As the title says, almost every time I play a Commander game and I defeat one of the AIs the game crashes. I'm getting really sick of it.
Here's the log file:
java.lang.NullPointerException: Cannot invoke "forge.game.spellability.SpellAbilityStackInstance.setActivatingPlayer(forge.game.player.Player)" because "si" is null
at forge.game.Game.onPlayerLost(Game.java:905)
at forge.game.GameAction.checkGameOverCondition(GameAction.java:1733)
at forge.game.GameAction.checkStateEffects(GameAction.java:1248)
at forge.game.phase.PhaseHandler.checkStateBasedEffects(PhaseHandler.java:1145)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:1025)
at forge.game.GameAction.startGame(GameAction.java:2141)
at forge.game.Match.startGame(Match.java:90)
at forge.gamemodes.match.HostedMatch.lambda$startGame$1(HostedMatch.java:269)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at java.base/java.lang.Thread.run(Thread.java:833)