#Multiplayer Item Dupe Bug
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This has always been a thing, especially in the old game. It’s unavoidable with how the multiplayer system operates, as anyone who isn’t the host can save their game by choice, as can the host. This bug is a result of their system, as the host’s save is the world setup— spawn point, builds, etc, and those playing are just saving their own character and inventory data.
So if someone who isn’t the host stores things on the builds, like shelves, and the host saves it— it’s written and saved into the hosts save.