#๐ Need help with wrong color when converting from frames to gif in a script
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@old basin
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make sure its RGB not BGR which is default in opencv
So I have a script to make an animated Minecraft texture using sprite PNG + MCMETA descriptor into an animated GIF. I wanted to clean up the code, like adding logging, error handling, etc, etc, I used ChatGPT for it and it just doesn't work and I don't understand why.
Changed script
Changed script (modified for debugging)
It saves every frame, and you can see that the blended frames are correct.
Here's the config file for all of the script. I save it as !config.ini
[variables]
SIZE = 32
TIME1 = 1000
TIME2 = 20```
Wrong color when converting from frames to gif in a script
The old script also sometimes has an error that I can't really explain why. As far as I know it's because of the image compression, and how the file data structure when it is compressed, but sometimes it works too so yeah
Here's files to test
{
"animation": {
"frametime": 40,
"interpolate": true,
"frames": [
0,
1,
2,
3
]
}
}
(Save the text and change it to .mcmeta
Ah please ask if you don't understand what I'm asking ๐ or if you need examples
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