#geometry-and-trigonometry
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=tex |n^i|^2 = 1
yeah...you didn't compute (-2)^i
=tex |(-2)^i|^2
=tex |(-2)^i|^2 = (-2)^{-i} (-2)^i
can we agree this is correct
yes
what is z^* when z= (-2)^i
it's not (-2)^(-i)
yes
then why are you saying it's wrong
because it is...
you just agreed with everything I said
what is the complex conjugate of (-2)^i
Um you can only find the complex conjugate after you put it in a + bi form
The "I" in a+ bi is multiplied. The "I" in (-2)^(i) is exponential.
oh ok
in that case, can't it equal just infinitely many things then
wah?
wat happing?
I didn't expect it to go backwards
Or become transcendant
complex exponentials aren't uniquely defined
(technically you can say the same of (-n)^i)
And if it did go backwards
(-n)^i is not uniquely defined
=tex i^i ๐ฆ e^{i (\pi/2 + 2\pi n)})^i = e^{-(\pi/2 + 2\pi n)}
Why isn't it one or negative one
lmao the emoji broke my latex
ye, you get similar problems with (-n)^i
so is there anything stopping it from me defining my version to be correct then lol
because i can be either e^(i * pi/2) or e^(i * 5pi/2)
nah @upper karma, your version's shot either way
Are they the same value
yes, but not if you apply your method to them
the correct way?
one will give e^(-pi/2) one will give e^(-5pi/2)
complex exponentials aren't uniquely defined
Why?
i can be infinitely many choices
unless you give them meaning by picking the lowest exponent nicely...
not just those two
(branch cuts of ln ftw)
yeah @upper karma
but just two choices is nicer for illustration
When i mean i
=tex (-n)^{i} = \left(n * e^{i * (2k + 1)\pi}\right)^{i} = n^i * e^{-(2k+1)\pi}
I mean something that is one positive unit in a number line perpendicular to real numbers
yeah
so do we
but that can be expressed as an exponential of e in a number of ways
ok, here's how we "usually" define exponentials
=tex x^y = e^{y * \ln x}
the reason for that is that e^something has a nice series representation
the problem is
\ln i can equal many different things
it can be i * pi/2, or i * 5pi/2 or i * 9pi/2...
It doesn't have a natural log then
yeah, and because it doesn't have natural log
and powers are defined using natural logs
it doesn't have a unique power
y^x = e^(x * ln y) is valid yes, but that's not anything new, it's the same as the first definition
I was just wondering
Very few cases
the reason that exponentials are defined in terms of e^something (otherwise abbreviated exp(something)), is because it has a nice series representation that only uses integer powers
and integer powers are just repeated multiplication
See
I was going to try repeated multiplication to try and figure it out
Or in this case repeated exponentials
But it really behaves erratically
wdym?
I view i as turning a number 90 degrees
sure, that's what it does under multiplication
how does it go backwards?
It became a real number
oh yeah, well "became"
really it doesn't become anything
it becomes a set of real numbers
e^(-pi/2 - 2kpi)
k ranging over the integers
I'm using 0.20787957635
okay, branch cuts on ln it is then ^^
so you can raise this to any integer power and still get 1 on the left
so you can get any integer multiple of i2pi on the right
complex exponentials are only valid if you choose a place for ln to be discontinuous and then define ln by that place
Okay
the most common is that ln is discontinuous on the line emanating from the origin and going left along the real numbers
and the place where it's discontinuous shifts the i component of the ln(z) function from -pi to pi
so, yes i^i = e^(-pi/2)
lol
but there's a lot of assumptions and choices that go into that
like one choice, the same choice you're making when you decide sqrt(4)=2 instead of -2 basically
yeah, but this choice has much more far-reaching applications
BTW, the graph of ln(z) is neat https://www.wolframalpha.com/input/?i=ln(z)
specifically the image graphs
(Complex Map)
Why choose z
don't look at the riemann surface, otherwise all the stuff he said about cutting up the function is wrong
because z is a common variable name for complex numbers
shhhh
riemann surface is nice but special
Z^i is nice
But shouldn't we look at sqrt(-z)^i
I just realized the complex plans is transformed the same
Nevermind
oh another thing
this is the reason that
=tex \int_{\gamma} \frac{\mathrm dz}{z} = 2\pi i \text{ where } \gamma \text{ denotes the unit circle}
Since when can you use a shape as a bound for an integral
It's parametrized
So you define it as follows
=tex \int_{\gamma} \omega = \int_a^b \omega(\gamma(t))\gamma'(t) dt
Where gamma is the parametrization mapping [a,b] to wherever
you forgot gamma'
Whoops
aren't you missing a dt?
Wow that's a cool bot! (Hi, I'm new lol)
Orangalo: Were you asking me?
I used omega as a differential form, so it includes the d stuff
Yeah, I'd recommend learning a bit about differential forms, they're pretty nice
is it possible to have a hyperbolic space which wraps into itself like a spherical space as to be hyperbolic on the small scale but spherical on the large scale?
Oo
well you can quotient hyperbolic space to get a compact space that is locally hyperbolic
quotient by a suitable subgroup of transformations
if you have ever seen tilings of hyperbolic space you can get an idea from there
ok my trig is really bad
but
does the cosine similarity fulfill the triangle inequality assuming no 2 vectors are linearly dependent and 0 doesn't count
cosine similarity ?
Cosine similarity is a measure of similarity between two non-zero vectors of an inner product space that measures the cosine of the angle between them. The cosine of 0ยฐ is 1, and it is less than 1 for any other angle. It is thus a judgment of or...
yes?
solve cos(5x)
luckily i found a very elegant identity which i advertised a lot and got ignored
@dark sparrow oops wrong term
so you havent learnt Euler identities for cos and sin, right?
no
RIP
you could do cos(3x+2x) maybe instead of one by one
I am not familiar with that though
@rare talon we're not allowed to use advanced techniques i think
and use that sin^2(3x)+cos^2(3x)=1 as you already have sin(3x)
Yeah I know, you can just learn that for your self study
I think I have a handout about that
@azure storm thats now i did it, you end up with cos3xcos2x - sin3xsin2x
i have NO idea how it should end up... Wolfram alpha it (to verify!)
my question was show that cos(5x) = 16cos^5(x) - 20cos^3(x) -5cos(x)
@azure storm thats now i did it, you end up with cos3xcos2x - sin3xsin2x
=wolf cos(5x) = 16cos^5(x) - 20cos^3(x) -5cos(x)
Query made by @azure storm
Data sourced from Wolfram|Alpha: http://www.wolframalpha.com/input/?i=cos(5x)+%3D+16cos^5(x)+-+20cos^3(x)+-5cos(x)
Do more with Wolfram|Alpha Pro: http://www.wolframalpha.com/pro/
@azure storm tell me if I refer something wrong, but is it this? https://artofproblemsolving.com/community/c6t96f6h609795s1_updated_2015complex_numbers_in_trigonometry
for what, Nya?
can we have perms to remove mathbots pictures
cause it gets spammy if you do something wrong
=wolf cos(5x) = 16cos^5(x) - 20cos^3(x) +5cos(x)
Query made by @violet nest
Data sourced from Wolfram|Alpha: http://www.wolframalpha.com/input/?i=cos(5x)+%3D+16cos^5(x)+-+20cos^3(x)+%2B5cos(x)
Do more with Wolfram|Alpha Pro: http://www.wolframalpha.com/pro/
gimme a moment
https://en.wikipedia.org/wiki/Euler's_formula#Relationship_to_trigonometry
Was talking about that, maybe my english translation was wrong as its formula not identitities
=wolf cos(3x)cos(2x) - sin(3x)sin(2x)
lets see if wolfy can do it
Timeouts
FunctionProperties, GlobalExtrema, InterestingDefiniteIntegrals, InterestingMultiDimensionalDefiniteIntegrals, MathematicalFunctionData
Query made by @violet nest
Data sourced from Wolfram|Alpha: http://www.wolframalpha.com/input/?i=cos(3x)cos(2x)+-+sin(3x)sin(2x)
Do more with Wolfram|Alpha Pro: http://www.wolframalpha.com/pro/
when there's such a "complex" trig query, there's just to many possibilities to simplify
this is not complex this is literally high scool maths
i'm almost sure you can find at least 3 to use for different things (polynomial, factorization...)
I meant complex in length, not difficulty
anyways whats really sad is that i didnt figure out i had to use the factor formula to prove that cos(5x)+cos(3x) = 2cos4xcosx
and instead jumped on finding cos(5x)
you can also do cos(5x) = cos(4x+x)
not sure how that would help we dont know what cos(4x) is
and then you can use the double angle formulae twice
cos(4x) = 2cos^2(2x) - 1
you know cos(2x) = 2cos^2(x) - 1, right?
.. yes
okay i'm going to use c_n and s_n to denote cos(nx) and sin(nx) respectively for clarity, with an absent subscript being equivalent to 1
=tex c_5 &= c_4c - s_4s \ &= c(2c_2^2 - 1) - 2ss_2c_2 \ &= c(2(2c^2 - 1)^2 - 1) - 4s^2cc_2 \ &= c(2(4c^2 - 4c + 1) - 1) - 4(1-c^2)c(2c^2 - 1)
and then you can simplify that polynomial
and eventually you'll get what you need
hang on a minute
...
fuck now i can't see the fuckup in my work
oh
right
4c^4 - 4c^2 + 1
๐คฆ
=tex c_5 &= c_4c - s_4s \ &= c(2c_2^2 - 1) - 2ss_2c_2 \ &= c(2(2c^2 - 1)^2 - 1) - 4s^2cc_2 \ &= c(2(4c^4 - 4c^2 + 1) - 1) - 4(1-c^2)c(2c^2 - 1)
there we go
@violet nest that polynomial in c will eventually simplify down to 16c^5 - 20c^3 + 5c
@dark sparrow thats a very newton way of writing cos and sine
it's ad-hoc
Mhm
Could I get a bit of help with this?
have you tried drawing the triangle in question?
yeah I have it drawn out
i've denoted BC with x since that's what you wanna find out
is it clear that cos(B) = 3/x?
yeah
=tex \frac{3}{x} = \frac{4}{5}
can you solve this eq for x?
๐
for this question, would finding AD help with anything?
probably wouldn't
i suggest examining the ratios DB/AB and AB/BC
what are they both equal to?
DB/AB is 1/3 and AB/BC can be 6/x
no no no
i don't want you to think about their numerical values
i want you to see something they have in common
that the denominators are hypotenuses?
the legs
admittedly though you didn't mention the thing i had in mind
lol
ok yes I see
cos(B) = DB/AB = AB/BC
How to calculate cos(135deg)?
no
wwhat
????????
No what
wait what
wait noooo
im dumb
I thouught lower y axis was 180 xDD
I thought first half was only 90 deg
lmfao
is it same for sin?
what?
sin(135)
all angles on the unit circle start out on the right and are counted counterclockwise
that point where the red ray hits the circle has coordinates (cos(3ฯ/4), sin(3ฯ/4))
by definition
(the axes here are unlabeled, so sorry for that)
do you follow?
@upper karma?
trying to squeeze this into my nonfunctional brain
So that just means it's the same
??
Or not?
Dont get it
that point is in the second quadrant
its x-coordinate (and thus cos(135ยฐ)) is negative, while its y-coordinate (and thus sin(135ยฐ)) is positive
cos(135ยฐ) = **-**sqrt(2)/2
sin(135ยฐ) = **+**sqrt(2)/2
no i didn't
do i need to explain further?
and explain, perhaps, why the blue and purple lines both have length sqrt(2)/2?
forgot about this server
@dark sparrow no need explanido
I think I missed a khan video
I don't know how to do it for 30/60 angles
honestly, values of trig functions for 0, 30, 45, 60 and 90 degrees are really worth committing to memory
I know the values for 30 and 60 have sqrt(3), 1, and 2
I arrange them on the fly based on angle-order theorem
@dark sparrow that don't explain much, as I said I haven't seen khan video about it so I don't know about that, only the 45 angle
@fallen ivy Well done you earned sauce
This might help explain https://qph.ec.quoracdn.net/main-qimg-a18451afffa7b9e269c9189fae642502
Nope it doesn't explain at all
Oh :(
Nah nah, my fault
So you can split up the 30-60-90 triangle like shown above right?
That leaves you with an equilateral triangle and an isoceles triangle, so if you know the side on "the left" is x, you'll know one of the identical faces on the isoceles triangle is x as well.
x+x=2x, so you know that if the base is x on a 30-60-90 then the hypotenuse will be 2x. You can get the third side via Pythagoras theorem.
Geometry is all about knowing where to draw the lines.
cos(60) = 1/2, cos(30) = sqrt(3)/2
Gotta remember the hypotenuse will equal 1 on the unit circle, so 2x=1
So what exactly is it asking for here?
x in terms of each of all the other variables, like x in terms of r, x in terms of h, etc?
the length of x in terms of r, h and t
can someone tell me what is demoivre's theorem? (misspelled it)
=tex x = (r \cdot \frac {t}{h} ) -t
Gotcha buddy
Ya that's what I did
I put x as the triangle's side instead of x+t
@brazen roost could I put it as (rt/h)?
Sure
Ty
Works too
@onyx cypress i have to tell you that this method only works because AD is perpendicular do CB and CAB is a right triangle
just saying as a advice
Generalization includes the use of the cosine rule
also he could just use pithagorean theorem in this one no need for trigonometry
I was gonna use trig but then root2 told me to do otherwise lol
definitely was quicker and more simple. Helps too since i'm not allowed to use calculators
@violet nest ik I'm a lil late, but it says if you take a complex number and put it in polar form (i.e. rewrite a and b in terms of an angle and the magnitude of the number) you can use this neat identity to calculate powers of it
where k is an integer
Support the bot on Patreon: https://www.patreon.com/dxsmiley
wait
I messed that up thats for roots
=tex (r(\cos \theta + ir \sin \theta))^n=r^n(\cos(n(\theta+ 2\pi k))+\sin(n(\theta+2\pi k))
You can just rewrite as
=tex (r(cos \theta + ir \sin \theta))^n=r^n(cos(n(\theta))+sin(n(\theta))
You won't get every possible solution with that
If you add 2kpi then cos and sin dont change
err yeah I guess n has to be fractional for it to matter
Then yeah I guess
but that formula only works for integers
I have one thing
that is
driving me crazu
My prof uses these stupid numbers
that I can't read
If one of u could read it for me
is that a 5, a 6, an 8!?
I have no idea
I tried the equation with 7
6*
with 6 it was wrong
with 8 it was wrong
I'll let u know how it goes w/ 5
But the prof shouldn't do that in the first place
whats the equation?
can't even freakin read it
It's a measurement
Using that to find circumference
which is easy
IF I COULD READ THE FREAKIN NUMBERS HE POSTS
FINALLY
YES
IT WAS A 5
OMG YESSSSS
Can someone help me with this?
I don't get the steps after they written sinA = 9/22
Do you know why sin A = 9/22?
Yea cause we want find that angle using sine
That's all that they taught me._.
I think it called the inverse function of sn
I think u minus sin? And get sin inverse?
It's just an inverse
I mean:
If sin A = x , then A = sin^-1 (x)
I hope you have been taught that
Oh right
Make sense?
Yes so far
Then just put sin^-1 (9/22) into your calculator
Then you will know what is angle A measure
Oh I see
Damn try to look at the button
See if there's a shift there, and find sin^-1 button
Usually it's also on the sin button? Could you show me your calculator?
I'm away rn..
Ah I see
Yeah you might be taught later
Then by putting that value in your calculator, you would get 24.15 degrees
Aight thanks anyway!
After that part, everything else should make sense to you
It's just simple geometry problem
(don't forget try how to input sin^-1 function into your calculator)
I myself never use calculator on math, so idk
Then how did you calculate?
With simple problems one can do it in one's head but I'm not sure about that with sines O.o
Cosines would be simpler
Small angle approximations are fun
@minor quest
since ABD is a right triangle
u could discover the lenght of the AB using pythagorean theorem
i highly recommend you to use tan^-1 (x) instead of sin^-1 (x) obv, both work as the guy told you but tan^1 would be better since the radius was a bisector from D
and those functions are frequently called arcsin and arctan too
you can read them as
tan^-1 (x) = arc that the tangent gives x
@minor quest ask someone who is familiar with calculator
Anyway I use sin, because the solution suggests it, so I just go along with it
Alright I think I got the basic down now thanks!
Okay!
Anybody up willing to give me a hand on this question?
Hmm I'm not too sure about figure 8. I believe I need to calculate as if its 1/2 cylinder and a rectangular?
i can help u
just noticed you already knew how to do it
well yes first the semi cylinder
then the rect that is 10*16*400
well
the second question you should calculate the surface area (of both figures) and multiply by the price that is given
thanks all
np
@chrome ruin don't forget about the unit measure
idk what is yd
maybe you'll have to convert the surface area that is in meters to yd
yards
idk how to convert meters to yards, i`ll let it 4 u
we dont use this unit in my country so im not used to it
all good apreciate the help expect now i think ive confused my self for the cylinder the formula would be or Height + raidus?
what do you mean
you`re saying about the second question?
the cilyinder heigh is actually 400m
8 is the radius
oh
how did u got the rest away so quick
lmao
ms paint wizard on the job!
xD hahaha
idk where to even start tbh
i'm here
well let me see
if i got it right
i'll draw it
that's our figure right
my english make things difficult
uhauhauhahu
well
well its has a volume of 116 inches cubed
first
you have
to find the triangle side lenght
or maybe no
i think u can do this without the triangle side lenght
it's a minimization problem, no?
minimizing one value while having the other one defined
you can use calculus
but don't
prism*
don't do it with calculus
because the total surface area is a function of both the base triangular side length
and the hieght of the prism
i know ...
I took calc in high school
and we did these sorts of problems, but idk what is expected to be used to solve it
so calc is the first thing I thought ot
of*
correct
did u learn calculus ?
this is my last course rn
show 2 solutions
is this a pure geometry problem or are you expected to use calc?
grade 12 college
show 2 solutions
pure geometry
well
whatever
just do like that
let h be the height
h is constant
in both cases
so u can set h= 1 or 2
it'll make things easy i think
the volume is given by the area of the figure multiplied by the height
sqrt3 /4 * a^2 * h = volume, the surface area would be the sum of lateral areas and base areas
3ah + 2* sqrt3/4 a^2
that's the surface area in function of a and h
do this helps ?
quite a bit
did u got what i did ?
3 rectangles with sides a and h
- the area of two triangles that are the base
now you can just set h= 1 and solve for a
this won't change the answer
how did u get the area?
well
wich area ?
those laterals are rectangles of side h and a
they appear 3 times in the figure
got it ?
oh
here
all rectangles are equal
triangles are equal too
this is the figure decomposed
gotcha
here
better image
looking at the expressions i gave you, when the surface area will be the < possible
i can't understand the equation for the life of me
u said the surface area would be the sum of all lateral bases right?
but what are the numbers for the bases
there are 2 bases
two triangles
and 3 laterals
3 rectangles
don't think i've drawn this haha,
wikihow!
3?
yes
wich figures are those ?
if you drawn a side of a triangular prism what it would looks like
pyramid and trinagular prisim
don't think about the pyramid
if you drawn a side of a triangular prism what it would looks like
the fiqure you drew?
yes the rectangles
it would actually looks like a parallelogram deppending on how you draw it but focus on the rectangles
how do you calculate rectangle areas ?
lw
ok
what is the height of those rectangles
the 3 area equal
because
the base is an equilateral triangle
forget about the problem, the focus it's about understanding this
1 or 2?
you have to understand the intuitive way of calculating surface areas
are you understanding that if you kind of "unfold" the prism, you get something like this?
okay now i get it
this is a good picture
but how do we gtaher the height
well
actually you don't need to get anything
the surface are will be <
when the height of the figure is 0
so you solve the a with the given volume as h=0 or 1
wait what?
1*
okay is the height alwyas 0 when we are trying to minimize the SA
is it always 1?
well, yes
I did the problem with optimization, and I didn't get h=1 as giving the smallest SA
what did u get
your units are m^2 right ?
about 4.4
and the triangle side is ?
7.7
wait a sec
see if you can find if I made a mistake
idk whats going on rn lol
when I plug them into the volume equation, I got 116
but, I had an interesting and tiring few days so it's possible I made a mistake
@chrome ruin I used calculus to get the answer in order to compare when you guys did it the other way
https://www.wolframalpha.com/input/?i=1%2F4*sqrt3+*+a%5E2+%3D+116 triangle side https://www.wolframalpha.com/input/?i=3*+(4+sqrt(29))%2F3%5E(1%2F4)+%2B+2*+(4+sqrt(29))%2F3%5E(1%2F4) surface area
where does the sqrt(29) come from?
yea, how did you get that
oh true
your SA euqation is wrong in wolfram
you forgot the sqrt(3)/4 and to ^2 the a
in the second term
not really cuz you started talking about the diffrent wasy to get the equation
.-
sorry...didn't mean to confuse you
well
its all good man
i'll try to explain you the intuition
or could we pick it back up were we left off? @foggy oxide
yes
and what is the area of those 3 rectangles
(don't give the numerical value yet)
just say how you wold calculate them
lw
tyes
and what about the triangles ?
what about them?
3
there are only two triangles
bh/2
those triangles are equilateral, so you don't need 2 find their heights to calculate their areas
just because they are equilaterals
the problem gave you the formula
look back at the problem
- means?
multiplication
thanks fuck always forget about the square haha
a is the legnth of each side?
ya sorry about that lol
he said that for me it's my fault
here
it's the lenght of each side
now you have to find a
how do you find a ?
idk
you have to solve the equation for a knowing that h=1
are we doing bh/2
i saw that but i do not have anumber for a so how would i do that equation
but you have the value for the volume
the volume it's 116
and you know the equation that involves volume and a
i just don't get it im sorry man
๐ฆ
i failed as a teacher
sorry
but
you can just think about the relation that involves the volume, and the triangle side
knowing that u already have the height and volume you can calculate the triangle side
it might not be your abilities as a teacher, it might just be tough without being in person with maybe a whiteboard or something to illlustrate it more effectively
you guys may be right
i think it would be easier in person to explain that
look at your pm @chrome ruin
i sent you a pic
Will do
Is trigonometry geometry?
trig usually goes in this channel, yes
Do any of you have any good resources on verifying identities? I'm getting butt kicked. I'm totally lost lol.
For example I need to verify sin^2(a)sec^2(a)+sin^2(a)csc^2(a)=sec^2(a)
I know it's true but I need to transform the right side into the left.
I think I may have figured it out. sec^2(a) is the same thing as 1/cos^2(a)
I didn't think you could move it to the bottom when it has an exponent.
I don't like the notation sec^2(a) because it makes that not obvious
is it obvious that (1/x)^2 = 1/(x^2)?
yes
in the sense that you shouldn't ever need to explain why unless directly asked
but to see why formally, (1/x)^2 = (1/x)(1/x) = 1/(x^2)
that's not really a formal proof :P
(x^2) (1/x)^2 = x x (1/x) (1/x) = x (x1/x)(1/x) = x11/x = x*1/x = 1
ok fair enough
wow
i thought i wouldn't solve this one
well
it's surprisingly easy to solve this
the areas of similiar triangles are related to the square of their sides ratio
Hey guys, do any of you have any tips on how to solve sec(x)=csc(2pi/3). I need to find one value that satisfies it.
I'm assuming I need to use a cofunction identitiy but I'm not sure how to use it with pi.
120 degrees?
no, that's just 2ฯ/3 converted to degrees
i'm asking you for this angle's cosecant
Find 2ฯ/3 and find it's inverse (i think)
no
Im not sure
well
You could though no?
you know that csc(x) = 1/sin(x), right? @lofty python
yes
do you know what sin(2ฯ/3) is?
like the decimal value?
3rad2?
=tex 3\sqrt{2}
did you mean this?
yep
hmm
can you locate 2ฯ/3 on the unit circle?
How come :O
sqrt3/2?
1/(sqrt3/2)
can you simplify that?
what do you need it's value for? the eq reduces to sin(pi/2 - x) = sin(2pi/3) so you can see right off from here which are the solutions
that requires a potentially tricky step immediately afterwards though @quiet orbit
2sqrt3/3
you know that sec(x) = 1/cos(x), right?
it requires no tricky step imo, see which are the fundamental solutions in [0,2pi) then add 2pi * k to them
one of them is obvsly 2pi/3
yes
so if sec(x) = 2sqrt(3)/3, what must cos(x) equal?
the other one by looking at unit circle is pi - 2pi/3
-2?
no
Man I am so lost lol
- how did you get that?
- -2 < -1!
yeah, you get pi/2 - x from that. obvsly, but there's no point in computing sin( ) then finding the inverse
=tex \frac{1}{\cos(x)} = \frac{2\sqrt{3}}{3} \ \cos(x) = ~ ?
=tex \frac{1}{a}=\frac{b}{c}\implies a=\frac{c}{b}
@lofty python so?
3/2sqrt3?
yes
Yas
nice
i take it that it doesn't need explaining that this simplifies to sqrt(3)/2
now... can you locate 2 angles on the unit circle that have sqrt(3)/2 as their cosine?
30, 150,
no
does cos(150ยฐ) equal sqrt(3)/2?
(also, radians. get used to stating angles in radians.)
oh its equal to -sqrt(3)/2
so
you've said - correctly - that cos(ฯ/6) = sqrt(3)/2
but there is another angle on the unit circle that also has a cosine of sqrt(3)/2
330
11pi/6
bravo
so now
the solutions to your equation are all angles that can be written in one of these two forms:
=tex \frac{\pi}{6} + 2 \pi k, \frac{11\pi}{6} + 2\pi k
Never seen it before
How come the answer in the back of the book is -pi/6
Not just pi/6
were you given a range to solve the equation over?
no just 1 value
...then the question is ill-posed
there are many angles that satisfy the equation
-ฯ/6 does
as does +ฯ/6
as does 11ฯ/6
oh ok
because you can go around the unit circle an infinite amount of times?
i'd rather say you can make as many full turns as you like
Because the question doesn't have a range?
but yes
@white wolf
ok
I don't even know what shape that is
it's not a simple shape
as in, it's not one of those shapes that you can make a pre-computed area formula for
so
the first question i'm going to ask you is
how long is the side i've marked in red?
4 units
4 cm, specifically, but yes
now
imagine slotting a 2 by 4 rectangle into that dent
won't you agree that the shape you get is another rectangle?
@white wolf
yes
(i have to disappear for a moment, but this should give you an idea on how to find the area of the shape!)
thanks!
ok i'm back