#๐Ÿ”’ Maze generation algorithm doesn't work as expected

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abstract ibexBOT
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@shut berry

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thin nimbus
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!paste

abstract ibexBOT
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shut berry
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@thin nimbusty

thin nimbus
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What exactly is going wrong w your algorithm?

shut berry
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next_cell is supposed to be in the neighbor area of the current_cell but it appears at random place idk why

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next_cells all over the place..

signal ivy
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grid_cells is a simple list of cells; if I were you, I'd make it a two-dimensional array. That's probably easier to think about

shut berry
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in check_cells method there is an equation to find the wanted cell so it doesnt make that much of a problem

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x+y*cols

signal ivy
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if you're consistent about that, then great

shut berry
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yeah the only problem is random locations of next_cells

shut berry
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Funny thing is that there are people who have written the same code and got their program working lol

abstract ibexBOT
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