#AI doesn't build in skirmish games with custom maps

9 messages · Page 1 of 1 (latest)

quartz valve
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ola, i've been playing with the unoffical 1.04 patch and 2200+ maps mega pack.
I've been noticing that AI is straight up unresponsive on some maps no matter what their setting, faction or team is.
Anyone know why that is? Are some of the maps just straight up borking the AI or is there a fix to it overall?

random wyvern
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That whould prob be the makers fault

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The only fix is knowing how to script on worldbuilder

last snow
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Yeah the maps were not noded for AI, you have to set a node for start locations, pathways and tib fields so it knows where to build and expand to properly

thorn sedge
quartz valve
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its likely the nodes that dont exist

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which is weird, why would you spent so much time in a pretty map and not make it playable in PvE

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but ig ill fix it myself xD