#help-49
1 messages · Page 27 of 1
For the first one, you know that sometimes two different numbers have the same absolute value
Like 5 and -5
So that should give you a hint
For the second one, it goes both ways cause you can manipulate each equation to get the other pretty easily
Third one is similar to first
And fourth is similar to second
I can give more hints if you want
maybe thats why hold on
actually would the third one be a contradiction?
or maybe am i putting the implication the wrong way for the first and third?
Yeah
a=b implies |a|=|b|
Cause they’re the same number so ofc they’re gonna have the same absolute value
Thank you so much
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I am confused whether its the first one or last one
they both have a hole in their middle
How can I be sure which one it is?
The contourplot is given of one of the three graphs
I need to select the right graph
I know it's not the middle one, that's obvious
But I can't seem to figure out whether its the first or last one
Obviously the first one
The last one is shifted a little to the left
That means the contour wouldnt be symmetric
is it because of the deep hole in it?
Because the contour has those lines at each corner and that me doubt it
oh yeah you are right
thanks for pointing it out
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Hey guys, I need help with the following problem: I need to find an example of a set M ⊂ R(all real numbers), so that M but also R \ M are "overcountable". I dont know if I used the correct terms, I'm from germany. this is first semester analysis.
I dont even know where to begin with this one because if the set I choose is overcountable, how can R also be overcountable?
Can you just give me the definition maybe?
Ok yes it seems that it’s an uncountable set
Well you could do the interval from 0 to 1 and then the complement of that interval is still clearly uncountable
Since it is infinitely many intervals
oh okay
There’s a theorem, can’t remember the name, but it says that an interval in the reals is uncountable
No definitely not, diagonalization can prove that it isn’t
wait i dont understand
Look up cantors diagonal argument
Yeah it’s not too bad
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Can someone explain me how does this end up being √64-28 instead of 64-28
since they're both inside the root you can multiply those first then take the root
$\sqrt{(8 - 2\sqrt{7})(8 + 2\sqrt{7})}$
ColdTee
$(a + b)(a - b) = a^2 - b^2$
ColdTee
radical bars by themselves don't disintegrate when they clash
$\sqrt{a}\sqrt{b} \redneq ab$
ℝαμΩℕωⅤ
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What I did was multiply up and down by radical 7 is this correct?
yes
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,rotate
what are you even given
Uh
arg z1-z2 = pi/4
Real part of Z = | z -1|
And this
just that?
yes
i guess write z = a + ib, then expand |z-1| in terms of a and b
no
what are z1 and z2
it didn't work
I tried putting rCistheta
Z1 and z2 are complex numbers satisfying that relation
rootx-1 whole square + y^2
Sorry
then it's not any complex number
Yeah
I got equation of a parabola
I tried solving it using coordinates
with parameters t1 and t2
But that went too long
could I see the working
cuz u dont need to solve real part
Wdym
I think u can put the real part aside
But I'll have to find z1 + z2 anyway right ?
and collect iota terms
mB I was on another guy
Ok
ur given z1 and z2
2x1=1+y2
and
well idk hwo to write it
this is better
also arg(z1-z2) = pi/4
use it to get the value
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you said the limits are 2pi yet you've added 2pi to all your solutions
If I leave as is, would it be alright?
yes your ans is correct
but in 4th line
is that 2t(t+1) -1(t+1)=0?
and (2t-1)(t+1)=0 in 5th line
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My calculator got this wrong
This function isn't differentiable at x=5 as it is a sharp corner
Why did it get it wrong, is it a bad calculator? It is what my school allows in exams
the calculator can't understand instantaneous rate of change
so it calculates an approximation to the derivative at 0
i'm not sure which one it uses, but there is a formula for the derivative that is sometimes used:
$f'(x) \approx \frac{f(x+h)-f(x-h)}{2h}$
doaby
if the calculator does this, it makes sense why it would give you 0
it's more commonly used for derivative approximations, not theoretically
it's quick and accurate so
Since the average rate of change of a small h value is ≈ the rate of change
Like
Giving a table of values of displacement and time and needing the instantaneous velocity, right?
yes very similar to approximating the derivative like that
just a different formula
I see I see
Thanks
no problem, I can't be sure that's what it does but it's my best guess
good question, that's interesting
Btw it applies only to small values of h i assume
Maybe there is some algorithm of some series that it uses
oh yes absolutely
calculators do use Taylor series a lot if you're familiar with that, but they wouldn't here since |x| isn't differentiable
I am still studying calculus 1 but yeah I have some understanding of it
Sorry but |x| is just not differentiable at x=0 but differentiable at the rest of it domain, right?
that is correct yeah
series stuff is super fun, you'll like it a lot I bet
I hope so lol
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Can someone help with example 2 like I don’t get it at all I’ve tried to read it but it makes no sense to me (first pic is the question and second pic has the solution)
ok do u want a walkthrough a step at a time thru it
I don’t understand anything so
lets start with this
to solve the system its usually a good idea to solve for one of the variables in one of the equations and then plugging it in in the other
do u agree with this @celest forge
yes
ok so lets try and isolate y
a good first idea is to get rid of the fraction
you can apply $\ds\4{a^n}{a^m} = a^{n-m}$
I only understood the part where they just subtracted the powers
Yea
ok do that what do u get
LN
take ln of both sides
it's not multiplication
,, a = b \Implies \6\log a =\6\log b
this is where we are at right now
Yeah
can u try performing this. If u r unsure on how to proceed after just like show me whst fhis looks like rigjt after performing this
I don’t get it
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is abs(sinh(x)) = sinh(x)
if x>=0
do you know when sinh(x) < 0?
?
no
plug in the definition of sinh(x) into sinh(x) < 0
using exponential functions
and then what
did you do this
ys
you just mean putting a number bigger than 0 into x?
both terms are positive for sinh(x) when x > 0 so it will also be positve
so no need for the abs
no
solving for x in sinh(x) < 0
by plugging in the two exponential functions
!original
Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.
you already showed that
is the entire question
i know that exp(x)-1 <= 3|x| so i can maybe use that for |x| < 1/2
but i am not sure how
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having trouble learning trig sub integrals
in this process for this example problem, i understand almost everything except two things:
where is the triangle coming from?
how to go from 4(tan(t)-t) to the next term where you undo the substitution
sec(θ) = hip / adj = x / 4
oh wait that makes sense tho. but where does the triangle come from in the first place? like how do i know what the sides are
wait how do you know c = x in this case? i get how to find the other side from this but how do you get here?
x = 4 * c/a, i dont see how that easily translates to a^2 + b^2 = c^2
because hip / adj = x / 4
oh. yeah. im stupid
i mean, technically you could do something like hip = (x/4) and adj = 1, or nest everything too many times
but that one is the easiest to use
ok yep tysm i just worked it out again myself w/ that knowledge and it all makes sense now
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Ik this is very simple but I think im over complicating it
I keep getting decimals and just want to see if it was correct
I tried
4x-14=2x an got 2.3
I added the 2 and 4
Buy you can't add them like that.
If anything, you have to subtract 2x from both the sides.
It should be 2x
It should.
And then x = 7
Correct.
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can someone guide me
Why is there (5^3)^x-1 in denominator?
mb it's suppose to be x only
The rule you need btw is $(a^x)(a^y) = a^{(x+y)}$
ZapMighty
But in the first line you have just 125, with no exponent..
I was still testing on how to write so I ain't notice
just had the x in my mind
So it's supposed to be $\frac{5^x \cdot 25^{x-1}}{5 \cdot 125^x}$?
ZapMighty
But then you did $=\frac{5^x\cdot(5^2)^{x-1}}{5\cdot(5^3)^{x}} = \frac{5^x\cdot5^{2x-1}}{5\cdot5^{3x}}$
ZapMighty
But $(5^2)^{x-1} = 5^{2x-2}$ not $5^{2x-1}$
ZapMighty
ahh
And tbh, you should just combine everything into $5^{\text{some expression with x}}$
ZapMighty
I think it is $5^{-2}$
ZapMighty
(That is without x tho 😅 )
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Hi I'd like to get some help with these linear algebra quesitons. I have asked them previously in this server but not gotten a sufficient response. Please can you help
First, I'd like to ensure that I have done part i) correctly.
These are my workings.
Is this correct so far? If not, where have I gone wrong and why?
@exotic stirrup Has your question been resolved?
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ah i think i have found a n error here
i will show my new workings
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hlow
HI
okay
so i think ive done this one now, id just like you to help me check through it
let me take a photo
theres my workings
sorry first page abit messy
oh wqait last line of last question should have coefficient 1 not 2 infront ofb_3
hi
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hey guys what does the y0 mean?
doing ODEs
$y_0$ is a number
riemann
the important part is it's fixed
how are we meant of solve for a constant given the only information is that it equals to another constant?
@fallow scarab
yes that's fine
"suppose ...." means you can assume you're given y_0
it's not a variable you find
it's just part of the answer to the question
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Hello. We are tasked with proving that the collection of open sets in the real numbers form a topology. We need to prove with the following subproofs.
- The empty set and the set of real numbers are open.
- If we have a collection of open subsets of the real numbers, then the union of all of the subsets in the collection is open.
- If we have a collection of open sets in the real numbers, then the intersection of all of the open sets is open.
For one, we know we should prove that the set of real numbers is both open and closed. First, to prove the set of real numbers is closed, we can use sequences and converges, but we do not know how to further this proof. Then since the set of real numbers is closed, the empty set, its complement is then open. Then, to prove that the set of real numbers is open we know we can choose some delta for any x and if we create a neighborhood anywhere, it will be contained in the reals. We do not know how to word this formally.
For two and three, we are fairly lost at how to get started.
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help wit h'2 i did g(f) * g' gf(2) * 2 g(1) * 2 2 * 2
$H'(x)=f'(x)g'(f(x))$
javier
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mine
So, every real number can be represented on the number line.
so, all the irrationals, are in included in the number line
like the pi
but
they took the approximation of pi, so like, 3.14 and then labelled it on the number line but how close is the approximation actually to the pi? like 3.14 is not exactly equal to pi so like ..yea basically how close is the approximation actually is? coz the approximation just shortens the long finite pi up
you can’t do more than give a bound on the error
Well the distance between them would be π - 3.14, I'm not sure exactly what kind of answer you're looking for
pi - 3.14?
wa
so there is an error..
so you just calc the error you mean
and then label the result on the no line?
okay
Since the set of rational numbers is countable, and the set of real numbers is uncountable, almost all real numbers are irrational.[1] what does countable and uncountable mean here?
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In 11 why would U * W. = -1/2
i get how 1/2 is arrived at but why is it negative
we can visually see it
if we project w onto u, then it points into the opposite direction of u
so is dong a vector projection the only way to determine that
we could also use the definition of the scalar product
also when i do U * V = |u| |w| cos(theta) would i make w negative?
a * b = |a| * |b| * cos(alpha)
here, alpha is between 90 and 180°
cos is negativ on that domain
to get the angle, we get them next to each other
here we see that alpha is 120°
you can think of it as a projection or as the definition
only problem with the projection is that the vectors aren't always normed/unit, so we can get problems
yes
if we project w onto u, we divide by the magnitude of u
but here, u is a unit vector, so it's magnitude is 1
you mean why i was able to move w?
if we want the angle between two vector, we want the vectors's base to be at the same place
otherwise we can't really tell what their angle is
you could also do this
im thinking about hte traingle too much
these are separate vectors
ok
i get it
tyvm
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How do I know that row=1/2 cos phi is a sphere?
i put it into desmos to see its a sphere but How do I get a sphere from the given equation?
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<@&286206848099549185> please
Hey
It depends only on phi, so intuitively it is composed of stacked circles, of radius 1/2 cos(phi).
And when only considering the radius of those disks along the vertical axis, cos(phi) gives exactly a circle
so you rotate that around the vertical axis, and you have a sphere
so is row the quivalent of the raidius that's why cos(phi) is radius?
is there any way to prove or like write it out or is it merely off intuition
@ashen venture
like thus basically
technically, you can prove that it is indeed a sphere, but the proof itself is the process of finding it's a sphere
Rogorously (as far as I'm aware), there aren't any methods which are actually easier than just trying to figure out what it looks like with drawings on a draft
add a 1/2 but it's just a scaling factor
hmm ok well thank you for the explanation
you're welcome
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Ok, so i am doing raycaster
and i can get intercept of ray and wall
but i need to draw image from that
if wall is number line i need to know where in that number line intercept is
so i can start reading from "brick.png"
also i do not know much about vector operations, or linear alg 😢
https://www.youtube.com/watch?v=v6adtBlOtSc&t=60s
here is video where guy talks about this concept but doesn't go into implementation
code: https://github.com/Gpopcorn/raycasting-again
This is part 2 of a video where I created a raycasting engine.
My microphone (affiliated): https://tinyurl.com/2h9mjhxx
Youtube growth tool (affiliated): https://vidiq.com/l4fpgkh8zx
i would prefer sources and names, i dont actually need some one to explain to me in chat. That would take long
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there are 2 groups of troops with diffrent ammount of troops,in each group half of the people wear a black uniform and the othwr half wears a green uniform, both groups make a rectangle where the ones with the black uniform are on the edges of the rectangle and the green uniforms are in the inside of the rectangle, how many total troops are there?
the choices are
105
106
107
108
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Have you solved your question?
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✅
no
kay
The answer is 108?
I’ve done my calculations
how did you get that?
I guess the question is requesting for possible quantities, right?
You have to assume the numbers of soldiers
huh
You can get ab-(a-2)(b-2)=(a-2)(b-2) with this graph
ab-(a-2)(b-2) represents the number of black
(a-2)(b-2) represents the number of green
Since peoples are equally separated into two groups
So the equation stays true
After that, just start plugging in numbers orderly
ab = the total number of a certain group
so you just try stuff out until it works?
Starts from a=1
No, I observed it and started from a=4
a=1 and a=2 don’t exist since you won’t get the middle rectangle in that case
3 is just too small as well, only one chunk in the middle, which is still far from the given selections
You can try out a=4 to a=8
Don’t go far because a certain group will be greater than the given answers
Not the results down
And just look at your results and add up two of them to get the answer
What I tried was
a=4 ab=36
a=5 ab=60
a=6 ab=48
And 60+48 is one of the selections
So I stopped
My work
@viral dagger
@viral dagger Has your question been resolved?
how bout this?
Dude, are you going to attend Math competition? 💀
kinda
That’s good, I’ve never attended one so far
oh i actually got it using telescoping nvm
Any more tricky questions? Xd
Can you tell the solution?
it was 1012
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i am trying to find the probablitiy of getting a '3 of a kind' when being delt 3 cards. Do i have to divide by 3! or not?
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hi
the derivative of a position function is a speed function (disregarding vector stuff)
so, asking where the figure is "speeding up" is akin to asking where the function has positive-valued derivatives
and positive-valued derivatives is akin to asking where the function is "rising"
does this help in any way
but when i typed that in it was also wrong
show what u typed
ah wait
the issue is that the curve doesn't end at 4
it goes on to infinity
so the curve is increasing from 3 to infinity as well
well
like (0,1),(3,infinity)? i tried that also but it didnt work. do u want a pic?
maybe not. I guess they are not denoting the end of it arrowed so I'm inclined to think it is 4
sure
thats not interval notation
thats the issue
Infinity is wrong it ends at 4
but like
,, (0,1) \cup (3,4)
ok
wtf 
i got 9/50 tries so we're good lol
this seems so contradictory. If what they mean by "speeding up" is acceleration then neither of them make sense. If it is meant to mean just speed itself it still doesn't make sense
ok ill leave it to someone else to verify this because i think this is just wrong. But I could be misunderstanding i guess
thanks for the help though
Cna I aks for help on this
still having trouble on the original a) ? its been a hot minute but i think i understand the error?
!occupied
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yes i am
my guess is that what its really asking for is for absolute increasing/decreasing functions?
let me try and figure out the interval it might just be the same lol
ok thank you
im pretty sure they want acceleration
when they say speeding up
so instead of s (position) 'going up' at (0,1) and (3,infinity) you're more looking at the change in change in s lol
its 'increasing in total change in either direction' in intervals (1,2) and (3-infinity)
again not 100% on that but if its not (0,1) then its probably that
do you understand how you deduce which is up and which is down
(if you were curious im pretty sure this is why)
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I've got an answer for this, but its completely wrong and idk why
for no solutions you want the lines to be linearly dependent for a unique solution make sure that the determinant exists and for infinite solutions make the determinant 0 i believe
Det(A) or det(A|b)
the determinant of the transformation
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what are the steps to solve for X?
couldn't the RHS be made simpler in this answer (I + B^-1A^-1)^-1
Steps are similar to algebra, but without commutativity
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my logic was to find the derivative of both equations and set them equal, effectively giving us the same slopes aka making them parallel
was having some math complications though doing that process
^ would like someone to check if this method of solving is even right
and if it is how to go about the application
$\frac{1}{2(\sqrt{x+1})} = \frac{x+4}{6}$
wyldinwilliam
$\frac{6}{2(\sqrt{x+1})} =x+4$
wyldinwilliam
you shouldn't be setting the derivative equal to (x+4)/6
how come?
oh wait I think I know what you mean
you're supposed to get the slope of that eq'n and use that to find the original?
or set it equal to it atleast
you want the slope of x-6y+4 = 0
and set the derivative of the function to be equal to that
oh okay that makes more sense than what I was doing originally
so the slope would be 1/6 right
yes
gotcha
let me try working that out real quick
I'm getting x be 10
wait that's wrong
x=8
so the equation should be y=4x+b
no
okay I might've used a rule that isn't a rule
can you inverse both sides?
I don't think you can right
wait nvm you can
okay here's my work
$\tfrac16 = \frac{1}{2\sqrt{x+1}}$
wyldinwilliam
$6=2\sqrt{x+1}$
wyldinwilliam
$3=\sqrt{x+1}$
wyldinwilliam
$9=x+1$
wyldinwilliam
$x=8$
wyldinwilliam
getting x=8 was fine
but where's
so the equation should be y=4x+b
coming from
oh my apologies
x=8, we'll use that to find our slope
actually
no we already do have our slope
we'll use it to get our y value
which is convinently 3
$3=\tfrac16 (8) +b$
wyldinwilliam
$b=\tfrac53$
wyldinwilliam
$y=\tfrac16 x+\tfrac53$
wyldinwilliam
seems they want it in standard form
I suppose you could multiply both sides by 6
$6y-x-10=0$
wyldinwilliam
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how do I solve this
there is no solving, that's the definition
people trying to troll with the riemann hypothesis are so bad at it
this happens like every time
if you intend to continue using this server as a resource for learning, its a very bad idea to troll
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can someone tell me how i would graph this inverse quadratic?
like what should i do to get the vertex
do you know the general form of quadratic
y^2=4ax
you just have to complete the square on right side and you'll get similar form, you can get the vertex from dat
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@hearty yarrow Has your question been resolved?
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What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
sin is not increasing everywhere
but you are on the right track id say
yes. you can also prove it using inequalities
and the proof makes use of the fact that x^3 is an increasing function
hmm
you can also come up with counterexamples to the others pretty easily:
B) -2, 0, 1, (-2)^2 is largest, not min
C) similar idea with negatives: -2, 0, 1 |-2| is not the min
D) in the 2nd/3rd quadrants, theta is increasing but sin(theta) is decreasing (y coordinate of unit circle is going down)
Yeah, got it thanks!
I'm trying to think of a proof involving inequlaities
let r<s<t
then as n^3 is increasing everywhere
r^3<s^3<t^3
you can kinda just say:
r < s < t assume this without loss of generality, in other cases you can just rename the variables
r^3 < s^3 < t^3 then just cube everything 😄
ya exactly what you did
this can similarly be proved for any permutation of r,s,t
thanks!
can I close this now?
i guess technically <=
$\geq$?
Why am. I here
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for Q2
how does the curve increase with downwards concavity
the second derivative is always positive so doesn’t that mean it’s always concave up?
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u, v are vectors (n x 1)
A is a matrix (n x n)
is this true:
u(Av) = (Au)v
⚠️ you cannot write the left hand side. Your matrices are of size:
n × 1, n × n and n × 1
u(Av)
isnt Av going to be processed first, giving a n x 1 vector
which is going to be multiplied (inner product) with u which is also a n x 1 vector
You should then take the transpose of u
ohhhh right
i see
i forgot abt this
thank you!
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a bit confused about the last part. Why is it not 1-1 on the boundary?
oh for context's sake, the domain R is taken to be a rectangle with bounds
a < u < b and c < v < d
I suppose the value of your function on the boundaries must be equal at some points
can u explain further please?
find the value on r on the boundaries of its domain and solve the corresponding equation. If it is not a 1 to 1 correspondance the equation r(φ,θ) = m doesn't have a unique solution
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Hi
How do I find the y-intercept?
what did you attempt so far
Im not sure where to start
hm, can you determine the gradient of the line?
You know that the line goes through (1,6) and (5,0)
and to get the gradient of any line you can always use
Difference in Y
Difference in X
So (0 - 6) / (5 - 1)
Since from the point (1,6) to (5,0) the difference in Y is -6
and the difference in X is 4
k, now if you know that the gradient is -3/2
can you find the point (0,???)
on the line
its equivalent to finding any point on the line
I could also ask for what's the Y value of the line if I give you X = 17 instead
you have (1,6) as a point on the line. If we decrease the X value by 1, how does the Y value change?
Is it (0 , 7.5)?
yop
if you decrease X by 1
then Y decreases by the gradient
so -(-3/2) = +3/2
can you also find where the line intersects at X=17?
it's the same principle
Sorry im not understanding this. Can you explain it in another way pls?
Like this
What steps would i tale to fin the y int
Gradient is 2
well you have the point (-1, -5)
and you seek (0, ???)
just like before
since the gradient is 2 the line must go through
(0, -3)
(1, -1)
(2, 1)
(3, 3)
(4, 5)
etc
You can determine any intersection
it's not just about the x-axis and y-axis intersections
Ohhh so i just add (or subtract) the gradient from the y intercepts?
😆 thank you
So if you take the above line
and I ask you where does the line intersect for X = 0.5?
so (0.5, ???)
-2?
-0.4?
hm not quite, but I'd be intrigued how you tried to solve it
Is it -0.5?
hm, well we know that the line intersects (0, -3)
now what happens if we increase X by 0.1?
-0.3?
then Y increases by 0.1 * gradient
So for example:
Coordinate is (2,4)
Gradient is 2
X increases by 0.5
Y is now y+0.5x2?
Exactly!
you can do so for an arbitrary point
I could also give you some point
(14, 20) and a gradient of 6
if X increases by 85.33
then Y increase by 85.33 * 6
Are you an actual teacher? You teach very well
or if Y decreases by -2
then Y decreases by -2 * 6
nup :]
What grade level is the math we r doing rn
hm am not sure in the American system, maybe 7th?
germany
idk as said, somewhere between grade 6 and 9 probably come functions and their properties
Im in yr 10 and im learning this from you rn the school didnt even teach us this
oh ok
Well thank you very much for your help today 😊
but the power of the above principle allows you to find any point on a line, x-axis and y-axis are just special cases where Y=0 or X=0
np 🐛
have you had functions before?
In the form of polynomials for instance:
f(x) = 7x + 3
yr 11/12 = grade 11/12 or in terms of age 11/12
age 17/18
kk
maybe to give a brief rundown, I presume almost everything you have encountered so far in math is rather static, numbers have fixed values, geometric objects have fixed properties etc
idk what other aspects of math you had so far but at least I'd presume so
This is correct
but then at some point one may wonder why we don't also define some new type of "object" or "thing" that isn't static
The most weve done where someone can mean more than two numbers is something like a=+-4
ah k, maybe PQ-formula?
at least that's where we were introduced to ±
nywys
Idk im getting confused 😭
regardless, consider that we'd try to invent some new type of math object that isn't actually static, it doesn't have a fixed value for example
but rather, we want something that can have multiple values perhaps
preferably like a machine, we throw a value in and the machine spits out a new value
that machine wouldn't be static because its output depends on what we throw in
so in specific we would e.g. give that machine a 3 as input and it spits out 5
if we ignore what the machine does for now
it's just about this new concept of a machine that has input & output
and in essence that's how you can picture what a function is meant to do in math
You give the function an input, for instance a number (but it doesn't have to be, I'll get to that in a sec) and it might spit out another number
so just like how you could write variables before:
x = 5
x would be a static variable with the value 5
we might now also define this new type, a function:
which for the sake of notation is written as
FunctionName(Input) = Output
@last slate understandable so far? :)
👍
so maybe to make a super simple function to start with, let's say we have a function that we call Useless
That looks like code
in a way it is like code yeah
and that function Useless spits out the number 0, regardless of what we throw in
then we'd that function this way:
Useless(Input) = 0
a function can have any name, just like a variable
usually you'll find that most mathematicians just use the name f for functions because it denotes "f"unction
but it's really just the name of it
ok so above I defined that new function called Useless
if I want to work with it now, I could throw something in, for example the number 5
which you'd write as
Useless(5)
and we can calculate what comes out, since we know what the function does
it always spits out 0, so we know:
Useless(5) = 0
or I could throw something else in, idk, maybe your name Shinémabu
Useless("Shinémabu") = 0
it doesn't matter what I throw in, the function will simply spit out 0, that's how we defined it above
ok that function didn't really seem that useful
maybe let's try one with a better output
eg I could define a function called Increase:
Increase(number) = number + 1
and besides this definition I additionally state that the function Increase only allows numbers as input
picture it like a machine that only allows specific types of input
Functions is how we tell our calc what to do?
so with that new function, I can at least do something a bit more interesting, eg
Increase(6) = 6 + 1 = 7
it doesn't have to be about the calculator, it's about a fully new concept of mathematical things
before you only had variables, geometric objects like lines/cubes/triangles/...
this new thing, functions, allow for so many new possibilities
now I might create another little function, which I'll call Square:
Square(number) = number * number
Also straightforward
Square(4) = 4 * 4 = 16
or I could even use a distinction, with a new function I'll just call, idk, Blub:
Blub(number) = 0 if the number is even else 1
so Blub(5) = 1
Blub(2) = 0