#geometry-and-trigonometry

1 messages · Page 148 of 1

vestal pine
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it's time to eat for me XD

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another time, when i'm more sharp

dark sparrow
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bon appétit

vestal pine
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merci

umbral rivet
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Hola~

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Es mi chat favorito

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I'll google how to say chat in spanish

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One sec

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Es mi charla favorita *

upper karma
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Me gusta pizza ?

umbral rivet
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Si

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Muy bueno

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We should have a mini #spanish channel

dark sparrow
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mmmm

umbral rivet
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New profile pic :D

dark sparrow
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yeah

umbral rivet
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:3

dark sparrow
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it's a selfie that turned out especially good

umbral rivet
#

It looks good :3

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X3

dark sparrow
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i can drop the full version in #chill if you want

umbral rivet
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Sure :3

median void
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Why are you talking in Geometry anyway?

foggy oxide
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lol

finite fossil
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completing the square. express in simplest radical form. x^2 -6x +4 =0

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anyone wanna lend a hand or brain XD

azure storm
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=tex x^2-6x+4=x^2-6x+9-9+4=(x-3)^2-5

charred spearBOT
finite fossil
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so (x-3)^2 -5?

azure storm
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well yeah

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(how i did it :
its gonna be (x+b)^2+c, so i know 2bx=-6x => b=-3, then just make it work)

finite fossil
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Alright I got one more for ya. 2x^2 +4x = 12

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I would try to learn how to do it myself but i've gotta leave my house in 6 minutes XD

azure storm
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not gonna give the answer straight away one more time x)

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try to do it and i'll correct

finite fossil
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Im not exactly sure where to start. where did you get the +9 -9 from?

dark sparrow
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=tex x^2 + bx + (b/2)^2 = (x + b/2)^2

charred spearBOT
dark sparrow
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@finite fossil does this make sense to you?

azure storm
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its gonna be (x+b)^2+c, so i know 2bx=-6x => b=-3, then just make it work)```
it was just to explain where the 4-9 came from, because i force b=-3, so it leaves a +9
dark sparrow
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@finite fossil does this make sense to you?

finite fossil
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I've gotta go for the night. ill be back to figure it out

dark sparrow
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...welp ok

foggy oxide
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i know this haves a geometric interpretation, but why here if no one showed the geometric one ?

lean girder
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=tex x^2-y^2=(x+y)(x-y)

charred spearBOT
lean girder
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cool

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just testing

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=calc sin(180)

charred spearBOT
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-0.80115264

lean girder
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=calc sin(pi)

charred spearBOT
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1.2246468e-16

lean girder
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lol

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parameter is in radians or in degrees?

forest dove
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There's bot testing channel, check the side

vale raven
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Radians, but use the bo-

forest dove
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But this is odd, why not 0?

vale raven
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because computers are like that

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=calc sin(3.1415926535897932384)

charred spearBOT
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1.2246468e-16

vale raven
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They do silly things

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It might just be some sort of rounding error, not sure about that one

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when sin is implemented it does estimations which are close enough

azure storm
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i'd bet on not having all pi decimals, so not exactly sin(pi) but sin(pi-something)

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=calc sin(0)

charred spearBOT
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0

azure storm
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cause thats a real 0

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so its not a 0 problem

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=calc sin(10^100*pi)

charred spearBOT
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-2.23191218e-10

vale raven
azure storm
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=calc sin(10^100*pi)

charred spearBOT
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-0.14245226

vale raven
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Psst

azure storm
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mb

foggy oxide
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@vale raven

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Kaoffie - Hoje às 07:23
They do silly things

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computers don't do silly things

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humans do

vale raven
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Humans tell computers to do silly things ;o

foggy oxide
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yeah !

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basically

azure storm
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PICNIC

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Problem In Chair, Not In Computer

simple storm
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PEBKAC.

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Problem exists between keyboard and chair.

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there are so many lovely little acronyms for human error 😄

trim belfry
charred spearBOT
upper karma
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yes

trim belfry
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i noticed the property that the pth powers and the pth roots cancel out nicely when you nest the expressions for the lengths of lower dimensional vectors into the expressions for the lengths of higher dimensional vectors

charred spearBOT
dark sparrow
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yep

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absolute values there though

trim belfry
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oh yeah x)

dark sparrow
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don't wanna run into troubles with negatives

trim belfry
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im wondering if p-norms have any other interesting properties is basically my question

dark sparrow
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hmm

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they have a limit as p goes to infinity

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the chebyshev distance i think it's called

hazy field
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isn't it just called the infinity norm?

trim belfry
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thats another name for it

dark sparrow
trim belfry
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also "maximum norm"

hazy field
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=tex ||\vec{v}|| = \max |v_i|

charred spearBOT
upper karma
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its usually called the infinity norm afaik

trim belfry
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Real infinity_norm_length(Vector<Real> vector)
{
    Real maximum_real := 0;
    for(Natural i := 1; i <= vector.length(); i := i+1)
        maximum_real := max(maximum_real, abs(vector[i]));
    return maximum_real;
}
``` 🤔
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im bad at maths so thats the best way i could express it :P

final prairie
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The formatting :(

trim belfry
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the formatting?

final prairie
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Just person preference :p i like it when the { is on the same line

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Space after the word for

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{} even n one-liners conditions

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Etc lol

vapid kettle
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oh yeah I prefer { on the same line

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but it doesn't matter ~

final prairie
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“Prefer” isn’t enough to tell how much it makes me cringe but nvm hehe

violet nest
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who is Masa?

quasi lion
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yes

dense crater
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Does anyone have a video that takes you through

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How to calculate 'X' if you get told CosX = 1/2?

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Or

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All Xs between two limits

dull egret
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you should know, it s just pi/3

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+2pik

dense crater
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How did you get that?

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Is that rote-memorisation, or?

dull egret
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i know exactly 12 values of sin and cos and those are the obvious ones

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just basing on the circle

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more i dont deem neccessary

dense crater
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Is there a way to calculate it without a calculator and without memorising?

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Struggling a little.

dull egret
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yes

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=tex \cos(x)=\sum_{n=0}^{\infty}(-1)^n\frac{x^{2n}}{(2n)!}

charred spearBOT
dense crater
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This is undergraduate maths and that scares me. So I think that it's likely they expected rote memorisation

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I guess I'd better learn those same 12 values as you

dull egret
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=wolf taylor series for cosx

charred spearBOT
dull egret
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not much to learn, they repeat around the circle

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so really only two to learn

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@dense crater

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but ask which you actually need

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the one for 1/2 is about the most basic anyways

dense crater
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Well it's just an "introductory examination" example from last year for the Maths section of a university course

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And it says

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"Determine all values of X, so that cosx=1/2

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And I remember 5 or so years ago being taught this in school

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But for the life of me I couldn't remember how to do it

dull egret
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well, cant help you with not forgetting things :P

dense crater
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Haha of course.

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Which 12 values have you comitted to memory, out of interest?

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Just the most predictable ones like cos(x) = 1, 1/2, 1/3, 1/4 etc?

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Or?

dull egret
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no no no

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12 aroud the unit circle

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cos(pi/3)=1/2, cos(pi/4)=sqrt(2)/2, cos(pi/6)=sqrt(3)/2

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out of which cos(pi/4) is just logical since it s a 45° angle

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and by the pythagorean theorem it has ot be sqrt(2)/2 then

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cos(pi/6)=sqrt(3)/2 just results directly from cos(pi/3)=1/2

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again by the pythagorean theorem and the property that sin(x)=cos(x-pi/2)

dense crater
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Thank you very much for this

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It is appreciated - I'll try to commit one segment to memory

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Or at least, understand one segment, then the rest is easy

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Thanks for your help

dull egret
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again, i m not in favor of memorization myself so yeah

crude kraken
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=tex \tau = 2\pi

charred spearBOT
crude kraken
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Worth mentioning for the unit circle that you can express fractions of how much of the circle is taken using tau

dull egret
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i dont get the advantage still xD

crude kraken
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Easier because you don't gotta remember as much :p

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rather than having to know 2pi/3, you can just remember 1/3 and convert to 2pi/3

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easier when working with smaller portions too :p

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45% of a circle? 45tau/100, 9tau/20, 18pi/20, 9pi/10. Or 45tau/100, 90pi/100, 9pi/10.

dull egret
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dont really see the point. i can multiply by two. yes i can. xD

foggy oxide
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some things have to be "More difficult"

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i think using only pi instead of tau would be better

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if someone cant face this kind of difficulty then the teacher (or the student) know there is something wrong that have to be worked

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and that's why i think pi works better than tau

dull egret
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i just think it s so insignificant that just sticking with what has become the standard is better

upper karma
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@dense crater

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This is the background to my phone because I use this so much at work

foggy oxide
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do you really have to memorize this ?

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like

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you don't have to memorize all those angles

quasi lion
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yes

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He said he has it on his phone

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Not memorized

foggy oxide
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well

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he don't need more than 30 45 60 and some unit circle knowledge to know all those angles

quasi lion
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"This is the background to my phone because I use this so much at work"

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" because I use this so much at work"

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"I use this "

foggy oxide
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he just need 30 45 and 60 so he know all other angles sin cos and tg value

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this is useless

quasi lion
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How do you know about his job?

foggy oxide
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Am i supposed to awnser you ?

quasi lion
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No it's rhetor

foggy oxide
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Alright

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You can show whatever you think

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Whatever argument

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whatever kind of sarcastic talking

quasi lion
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I just say that if he says he uses it for his work, it might not be useless

foggy oxide
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this won't change he only needs 30 45 60 and unit circle knowledge to know all those angles sin cos and tg value

quasi lion
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At work, you don't want to remember how to switch between angles

foggy oxide
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unless he likes to drawn the circle to the scale, it's useless

quasi lion
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Just saying that as an engineering student

foggy oxide
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This should be something spontaneous

quasi lion
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Depends on the field you are working

foggy oxide
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If you're going to say about subjective and relative things i could appeal for everything that it depends too

quasi lion
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No

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That's not what I am saying

foggy oxide
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If you're saying it's not useless, you're right, but it could be simplified

quasi lion
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I am saying that in industrial organic chemistry, you don't use trig all day

foggy oxide
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¯_(ツ)_/¯

quasi lion
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I am just saying that in work, you don't want to remember how to switch between angles in that table and it's more convenient, more HUMAN-shaped and more WORK-efficient to have a table with all angles

foggy oxide
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"ALL ANGLES"

quasi lion
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yes

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All angles

foggy oxide
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I can not emphasize more than this

quasi lion
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It's not because you emphasize that it invalids my point

foggy oxide
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Yes it's not a argument

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And it's not because you point a fallacy that it invalids the content of the argument, also pointing a fallacy is a fallacy

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Whatever, the table he showed does not have "all angles" , i would understand better if it had

quasi lion
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Of course it doesn't have all angles

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I meant implicitely all angles of the table

foggy oxide
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It was a expression

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don't take it too literal

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WELL, that makes everything even more useless, your argument is contradicted by what u said rn

quasi lion
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No it isn't

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Just saying, I use the 2pi/3 in geometrical chemistry and I look it on a table. Yes I am too lazy to do the conversion, and that's what human do.

foggy oxide
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Of course it doesn't have all angles I meant implicitely all angles of the table

I am just saying that in work, you don't want to remember how to switch between angles in that table and it's more convenient, more HUMAN-shaped and more WORK-efficient to have a table with all angles

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Suppose you need a sine

quasi lion
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If you don't have the angle you are working with at work, then you just google it and not look at it in your table

foggy oxide
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you would have to look into your calc, or do arc sum and difference etc...

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That's the point !!!

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You don't need the table anymore

quasi lion
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Except that you forgot that some angles are work-related

foggy oxide
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I didn't got what u mean by that

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I think i got it now

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nvm

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Like, a specific angle for something specific

quasi lion
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In some jobs, there are angles that are ALWAYS used.

foggy oxide
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i suppose that's what u mean

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ok, that's almost what i thought

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I don't have job experiencie

quasi lion
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Ah

foggy oxide
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But ... Well those angles should be spontaneous don't you think ?

quasi lion
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No they shouldn't

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Spoilers: Most humans don't care about converting

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Most humans are lazy

foggy oxide
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XD

quasi lion
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And lazyness is inherent to humanity

foggy oxide
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Yeah, well, i always forget the tg of 30 45 and 60 but that's just mental cancer

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sqrt3 1 and sqrt3/3

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am i correct ?

quasi lion
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Does it matter whatever the result is?

foggy oxide
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Fuck

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😭

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yes

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exactly

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i didn't thought

quasi lion
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The thing that you forget is that playing with angles and trig is NOT a trivial thing.

foggy oxide
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before typing

quasi lion
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Just go at work and you'll see

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Just saying

foggy oxide
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But everyone should know that ...

quasi lion
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That's how real world is

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No

foggy oxide
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Everyone that works with trig

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i got what u mean

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and i understand your point

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but some things would be easier ...

quasi lion
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Things would be easier if all humans could learn everything perfectly, what's your point?

foggy oxide
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when u face something new, you have knowledge to work with it

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that's my point

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fuck it's 10:41 pm i have to go to school in some hours (i'll sleep b4, actually i have school at 6:00 am)

quasi lion
#

Poor little thing

foggy oxide
#

do you live in canada xD

quasi lion
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I live in France

foggy oxide
#

thefuck

quasi lion
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I work today/tomorrow

foggy oxide
#

my memory is very fucked today

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that's the result of bad sleeping

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well cya

quasi lion
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Sleeps at 11 pm, bad sleeping 🤔

foggy oxide
#

i have to take bath

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and i slept at 01 am "yesterday"

quasi lion
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🤔

foggy oxide
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rip

quasi lion
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@upper karma How late do you sleep?

foggy oxide
#

fuck i don't wanna go to school tomorrow

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fuckkkk

quasi lion
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👶🏿 🍼

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Come on, really eatenjelly

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Are people all early sleepers?

foggy oxide
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dude

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in the vacations

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i actually sleep during the day

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and keep awake during the night

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xD

quasi lion
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Spoilers : Most people do that in video games discord

foggy oxide
#

xDD

quasi lion
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wow eatenjelly is a gym guy

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Note to self: Never fight IRL with eatenjelly

foggy oxide
#

i played the game that u throw balls at people at school and almost fainted (idk how to say this game in english)

quasi lion
#

Pokémon?

foggy oxide
#

I think it's that @upper karma

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LOL2

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well, now i'll take a shower a sleep

vapid kettle
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I've never seen the merits to sleeping late

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if your clock doesn't compel you too

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seems like a self-made crutch

quasi lion
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@vapid kettle It's not a merit, it's a psychological disease

vapid kettle
#

Hot 😩

wraith fossil
#

Whats the difference between the resultant and the equilibriant when it comes to vectors?

topaz valley
#

the resultant is the sum of all the vectors

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the equilibriant is the vector that, when added to the resultant, is zero

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so pretty much the equilibrium is -1 * resultant

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@TheKingPin#8504

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Oh, he's gone.

wraith fossil
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@topaz valley still here! just took a lunch break

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how did you get -1 as the equilibriant?

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when you say its the sum of all vectors do you mean add their magnitude?

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which in this case im assuming is in Newtons

topaz valley
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Not quite

wraith fossil
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then what exactly are you summing?

topaz valley
#

hold on, I'm looking for the =tex syntax for vectors

wraith fossil
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alright

topaz valley
#

ok, so given that information, we can make two vectors

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=tex \vec{v_1} = 245 \begin{pmatrix}\cos{160}\\sin{160}\end{pmatrix}

charred spearBOT
topaz valley
#

=tex \vec{v_2} = 138 \begin{pmatrix}\cos{45}\\sin{45}\end{pmatrix}

charred spearBOT
topaz valley
#

or you can write it like

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=tex \vec{v_1} = \begin{pmatrix}245\cos{160}\245\sin{160}\end{pmatrix}

charred spearBOT
topaz valley
#

then the sum v_1 + v_2 would be

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=tex \vec{v_1} + \vec{v_2} = \begin{pmatrix}245\cos{160} + 138\cos{45}\245\sin{160} + 138\sin{45}\end{pmatrix}

charred spearBOT
topaz valley
#

so that result is the equilibrium

dense crater
topaz valley
#

Did any of that make sense

wraith fossil
#

not at all

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I've never seen vectors worked like that

topaz valley
#

Hmm

wraith fossil
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I've been trying to brush up on it this past week. I havent seen vectors since precal

topaz valley
#

i mean, i can try draw a picture

wraith fossil
#

ok

topaz valley
#

decomposing that 245N line into an x,y coordinate, we get this

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note that 245*cos(160) is a negative number, because the vector lies on the left of the y axis

wraith fossil
#

Gimme like 10 to get to my dorm. Im still alive

topaz valley
#

Lol ok

wraith fossil
#

K, im home

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I understand the first picture

topaz valley
#

As a non-American, I'll never understand dorms. Apartments ftw.

wraith fossil
#

Lol

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Im from puerto rico so this is my first semester living in a dorm

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Besides the small space its pretty ideal for me

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Except for the shitty wifi

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I dont understand the second picture

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Why do that?

topaz valley
#

adding vectors is really easy if the vectors point in the same direction

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in picture 2, we break down the vector into 2 different vectors x and y

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if we can convert vectors into a vector on the x axis and a vector on the y axis, then we can add them up easily

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what exactly about the second picture don't you get?

wraith fossil
#

The x and y are vectors as well?

topaz valley
#

yeah

wraith fossil
#

Ok, I get it

topaz valley
#

does the trig there make sense?

wraith fossil
#

So you add them up and get a equilibriant?

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Yes, it does

topaz valley
#

wat no that's just the 245 vector

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from the second picture, does this notation make sense now?

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=tex \vec{v_1} = \begin{pmatrix}245\cos{160}\245\sin{160}\end{pmatrix}

charred spearBOT
wraith fossil
#

Yes

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Somewhat

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Vector 1 is the 245N at 160 right?

topaz valley
#

yeah

wraith fossil
#

Ok, I get it then

topaz valley
#

=tex \vec{R} = \vec{v_1} + \vec{v_2} = \begin{pmatrix}245\cos{160} + 138\cos{45}\245\sin{160} + 138\sin{45}\end{pmatrix}

charred spearBOT
topaz valley
#

adding vectors means to add their x and y components together, which makes this your resultant

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the equilibriant is just the resultant with a negative tacked on

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=tex \vec{E} = -\vec{R}

charred spearBOT
wraith fossil
#

Wait why the negative?

topaz valley
#

Because the equilibriant is the vector which, when added to the resultant, is zero

#

=tex \vec{R} + \vec{E} = 0

charred spearBOT
topaz valley
#

R being the resultant, E being the equilibriant

quasi lion
#

One could note is that if such forces exists, there is a high probability that it rotates around its axis.

wraith fossil
#

So equlibriant is the negative resultant?

topaz valley
#

yeah

wraith fossil
#

Could you explain equilibriant using the vectors?

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I kinda dont get it

topaz valley
#

ok

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the resultant is the result of adding the 138 N vector and the 245 N vector

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(ignore the x and y stuff)

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it has exactly the same magnitude as the resultant, but is pointing in the opposite direction

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the red and blue vectors cancel each other out exactly, when added together

wraith fossil
#

The blue is the equilibriant?

topaz valley
#

red is the equilibriant

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blue is the resultant

wraith fossil
#

Why is it important to know the equilibriant in general?

topaz valley
#

the equilibriant is the force that cancels out other forces, which can be useful for things like building bridges

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if a strong wind blows on a bridge, it will produce a force in some direction

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to keep the bridge attached to the ground, the bridge needs to exert that same force but in the opposite direction, to counteract the wind

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if the wind is pulling the bridge along that blue arrow, in that last picture

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then the bridge is pulling back, along that red arrow

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and if your bridge can't pull back as much as the wind can pull, then you've got an expensive, sometimes fatal problem

wraith fossil
#

Thats so cool!

topaz valley
#

yeah!

wraith fossil
#

Do you think you could help me out with two far more basic vector problems? If its not too late where you're from

topaz valley
#

yeah sure

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I'm irresponsible and have no children, so I've got plenty of time

wraith fossil
#

Lol

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Thank you

topaz valley
#

heh

quasi lion
#

how old are you @topaz valley ?

topaz valley
#

im about to be 20

wraith fossil
#

Im 20 as well!

quasi lion
#

Rotate pi/4 please

topaz valley
#

Lol

quasi lion
#

@topaz valley Then it's normal you don't have any children, no?

topaz valley
#

Hah yeah I guess

wraith fossil
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Eh, in some countries women are suppose to have children in the early 20's or theyre considered a widow

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Married*

quasi lion
#

Like which one?

wraith fossil
#

Ukraine

topaz valley
#

Oh, weird. I copy/pasted the image into GIMP. it automatically rotated it

quasi lion
#

plz roate and resent plz plz plz

wraith fossil
#

Lol

topaz valley
#

ok, so first thing, magnitude is absolute

wraith fossil
#

I know that, just got frustrated lol

topaz valley
#

but otherwise, yeah, you got it

wraith fossil
#

Really?

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How does that make sense?

quasi lion
#

Isn't a magnitude defined positive?

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I don't see why the minimum isn't 7.6-6.1 = +1.5 m ?

topaz valley
#

i'll draw a thing

quasi lion
#

@wraith fossil

topaz valley
#

so consider the first vector fixed

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and rotate that 6.1mm vector in your head

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think about how the distance between the end of the 6.1mm vector and the origin would change as you rotate it

quasi lion
#

You forgot to draw the sum of both vector in red saucecode 🤔

topaz valley
#

lol, I did indeed

quasi lion
#

In 4. you missed a minus sign in front of 6X^-2 and the 1/X after -3 (since ln(x)' = 1/x)

#

In 3., that's just summing the vectors, then placing a minus sign, right?

topaz valley
#

2 b is also wrong -- the resultant goes from the start to the end, not the end to the start

quasi lion
#

Oh ye didn't notice

#

It's true

wraith fossil
#

I dont understand the 2b

#

What do you mean by that

topaz valley
#

oh, 2 a is wrong too, for the same reason

#

the resultant vector goes from the origin (in this case, the start line of the race) to the end

#

in your answer you're pointing from the end to the start

wraith fossil
#

So just flip the arrow?

quasi lion
#

Yes

topaz valley
#

you drew the equilibriants, not the resultants 😛

quasi lion
#

Do you understand why 1. and 4. are false?

wraith fossil
#

Nope, so what would 2 look like?

#

Just to make sure I understand it

topaz valley
#

a line from the origin pointing to the end

quasi lion
#

Yes

wraith fossil
#

You can do that?

quasi lion
#

Theorem of Chasles

#

Yes

wraith fossil
#

Have to arrows join?

quasi lion
#

Yes

wraith fossil
#

Two*

#

Ok

quasi lion
#

It's a sum

#

Here he implicitely did first vector + second vector

topaz valley
#

who's Chasles?

quasi lion
#

Chasles is this:

wraith fossil
#

Huh

#

Interesting

quasi lion
#

Its called theorem of Chasles because he was the first one to popularize it in the francophonia

topaz valley
#

he also never married, apparently

quasi lion
#

what's your point?

wraith fossil
#

Damn lol

#

Well I gotta go to bed its like 3am here

#

Thanks for your help!

topaz valley
#

you're welcome

upper karma
#

Where is trigonometry needed for conic sections?

upper karma
#

Purple math says something about needing trig for Bxy

#

Of the general conic section formula

#

_the equations for the "slanty" conics get so much more messy that you can't deal with them until after trigonometry. _

#

Of course. I know trigonometry but not so much conic sections

#

I also did rotation of axes in Calculus

upper karma
#

ok I am back

#

@upper karma

#

conic sections that are not... neither horizontal nor vertical?

#

like a parabola which directrix is a diagonal

#

oh ok

#

I studied most of them. need to memorize some propierties, as I told you days go

latent turtle
#

So I'm only in my first year of geometry. And having trouble with the most basic stuff.

kindred sleet
#

It's okay, we all need help in something.

latent turtle
#

It sucks to not be there the day you go over it

#

^any help on this would be appreciated

sonic fiber
#

@latent turtle if the two lines that look like theyre parallel are parallel then you can use supplementary angles and corresponding angles to find the rest

#

in 8 theres one angle thats 51 degrees, so the angle on the other side of the line should be 180-51, basically

#

and you proably have the parallel lines properties someplace with you, if youre taking a class on this

#

just refer back to all of it and apply liberally

latent turtle
#

Thanks a lot my guy

#

👍

sonic fiber
#

np 😃

latent turtle
#

Ye we just went over the properties today

umbral rivet
#

Any more questions, just ask :3

upper karma
#

@umbral rivet i have a question that i think is very easy

#

@umbral rivet could you explain absportion law in logic? why does it work

umbral rivet
#

O.o

#

Absportion?

#

I don't know what that is :3

sonic fiber
#

thanks to you, im gonna start researching boolean algebra lololol

surreal bolt
#

Hey now ... don't make fun of boolean algebra ...

lilac verge
#

ye dont make fun of it. lol i dunno what boolean algebra is.

hallow trellis
#

It is what it sounds like pretty sure

lilac verge
#

In mathematics and mathematical logic, Boolean algebra is the branch of algebra in which the values of the variables are the truth values true and false, usually denoted 1 and 0 respectively.

#

so they use that algebra for code i think

sonic fiber
#

yeah, booleans have feelings too yknow!11!!!!1!

#

but in all seriousness im curious about what booleans are now.... ive only ever seen them in context of (trying to learn) python/coding in general

lilac verge
#

ye i think its like

#

0's and 1's in a sequence have a certain value

analog brook
#

Its essentially Z/2Z

upper karma
#

Hello?

dense crater
#

I've been given a question "What is a weakness of geometric proof of the distributive law?"

simple storm
#

it's knees.

#

seriously though I want to hear a proper answer

dense crater
#

Like, a weakness?

#

What weakness is there?

dark sparrow
#

doesn't work well with negatives

dense crater
#

Oh right

#

That's a good point

#

Isn't that true with all geometric proofs though?

#

Just to check

#

I mean you can't define something as a "negative distance"

dark sparrow
#

yeah ig

dense crater
#

Okay cool, thank you.

#

I might be asking a lot of questions here because I've just started Uni and our professor has decided to go at the pace of a starving leopard.

#

Ugh.

vale raven
#

Well

upper karma
#

That's how first years of post highschool feel

#

Youll get used to it

vale raven
#

It's likely that the pace of your professor is normal and the teachers you've had before your professor all teach like turtles

upper karma
#

Usually first years of uni you do in one month the same amount you did over a semester or a year of content in highschool

dense crater
#

Quite true Kaoffie

#

And SEV

#

Just feels at the moment like I have so little time

#

So much to cover and so little of my own time to go over it

upper karma
#

Its normal

#

dont freak out for it

dense crater
#

Looking forward to the weekend just to have a solid block of time to study solidly

upper karma
#

My first year after highschool first semester half the class wasnt writing fast enough to follow the teacher, they had to copy after class on other peoples notes to have a full course

dense crater
#

Didn't it feel overwhelming for you?

upper karma
#

not for me but for some it did

azure storm
#

Now he's too old for them

#

looking at Abel's prize

upper karma
#

😛 Im sure it was the same at warwick Jelly

#

2 first years theres a lot to take in

foggy oxide
#

i thought about a cool problem

#

Let ABCD be a retangular trapezoid with perpendicular diagonals AC, BD, where AB = k CD= j , and both AB and CD are bases, let P be the point of the intersection that is created if u extend the both non parallels sides of the trapezoid, what is the volume of the solid created by the rotation of ABCD and CDP around AC and CP respectivly

unique tapir
#

hi im trying to teach my self trig and how to use it because i like math class but im in the class with the kids who dont know any thing and i was wondering if anyoen could link me to some good vids i already cinda know the basics like sin cos and law of sins and cos could anyone link me some vids going more in deph please

rugged moat
#

67 please

#

Anyone?

analog brook
#

Sheep draw a picture

#

Draw two triangles, one corresponding to the triangle traced out by the ladder and the wall before the ladder is pulled, and the other corresponding to after the ladder is pulled

#

Note that the hypotenuses of both of these triangles are the same due to the fact that the ladder doesnt change length

rugged moat
#

I am able to draw the diagram but I am not bale to prove that

#

@AlexsandrRodriquez#5387

analog brook
#

Let the length of the horizontal in the first triangle be x and the length of the vertical be y

rugged moat
analog brook
#

The lengths of the second triangle are x+a and y-b

rugged moat
#

Here AC=ED

analog brook
#

Let the hypotenuse of both triangles be h

#

What is cos(A)

#

?

#

In terms of the lengths

rugged moat
#

@analog brook

analog brook
#

the definition of cos(a) is adjacent/hypotenuse

#

Whats the adjacent side to a?

#

Whats the hypotenuse of the ffirst triangle

rugged moat
#

X/h

analog brook
#

Ye

#

So cos (A)=x/h

#

Whats cos (B)?

rugged moat
#

X+a/h

analog brook
#

Whats cos (A)-cos (B)?

rugged moat
#

-a/h

analog brook
#

Can you see how to do the rest?

rugged moat
#

Actually the problem is our teacher says that we cannot directly pit values in what we have to prove, if we do that the solution is wrong and we:get a 0

#

We have to modify the equations to get to the prove

#

And that is hard as there are many ways through which you can arrive to the prove

analog brook
#

What do you mean?

#

Obviously checking one case isnt a proof, but it still might help get the ideas into your head

rugged moat
#

For example

analog brook
#

Is the issue that you have to write the proof out?

rugged moat
#

Yes

#

We have to use the trignometric ratios and modify them to arrive to the prove

analog brook
#

Thays what I was helping you do right?

#

*thats

#

Have you done a proofs class before this?

rugged moat
#

Apparently I was absent

analog brook
#

Ridiculous

#

They cant be having you doing trigonometric proofs without having learnt how to lay out a proof clearly

rugged moat
#

I know how to do proofs other than in trignometry

analog brook
#

Do you have issues with trig?

rugged moat
#

Nope, but I need practice as I make a lot of mistakes

analog brook
#

Khan academy is good for trig i think

#

Not sure though

rugged moat
#

But the question above asks us to modify the trignometric ratios by substitution and stuff to get to the desired equation

analog brook
#

Thats really vague

rugged moat
#

My teacher says you cannot put values into the prove to prove that it is right as you are basically assuming that the prove is right

analog brook
#

Thats complete bullshit

#

You arent assuming the proof is right

#

All youre assumin is that the ratio is invariant

#

Which might be easier to prove

rugged moat
#

:/

#

Anyway, can you help me in modifying the ratios to get the prove?

#

@analog brook

analog brook
#

I dont know what you mean by modifying the ratios

#

The propf we were leading up to would have been correct

#

Restricting which proof methods you can use is silly

#

It restricts creativity

rugged moat
#

For example we have Sina=b+h/x and cosa=y/x-->x=ycosA
Replacing x in sinA
We get Sina=b+h/ycosA

#

@analog brook

analog brook
#

Idk man, maybe someone else can help

latent turtle
#

So, this question has me stumped.

#

They want me to find the value of X

#

Not really sure what it could be

upper karma
#

wait

thorn talon
#

Wasn't that it?

upper karma
#

was it

#

that was my gut feeling

thorn talon
#

They're vertically opposite aren't they?

upper karma
#

(10x+10)=8x+30 @latent turtle

#

when angles are in that position they are congruent

latent turtle
#

I understand that

upper karma
#

pretty sure

latent turtle
#

They want me to find X tho

#

The value of X

upper karma
#

you simplify

#

2x=20

#

x=10

#

do you know how to do the isolate variable thing

latent turtle
#

Nope. All of this is new to me. First year of geometry lol

upper karma
#

did you take algebra 1

peak sigil
#

Set both of them equal to each other

#

And solve for x

umbral rivet
#

Ooh

#

I know how to do that problem :3

#

Yee, so

#

Like they said, just set those two equations equal to each other

#

10x + 10 = 8x + 30

#

And now you need to simplify this

#

You can subtract the 8x on the right side and add it to the left side

#

So you get 18x + 10 = 30

#

This works because you're not changing to amount of "x" in the problem

#

You're simply moving it from one side to the other side

#

You can now do the same thing with the 10 and the 30

#

Subtract 10 from the left side so that 18x is isolated from everything else

#

I feel like I made a mistake explaining this

#

x_x

vapid kettle
#

10x + 10 - 8x ?

umbral rivet
#

Agh

#

Ignore that entire paragraph I typed up there

#

Let me try it again >.<

#

10x + 10 = 8x + 30

#

Subtracted 8x from both sides

#

2x + 10 = 30

#

Subtract 10 from both sides

#

2x = 20

#

Divide both sides by two

#

x = 10

#

Boom

azure storm
#

last step : verify

umbral rivet
#

I like, completely forgot how to do that for a second

#

Ooh hes

#

Checking your work

#

If x = 10, then the equation 100 + 10 = 80 + 30 must be equal to each other

#

And they are

#

110 = 110

#

:)

#

Also

#

If we relate our final answer back to this picture, we can conclude that both of these angles shown are 110 degrees

unique tapir
#

hi im trying to teach my self trig and how to use it because i like math class but im in the class with the kids who dont know any thing and i was wondering if anyoen could link me to some good vids i already cinda know the basics like sin cos and law of sins and cos could anyone link me some vids going more in deph please

vast fern
#

So uh

#

I've been doing rational functions

#

How do I determine the transformation of a function of the numerator has x in it

#

All the previous examples have just been a whole number as the denominator

#

None of the examples have had something like 3x in the numerator

pale crow
#

Could someone help me with these 2 questuons

dark sparrow
#

...what's tripping you up?

vale raven
#

I'm assuming there's some sort of grid or box that contains three labeled points X, Y and R

upper karma
#

@pale crow

pale crow
#

No there isnt @vale raven

dark sparrow
#

so what's tripping you up?

#

can you draw two points and label them X and Y, and then trace a line through them?

#

@pale crow

pale crow
#

Ya i did that

#

I dont get the oppsite rats

#

Rays* part

dark sparrow
#

do you know when two rays are called opposite?

pale crow
#

No

dark sparrow
#

two rays are called opposite when they lie on either the same line or a pair of parallel lines, and don't point in the same direction

pale crow
#

Oh

#

My teacher spent five minutes teaching that so i didnt lnow

#

Know*

dark sparrow
#

if you just draw a line and mark a point on it, that gives you a pair of opposite rays

pale crow
#

O

#

That was simple o_o

dark sparrow
#

yes

#

it was

umbral rivet
#

Segment = •-----•

#

Ray = •----->

#

Line = <----->

#

👍

upper karma
#

Charlie plans to build a square pyramid like figure using unit cubes. The top level will have one cube. Given any level, the vertices of the largest bottom square coincide with the centers of the top face of the four corner cubes. When Charlie finishes gluing together all the unit cubes of the first eight levels, what is the total surface area of all the faces of the resulting solid?

#

I need help :/

dark sparrow
#

hmm

#

so the n'th level is an n by n square of unit cubes, it seems

upper karma
#

yeah

dark sparrow
#

if you look at it from above, you see an 8 by 8 square, and since all faces are either vertical or horizontal that just gives you 64 units of area

#

if you look at it from any side, you see 1 face from the top layer, 2 from the second, 3 from the third, etc up to 8

#

so that gets you 36 units of area

#

or well, 4 times that

#

since your pyramid is four-sided

upper karma
#

wait

#

How do you get 36

dark sparrow
#

1 + 2 + 3 + 4 + 5 + 6 + 7 + 8

upper karma
#

oh

#

ok

dark sparrow
#

yeah, and then there's the bottom surface

#

which is another 64 units of area

#

== 64 * 2 + 36 * 4

charred spearBOT
#

272

dark sparrow
#

that's the total

upper karma
#

Dang

#

Thanks man

umbral rivet
#

Hmm

#

We could use some geometry questions in here 👀

upper karma
#

let k be a finite field let's say F_p for some p, look at k[x] as a ringed space in the canonical way, describe the topology, and find the residue fields. How many points have a a given residue field ?

foggy oxide
#

Lol

#

i'll send some

umbral rivet
#

👀

#

F_p = F subscript p?

foggy oxide
umbral rivet
#

Uh wat

#

The triangle with circles one

#

It doesn't give any information

#

Just a shape

foggy oxide
#

xD

#

you can solve it

#

trust me

umbral rivet
#

;3;

foggy oxide
#

but as a hint, i'll ask you something

dull egret
#

lemme guess: 2pi?

#

or no, pi

#

now idk anymore

umbral rivet
#

👀

foggy oxide
umbral rivet
#

Ohhh

dull egret
#

nah would ve been to easy

umbral rivet
#

Circle formulas

#

OHHHH

foggy oxide
#

jewe

umbral rivet
#

THERES A FORMULA

foggy oxide
#

don't tell them

umbral rivet
#

FOR THAT

#

I DONT REMEMBER THOUGH :(

foggy oxide
#

you're a retard LOL

#

try to deduce it

umbral rivet
#

:T

dull egret
#

did i guess correctly? oops

foggy oxide
#

not you @umbral rivet

#

Jewe is the retard

dull egret
#

didnt know that was featured

hazy field
#

@foggy oxide stop.

foggy oxide
#

Sorry, i tagged wrongly

hazy field
#

not what I meant

foggy oxide
#

stop with what ?

dull egret
#

so what now?

umbral rivet
#

👀

hazy field
#

you're being unnecessarily rude and I really don't appreciate calling people retards

dull egret
#

oh, yeah no idc

hazy field
#

I do

umbral rivet
foggy oxide
#

I think i have the "freedom" to call him retard as a joke

umbral rivet
#

It's not your server fam

foggy oxide
#

since he is the one that is supposed to give me the "freedom"

dull egret
#

i m not gonna complain

hazy field
#

@foggy oxide I don't want you to do it, so stop

foggy oxide
#

but well, sorry ...

hazy field
#

cool, thanks

foggy oxide
#

Jewe u guessed correctly 😭

dull egret
#

ah i see

#

yeah i mean, it has to encapsulate the right amount afterall

foggy oxide
#

yeahh

dull egret
#

intuition ftw. just that i have no idea how to prove it lol

foggy oxide
#

i have

#

but i solved it by intuition too

#

i tried to prove after answering LOL

#

let me send one more

dull egret
#

the one thing i dont get why it is the case although all the circles could be turned outside fo the triangle right?

foggy oxide
#

i didn't get what u mean i think

#

try this one, it does have a very clever solution :

dull egret
#

rotate the circle around its corresponding vertex of the triangle until it isnt on the triangle anymore

foggy oxide
#

yes, well, that's why he gave a pic i think

#

🤔

#

wait, that's very confusing, you're right

#

🤔

dull egret
#

well, a hexagon always has an inner angle of 720 degrees. so each angle is 120 degrees

#

(too lazy to work with radians)

foggy oxide
#

you don't need to use radians

dull egret
#

yeah but people complain

#

all the time

#

whatever

foggy oxide
#

let me think about a cool hint

#

try to draw something

dull egret
#

we can now get the width via the fact that sin(30) is 1/2

#

so for the first segment at the bottom it is 2 units

#

then you just have the line

#

which is another 18

#

and do the same trick for 7 to get another 3.5

foggy oxide
#

Wait, wait i kinda lost myself in your thoughts

dull egret
#

so the thing is 23.5 wide

#

now get the hight

#

same trick again

#

cos(30)=sqrt(3)/2

#

so 2sqrt(30) for that height

#

same for 15

#

that is 19sqrt(3)/2 then

#

height of the segment of 7 therefore is 7sqrt(3)/2

#

so a total of 6sqrt(3) for the bottom of the ?

foggy oxide
#

i have no idea what you're doing 😂 but i hope you get the correct answer

dull egret
#

now for the height it s just the 23.5-10-15/2

#

which is 6

#

then pythagoras

#

sqrt(6^2+6^23)=sqrt(46^2)=12

#

that is the quesion mark

foggy oxide
#

omg 😂

dull egret
#

correct?

foggy oxide
#

yes you're right

#

😂

dull egret
#

i have weird ways of doing things, but they work 😛

foggy oxide
#

Look this way :

#

i did not solved it like this

#

but it was very clever

dull egret
#

nope. no geometrical arguments for me

foggy oxide
#

😂

#

le me send you one more, another one that i really like

dull egret
#

i always do things this way xD

foggy oxide
#

This one is more challenging i think

#

i'll give a hint

#

triangle similiarity

dull egret
#

let me think

foggy oxide
#

don't do the calculations

#

just tell me the way you thought about the sol

#

that's the fun part, isn't it ?

dull egret
#

well also 12

foggy oxide
#

¯_(ツ)_/¯

dull egret
#

cause it scales with the square

foggy oxide
#

It's a crazy number

#

trust me

dull egret
#

ok then let me see

foggy oxide
#

it's irrational

#

try triangle similiarity

dull egret
#

i m noone for geometry. i m anchored in algebra and arithmetic. let me try think of a different method

foggy oxide
#

Alright, but i suggest you to use triangle sim

dull egret
#

the triangle with area three must have side lengths which are sqrt(3) times longer than those of the one with area one.

#

the one with two sqrt(2) times longer

foggy oxide
#

am i the only one who did the inverse, starting with the triangle with area 3 as reference ?

dull egret
#

this is easiest imo

#

unit stuff is always neat

upper karma
#

@umbral rivet F_p is F subscript p indeed

foggy oxide
#

where is @umbral rivet btw ?

dull egret
#

so we have a total of 1+sqrt(2)+sqrt(3) for the sides of the large one

umbral rivet
#

:3

#

Hai

dull egret
#

now just sqare that

#

oh god

#

=wolf (1+sqrt(2)+sqrt(3))^2

charred spearBOT
dull egret
#

lazy

charred spearBOT
foggy oxide
#

😂 wtf, too much info hahaha

dull egret
#

is it around 17.19

foggy oxide
#

yeah 😂 nice sol bro haha

#

this one was harderst right ?

dull egret
#

again, rooted in algebra and arithmetic

#

yeah, a bit harder

#

i always try and go for some strategical way of solving things

foggy oxide
#

i'll send you one that i think only algebra won't work

#

wait

dull egret
#

hahaha

foggy oxide
#

"only"

dull egret
#

you think makes me confident

foggy oxide
#

:D:D:D:D

dull egret
#

btw, what was the geometrical one for this one?

foggy oxide
#

well, idk

#

i solved like you

dull egret
#

i see

foggy oxide
#

their area ratio is related as the square of their sides ratio

dull egret
#

yeah

foggy oxide
#

that's how i did

dull egret
#

same effectively

#

just that i shortcut the solving with the wolf

foggy oxide
#

i did the same

#

do you think

#

i calculated this

#

by hand ?

#

xDDDDDDDD

dull egret
#

well who knows

#

people are weird on here

foggy oxide
#

(sqrt1/3*a + sqrt2/3*a + a ) (sqrt 1/3 * h + sqrt2/3*h + h) * 1/2 = A

#

that's what i ended up with

dull egret
#

uhmmm

foggy oxide
#

(i save my solutions, so i don't forget what i thought)

dull egret
#

i say my solution was neater

foggy oxide
#

well 😂

#

one minute

#

let me find the "more geometric" one

#

Oh

#

did i send you

#

the incircle one ?

#

this one is cool too

#

but, it's easier

dull egret
#

you didnt

#

let me see

foggy oxide
#

i'm facing difficulty in finding the problem i told u ...

dull egret
#

ok this makes it really tempting to go for geometry

foggy oxide
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here !!

dull egret
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ok, whatever, let me try that then, what would ve been the solution to the other?

foggy oxide
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This one, my solution was very geometric

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dude, my solution was retarded trust me ...

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i did like this

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by triangle sim xy = 64, x+y = 20 and x>y

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=> x = 16 , y= 4

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then

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i used the formula for the incircle in rectangle triangle

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2r = a + b - c (c is the hypotenuse)

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this was very retarded

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i felt very embarrassed when i saw the clever sol

dull egret
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dont even know that formula :P

foggy oxide
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well, you can deduce it

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(geometrically, that's how i did to understand the formula)

dull egret
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i guess

foggy oxide
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but i remember a guy, showed one deduction more algebraic

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in the comment section

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you will like it i think

dull egret
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meh, as much as i like algebra, it is mostly just cause elaborate geometry is beyond me.

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xD

foggy oxide
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this one is more algebraic

dull egret
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yeah i see

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oh well let me try the other problem

foggy oxide
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Alright buddy