#geometry-and-trigonometry

1 messages · Page 207 of 1

dark sparrow
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$\frac{\theta}{2} = \frac{\pi}{3}$

somber coyoteBOT
dark sparrow
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from here, they multiplied both sides by 2

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do you understand how that line was arrived at? (you should, unless you lied in response to my previous question)

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@oak minnow

oak minnow
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yea

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im reading

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what do you mean by (you should, unless you lied in response to my previous question)

dark sparrow
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i mean exactly what i said

oak minnow
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what?

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multiply by 2

dark sparrow
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i asked you to point out the first thing you do not understand. if what you pointed at really is the first thing you don't understand, then it must be the case that you understand everything that came before it.

oak minnow
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im lost

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why 2pi/3 though

dark sparrow
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$\frac{\theta}{2} = \frac{\pi}{3} \ 2 \cdot \frac{\theta}{2} = 2 \cdot \frac{\pi}{3}$

somber coyoteBOT
dark sparrow
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that's why

oak minnow
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but where did 3 come from in the first place

dark sparrow
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... you should've said you didn't understand how the text arrived at θ/2 = π/3 ffs

oak minnow
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ok, so answer it

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I don't understand how the text arrived at θ/2 = π/3

dark sparrow
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ok finally we're getting somewhere, at least we're in the clear as to what needs explaining.

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okay so the line just before that is $\cos(\theta/2) = \frac{10}{20}$

somber coyoteBOT
dark sparrow
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in other words, $\cos(\theta/2) = \frac12$

somber coyoteBOT
oak minnow
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yeah 10/20 reduces to 1/2

dark sparrow
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so

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what angle has 1/2 as its cosine?

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it's one of those "easy" angles whose sin and cos values have simple-ish expressions

oak minnow
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cos30

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wait

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nvm

dark sparrow
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if you name this angle in degrees you'll need to convert it to radians afterwards

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also, if you're doing it in degrees, make it abundantly clear you're doing that

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i.e. put the degree symbol

oak minnow
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can i times it by 180/pi

dark sparrow
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you can't "times" it, because "times" is not a verb

oak minnow
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multiply

dark sparrow
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if you're asking whether you can multiply your angle by 180/pi, then of course you can! nothing is stopping you. you can also multiply it by 10, by -5sqrt(37) or by 58.2234.

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which is to say, you can do anything you want to anything as long as you know what the result will mean in your context

oak minnow
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no what i meant was can multiply that 180/pi to get my answer

dark sparrow
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will multiplying your angle in degrees by 180/pi give you the same angle but in radians?

oak minnow
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i hope so

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because i dont know how to convert to radians

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ok going back to your question

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o what angle has 1/2 as its cosine? it's one of those "easy" angles whose sin and cos values have simple-ish expressions

dark sparrow
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180 degrees = pi radians

oak minnow
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ah im confused

dark sparrow
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okay before we go back to the text

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we need to clear up your confusion regarding radians

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are you still here?

oak minnow
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ye

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s

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@dark sparrow

dark sparrow
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ok

oak minnow
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if 7 is my radius

dark sparrow
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wai T

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sgsdjkg

oak minnow
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and 6 is the chord length

dark sparrow
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are you throwing another problem in already

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holy shit

oak minnow
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no

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well yes

dark sparrow
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okay no

oak minnow
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i want to ask something

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would i have to multiply by 6

dark sparrow
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multiply what by 6

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can you state the entire problem you were going to ask about

oak minnow
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in the example its cos(theta/2)=10/20

dark sparrow
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ok what the hell

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you're going to confuse both yourself and me here

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are you trying to sidetrack the conversation to another problem, unrelated to what we were discussing just now?

oak minnow
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no its completely related to this

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did you not see my question i posted

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I want to know how to do it

dark sparrow
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do you want me to just give you a formula and nothing else

oak minnow
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formula would he nice but i also want to know how to do it,

dark sparrow
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how does knowing how to do it differ from knowing the formula?

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knowing a formula implies knowing how to apply it and what each variable involved in it represents

oak minnow
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ok go on tell me what to do and not do with this problem

dark sparrow
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honestly no i've just about had it with your inability to respond to simple requests

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i don't want to help you and have no real obligation to

oak minnow
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likewise,

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i would of preferred someone else to help

upper karma
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@dark sparrow was wondering if you could help me...

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I put the answer D, but it's C...the thing is

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if A = CD/2

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then the ratios should be the same, since they're similar

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why isn't ED = 5/2?

dark sparrow
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$AD = \frac12CD$, but the scaling factor between triangles $AED$ and $ABC$ is not $\frac12$, because $AD \neq \frac12 AC$

somber coyoteBOT
upper karma
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OH!

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And how are we supposed to notice that it is 1/3?

dark sparrow
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DC = 2AD

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AC = AD + DC

minor arch
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For problem 94. I get the answer

\frac{2\sqrt{7}}{7}

dark sparrow
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that is correct

minor arch
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Im shocked you actually read what I was trying to type.

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But yeah. Is it odd then that when I input it into the calculator, the value that's given is different from the value of csc?

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Or do the different trigonometric functions always supposed to different numerical values?

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...

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Dumb question.

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Of course not.

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I was losing my mind for nothing. Obviously they wont have the same value when switched.

hallow smelt
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does this equal Cot and Tan at the same time?

dark sparrow
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what?

hallow smelt
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I don't dispute that if you do the additive formula for sin over cosine you get cot

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but when I use the tan subtraction formula I get tan(x)/1

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0-Tan(x)/ 1+0

dark sparrow
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you what

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tan(π/2) isn't 0

hallow smelt
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oh wait ya its undefined

dark sparrow
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at best tan(π/2) is unsigned infinity

hallow smelt
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okay thanks that explains it

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guess you don't actually have to memorize the tangent additive and subtraction formula

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if you can just sin cosin it

dark sparrow
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you don't have to, but they are handy occasionally

slate pewter
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i can know the radius and the diameter

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becuse the circumfrnce is 60

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so the raidus is 10

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becuse 10 * 2 is 20

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20 * 3 is 60

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in the quistion they said list took the PI is 3

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not 3.14159

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and becuse we can know the radius

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we can know all the area

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we can make it

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the radius is 10

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10 sqared is 100

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100 * 3 is 300

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but i dont know how to do the rest

copper valve
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since a circle has 360°, and a right angle is 1/4 of 360°, the area of this region will be 1/4 of the area of a circle with the same radius

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oh woops

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thought it was right

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it's 120°

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but same procedure

slate pewter
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if it right angle its easy

copper valve
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you divide

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120°/360°

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to find how much of a circle you have

slate pewter
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= 3

copper valve
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not

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no*

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1/3

slate pewter
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oh yes

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so do you mean

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the 300 is also 1/3

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so the answer is 100

copper valve
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what's the formula for area of a circle

slate pewter
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Pi X sqared

copper valve
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what's X

slate pewter
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any numper

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you sqare the numper and multiply it by PI

copper valve
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no, it has a certain meaning

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with respect to the circle

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X is the radius

slate pewter
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yes

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i did say it wrong

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but i know how to find the area

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of the circle

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for a given radius or diameter

copper valve
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what's the radius here

slate pewter
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raidus need to be a 10

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becuse the circumfrnce is 60

copper valve
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right

slate pewter
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10 * 2 = 20

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20 * 3 is 60

copper valve
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what are you multiplying for

slate pewter
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nothing

copper valve
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ok

slate pewter
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i am saying is the circumfrnce fourmela is 2PiR

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this is what i mean

copper valve
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oh yeah

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ok

slate pewter
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they gived the circumfrnce

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we can know the raidus

copper valve
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then yeah

slate pewter
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so radius is 10

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10 sqared is 100

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100 * 3 is 300

copper valve
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yea

slate pewter
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the area of all the circle is 300

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you said

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120 from 360

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is 1/3

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do you say is the area also need to be

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300 1/3

copper valve
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yes

slate pewter
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so the answer is 100

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100cm sqared

copper valve
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yea

slate pewter
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ok thanks

copper valve
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np

slate pewter
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thank you see ya

viral needle
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This is wholesome :D

slate pewter
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i didnt understand what you mean

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@viral needle

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wholesome

viral needle
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Good luck with any others @slate pewter owodance

slate pewter
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i make things bigger

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XD

devout shell
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what command gives that?

slate pewter
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yes kawwwwwai

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its cuuuuteeee

devout shell
viral needle
slate pewter
devout shell
craggy ridge
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can anyone explain to me why sin b is positive when sin theta is negative?

upper karma
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Related acute angles are always positive

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They refer to the angle formed by the terminal side and the x-axis

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@craggy ridge

craggy ridge
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ohhh okay thank u!

cloud void
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Simple and easiest way to calculate TG without a calculator?

warm forge
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  1. a triangle, if the numbers are simple
  2. maclaurin series expansion
hallow smelt
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I'm having trouble understanding the reasoning here

sleek imp
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They defined s as x+y then plugged into the equation with s expanded out with t and got the values

waxen vale
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Im aware I have to use 1/2absinC
So I rearranged the formula to 1/2 ab sin 110 = 85

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But it's an isosceles triangle so I dunno how it works

devout shell
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This is actually a nice way to apply some geometry

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So if this triangle is isosceles, what is true about the angles at the triangles base?

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@waxen vale

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Law of Sines: $\frac{A}{\sin(A)}=\frac{B}{\sin(B)}=\frac{C}{\sin(C)}$

somber coyoteBOT
waxen vale
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They would be equal, so both being 35

devout shell
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Let's look at AC and AB, you can apply the law of sines here since you know the angles and what else so you know about AC and AB?

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wait huh...that tells us nothing lol

waxen vale
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yeah

devout shell
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take a new approach

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so we are given the area

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so drop a line segment from point A, that will split the triangle in half

waxen vale
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I tried that

devout shell
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huh, let me think a bit more about this then lol

waxen vale
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Oh wait

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I think I got it

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You do 1/2 * a * a * sin (110) = 85

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a = b since it's an isosceles

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so you'd get a^2 = 170/sin(110)

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Anyway, thanks for taking your time to help.

devout shell
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that's good then lol

raw prism
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<@&286206848099549185> can someone please do number 2. I tried it many times but can’t seem to get the right answer

devout shell
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,rotate

waxen gorge
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,rotate 90

somber coyoteBOT
devout shell
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what identities have you applied so far?

raw prism
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got to sin 2x/cos 2x = tan2x

devout shell
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upon first glance the 3cos(2x) will cancel

raw prism
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but it equals out to 3tan2x -3

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i think i got it

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tan 2x = 3

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but i still cant do the second part to it

dire rampart
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how did u get 3

empty trout
devout shell
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you can use the trig ratios to figure out angles and then can use those angles to find the length of AC and AD, then x=AC-AD

empty trout
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@devout shell Cant I just used the pythagorean theory to find line AD then I use it again to find line AC then I just subtract

devout shell
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HAHA you're right lol

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please use that method then

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Sometimes I don't see the easier method lol

empty trout
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thx

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I was asking cause my friend did what you did

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and I was confused

devout shell
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you can use Law of Sine and Cosines to solve this

upper karma
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I have a question regarding vertices, vectors, and graphics

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How would I take a position and size vector and find all of the vertices necessary to make a rectangular prism?

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I've heard of this, but I'm not completely sure it's the solution:

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In computer graphics and computational geometry, a bounding volume for a set of objects is a closed volume that completely contains the union of the objects in the set. Bounding volumes are used to improve the efficiency of geometrical operations by using simple volumes to co...

heady juniper
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How does one solve Sin(apple) = Sin(potato)

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i think there was a general method

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where you considered if it was in the same quadrant

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or different quadrant

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and u added some kpi or 2kpi to it

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but ive forgotten what that mehod was

dire rampart
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apple =potatoe +2kpi

plucky marlin
dark sparrow
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nope that's not a complete description

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sin(x) = sin(y) iff x = y + 2kπ OR x + y = (2k+1)π

hallow smelt
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is there a reason they do that extra step at the end?

dark sparrow
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not really? they could've just as easily factored out say 1/8 instead

plucky marlin
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i dont get the x + y = (2k+1)π part tho

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@dark sparrow can u explain maybe ?

dark sparrow
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x = (2k+1)π - y

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= 2kπ + (π - y)

dire rampart
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oh yea tru

hallow smelt
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is there a reason they don't just stop at -.322+Pi(K) and find a positive angle?

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because for Tan(X)= - Root 3 they just stopped at -Pi/2 + Pi(K)

muted sparrow
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Is anyone aware of an algorithm for classifying a volume formed by set operations of simple primitives (half-spaces, quadrics) as bounded/unbounded?

dire rampart
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@knotty matrix stick to one channel

knotty matrix
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sorry

upper karma
valid pike
rain charm
surreal bolt
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In a 2D coordinate plane, the point (x, y) is part of a lattice L iff x and y are both integers. Pick any three points A, B, and C in the lattice L. Show it is impossible for angle ABC to have a measure of 30 degrees nor a measure of 72 degrees. Show further that the cos^2 (mABC) must be rational (thus again proving 72 degrees cannot be the measure of angle ABC).

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... for fun if anyone is interested. 😃

dark sparrow
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the second thing you ask to show is trivial

surreal bolt
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Is it?

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I'd like to know if so.

dark sparrow
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$\cos(\angle ABC) = \frac{AB^2 + BC^2 - AC^2}{2 \cdot AB \cdot BC}$

somber coyoteBOT
dark sparrow
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AB, BC and AC are each the square root of an integer

surreal bolt
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okay fair enough. You're using law of cosines basically?

dark sparrow
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that is exactly what i am using

surreal bolt
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Okay. cool.

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I'll keep that in mind.

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Thank you 😃

dark sparrow
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to prove that no triangle with vertices in Z^2 can have 30° as an angle it suffices to show the stronger statement that no triangle with vertices in Q^2 can have 30° as an angle

surreal bolt
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Hmm is that well-known already?

dark sparrow
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it's not hard to prove

surreal bolt
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OK and well a similar problem:

Let the XY-plane be tiled / tessellated with equilateral triangles. Let L be the set of all vertices. Pick any three points A, B, and C in L. Show it is impossible for angle ABC to have a measure of 45 degrees.

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That's all I have today.

dark sparrow
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right

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this is most easily done by identifying the plane with C

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so that the lattice becomes the set of all numbers of the form $a + b \omega$, where $a, b \in \bbZ$ and $\omega = \exp(2i\pi/3)$

somber coyoteBOT
dark sparrow
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actually this has a name

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the eisenstein integers

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if one can show no number in L has pi/4 as its argument, then the required result follows

surreal bolt
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Ah cool. I have not heard of that.

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I used ... geometry and trig.

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Would your solution be considered "complex analysis" or just geometry using the complex plane?

dark sparrow
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it's not complex analysis by any measure

surreal bolt
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But yeah. ABC dilated about point B by a factor of 2 will land A', B' and C' all on a rectangular grid of 1 by root(3). And some work with a general angle with a bit of law of cosines solves it nicely.

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wikipedia-ing Eisenstein's integers.

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Thank you.

young hemlock
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can someone help

dark sparrow
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what's holding you up here?

mortal socket
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ez

young hemlock
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uh

dark sparrow
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@mortal socket please don't give out the answer.

young hemlock
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i dont know how to find the perimeter and area of this specific shape

mortal socket
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get the perimeter of the rectangle

dark sparrow
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this shape has been broken into three pieces for you

mortal socket
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and get the permiter of half circle

dark sparrow
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and its perimeter into four

mortal socket
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it got law

young hemlock
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into 4?

dark sparrow
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yes

young hemlock
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ok i see it

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so do i work out the perimeter and area of the different pieces?

dark sparrow
mortal socket
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it is 2 pi r /2

dark sparrow
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yes, do it piece by piece.

young hemlock
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ok

mortal socket
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yah

dark sparrow
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that's how you find the perimeter and area of any shape that can be broken down into simpler pieces.

young hemlock
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@dark sparrow so if i want to find the perimeter of the semi circle on the right i do pi times 8 plus 2 times 8 right

dark sparrow
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what

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the diameter (which is 8 anyway, not 2*8) isn't part of the shape's perimeter

young hemlock
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so how would i calculate the semicircle on the right

dark sparrow
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if i asked you to find the circumference of a full circle of diameter 8 cm, would you be able to do it?

young hemlock
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yes

dark sparrow
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okay

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so what about a semicircle of diameter 8 cm, what is the length of its arc?

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@young hemlock

young hemlock
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uh

dark sparrow
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don't overthink it

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it's almost right there in the name

young hemlock
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half times pi times 8 plus 8

dark sparrow
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no!

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no! i asked you for just the arc, but you keep including the diameter!

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but the diameter isn't part of your shape's border!

young hemlock
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pi times r

dark sparrow
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4π. the length of that semicircle arc is 4π.

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1/2 * π * 8.

young hemlock
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oh

dark sparrow
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you kept including that +8

young hemlock
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i have a question

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Why do we not include the diameter?

dark sparrow
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look at the shape

young hemlock
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You said break it up into pieces

dark sparrow
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the diameter of that semicircle is not part of the border of the whole shape.

young hemlock
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But I'm finding a seperate shape

dark sparrow
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okay look

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for AREA, it's fine to imagine like cutting your shape up into pieces

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but for PERIMETER, you'll want to cut only the border

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because the perimeter of a shape is the length of its border

young hemlock
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I see

dark sparrow
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this should be common sense

vast garnet
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Consider the triangle ABC where $AC = 110$, $BC = 102$, $\angle ACB = 60$.
Note that segment AC is parallel to the north. What is the bearing of A from B?

\begin{align*}
&AB^2 = 110^2 + 102^2 - 2\times 110 \times 102 \times \cos(60) \implies AB = 106.2261737991\
&\frac{\sin(\angle CAB)}{102} = \frac{\sin(60)}{106.2261737991} \implies \angle CAB = 56.26044354
\end{align*}

Thus, the bearing of A from B is
$$360 - (180 - CAB) = 236.26044354$$

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Could someone tell me if this is correct pls?

somber coyoteBOT
heady thunder
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How do i calculate the Points A and B, when P and alpha is given?

flint compass
#

Why is b=2pi/period? I’ve seen how you derive it, but why is it like that?

flint compass
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<@&286206848099549185>

upper karma
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You can re-arrange that to get this

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$Period = \frac{2 \pi}{b}$

somber coyoteBOT
upper karma
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Because b is some constant that is multiplied by input x, that means when b > 1, the period will be less than 2*pi

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You could say that the period is inversely proportional to constant b

flint compass
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But what could the ratio be thought of? When b=2pi/period then could it be though of as 2pi is one revolution and the period of how long it takes?

gritty flare
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I think it would be that modification of input a squishes a function

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Thus lessening the period

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,w graph x^2 and 4x^2

somber coyoteBOT
gritty flare
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You see 4x^2 is (2x)^2 which is x multiplied by 2 so f(2x)

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And is a little squished

flint compass
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I still don't understand it. I'm not really looking for a complex Why is the period 2pi/b?
explanation. Just some way to visualize it or think about it

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I think it would be best if I could think of B as a ratio. I've been trying to think of it as 1 revolution of the circle per period but then when I try to think of period as P=2pi/B I can't seem to wrap my head around what type of ratio it could be though as.

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<@&286206848099549185>

umbral snow
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e^(it) has a period of 2π. This is of course because
e^(it) = cos(t) + isin(t)

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@flint compass

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Or are you just talking about the period of sin(bt)?

flint compass
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@umbral snow, Sine.

umbral snow
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sin(t) has a period of 2π
sin(t/b) is a horizontal stretch by b, multiplying the period

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So sin(t/b) has a period 2πb

flint compass
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Why does sin(t/b) stretch the period?

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I mean I understand that dividing t/b makes it longer but I don't really understand why that happens.

umbral snow
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You have to plug in a number that is twice as large, in order to get sin(t/2) to get to the same place as sin(t)

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sin(4/2) = sin(2)
So getting to t = 2 in sin(t)
Is getting to t = 4 in sin(t/2)

flint compass
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Is there another way to think about the period? Like 2pi/B where 2pi is one revolution and B is something?

upper moat
#

So I have 2 problems of a certain “genre” that I can’t solve for the life of me.....
How would I solve these, and all problems of their kind in general?

  1. Given a set of coordinates (x_1, y_1) to (x_n, y_n), at which coordinates should you place 2 “node” points such that the sum of the squared distances of each point 1 to n to the nearest node point is minimized? then, what is this minimized sum?

  2. Given a set of coordinates like above (with y-coordinates all > 0), and m “node” points with m < n, place all node points on the line y = 0. Each point 1 to n and its nearest node point defines the diagonal corners of a rectangle. What is the minimum sum of all the rectangles?

Sorry if that was kinda unclear - ping me and I’ll clarify anything

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Computation is allowed for these problems

upper karma
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Heya

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Trying to solve this but, honestly, don't know where to begin

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The topic being circles and lines secants and tangents.

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Perhaps something like.. (360 / 2) - 118 = (-11x+7)

acoustic vector
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Central angle and the degree a sector is are the same

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so label the central angle of -11x + 7 as c degrees

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c and 118 make a straight angle

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so 118 + c = 180

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c = 62

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So then -11x + 7 = 62

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-11x = 55

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x = -5

minor arch
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Can anyone explain #47 for me?

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book never explains how I should find the equation

devout shell
#

Thinking back to the unit circle and the relationships the exist with x,y and sine and cosine, what is the exact value of sin(30)? cos(30)? and how is that related to x and y?

minor arch
#

I haven't actually made it to the unit circle yet. Guess its just odd placement.

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Unit Circle is in chap 6.

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this is chapter 5.

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I do know the values of sin(30 tho. and cos(3)

devout shell
#

oh...well you know about how x=rcos(theta) and y=rsin(theta)?

#

ok that is very good then

minor arch
#

sin(30) = 1/2
cos(30) = root(3)/2

devout shell
#

so on a circle of radius 1, x=cos(30) and y=sin(30) from the relationship I just told you

#

so now you have a coordinate that is on that line

#

$(\frac{\sqrt{3}}{2}, \frac{1}{2})$ is a point on that line

somber coyoteBOT
devout shell
#

the problem also says the line passes through the origin

#

so can you see how to find a line with this info?

minor arch
#

slope would equal

#

y = mx

#

so it'd be . .

$(\frac{1}{2}}

#

(I failed

devout shell
#

missed a dollar sign at the end

#

just add that in

minor arch
#

(dont know the rest of the rules for the syntax. where can I see it?

#

$(\frac{1}{2}}$

somber coyoteBOT
devout shell
#

you used } instead of ) at the end

supple abyss
#

$\frac{1}{2}$

somber coyoteBOT
minor arch
#

But yeah, 1/2 = m(root(3)/2)

#

No?

devout shell
#

yes, so then m= what?

minor arch
#

1/root(3)

#

rationalize it

#

root(3)/3

devout shell
#

so the line's equation is...

minor arch
#

That kinda makes sense.

#

I sorta get it, but I'll come backk to this question when I'm done with unit circles.

devout shell
#

$y=\frac{\sqrt{3}}{3}x$

somber coyoteBOT
minor arch
#

Yeah makes perfect sense.

#

I imagine I could do the same with

#

60 degree angles.

devout shell
#

I mean I personally would have written it as $y=\frac{x}{\sqrt{3}}$ to reduce the clutter

minor arch
#

or rather, the 60 degree angle that forms.

somber coyoteBOT
devout shell
#

yes, that is the same idea you can use for angles that you know that exact values for

minor arch
#

Yeah. I don't like to rationalize it unless its required for a problem. makes using the identities

#

a pain in the ass

#

since I sometimes forget the rationalization changes the outcomes.

cloud void
#

4sin(a)=2sin(60

#

A?

devout shell
#

Well, what is sin(60)?

mortal socket
#

how did we know the sin, cos, tan of the 90

plucky marlin
#

using unit circle ?

#

tan(90) is weird and disgusting

mortal socket
#

tan 90 isn't possible

#

but i don't understand yet

#

can you send a picture of drawin or explanation @plucky marlin

plucky marlin
#

behold

#

the unit circle

mortal socket
#

this is the legendary unit circle

plucky marlin
#

it sure is

mortal socket
plucky marlin
#

ik

#

uwu

viral needle
#

Forgot how glorious it was

steady sleet
#

$\sin(\hphantom00^\circ)=\frac{\sqrt0}2=\cos(90^\circ)$\~\$\sin(30^\circ)=\frac{\sqrt1}2=\cos(60^\circ)$\~\$\sin(45^\circ)=\frac{\sqrt2}2=\cos(45^\circ)$\~\$\sin(60^\circ)=\frac{\sqrt3}2=\cos(30^\circ)$\~\$\sin(90^\circ)=\frac{\sqrt4}2=\cos(\hphantom00^\circ)$

#

@dark sparrow berhaps pin this and unit circle

somber coyoteBOT
dark sparrow
plucky marlin
idle bloom
#

Oh that's an cool pattern

viral needle
upper karma
upper karma
#

Hello

#

I have a stupid question.

#

Say you have 2 points AB.

#

You connect them, forming a line segment

#

It just so happens, those two points are on opposite ends of a circle

#

Does that mean that AB can be

#

both a diameter

#

and an arc

#

?

flint compass
#

If Asin(x) can be visualized as A changing the circle’s size then what can sin(Bx) be visualized as?

astral hornet
#

Well, b is the frequency catThink

flint compass
#

So could it be visualized with a circle?

warm crane
upper karma
#

Is the secant technically a chord in the parts inside the circle?

sinful nexus
#

@upper karma If you think about it geometrically... Think of the graph of f(x)=cos(x)... One of the points it intersects the x-axis at is pi/2 (90 degrees).

Another way to think about it is with the unit circle... When the angle from the x-axis is 90 degrees and you let (x, y) be (cos(x), sin(x)), then at 90 degrees, the x-coordinate (cos(x)) is 0.

I hope that makes sense.

upper karma
#

I am having trouble understanding how to graph tan and cot

#

y=tan4x

#

my period is pi/4 right?

#

Have really hard trig related question in #help-5 thank you for any help.

sinful nexus
#

@upper karma EDITED: Correct, f(x)=tan(x) has a period of pi. So g(x)=tan(4x) has a period of pi/4 because you can fit tan(4x) four times over the same period (pi) as tan(x). So a period of pi/4 compresses tan(x) by a factor of 4.

I hope that makes sense. Sorry I'm on mobile and don't know how to use the TeX bot yet >.<

#

@upper karma No worries, I'm glad you understand!

#

@upper karma Sorry I can't look at it atm as I'm at work, hopefully someone else can help :)

minor arch
#

Can anyone explain to me why#148? I imagine that the answer is that the larger the cosign, means the less deduction there will be from the product?

#

But I know that has to be wrong. It's too simple of an answer.

upper karma
#

Still needing a trigonometry wizard

dark sparrow
#

repost your q

upper karma
#

in here?

#

!TRIG!
Hello, sorry this question is kind of hard.
Given the conic section: 5x^​2 + 6xy + 5y^​2 - 8 = 0

A) Discriminant: ellipse -64
B)Angle of rotation: 45 or pi/4
C)equations for x' and y'
x=x'cos(pi/4)-y'sin(pi/4)
y=y'sin(pi/4)+ycos'(pi/4)

D) Now I need the standard equation which I will attach where I'm stuck.

upper karma
#

nvm

plucky solar
#

does anybody have any ideas for proving this:

sin(2*alpha) + sin(2*beta) + sin(2*gamma) = 4*sin(alpha)*sin(beta)*sin(gamma)

alpha, beta and gamma are angles in a triangle ( so alpha + beta + gamma = 180deg )

dire rampart
#

hmmm

#

maybe take sin(a+b+y)=sin180=0, expand lhs and simplify

plucky solar
#

finally figured it out

dire rampart
#

epic

upper karma
#

lol

#

Why can't one just...sum 6+2

#

Which would give the diameter

#

and divide by 2...

gaunt vine
#

i need help

#

in math

plucky marlin
dark sparrow
#

@upper karma because you do not know whether that horizontal line is a diameter

steep mantle
#

@dark sparrow

#

😄

dark sparrow
#

needs more context. in general the solutions of sin(x) = 0 are x = kπ where k runs over the integers

umbral snow
#

Likely looking for the first non-zero solution?

steep mantle
#

ill post the whole chegg solution

#

:c

covert rune
#

@upper karma How do you know 6+2 is the diameter?

upper karma
#

@covert rune it just looks like itd be more or less

#

🤷

covert rune
#

Length of C is unknown though

#

Visual references aren't supposed to be measured for reference, you need to do the math

neon void
#

how do i find C when i only know B and b

#

C = 71.5 degrees and b is 594 meters

dark sparrow
#

context?

neon void
#

in a triangle

#

can i use sine rule in a non 90 degree triangle

#

ive got c

#

aswell

dark sparrow
#

wait

#

so what do you have

#

B, b and c?

neon void
#

yep

dark sparrow
#

3 elements, great

#

then C can be found using the law of sines, which applies to any triangle

neon void
#

ok even when its non 90 degree

#

so this is my situation atm

#

i found arcsin(3/4) or something

pulsar delta
#

@everyone can someone help me take my math test

devout shell
#

Lol nope

#

That’s against the rules anyways

dire rampart
floral stratus
#

and u shouldnot do @ everyone for tht

daring burrow
#

How do you prove that the graph of a linear equation is a line? (using high school maths)

plucky marlin
#

equation of a line looks like a line

dark sparrow
#

you need a definition for straight line then lol

daring burrow
#

i meant mathematically

#

a straight line is a series of points in any one direction and the opposite direction ig..

iron nest
#

I believe a straight line is a line with fixed gradient?

#

In which case, since the derivative of any linear function is a constant, which is fixed, it is a straight line?

dark sparrow
#

oh god no

plucky marlin
astral totem
#

Just a noob asking for help in #help-1

mossy vine
#

@upper karma AB isn't necessarily the diameter

#

and in fact probably isn't

upper karma
#

@upper karma oh, cool

#

Do you know of a theorem which is; 4r^2 = a^2 + ... + d^2

#

It works with that specific case

#

@upper karma no hahaha it works here

#

So like

#

so for example

#

Set y to be below c

#

Then y, by point theorem, is said to be y(3) = 6(12)

#

so y = 4

#

And a theorem says

#

4r^2 = 2^2 + 6^2 + 3^2 + 4^2

#

4 + 36 + 9 + 16

#

,calc 4+36+9+16

somber coyoteBOT
#

Result:

65
upper karma
#

,calc 65/4

somber coyoteBOT
#

Result:

16.25
upper karma
#

,calc sqrt(16.25)

somber coyoteBOT
#

Result:

4.0311288741493
upper karma
#

And 4.03 is the radius of the circle

#

🤔 unit

#

wdym

#

unit youtube bruhhhhh

#

oh

#

10months in and I'm learning the radius of a circle

#

😂 😂 😂 😂

#

thats what we are doing school wise

#

lol

#

its a theorem but Ive not been able to find it

#

youtube power bruh

eternal flare
#

ow do I know when to change cos^2 x-sin^2 x to cos2x, and vise versa?

How do I know when to multiple by conjugate?

How do I know when to change the '2' in a 2-sin^2 x to get to 2sin^2 x + 2cos^2 x - 2sin^2 x to get 2cos^2 x?

I know the simple steps like change them all to sin/cos, factor, etc. But how do I know when to do these other things?

#

How do I know when to use what when I solve trig ids

upper karma
#

to know how, you need to know why.

#

Why do you multiply by the conjugate?

eternal flare
#

I really have no idea

#

My teacher didn't explain, she just said do it

#

She said it was to make a 1-cosx in the denominator to a 1-cos^2 x to then change to a sin^2 x

dark sparrow
#

can you show the problem this is from

eternal flare
#

It's from a variety of problems, but mainly this

#

They're my friend's

#

In the first question right side, he changed 3 to 3sin^2x+3cos^2x and -sin^2x to 1-cos^2x

#

When and how do I know when to do stuff like that

dark sparrow
#

honestly there is no One Rule

eternal flare
#

Then how would u know when to do it?

#

Is there like a list of steps?

dark sparrow
#

experiment lmao

#

there is rarely only one way to solve a problem

eternal flare
#

Oh ok

#

Thanks

acoustic peak
#

I have a quadratic formula and I need to find it's vertex.

#

I've forgotten how parabolas work..

#

$$2x^{2}+16x$$

somber coyoteBOT
compact shuttle
#

Vertex of a quadratic formula (y=ax^2+bx+c) is at x=-b/(2a)

#

In this case a=2 and b=16

acoustic peak
#

Okay

#

So the vetrex of this one would be -16/4?

umbral snow
#

@acoustic peak
You can also factor it as
2x(x + 8)

It has a root at x = 0, and a root at x = -8, so the vertex is in the middle at x = -4

acoustic peak
#

Don't you mean 2x(x+16)?

umbral snow
#

Sorry, all better now

acoustic peak
#

It's cool

#

We were both dumb

#

Let's pretend it never happened.

umbral snow
#

What happened?

acoustic peak
#

Idk

#

Anyways, the y point?

umbral snow
#

Plug x = -4 into y = 2x² + 16x

acoustic peak
#

Oh yeah

#

I don't know why I have an issue with that

#

Remembering that I can plug it in

umbral snow
#

You can also do all of this by completing the square, which is worth knowing

acoustic peak
#

Completing the square?

umbral snow
#

You can write
2x² + 16x = 2(x + 4)² - 32

#

That vertex form tells where the vertex is, at (-4, 32)

acoustic peak
#

Hmm..

#

I get where the 32 comes from, but not why it's negative.

#

Nor why it's subtracted from the quadratic equation.

umbral snow
#

Sorry, the vertex is at (-4, -32)

#

,calc 2(16) + 16(-4)

somber coyoteBOT
#

Result:

-32
acoustic peak
#

Could you explain how you got the roots?

#

Or did you just look at Desmos?

umbral snow
#

@acoustic peak
Factored it
2x(x + 8)
2(x - 0)(x - (-8))
Root at 0, root at -8

acoustic peak
#

That's some next level factoring.

delicate perch
#

hey everyone!

#

i'm probably an idiot for not knowing how to do this

#

just ping me, i'll be here

devout shell
#

@delicate perch do you know where the center is?

delicate perch
#

(5,7)

#

it shows

devout shell
#

radius?

delicate perch
#

isn't the radius 2?

devout shell
#

yes, because the radius is the length from the center of the circle to any point on the circle

#

can you show me the options you can choose from for a and b?

devout shell
#

oh man lol

delicate perch
#

haha

devout shell
#

let's work through this then

delicate perch
#

alright sounds good

devout shell
#

so there are two options really

#

we have the extreme point at 7 and then there's the center which is at 5

delicate perch
#

yes

devout shell
#

the value of a...well we see that we have a point x

#

that point x is actually the sum of two smaller distances

#

can you see what those distances are?

delicate perch
#

?

devout shell
#

try this, so drop a vertical line from point x to the x axis

delicate perch
#

i don't think i can do that on the software

devout shell
#

just imagine it in your head

delicate perch
#

okay

devout shell
#

so we have this line that is x away from (0,0)

delicate perch
#

yes

devout shell
#

if you drop a vertical line from the center point you see that it is how far away from (0,0)?

delicate perch
#

yes

devout shell
#

how far away is it?

#

(what's the x coordinate of the center point)

delicate perch
#

5 units, correct? because it falls on the x-axis

devout shell
#

perfect

#

now is 5 greater or smaller than our distance x?

delicate perch
#

smaller

devout shell
#

so how much more do we need to add to 5 to get to the distance x?

#

you should be able to see it now, how much more horizontal distance does it take to get from 5 to x?

delicate perch
#

x-5? that's one of the answers

devout shell
#

perfect

#

you see that 5+a=x correct?

delicate perch
#

yes

devout shell
#

you can see how we got that?

delicate perch
#

ahh

#

yes

#

thank you

#

ik that this is probably a pretty simple problem but i got intimidated as soon as i looked at it

devout shell
#

try the length of b then

#

tell me what you get

delicate perch
#

okay

#

i'm not sure if this is correct but y-7?

devout shell
#

that is right though, but you see why that would be correct?

delicate perch
#

i think so

#

because if we take a horizontal line from the center, we arrive at the point (0,7).

devout shell
#

perfect

#

that is correct

delicate perch
#

oh

#

that's great

#

for the pythagorean theorem i'm assuming it would be (x-5)² + (y-7)² = 2²

devout shell
#

it would be that

delicate perch
#

okay! thank you so much

devout shell
#

notice that's actually the equation for the circle

delicate perch
#

it was probably a waste of time for you considering the simplicity of the problem, but looking at the answer choices startled me

#

yes, i do see that

upper karma
dire rampart
#

angel

upper karma
#

Never mind the crappy grammar

#

The source of translation isn't exactly that proficient lmao.

dire rampart
#

do they mean which expression equals 3 when u plug in 72 for.theta?

upper karma
#

Not sure, maybe.

#

Keep in mind that's a no calculator for some reason

dire rampart
#

aight in that case it's either B or D

#

cuz 5 times 72 gives a nice number

#

,w 5*72

somber coyoteBOT
dire rampart
#

now just plug in and check which one gives u what u need

bitter onyx
#

can anyone help me with a trig problem?

#

struggling on it a lot

#

Use the sum and difference identities to evaluate exactly. Find 2 angles that add or subtract to yield the given angle. Then use cos(A+B) or cos(A-B)
cos105°

spark stag
#

alright, so

#

there are some common angles which you should know the cosine of

#

like cos30°, cos45°, cos90°, etc.

#

can you think of a way to add two "common angles" together to get 105°?

#

(or subtract)

bitter onyx
#

i mean cos60+cos45 no?

spark stag
#

right

#

well, no

#

cos(105) = cos(60+45)

#

but thats not the same thing as cos(60) + cos(45)

#

do you know the cosine sum identity?

lime flame
#

<@&286206848099549185>

chrome fiber
#

what have you tried

lime flame
#

treated as a trapezoid with a hole

#

then as a rectangle then took out the square and triangle

#

how do u justify this?

chrome fiber
#

bad quality

lime flame
#

Assume angles are right and all sides are equal

#

r is the ratio of the area and perieter

#

Idk how to solve it

chrome fiber
#

its not 1?

#

since all side lengths are 1 you can easily find the area of the figure by adding the number of small squares

#

and perimeter is fairly simple as well

lime flame
#

Is there a faster method though?

#

As opposed to just simply counting the perimter and area

solemn holly
dark sparrow
#

it's a rotation by 45°

cloud merlin
#

You can use some basic trig

#

Wait a bit let me just do it now

dark sparrow
#

@solemn holly if the rotation were about the origin, would you be able to calculate that

cloud merlin
#

Ok I think I got it

#

Let me quickly check it

#

Ok so in degree mode this is the formula

dark sparrow
cloud merlin
#

I think in the end you multiple by the original y over x

#

Yea that’s it I’m pretty sure

#

Ok this is the full one

#

Again all of these work with 45 degrees but you can change it

#

Remember if you are using a calculator you have to use degrees

devout shell
#

You used 45 rad? Lol

cloud merlin
#

No degree

#

But this won’t work with that problem I just realized

devout shell
#

Nah, just use gradians instead

cloud merlin
#

Cuz it’s assuming the center point is 0,0

#

Give me some time I’ll make a new one

solemn holly
#

@dark sparrow probably not; this isn't something teached in schools here but it's needed for a scholarship i'm interested

#

I tried to look on Khan Academy video but i simply didn't understand it

#

And what i found on the internet where a bunch of formulas

#

So i'm asking here for help, including links to study

#

@cloud merlin i really appreciate your help

#

If it's best for you, you can send me a link for a material instead of explaining it all the way, i won't mind

#

And, thanks

cloud merlin
#

Ok this might work

#

Let me check

supple abyss
#

the fuck is going on in here

cloud merlin
#

Who knows

solemn holly
#

With a two dimensional surface, if we take (2, 1) as the center point and consider
a transformation with a rotation angle of 45◦, then point (3, 3) is transformed
into point ?

Is going on

#

Btw

#

Why the sin-¹?

cloud merlin
#

Inverse sin

#

Helps to know range angle

supple abyss
#

arcsin

cloud merlin
#

Nvm

#

I already have the idea I should have the answer at least tmr tho

solemn holly
#
#

I found this

#

"The line from (0,0) to (1,2) has a slope of 2. The angle made with the x-axis is tan^-1 (2)."

What is "a slope of 2"?

#

Sorry, math isn't my forte and english isn't my first language

dark sparrow
#

what is your first language

solemn holly
#

Portuguese

cloud merlin
#

Ok quick question

#

Would you say that 2.8 is close to 3?

#

Cuz if it you do then this is probably the formula

devout shell
#

,rotate

cloud merlin
#

Yea

somber coyoteBOT
dark sparrow
#

god honestly

#

why even use arcsin

#

and arccos

spark stag
#

@solemn holly i believe its called declive in portuguese?

cloud merlin
#

Cuz then you get the side length

spark stag
#

its a value that represents how fast an output changes as an input does

#

for example, for the line y=3x+1, the slope is 3

dark sparrow
#

$x' = x \cos(\theta) - y \sin(\theta) \ y' = y \sin(\theta) + x \cos(\theta)$

somber coyoteBOT
cloud merlin
#

I have homework to do so I’ll be back later

dark sparrow
#

this is for rotations around the origin

spark stag
#

for $y = \frac{-1}{2} x + 9$, the slope is $\frac{-1}{2}$

somber coyoteBOT
cloud merlin
#

Wait is this a bit?

#

Bot

spark stag
#

yes im a bot

devout shell
#

Texit is a bot

supple abyss
#

is what a bot

spark stag
#

beep boop

cloud merlin
#

xD

solemn holly
#

@spark stag ohhh, thanks, that helped a lot

devout shell
#

beep boop

cloud merlin
#

Ok is there like a way I can show you the formula

#

Like explain or something

devout shell
#

you already showed us the formula on the white board though

cloud merlin
#

Do you guys understand?

solemn holly
#

Well, i'll have to study acrsin

cloud merlin
#

I don’t even know if it works fully though

devout shell
#

no because I don't even know what the original equation is lol

solemn holly
#

Because i've never seen it before

cloud merlin
#

Oh well study it it’s cool

solemn holly
#

And did you deduct the formula?

cloud merlin
#

Are you talking about inverse sin cos and tan?

#

Yea I did

#

Deduct means make right?

solemn holly
#

Yes

cloud merlin
#

Ok

solemn holly
#

That's impressive

#

Btw, let me give you the awnser

cloud merlin
#

Thanks but like I said idk of it works fully

#

Cuz it gives you like 2.89 or something but it should be 3

dark sparrow
#

no

#

deduce

#

deduce != deduct

#

deduct = subtract

cloud merlin
#

Anyways gtg do some hw

solemn holly
#

2 - 1/√2, 1 + 3/√2

#

Is the answer

#

Thanks for your help

cloud merlin
#

but whats the question?

#

like for example is it giving you a cordinate?

#

wait is the center point of rotation 2,1?

solemn holly
#

Yes, the center point of rotation is 2,1

#

With a two dimensional surface, if we take (2, 1) as the center point and consider
a transformation with a rotation angle of 45◦, then point (3, 3) is transformed
into point ________.

The question is "wich point will (3,3) be after the 45° rotation?"

cloud merlin
#

yea it should be transformed to 2.8 then something

#

im pretty sure

#

or 2.9

#

2.9 is y

#

x is 1.683

#

wait how does the other calculation work?

#

ans im pretty sure that x cant be more than 3

cloud merlin
#

yea because 2 plus the square root of 2 to the power of 2 and 1 is 3

#

meaning anything to the side of it is less

#

and 45 is less

hollow crow
#

I have k how do i get x?

#

2 lines are parallel

plucky marlin
#

180 - k = x

hollow crow
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K. Thanks

hallow smelt
#

whats the point of polar coordinates?

dark sparrow
#

some things, particularly those having to do with circles or ellipses or highly symmetric curves, admit easier or more generalizable descriptions in polar than in cartesian

gilded acorn
#

So I had this question on a test and i didn't notice the arc congruence. So I tried to solve using law of cosines

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(The part on the bottom is what I solved first to find the radius)

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I can't find any errors, but the answer is 31, not 36.39. Am I doing something wrong or is the question just unsolvable this way?

umbral snow
#

@gilded acorn
What is the question?

gilded acorn
#

@umbral snow Finding the length of AB

serene viper
#

Question:
How can the terminal arm of *theta* lie on two different quadrants?
I checked the answer for the question, and the answer was quadrant 2 & 3. The given angle was cos(theta) = -5/12

somber coyoteBOT
solemn holly
#

With a two dimensional surface, if we take (2, 1) as the center point and consider
a transformation with a rotation angle of 45◦, then point (3, 3) is transformed
into point __.

I used the point (2,1) as if it was (0,0) and (3,3) as if was (1,2) wich (using the formula) gave me a result

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how do i transform that result in to the one it would be if done with the original points? or did i simply messed up?

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The correct answer is that but with a
"2 - (what i found) on the x" and "1 + (what i found) in the y"

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can someone please give me a help with this mess?

minor arch
#

How in the world did they get c?

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oh wait. pi is 3.14

keen aspen
#

Ya

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Gotta do some approximations

upper karma
#

Can someone explain to me how they are arriving at those answers? When I attempt to simplify the complex fraction inside the square root, it comes out to sqrt(3/5)/2, not any where close to their answers...

gritty siren
#

cos(2t) = 1-2sin²(t)

vocal swift
#

hey guys

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If I have a circle and 2 points on it

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is it certain that the perpendicular line from the radius to the line between these 2 points will bisect the distance?

upper karma
#

its trivial

vocal swift
upper karma
#

so we have $OA$ = $OB$, right?

somber coyoteBOT
upper karma
#

since both are radii

vocal swift
#

yeah

upper karma
#

and also OP is the common side

vocal swift
#

yeah?

upper karma
#

and its perpendicular to the chord

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So by the SAS test of congruency we have...

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$AP$ = $PB$

somber coyoteBOT
upper karma
vocal swift
#

wait an isosceles triangle vertex bisector is perpendicular to the facing edge right?

upper karma
#

you seem confused

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its given to be perpendicular, right?

vocal swift
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no

upper karma
#

thats the given condition

vocal swift
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I am trying to prove this condition

upper karma
#

read the question you asked a minute earlier

vocal swift
#

yeah sorry for the confusion

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it goes both ways

upper karma
#

no probs

vocal swift
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if it bisects the chord then it is perpendicular and vice versa

upper karma
#

so the triangles are congruent and your theorem is proved

upper karma
#

Geometry is so hard smh

robust breach
#

A contractor needs to put carpet in the hallway of a house, the diagram of the house is below. All of the sides of the figure are 4 feet long, except for the two longer sides that are each 8 feet long. All angles in the figure are right angles. What is the area of the hallway?

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would it be 56?

dark sparrow
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56? how'd you get that?

robust breach
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I did this last night and its a day late so I cant really tell you how, I probably was really stupid and added the sides all up.

dark sparrow
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that will not get you the area