#geometry-and-trigonometry
1 messages ยท Page 143 of 1
oh
If you don't, try to rotate the shape, so you can see it
Yeah
Now
See it on the other side
You know that Area of the triangle = 3.9dm . H ./ 2 = 1.95 dm^2 right ?
yeah
Try to find H now
the height is 2.6
Really?
is it 0.9
Show me your work
1.95 times 2 = 3.9
3.9-1.3=2.6
because i just followed the formula back
and then subtracted the one i knew to get height
yeah
No
im not getting any of this
Do you get why the area is 1.95 ?
because 3.9 divided by 2 is 1.95
It's actually because you've find 1/2 (b)(h) = 1/2 (3dm)(1.3dm) = 1.95 dm^2
You did it in your first step
Remember?
yeah
Now
i get it a little now
Yeah you've agreed that 3 dm can be interpreted as the height of one triangle, and 1.3dm is the base
Now we know that: SEEING 3.9dm as the base, and H as the height
The area of the triangle = 1/2 (3.9dm)(H) right?
Now hey! We know that the area of the triangle is 1.95 dm^2
yeah
Then we get the equation:
1.95 dm^2 = 1/2 (3.9dm) (H)
and now i can get height
There you go just find H
Let me actually do it for you
The 2nd problem is pretty similiar
1.95dm^2 = 1/2 (3.9dm) (H)
You multiply the equation by 2 to get rid of the fraction.
2 * 1.95 = (3.9) (H)
3.9 = (3.9) (H)
Finding H should be easy right? ๐
Good
But it's not 2.6
3.9 = (3.9) (H)
I hope you're getting until this
Aren't you?
i am
Good
but i dont understand can you write like i was
like divided
multiplied
its easier then
subtracted and added
like that
Oh okay
cuz if i understand the process i can do it on my own next time ๐
3.9 = (3.9) (H)
We are dividing that equation by 3.9 (the coefficient of the H, so we can get H)
Now the eq becomes:
3.9 / 3.9 = (3.9) (H)/(3.9)
3.9 divided by 3.9 is?
1
1
H
oh
You still have H there ๐
yeah
Then H = 1
1h
Yep
Yeah just mention me, but if I'm not around just mention @ help
I can go anytime soon
Okay good
because thats how you get area
yeah
So far so good
What do you try to get by dividing 384 /19.2 ?
dunno ๐
im following what i did last time
But here is the better step you should do
what is it
The area of the parallelogram = 19.2 (h)
Agree?
See 19.2 as your base, h is your height
384cm^2
yeah
yeah
Divide it by 19.2, that's what I want to hear
Oh sorry ๐
i was right
You was
but i dont trust myself
384 = 19.2 (h)
Divide the equation by 19.2
You get:
384 / 19.2 = 19.2 (h) / 19.2
Okay good
๐
20cm to be exact
yeah
If you have the other kind of that problem
Try to solve it by your own ๐
To make yourself sure that you understand
ill try
๐
i need help with a circle problem
cuz it involves pi
and im not good with math
its sorta
a written thing
i have to fill in the blanks
so help me with one and ill try the others
Okay
so the radius is 2 m
and i need to find
other things
one is area
but the others i dont remember in english
1 sec
its lenght
Perimeter?
i rememberd
Diameter?
i think
Which one
could it be span
C usually stands for circumference
I'll answer the area
if you're doing things with circles anyway
lenght is the black line in the midle
Okay
Now what is the formula for finding the area of a circle?
waith
Oh good
r = 2m
its A=pi times (d/2)^2
d is r i think
It's different ๐
oh no
d is diameter
d is the circles height
well the thing
d is 2 times the radius
yeah i guess i overlooked
Okay diameter (d) is 2 times the radius
yeah
You know the radius is 2m , then d = ?
until then i have to get practicaly the entire 8th grade down or else ill have to repeat a year
and i dont want that
this is my summer practice
Now find the area
Yeah next time, don't overburn yourself, it's not an effective learning of learning math
A=3.14 . (4/2)^2
Okay
its just im so busy during the day that i cant really sit down to do maths
You let pi is equal to 3.14, I'm okay with that for now
Oh okay
so yeah pi is 3.14
Find A
pi isn't actually 3.14, but that's what you'll learn later, now just stick to the problem
I don't want to confuse you sorry B(
What?
Wait2
A=3.14 . (4/2)^2
Order of operation:
- Evaluate things in the parantheses first
yes
You should do the exponent on the 2^2 first
oh
Yeah you can't say 3.14 * 2^2 = 6.28^2 ๐
sorry
Don't worry
Just take a look over that next time
Good
Now you can fill in the blank
The "length" of the circle is ...
The "area" of the circle is ...
"length" = diameter as you're telling me before
the area is 12.56
m^2
Okay I just don't want you to forget that
Yeah
I hope the length is not the circumference of the circle, or it will be marked wrong
the teacher will check and if some of its wrong ill ask for another day and come back here to get help on the explanation
but she said i can visit any time
for help
but learning like this seems more usefull (not to be mean to the teacher
im keeping notes
aswell
also*
Keep your notes , the best way to learn math, is to understand, not memorizing ๐
Diameter?
Length = C ?
yes
xD
๐
Now
Let's go back to that problem
Oh I should mention you
The area of the circle is usually denoted as pi * r^2
If you haven't that in your book
It's much more simple than you're doing it with the diameter (pi * (d/2)^2)
Now what is the C formula?
In your book?
pi * d
yeah
so it is circumfrence?
Yeah
yeah
I assume so
yeah it tottaly is
i looked up the def of circumfrance and thats what its asking for
Okay good
wait a sec
Now what is circumference = pi*d ? ๐
๐ฝ bathrom break
Ok have your time
Okay
C=2Pi times r
Yeah they are the same thing
At my previous test about circle, we were asked the definition of the circle
I'm at uni now
*though
Yeah but it is sometimes overlooked by the student
i did not mean to press that
Anyway what is the circumference?
circumference = 2 * pi * r = 2 * 3.14 * 2
๐
Don't forget you have 2 in the front
Isn't d = diameter?
Or is it c?
Anyway what was the problem again? Would you mind to post it again?
yeah the thing is writen c but im writing like for you
so you can understand
im writing d for you
and marking it as c
Oh whatever then
๐
Oh okay
so by that
You can find r, how?
kk
2 * pi * r = 14 pi (circumference of the circle)
Divide the equation by 2 * pi
r = 14 pi / (2 pi)
Yeah you're good
I believe, no?
yep
Usually I keep pi as pi, not write it as 3.14 , to keep thing simple (unless your teacher wants pi = 3.14 in the test)
its not specified
so im just putting numbers so its easier
but i think on the test it will be
Try to do that by yourself
I won't give any hints
k
๐
Yeah?
I can give you another problem
Let the area is 100pi cm^2
Find the radius and circumference
If you want
Okay good
No
You don't divide by 2 * pi
so what do i divide by
yeah
Because 100pi is the area of the circle (which the formula is pi * r^2)
wait
Now find r^2 first
Yeah
ok
yeah but as i said i didnt listen i was zoning out during class
which was stupid on my behalf
yeah
No
r is 50
It's not ๐
I make the problem so I know xD
314 = 3.14 * r^2
Divide the equation by 3.14
r^2 = 100 right?
Yeah ๐
You need to square root it
yeah
so 10
Good
Now find the circumference
Try to be familiar with algebra, to make sure you're familiar with the things why you did this and that
Oops
is the circumfrence
2 * pi * r = circumference of the circle
yes
Try to take a look at your book again
so 2 times pi times 10
yeah yeah
Not the sheet problem ๐
ill just get the formulas
because thats what it comes back to
๐
Back to formula
Okay
The area is 49pi right?
yeah
Okay
Try to look it at your own book B(
I can give you ofc but you won't learn
I think you mean the formula for the area and the circumference of the circle
Just to make sure you're not confused
Well "r" is considered as a very basic element of the circle
I don't think I ever use formula for that
d/2 in my case
yeah
I believe you should go to bed now tbh, but okay
i could send over the sheats but you wont understand cuz theyre in lithuanian
๐
Oh I see
here the learning your expected to do is crazy
but its no excuse to be lazy
either so
๐
so 49/pi
and i think i get C
wait no
No
Try to find r first
i need to square root it
1 sec
7
i remembered
๐
its getting crazy early in the morning no sleep and work all day
how am i even awake
๐
Okay
Yeah
thanks
np ~
Okay rest yourself!
It's only a few levels because these calculations are a lot of work XD
That is a regular septagonal tiling, but i think it's only a few rings' worth
you can tell it's tending towards a circular boundary though
and I made all that by hand so sorry it's not bigger and more filled out :3
Actually I didn't link some of the outer points yet, blargh - some of them are missing
Making these things by hand is probably difficult lol
I'm not sure about the way you label tessellations but each point has seven edges
It's not as hard as you think - Photoshop's rotate function is my friend
I really only have to make each section once then rotate it seven times around
but the calculation involved to find the points takes time
@cedar prawn do you mean order-7 triangular?
Ah lol, what language are you going to use to draw these?
Python
Ah okay
I've already got the program working with a regular hexagonal tiling, it just doesn't work with any others yet XD
Um I think that's what it is โ2
I really look forward to having it working all the way so that I can give the points a small but nonzero probability of having more or fewer edges than their neighbors, walk around in that semirandom tiling, and see how it moves between curvatures as you go around
7 triangles to a vertex
Yes exactly
That's the ultimate goal - have the plane be, I don't know the word for it, non-homogeneous? That doesn't seem like the right word. But the tiling itself is going to be randomly generated and shifting over long distances
Is there a word for a plane where the curvature is not the same at every point?
surface of non-uniform curvature?
Oh duh :3
Like imagine you're wandering around on that hyperbolic plane I started drawing and eventually you come to a line where all the points have six triangles instead of seven, and when you cross that line you're in a Euclidean plane
I want to be able to envision how that transition would look
Each point is a place the player of the "game" could stand and you're moving along the edges
My issue right now, besides getting the program to work, is that the algorithm is only capable of drawing it with the center of the screen being on a point, but it wouldn't be fluid looking if you're just hopping directly from place to place - it should warp as you go over an edge to the next point.
I just don't know how to calculate that
Hey guys. Hope you're having a good day.
I have a question on this problem here. https://www.algebra.com/algebra/homework/Trigonometry-basics/Trigonometry-basics.faq.question.591304.html
When combining 1/cosx - cosx how come it is (1-cos^2x)/cos x not just (1-cosx)/cos
Its on the link after "Combine the first and second..."
Cosx=cos^2x/cosx
I still don't understand
1/cosx - cosx = 1/cosx - cos^2x/cosx = (1-cos^2x)/cosx
Ok thanks that makes sense. I forgot I had to multiply cos(x) by cos(x)/cos(x) so I could add them together.
๐
Cheers thanks
If I'm multipying sin(s-t) * cos(t) how would i do that?
cossin(s-t^2)?
sin(s-t) = sin(s)cos(t) - cos(s)sin(t)
Oh ok for the difference identity
@rare talon you here? ๐
what are the geodesics under the L^4 metric?
i.e.
if the distance function is defined as follows:
=tex D = \sqrt[4]{\Delta x^4 + \Delta y^4}
then, given a point (x, y), what curve connecting it to the origin will have the shortest length?
obviously if xy = 0 then the geodesic is either a horizontal or vertical line
but that probably isn't the case for other lines
Oo interestingg
fun fact: if we measured distances using this formula, ฯ would be around 3.3969
wait
nvm
rip
it will always be a straight line, no?
somehow i'm not really sure of that
D(A,tA+(1-t)B) + D(tA+(1-t)B,B) = D(A,B)
and you also have the triangle inequality, since it's a metric
so it follows that if the curve contains a point that's not on the segment joining A and B the overall distance will be greater
what's the value of pi as n approaches infty for the metric (Dx^n + Dy^n)^(1/n) ? :\
interesting
the L^2 metric actually minimizes it
Quick quesion Im(j) = sqrt(3)/2 right ?
1st third root of the unity?
Yeah (j is also used to replace i sometimes so I got confused a few seconds)
do you mean the engineers' jmaginary numbers
Its usedby math people here
engjneers
Hmm in physics j is i no ?
Depends
physjcjsts
Haha
If i is something else (intensity) then yes
current
its a "common" notation
the only one i saw was ฯ
same
what is the name of a manifold (I think that's the term) which is like an infinitely long cylinder "squared" - as in, four dimensions, two of which are infinite and flat, and two of which are circular?
I have been thinking about such a shape, all the possible surfaces on / in it - there are cylinders, tori, and even flat euclidean planes, depending on how you orient yourself in the four 4D rotation axes
but I don't actually know what to call it
I've been referring to the dimensions in my mind and writing as x, y , ฮธโ, and ฮธโ - x and ฮธโ are the linear and circular dimensions of one infinite cylinder, y and ฮธโ are the dimensions of the other, and the manifold/space/thingy that I am considering is the product of the two
I imagine I am saying some things in incorrect ways of course, but I can see it in my head
whoever can help, thank you ๐
I probably ought to study lower math before trying to understand complex 4D spaces but you know me... my mind goes in strange directions...
Infinitely long cylinders are the same as a cylinder if you remove the border
Can use that for some visualization
Also the thing you described is a torus crossed with a "patch"
Patch can also be though of as R^2
You can see that by your theta 1 theta 2 and x and y
so a way to view your space
is to view a plane
and a torus next to it
and imagine a little point star on your torus
and a point on the plane
these two points together totally describe the space
*a point on the space
and as you move a point on the plane continuously that is moving continuously
same for the point on the torus
or you could move both at the same time
Yes I am completely aware of that
All that
I figured it out on my own
My issue isn't how it works - I can see it all in my head perfectly
My issue is: what is it CALLED?
well I don't work much in topology
buttt
doesn't seem like that special a space to me
just a torus cross a plane
Well the reason I found it interesting is that there is a plane in that four-dimensional space which is both positively curved at every point, and infinite
which is what I was considering to begin with
if you take it as a pair of those infinitely long cylinders, and have two helices, one on each
take any two points, one on each helix
(which is a straight line on the cylinder space)
and they are equivalent to one point on a surface which is infinite, but positively curved everywhere
and it is that surface that I found interesting enough to consider all this
ok
each cylinder
R cross S1
S1 is circle
and put curve (t,t) on each cylinder
then look at the image of the cart product of those curves in R^2 times T (T for torus)
that's how I read it ~
the problem is I know how to envision this in my head but I don't know what some of those words mean or how to express any of it in symbols ๐ฆ
To me, it's just a surface where all the "lines" are helixes
which cannot be completely embedded in 3-space
so I'ce been reading what you mean as single strand
DNA has two connected helices, I am referring only to one on each cylinder
equations of the form f(z)=(cos z, sin z, z) for instance
I may not have said that right but you get the picture
well it's a space
and uh
put a plane in that space
fun to play around with such things
I know, it's wonderful
and also mm
In my mind I was standing on the origin rotating in various 4D directions, looking at all the different plane surfaces to be found in the space of R2*T
a sphere has positive curvature everywhere
but it's finite
well
I think my helical space is infinite
^
like I poined out
I'm not thinking of this from a topological perspective
you can view your space as "finite"
but a geometrical one
mm all terms you've mentioned are things in differential topology ~
and
I can take my sphere asss
complex plane
and add a point at infinity
and then bam
it's infinite
geometrically
But it has a radius which is so large it acts like a flat plane
That's not useful for having any particular amount of curvature
known as projective complex line ~
I'm thinking, can I make a plane which I could tile with polygons that only tessellate in positively curved space
and there would be infinitely many of them
R^2-(0,0) is pretty infinite, but its lowkey a sphere
they require a set radius which is very finite
I don't know these terms though so you have to break it down for me...
How can something be a sphere, and be infinite?
Hmm, lemme check my definitions lmao
cause like
I thought it was homeomorphic
Are you referring to the complex projective line?
Uhhh
Oh I see
Take an infinite plane, cut a little hole, stretch it, it becomes a cylinder
Interesting!
R^2 - (0,0) isn't homeomorphic to a sphere ~
Lmao gj me
Yes! It's composed of an infinite series of concentric circles
and if you squish them and extend into the Z dimension
it becomes an infinite cylinder
that is amazing
I would never have thought of that
Why the uhh?
Am I wrong somehow?
(I am still learning all this so please correct me where possible ๐ )
oh just
hand wavey arguments in topology
mmm
don't that often translate into rigorous proofs
Well, I know there's more than intuition
but the idea seems fine to me ~
But I have to be able to see things in my head in order to understand them
just
an example is
there is an idea known as the fundamental group
and
once you know the idea
it's extremely intuitive that the fundamental group of the circle
is the integers
butttt
the intuitive way to heuristic argue that
doesn't work so well
intuition is very useful in mathematics ~
but it can lead astray in certain things
Well, I am a completely visual and tactile thinker, so I have to use metaphors like that with the squished concentric circles to understand things
I can imagine moving things around with my hands and looking at them with my eyes
but it's hard to handle pure symbology
I know
like stuff we can visualize