#AI doesn't build in skirmish games with custom maps
9 messages · Page 1 of 1 (latest)
That whould prob be the makers fault
The only fix is knowing how to script on worldbuilder
Yeah the maps were not noded for AI, you have to set a node for start locations, pathways and tib fields so it knows where to build and expand to properly
Make sure you set the AI as scrin, reaper or Travler. If you give the AI different faction it can cause problems.
its faction independent
its likely the nodes that dont exist
which is weird, why would you spent so much time in a pretty map and not make it playable in PvE
but ig ill fix it myself xD