#geometry-and-trigonometry

1 messages · Page 3 of 1

hasty karma
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-+ and +- may confuse though

heavy shale
digital halo
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Anyone has a lead?

dim barn
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hi im a newbie here and i wanna get help on my calculus subject

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is the someone who knows about discontinuties?

digital halo
hasty karma
# dim barn

not for this channel really
this thing goes to brazil when x = -1,

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x != -1

torpid kettle
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Hello fellow mates, I’m back

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I don’t seem to get what should I even begin with

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If someone can help me understand such questions, I’ll be in debt forever to them

finite cove
upper karma
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can someone explain this to me

silent plank
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what have you tried?

upper karma
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idk man

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my teacher is mid

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mid-bad

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idk what to do

silent plank
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do you have a compass and straight edge?

upper karma
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ofc

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full set

silent plank
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(note that did not use ruler as you're not supposed to measure distance with that)

upper karma
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ofc ofc

silent plank
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anyway start with a single point

upper karma
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just make a single point?

silent plank
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for now yes

upper karma
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that was difficult

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but i did it

silent plank
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use the compass to copy the length of one of the long segments

upper karma
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how many arcs should that have taken

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no arcs?

silent plank
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none?

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this is just copying length, you haven't made pen/cil to paper for this yet

upper karma
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alright alright very good

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thank you thank you

silent plank
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once you have the arms at the correct length, then you draw in your arc

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centred at the point I initially told you to draw

upper karma
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how big is this arc

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full circle?

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or just small indicator

silent plank
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small indicator

upper karma
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done

silent plank
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clear enough to be seen and able to draw a line from your point to it

upper karma
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ofc

silent plank
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same idea of copying length to get point E

upper karma
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arc on E?

silent plank
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wdym

upper karma
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do i make an arc on E

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i made one on C

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do i do this for E

silent plank
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you copy the appropriate length
make an arc that intersects with your first line and if you did that properly, the intersection will be E

azure slate
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How do you find out which points in a polygon (which points make the polygon concave)

upper karma
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i started with A

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found C

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small arc on C

silent plank
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yes

upper karma
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found E

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in between A and C

silent plank
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show me what you have

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atm

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with clear indication of the arcs you drew

upper karma
silent plank
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how are you getting E over there

upper karma
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?

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E is between A and C?

silent plank
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E isn't just anywhere between A and C

upper karma
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oh sorry

silent plank
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it's at a specific location

upper karma
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i'm using like a seperate piece of paper with different lines

silent plank
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you have to copy the diagram exactly

upper karma
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i just need to know how to like solve these things though

silent plank
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so you E needs to be in the same relative position from the A and C in the original

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you can't just place it anywhere you want

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just like how you couldn't make AC any length you want

upper karma
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i understand that

silent plank
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and why I specifically told you to use the compass to copy length

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copy the length AE

upper karma
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but i'll do it exactly sure

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make it easier for both of us

silent plank
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I'm giving relatively simple instructions

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did you copy the length just like you did with AC earlier?

upper karma
silent plank
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tbf i also did say this and that my goal was figure out how to solve these
for this it's pretty much copying lengths and finding intersections

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that looks a lot more reasonable

upper karma
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yep

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what next chief

silent plank
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now consider
AB and EB
copy the appropriate lengths, make two arcs and find where they intersect to get B

upper karma
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how do i like get the proper angle though

silent plank
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wdym

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explicitly measuring angles is unnecessary

upper karma
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ab and eb are on different lines, but like how do i place B properly to get the same angle

silent plank
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and not possible with the allowed tools

upper karma
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i need to make a copy of the image with 5 arcs and 2 lines

upper karma
silent plank
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compass and straight edge only is implied

upper karma
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idk what to tell you fam

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sorry for not specifying then

silent plank
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note that B is a certain distance from A, same idea for E

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considering the distance from A to B

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drawing an arc with that distance from A, gives the potential location of B

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doing the same for E, and BE gives you another arc

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the intersection of these two arcs will be the location of B

upper karma
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full circle on A?

silent plank
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decent size arc below the line

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since that's where B is

upper karma
silent plank
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yes

upper karma
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and do i continue the arc from E to a full circle to find D?

silent plank
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considering you know the general location of D, again full circle isn't needed

upper karma
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but considering we’re at 4/5 arcs right now

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unless no more new arcs are needed?

silent plank
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measure ED, and a decent size arc at the top right is enough

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you are not told whether EB is the same as ED nor should you assume that if that's what you were planning

upper karma
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is this the final product

silent plank
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yeh

upper karma
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let’s go

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thanks for helping

silent plank
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well technically your line shouldnt extend past the arc at D

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the arc is there to tell you where to stop

upper karma
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got it

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thanks

humble sphinx
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bruh help

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ifg this

upper karma
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linear line?

humble sphinx
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ok thx so muchhhhhhh

upper karma
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trigonometry? CRINGE draw me some axels brutha

rain spire
upper karma
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can anyone help me solve this

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oh wait....

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sorry

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I've done it 😄, nvm LOL

thorn iron
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how would you write the answer to this question?

gleaming blade
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hey y’all I need help

snow kite
# thorn iron how would you write the answer to this question?

It depends on how you answered it. If you're asking how to solve it, then use the property that two parallel lines form the same angles when a 3rd line intersects them. And that sum of the angles formed is 180 degrees. What do you get when you sum m∠1 and m∠2?

silent plank
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first step would be to sub in the 60

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(degrees i'm assuming)

magic otter
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Yep, sorry

magic otter
silent plank
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substitute

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you're trying to find out what happens when theta is 60°

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so it would make sense to replace those theta with 60°

magic otter
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Mind explaining when I use/solve the cube?

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tan^3

silent plank
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after subbing in 60 and doing a small step in simplification

magic otter
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So now I,

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Cube 30

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and

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square 30

silent plank
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no

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$\tan^3(30\deg)$ is convenient notation for $(\tan(30\deg))^3$

somber coyoteBOT
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ℝamonov

silent plank
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similar idea for $cos^2(30\deg) = (\cos(30\deg))^2$

somber coyoteBOT
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ℝamonov

silent plank
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yuo shouldn't be cubing or squaring 30 itself

magic otter
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Oh okay

magic otter
silent plank
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you should be working with exact values

magic otter
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Is that? it?

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Yeah that's the exact values

silent plank
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30° is a special angle

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no they're not

magic otter
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What's that supposed to mean?

silent plank
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no decimal appriximations

magic otter
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How would I get the exact values while using my calculator?

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Thanks

silent plank
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you dont

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use a calculator

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these are special angles and you should know the exact value of trig functions at these angles

magic otter
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Sorry, I'm not quite getting you

silent plank
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without using a calculator, tan(30°) = ?

magic otter
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0.5 sum sum?

silent plank
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no

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using radicals

magic otter
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Not sure if I was taught that yet 😅

silent plank
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look up special trig ratios

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its likely that you have

thick obsidian
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Have you learned the unit circle @magic otter?

magic otter
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Nope

thick obsidian
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What do they expect from you? The answer simplified to cosine and sine? A decimal approximation? An exact result in radians?

silent plank
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so yeh, exact values

magic otter
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That's the answers from the textbook 🤷‍♂️

silent plank
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look up special trig ratios

magic otter
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Looking at it

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Ohh I see!

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It

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It's getting late, I think I'm gonna head to bed

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Thanks for the help!

fierce shadow
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Let α be an acute angle measured in radians. Prove the
inequality cos α > 1 − α

heavy shale
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ig its wrong

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idk

nocturne remnant
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Yo it’s an acute angle

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0 < α < pi/2

heavy shale
sinful remnant
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Hey guys, does the drawn shape makes sense?

silent plank
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the scale's just really bad

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should be less confusing

heavy shale
sinful remnant
fierce shadow
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i missed ^2

silent plank
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If anything, it should be a rectangle right? But the measures would be off
refer to my less confusing diagram

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its not supposed to be a rectangle

sinful remnant
silent plank
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no

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just a quadrilateral

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where a pair of opposite angles are 90°

heavy shale
silent plank
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wdym

heavy shale
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is that even possible

silent plank
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yes, it is

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like i just showed

heavy shale
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not proper in scale

silent plank
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its a better scale than the one provided

heavy shale
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yea but is it possible

silent plank
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and if you've done circle geo before, you'd know this is possible

heavy shale
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isnt this the only kind of it possible

silent plank
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no

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and if you've done circle geo before, you'd know this is possible

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from thales theorem

heavy shale
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do you have any article i can refer to

silent plank
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thales circle theorem

heavy shale
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thnx

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oh thales circle theorem is one in which angle formed on one side of semi circle is 90

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ik that

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never thought it would apply here

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thnx for telling

hasty karma
upper karma
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Anyone know how to apply to be a mod

grave pond
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You don't.

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Moderator posts are by invitation.

upper karma
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Alright

upper karma
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or just dance in the air. LOAOOAOAOOAOAOAL

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Haha

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Well ask me for help if you need it then

marsh gorge
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hey y'all, just a dumb no math game dev over here. I'm trying to figure out how to get the arc of the circle that is inside of this triangle. I need the angle of the overlapping arc of the circle that's inside of the red circle in the illustration. Anyone got any ideas?

upper karma
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Only 5 periodic patterns right?

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And they can be gotten from one side of platonic shapes right?

heavy shale
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,w arcsin(1)

somber coyoteBOT
heavy shale
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why not 450

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or other angles with sin as 1

dark sparrow
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because arcsin(x) is the angle between -90° and 90° whose sine is x

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such is its definition

hollow onyx
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how can I simplify $cos^{2} x$

somber coyoteBOT
exotic yarrow
somber coyoteBOT
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enclave wangedrocht

hollow onyx
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thanks

eager quiver
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have no idea what to do or where to start

paper spindle
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first you would use pythagoras to calculate length of BC

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then use tan(28)=BC/BD

eager quiver
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how do i find BC

paper spindle
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so since a^2 + b^2 = c^2, rearrange this to find length of BC and it becomes 11^2 - 8^2 = b^2

eager quiver
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i got 57

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but i dk what to do next

paper spindle
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keep in mind that 57 is b^2

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so you have to square root is

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it

eager quiver
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square root 57??

paper spindle
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which rounds to 7.55

paper spindle
eager quiver
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okk

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so i’ve done that part

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and what’s the next step

paper spindle
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have you learned sohcahtoa?

eager quiver
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yeh

paper spindle
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so which one do you think we should use, sin, cos, or tan?

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with the length BC in our hands

eager quiver
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tan maybe??

paper spindle
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correct! good job

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because you want to find BD which is adjacent, and tan is opposite over adjacent

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so tan(28) = 7.55/BD

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Rearange this to find length of BD

eager quiver
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im stuck on the rearranging part 😭

eager quiver
paper spindle
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oh basically its 7.55/tan(28)

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Just simple algebra 🙂

eager quiver
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thank us sm

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u*

paper spindle
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np!

eager quiver
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any help on this?

errant pulsar
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,w sqrt((11.2)^2 -(8.7)^2)

errant pulsar
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so we get BC=7.05

eager quiver
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tyy

errant pulsar
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do you get it?

eager quiver
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yh

errant pulsar
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and next for angle we can use sin(x)=oppo/hypo

upper karma
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hypotenuse is 3 the y angle is 65 the x angle is 25 i have no idea how to do this can someone teach me from beginning

snow kite
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you're given a lot of information, so can do it a few ways. do you have the original problem?

upper karma
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cos 25 then divide it by 3?

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@snow kite

snow kite
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well, do you know the trig identities?

upper karma
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no

snow kite
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you know what sin, cos, and tan represent on that triangle?

upper karma
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tangent

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is

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both corners

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sine is

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bottom

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and

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cosine is top

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right

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or is it the other way around

snow kite
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soh, cah, toa.

sine = opposite/hypotenuse
cosine = adjacent/hypotenuse
tangent = opposite/adjacent

upper karma
#

close

snow kite
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the opposite is the side of the triangle that is 'opposite' the angle. it doesn't make an angle with it

upper karma
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im very close

snow kite
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do you know what to do now?

upper karma
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hmm

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so

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if i wanted to find

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x

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its

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sine

snow kite
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@upper karma use sentences. you can use commas instead of new lines to represent pauses in speech

upper karma
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25

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sine 25 then /3

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no thats not right

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*3

snow kite
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the sine, cosine, and tangent represent different ratios of sides in a right angle triangle.

upper karma
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sine 25 /65 *3

snow kite
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can you identify the opposite, adjacent, and hypotenuse in your triangle?

snow kite
upper karma
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OHH

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65 is opp

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hypotenuse is the long line

snow kite
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do not confuse angles with sides

upper karma
#

mb

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i meant the y

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the y is opp

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the opp is 1.267

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thank you

snow kite
#

you got it

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make sure you understand the trig ratios

upper karma
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yes

ember monolith
#

Can someone help me?

snow kite
ember monolith
snow kite
# ember monolith

they tell you that the sides AB and BC are the same length. this means that the triangle can be split into two equal right angle triangle. the symmetry of which gives you the angle BCA

atomic tulip
#

Do you get how <BCA is 71 also

snow kite
#

from here, you should be able to get BCD by using one other property

ember monolith
#

@snow kite thanks a lot

safe python
#

Is it possible to find the orange and yellow angle with the information given? Ive tried help with no luck someone suggested to try here.

ripe wharf
#

Hello

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Can u help mee

safe python
#

There is a help section above but ill give it my best college try.

ripe wharf
#

Here we are on basic ones

heavy shale
# ripe wharf

Add $2sin^2y$ to both sides to get: $cos^2y+sin^2y = 1$

somber coyoteBOT
#

NotMyself

heavy shale
#

And thats an identity

ripe wharf
#

Thanksssssssss

grave pond
#

But the angle sum in a quadrilateral is always 360°, so you get an equation that you can solve for 'orange', getting 74°.

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(concluding that the joint between the 76° and 80° angles will not be exactly parallel to the ends, but must be an aesthetic compromise between "bisect the overall angle" and "don't point too much forwards").

safe python
grave pond
#

Hmm, the most general property I used was that the sum of the corner angles in an n-gon is (n-2)·180°.

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That the two corner angles at the head end are 53°+53° each is something I concluded by looking at the drawing and wondering what exactly the 53° numbers referred to.

safe python
#

Or did I derp your math?

grave pond
#

Yes, I would get 82°. I'm not sure exactly what it is you would cut at 8°, though.

safe python
grave pond
#

Ah, okay.

safe python
#

Cant tell you how big of a help that was

safe python
# grave pond Ah, okay.

So when I go make my cuts w.e length I want the shelf to be (depends on where inside I want them to fit) I know I have to cut the angles at the end to 16 for a top fit and 8 to fit in that bottom portion.

grave pond
#

It might be easier in practice to measure the total length each side of the shelf, and transfer that to each side of the board, rather than measuring angles.

safe python
grave pond
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If you're using a cutting tool that that you need a numeric angle to set to, then go on and start with the angles.

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I was imagining you needed to draw a physical line on the board to cut along.

safe python
#

That might make a little more sense to you its a bit beyond me

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Stuff like that. Just a hobby im getting into.

worthy cliff
#

hi

upper karma
#

I love geometry 🥰

dawn dirge
#

SOMEONE ON EARTH PLEASE SOLVE THIS PROBLEM

dawn dirge
upper karma
dawn dirge
#

xD okay

upper karma
#

I would have to draw it out to even get a visual

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What are you struggling with though

dawn dirge
upper karma
#

Try drawing it

dawn dirge
#

😄 😄

upper karma
#

I can’t do all your work for you

dawn dirge
#

BRUH

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OKAY

upper karma
#

But I will draw to what I understand because it’s kind of interesting

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Calm down lol

dawn dirge
#

OKAY 🙂 😄

upper karma
#

Ok so im taking geometry in 8th grade and my teacher gave us extra credit that no one in my class can do, and my parents can’t either. Would someone pls be willing to try and help me

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I’ve tried for hours to do it

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Pls help

upper karma
# upper karma

Ooh this is fun it’s not geometry though it’s logic

upper karma
#

I will try to do them both

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I’ve drawn it but it is kind of complicated

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Do you know what a circumcircle is? Try drawing it yourself and figuring it out

upper karma
# upper karma

Working on this too. The hard part is that you have so much information you need to figure out a good way to visualize it

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Yea

upper karma
#

It would take too much time I am not sure

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I did a similar problem before but it was much easier this one has so much going on because it’s mostly about characteristics they don’t share instead of what they do share

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Which means you have to use process of elimination

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If you really want to solve it write out each of the 20 things with a massive amount of space

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Then write out the other 19 things across from the one you already wrote

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And draw the relationship between each

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It takes up so much space and it would be really time consuming

upper karma
#

It prob wouldn’t be longer then 6 hours lol

trim gust
#

Im not really sure where to go with this but I need help with a vector problem

upper karma
#

Probably

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Ok

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I think it is the most certain method

grave pond
#

I have:
||James / Babalu / CONTROL / K.K.K.K.K||
||Mata / Hero / KAOS / I.I.I.I.I||
||Boris / Fox / Spies / C.C.C.C.||
||Matt / Dimples / Master Spies / S.S.S.S.||
||Natasha / Fearless / Intelligence / M.M.M.M.||

main patrol
#

,w 1+1

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Really needed that

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,w sin 25

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,w sin x

grave pond
#

I think that's enough now.

main patrol
#

Ight

quasi furnace
#

idk how i got these answers

upper karma
#

@quasi furnace do you still need help?

dawn dirge
upper karma
severe orbit
#

hey can someone help me with this question?:

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number 10

bleak blade
#

at its current state

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there are many solutions

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oh wait

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nvm

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wait yeah

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OH WAIT

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i think it could be arcs

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on a circle

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other than that idk

severe orbit
#

Nope

bleak blade
#

the best guess is just angles

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sum to 180

severe orbit
#

Dude im a freshman and I dont know anything, a little help here??

bleak blade
#

im as clueless as you

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lol

severe orbit
#

lol alr

bleak blade
#

try that

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gives x=6

crimson hawk
#

Someone help please im so lost

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Don't mind my failed attempts of making equations

dark sparrow
#

you know that the angles in a triangle add up to 180 degrees, yes?

heavy shale
crimson hawk
dark sparrow
#

...yes? is there an issue?

crimson hawk
#

yeah idk how to put the equation correctly

dark sparrow
#

well what symbol do we use for addition?

heavy shale
crimson hawk
#

ok so i have 2x - 5 degrees x+ 25 degrees and i have 2x -5 = 80 is that correct?

dark sparrow
#

no

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your equation is malformed and you did not answer my question

heavy shale
#

there are 3 angles in triangle

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Just add them

dark sparrow
#

that's right

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so your equation is simply

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(2x-5) + (x+25) + x = 180.

crimson hawk
#

oh-

dark sparrow
#

sounds like you overthought things

crimson hawk
#

yeah im doing algebra 2 and gemetry at the same time so im getting confuesd

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did i do it right this time

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😭

dark sparrow
#

you're overthinking it again and also you're still missing the plus signs at the bottom and the =180 at the top

magic otter
#

Can someone help me solve this using special angles?

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I've been stuck

dark sparrow
#

show the entire question?

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as-is there's nothing to solve

magic otter
#

Oh yea mb

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Theta is 30 degrees

dark sparrow
#

ok so you're asked to find the value of this given theta = 30°

magic otter
#

Mhm

dark sparrow
#

so $\frac{4}{5} \cos^3(60^\circ)$

somber coyoteBOT
dark sparrow
#

assuming i've read your low-res screenshot correctly

magic otter
#

Yep lol

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i'm a bit confused on the cube

dark sparrow
#

well do you know what cos(60°) is

magic otter
#

yea 1/2

dark sparrow
#

and can you tell me what (1/2)^3 is?

magic otter
#

0.125

dark sparrow
#

ew decimals

magic otter
#

1/8

dark sparrow
#

thats more like it

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does this clear up your confusion?

magic otter
#

So now do I do 4/5cos (1/8)?

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Still a bit confused on what I do afterwards

dark sparrow
#

no you're overthinking this again

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cos^3(x) just stands for [cos(x)]^3 !!

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and you've already told me that cos^3(60°) = 1/8 !!!

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you don't need to reintroduce another cos in there!

magic otter
#

So I just do (4/5) * (1/8)

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to get 1/10

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Ohhh, thanks!

crimson hawk
dark sparrow
#

ok well you did not write it clearly in the pic :p

#

the equation as you wrote just now is correct

crimson hawk
fallen sleet
#

hello yes so i have two erroneous proofs for the volume of a cone, i would like to know where the mistakes in the proofs are, and how they are related to correct methods of volume finding

upper karma
#

no trignometry

#

i cant learn identity's

fallen sleet
somber coyoteBOT
#

alshfik

nocturne remnant
#

What’s sin(theta/2) if theta = 60°?

#

Ok they deleted their message

magic otter
magic otter
#

Could I get some help on this?

#

I got 1.7 repeating

somber coyoteBOT
#

NotMyself

heavy shale
#

You just have to plug the value of theta and solve it

bitter ocean
#

Hi I’m an artist learning how to do isometric/diametric pixel art. I have been struggling to understand how to make a perfect cube in this perspective though.

I was hoping someone could help me understand, or hand me an equation that can help me with this.

I need to be able to determine the width of the cube from a decided height and vice-versa.

Another artist tried to help me with an image and a short explanation but unfortunately I’m pretty bad at math and couldn’t figure it out. I can quote what they said if it helps explain what I’m trying to do.

Also I hope this is the right channel. Sorry if not ^^;

#

Here is what the other artist had to say “Here's a chart of a unit cube (i.e. a cube where all sides are 1 unit long) in common game projections, the last one on the bottom right is the relevant one here.

Notice how each side is 1/sqrt(2) or about 0.707 wide once projected, and the height is cos(arctan (1/2)) if you want strict pixel iso.

This means if your cube is 32px tall, each side should be about 25-26px wide. Or if you want each side to be 32px wide, then the cube should be about 39-40px tall. (The cube's height in this case is the height of the vertical edges of the cube, not the size of your image.)”

I’m not sure exactly how he uses the numbers to get the pixel counts

fallen sleet
# fallen sleet hello yes so i have two erroneous proofs for the volume of a cone, i would like ...

second proof: volume of cone is $\frac{1}{2} \pi h r^2$: make a cylinder with the same height as the cone and overlay them so their center lines are the same, now consider the intersection of some plane with the center line of the figures, the cross-section of the cylinder will be a rectangle and the cross-section of the cone will be a triangle which takes up one half of the square, since the formula for the volume of a cylinder is $\pi h r^2$, the volume of the cone is $\frac{1}{2} \pi h r^2$

somber coyoteBOT
#

alshfik

#

NotMyself

heavy shale
#

sorry my bad idk what i was thinking

#

cant delete in rn

heavy shale
somber coyoteBOT
#

NotMyself

fallen sleet
#

what about the second nonproof?

heavy shale
nocturne remnant
# fallen sleet what about the second nonproof?

a somewhat intuitive explanation would be that the outer regions of cross sections account for more of the volume than the inner ones
in fact, the proportion of the volume that the area accounts for is proportional to the distance of that area from the center line

merry vine
#

Could some1 help me with this? It seems simple compared to the stuff that is asked here but I still need help, I know how the triangle looks + the angles but don't know how to solve it: A 100 meter high mast stands on the top of a mountain.
The base and the top of the mast are seen from a
observation point P of the valley at elevation angles α = 11.3° and β = 12.4°.
How high is the top of the mountain above the observation point?

#

Solution is: 996,88 m

heavy shale
#

since its right angle

nocturne remnant
merry vine
fallen sleet
heavy shale
#

So first of all u should label the triangle so ts easy to calculate stuff

nocturne remnant
#

the cross sectional areas (as highlighted in orange) of the two rings are the same but it is visually clear that the bottom one has a larger volume

fallen sleet
#

ty <3

nocturne remnant
#

and since the cross sectional area of the cone is concentrated toward the center compared to the cylinder, you would rationally guess that the cone's colume is less than 1/2 of that of the cylinder (which is in fact true)

fallen sleet
#

the method used in the first nonproof only works if the circumference of the circle you want to multiply the area of the 2d figure by is intersecting the 2d figure at its center of mass?

nocturne remnant
#

wdym lol

fallen sleet
#

sorry for low hp image

#

that was from the quora link other dude sent

#

this smaller circle intersects the right triangle at its center of mass

nocturne remnant
#

woah :0
i never thought about it

fallen sleet
nocturne remnant
#

probably (and you can give a proof with calculus and whatnot)

fallen sleet
#

calculus isnt real 😤

nocturne remnant
merry vine
nocturne remnant
#

oh

#

do you need help

merry vine
#

yeea

nocturne remnant
#

ok so

#

i drew it again to make things a bit easier to look at

#

our goal is to find h

merry vine
#

yas

nocturne remnant
#

do you know about trigonometric ratios?

merry vine
#

yes

nocturne remnant
#

so basically the idea is to convert the angle information (you know the angles alpha and beta) into length information (you want to find out h and d)

#

so you should try to express the ratio of lengths in terms of trig functions (sin, cos, tan) of the angles given

merry vine
#

so tan alpha = h / d , then tan beta = h+100/d ?

nocturne remnant
#

yep

#

but put proper brackets please

#

(h+100)/d

merry vine
#

ye ye

heavy shale
#

how will u find tan 11.3 and tan 12.4

#

is there any way to find it?

nocturne remnant
#

with a calculator

heavy shale
#

oh

nocturne remnant
#

i dont think anyone is expected to do this without a calculator xd

heavy shale
#

you cant use a calculator for any exam in my school they just give us the values

nocturne remnant
#

oh thats weird

heavy shale
#

its common practice in my whole country lol

nocturne remnant
#

well certainly its not probable to compute tan 11.3 by hand😳

nocturne remnant
# nocturne remnant

so the two equations an actually be converted to a system of linear equations in d and h

merry vine
#

@nocturne remnant thank you btw

heavy shale
#

@gilded thunder

nocturne remnant
#

lol

merry vine
heavy shale
nocturne remnant
#

ok :3 so there is a general method when you have two linear equations and two unknowns (i underlined the unknowns in blue and the known constants in red*)

#

in this case you only want to solve for h so there are two steps

  1. write d in terms of h in one of the equations
  2. substitute that into the other equation (which converts it into a linear equation in h only)
foggy furnace
#

How do you tell the difference between a sin and a cos function on a graph if they're shifted left/right? Couldn't it be either one?

silent plank
#

yes, it could be either

upper karma
#

Why is the area above the same size as the area below?
The red straight lines are parallel to each other, as are the green ones.
F and G are midpoints of the respective stretches.

#

Is there a name for this kind of pentagon?

#

The square and the triangle of this pentagon have the same size.

#

I know 3 is true but how do I explain it?

dark sparrow
#

e.g. in the statement as written you would expect angle A = angle P, angle B = angle Q, CD = RS, etc.

upper karma
#

Ty

bitter ocean
grave pond
# bitter ocean Here is what the other artist had to say “Here's a chart of a unit cube (i.e. a ...

The diagram at the bottom is not a true isometric projection, but an approximation to it which works better with the classic "mode 13" aesthetic. The slanted lines have a slope of exactly 1:2 (two pixels out, one pixel up/down), which give them a slope of 26.6° to the horizontal, where exact isometric would have 30°.
The numbers basically say that the height of a one-unit vertical should be about 0.866/0.707 = 1.225 times the pixel distance between adjacent verticals.

This means if your cube is 32px tall, each side should be about 25-26px wide
Note that 32 is about 1.225 × 26
Or if you want each side to be 32px wide, then the cube should be about 39-40px tall
1.225 × 32 = 39.2

#

In fact, I'm not convinced by the calculations in the diagram -- it looks to me like they give too tall verticals for the slant angle.

bitter ocean
#

So far I have asked 3 different people and gotten 3 different answers. I’m super appreciative of the help though

#

Would it be correct if you swapped 0.866 for cos(arctan(1/2)) ?

grave pond
#

Hmm, cos(arctan ½) is 0.894, which would make the verticals even taller, so my gut says no. I haven't done my own calculations yet, though. Stand by.

bitter ocean
#

Alright thank you for your time ^^

cedar plover
#

Troposphere do you only use this channel for Pre-University?

grave pond
#

I'm not sure I understand that question. Me personally or the general "you"?

cedar plover
#

I mean, can i only use this channel for pre university level

#

sorry my english isnt the best

nocturne remnant
#

Are you looking at a university-level geometry problem?

cedar plover
#

Nope

grave pond
#

Everything within the broad topic is good for the channel. The "pre-university" categorization is more an approximate help for finding the channel you want; it doesn't restrict what can be talked about in it.

cedar plover
#

oh ok thank you :)

#

I do need help on something though with Geometry

#

Im just confused on what i should put next for the rest of the lines

grave pond
#

This looks like the abomination the Americans call "high-school geometry" which would definitely be pre-university (that is, "earlier than the university level"). I don't know enough about its conventions to be of any help (but as far as I can even decode the problem, they must be looking for an acceptable way to say, "duh, the angles are equal because you just told me that each of them is 90°!").

exotic yarrow
grave pond
# bitter ocean Would it be correct if you swapped 0.866 for cos(arctan(1/2)) ?

After doing some diagrams of my own, I've concluded that I agree with the one you showed -- and in particular with the 0.866.
I think many games of the relevant era that tried to be isometric actually used a 1:1 ratio between horizontal and vertical (which squishes the picture vertically but on the other hand stays true to the property of true isometric that the far corner of the cube would be shown exactly behind the near one). So you may want to reduce the mathematically well motivated 1.225 ratio to something closer to 1, to stay closer to tradition -- but whether you do that, and by how much, will be an artistic choice, not a mathematical one.

bitter ocean
#

So even if it looks a bit odd the diagram is correct?

#

Thank you so much for all the help. I greatly appreciate it c:

grave pond
#

Yeah, it seems mathematically correct (except for the mislabeling as "isometric"; a true isometric projection would have α = arctan(1/sqrt2) = 35.3°, rather than the 30° that gives a nice 1:2 pixel slant).
Personally I'd shrink the verticals a bit and call it artistic freedom, but that's just me :-)

bitter ocean
#

There is a 1 pixel arbitrariness in the height because of the way it tiles, so I will make it 1 pixel short. Tysvm

raw roost
#

Need some help w this plz

tranquil talon
#

does anyone know what simplest exact form means by chance?

upper karma
# raw roost Need some help w this plz

Option D is correct because there are some property to prove congruency which are side angle side, angle side angle, side side side and if we choose option D, it is fulfilling the side angle side property and one side is common in both triangles

sleek fog
#

can anypne help

past geyser
exotic ravine
#

How to find the x using sin and cos theorema

rigid gate
fallen sleet
#

two chords intersect in the interior of a circle such that the first chord is divided by the second into segments of length 8 and length 9 and the second chord is divided by the first into segments of length 3 and length x. find x

#

is there a non-analytic solution?

dark sparrow
#

got a diagram for that?

nocturne remnant
floral shale
#

More specifically, that isosceles trapezoids are made from two congruent triangles and a rectangle

exotic ravine
#

already solved

upper quarry
#

Can someone explain trig identities

#

Too confusing

bitter ocean
grave pond
# bitter ocean Sorry to bug you again. But for. 1:1 isometric, when you say move 1.225 closer t...

It's exactly 1, but we need to be clear on what it is that exact number achieves.
In this figure, B is a mathematically ideal isometric projection of a wireframe cube. Note that all edges are exactly equally long on the figure; the sloping lines are at a 30° angle to horizontal. The hallmark of an isometric projection is that we see the far corner of the cube exactly behind the near one. But the cost of that is that the 30° angle doesn't really make a pretty straight line when pixellated.
A and C are different strategies for making the lines slope at 26.6° instead, for a nice pixellated 2:1 slope.
Drawing C does the mathematically nice thing and "moves the camera closer to the ground", just enough that the bottom and top edges of the cube become a bit flatter. This is a geometrically exact ("orthographic") perspective, just with a different camera angle than the isometric one. It has a height:width ratio of 1.225.
Drawing A instead simply squishes the entire diagram from B vertically, to a height:width ratio of 1. This preserves the "far corner right behind the near one" property, but looks visibly distorted -- it is not the correct perspective from any viewpoint. Its main virtue is that it simplifies the coordinate calculations for games that need to represent a 3D game world using low-resolution 2D assets.

#

Then again, even though I know drawing C shows a correctly calculated perspective, my brain still thinks it shows a block that is slightly taller than it is wide. My reason for making the verticals a bit shorter would be to counter that illusion, but making them as short as A is definitely too much for my taste.

bitter ocean
#

Thank you c:

smoky jetty
vernal cloak
#

Can i get any help pls

slow zodiac
#

How can I get coordinates out of wolfram? I'm trying to get the line "x=1-2r y=2+3r z=3-r"

dark sparrow
#

define "get coordinates"?

slow zodiac
#

Just draw the line on a coordinates map

idle bronze
#

Hey I'm a highschool freshman and is going to take the SAT in my sophomore year. My school wont let me take trigonometry can anyone help me learn trig?

midnight belfry
#

What's your rush?

upper karma
grave pond
#

It was posted in #competition-math earlier, but @vernal cloak didn't respond to the comments it got there.

vernal cloak
vernal cloak
upper karma
delicate remnant
snow kite
#

and write tan and cot in terms of sine and cosine

delicate remnant
smoky jetty
# delicate remnant

The last time I've done Trigo identities was a few months ago, but I'd suggest getting the identity of the denominators and then adding till you get the simplified answer.

#

hope this makes sense

delicate remnant
noble nova
#

Plz help me the solution is needed

tight elm
upper karma
# tight elm

Hints Leading To Solutions To Each Question:
a) How many letters are there? Well, that is the amount of points.
b) What is a ray? Well, it has one starting point and it shoots out and does not end. It is like .---------------->
c) What is a line segment? Well, it starts and end, unlike a line. It is like .-------.
d) There is only one line the question. A line does not end and it goes in opposite directions infinitely. It is like <-------------> So, what are the ways to name a line?

#

Buddy, it is asked in this server that we provide steps leading to the answer and not the answer (depending on the situation or question).

trail musk
#

can someone define a deltoid for me

#

@ me please

vernal cloak
red jetty
#

I came across an interesting problem that i was not able to solve analytically

#

find the area of the blue circle given that it is tangent to both axes and the graph

snow kite
red jetty
# red jetty

if anynoe is able to solve this analytically please tell me(well up to the point where you need to solve the disgusting system of equations that may arrive, then numerically apprxoiamte it ig)

toxic knoll
snow kite
upper karma
#

and in that case, there are numerous of help channels

#

for immediate help

red jetty
snow kite
#

to find an expression for the point, you can use that dy/dx = dx/dy at the point they intersect

#

send me the system of equations you got so we're on the same page

pliant roost
#

you can implicitly differentiate the circle equation (actually only the sqrt(r - x^2) part) and the e^(-x)^2, and then find their intersection in a way, hm? though that's not precalculus, it's just calc

#

though probably there is a simpler way, just the first idea I've got

stable cloud
#

Help

fiery socket
#

a bit late but for 17:

J, K, and L are points on the same segment
point K is between J & L

this means JK and KL are both within the line segment JL
so JL = JK + KL
try putting the equations together

final cradle
foggy jacinth
#

HELP ME

lapis flare
#

you know that angle NEC is 90 degrees as stated in the diagram

#

so 5x+1+3x+9=90

#

8x=80

#

x=10

foggy jacinth
#

THANK YOU

distant crypt
#

yall im stuck with this problem

#

(cos75-sin75)^2

#

double angle functions

heavy shale
distant crypt
heavy shale
distant crypt
nocturne remnant
dark sparrow
#

y'all are overcomplicating this

heavy shale
distant crypt
nocturne remnant
#

oh wait now that i think of it, just expand and use pythagorean identity and sin2x identity

distant crypt
#

answer is 1/2 btw

heavy shale
#

and then put the values

distant crypt
#

you mean (a-b)^2?

heavy shale
#

they are the same thing

#

subtraction is the inverse of addition

dark sparrow
#

same formula from different angles, so to speak...

#

$\cos^2(75\dg) + \sin^2(75\dg) - 2 \sin(75\dg)\cos(75\dg)$

somber coyoteBOT
distant crypt
#

got it

dark sparrow
#

something might just jump out at you

somber coyoteBOT
distant crypt
#

hey this is a cool bot

heavy shale
#

whats the double angle formula?

distant crypt
#

i got -cos^2(75) in the first part

#

anyways thanks

heavy shale
distant crypt
#

sin2a=2sinacosa

heavy shale
distant crypt
dark sparrow
#

the markup language it uses is called LaTeX, for which you can find tutorials online

distant crypt
#

thats a game changer bot right there

dark sparrow
#

sure is

distant crypt
#

anyways thanks ann, saved me from worrying about this for next couple weeks

#

now it wont haunt me anymore bleakkekw

jagged coyote
deft helm
#

How do you do this pls help

dark sparrow
#

do you know how to move stuff around on a grid

deft helm
#

I do

silent plank
#

starting with the point the top right of your figure,
where will it end up after moving 1 unit to the right followed by 6 units down?

upper karma
#
  1. x = 70 y = 110
#

but my question is do you know the concept of parallel lines tho

#

i hope that isnt a test

#

goddamn thats easy tho

deft helm
#

This is prob the easiest geometry ever but its kinda hard for meh pls help.

upper karma
deft helm
#

it was for homework

upper karma
#

oh lol

#

we are gonna have this for the next grade but i think the portion is omitted

#

not really sure though

stiff jasper
#

3D space angle/rotation . If I have only the first image(no rotation ) i have elevation angle =asin(width/length) and azimuth angle=acos(width/length). Can someone guide me on which angle(s) and how are they influenced by the rotation?

jagged coyote
upper karma
#

DELTA MATH?!?

#

I just had to complete this painfully annoying assignment on delta math

deft helm
#

Can someone answer this simple question im confused ash

grave pond
#

Depending on one's favorite definition of "intersect", one might possibly answer yes, but nobody would ever say "intersect" about two points.

grave pond
#

But the question said nothing about lines.

#

If you're talking about something intersecting in two points, then that can definitely happen -- for example if the somethings are two circles.

deft helm
#

Ur right ima change the answer and thx for the help

grave pond
#

But then it's the circles that intersect, not the points.

upper karma
# deft helm This is the answer I wrote

Technically, you could say yes, as when, for example, 2 lines intersect, they share a point, so if 2 points were in the exact same location, they would share that point, but yeah, you wouldn't say intersect for 2 points.

livid crag
#

if I have ||u|| and ||v|| can I do ||u||² = u² ||v||² = v² and then find ||u + v|| in vectors?

dark sparrow
#

what do you mean when you talk about squaring a vector as-is?

pliant roost
pliant roost
#

you can use the cosine theorem, but I think it's better to just sum up the coordinates and find the length

gusty kernel
#

x=80 althernate angle

gusty kernel
livid crag
#

so I can use u . v = 1/2 (||u + v||² - ||u||² - ||v||²)

nocturne remnant
#

yes i believe so

pliant roost
#

oh, then sure

icy elbow
#

anybody good at trig?

dark sparrow
#

@icy elbow you should just post your question

flint wraith
#

What if, that is the question? 🤨

dark sparrow
#

they tried to DM me just now, but i could not DM them back.

flint wraith
#

Oh

toxic knoll
#

does anyone have all the trignometric formulas and identities

dark sparrow
#

@silent plank could you drop your \trigids thing here?

silent plank
#

those were rokabes, they should be pinned here

dark sparrow
#

ah shit

#

wait yours was the \cts thing mb

#

@toxic knoll see pins here

toxic knoll
#

okai

#

i didnt find any formulas

dark sparrow
#

.

toxic knoll
#

thanks

remote timber
#

Can anybody help

empty scarab
#

Bow do I find the area of a sphere? I wasn't paying attention to that lesson in class lat week

south pawn
#

oh

#

the area of a sphere??

#

like the volume or

empty scarab
#

The volume

south pawn
#

ah

#

v = 4/3pir^2

empty scarab
#

Thanks

south pawn
#

npnp

jagged moon
#

does anyone know how to use the hint for this?

dark sparrow
#

the sides of the triangle are in the ratio 1 : 2 : sqrt(5) by the pythagorean theorem @jagged moon

#

so this boils down to proving sqrt(5) is irrational

tawny hatch
#

@candid comet

#

just dm me if you can help

grave pond
#

(2) in the first image is cursed. There's an angle labeled z² which makes no sense.

dark sparrow
grave pond
#

Yes, that's probably the most likely. I still submit there's no freaking situation where such a relation could possibly arise in a natural way, though.

dark sparrow
#

it's a quadratic equation dressed in a geometric fig leaf

sudden lance
#

Can someone correct me where I went wrong? I need help please, thank you

#

This is geometric sequence/series btw

#

Whoops

jagged moon
silent plank
#

wdym by whether its correct

#

the question is fine

#

have you done circle geometry yet?

#

there's a nice theorem for stuff like this
otherwise use properties of slopes of perpendicular lines to set up an equation

coral timber
#

Hey -cosec will be +cosec in the 4th quadrant right ?

sly raptor
#

The fourth and the third quadrant, yes

sullen kettle
#

you want theta to equal 90, and by the inscribed angle theorem(prop 20 in Book3 of Euclid's Elements), you know that the central angle will be 2 theta = 180, and there's only one way for that to happen, which is if AB is the diameter of the circle. you conclude that P is just a point on a circle of radius AB/2 centered in the midpoint of AB. check here https://en.wikipedia.org/wiki/Inscribed_angle#Theorem

another way to do this is to use analytic geometry and Pythagora's theorem. just compute euclidean distances and write Pythagora's equation AP^2 + PB^2 = AB^2
however, when you expand you'll have to bring the quadric to its canonical form and classify it to determine that it's indeed a circle.
https://en.wikipedia.org/wiki/Conic_section#Discriminant

maybe there's a 3rd approach of using trigonometry, use the parametric equation of a circle but also say that sin/cos are unique
https://www.stumblingrobot.com/2015/10/30/prove-that-sin-and-cos-are-the-unique-functions-satisfying-given-properties/

In geometry, an inscribed angle is the angle formed in the interior of a circle when two chords intersect on the circle. It can also be defined as the angle subtended at a point on the circle by two given points on the circle.
Equivalently, an inscribed angle is defined by two chords of the circle sharing an endpoint.
The inscribed angle theorem...

In mathematics, a conic section (or simply conic, sometimes called a quadratic curve) is a curve obtained as the intersection of the surface of a cone with a plane. The three types of conic section are the hyperbola, the parabola, and the ellipse; the circle is a special case of the ellipse, though historically it was sometimes called a fourth t...

sullen kettle
#

@sturdy trellis Sorry I mean general cartesian form(not canonical). After that, using the fact that discriminant <0 and A=C and B=0 is enough to identify it as a circle.

green burrow
#

i still dont know how to do it..

upper karma
#

phshs you forget it as soon as you finish it

slate mauve
#

is this proof right?

sullen kettle
# slate mauve is this proof right?

no a=d and b=c is wrong. that would only happen if PS || RQ (which is not the case).
instead, just use the fact that the sum of interior angles of a triangle always equals 180 and that triangle PTS has an angle with equal measure to an angle in triangle RTQ.
use vertical and adjacent angle pairs https://en.wikipedia.org/wiki/Angle#adjacent

In Euclidean geometry, an angle is the figure formed by two rays, called the sides of the angle, sharing a common endpoint, called the vertex of the angle.
Angles formed by two rays lie in the plane that contains the rays. Angles are also formed by the intersection of two planes. These are called dihedral angles. Two intersecting curves may also...

zealous pivot
#

Let E be a point inside the square of consecutive vertices ABCD that is at a distance of 1 from A, at a distance of 2 from B and at a distance of 3 from C. Calculate the angle AEB.

#

Any help? No idea how to solve that lol.

sullen kettle
zealous pivot
#

beautiful solution

#

Thanks!

teal dome
#

Having a hard time understanding geometry

warped bear
#

can anybody help me with this question?

hollow gazelle
#

can anyone help me with this please

#

my teachers gonna kill me

hybrid lily
#

with what how to draw graph?

warped bear
#

wait a min

#

well

#

i will first fill the table

hollow gazelle
#

ok thanks a lot bro i really wanna pass this

warped bear
#

firts y value is-6

#

in the row of -1

hollow gazelle
#

wait how are you solving it

hybrid lily
#

its 6

warped bear
#

i mentioned it in wrong way

hybrid lily
#

ohj

#

heres ur graph if u want it

warped bear
#

oh god

warped bear
hybrid lily
#

desmos

warped bear
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??

hybrid lily
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wdym like

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what website?

warped bear
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ohh

warped bear
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man its sucking my head

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@hybrid lily

warped bear
hybrid lily
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errrrrrr

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oh lol yeah

warped bear
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thanks

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pls help me

hollow gazelle
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oof we need the whole how u did it thing

hybrid lily
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can i send u a website with the answer or whati think is the answer

hybrid lily
warped bear
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man

hybrid lily
warped bear
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@hybrid lily the answers are on ur tips

hollow gazelle
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no i need the equation on how i got the answer

hybrid lily
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lol im bad at geometry so i just googled it

hybrid lily
hybrid lily
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x^2-4x+1

warped bear
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yes in the table see it

hollow gazelle
hybrid lily
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oh lol no prob

hollow gazelle
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i honestly still have no idea what to do

hybrid lily
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ok u have x= (-1,0,1,2,3,4,5)

the equation is x^2-4x+1

so if u put for example 0 into the equation u get

(0)^2 -4(0) + 1 which = to 1

so the point is (0,1)

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then u do that for all the x values to get y

hollow gazelle
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yeah uh thanks for the effort but i don't know how to do any od that i was forced into thi class

hollow gazelle
hybrid lily
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o

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yeah thats how u find y u put the number into where x is and solve it to get y

warped bear
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@hybrid lily hey

hybrid lily
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hi

warped bear
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ur in which grade?

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or ur in college or smth?

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@hybrid lily

hollow gazelle
hybrid lily
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ya

maiden spire
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so

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I'm afraid I might have slipped up and misunderstood some steps to solve this this similar triangle with missing side problem

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based on the formulas I know

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I couldn't get the UT side length

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since there isn't any KM side length either

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am I supposed to solve for the KM side length first?

silent plank
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was there additional stuff indicating which sides/angles were corresponding

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$\triangle ??? \sim \triangle ???$

somber coyoteBOT
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ℝamonov

zealous pivot
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What's that set up for geogebra? I don't have an input command line below like he does

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wait got it

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it was the classic version

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The classic version is so much cooler

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I'm gonna try hard at geometry, maybe I'll be around here often 🙂

maiden spire
silent plank
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can you triple check.
90% of the time I ask this, some new piece of info pops up upon asking the third time

silent plank
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i suppose you assume that the diagrams are reasonable scaled

onyx cloud
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i can't tell if lm coincides with tu or uv lol

silent plank
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UV looks a bit longer than TU

onyx cloud
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ah true

silent plank
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so i suppose you should compare these

maiden spire
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I see

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alright I'll try doing that

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I'll ask my teacher for clarification as well

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thanks for your help

zealous pivot
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In geogebra, how can I hide the angle measurment of an angle

sullen kettle
zealous pivot
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I can check "show label". But I want that option disabled all the time by default, so I don't have to do it every time I draw an angle

sullen kettle
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Geogebra can probably do that(it has a lot of features and docs and a forum) but I may lack this knowledge.
Sometimes I want to do custom or complicated things with it but I realize the time spent would lead to a marginal improvement so I try to focus instead and make compromises.
But if I find a way to do it, I’ll share it.

zealous pivot
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In advanced settings, you can modify some aspects of angles (like change degrees to radians, etc). The option should be there I suppose, but didn't see it. I also tried googling, but couldn't find anything

smoky jetty
# maiden spire that's all I got

I'd assume they're right triangles, so, you'll find the value of side KM using the Pythagorean theorem, then, use the solution of a right triangle to find the angles. I've not really encountered such a problem before, but it's intriguing. Again, I'd assume after getting all the angles in Triangle KML, the values of the angles in Triangle VTU will be the same as in Triangle KML. Therefore, you'll have the appropriate values you'd require to find the other missing values of Triangle VTU (particularly the 2 sides)

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take this with a grain of salt, as I relied on the word "similar triangles." Such a shame that I've not known the term when I self studied plane trigo, lmao

maiden spire
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it's starting to click

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like wow! I didn't know there was such a big gap between linear systems and trigo

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maybe I just find trigo harder

silent plank
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you shoulnd't be assuming right angles

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you are not being asked for VT or KM

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only TU

maiden spire
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yes

smoky jetty
silent plank
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the triangles were given to be similar

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the issue was identifying which sides/angles were supposed to be corresponding

smoky jetty
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but if they're right triangles and their angle values are similar, i think you'd need angles to find the value of side TU