#geometry-and-trigonometry
1 messages · Page 148 of 1
bon appétit
merci
Hola~
Es mi chat favorito
I'll google how to say chat in spanish
One sec
Es mi charla favorita *
Me gusta pizza ?
mmmm
New profile pic :D
yeah
:3
it's a selfie that turned out especially good
Sure :3
Why are you talking in Geometry anyway?
lol
completing the square. express in simplest radical form. x^2 -6x +4 =0
anyone wanna lend a hand or brain XD
=tex x^2-6x+4=x^2-6x+9-9+4=(x-3)^2-5
so (x-3)^2 -5?
well yeah
(how i did it :
its gonna be (x+b)^2+c, so i know 2bx=-6x => b=-3, then just make it work)
Alright I got one more for ya. 2x^2 +4x = 12
I would try to learn how to do it myself but i've gotta leave my house in 6 minutes XD
not gonna give the answer straight away one more time x)
try to do it and i'll correct
Im not exactly sure where to start. where did you get the +9 -9 from?
=tex x^2 + bx + (b/2)^2 = (x + b/2)^2
@finite fossil does this make sense to you?
its gonna be (x+b)^2+c, so i know 2bx=-6x => b=-3, then just make it work)```
it was just to explain where the 4-9 came from, because i force b=-3, so it leaves a +9
@finite fossil does this make sense to you?
I've gotta go for the night. ill be back to figure it out
...welp ok
i know this haves a geometric interpretation, but why here if no one showed the geometric one ?
=tex x^2-y^2=(x+y)(x-y)
-0.80115264
=calc sin(pi)
1.2246468e-16
There's bot testing channel, check the side
Radians, but use the bo-
But this is odd, why not 0?
1.2246468e-16
They do silly things
It might just be some sort of rounding error, not sure about that one
when sin is implemented it does estimations which are close enough
i'd bet on not having all pi decimals, so not exactly sin(pi) but sin(pi-something)
=calc sin(0)
0
-2.23191218e-10
=calc sin(10^100*pi)
-0.14245226
mb
@vale raven
Kaoffie - Hoje às 07:23
They do silly things
computers don't do silly things
humans do
Humans tell computers to do silly things ;o
PEBKAC.
Problem exists between keyboard and chair.
there are so many lovely little acronyms for human error 😄
hello, i just have a quick question thing about p-norms, p-norms are defined like this according to this https://en.wikipedia.org/wiki/Norm_(mathematics)#p-norm
yes
i noticed the property that the pth powers and the pth roots cancel out nicely when you nest the expressions for the lengths of lower dimensional vectors into the expressions for the lengths of higher dimensional vectors
oh yeah x)
don't wanna run into troubles with negatives
im wondering if p-norms have any other interesting properties is basically my question
hmm
they have a limit as p goes to infinity
the chebyshev distance i think it's called
isn't it just called the infinity norm?
thats another name for it

also "maximum norm"
=tex ||\vec{v}|| = \max |v_i|
its usually called the infinity norm afaik
Real infinity_norm_length(Vector<Real> vector)
{
Real maximum_real := 0;
for(Natural i := 1; i <= vector.length(); i := i+1)
maximum_real := max(maximum_real, abs(vector[i]));
return maximum_real;
}
``` 🤔
im bad at maths so thats the best way i could express it :P
The formatting :(
the formatting?
Just person preference :p i like it when the { is on the same line
Space after the word for
{} even n one-liners conditions
Etc lol
“Prefer” isn’t enough to tell how much it makes me cringe but nvm hehe
who is Masa?
yes
Does anyone have a video that takes you through
How to calculate 'X' if you get told CosX = 1/2?
Or
All Xs between two limits
i know exactly 12 values of sin and cos and those are the obvious ones
just basing on the circle
more i dont deem neccessary
Is there a way to calculate it without a calculator and without memorising?
Struggling a little.
This is undergraduate maths and that scares me. So I think that it's likely they expected rote memorisation
I guess I'd better learn those same 12 values as you
=wolf taylor series for cosx
Query made by @dull egret
Data sourced from Wolfram|Alpha: http://www.wolframalpha.com/input/?i=taylor+series+for+cosx
Do more with Wolfram|Alpha Pro: http://www.wolframalpha.com/pro/
not much to learn, they repeat around the circle
so really only two to learn
bunch of values on there https://en.wikipedia.org/wiki/Trigonometric_functions#Computation
@dense crater
but ask which you actually need
the one for 1/2 is about the most basic anyways
Well it's just an "introductory examination" example from last year for the Maths section of a university course
And it says
"Determine all values of X, so that cosx=1/2
And I remember 5 or so years ago being taught this in school
But for the life of me I couldn't remember how to do it
well, cant help you with not forgetting things :P
Haha of course.
Which 12 values have you comitted to memory, out of interest?
Just the most predictable ones like cos(x) = 1, 1/2, 1/3, 1/4 etc?
Or?
no no no
12 aroud the unit circle
cos(pi/3)=1/2, cos(pi/4)=sqrt(2)/2, cos(pi/6)=sqrt(3)/2
out of which cos(pi/4) is just logical since it s a 45° angle
and by the pythagorean theorem it has ot be sqrt(2)/2 then
cos(pi/6)=sqrt(3)/2 just results directly from cos(pi/3)=1/2
again by the pythagorean theorem and the property that sin(x)=cos(x-pi/2)
Thank you very much for this
It is appreciated - I'll try to commit one segment to memory
Or at least, understand one segment, then the rest is easy
Thanks for your help
again, i m not in favor of memorization myself so yeah
=tex \tau = 2\pi
Worth mentioning for the unit circle that you can express fractions of how much of the circle is taken using tau
i dont get the advantage still xD
Easier because you don't gotta remember as much :p
rather than having to know 2pi/3, you can just remember 1/3 and convert to 2pi/3
easier when working with smaller portions too :p
45% of a circle? 45tau/100, 9tau/20, 18pi/20, 9pi/10. Or 45tau/100, 90pi/100, 9pi/10.
dont really see the point. i can multiply by two. yes i can. xD
some things have to be "More difficult"
i think using only pi instead of tau would be better
if someone cant face this kind of difficulty then the teacher (or the student) know there is something wrong that have to be worked
and that's why i think pi works better than tau
i just think it s so insignificant that just sticking with what has become the standard is better
@dense crater
This is the background to my phone because I use this so much at work
do you really have to memorize this ?
like
you don't have to memorize all those angles
well
he don't need more than 30 45 60 and some unit circle knowledge to know all those angles
"This is the background to my phone because I use this so much at work"
" because I use this so much at work"
"I use this "
he just need 30 45 and 60 so he know all other angles sin cos and tg value
this is useless
How do you know about his job?
Am i supposed to awnser you ?
No it's rhetor
Alright
You can show whatever you think
Whatever argument
whatever kind of sarcastic talking
I just say that if he says he uses it for his work, it might not be useless
this won't change he only needs 30 45 60 and unit circle knowledge to know all those angles sin cos and tg value
At work, you don't want to remember how to switch between angles
unless he likes to drawn the circle to the scale, it's useless
Just saying that as an engineering student
This should be something spontaneous
Depends on the field you are working
If you're going to say about subjective and relative things i could appeal for everything that it depends too
If you're saying it's not useless, you're right, but it could be simplified
I am saying that in industrial organic chemistry, you don't use trig all day
¯_(ツ)_/¯
I am just saying that in work, you don't want to remember how to switch between angles in that table and it's more convenient, more HUMAN-shaped and more WORK-efficient to have a table with all angles
"ALL ANGLES"
I can not emphasize more than this
It's not because you emphasize that it invalids my point
Yes it's not a argument
And it's not because you point a fallacy that it invalids the content of the argument, also pointing a fallacy is a fallacy
Whatever, the table he showed does not have "all angles" , i would understand better if it had
It was a expression
don't take it too literal
WELL, that makes everything even more useless, your argument is contradicted by what u said rn
No it isn't
Just saying, I use the 2pi/3 in geometrical chemistry and I look it on a table. Yes I am too lazy to do the conversion, and that's what human do.
Of course it doesn't have all angles I meant implicitely all angles of the table
I am just saying that in work, you don't want to remember how to switch between angles in that table and it's more convenient, more HUMAN-shaped and more WORK-efficient to have a table with all angles
Suppose you need a sine
If you don't have the angle you are working with at work, then you just google it and not look at it in your table
you would have to look into your calc, or do arc sum and difference etc...
That's the point !!!
You don't need the table anymore
Except that you forgot that some angles are work-related
I didn't got what u mean by that
I think i got it now
nvm
Like, a specific angle for something specific
In some jobs, there are angles that are ALWAYS used.
i suppose that's what u mean
ok, that's almost what i thought
I don't have job experiencie
Ah
But ... Well those angles should be spontaneous don't you think ?
No they shouldn't
Spoilers: Most humans don't care about converting
Most humans are lazy
XD
And lazyness is inherent to humanity
Yeah, well, i always forget the tg of 30 45 and 60 but that's just mental cancer
sqrt3 1 and sqrt3/3
am i correct ?
Does it matter whatever the result is?
The thing that you forget is that playing with angles and trig is NOT a trivial thing.
before typing
But everyone should know that ...
Everyone that works with trig
i got what u mean
and i understand your point
but some things would be easier ...
Things would be easier if all humans could learn everything perfectly, what's your point?
when u face something new, you have knowledge to work with it
that's my point
fuck it's 10:41 pm i have to go to school in some hours (i'll sleep b4, actually i have school at 6:00 am)
do you live in canada xD
I live in France
thefuck
I work today/tomorrow
Sleeps at 11 pm, bad sleeping 🤔
🤔
rip
@upper karma How late do you sleep?
dude
in the vacations
i actually sleep during the day
and keep awake during the night
xD
Spoilers : Most people do that in video games discord
xDD
i played the game that u throw balls at people at school and almost fainted (idk how to say this game in english)
Pokémon?
I've never seen the merits to sleeping late
if your clock doesn't compel you too
seems like a self-made crutch
@vapid kettle It's not a merit, it's a psychological disease
Hot 😩
Whats the difference between the resultant and the equilibriant when it comes to vectors?
Trying to solve this problem
the resultant is the sum of all the vectors
the equilibriant is the vector that, when added to the resultant, is zero
so pretty much the equilibrium is -1 * resultant
@TheKingPin#8504
Oh, he's gone.
@topaz valley still here! just took a lunch break
how did you get -1 as the equilibriant?
when you say its the sum of all vectors do you mean add their magnitude?
which in this case im assuming is in Newtons
Not quite
then what exactly are you summing?
hold on, I'm looking for the =tex syntax for vectors
alright
ok, so given that information, we can make two vectors
=tex \vec{v_1} = 245 \begin{pmatrix}\cos{160}\\sin{160}\end{pmatrix}
=tex \vec{v_2} = 138 \begin{pmatrix}\cos{45}\\sin{45}\end{pmatrix}
or you can write it like
=tex \vec{v_1} = \begin{pmatrix}245\cos{160}\245\sin{160}\end{pmatrix}
then the sum v_1 + v_2 would be
=tex \vec{v_1} + \vec{v_2} = \begin{pmatrix}245\cos{160} + 138\cos{45}\245\sin{160} + 138\sin{45}\end{pmatrix}
so that result is the equilibrium
@upper karma
"This is the background to my phone because I use this so much at work"
https://cdn.discordapp.com/attachments/326138757474680852/351865759019958272/image.jpg
That is a nice image. I suppose really, all you need to remember is three of them.
Did any of that make sense
Hmm
I've been trying to brush up on it this past week. I havent seen vectors since precal
i mean, i can try draw a picture
ok
https://puu.sh/xm9HO/e8f92a9162.jpg so here's the first vector - does that make sense?
decomposing that 245N line into an x,y coordinate, we get this
note that 245*cos(160) is a negative number, because the vector lies on the left of the y axis
Gimme like 10 to get to my dorm. Im still alive
Lol ok
As a non-American, I'll never understand dorms. Apartments ftw.
Lol
Im from puerto rico so this is my first semester living in a dorm
Besides the small space its pretty ideal for me
Except for the shitty wifi
I dont understand the second picture
Why do that?
adding vectors is really easy if the vectors point in the same direction
in picture 2, we break down the vector into 2 different vectors x and y
if we can convert vectors into a vector on the x axis and a vector on the y axis, then we can add them up easily
what exactly about the second picture don't you get?
The x and y are vectors as well?
yeah
Ok, I get it
does the trig there make sense?
wat no that's just the 245 vector
from the second picture, does this notation make sense now?
=tex \vec{v_1} = \begin{pmatrix}245\cos{160}\245\sin{160}\end{pmatrix}
yeah
Ok, I get it then
=tex \vec{R} = \vec{v_1} + \vec{v_2} = \begin{pmatrix}245\cos{160} + 138\cos{45}\245\sin{160} + 138\sin{45}\end{pmatrix}
adding vectors means to add their x and y components together, which makes this your resultant
the equilibriant is just the resultant with a negative tacked on
=tex \vec{E} = -\vec{R}
Wait why the negative?
Because the equilibriant is the vector which, when added to the resultant, is zero
=tex \vec{R} + \vec{E} = 0
R being the resultant, E being the equilibriant
One could note is that if such forces exists, there is a high probability that it rotates around its axis.
So equlibriant is the negative resultant?
yeah
ok
https://puu.sh/xmbOC/1973a47ed7.jpg here is the resultant in blue
the resultant is the result of adding the 138 N vector and the 245 N vector
(ignore the x and y stuff)
https://puu.sh/xmbQR/86d2c12ea8.jpg the equilibriant is in red there
it has exactly the same magnitude as the resultant, but is pointing in the opposite direction
the red and blue vectors cancel each other out exactly, when added together
The blue is the equilibriant?
Why is it important to know the equilibriant in general?
the equilibriant is the force that cancels out other forces, which can be useful for things like building bridges
if a strong wind blows on a bridge, it will produce a force in some direction
to keep the bridge attached to the ground, the bridge needs to exert that same force but in the opposite direction, to counteract the wind
if the wind is pulling the bridge along that blue arrow, in that last picture
then the bridge is pulling back, along that red arrow
and if your bridge can't pull back as much as the wind can pull, then you've got an expensive, sometimes fatal problem
Thats so cool!
yeah!
Do you think you could help me out with two far more basic vector problems? If its not too late where you're from
heh
how old are you @topaz valley ?
im about to be 20
Rotate pi/4 please
Lol
@topaz valley Then it's normal you don't have any children, no?
Hah yeah I guess
Eh, in some countries women are suppose to have children in the early 20's or theyre considered a widow
Married*
Like which one?
Ukraine
Oh, weird. I copy/pasted the image into GIMP. it automatically rotated it
plz roate and resent plz plz plz
ok, so first thing, magnitude is absolute
I know that, just got frustrated lol
but otherwise, yeah, you got it
Isn't a magnitude defined positive?
I don't see why the minimum isn't 7.6-6.1 = +1.5 m ?
i'll draw a thing
@wraith fossil
so consider the first vector fixed
and rotate that 6.1mm vector in your head
think about how the distance between the end of the 6.1mm vector and the origin would change as you rotate it
You forgot to draw the sum of both vector in red saucecode 🤔
lol, I did indeed
In 4. you missed a minus sign in front of 6X^-2 and the 1/X after -3 (since ln(x)' = 1/x)
In 3., that's just summing the vectors, then placing a minus sign, right?
2 b is also wrong -- the resultant goes from the start to the end, not the end to the start
oh, 2 a is wrong too, for the same reason
the resultant vector goes from the origin (in this case, the start line of the race) to the end
in your answer you're pointing from the end to the start
So just flip the arrow?
Yes
you drew the equilibriants, not the resultants 😛
Do you understand why 1. and 4. are false?
2 would look like https://puu.sh/xmbOC/1973a47ed7.jpg
a line from the origin pointing to the end
Yes
You can do that?
Have to arrows join?
Yes
who's Chasles?
Its called theorem of Chasles because he was the first one to popularize it in the francophonia
he also never married, apparently
what's your point?
you're welcome
Where is trigonometry needed for conic sections?
Purple math says something about needing trig for Bxy
Of the general conic section formula
_the equations for the "slanty" conics get so much more messy that you can't deal with them until after trigonometry. _
Of course. I know trigonometry but not so much conic sections
I also did rotation of axes in Calculus
ok I am back
@upper karma
conic sections that are not... neither horizontal nor vertical?
like a parabola which directrix is a diagonal
oh ok
I studied most of them. need to memorize some propierties, as I told you days go
So I'm only in my first year of geometry. And having trouble with the most basic stuff.
It's okay, we all need help in something.
They want me to do 8 and a few others not on screen
It sucks to not be there the day you go over it
^any help on this would be appreciated
@latent turtle if the two lines that look like theyre parallel are parallel then you can use supplementary angles and corresponding angles to find the rest
in 8 theres one angle thats 51 degrees, so the angle on the other side of the line should be 180-51, basically
and you proably have the parallel lines properties someplace with you, if youre taking a class on this
just refer back to all of it and apply liberally
np 😃
Ye we just went over the properties today
Any more questions, just ask :3
@umbral rivet i have a question that i think is very easy
@umbral rivet could you explain absportion law in logic? why does it work
thanks to you, im gonna start researching boolean algebra lololol
Hey now ... don't make fun of boolean algebra ...
ye dont make fun of it. lol i dunno what boolean algebra is.
It is what it sounds like pretty sure
In mathematics and mathematical logic, Boolean algebra is the branch of algebra in which the values of the variables are the truth values true and false, usually denoted 1 and 0 respectively.
so they use that algebra for code i think
yeah, booleans have feelings too yknow!11!!!!1!
but in all seriousness im curious about what booleans are now.... ive only ever seen them in context of (trying to learn) python/coding in general
Its essentially Z/2Z
Hello?
I've been given a question "What is a weakness of geometric proof of the distributive law?"
doesn't work well with negatives
Oh right
That's a good point
Isn't that true with all geometric proofs though?
Just to check
I mean you can't define something as a "negative distance"
yeah ig
Okay cool, thank you.
I might be asking a lot of questions here because I've just started Uni and our professor has decided to go at the pace of a starving leopard.
Ugh.
Well
It's likely that the pace of your professor is normal and the teachers you've had before your professor all teach like turtles

Usually first years of uni you do in one month the same amount you did over a semester or a year of content in highschool
Quite true Kaoffie
And SEV
Just feels at the moment like I have so little time
So much to cover and so little of my own time to go over it
Looking forward to the weekend just to have a solid block of time to study solidly
My first year after highschool first semester half the class wasnt writing fast enough to follow the teacher, they had to copy after class on other peoples notes to have a full course
Didn't it feel overwhelming for you?
not for me but for some it did
i thought about a cool problem
Let ABCD be a retangular trapezoid with perpendicular diagonals AC, BD, where AB = k CD= j , and both AB and CD are bases, let P be the point of the intersection that is created if u extend the both non parallels sides of the trapezoid, what is the volume of the solid created by the rotation of ABCD and CDP around AC and CP respectivly
hi im trying to teach my self trig and how to use it because i like math class but im in the class with the kids who dont know any thing and i was wondering if anyoen could link me to some good vids i already cinda know the basics like sin cos and law of sins and cos could anyone link me some vids going more in deph please
Sheep draw a picture
Draw two triangles, one corresponding to the triangle traced out by the ladder and the wall before the ladder is pulled, and the other corresponding to after the ladder is pulled
Note that the hypotenuses of both of these triangles are the same due to the fact that the ladder doesnt change length
I am able to draw the diagram but I am not bale to prove that
@AlexsandrRodriquez#5387
Let the length of the horizontal in the first triangle be x and the length of the vertical be y
The lengths of the second triangle are x+a and y-b
Here AC=ED
Let the hypotenuse of both triangles be h
What is cos(A)
?
In terms of the lengths
@analog brook
the definition of cos(a) is adjacent/hypotenuse
Whats the adjacent side to a?
Whats the hypotenuse of the ffirst triangle
X/h
X+a/h
Whats cos (A)-cos (B)?
-a/h
Can you see how to do the rest?
Actually the problem is our teacher says that we cannot directly pit values in what we have to prove, if we do that the solution is wrong and we:get a 0
We have to modify the equations to get to the prove
And that is hard as there are many ways through which you can arrive to the prove
What do you mean?
Obviously checking one case isnt a proof, but it still might help get the ideas into your head
Is the issue that you have to write the proof out?
Thays what I was helping you do right?
*thats
Have you done a proofs class before this?
Apparently I was absent
Ridiculous
They cant be having you doing trigonometric proofs without having learnt how to lay out a proof clearly
I know how to do proofs other than in trignometry
Do you have issues with trig?
Nope, but I need practice as I make a lot of mistakes
I can do proves like these
But the question above asks us to modify the trignometric ratios by substitution and stuff to get to the desired equation
Thats really vague
A better example
My teacher says you cannot put values into the prove to prove that it is right as you are basically assuming that the prove is right
Thats complete bullshit
You arent assuming the proof is right
All youre assumin is that the ratio is invariant
Which might be easier to prove
:/
Anyway, can you help me in modifying the ratios to get the prove?
@analog brook
I dont know what you mean by modifying the ratios
The propf we were leading up to would have been correct
Restricting which proof methods you can use is silly
It restricts creativity
For example we have Sina=b+h/x and cosa=y/x-->x=ycosA
Replacing x in sinA
We get Sina=b+h/ycosA
@analog brook
Idk man, maybe someone else can help
So, this question has me stumped.
They want me to find the value of X
Not really sure what it could be
wait
Wasn't that it?
They're vertically opposite aren't they?
I understand that
pretty sure
Nope. All of this is new to me. First year of geometry lol
did you take algebra 1
Ooh
I know how to do that problem :3
Yee, so
Like they said, just set those two equations equal to each other
10x + 10 = 8x + 30
And now you need to simplify this
You can subtract the 8x on the right side and add it to the left side
So you get 18x + 10 = 30
This works because you're not changing to amount of "x" in the problem
You're simply moving it from one side to the other side
You can now do the same thing with the 10 and the 30
Subtract 10 from the left side so that 18x is isolated from everything else
I feel like I made a mistake explaining this
x_x
10x + 10 - 8x ?
Agh
Ignore that entire paragraph I typed up there
Let me try it again >.<
10x + 10 = 8x + 30
Subtracted 8x from both sides
2x + 10 = 30
Subtract 10 from both sides
2x = 20
Divide both sides by two
x = 10
Boom
last step : verify
I like, completely forgot how to do that for a second
Ooh hes
Checking your work
If x = 10, then the equation 100 + 10 = 80 + 30 must be equal to each other
And they are
110 = 110
:)
Also
If we relate our final answer back to this picture, we can conclude that both of these angles shown are 110 degrees
hi im trying to teach my self trig and how to use it because i like math class but im in the class with the kids who dont know any thing and i was wondering if anyoen could link me to some good vids i already cinda know the basics like sin cos and law of sins and cos could anyone link me some vids going more in deph please
So uh
I've been doing rational functions
How do I determine the transformation of a function of the numerator has x in it
All the previous examples have just been a whole number as the denominator
None of the examples have had something like 3x in the numerator
...what's tripping you up?
I'm assuming there's some sort of grid or box that contains three labeled points X, Y and R
@pale crow
No there isnt @vale raven
so what's tripping you up?
can you draw two points and label them X and Y, and then trace a line through them?
@pale crow
do you know when two rays are called opposite?
No
two rays are called opposite when they lie on either the same line or a pair of parallel lines, and don't point in the same direction
if you just draw a line and mark a point on it, that gives you a pair of opposite rays
Charlie plans to build a square pyramid like figure using unit cubes. The top level will have one cube. Given any level, the vertices of the largest bottom square coincide with the centers of the top face of the four corner cubes. When Charlie finishes gluing together all the unit cubes of the first eight levels, what is the total surface area of all the faces of the resulting solid?
I need help :/
yeah
if you look at it from above, you see an 8 by 8 square, and since all faces are either vertical or horizontal that just gives you 64 units of area
if you look at it from any side, you see 1 face from the top layer, 2 from the second, 3 from the third, etc up to 8
so that gets you 36 units of area
or well, 4 times that
since your pyramid is four-sided
1 + 2 + 3 + 4 + 5 + 6 + 7 + 8
yeah, and then there's the bottom surface
which is another 64 units of area
== 64 * 2 + 36 * 4
272
that's the total
let k be a finite field let's say F_p for some p, look at k[x] as a ringed space in the canonical way, describe the topology, and find the residue fields. How many points have a a given residue field ?
A challenging Geometry problem on Brilliant
Uh wat
The triangle with circles one
It doesn't give any information
Just a shape
;3;
but as a hint, i'll ask you something
👀
Ohhh
nah would ve been to easy
jewe
THERES A FORMULA
don't tell them
:T
did i guess correctly? oops
didnt know that was featured
@foggy oxide stop.
Sorry, i tagged wrongly
not what I meant
stop with what ?
so what now?
👀
you're being unnecessarily rude and I really don't appreciate calling people retards
oh, yeah no idc
I do

I think i have the "freedom" to call him retard as a joke
It's not your server fam
since he is the one that is supposed to give me the "freedom"
i m not gonna complain
@foggy oxide I don't want you to do it, so stop
but well, sorry ...
cool, thanks
Jewe u guessed correctly 😭
yeahh
intuition ftw. just that i have no idea how to prove it lol
i have
but i solved it by intuition too
i tried to prove after answering LOL
let me send one more
the one thing i dont get why it is the case although all the circles could be turned outside fo the triangle right?
i didn't get what u mean i think
try this one, it does have a very clever solution :
A challenging Geometry problem on Brilliant
rotate the circle around its corresponding vertex of the triangle until it isnt on the triangle anymore
yes, well, that's why he gave a pic i think
🤔
wait, that's very confusing, you're right
🤔
well, a hexagon always has an inner angle of 720 degrees. so each angle is 120 degrees
(too lazy to work with radians)
you don't need to use radians
we can now get the width via the fact that sin(30) is 1/2
so for the first segment at the bottom it is 2 units
then you just have the line
which is another 18
and do the same trick for 7 to get another 3.5
Wait, wait i kinda lost myself in your thoughts
so the thing is 23.5 wide
now get the hight
same trick again
cos(30)=sqrt(3)/2
so 2sqrt(30) for that height
same for 15
that is 19sqrt(3)/2 then
height of the segment of 7 therefore is 7sqrt(3)/2
so a total of 6sqrt(3) for the bottom of the ?
i have no idea what you're doing 😂 but i hope you get the correct answer
now for the height it s just the 23.5-10-15/2
which is 6
then pythagoras
sqrt(6^2+6^23)=sqrt(46^2)=12
that is the quesion mark
omg 😂
correct?
i have weird ways of doing things, but they work 😛
nope. no geometrical arguments for me
i always do things this way xD
A challenging Geometry problem on Brilliant
This one is more challenging i think
i'll give a hint
triangle similiarity
let me think
don't do the calculations
just tell me the way you thought about the sol
that's the fun part, isn't it ?
well also 12
¯_(ツ)_/¯
cause it scales with the square
ok then let me see
i m noone for geometry. i m anchored in algebra and arithmetic. let me try think of a different method
Alright, but i suggest you to use triangle sim
the triangle with area three must have side lengths which are sqrt(3) times longer than those of the one with area one.
the one with two sqrt(2) times longer
am i the only one who did the inverse, starting with the triangle with area 3 as reference ?
@umbral rivet F_p is F subscript p indeed
where is @umbral rivet btw ?
so we have a total of 1+sqrt(2)+sqrt(3) for the sides of the large one
lazy
Query made by @dull egret
Data sourced from Wolfram|Alpha: http://www.wolframalpha.com/input/?i=(1%2Bsqrt(2)%2Bsqrt(3))^2
Do more with Wolfram|Alpha Pro: http://www.wolframalpha.com/pro/
😂 wtf, too much info hahaha
is it around 17.19
again, rooted in algebra and arithmetic
yeah, a bit harder
i always try and go for some strategical way of solving things
hahaha
"only"
you think makes me confident
:D:D:D:D
btw, what was the geometrical one for this one?
i see
their area ratio is related as the square of their sides ratio
yeah
that's how i did
(sqrt1/3*a + sqrt2/3*a + a ) (sqrt 1/3 * h + sqrt2/3*h + h) * 1/2 = A
that's what i ended up with
uhmmm
(i save my solutions, so i don't forget what i thought)
i say my solution was neater
well 😂
one minute
let me find the "more geometric" one
Oh
did i send you
the incircle one ?
this one is cool too
but, it's easier
i'm facing difficulty in finding the problem i told u ...
ok this makes it really tempting to go for geometry
ok, whatever, let me try that then, what would ve been the solution to the other?
This one, my solution was very geometric
dude, my solution was retarded trust me ...
i did like this
by triangle sim xy = 64, x+y = 20 and x>y
=> x = 16 , y= 4
then
i used the formula for the incircle in rectangle triangle
2r = a + b - c (c is the hypotenuse)
this was very retarded
i felt very embarrassed when i saw the clever sol
dont even know that formula :P
i guess
but i remember a guy, showed one deduction more algebraic
in the comment section
you will like it i think
meh, as much as i like algebra, it is mostly just cause elaborate geometry is beyond me.
xD
Alright buddy