#Mardu Siegebreaker+Exalted Sunborn in a 4 player game

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edgy orchid
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Ver: 2.0.10-SNAPSHOT-01.21
(Unsure where to find the forge.log file, if it's needed i can send it with a bit of direction, sorry)
Reproduction:

Play in a 4 player game, with 3 opponents
Have Exalted Sunborn on the field
Have Mardu Siegebreaker select Exalted Sunborn with its ETB ability
Attack with Siegebreaker

Siegebreaker is supposed to create all 3 tokens for the 3 opponents simultaneously (608.2f.) but it incorrectly creates the tokens sequentially for each opponent, so instead of 3 Sunborns, you get 11 Sunborns, 1 attacking Player 2, 2 attacking Players 3, and 8 attacking Player 4

I would take the occasion to ask for two optimization related to tokens:

  1. For the display of tokens it would be better to have a single picture with a number of it when you have more than 10 of the same token, and if you need to attack or block with a stack another windows to type in how many tokens you are attacking/blocking with
  2. A token limit, maybe 100 of each token would be reasonable, quite a few times forge has tried creating too many tokens for me, and as much as it is amusing leaving forge open for 16h trying to resolve the your Ocelot pride trigger to create 54000 cats (it did not crash btw, but also didn't finish resolving the trigger in that time so i gave up and closed that game), i would much rather be able to finish all games and not need to close out of won endboards because i used 1 too many doublers
subtle dagger