#A couple questions:

11 messages · Page 1 of 1 (latest)

hexed roost
#
  1. Can someone please explain how the grant commands works? I'd like to be able to give individual players more plots and Im pretty sure thats the command for it, but I dont feel like the documentation/wiki accurately explains exactly what the command does.
  2. I think Ive got this figured out, but I want certain ranks to have more plots than others. I currently have it set up this way:
    Members - plots.plot.9
    Master Builders - plots.plot.15
    Nodenium - plots.plot.*
    My questions for this are, is .8 the current syntax for infinite plots, and will inheritance interfere with any of the plot counts. Inheritence is as follows member->builder->master builder->nodenium->staff (op)
vagrant dirge
#

Grants are either attached to the persistent meta storage provided by the server software, if online - or stored in the database.
Permission inheritance is kind of an issue, as PS checks permissions from 0 upwards, and the first check which succeeds is the amount of plots you have - so inherited plot permissions will have a higher priority.

hexed roost
#

meaning that a rank with a higher priority/inheritence will have that ranks number of plots?

vagrant dirge
#

Basically, the first permission matched ascending will be used

hexed roost
#

Im sorry but i still dont understand

#

let me know if this is right or wrong

#

I have the BOTTOM rank, the defauly, set to have 9 max plots. Based on what youre saying, every role above that (with inheritance) will then also have 9, even if it set is permission (plots.plot) to a higher number?

vagrant dirge
#

Correct

#

Otherwise PS would’ve check all permissions up to the max defined in config (for example 1000), which would be quite resource heavy

hexed roost
#

so how would I set it up that the higher rank gets more plots?

hexed roost
#

?