#๐ Maze generation algorithm doesn't work as expected
16 messages ยท Page 1 of 1 (latest)
@shut berry
Remember to:
- Ask your Python question, not if you can ask or if there's an expert who can help.
- Show a code sample as text (rather than a screenshot) and the error message, if you've got one.
- Explain what you expect to happen and what actually happens.
:warning: Do not pip install anything that isn't related to your question, especially if asked to over DMs.
!paste
If your code is too long to fit in a codeblock in Discord, you can paste your code here:
https://paste.pythondiscord.com/
After pasting your code, save it by clicking the Paste! button in the bottom left, or by pressing CTRL + S. After doing that, you will be navigated to the new paste's page. Copy the URL and post it here so others can see it.
What exactly is going wrong w your algorithm?
next_cell is supposed to be in the neighbor area of the current_cell but it appears at random place idk why
next_cells all over the place..
grid_cells is a simple list of cells; if I were you, I'd make it a two-dimensional array. That's probably easier to think about
in check_cells method there is an equation to find the wanted cell so it doesnt make that much of a problem
x+y*cols
if you're consistent about that, then great
yeah the only problem is random locations of next_cells
Funny thing is that there are people who have written the same code and got their program working lol
This help channel has been closed and it's no longer possible to send messages here. If your question wasn't answered, feel free to create a new post in #1035199133436354600. To maximize your chances of getting a response, check out this guide on asking good questions.