#geometry-and-trigonometry
1 messages Β· Page 170 of 1
Complete non-integrability means that in no open subset of the space does the plane field integrate to a submanifold
This is impossible for vector fields.
Since that's just ODEs
You can integrate to submanifolds (lines) with any vector field
The reason it has to be odd dimensional is because this condition happens to be impossible when it is even dimensional.
It's just a parity problem.
When you work out the linear algebra, that's how it happens.
"plane field" ?
Well that's the thing that is completely non-integrable.
It's like a vector field, except not vectors---planes.

i get that it just kinda sounds like a meme
couldn't you convert this to a vector field though by using the normal vectors?
is the plane field the tangent planes?
That involves choosing orientations for the planes.
i guess what do they represent
Which is not always possible.
And that doesn't change the ability to integrate the plane field or not.
why is choosing orientation for planes not always possible? does that have to deal with the type of space it is in?
Suppose you are looking at a bunch of planes along a circle embedded in the manifold.
A plane field is a map H which assigns to each point of your manifold M a plane.
okay
but that still doesn't answer what do the planes represent? are they just randomly chosen?
Can I ask what the answer of the analogous question about vector fields is to you?
Vector fields, plane fields, hyperplane fields, surface fields, etc. They are just things you can make. Do they have to represent something more?
vector fields represent something though specifically on a surface they represent the change in the surface? like you're adding a context to the planes but I don't understand what that context is do you just assign a plane at each point of the circle? how do you decide what the equation of the plane is equal to
Well I was just going to explain that you could have a plane field which flips along some circle.
Then the normal vector field is not smooth for any choice of normals.
so the plane field changes over time?
No, the plane field changes like a vector field does.
This is what I was going to describe.
Imagine the red lines as planes.
So the normal lines to the planes are any perpendicular lines.
But if you start choosing normals, you can't end this circle without messing it up.
Kind of like choosing a normal for a mobius band.
but why is it just a random plane field?
what is the end goal
is probably a better question
In the case of a contact manifold, it's not a "random plane field"
It's a completely non-integrable plane field.
This is just an additional mathematical structure added to the manifold.
Like adding an operation to a set.
"What's the end goal of a monoid?"
I don't know, it's just additional structure.
okay i see
so you embed a surface with a plane field attached into a smooth contact manifold that is in odd dimensions.
this operation allows you to see properties of the mainfold?
what's the coolest result from this?
No, the plane field is additional structure on the manifold. This plane field makes it a contact manifold.
Then you look at the surfaces in this manifold.
are completely non integrable plane fields unique for a surface?
And you can have multiple different contact structures on a manifold.
and what are some examples of applications?
and yeah I would think so since you can embed multiple surfaces into a manifold
Well it's not really dependent on the surfaces.
That's just to do with the characteristic foliations that I work with, personally.
Contact geometry appears in physics, originated from the theory of differential equations, gives a geometric framework for PDEs, etc.
what about are they unique per surface?
and by the characteristic foliations is that just different types of plane fields?
The surfaces do not have the plane field
The contact manifold (the ambient manifold that the surfaces are in) has the plane field.
then why did you draw the planes on the circle???
That was me just restricting your attention to some of the plane field (which lies on the circle)
That was just an example of why you can't always associate a vector field to a plane field via the normals.
okay
The characterstic foliations are the foliations of the surface that you get when you intersect the plane field with the surfaces.
okay so are the plane fields on a mainfold unique? or pretty common
the non integralble ones
are there special groups or something of plane fields? or some sort of algebra involved
do you have links to stuff where i can learn more?
sorry I'm done bugging you @distant stag I hope i didn't cause too much pain π
No, there are many different contact structures sometimes.
And there are groups associated with contact manifolds, the contactomorphisms, but that's analogous to a group of diffeomorphisms.
Probably the best place to learn more is to learn more about manifolds first, since a lot of the stuff requires rigorous definitions.
But etyner has some notes with applications, let me find them.
yeah I'm going to eventually get through manifolds
Any plane field is a subbundle of the tangent bundle.
(well I should say, hyperplane field)
kept asking what?
if it was the tangent or something i dont remember i was just confused because what you were saying it sounded like the plane field was completly random except for the fact it was non integrable
It effectively is.
The tangent bundle is how you specify the planes.
How you define them, that is.
yeah i asked you how you define them too π
Ive done a bit of the mainfolds so i know what a tangent bundle is paired with M
e.g. the tangent bundle to R^3 is R^3xR^3 so it's analogous to specifying a "random" plane in R^3.
It's just in more general situations, what one means by "hyperplane" becomes generalized to this subbundle definition.
yeah but is it not random when you actually have a defined manifold though? instead of R^3
Well it effectively is still, under choice of coordinates locally.
Because of how a tangent bundle is defined.
And since any manifold can be embedded in R^N for some suitable N....
yeah
but this makes SO much more sense
now
thanks for the link
ill save it for later
can someone help me?
i have afew questions on circles
i can vc if necessary

ok
4,5,6,13,15,17,23 then back page 1,2
just need help with those questions
i can go on vc if that makes things easier
the front is second post
Why did u send the teachers name
Now everyone knows where u live
And the school ur at
@upper karma
lol
idgaf
to be honest
4,5,6,13,15,17,23 then back page 1,2
just need help with those questions
i can go on vc if that makes things easier
the front is second post
- Is simple
25 + x^2 = 4x^2
25 = 3x^2
x = 5*sqrt(3)/3
9 + x^2/4 = 25
x^2/4 = 16
x^2 = 64
x=8
- Idk I haven't done these in a while
xΒ° = 360- 117/2
- Use power of a point
x^2 = 18*6
x= 6*sqrt(3)
- x=215/2
y = 145/2
- WRONG
- No one can read that
I think you missed all the power of a point problems
i did this at 3 o clocking thinking i would have schoo
but i had a day off from snow
so
lul
i have a questin
@waxen gorge
on number 4
is it 2x
or x^2
nvm
im retarted
x*x equals x^2
nope im lost
but where u get 2x
u need to multiple x and x?
bc outside * whole
wait
the whole is
2x
......
oh ok
oh
im thinking of segment lengths formed by tanget and secants
u have time for vc?
feel like id be easier
@waxen gorge i started to get it
thanks for the help
feel like 4 is the only question i need help on
Mk
$$-\frac{4}{3}x + \frac{34}{3} = \frac{3}{4}x + 3\newline \frac{25}{3} = x\left(\frac{3}{4} + \frac{4}{3}\right)$$
$$\frac{25}{3} = \frac{25}{12}x\implies x = 4$$
Which is the point you have, good.
Yeah, I don't see a problem with it other than some bad 6's and 4's(hard to distinguish) and you not specifically showing how you got the intersections
But yeah, it's the right answer and the work seems solid other than that.
alright sweet, just not sure what your x = 4 calculation achieved, is that just showing the x axis of the intersection?
and also
is there some other web application your using for formulating the mathbot
That would be solving for the point of intersection between the line and the perpendicular
I did that because it wasn't shown in your work and I needed to check it.
And no, I type it in the chat window.
jeez, and yeah
I did the simultaneous equations on the other side
so is my answer of distance 5 good then?
yeah.
Although, the position of the line relative to the point is a bit weird.
Again, not wrong of course.
Especially since there's no reference axis
implying I'm not in high school
I'm just saying, if you assume positive y and x are up and right, respectively, as is customary, then the line is on the wrong side of the point. and the point of intersection, (4,6) should be above and to the left of the point (7,2)
But, it's not wrong, just a little detail that's a bit weird.
oh yeah
I didn't draw the points accurately
I wouldn't normally visualise it but I just wanted to for some reason
Any tricks for Trig not taught in school?
e^(ia)=cos (a)+isin (a)
yo?
years old
I would be very surprised if that was taught before trig in any school
yes but often times there are years separating it and if someone is asking about trig tricks then I'm going to assume they haven't learned that since you can get more or less anything you want from that
hence a useful trick they at least haven't been taught in schools
yeah
Exactly
I hate memorising trig formulas
I keep forgetting them
How do u memorise it
Use them/learn the intuition behind them.
Using that formula
Honestly
Especially for multiple angles
I guess you could also use vectors/ lines in the unit circle but it boils down to the same thing but less nicely expressed
Complex geometry is great
Haven't learnt vectors yet
Just a beginner
Double angle identity is kicking my ass
Anyone know if I did this correctly? This is proportion involving line segments.
Ooh, awesome!
yeah honestly anytime I think I may need double angle formula I'll just derive it real quick from Euler's. I can never remember it either. XD
Not now that I'm not in the class, anyway.
It's ez
Guys.
Is this a correct way of proving this question?
My teacher said this is how I should do it
but I have no idea how this proves
the said condition
Four distinct points are arranged on a plane so that the segments connecting them have lengths a, a, a, a, 2a, and b. Express b in terms of a.
seeing a, 2a, you could see that b=sqrt(3)*a works
is there a solution that proves b must equal a*sqrt(3) ?
yes
i got a solution, but it's kind of messy ;D
first you prove that there's a equilateral triangle inside
we know there are 4 a's so there either is an equilateral triangle inside or a rhombus
but if it's a rhombus, one of the diagonals will have to be 2a, which is impossible if the points are distinct
so there's an equilateral triangle with sides a
add a point next to the triangle
it has to be a distance a from one of the points, because we have 4 a's
now the maximum distance from other points is 2a, which is when it's colinear with one of the sides of the triangle
so it has to be colinear
and the final side you draw on must be b
with this geometric construction you get that b=sqrt(3)a
by rule of sines :p
does this proof make sense?
Ehhhh
This was an old AMC 10 problem
My solution was form an equilateral triangle with side lengths a, meaning all angles are 60Β°
Then make one of the vertices a midpoint so the extended side length would become 2a
With this you have 5 of the 6 lengths given
This is a 30-60-90 triangle, simply proven since there are two triangles within the larger triangle, an equilateral triangle and a 120-30-30 triangle
so the last side, b, is a (sqrt3)
@mint sandal This means you don't have to use law of sines
@upper karma
before you do anything
did you think about complex numbers? it makes everything way easier in geometry
I'm only in 10th grade I've never really gotten a chance to deal with complex numbers so I don't know anything about them
to be honest I've never really liked math til I started taking geometry
alright
you should consider learning it during the summer or something. it's not that hard
are you talking about this problem?
Four distinct points are arranged on a plane so that the segments connecting them have lengths a, a, a, a, 2a, and b. Express b in terms of a.
lemme take a picture of what I'm having problems with
I'm reading a book called basic mathematics by Serge Lang
after I'm done with that I'm willing to read anything you recommend
oh @slender shore nevermind I just looked at it for a while and I get it now π
lol
sorry for wasting your time and thank you
what was the problem
okay so English ain't my native language, so this is a rough translation, but I didn't understand why with 90 degree triangles, if you divide them into two lesser triangles..
oh my this is impossible to translate with my current knowledge
but it is very simple
nothing interesting
Does someone know how this thing is obtained in projective geometry?
Reading Courant, but the pace is very brisk, and it doesn't seem to be explained well
I think it's differential geometry?
Projective
no I mean this is a result you can get using it
where you find a function which has the derivative being normal to each line it passes over
ABCD rectangle
BC= 6 square root 3
DC= 3 square root 6
AC= ?
use pythagoras
No worries
:]
Anyone know if I did #13 correctly?
Yes
yes as well
is there a topological manifold with no differentiable structure available?
yes
cool
Β«consider p(x, y), a surface that is expanding infinitely in a tridimensional space (x, y, z). If p(x, y) is flat, then p(x, y) is a sphere with an infinite radius, circumference, and area.Β»```
I can neither prove it right or wrong... :/
<@&286206848099549185> can one of you prove or disprove it?
I mean it's just like a limit essentially.
A similar idea was used to find the area of a circle
i.e. you assume that the circle represents the limit as n tends towards infinity of an n-sided regular polygon
This is just another way of thinking about a plane.
There's also a concept in R^2 in which you can think of a line as a circle with infinite radius
Yes but I donβt know about the R^2 stuff
@abstract arch itβs not really the same thing... because here we search the inclination
What do you mean?
sorry what does this mean?
expanding infinitely?
aka not bounded?
spheres are compact, it can't be a sphere
if it's flat, it could be R^2
Dont ping admins for help there is a helper tag
That looks tough :(
use sine rule
Is there an easier way to solve that aside from using the sine rule? An example given here is used, but I've done everything and I cannot find the answer that I've gotten on the list of choices.
i mean this is a different problem to do with similar triangles
their ratios are the same
either that or im looking at the wrong q
hold on
sorry was looking at 67
ratios pretty much the only way to do it
although you are given a bunch of answers
so you can find a ratio on the right triangle and substitute the values in
to find the same ratio
what's the question?
probably get x
Name all of the angles, and write down everything you know about them.
180-10x-2x^2 = 0
Oh, maybe it wants the arc length from A to B. That's a fair amount more work from here, isn't it?
I'll take a closer look when I get home.
Yes arclength
Since angle D and Angle C both subtend the same arc(and have a vertex on the circumference), AB, they must be equal
^
$$2x^2 = 10x \implies 2x = 10 \implies x =5$$, since $$x \neq 0$$
Now, since an angle with a vertex on the circumference is half the angle of the central angle it subtends, we can say
$$\theta = 10^\circ$$
So, a- wait we don't have a radius
uh... I'll just use r
So arc length is given by
$$\frac{\theta}{180}\times \pi r$$
Where theta is in degrees
Wait what wrong formula
oh
Yeah
are we using inscribed angles? we just learn't that
Anyways, since the angle is on the edge of the circumference of that circle, the indicated arc corresponding to that is (theta)*2
we dont use theta for some reason
Angle measure
just call it whatever you want, theta is irrelevant. it's just a letter
ik ik
$$\therefore AB = \frac{10^\circ}{180^\circ}\times\pi r = \frac{\pi}{18}r$$
Can't figure out how to do the arc sign.
Where did you get 10 from
You are doing it in a complicated way
You have the two angles equal to each other so using algebra you can say that x is 5, where each angle measure is 50 degrees
since the inscribed angle is made with the two chords and the circumference of the circle, all we need to do is 50*2
So the arc measure is just 100 degrees
You are finding the arc length, however the measure is 100 degrees
Oh yeaaaaah. forgot to say get the actual angle after I got x... whoopsies
=tex \newcommand{\overarc}[1]{\ooalign{\hfil\scalebox{0.9}{$#1$}\hfil\cr\hfil\raisebox{8pt}{\rotatebox{90}{\scalebox{1}{$)$}}}\hfil\cr}} \begin{align} 2x^2 &= 10x \implies x = 5 \text{, Since } x \neq 0\ \theta &= 10(5) = 50^\circ\ \therefore m\overarc{AB} &= 2(50) = 100^\circ\end{align}
ππ»
Rendering failed. Check your code. You can edit your existing message if needed.
ok
Just remember that the sum of 2 sides must always be greater than the length of the third
So when you add 10 and 6 you get 16
well, the third length cannot be any thing greater than 16
So that leaves with just B.
and the 4 suffices because you can do 4.01+6 = 10.01 which is greater than 10
So we can say that the possible lengths for that triangle would be 4<x<16
I'm afraid that's entirely upside down.
For the first one, all sides are given
So if all the matching sides are in an equal ratio
Then you have similarity
I'm really bad at geometey so spare me the embarrassment
Ye... My phone is weird sometimes
Use trig to find the other sides if you need them
@brittle kraken
Or just use the definitions of similar triangles (if in the drawing, they did code same angles with same things)
Is anyone here good at circles

PJS
Questions-5
he asked there
tried to help but failed, cant seem to recall the way to solve those
So if you could help him id be also thankful π
ππΌ
do you mean a 4-simplex?
yes a 4-simplex is a 5-cell
ok
so how to take the cross section?
I sort of understand the concept of 4d
its sort of like a bunch of 3d figures layered together
ugg
y can't humans be like 10d creatures
so we can see 9d and understand everything below
can anyone help me?
Have you tried Wikipedia? There's a whole section on projection of a 4-simplex
yea
I read it all
its tough
im 13 π¦
and first exposure
to higher dimensions
so it depends on how good your description of the 4d object is
and it also depends how you want to project it
ok, and how are you asked to take the cross section? cause there are a bunch you could take
My point is that there are infinitely many cross sections you could take
so which one
and a square is drawn parallel to side AB and CD
just like for a 3d object there are infinitely many 2d planes through it
where'd you get this question from?
oh it's just an interesting question
and it's hard to come across this in normal math education
cool π
common core in az never covers ths
lol I can imagine
so at first I thought that it was a cube
bc its up one dimension
but that would be too ez
so them maybe it could be a tetrahedron
bc 4d is a lot of 3d figures
and now I am confused
I mean it's bad to just guess in this way, there should be a way of thinking it through
I'm thinking lol, but it is quite hard
its really interesting bc the problem set also has a question about knot theory
a good math problem will keep you stuck for hours, and this is probably one such example. Don't let that discourage you.
k
so here's how I would do it if I was being pretty serious
step 1: find points A,B,C,D,E in 4d space which are the vertices of a 5-cell
do you know how to calculate distance in 4d?
ok, so in principle you can do that
step 2: write down the equation that would be satisfied by points in this hyperplane
step 3: try and simplify that to something you can understand
there is probably a way to get a visual intuition, or maybe there's a clever trick, but I feel like what I've described would be the only way to really prove it
ok
How do I get the inverse function of 2^x?
Use logs
log2(x) is the inverse by definition
Anyone got fun and medium hard geometry problems?
What is the perimeter of gAY
- There is a set of straight lines in a plane such that each line intersects exactly ten others. Which of the following could not be the number of lines in that set?
A 11
B 12
C 15
D 16
E 20
somewhat interesting reasoning question
try drawing a line from D to F
hang on
actually I'm not sure you can work that out with the given infomation
FED is 75 yes
BCE is 28, so the corresponding arc is 2*28, so 56
if that's 56, that makes angle A, half that which is 28
So BAC is 28
Since BAC is 28, and BAC forms an isosceles triangle, anle B and C are both (180-28)/2, so 76
That makes arc ABC 76(2)+56 so 208
Angle ADC is half of that so 104
Now , arc BC is 56, and when you make a triangle out of COB, both CO and BO are gonna be the same length
So you can say that angle COB is 56
So to sum up things.....
a) 28 b) 76 c) 104 d) 56
Hmm well for angle EJG its just 180-89 bc they are supplements
so 91
Using the Ange of Intersecting Chords, theorem, 91=1/2(137+x) where x is eg
So using algebra, we can say that mEG is 45
Using this theorem again for mDE, we do 89=1/2(61+x) where x is DE
using algebra, we can say that mDE is 117
See if you can do 29 and 30 by yourself
Anyone here play Euclidea? I've been trying to figure out how to find the intersection of angle bisectors in an arbitrary triangle with only 6 operations.
The hint says it's "Circle, Circle, Circle, Line, Circle, Line" but I still can't see it.
what are the 6 operations?
Drawing a circle is an operation. Drawing a Line is an operation.
It's a geometric construction game.
Things like, "Given a line and a point not on the line, construct a line parallel to the given line that passes through the given point."
@zenith ember which level is this?
Beta-2, the E challenge.
@zenith ember so i just redownloaded it and finished beta
are you sure its level 2?
2.2: Intersection of Angle Bisectors. Yeah. looking at it right now.
It's been added since Euclidea was first released.
@upper karma to?
@dusty timber Still stuck?
Yeah I stopped looking at it after a while
Just realised this is like 18 hours late
but oh well
Well
First
It's safe to say that triangle is isosceles
scalene
wat
it says it's a scalene triangle
reading is good
We can find that bottom angle pretty easy
Just through sin rule
=tex \frac{\sin\left(A\right)}{a}=\frac{\sin\left(B\right)}{b}=\frac{\sin\left(C\right)}{c}
So the sin of an angle divided by its opposite side
is equal to the sin of another angle divided by its opposite side
and so on
So then once we have that angle
we can find the length of the final side
Wasn't there a "No trig" specification?
Was there?
Dude
YOu made me panick
That would've been the second thing here I just didn't read
Sorry.
Is there even a way to approach without trig?
You know, I'd completely forgotten about that triangle property. The Sin A/A = Sin B/B
I dunno.
I didn't think about it that much. Probably not.
Trying to soothe my ego? Not necessary. It's probably been a couple of decades since I last used it.
lmao
Neither is common smh
In trig class yes
I haven't taken trig in ages.
Prove that the angle AKD = 90Β°
Btw DE is not always a diameter
And this is just for people who want to do it.. Thought it was a quite interesting problen
not really anything tho I have a quiz tomorrow which goes over Circumference & area, arc length + sector area, and degrees to radians, radians to degrees
can someone please help>
?*
Sure, just dm me for help @prime urchin
alright
@analog dust how isi the 2nd circle defined?
I think it's based off the perpendicular.
Centered at the midpoint, radius = half the length of the perpendicular
@eager pendant The diameter is AH
Information on wolfram has been send to you privately.
- The equation of a line segment AB are A (2, -5) and B (10, x), the midpoint of AB is M (m,3). Find the values of x and m and the equation of the line AB.?
@violet nest @magic arrow @shadow anvil
do you know how to do this?
Which bits are you confused by
I got no clue on how to do this
ik the general formulas for midpoint
and gradient
and what not
but im not sure how to find x and m
Well the mid point
Is going to be half way
in both x and y directions
So you know AB starts at 2 in x
and half way from A to B in x is 10
Does that make sense?
not really π
yes
Now we're going to look at a to b
in the x plane
So we're only looking at x
So AB in x is 2 to m
the middle of that liine is at 10
So the distance from 2 to 10
and 10 to m
is the same
yeh kind of if i imagined it visually
yeh
That's why I suggest drawing it
and marking out the x and y components seperately
But now you do the same as we just did
with with y instead
The equation of a line segment AB are A (2, -5) and B (10, x), the midpoint of AB is M (m,3). Find the values of x and m and the equation of the line AB. SO we know M is (18,3)
so the distance between -5 and 3?
yes
@royal marsh you online?
Lemme show you an easy way
=tex \text{Midpoint between 2 points} = \left(\frac{x_1+x_2}{2} , \frac{y_1 + y_2}{2} \right)
so the midpoint is (m, 3) so
=tex (m, 3) = \left(\frac{2+10}{2} , \frac{x -5}{2} \right)
yeh im here
A triangle ABC is inscribed in a circle with center O. The altitude from A intersects BC in H.
The circle with diameter AH intersects AB in D and AC in E.
Show that DE is perpendicular to OA
I posted the drawing yesterday
Can someone help me understand radians and when they should be used over degree
A radian is an angle subtended at the center of a circle by an arc the length of which is equal to the radius of the circle
And you should usually use radians when your calculations involve pi
Degrees and radians are the same thing, in essence
They mesure ANglE
They're different the way meters and yards are different.
Can you guys review my answers for the following? (#77, #80, #86, #87, #88, #91)
Apologies for the poor camera pictures, since my camera acts weird as of late.
I have a math question which I don't know how to solve. This is just a short test for a certificate in construction. Could anyone help? Message me and I'll send the question.
just post it here
sure
You can't work it out algebraically as far as I know. I used a ruler and it's not to scale (although it looks it is). The problem is clearly the top left length.
Not enough info.
yeah you could shift the left side horizontally and all parameters stay the same while perimeter changes
so it's impossible
okay what about algebraically?
Nay wont work
Why not?
The one with 140mm, 100mm sides and the one with the unknown length and 80mm side
ABC ~ CDE
?
The two lines are parallel
The triangles ARE SIMILARR
Yeah
Shall i post the solution plzzz
It was pretty obvious, they gave you three sides
So you could just make two triangles and go from there
wait so you're saying the perimeter problem is solvable?
@chrome fiber how are the triangles similar again?
there's no guarantee that the three points lie on the same line
shinshen chck it again
@mint sandal
Even i dont feel they are similar...but therz solid proof there is
The angles of the triangles are same
but i provided a proof that it's impossible to solve π€
@hearty barn show me the proof
wait why
All the angles are equal π
probably because it's false...
π
@hearty barn you have no proof that they are all 90
@ruby swallow its assumed
Yeah, that's a reasonable assumption though
Hi june
Why
You're not given any other piece of info
Two sides of two right triangles, one unknown
Well then you might as well just use a ruler
?
Wat? I can shrink AB
@umbral snow yeah thats the first thing i said when i saw the problem
I thought exactly the same @umbral snow @mint sandal when jun said abt similar trianglea
*triangles
that awkward realisation
π
This gotta be de meme of de month atleast
That's the most you can do with what's been given
@hearty barn great method to solve it
π
ouch
sorry xD
its ok
You're making it seem like it's a far-fetched assumption when it's not
why is the form on M skew-symmetric?
halp
I don't think it was assumed that the form on P was skew-symmetric
@copper valve

is skew symmetric the same as alternating
o it is
i have no idea tbh. i do remember skimming ahead in calc on manifolds
where it brings up exterior algebras and wedge products, which look really similar, and mentions multilinear skew symmetric k-forms
looks super similar 
idk enough of this stuff, just noticed similarity XD
@olive tinsel G is the group acting on the bundle, V is the standard fibre which is also a vector space on which G acts by representation, E is the associated bundle, P is the principal bundle
skew symmetric is the same as alternating, yeah
basically if any two vectors repeat as arguments, the output is 0
or equivalently switching 2 arguments switches the sign
eh i guess ill just move on
Pentagon ABCDE has three right angles at A, B and C, as shown. The five sides have integer lengths with AB = BC = 10 units. What is the largest possible perimeter of this pentagon, in units?
this is the picture
Hm.
I drew the diagonal but I don't think that helps
If all of the sides have integer lengths, that limits what ED can be.
I think what you want to do is draw a 'ghost' point where the 4th corner of the square would be.
ok
Call that point F.
Then consider the triangle DEF.
If all of the sides of ABCDE have integer lengths, then DEF must also have sides of integer length.
yeah
And there are a limited number of right triangles with sides of integer lengths.
Where the 'legs' are less than 10.
Well, less than 9. AE can't be 0.
That should be enough to get you to a solution. Do you agree?
That's the only one I know of that would fit.
Ah. Good point.
I had discarded that one because of the 10, thinking that wouldn't fit.
But the 10 is the hypotenuse, not the legs, so it would be fine.
copy pasting this here because I'm kinda desperate
I need some serious help right now. I already know how to do this question in calculus, but that seems kinda cheap, and I want to do itwith geometry or algebra, so I'm asking here.
I need to prove two things - that the tangent of theta is greater than theta, and that the sine of theta plus the tangent of theta all over two is greater than theta. Theta is in radians, and is in the range (0, pi/2).
I was thinking of using the unit circle, but got stuck because I couldnt compare a curve to a line
really?
If you travel <1,1>
Then travel <2,2>
U travel a total of
<1+2,1+2>
= <3,3>
And then walk another <3,3>
Gives <3+3,3+3>
= <6,6>
well, 5,6,7 are the sides of the original triangle
what must the shortest side of the new triangle be?
4,5,6 are the sides of the original triangle
2/3 of 4 5 and 6
yes
hmm
ok
so
well, all angles must be the same
so you can draw the small triangle first
then extend it
A triangle ABC is inscribed in a circle with center O. The altitude from A intersects BC in H.
The circle with diameter AH intersects AB in D and AC in E.
Show that DE is perpendicular to OA
I swear that's been posted like 4 times now
xD its the second time
N i havent got any solutions
@stoic steeple NCERT?
xD all the best
Oh I see
Hi, I would like to ask. Given parametric curves in space R^3, how to find points one on each curve, such that the distance between them is minimal. If curves are given by r1=F(t): t is element R and r2=G(s); s is element R. I've also got derivatives of function and I want to find proper system of equation
f(u,v) probably
yes
f(s,t)=||r(u)-s(v)|| should be minimized
So what u did here is: set equations for distance between two points
and then calculated the minimum of the function using derivatives?
smart, thank you for help!
I think this would be right approach
Would it be wrong what I tought? I wanted to set perpendicular vector on both tangents
since this would be the shortest distance. So I wrote down vectortangent1 = 0 vectortangent2 = 0, where vector is defined as Point1-Point2
Can I ask why exactly?
aha
ok, thank you for your time and help!
@hearty barn PCM? nice my last exam is on 28th
I hate 10th so much
Legit I am studying stuff which is useless af
@hearty barn Why u no parler le french ? ΒΏ
@analog dust Messa not french!!!
What do you need help with
We aren't here to do your homework problems
The least you could do is attempt it
lul
I don't know where my mistake is:
To calculate the Volumina of a cylinder we usually do
=tex V_1 = (r^2 \pi) \cdot h
"Basically taking the ground area and dragging it from 0 to h"
I thought to myself: "What if we take the Rectangle $$r\cdot h$$ and just rotate it by $$2 \cdot r \cdot \pi$$ ?"
I don't know what's wrong about my idea π€ π¦
it definitely shows the wrong result, but no idea where my mistake is (most probably it's the rotating part π€ )
this not a April fools' question , just sayin'. Been like 15 years since I did my last serious April fools.
@steady sky Not sure how to do that in carthesian coordinates but if you use sperical coordinates it works this way
Doing something times $$2 \pi r$$ doesn't rotate over that part I think
For example if you go to cylindrical coordinates you get:
$$\iiint_C r ,dr,d\theta,dz$$
And if you take the right borders for the integrals you get the volume of that cylinder
You get an extra factor of r in that integral since the jacobian matrix gives a factor of r when you calculate it
@rapid palm Ahh, I needed to use the correct coordinate system for my problem
