#geometry-and-trigonometry
1 messages · Page 169 of 1
They switched the whites and blacks
So
Waitttt
They filled in the middle triangle...
ER MER gerd
37+16/64
53/64
2.16049383
I need the help.
?
Can someone please help this retarded dimwit by solving this easy(seems like it) question. You have to find the area of the shaded region. Fig: A square of side 6cm with two intersecting quadrants inside
Are the points at where the triangles meeting at the midpoint?
are those supposed to be circular?
Okay find the lengths of the triangle first
there are no triangles in that figure.
Uh then idk what it is
Not sure what you mean by quadrant .-.
ah ok
@keen aspen each one is a quadrant
can you draw the square in terms of that circle
Area of a quadrant is 1/4 * pi *r * r
pir^2/4 ye
@keen aspen
So im assuming one of the curve lines is the outer edge of the circle
You there?
Ye
?
Is one of the curved line the outer edge of a circle?
Yes
this problem isn't trivial ig
if you find the area of both quadrants
and usbtract by overlapping region/2
you get the solution
@oblique hearth Doesn't work
Then there is one quadrant whose area is taken as its half
what?
How do you find the area of the overlapping region?
@oblique hearth What part of the page should I read to get the area?
follow the logic of all of it
don't skim it actually understand how they derive it
so u know in the future
also this was the first result on google
I read the whole thing, still don't get it @oblique hearth
u will feel much better once u understand it
ok w/e let me show u
this shows it well
so
in our problem we have a equilateral triangle
with side length 6
that would mean the height of it is
=tex \frac{3\sqrt{3}}{2}
and twice the length would be 3sqrt{3}
so we have the cord length of our circular segment
the area of a circular segment is
=tex \sqrt{6^2-\frac{(3\sqrt{3})^2}{4}}
the circle has symmetry so if you were to find the segment reversed
it would also be the same
like
if that makes sense
but you over measure an area
of one one equilateral triangle
so
(again of side length 6)
so
the area would be
=tex 2\sqrt{36-\frac{27}{4}}-\frac{\sqrt{3}*36}{4}
One sec, let me read the whole thing
wym
Don't we have an isosceles triangle?
it's equilateral because side lengths are 6,6,6
it's the construction of one too
if you connect the centers + one of the top intersections
or bottom
if you go from a center to a intersection you travel 1 radius
because it's on edge of the circle
and both of the radii are equal o the two circles
what?
Pythagoras theorem
that's not how you find the height of an equilateral triangle
That is a right triangle?
What triangle are we talking about here?
Can you post an image
verbally communicatnig this is hard becuase i dont have paper and im on a laptop
Paint?
I will try
@oblique hearth Can you crosscheck this
I used the thing......that....
Ummmmm ........ You compare the equations.........I changed the signs
But my answer was negative
how did you go from 18(2 - pi) to 18(2 + pi)?
and area of a quarter is one-fourth the area of that circle. not 1/2.
wld the values will be same but negaitve
it wouldn't
nvm i get it
How to find arc length of a circle?
would evaluating each part count or not?
?
How do i figure out wether somethings acute obtuse or right triangle from 3 numbers
Ex 16,30,34
Are those numbers the side lengths of the triangle?
For any 3 numbers $$a,b,c$$ such that $$a\leq c$$ and $$b\leq c$$, the triangle formed by lines of those lengths will be determined by the relationship of the smaller sides to the largest side. We have $$\begin{array}{rcccl}a^2+b^2&\leq&c^2&\to&\text{Obtuse}\a^2+b^2&=&c^2&\to&\text{Right}\a^2+b^2&\geq&c^2&\to&\text{Acute}\\end{array}$$
Unless I'm crazy.
And I could be, so consider what I've said with however much salt you want.
@chrome fiber I took out the area of the semicircle(by combining the area of 2 quadrants)
Also, I changed the sign by doing that comparison thingy
Like 6- 5 = a + b.... So here you can assume a=6 and b= -5
This was the only way that came to my mind
I may be wrong tho
Mathbot helped me
@tropic island @abstract arch
Remember the parallelogram stuff we were doing earlier? It's no great accomplishment, but while tutoring earlier I decided to generalize our result. I figured it looked pretty enough to be worth sharing!
For the derivation, recall that $$c$$ and $$d$$ are distances between the point of intersection of the diagonals and the sides, which I'll call $$a$$ and $$b$$.
=tex \\begin{array}{c}
\begin{array}{rcl|rcl}
h_a&=&2c&h_b&=&2d\
A&=&h_aa&A&=&h_bb\
A&=&2ac&A&=&2bd\
a&=&\frac{A}{2c}&b&=&\frac{A}{2d}\
\end{array}\\hline\begin{array}{rcl}
P&=&2(a+b)\
P&=&2\left (\frac{A}{2c}+\frac{A}{2d}\right )\
P&=&A\left (\frac{1}{c}+\frac{1}{d})\right )\
P&=&A\frac{c+d}{cd}\
\end{array}\end{array}
Now let $$A=72$$, $$c=3$$ and $$d=4$$, and you get $$P=42$$.
No mess. No fuss. Just pretty looking math.
$$P = A\frac{c+d}{cd} \implies P = 2ac\frac{c+d}{cd}\implies P=2a\frac{c}{d} + 2a = \frac{2ac}{d} + 2a$$
$$P = \frac{A}{d} + 2a$$
Hmm. Well that doesn't work let me look at it
Oh I dropped the,
That seems fine.
$$P = \frac{A}{d} + \frac{A}{c}$$
That also seems nice.
You can get there by distribution from the second to last line in my derivation as well.
I love algebra.
Well I thought that would've given me something else but it's just the distributed form of what you got. XD
^^
Personally though I prefer it in that form, it seems more meaningful
Though your final derivation is probably easier to calculate
Yeah, it's much more meaningful as you put it, conceptually.
Yours is essentially exactly what we did earlier.
I, don't even remember tbh.
It got stuck in my head.
Ended up drawing a parallelogram on the board while the student got up to get coffee.
Scribbled it out on a napkin, and wrote it here when I got home.
It just seems more meaningful to say that the sum of the ratios of the Area to the semi-axis(shutup, I'm using the term, Gaussian) of the parallelogram is the perimeter
It does, certainly.
Yeah I have no idea if you can call those a semi-axis but I'm going to anyway.
Apothem would be better, probably.
That seems to be a common thing, giving names to things that already have names.
I don't know what they're called, either.
Well, technically apothems are only for regular polygons so that name still doesn't really apply
Could call them semi-altitudes
What ever it is that they're to be called, it's half of the height of the parallelogram with respect to a side.
hence semi-altitude
the entire height would be an altitude
Interesting though that the formula works out to be in terms of the semi-altitudes rather than the altitudes.
It is, isn't it.
But of course it makes sense when you consider the special case in which c=d, so it is a square
then you have
$$P = \frac{A}{c} + \frac{A}{c} \implies P = \frac{2A}{c} = \frac{4ac}{c}\newline P = 4a$$
Well, rhombus.
Wouldn't have to be square, would it?
Man, I just realized that it's been nearly a decade since I sat through a geometry class.
Well for one I made a mistake there, because I forgot that c was a semi-altitude. XD
I very was distracted, so I didn't notice.
this is why terminology is important.
Well I was kinda just sitting here...
"wait the perimeter of a square isn't twice it's side..."
xDD
"WAIT"
The perimeter of a rhombus is also 4a
This is why I wonder if c=d necessarily forces a square.
I don't think it does.
xD
Whether that example was more general than I needed it to be is irrelevant
I'm alright either way, honestly. It was a fun thing to look at.
""""""Probably"""""
I mean gl even setting up an analogous case
Right?
considering there's only one height for a trapezoid
This is why it will be fun. How few assumptions can I make and still get something intelligble?
For a general trapezoid, anyway.
if you let the legs be p and q, then you can say that the area is also going to be equal,(give me a minute to write this one out)
Alright.
$$\frac{1}{2}\sqrt{p^2 - 4c^2}2c + \frac{1}{2}\sqrt{q^2 - 4c^2}2c + 2ca$$
Which is just pythagorean solved for the little tiny base of the two triangles the trapezoid can be broken into, plus the rectangle in the center
$$ac + bc = c\sqrt{p^2 - 4c^2} + c\sqrt{q^2 - 4c^2} + 2ac$$
$$a + b = \sqrt{p^2 - 4c^2} + \sqrt{q^2 - 4c^2} + 2a$$
$$b = \sqrt{p^2 - 4c^2} + \sqrt{q^2 - 4c^2} + a$$
Mmm.... I need to organize some of this.
$$A = ac + bc\newline A = 2ac + c\sqrt{p^2 - 4c^2} + c\sqrt{q^2 - 4c^2}$$
I'd also like to suggest that for this case we should give ourself the lengths from the intersection of the diagonals to each of the legs
That's part of the intuition, isn't it?
Because, logically that's the only way you could restrict it enough to get it to work
Otherwise there's multiple trapezoids you could form
Well what I mean is, in the parallelogram you had the length from the centroid to both of the sides, which was only 2 line segments
but because of the shape it was, you knew the lengths from that point to all four sides from that
We'd need 3 here, wouldn't we?
Yeah, because with the altitude you can restrict the parallel sides,
Well you know Idek if that would be enough
Imagine the intersection of the diagonals,
now imagine the line going from that point to CB such that it is perpendicular to CB
Well, you could draw a circle with the radius of that line segment,
And so long as that line segment does not intersect or go past a or b, then CB can be rotated to remain perpendicular to the line and still meet a and b, just a and b must change lengths
So we'd need an additional parameter to restrict it to a unique trapezoid
The length of just one of the bases should work, I think.
Because then CB wouldn't be free to rotate, there is a set place it has to link to.
So we'd need the line linking CB, AD, CD, and the length of at least one base.
On top of the area
Hmmm... Do we really care about the trapezoid being unique?
We didn't care about the parallelogram being unique.
If our information isn't capable of defining a unique trapezoid, then we cannot possibly find the area.
Or the perimeter
There would be too much in flux
I wonder....
The information we had in the parallelogram problem was actually all we needed to define a unique parallelogram
I mean even in the formula I had rn
$$A = 2ac + c\sqrt{p^2 - 4c^2} + c\sqrt{q^2 - 4c^2}$$
It has the length of a base, and the length of both legs
I'm still trying to figure out how we can incorporate the perpendiculars of the legs to get the length of the legs, but there's no way we'll be able to get a base length
We will have to make that as something we're given in order for the end formula to work
also let me just uuuh
I don't have a whiteboard or anything so I'm visualizing all of this. XD
If we drop an altitude from C and call the point of intersection M, then we can draw a diagonal DM and say angle DMC = theta. Law of cosines would then state
$$a^2 = \overline{DM}^2 + 4c^2 - 4c\overline{DM}\cos(\theta)$$
Why am I using law of cosines
This is a right triangle.
derp, that was my whole reason for dropping an alt from C....
$$\tan(\theta) = \frac{a}{2c}\newline \theta = \arctan\left(\frac{a}{2c}\right)$$
Ya know I, I feel like I had a plan but
Wait, I think I may have it
$$\overline{DM} = \frac{a}{\sin(\theta)}$$
$$\overline{DM} = \frac{a}{\sin\left(\arctan\left(\frac{a}{2c}\right)\right)}$$
Let's call angle A alpha
Gurl was right. I should sleep. I've done the same 6 steps in circles on the board about 4 time in a row now.
I see that you're digging deep into the trig.
I wonder if you'll be able to come out the other side without it.
At any rate, I'll take a good long look at whatever comes of it in the morning, and see what I can do with it when I have the chance.
$$\overline{DM}^2 = p^2 + \left(\frac{2c}{\tan(\alpha)} + a\right)^2 - 2p\left(\frac{2c}{\tan(\alpha)} + a\right)\cos(\alpha)$$
$$\frac{a^2}{\sin^2\left(\arctan\left(\frac{a}{2c}\right)\right)} = p^2 + \left(\frac{2c}{\tan(\alpha)} + a\right)^2 - 2p\left(\frac{2c}{\tan(\alpha)} + a\right)\cos(\alpha)$$
$$p^2 - 2p\left(\frac{2c}{\tan(\alpha)} + a\right)\cos(\alpha) -\frac{a^2}{\sin^2\left(\arctan\left(\frac{a}{2c}\right)\right)} + \left(\frac{2c}{\tan(\alpha)} + a\right)^2 = 0$$
$$p = \frac{2\left(\frac{2c}{\tan(\alpha)} +a\right)\cos(\alpha) \pm \sqrt{4\left(\frac{2c}{\tan(\alpha)} + a\right)^2\cos^2(\alpha) + \frac{4a^2}{\sin^2\left(\arctan\left(\frac{a}{2c}\right)\right)} - 4\left(\frac{2c}{\tan(\alpha)} + a\right)^2}}{2}$$
$$p = \left(\frac{2c}{\tan(\alpha)} + a\right)\cos(\alpha) \pm \sqrt{ \left(\frac{2c}{\tan(\alpha)} + a\right)^2\cos^2(\alpha) + \frac{a^2}{\sin^2\left(\arctan\left(\frac{a}{2c}\right)\right)} - \left(\frac{2c}{\tan(\alpha)} + a\right)^2}$$
$$p = \left(\frac{2c}{tan(\alpha)} + a\right)\cos(\alpha)\pm \sqrt{- \left(\frac{2c}{tan(\alpha)} + a\right)^2\sin^2(\alpha) + \frac{a^2}{\sin^2\left(\arctan\left(\frac{a}{2c}\right)\right)}}$$
@upper sedge yeah Imma just go
Well the reference angle is the angle made with the x axis
So in Q1, the reference angle should be equal to theta already right?
And then for the other quadrants
You've probably seen it as like pi - theta, theta - pi, 2pi - theta
Which makes sense if you draw out various angle and lines
Could someone explain or send me an link to a good video explainen what cos and sin really is? I find it hard to get a grasp of the idea involved...
explaining*
Hmm ill check it out, thanks
@dire blade or you could ask here
@mint sandal it's easier to understand from a video or reading than ppl typing random stuff at u
Not random stuff
Yes random stuffz
Ive watched some videos and understand the basic concepts, going to sleep now but im still wondering over the derivative of sin and the unit cirle
but thx anyways
@junior scaffold change theta by 2×(theta/2) and apply sin and cos law.
Anyone good with radial/traverse surveys?
can someone calculate obtuse angle ADC
im using sin rule but its not working
(for me)
I did this : 6.5/sin(30) = 11/sin(ADC)
how tf isnt it working it gives ADC=58 degrees but its not right
what is the right answer?
122.2
sin(180-x) = sin(x)
AC sin A = CD sin D by sin rule
122 = 180-58
thanks guys
area of equilateral triangle?
even triangle
wtf is even triangle
welp
but in terms of what
GOD
the area is
radical 3^2
i dont care what the area is
XD
do you know the formula for the area in terms of its side length?
for equilateral triangle
nop
we only know
try and find it
the area
oki
wait
wth
we didnt learn that
ca^2
is the area of an equilateral triangle
so if a equilateral triangle had its side length of 6
scaled up versions of each other
the area would be 36?
36 times some constant yeah
ok
this is true of any shape
oh ok
how do you express the area of an equilateral triangle
A = ah / 2 right?
you know a
it's the side length
ah?
wut is a
a is side length
oho
base length
area of any triangle is a*h/2
base length times height to that base by 2
ohooooo
This shouldn't surprise you
oki
wait what do you want to find
height
that means???
f?
yes
wut is f first
a function
i didnt learn about those
which takes height and returns side length
ok you know what relationships are between variables
hmm im not english so its hard to understad wut u say
like A=ah/2 is a relationship which expresses area in terms of base length and height
oh
you need to find a formula for side length
you know height of the triangle, which is h
and you need to find the side length a
how do you solve this
oki
length?
yes
but i drew the height
and i formed 2 right triangles
i apllied the theorem
on 1 of the right triangles
a1^2=2a1-h
a1=4(a1^2)- h^2
????
wait
i think im wrong
is it
a1=4a-h^2?
@mint sandal
!!
a1 = h/sqrt(3)
where is that 3 from?
haha yes
oho
=tex a= 2a_1 = \frac{2}{\sqrt{3}} h
yeas
4a^2
u have to let it like that
(2a)^2 = 4a^2
eeeeh
u took it from the height
komo
im so dumb
agree?
oh
because height divides base in half
=tex A = \frac{ah}{2} = \frac{\frac{2}{\sqrt{3}}h*h}{2}
this problems arent for my homework doe
i need to exercice for a tournament
its called Comper
ok
Olympics
you should do simpler problems first
thingy
and build up from there
=tex A = \frac{ah}{2} = \frac{\frac{2}{\sqrt{3}}h*h}{2}
do you know where to go from here?
i still dont get wut u did with the height
like
2/radical 3
XD
is the radical 3 from the area
XD
i think u are so mad at me
angry
XD
because of me
not at me
=tex a_1^2 = (2a_1)^2 - h^2 = 4a_1^2 - h^2
=tex 3a_1^2 = h^2
but
=tex a_1^2 = \frac{h^2 }{3}
=tex a_1^2
what
what
ima just let it like this
h = 3l^2
but by curiosity
wut was the final answer
even if i wont write it
2 radical 3?
yea
i know
but in this paper
the teacher gave me
it has more answers
like
a. radical 3
b. 2 radical 3
c. 3 radical 3
d 4 radical 3
is it b?
oh ok
if it's a multiple choice question
your best bet is to draw the situation
and use a ruler 📏
o
there are ways to manualy calculate radicals
ill just say 2 radical 3
because the area would be
ah/2
and the area is radical 3
wait no
id just say radical 3
because
lets say a is 2
2 radical 3/2 = radical 3
XDDDD
lol
this problems
are just way too hard for 7th grade
i showed you how to solve it
look at this
which country are you from
romania
7th grade
look at this problem
the maximum value of p is?
p= 3 - x - x^2
choices are
3
0
3,5
3,25
id say 3
0
excuse me
cuz its minus
and u cant get more than 3
because its
3- x - x^2
right?
it's more than 3
because -x can be positive
oh
and x grows faster than x^2 in [0,1]
but there are rigorous ways to find the maximum
just find the vertex of the parabola
i will just say 0 with a pencil
cuz i didnt learn any method
for this
at school
😄
you can figure it out yourself
teachers dont teach a lot of stuff
doesn't mean you can't solve it
so teachers are almost useless
wrong
so how should i find this out??
complete the square
gimme the way u think ill understand fastest
yes
just assume x is 1
do you know how to solve quadratic equations?
@hazy ledge ?
if i assume that
actually nvm i am wrong , if x is postive then its always bigger than 3
so only left is to find the maximum of -x-x^2
which is the minimum of x+x^2
=x(1+x)
i subtracted it
you just shift the function down
maximum also shifts down
max(p-3) = max(p) - 3
it makes your equation simpler
so you only need to find the maximum of -x-x^2
wut is that type of solving called
it's called thinking
so we need to find the minimum of x(x+1)
yes 0 is wrong
ok excluding that
the answer is greater than 3
i know
no
function might not attain 3.5 anywhere
oh
this arent fucking grade 7th problems
x cant be more than
-3
or -2
but
if it would be lets say
3- (-3) - (-3^2)
ot would give us
3+3- 9
-3
:/
its wrong
problem for a olympiad
yep
my teacher gave me something to solve
but these arent for my fu**ing
grade
in 1 day?!?!@?!??!?!?
u mean
with 2x speed
till tomorow
is the contest tomorrow?
ok but you obviously can't
i had more time
like 4 days
but i forgot
XDD
welp true
this sheet of paper
say
velfy
do you by any chance play sa-mp
i did
oh
just that there are a lot of romanian servers on sa-mp
seems like the whole nation is playing that game
XD
i play mostly roblox and brawlhalla
im animating
things
for roblox games
like punching running etc
i play roblox c;
i play roblox too c;
i put it everywhere
as long as they dont know bout it
the value of x is somewhere between 2 and 3
i think
if x = radical 5n+3
does that mean x is a natural number?
or an irational number
?
or something else
ye
the v thingy
yea
i think yea
yep
but not with brackets
nop
it says
its a natural number
so its 0 or more
right?
ohoo
so then n is a natural number too
why??
it will give .blah blah
irational number?
ok thx
o
look at this
i know the answer already
x + 1/x=2
x^3 +1/X^3 =?
its 2
right?
or 1
i think its 2
What is the equation of a tangent line?
well, we just leared about circles and the ways lines intersect circles
Are you specifically wondering about tangent lines on a circle?
yes, and 2 circles
You differentiate implicitly then solve simultaneously
Hey g8ys
At the nth stage of the sierpinski carpet is it true that
=tex \left ( \frac{8}{9} \right )^n
Thanks 👍
welp pls
@Nam#0784 explain what you've done so far and what you're struggling with
what do they mean by shorter diagonal
there are two diagonals from each of the opposite corners
there are 2 diagonals in a parallelogram
find the shorter one
yes
so, in geometry, were almost at probability, i want to understand everything before it happens. what are all of the symbols used?
mu for measure, Sigma for the sigma-algebra, ...
@distant stag ????????? who are you responding to
mr. jon
but what kind of geometry can totally change the answer. and different naming conventions and different languages/countries????? idk it just seems weird to answer a question that you dont even know the answer to without more contex
you guys are awful
using D for derivative
I was going to mention that but I didn't feel like it was worth it
not using pushforward
😦
Let's talk some hot sweaty geometry here, guys.
how do you apply the langarian on infinite dimensional frechet space
You already know where to find that answer
Also that's BORING
No one likes to take integrals here.
@distant stag talk about your geometry then
I have not done my contact geometry routine?
yeah but everytime you do it I dont understand the point or what exactly is happening
you just post a picture of a bunch of tangent planes on a sphere
THAT'S THE COOL PART
EXPLAIN HOW
The rough idea is that you can reduce some of the structure of the ambient manifold down to the surfaces it contains.
So you learn stuff about a manifold by looking at embedded surfaces.
Kind of like studying subgroups or representations to study groups.
what do you mean by the structure of the ambient mainfold
so basically you're breaking down a manifold into all of it's surfaces?
Not quite.
You have some contact manifold (who cares what exactly that is, for the time being) M.
Now you want to study the additional contact structure of M.
So how do you study this?
Well what I am doing is studying contact manifolds by the surfaces which embed in it.
what does it mean for a surface to embed in it? I've never learned embedding
You can imagine it as a topological embedding.
So a homeomorphism onto its image.
Though that is technically wrong.
Because here we have smooth manifolds.
But it's good enough intuition.
Re: blind mathematicians, one of the mathematicians who pioneered the stuff I am doing right now Is E. Giroux who happens to be blind.
wrong channel
but cool!
so what properties do you get by embedding a surface on it? do you have to find specific surfaces that work or what?
what does complete non-integrability mean?
It's the right channel, this is geometry.
why does it have to be odd dimensional?
no i mean the Re blind mathematicians
we were talking about it in pure math
Yeah, I figured I would put it here since it relates to this.
