#geometry-and-trigonometry

1 messages · Page 192 of 1

vital frost
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Im having trouble with a, b, and c

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I just really do not know what to do

thorn talon
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well, for a: how can you show similarity?

vital frost
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Idk AA~?

thorn talon
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yeah

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so how can you apply that?

vital frost
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That's the problem

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Idk

thorn talon
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well triangles ABC and ACD both have a right angle right?

waxen gorge
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AAA

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angle chase

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Set one to 90-x

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One to 90

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One to x

vital frost
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What

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ABC and ACD both have a right angle

waxen gorge
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Ya

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they're both 90

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The other are x and 90-x

vital frost
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So how do I make this as a proof

jaunty plume
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Start with $\angle{ACB}=\angle{CDB}=\angle{ADC}=90^{\text{∘}}$

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Idk how to get degree symbol

somber coyoteBOT
jaunty plume
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Then let $\angle{ACD}=x$

somber coyoteBOT
jaunty plume
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$\implies\angle{DCB}=90-x$

somber coyoteBOT
jaunty plume
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$\implies\angle{DBC}=x$

somber coyoteBOT
jaunty plume
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and so on

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@vital frost

vital frost
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What

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What is this for @jaunty plume

jaunty plume
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a

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it's just showing that for each one of the triangles have the same angles

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namely 90, x, and 90-x

vital frost
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What is the question asking me to do

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I have to evaluate the claims

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How do I evaluate them.

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What do I write

jaunty plume
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the claim is that they are similar triangles

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similar triangles share the same angles

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so showing they have the same angles proves the claim

vital frost
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Is that all I have to say

jaunty plume
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yes

vital frost
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But it already says that in a

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Do o say they are similar triangles because of AA~

jaunty plume
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the whole sentence after a is the claim

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no it doesn't

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"The altitude to the hypotenuse forms similar triangles"

vital frost
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For B? And C?

jaunty plume
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well b is false

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you can show that by the same method as a

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hmm

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i'm not sure actually

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idk what it means by pairs of proportionate sides but it asks if triangle ACE similar to triangle BCE

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which is false because if you consider angle ACE = angle ECB = 45°

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and let angle CEA=x

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then CEB=180-x

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But angle CAE=x-45

glad ocean
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how can i memorize the pythagorean trig identities?

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quickly

umbral snow
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sin²(x) + cos²(x) = 1
Unless you're an absolute derp, that one should have no problem sticking

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You can get the other two by dividing both sides by sin²(x) or cos²(x)

glad ocean
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how did you get the exponential notation thing

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by sin^2(x) you mean (sin(x))^2 squared right

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sorry im new to trig and i just want to clarify because i dont have enough brain cells

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anyways by pythagorean trigonometric identities i mean:
ratio of sides, calculated by trig ratios, in a right triangle

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i should have clarified better i probably dont know the names very well

thorn talon
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hmm

glad ocean
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i mean like, for example, the ratio of sides in a 30 60 90 triangle and 45 45 90 triangle

clear haven
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yeah sin^2(x) is (sinx)^2

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notation tings

thorn talon
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those special triangles hmm

glad ocean
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yeah thats what i meant

thorn talon
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you can always kind of derive them from scratch

clear haven
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yeah

thorn talon
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45 45 90 i believe

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is a square cut along the diagonal

clear haven
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mhm

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then 30 60 90 is an isoceles cut in half down the centre bit

glad ocean
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lets say the two legs have length x

thorn talon
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hmm

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equilateral specifically isn't it?

glad ocean
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because opposite angles of an isosceles triangle's legs are congruent

clear haven
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wait is it equilateral

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yeah

glad ocean
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no a 45-45-90 triangle

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so according to the pythagorean theorem,

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x^2 + x^2 (when i plugged x in to the leg values) = 2x^2

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= 2*(x^2)

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so square root that

clear haven
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mhm

glad ocean
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and you get sqrt(2)*x

clear haven
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yeah

glad ocean
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ok so x(sqrt(2)) is the hypotenuse's length where the legs of a 45-45-90 triangle have length x

thorn talon
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yes

glad ocean
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what about 30-60-90?

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i know i can just google it but i like to interpret things before i jump straight into solving problems

clear haven
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ok for that start with equilateral triangle

glad ocean
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aight

clear haven
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then slice in half along some altitude

glad ocean
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ok lemme visualize this

clear haven
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so you should have the new hypotenuse be x and the smaller leg be x/2

glad ocean
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actually i'll just sketch it

clear haven
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yeah gud

glad ocean
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ok so the altitude's length is (x(sqrt(3)))/2

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sorry it took me so long my pc froze lol

clear haven
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na it ok

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yeah i think that's right

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wait

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why /2

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let me do a think

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oh yeah cos we said it was x for the length not 2x

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yeah yeah you're fine

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this is good

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ignore everythign i said i forgot what we said the hypotenuse was just 1x

clear haven
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:(( i know sa dont like geometry

waxen gorge
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Ur mom is geometry

clear haven
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my mom is actually kowalski analysis

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smh

waxen gorge
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Oh

upper karma
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damn

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what a burn

acoustic fiber
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Hi, can two line segments intersect at more than one point?.. what if we put one on top of the other? (just a beginner)

hot scaffold
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At least not on a flat plane, I think.

acoustic fiber
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ah okay, one more question.. rays coming a torch light is parallel or not? i mean if we extend it backwards, they will intersect, right?

plucky marlin
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ummm

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parallel lines dont intersect

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thats why they are parallel

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that's a torch btw

worthy igloo
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that's assuming it has a parabolic mirror

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usually they do not

plucky marlin
acoustic fiber
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thanks @plucky marlin

hot scaffold
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I think you can use some sines to determine that CAB=CFG

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And also CGF=CBA

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@vital frost

vital frost
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We haven't learned Sim yet

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Sines

hot scaffold
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...Ah.

vital frost
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So does triangle cfg ~ cab

hot scaffold
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It does, but I think you're meant to find how.

vital frost
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I have to evaluate the claim

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Aa~? Sas~?

hot scaffold
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Ok I havent learnt that

terse holly
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I’m pretty sure if you just prove all the angles are congruent you can prove the triangles are similar

vital frost
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how

terse holly
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Don’t quote me in this, but assuming FG and AB are parallel, you could use those parallel line rules. And all right angles are congruent

hot scaffold
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I think you cant use that yet, actually.

terse holly
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Can someone help me out with 215? I just need an accurate drawing

hot scaffold
glad ocean
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so much stuff to DOOOOO\

hexed lintel
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Hey I am having trouble at this equation
cos(4x) = sin(2x + π/4)

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Could someone help me out?

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I think I need to do -cos(4x) so that there's a 0 at the end but I don't know where to go next

waxen gorge
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@hexed lintel well the first step

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Is getting them to the same trig function

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So u want to use

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sinx = cos(pi/2 - x)

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so cos4x = sin(pi/2 - 4x)

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Then u want to set

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pi/2 - 4x = 2x + pi/4

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so 6x = pi/4

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or x= pi/24

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Since sin's period is 2pi

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pi/24 + 2(pi)n

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and then check if it works

hexed lintel
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Thank you very much!

hexed lintel
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Sorry again for bothering but I have an inequation to solve.
It goes like this: cos x < rootof3/2

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I did something like this: cos x < cos pi/6
x < pi/6

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But i am not sure if i am correct

serene field
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This?

somber coyoteBOT
hexed lintel
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Yes

serene field
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Think about your unit circle

hexed lintel
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Well if x is pi/6 then cos x is equal to rootof3/2

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x must be equal to everything between pi/4 and pi/2 right?

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Also I forgot to mention that x must be between 0 and pi/2

umbral snow
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Where do you get π/4 from?

waxen gorge
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ur statement means cosx's range is [-1, sqrt(3)/2)

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look at the unit circle

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And u'll see all the possible points

split laurel
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something something graph it

left folio
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Show that arccot(x) + arctan(x) = π/2?

gritty siren
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are you familiar with cos(π/2-x)=sin(x) and sin(π/2-x)=cos(x) ?

left folio
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Not really but keep going please

gritty siren
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From that you can get tan(π/2-x)=cot(x) and cot(π/2-x)=tan(x)

left folio
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I see

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Thanks

gritty siren
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You're welcome

vital frost
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What..

upper karma
waxen gorge
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Similarity

upper karma
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What does that mean

vital frost
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@waxen gorge uhh help on my question

wild hamlet
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2y-27=y+15

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3x+4=5x-10

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use a boat

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or...

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have the left dock be dockA

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and the right one be dock B

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extend the length of dock B upwards until it reachs a point where you can draw a straight line from it to dock A

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make sure this line is perpendicular to the line that would connect docks A and B

vital frost
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Huh

wraith pumice
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@vital frost

vital frost
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Yo

wraith pumice
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pick a number(don't tell me): 1, 2, 3, or 4.

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k?

wild hamlet
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Sorry, Your mario is in another castle

vital frost
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Ok

wraith pumice
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3

vital frost
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No

wraith pumice
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2

vital frost
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Yes

wraith pumice
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thanks

vital frost
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Yw

wild hamlet
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,rotate

somber coyoteBOT
empty moss
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the ratio when she was 6 months old is 9:42 (Factor)->3:14

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I did it by (Head Diameter in inch)/(height in inches)

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Use the ratio to find the remaining answers in parts a

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Part B you require a different ratio, the one from when she is 20, which is found the same way

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Part C you just make them fractions and find the difference and do part D on your own

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@vital frost

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You get it?

vital frost
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Yes I do that k you

empty moss
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👍

upper karma
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<@&286206848099549185> I’ve waited more than 15 minutes so I’m reposting with a tag

keen tangle
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do the green arcs mean that the angles are equal?

limpid basin
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yeah

wild hamlet
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Yo, I already gave you the answer

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So scroll up

waxen gorge
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@wild hamlet no u

wild hamlet
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!15m

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Nonouu

glad ocean
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@stable horizon

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to rotate a triangle:

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first make sure you have all the points

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skip to page 2/13

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btw

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the rotations are counterclockwise by default\

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so 90° clockwise = 270° counterclockwise

stable horizon
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I can’t click that link, it says runtime error 😔✊🏽

glad ocean
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mmmmm

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it should be on google anyways dw

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actually rotating something is easy

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but combined with all the other transformations

stable horizon
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I’m stupid when it comes to geometry ngl

glad ocean
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its annoying af to memorize all of the functions

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i have a 100 avg but most high school mah is just concrete thinking

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math* not mah

stable horizon
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I’m great at algebra

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I just cannot understand the not algebra parts of geometry for the life of me

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or apparently rotations

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how do I know what 270 degrees counterclockwise looks like?

umbral snow
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90 degrees → one quarter turn
180 degrees → two quarter turns
270 degrees → three quarter turns
360 degrees → full rotation

stable horizon
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oh okay thanks

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wait

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so if I rotate it around a point

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I’m so confused

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will that not not necessarily be a point in the figure after I rotate it?

empty moss
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The original point of rotation?

stable horizon
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ik it might be a dumb asf question

empty moss
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when you are rotating points, you have original figure

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Say it is a triangle

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Call it A

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when you rotate the triangle, you changed it so they are not the exact same. This triangle that was the result of the rotation will be called A' (A prime)

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Did that help or confuse more

stable horizon
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I understand that part

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kinda

empty moss
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Ok so are you confused about the points defining the figure, or the point around which the figure is rotated?

stable horizon
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don't mind all the tabs open but I'm trying to do this and I kind of understand more with all the help but I still don't understand what to do exactly

empty moss
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Ok most of the time it just says "rotate around the origin"

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or something right?

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or just "rotate (blank figure) 90 degrees counter clockwise"

stable horizon
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I’ve never done this before in my 15 years of living before rn so I don’t know

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thank the American education system and my state for that

empty moss
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You haven't rotated any figures yet

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ok

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Mind if I link you a page?

stable horizon
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yeah go ahead

elder oak
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Hi for some reason my brain is telling me this is wrong but it feels right; if you draw a line from a vertex of a scalene triangle to bisect the opposite side of that vertex, and multiplied the length of that line times half the length of the side bisected, that would give you the area of the triangle right?

glad ocean
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draw it out

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with the sides 3, 4, and 5

chrome mica
thorn talon
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Hmm

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There will be a couple methods

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I don't know the best

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But I would fill in from the line CA

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To get a full triangle

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Find the area of that using standard ab/2

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And then subtract the part we added in

crisp hornet
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area of triangle using coordinates

upper karma
warm pine
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I'm assuming it's a Rearranging version of the shoelace formula

narrow sleet
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Yez

rose monolith
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If i wnat to ask questions somethjing relating about speed, travel and distance and also bearing

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do i ask here?

narrow sleet
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Don't think so

rose monolith
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where should i go then?

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pls tag when you can answer

jaunty plume
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just ask in one of the questions channels

vital frost
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Didn't get any help with this one really

clear haven
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let me do a thinking bc this one is actually kind of weird

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since you're going to only be able to work on land here is what i suggest

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2 points of both triangles must be on the docks

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and then (kind of like drawing an ellipse with string and pencil) you can let the third points of each triangle vary freely

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however

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you want to set up a proportion with these similar triangles in order to do this

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i suggest making one triangle have the length from dock to dock across the water (the unknown value) be the longer leg (or even "hypotenuse" if you can do that, it's kind of a cheap way out but i dont think you're allowed to tell if there are any right angles anyway so dont)

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hmmmmm

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mate if they allowed a protractor this would be easy

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but only with similar triangles ??

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rip

jaunty plume
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just walk north from both docks and then measure horizontal distance

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ez

clear haven
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🤦 i didnt realize that there was more land haha

rose monolith
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Cant

clear haven
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wOT

vital frost
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wtf

rose monolith
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Confused I’ll just watch, i need help afterall

jaunty plume
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yeah idk how it expects to use similar triangles

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was thinking maybe like this

clear haven
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yeah cos like you need one of the legs to be the unknown one ???? somehow and you cant really do that unless you have a protractor to get AA similarity

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smh

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mega confuse

jaunty plume
rose monolith
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Lol ok

clear haven
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so i suppose in this case you know that they're right triangles w/o needing a protractor

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the only ones you'd be able to knwo are the vertical lines tho bc you're only allowed to measure on land

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hmmm

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unless!!

jaunty plume
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wait

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it actually says sketch

clear haven
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the lake is conveniently shaped

jaunty plume
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yeah lol

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just draw lines with a ruler

clear haven
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and you can get the hypotenuse to pass strictly through land lol

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in which case you technically wouldnt need another triangle bc you could just use pythagoras but lol whatever

vital frost
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I hope my teacher says we don't have to do this part

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I go back tmrw

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And its due monday

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The 7th

jaunty plume
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i think I got it

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sec

clear haven
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oH

jaunty plume
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where the distance from dock to dock is the base of the purple triangle

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but hypotenuse of the red+purple

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but like

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if they have a measure that long they can literally just walk around the lake to the other side

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and hold the measure over the lake

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lol

clear haven
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i see

vital frost
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So how do u answer a, b, c, d, e

vital frost
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Ok f that question

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@jaunty plume this one?

somber coyoteBOT
jaunty plume
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ratio is just divide one by the other

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at 6 months old she was 21 in tall and 4.5 in diameter head

upper karma
#

Hi! Can anyone help me with this one?

If sin78 = x, what is the equal of sin66 as in x?

jaunty plume
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that's a ratio of 1:4.5/21

upper karma
#

If sin78 is x, then so is cos12

jaunty plume
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do you mean write sin66 in terms of sin78

upper karma
#

Yes, the question is asking me to find sin66 as in x

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and x is equal to sin78

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So I tried opening them as in:
sin(78-12) (since it is equal to sin66) and got the following:
sin78.cos12 - sin12.cos78

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2
First part is x but I couldn't find the other half

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I cant write 2 over x

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but you get it

jaunty plume
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hmm

vital frost
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What @jaunty plume

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What numbers do I plug in

jaunty plume
#

?

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it's 21:4.5

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the ratio

vital frost
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Ok

jaunty plume
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which is the same as 1:4.5/21

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for every 1 in height her head diameter increases by 4.5/21 in

upper karma
#

There, this should make the job easier

jaunty plume
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you can draw a triangle

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with angles 12 78 and 90

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and use pythagoras and trig

upper karma
#

But we don't know the side length of the triangle

jaunty plume
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you do

upper karma
#

Oh, the x.

jaunty plume
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yes

upper karma
#

Yeah let me try

jaunty plume
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and 1

upper karma
#

But this doesn't work, sin12 is x and so is cos 78

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so it becomes x square once again

jaunty plume
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no

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sin12 is not x

upper karma
#

What is it?

jaunty plume
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that is the information you have

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right

upper karma
#

Ah yes

jaunty plume
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then you can work out the third leg length

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to get cos78

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or sin12

upper karma
#

I can find sin12 but how can I find cos78 without knowing 3rd leg's length?

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Wait I cant find that either

jaunty plume
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sin12 and cos78 are the same

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you can tell by the triangle

upper karma
#

I know but

jaunty plume
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what is the third leg

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in terms of x

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using pythagoras

upper karma
#

Thats what confused me, if we call it A

A square + x square = 1

jaunty plume
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yes

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so A=?

upper karma
#

1 - x square?

jaunty plume
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no

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square root

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sqrt(1^2-x^2)

upper karma
#

Thanks a lot for the help, I will try to understand this.

jaunty plume
#

so you have sin66 = sin(78-12) = sin78cos12 - cos78sin12 = x^2 - sqrt(1^2-x^2)^2

upper karma
#

I don't know why, I am struggling to understand it even though it is simple.

jaunty plume
#

= x^2 - (1-x^2)

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= 2x^2 - 1

upper karma
#

yeah thats the correct answer

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Thanks a lot friend, this means a lot!

jaunty plume
#

np

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@vital frost still need help?

vital frost
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I'm fine thanks

uneven ruin
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Hi, how do I prove that angle EAC equals angle BAD ?
All that’s known is AE = 2R
and AD is height in ABC.

glad ocean
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ok so if AD is height in ABC, AD must be perpendicular to BC i think

clear haven
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^

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ive been staring at this all day today and i cant

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im bad tho so someone might be better

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no IS

wild hamlet
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AE = 2r, then AE is diameter

clear haven
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yeah...

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sad problem :((

hearty sinew
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Why was trig so accurate with giving answers even when they were very large ?

elder oak
#

?

hearty sinew
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I am wondering how was ancient civilization able to answer questions with accuracy using trig ?

clear haven
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hmmmm

hearty sinew
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given they had no calc

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or tables?

elder oak
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They had methods for calculating roots

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and most sins and cos' and roots (afaik)

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like they could spend a day doing arithmetic and calculate root2 to 30 decimal places

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or whatever

hearty sinew
#

👀 with trig?

clear haven
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im sure you can break it down to a bunch of elementary sums??

elder oak
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I mean

clear haven
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but like

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a bu n c h

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mega tedious

elder oak
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sin45 =root2/2, like they could spend a long time getting root2 to a couple decimal places then divide by 2 and have their measurement

hearty sinew
#

Trig just seem to have so much real life applications

elder oak
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it does

hearty sinew
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its kinda crazy how long ago it was discovered and yet how widely used it still is

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XD

spice raft
#

just like numbers themselves

glad ocean
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is khan academy a good source to learn algebra ii/trigonometry

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and precalculus

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to prep for ap calculus bc

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its a long story i'll explain upon request

clear haven
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yes i think it's fine

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although there will be a few missing parts

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i recommend learning from several sources if you're going to self teach

glad ocean
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ok

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i spent a couple hours learning law of sines and law of cosines, applying them to different triangles and word problems, also proving both the law of sines and cosines

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proved it by drawing altitudes

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but thanks; what free and preferrably online sources do you recommend

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if you are wondering, i live in new york state in the united states

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we take final exams called "regents exams"; i'll send you a pdf of a recent one just to demonstrate the kind of questions they aks

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ask*

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man trig has legit brought back my addition to math

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its like the perfect combination of algebra and geometry in a way

wild hamlet
#

addiction or addition?

glad ocean
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addiction*

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ye

wild hamlet
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math often loops itself and it's nice when it does that

glad ocean
#

ik

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so i've been doing khan academy

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and you know how he does a problem or two to demonstrate how to apply what you've learned

wild hamlet
#

ye?

glad ocean
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he sometimes says "i encourage you to pause this video and see if you can figure it out on your own"

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i always do it and its so satisfying

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imo its a good way of learning

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if you had some background in the area

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cause it also tests your ability to apply what youve learned instead of simply plugging in the formulae that you've explicitly learned

wild hamlet
#

I find that I learn best by deriving the formulae that are used

glad ocean
#

what do you mean by derive?

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like differentiate?

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holy i've been spending the past two hours binging trig

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is that even a thing

wild hamlet
#

Derive like as in make the formulae by intuition and logic

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not as in differentiation

glad ocean
#

ah

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so like analyze the formula

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like rigorously try to go through it, genuinely dissecting the meaning, and make it better kinda thing?

timber hinge
#

Start at one thing and end at another is to derive it

#

basically a show that question tbh

wild hamlet
#

ye

#

e^*(ix) and heron's formula were fun to derive

#

that is a simple challenge problem on math 2 btw

timber hinge
#

ugh Herons formulas derivation is a mess

wild hamlet
#

?

timber hinge
#

Didn't you use the polar coords method?

wild hamlet
#

I did

#

I thought it was fun

#

I knew about trig subsitution so it could've simplified things

timber hinge
#

Herons formula is messy, probs why its not taught tbh.

#

Plus other like

#

"better" methods I guess

wild hamlet
#

What math do you know?

timber hinge
#

fishthonk well thats not at all vague

#

Idk I don't keep a list lmao

wild hamlet
#

Like, the order isuaully alg1,geo,alg2,trig,calc,

timber hinge
#

I'm from the UK we don't sort things into the US categories like that

#

I'm an undergrad

#

so have all the normie knowledge

fluid hawk
#

herons formula is not messy

wild hamlet
#

Can you solve this: $\frac{dy}{dx}$ at $x=3$ for$ y = xln(x) $ for instance?

fluid hawk
#

take that back

somber coyoteBOT
timber hinge
#

Differential equation?

#

not done them in a while but don't see why not

fluid hawk
#

that's not a differential eqn

timber hinge
#

thonker no its not

#

its just calc

#

kek

#

its 5am I saw the dy/dx and just said differential lmao

fluid hawk
#

ans is ln(3) +1

wild hamlet
#

I would think that's a yes. What about this? $\int_{-\pi}^{2\pi}{sin(x)cos(x)dx} $

somber coyoteBOT
timber hinge
#

its just double angle m9

#

come on

wild hamlet
#

yep

#

I'll give you somethin less easy then

timber hinge
#

rEEE fite me

wild hamlet
#

$\int_{0}^{1}{\frac{-ln(1-x)}{x}dx}$

somber coyoteBOT
wild hamlet
#

hehehe

timber hinge
#

thats one of those special functions

wild hamlet
#

dammit u know....

timber hinge
#

Ive seen it but never played with the Li stuff

wild hamlet
#

$\int_{0}^{\frac{\pi}{2}}{ln(2cos(\frac{x}{2}))dx}$

somber coyoteBOT
timber hinge
#

hmm

wild hamlet
#

Good luck with that one

#

It's just another form of Li

#

Both those are unfair though, $\int_{0}^{\frac{\pi}{5}}{cos(x)^{3}dx} $

somber coyoteBOT
timber hinge
#

pi/5 is not nice

#

but thats trivial

#

1-sin(x)^2

#

then inspection p. much

wild hamlet
#

'inspection'?

timber hinge
#

yea thats what we call it here

#

cos(x)sin(x)^2

#

can be integrated via inspection

#

since its just like

#

sin(x)^3 differentiated

#

but with some other junk

#

or just

#

u-sub

wild hamlet
#

$\frac{1}{\pi}\int_{-\pi}^{\pi}{e^{\frac{x}{p}}cos(xn)dx} $

#

Do that then

timber hinge
#

complex form of cos can take care of that no?

wild hamlet
#

Can't remember

timber hinge
#

you can do by parts but its messy

wild hamlet
#

o wait

timber hinge
#

$\frac{1}{2}\left(e^{ix}+e^{-ix}\right)=\cos\left(x\right)$

somber coyoteBOT
wild hamlet
#

one other thing i forgot in there

somber coyoteBOT
wild hamlet
#

heheh

timber hinge
#

doesn't rly change the problem

#

Just makes it more messy

#

$\frac{1}{\pi}\int_{-\pi}^{\pi}e^{\left(\frac{x}{p}\right)}\cos\left(xn\right)dx=\frac{1}{2\pi}\int_{-\pi}^{\pi}e^{\left(\frac{x}{p}\right)}\left(e^{ixn}+e^{-ixn}\right)dx$

somber coyoteBOT
wild hamlet
#

You haven't done fourier series yet

timber hinge
#

no

wild hamlet
#

You would recognize this if you did

timber hinge
#

I've heard of them but not studied them

wild hamlet
#

You should 😉

timber hinge
#

shhh i'll get around to it

#

fishthonk more fun things to do

wild hamlet
#

thonker I wonder what it is...

timber hinge
#

What what is?

empty shoal
#

@wild hamlet so, sorry if this is a bit off topic, but why is it that there are integrals of functions that cant be represented by elementary equations?

#

like Li for example (I know there is a proof in Galois theory somewhere, but what is the intuition for this?)

timber hinge
#

Galois theory afaik doesn't deal with proving there are some integrals with no elementary solutions (Its polynomials of degree 5 and up not having solutions or something I believe). Imagine you have the integral, you'd need to differentiate it to get it back into the form of the integrand. You just can't do that with everything 🤷

#

would be nice if you could fish

#

in the real world they just use numerical analysis for a lot of integrals

wild hamlet
#

Sometimes the elementary equations can be defined as integrals or it can lead to new insights to define them as such rather.

#

In chill I put a proof of the basel problem using the elementary function : x/2 and using integrals with it

timber hinge
#

Isn't that the sum to pi^2/6 thingy?

wild hamlet
#

yep

timber hinge
#

Hmm I don't remember the proof for that tbh

#

fishthonk just realised we're not even in chill lmao

wild hamlet
#

I used fourier series in my proof, it would cut down on half the proof if I didn't care to rigorously find the fourier series without using the integrals for it

timber hinge
#

I think I do Fourier series next year as part of my course but i'll likely study them on my own before then

wild hamlet
#

Fourier series ❤

timber hinge
#

A lot of uni maths can be done by HS students tbh, its just they don't need it so its not taught

#

Maths only looks hard if you don't have the pre reqs and tell yourself its hard

#

~~with exceptions because some maths is just 🔫 ~~

wild hamlet
#

Matrices... are kinda forgettable for me

#

It's not fun to calclulate by hand and using a computer to do it kinda lets you lose the actual feel and understanding of doing the math

timber hinge
#

Computers are used in a lot of research now, kinda unavoidable

wild hamlet
#

I shall revert everyone to the paper age!

timber hinge
#

The whole you'll never have a calc thing kinda fell apart

wild hamlet
#

📰

timber hinge
#

rEEE print wikipedia tbh

wild hamlet
#

I think... I should get some sleep. I'm currently interested in smooth surfaces and using that for calculus for differentiability and smoothness. Analytic continuation too

#

Cya, ttyl8r

timber hinge
#

uwu bai

#

do complex analysis tho

lapis wolf
#

$\begin{bmatrix}
x' \ y'
\end{bmatrix} =
\begin{bmatrix}
\cos{\theta} & -\sin{\theta}\
\sin{\theta} & \cos{\theta}
\end{bmatrix}
\begin{bmatrix}
x \ y
\end{bmatrix}$

charred spearBOT
#
Command disabled

The sever owner has disabled that command in this location.

lapis wolf
#

can someone explain where does this formula for 2d rotation about the origin come from

#

x,y are coordinates of the given point and x',y' is the required point

#

theta is the angle

somber coyoteBOT
umbral snow
#

Describe a point by
x = rcos(α)
y = rsin(α)

Then you can describe a rotation by θ using:
x' = rcos(α + θ)
y' = rsin(α + θ)

x' = rcos(α)cos(θ) - rsin(α)sin(θ)
y' = rsin(α)cos(θ) + rcos(α)sin(θ)

x' = xcos(θ) - ysin(θ)
y' = ycos(θ) + xsin(θ)

Then rearrange to matrix form.

#

@lapis wolf

lapis wolf
#

oh that's it?

#

I thought it required complex

umbral snow
#

That's it lel

lapis wolf
#

thank you

umbral snow
#

It requires the sum/difference identity, which can be proven easily using complex

#

But no need

lapis wolf
#

yeah I get it now

#

i could have found out the value using it if I tried

#

the matrix confused me

#

using the identity i mean

umbral snow
#

Remember that a matrix is legit just a system of equations, if the notation is confusing you, then un-matrix it

#

Matrices have a ton of perks, so recognizing this CAN be written as a matrix is huge

lapis wolf
#

It doesn't always its just this was stated as a formula and I couldn't trace it back

indigo tartan
#

how do I dot unit vectors from two different systems like z_hat and r_hat (spherical)

#

example: $\hat{z} \cdot \hat{r}$

somber coyoteBOT
lament bay
#

#2

lament bay
#

<@&286206848099549185>

waxen gorge
#

Hi

lament bay
#

Do I just find the slope of BC=AD?

waxen gorge
#

,rotate 90

somber coyoteBOT
lament bay
#

Hehe

little osprey
#

Oof

waxen gorge
#

,rotate 180

somber coyoteBOT
little osprey
#

You have to find the gradient

#

gradients

waxen gorge
#

All u have to show is

#

The sides are equal and the angles formed on the bottom are too(by using slopes)

lament bay
#

The hell is gradient

waxen gorge
#

slope

#

UK term

lament bay
#

Oh lol

#

Smart people in UK😔

little osprey
#

Um

#

No

#

You have to show that the sides have equal slops

#

Parallel lines always have the same slope

waxen gorge
#

Which sides....

#

The top and bottom yes

lament bay
#

I found the slope for AB=DC but teacher says I have to also use BC=AD

waxen gorge
#

The right and left no

lament bay
#

“Not just for specific numbers, but for any numbers”

little osprey
#

Yeah cuz you have to prove it's isoseles

lament bay
#

How to I prove it using variables then?

little osprey
#

Wait

#

Let me attempt first

#

Ok tell me what you've done so far

lament bay
#

found the slope for AB and DC

#

both were 1=1

#

used distance formula

little osprey
#

m1xm2=-1/2 right

lament bay
#

AD=6 BC=6

little osprey
#

Oh shit

#

Yeah

#

Sorry

#

That's other stuff

#

Tbh I don't see where you went wrong

lament bay
#

idk

little osprey
#

What did you teacher tell you to do again?

lament bay
#

"Also need to prove BC=AD not just for specific numbers, but any variable"

#

Thats what he put on my paper

little osprey
#

Did you sub in values?

#

Because if you didn't then I have no clue as to what he mean't by Specific Numbers.

lament bay
#

well since i found out the slope was 1

#

i plugged a=1

little osprey
#

Uh yeah, I think that's what he wanted to talk about

#

He wanted you to solve using the distance formula algebraically

#

Im guessing

lament bay
#

How would I do that?

little osprey
#

Use the distance formula on all sides

lament bay
#

(2a-(-1a)^2?

little osprey
#

Yeah

#

It should work algebraically, even if you dont have values to sub it in with

lament bay
#

its still gonna get the same answer lol

#

the a's subtracted each other

#

thats wack

little osprey
#

Yeah

#

But Im guessing that's what the teacher wanted you to practice, just looking at his 'feedback'

lament bay
#

So i should also find the slope for BC and AD?

little osprey
#

Yeah

lament bay
#

do I still gotta do distance formula? for the sides?

little osprey
#

Then you can say that it's an isosceles trapezium cuz of the special property stuff

#

:/ Like I said.

#

From the wording of your teacher it seems that's what he wants.

lament bay
#

first i do slope AB and Dc

#

then do BC and AD

#

I would only have to include the distance formula of AD and BC because that's the sides which decides if its a isosceles trapezoid

little osprey
#

Yeah

#

That's what I would do tbh

#

I would conclude it's a trapezium first though

#

And then say since...

lament bay
#

ok

#

ty

little osprey
#

np

glad ocean
#

gg bois

rare scarab
#

How do u draw a tangent for 2 equal circles , again ?

pulsar dirge
#

How do I find the trig ratios for sin 60

umbral snow
#

Make an equilateral triangle, split it in two, and use pythag

#

Gives 60 and 30

lament bay
#

#4

lament bay
#

<@&286206848099549185>

#

Any ideas?

upper karma
#

like this?

lament bay
#

@upper karma

upper karma
#

i can't read your teachers writing for shit

lament bay
#

uh I think it ays

#

says

#

"these are only true if DC=DB

#

@upper karma

upper karma
#

@lament bay ?

lament bay
#

I think my drawing is right

#

but my proof is wrong

#

I dont get what I didnt wrong in my proof

lament bay
#

oof thats a lot

glad ocean
#

is it a problem that trigonometry was the subject that brought back desire for math

lament bay
#

idk

glad ocean
#

its so fun

glad ocean
#

like primary trig ratios (SOHCAHTOA), reciprocal trig ratios, inverse trig ratios

#

and the use in both right and general triangles

lament bay
#

<@&286206848099549185>

lament bay
#

pls

spice raft
#

Ill try to help with the first one

lament bay
#

yea I just need help with #4

spice raft
#

lmao idk

dawn stone
#

@lament bay here's how you solve #4

#

You've drawn DE||AC, and CD is the median which implies AD=DB
Hence BE=EC by intercept theorem

#

And then prove DEC and DEB are congruent triangles using SAS

#

And from that, you get CD=DB(CPCT)

#

So CD=AB/2

pallid comet
#

Hey, can anyone help explain to me the hyperbolic trig functions? I'm trying to derive them from the ground up and everything I've found online explains things circularly. Its pretty frustrating tbh

#

I understand this diagram. But I'm not really sure how you define cosh and sinh using it exactly.

woeful flame
#

hi

#

cos (2x+3)=sin (3x−5)

#

how can i do it

#

?

pallid comet
#

@woeful flame When doing these problems, you have to use an identity to rewrite both sides in terms of the same trig function. Kind of like what you have to when solving log equations, if you've done those before. The identity you wanna use is cos(x) = sin(pi/2 - f(x)), so you can rewrite cos(2x+3) as sin(pi/2 - (2x+3)) -- noticed I substituted the inside of the f(x) for what you had inside the cosx before. Now you have both sides in terms of sine, and you can solve it like you would a normal equation, by look at the inside of both sines and setting them equal to each other.

#

@woeful flame once you solve it, remember that the sinx and cosx functions are periodic, so you have to append a 2pi * n to your answer

clear haven
#

damn what a chad he didnt even get his original question answered and still helped someone out 🖤

woeful flame
#

hello sir

#

thank you but I already know that

#

but still not access

clear haven
#

???

woeful flame
#

im trying these 3 question

#

im trying to solve these 3 question for 18 hours already

#

@pallid comet in question 2 i did as you say

#

sin(π/2-(2x+3)) = sin(3x-5)

#

so

#

π/2-2x-3 = 3x - 5 + 2π*k

clear haven
woeful flame
#

so

#

-5x = -2-π/2+2π*k

#

so

#

5x = 2+π/2-2π*k

#

so

#

x = 2+π/2-2π*K / 5

pallid comet
#

that should be right

woeful flame
#

it say that there is another solution

#

i tried

pallid comet
#

The 2nd solution is due to another symmetry of sine. sin(x) = sin(pi - x).

woeful flame
#

ohhh

#

I found

pallid comet
#

yup

#

It can be pretty tricky

woeful flame
#

but I also tried the first question and cant do that

#

I made

#

2x+3 = t

#

cos(t) = 0.7

#

so

#

t = +0.795 or t = -0.795

pallid comet
#

are you allowed a calculator?

woeful flame
#

Yes

#

sure

pallid comet
#

cause here you're gonna have to use arccos

woeful flame
#

what is arccos?

pallid comet
#

the arccos is the inverse of cos, and so it cancels it out the same way, say, 2^x would cancel log2(x)

#

arccos(cos(x)) == x

woeful flame
#

i dont know

pallid comet
#

and cos(arccos(x)) == x

woeful flame
#

dont get it

#

like when I click on shift->cos on the calculator?

pallid comet
#

yes! its just in a different notation

woeful flame
#

yes im using it

pallid comet
#

arccos(x) and cos^-1(x)

#

yeah

woeful flame
#

sure

#

that how i found t

#

cos(t) = 0.7

#

so i clicked on shift->cos 0.7

#

and got the result

#

t = +0.795 or t = -0.795

#

then i did

pallid comet
#

but wait, did you actually solve it? the inside of the cosx is still there. so you have 2x + 3 = arccos(0.7)

woeful flame
#

2x + 3 = 0.795

#

hmm

pallid comet
#

oh and make sure you calc is in radians

woeful flame
#

i dont get you sir

pallid comet
#

look let me show you what happens

woeful flame
#

sure im doing in rads

#

now im doing 2x + 3 = 0.795

narrow sleet
#

S/he is in radian mode

pallid comet
#

yes that is correct

#

now just solve for x

woeful flame
#

im getting wrong answer

#

are you sure its the correct way?

narrow sleet
#

But that's not the arccos (0.7) we want, cuz if u use 0.795, the ans is out of range

woeful flame
#

maybe its a mistake in the book

pallid comet
#

x = (0.795 - 3) / 2

woeful flame
#

what wait what?? o_O

#

wich step is wrong?

pallid comet
#

what he's saying is you're right, but since your calculating arccos(0.7) with your calculator at the beginning and rounding/cutting off the decimal, you're getting an error

narrow sleet
#

Not that

pallid comet
#

the best thing to do imo is keep the arccos(0.7) when your solving your equation and then plug the x in the end into your calc

woeful flame
#

i really doont get it

narrow sleet
#

I'm saying that he should use 2pi - 0.79/ instead of 0.795

woeful flame
#

my english is bad

#

that is so hardddd.....

#

😭 😭 😭

pallid comet
#

hold on

#

Are you sure about that? i think what he's doing is fine. Just solve for x like you would normally

narrow sleet
#

But if u use 0.795, x = - 1.102 which is out of the range 2<x<4

pallid comet
#

Yeah, just noticed that. true

woeful flame
#

so I can add 2pi after getting - 1.102

#

not?

narrow sleet
#

No

#

U say u have two answer of t = 0.795 and -0.795

woeful flame
#

yes

narrow sleet
#

U can make negative rad into positive rad by adding 2 pi

#

So -0.795 = -0.795 + 2pi = 5.488

woeful flame
#

its out of range

#

maybe it should be +1pi

#

cuase its 2x+3

pallid comet
#

What's probably confusing you is the periodicy of the functions, which is something that always got me when I first learned this. See, you actually have multiple answers, your calculator is just giving you one. Because the trig functions are "periodic" they repeat and have multiple solutions so - like Bad Wolf is saying - you can use a symmetry in the trig function to find another answer.

narrow sleet
#

^

pallid comet
#

I have to check, but that may be what you need to do

#

I think sin(x) = sin(pi + x), don't remember @narrow sleet

woeful flame
#

but If I had not range limit

#

wait guys please

#

believe me i understand

#

but

#

its not the thing

#

cause if I had no range limit

#

i should get the result first

#

and only then i should add the 2pi

#

to make it in the range

#

like if i had no range limit

#

i would get - 1.102

pallid comet
#

indeed. but 2pi isn't the only periodic symmetry you can exploit. You tried doing that earlier I think and it didn't work

narrow sleet
woeful flame
#

and then if someone will say it must be 2<x<4

#

so I could add 2pi to the result i got

pallid comet
#

Yes

woeful flame
#

you dont get me guys

#

please read what i say

#

I know that cos(5) = cos(5+2pi) = cos(5+4pi) and etc etc etc

#

but you add the 2pi AFTER you get the result

#

like, if I had no limitation of range

#

so I would get - 1.102

#

and after that, i can search again in the range 2 < x < 4

#

but I already has the result - 1.102 so I only need to add +2pi or -2pi

#

but im doing it after getting the result - 1.102

pallid comet
#

did adding 2pi get you in the range you needed?

narrow sleet
#

That means u don't my diagram

woeful flame
#

what?

pallid comet
#

lol what

woeful flame
#

I understand all the cos in your picture are equals that is abvious

#

you really dont get my point

narrow sleet
#

Basically I'm saying arccos(0.7) = 0.795 = 2pi - 0.795 = 2pi + 0.795 = 4pi - 0.795.....etc. So u try 0.795 and 2pi - 0.795 and thry didn't work. So u should try 2pi + 0.795 next

#

U need to kept doing the same pattern until ur x value is in the range

woeful flame
#

😭

#

can you tell me the answer?

narrow sleet
#

No

woeful flame
#

i will check if youre right

pallid comet
#

I think what you're saying is that you're adding the 2pi too late and thats why its wrong?

narrow sleet
#

Yes

woeful flame
#

I need to find X and not T

narrow sleet
#

That's one

woeful flame
#

look at the question again

narrow sleet
#

U need t to find x

woeful flame
#

T = 0.795

narrow sleet
#

If u use the wrong value t, u find wrong value of x

woeful flame
#

forget the range limitation

#

just leave the limitation

#

for one second

#

t = 0.795 right

#

?

narrow sleet
#

That's one of the answer for t

woeful flame
#

yes, and the second one is -0.795

#

right?

narrow sleet
#

Or 2pi -0.795 if u want to make it positive

woeful flame
#

ok

#

so 2x+3 = 0.795 +2pi*k

#

right?

#

or

#

2x+3 = -0.795 +2pi*k

#

thats right?

narrow sleet
#

Yes

#

Where k = 1, 2, 3, 4...

woeful flame
#

yes

#

k = integer

#

so

#

x = -1.1025 +pi*k

#

or

#

x = -3.795 + pi*k

#

right?

narrow sleet
#

-3.795

woeful flame
#

fixed

#

so,

#

NOW i want to search for the range limitation with the result that I got

#

can i do that?

narrow sleet
#

Yes

#

By just substituting k with a integer until u find one that fall within the range

pallid comet
#

basically

woeful flame
#

why im still geting wrong?

narrow sleet
#

Wait

#

Let me check

woeful flame
#

thank you so much sir

#

im trying for 18 hours

#

i so need help

pallid comet
#

it's actually pretty easy once you have a grasp of it

#

that's normal, don't feel bad about it.

woeful flame
#

how long it takes?

pallid comet
#

yeah. i'm in calculus and i used to practice whole nights doing derivatives, etc.

woeful flame
#

how old are you?

narrow sleet
#

x = -3.795 + pi*k is wrong. U forget to divide -3.795 by 2

#

@woeful flame

woeful flame
#

oh no

#

x = -1.897 + pi*k

#

so there is nothing in the range

narrow sleet
#

Yeah

woeful flame
#

only this -1.1025+\pi

narrow sleet
#

There is only 1 ans

#

Yeap

woeful flame
#

but still wrong

narrow sleet
#

Did they say write in how many decimal places or significant figure?

woeful flame
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no

narrow sleet
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I swear that's ths only answer

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Oh

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Rounding effect

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For trig, it's safer to use the whole number on the screen instead of taking part of it

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So it will be better if arccos (0.7) = 0.79539883 instead of 0.795

pallid comet
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I think you guys may have your order wrong, like you're adding 2pi*k too late in the process and its throwing off your result? You got x = (arccos(0.7) -3)/2 and then you're adding 2pi *k to it -- I don't think that's correct.

narrow sleet
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Nah we added the 2pi*k when we evaluate arccos (0.7)

pallid comet
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Ah good good because that's what I'm reading here

narrow sleet
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Guess I press in my calc it should -1.1023 instead of -1.1025

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@woeful flame

woeful flame
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Still.....

pallid comet
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@narrow sleet by the way, I'm also seeing this solution set in my online solver. Are you sure he's getting this too? Sorry i'm in another thread checking on this one and I wanna make sure @woeful flame understands