#Random Item Placements on Map

6 messages · Page 1 of 1 (latest)

grand current
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One of the issues on repeat SOTF play throughs is that you already know the locations of all the important blueprints and items on the maps surface / in those sub-caves. This makes every play through feel the same as you’re always taking the same routes, visiting the same areas, etc. So why not have a few random locations for those items items to spawn on a new save? It would help every play though feel fresh.

  • Blueprint locations are kept, but the actual blueprints are switched around randomly (EXCEPT for the weapon and armor upgrader as it’s important for them to stay in their current locations for the sake of progression)

  • All but 1 or 2 gliders are removed from the map, and will be placed randomly at one of the many preset locations that already exist

  • Modern axe can now be found only at one of the many Fallen soldier POIs

  • Golf Cart and Knight V locations are also randomly shuffled around

  • Also different locations for all the outfits.

  • There’s probably other pickups that may be a good idea that im not thinking about too. I would figure that the flashlight would be tough to change around while also maintaining the whole soldier attached to rope thing so may be best to just keep it there because I think it’s pretty unique and worth keeping.

If someone isn’t interested in making this out of the goodness of their own heart i will legitimately discuss payment for this

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Wow! This is a great mod suggestion!

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I agree. The guy who came up with this might be a genius

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Hey this is a great mod idea and it’s making me very attracted to you. Can I get your number by chance?

bright glade
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I second this one, having stuff being shuffled around so not in same spot every play through a good idea...but i don't want his number 😂

grand current
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It doesn’t bother me i have too many peoples numbers Anyhow…