#commander tax doubling.
16 messages · Page 1 of 1 (latest)
Do you have any experimental features on?
The undo
Ya the commander tax isn't working properly with it right now
any eta of a fix? particularly on android.
I haven't been able to repro so if someone can give very specific repro steps that would be helpful
Not sure about Android, but for regular PC:
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Pick any commander deck. I used the built-in precons.
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Play your commander at least once.
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Have the commander die off.
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On next turn, cast the commander by clicking on the card in the command zone. Happens most often when you don't have the required mana to pay for the commander tax.
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"Mana Cost" shows random values (see pictures). Cancel mana payment and pick the commander again by clicking the card in the command zone. New random value, etc.
Any specific way the commander is dying?
Actually, you were right, Friarsol. I have a potential solution for PC users.
I have Forge installed on both my PC and laptop. This issue only happens on my laptop. I checked the preferences to make sure no experimental features were on. All disabled. All options in preferences tabs identical on both.
I went into my Roaming > Forge > preferences and manually compared their forge.preferences file using Notepad. I found the culprit on the Laptop:
MATCH_EXPERIMENTAL_RESTORE=true
It's strange because this does not match the value I have assigned within Forge's Preferences. So to anyone having this issue, you have 3 options:
- Manually change this setting to "False"
- Delete the forge.preferences file (Roaming>Forge>preferences) and restart Forge.
- Select "Reset to Default Settings" within Forge preferences tab (I have not tried this myself)
Issue fixed for PC.
Hmm that sounds bad. Lemme see if I can fix that issue then maybe I can repro
Ok, I fixed the issue with the undo restore not saving properly and i can repro now
Here's the repro in case anyone is curious:
0) Enable undo restore
1) Cast a commander
2) Destroy the commander
3) Try to cast commander again
4) Cancel
5) Try to cast commander again
Ok i have a fix up now. And a safety check for commander damage too
Perfect, thanks!