and loose as possible (which is a nice thing when dealing with high schoolers usually)

#

cos is just shifted sin

#

and tan is just sin over shifted sin

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then sec is just 1/shifted sin

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cosec is just 1/sin

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cotan is just (shifted sin)/sin

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and don't you dare say haversin or i will hurt you

shut crest
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But it can be usfull to use the other ones to males a shorter equation

vernal tusk
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oh of course

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i just like taking the mindset of "you only need to know like one thing"

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it's june, so people are cramming for exams

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i like to teach "know this and just derive or remember everything else related to it", and "derive everything"

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i dont remember how asin(bx+c) + d works, for example

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ik d is the midline

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i think c is shift, yeah

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b is probably period

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a is probably amplitude

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i guess i do remember then lol

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but i had no clue as i started the final test on trig on khan academy

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i just played with my calculator

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(ik thats not a derivation at all, but for test yeeting it is)

forest niche
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Guys I’m confused

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I keep getting the wrong answer