#7 Days To Die?

1 messages · Page 2 of 1

swift ruin
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im getting like 2k exp per normal zombies, and 8k-11k per green ones

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and quests give like 60-100k exp

neon tusk
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That is absurd. I just don't like going out of my way to do quests honestly, so I haven't gotten the quest exp ones, but yea, I get the high exp per zombie now, and about 1.5k per loot container I open.

red drum
neon tusk
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Yea, we definitely don't have enough ammo. I mean, it's not like we have literal boxes full of it that I've been actively scrapping because it's so useless to us.

shut echo
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i want to be able to craft guns, but i dont have the books

shut echo
neon tusk
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I think between the rest of us we can probably craft most guns you could need. Or we've found high ranking versions that are in the chests. Anything in particular you want?

shut echo
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just want the skill?

neon tusk
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Fair enough.

red drum
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We can do a book hunt

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hit all the traders and bookstores

swift ruin
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worry we have a lot of book in the basement

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@shut echo have you read all of the ones in basement?

shut echo
swift ruin
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you can wear the nerd stuff on the chest near the stair before reading

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the full set gives like 60% chance to give you 2 points for reading a book

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instead of the usual 1 point

neon tusk
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Those are also the books you need to learn if you want to craft stuff.

shut echo
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I learnt some of them

shut echo
neon tusk
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Will probably be hopping on either later tonight or tomorrow night. Is there anything in particular anyone is looking for?

swift ruin
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none for me worry

shut echo
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@red drum

red drum
shut echo
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u got time to hop on?

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@red drum

red drum
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Yeah, give me a few minutes. Coming back from the store

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Guy tried to sell me bootleg CDs. I was like, who owns a CD player anymore?

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I mean, I have one, but what a terrible business plan

neon tusk
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Yea, lol. That's really odd.

red drum
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I still have cds from when I was a teen

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greenday

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nirvana, weezer

shut echo
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i lost most of my cd collection after i went to the uk

red drum
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smashing pimpkins

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when I get fed up with american politics and move to canada, you can have my cds

shut echo
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i like my Chinese music artiest caitlurk

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canadian polictis also sucks

red drum
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politics sucks everywhere

shut echo
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im spawned

swift ruin
shut echo
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we are book hunting

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so many zombies in the new town

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we just found a snow land

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and a grass land a while ago

swift ruin
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@shut echo hello

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@shut echo im in office smh

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@shut echo so hows the book hunting?

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@shut echo on jeep/copter?

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@shut echo or on foot?

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@shut echo why not take the jeep?

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@shut echo yo hot woman?

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@shut echo you reset from taking the exp skills smh

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@shut echo did you guys do the big crack-a-book hq in the middle of the town?

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@shut echo theres a big one like 600-700m south of our base

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@shut echo like a 5-story building

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@shut echo did panda just drive into a lake? worry

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@shut echo panda gotta relog probably

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@shut echo happened to me once

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@shut echo like how far?

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@shut echo how many kilometer?

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@shut echo jeesus

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@shut echo to which direction from the base?

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@shut echo oh you went past the snow city?

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@shut echo i think you guys went farther than me or gamer

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@shut echo we made to the snow city/trader hugh

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@shut echo dont

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@shut echo my connection sucks

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@shut echo panda prob didnt turn on his notification smh

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discord

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@red drum are you seeing this message

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@red drum pog now i can just ping panda to talk kek

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@red drum how much money do we have left btw worry

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@shut echo so panda didnt seem to read his notifs

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@shut echo can we re-add the boss mods?

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@shut echo ask panda

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@shut echo we can probably maybe do it when all 4 of us are online

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@shut echo ehhhhhhhhh we'll be fine Clueless

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@shut echo was away for a bit, what happened?

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@shut echo no i mean i think panda talk about something?

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@shut echo yeap maybe this weekend we can try?

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@shut echo wtf is this slander hello???

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@shut echo i closed the garage everytime

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@shut echo yo check the cctv tapes

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@shut echo what lvl are you guys now?

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@shut echo panda you have enough skill points to be speedy punchy guy with 400% exp worry

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go get exp skills @red drum

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@shut echo wasnt me

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@shut echo check the cctv tapes smh

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@shut echo ask steve in the kitchen

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@shut echo i think theres a blueprint in the basement for that

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@shut echo the storage automation thingyM

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?

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@shut echo i mean its just us in the server, do we really need EAC? worry

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@shut echo ah ok fair

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@shut echo why thi

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@shut echo i think we can scrap the ammo for materials for better ammos?

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@shut echo the one with black/red tip

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@shut echo i mean.. you guys are the ones online right now caitlurk

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@shut echo D:

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@shut echo i'll try clearing the ammos later after work

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@shut echo no promises worry

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@shut echo my character is in the middle of the basement of an army base

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@shut echo k good night panda + air waveyboy2

jagged egret
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What the hell caitsiththink

swift ruin
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i cant speak since im in office

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so im relying on air to read discord notifs worry

swift ruin
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didnt expect you guys to leave it at blood moon @red drum @shut echo worry

red drum
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It wasn't bloodmoon when we signed off

swift ruin
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oh

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probably @neon tusk then

red drum
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was like day 120 or so when we hopped off

neon tusk
red drum
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must have been the day after we signed off

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so it switched over when you logged in

shut echo
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Did aldibe tank blood moon by himself?

red drum
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You could technically afk at the hoard base and probably be ok all night

shut echo
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I know, but he doesn’t need those exp anymore since he’s over 100 moghammer

red drum
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yeah, aldi hacks

neon tusk
neon tusk
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We have too much stuff.

red drum
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yeah

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even with reduced loot rates

neon tusk
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We need some sort of storage solution with either infinite space, or something that at least lets us stack ammo more or something.

swift ruin
swift ruin
swift ruin
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@shut echo just respec to exp build smh

shut echo
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When it’s bloody moon day

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U guys spent it without me again

swift ruin
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im sorry @shut echo

swift ruin
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so somehow 2 days passed between you 2 playing and me

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maybe spoopy?

shut echo
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No idea

red drum
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I dont remember the exact time

swift ruin
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@red drum @shut echo @neon tusk no one playing? worry

red drum
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Middle of the week, I was just relaxing

shut echo
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doing my nails

red drum
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Dip powder, acrylic, full gel?

neon tusk
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A bit busy with other games at the moment. Will probably hop on for a couple of hours tomorrow. I'm basically playing a bit here and there, then taking a day or two break.

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Also I've been a bit sick the past day or so and slept way too much.

shut echo
swift ruin
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whats that worry

swift ruin
red drum
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Structure gel is used to cover the nail to help prevent them from breaking or chipping

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My dad had a nail salon as part of his practice for a while, I learned all kinds of stuff

shut echo
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Caaaaan you do it though? caitlurk

swift ruin
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panda this is your chance

red drum
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Nails? Yeah

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If I had the tools

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Been a while, but I still remember

shut echo
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I have all the tools caitlurk

red drum
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👍🏻

red drum
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Now I have to cook for Air and do her nails

neon tusk
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You'll make a good housewife someday Hexy.

red drum
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We now have "wraith" level zombies

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and a rebalance of zombie difficulty

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up to game stage 2000

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testing

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wraiths work, lol

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they're not very hard

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just new

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I dunno how the rebalance works

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hmm I dunno if that one is working

red drum
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I dunno how to trigger them, I think it happens in wandering hordes and horde night

red drum
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I added... some extra storage space

red drum
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uh oh

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hoard night

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wasn't even paying attention

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there's like a few game hours before it starts

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I fixed the haord base some more as well

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since there's some new zombies

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IF the mod is working

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this hoard night might be.. interesting

shut echo
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dont start without me

red drum
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I hopped out already, just waiting for people to say they want to hop in

shut echo
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i want the exp

red drum
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Let me know when 🙂

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oh

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I don't think the mod loaded because the guy set up the zip wrong.. hmm

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Well, it works now

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whew...

shut echo
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gamer probably will be on too

red drum
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I'm watching Netflix until everyone is ready

neon tusk
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I'll probably be up for hopping on in about an hour or so. I guess ping me when everyone is starting to hop on.

red drum
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I think we have like 5 in game hours until horde

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and uh.. there's 28 new zombies

neon tusk
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Anything I have to be careful about shooting?

red drum
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No idea lol

neon tusk
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Alright. I'm able to hop on whenever. Just ping me when you guys get on.

red drum
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It's all modified existing zombies

neon tusk
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Makes sense, lol. Otherwise we'd probably have to install something client side.

shut echo
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i need the skill reset potion

red drum
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The first one I found was a fat, irradiated zombie that had to crawl through the door because it was like 3x as big as usual

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And took forever to kill

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So we're in for some crazy

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I have one, air

shut echo
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cool cool

neon tusk
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That sounds like the kind of thing that will cause problems with your hoard setup. tidus

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Or it may just get stuck in the pit and we won't have to worry about it.

red drum
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Yeah, shit might get out of hand lol

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Oh and the crawling half body zombies?

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I saw one that flew

neon tusk
red drum
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Just ping us when you're ready to hop on, @shut echo 🙂

shut echo
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okay, just let me finishing lvling up my star rail char gear

neon tusk
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No rush.

swift ruin
shut echo
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Rdy to spawn @neon tusk @red drum

neon tusk
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Launching the game.

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Also ready to spawn.

red drum
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ready to spawn

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spawning

shut echo
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Spawning.

neon tusk
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Vc or text chat?

shut echo
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We already in voice

swift ruin
red drum
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new mods are wild, that was fun lol

neon tusk
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I'll have a look at when I get off.

red drum
shut echo
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i havent read the books that aldible loot yet caitpinghmm

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where did u put them? @swift ruin

swift ruin
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i put everything in the sorting chests

shut echo
swift ruin
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if its not there then maybe gamer has moved it to the basement?

shut echo
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will have a look next time i get on

neon tusk
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Yea, I put all the books in the wall.

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We have so many.

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Finished sorting everything, and cleared out those wall cabinets so you can remove the hanging ones Hexy. You may also need to make another medicine box, because we're full up on all that too.

swift ruin
neon tusk
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Also, we have so many pieces of armor, from now on I'm just scrapping any armor that's level 4 or lower.

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All of us have level 6 anyhow, so could probably do the same with level 5, but I figure we'll keep it just in case anyone else decides to start playing when one of us who can make it isn't on.

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(Well, all of us but Spoopy).

swift ruin
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@red drum

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a suggestion : since we have so many loots now, probably we can turn off the lootable zombies mod?

neon tusk
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I disagree.

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Partly because I get a lot of exp from looting.

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But also because it feels kind of lackluster to not get anything from killing them, even if we have plenty of loot.

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The loot problem is more just because we ransack buildings constantly. moglurk

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And both of us at least have all the loot bonuses, so we get more stuff from doing so. tidus

swift ruin
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huh never noticed the zombie loot number actually

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i thought it was small

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so i killed a normal zombie for 2.2k exp

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then i looted the body for 4.7k exp kek

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that doesnt make sense

neon tusk
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The loot EXP from zombies is the same as looting from containers.

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You probably just looted the body while the kill exp was also listed, so it combined them.

swift ruin
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nope its def different exp

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i'll try screen record

neon tusk
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Then you definitely have done something that isn't working as intended with exp. I do think that that quest exp skill is actually working for all your exp. I only get like 1.5-2k exp per container/zombie I think?

swift ruin
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also sneak peek on what might appear on the sorting box

neon tusk
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Actually, I think I might have realized why you get so much. If I'm not mistaken, I think the exp you get from looting is based on your current level to some degree. Since you're more than double my level, that's probably why you get so much exp from it.

swift ruin
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hm

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that might be right tbh

neon tusk
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I have noticed that as time has gone on, I get more exp from things, even when I haven't put more points into perks that boost it, so I do think there's some sort of scaling that happens behind the scenes. If so, it may affect things that don't give shared exp more. I still get more exp per kill than per loot, but obviously I can loot a lot more than I kill.

swift ruin
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@red drum so a demoman blew up in the tunnel worry

neon tusk
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@shut echo Your sniper is in the "unused/old equipment chest" on the ground floor.

neon tusk
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My internet went out, @swift ruin

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Will be back on in a minute hopefully.

red drum
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They do so much block damage :/

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They do 5k damage to blocks

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So we might have to make the tunnel metal

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Since they have a 6 block radius .. I'll have to figure out spacing

I'll definitely have to do some more iron mining. We'll need soooo much metal

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I might have to do a spiral ramp instead of ladder

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They're losing focus on the climb up and going to rage mode where they attack blocks

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But I thought I did the count right on distance

neon tusk
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Hexy, whenever you get on, just a heads up that the workbench is creating a ton of cobblestone. Just clear it out a bit every now and then.

I've spent all night day working on my castle. Started to put the roof of the first floor up, so hopefully it has enough support it doesn't collapse, but I'll just check on that when I hop on after I get up.

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Aldi and I did a blood moon like seven hours ago, so another is probably going to be coming up soon, by the way.

red drum
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Hmm, that'll be interesting lol

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I'll be home in like 3 hours

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Going to put on some Netflix and get some base work done lol

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I have a lot of things to fix, update, and I need to rethink our hoard base a bit

shut echo
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How many blood moon days have u guys been through today caitlurk

red drum
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it sounds like only 1

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depends how long they played lol

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aldi's video is day 136 and I logged in and it's 145

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so maybe 2

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geez, this isnt just a demo blowing up

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the whole ladder area is destroyed

swift ruin
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i mean

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at least the ladder stays

shut echo
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Geez

fickle kayak
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ladder op

red drum
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I wonder if the hole needs to just be.. larger

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like two ladders wide

neon tusk
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Might help, since it does seem like they get stuck in a blob at the bottom.

red drum
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@shut echo bloodmoon

neon tusk
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How long?

red drum
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10 game hours

neon tusk
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I'll try to hop on. Or do we want to try and delay it for Air?

red drum
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@neon tusk

neon tusk
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Thanks.

red drum
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see how these darkened?

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those are your danger points

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You COULD build 10 floors up with that solid green square around

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and just not put too much in these spots of each floor

shut echo
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I might be able to get on around 12am

red drum
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we'll be on

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I'm watching gamer build a staircase

shut echo
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What a fun way to spend the night

neon tusk
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It was significantly more difficult than it should have been.

red drum
shut echo
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phew, im home. booting up the game

red drum
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I'll hop on too!

shut echo
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who took my gun @swift ruin @neon tusk

swift ruin
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definitely not me

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oh wait

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was your gun an unmodified smg?

neon tusk
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Sniper rifle in one of the chests on the main floor.

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It's the chest by itself near one of the doors.

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Assuming Aldi didn't take it.

swift ruin
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oh definitely not me then kek

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havent build into rifles yet

neon tusk
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Also, I'm hopping back on.

swift ruin
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im home in like 30min peepohandsup

swift ruin
red drum
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Adds a challenging, end-game Raid Boss, party girl Diamond, to the Wastelands. Server-side only - Players do not need to download!

Adds a new boss zombie, Banshee Queen. She currently shows up rarely at night and starts to appear in screamer and bloodmoon hordes after gamestage 100.

swift ruin
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also got 4 stacks of oil shale from this

swift ruin
shut echo
neon tusk
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I'm genuinely sad. Blood moon, right as it starts and the zombies start to come, I found out that pressing down on the d pad drops my held item. Said held item was my sniper rifle. I spent most of the blood moon trying to find it, because it went out the window and into the pit. mogdead

shut echo
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Gamer lost his beloved sniper rifle right b4 the blood moon mogdizzy

swift ruin
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well thats what i called

red drum
swift ruin
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hi yes im applying to be american pls worry

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should be enough until the end of the game hopefully

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@red drum kek

red drum
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oh geez

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that's so much shale lol

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@swift ruin my test worked

red drum
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updated the horde base a bunch

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also, found someone's motorcycle

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the medic room floor has more storage now

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tonight I think I'm going to just do missions

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so I can try to get solar panel rewards

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I don't have enough points in intellect though

neon tusk
red drum
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it's near the horde base

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I think I spent 4 hours fixing the horde base

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so many broken blocks..

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this house looks spooky

neon tusk
red drum
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in honor of arbor day, I went arboring

neon tusk
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Nice.

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Also, even before Aldi went shale hunting again after I hopped off, we should have plenty of gas. Turns out that 100+ minute crafting time worked wonders.

red drum
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yeah there's like 3 rows

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that's about a day or two of you auguring

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I hope you all like the changes to the horde base

neon tusk
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I'll probably hop on after a while once I'm more awake and have eaten. I only slept like four hours the previous night, and today I slept for like 12 to make up for it, but I'm still kind of drowsy as a result.

red drum
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relatable

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@shut echo

red drum
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@neon tusk !

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i-beam have HORIZONTAL support

neon tusk
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i-beams do? But not anything else?

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So odd. But definitely good to know if so. I'm kind of worried I'll come back to my castle and half of it will have collapsed.

red drum
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Structural Integrity = RoundDown ( Max Load ÷ Mass )

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Metal Trussing:
320 ÷ 20 = 16
Structural Integrity for Metal Trussing is 16.

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but I think that's all metal blocks, not just trussing/i-beams

neon tusk
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Interesting.

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At some point you mind going to the castle and placing markers on anything that looks like it's about to fall apart?

red drum
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yeah

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steel blocks have the same

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interesting, I need to make more steel

neon tusk
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I really wish there was a way to see that kind of stuff on my own so I didn't have to ask you. Don't know why the devs would make it such an integral part of building, but not give players a simple way to view it.

red drum
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no idea

neon tusk
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Ah well.

red drum
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you wont like it

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but I added some blocks

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so your top floor doesn't collapse

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just an example

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it's just build blocks, so you can pick them up

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but it's the corner of your top floor

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was all red

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now it's solid green all the way up

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you have staggered support

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as in your supports on one floor don't line up with those below

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so there's a lot of unsupported blocks

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this is your biggest offender

neon tusk
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That is annoying, but fair. I'll have a look at it when I hop on. If the steel blocks do as you say though and can be used for horizontal support, I may go around a few spots and add steel beams to spread the weight around better.

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How do the balconies look?

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Ugh. It's annoying that it's kind of hard to look up info about this stuff as well, since the wiki is super outdated and still has stuff listed from earlier alphas with only a note saying "it may not be accurate now", rather than whether or not it's actually changed.

neon tusk
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This gives me a couple of ideas on where I can upgrade things specifically to help out. In particular I can upgrade the wall that exists at each floor and it should help out. Will end up looking a bit weird but it should theoretically improve the structure a lot.

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Hmm. I have a couple of ideas. No idea if they'll work, but they should in theory. Will have to experiment a little.

red drum
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they just can hold up more weight across the horizontal

red drum
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Horde night

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7 game hours

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I logged out

neon tusk
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I guess whenever someone hops on to do the hoard ping me and I'll jump on then instead of doing it by myself.

neon tusk
# red drum that's not how it works

And yea, after I watched that video I have a better understanding of how it all works. Theoretically horizontal beams do add a bit more support, but only because they're pulling from whatever wall block they're attached to, which means that the max support they can provide is capped by the wall block.

shut echo
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mybe 2 hrs

red drum
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ping me, I'll hop on.

shut echo
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ready to spawn @red drum @neon tusk

neon tusk
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Connecting.

swift ruin
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@red drum food hunger issue is caused by the healing extra skill, the 1 health per second

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it takes from your food bar

red drum
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Ah ok

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Sorry I wasn't good company last night

swift ruin
neon tusk
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No worries. Are you alright?

swift ruin
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anyone still playing?

neon tusk
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I plan on it. I've just been so busy with other stuff the past few days. mogdead

shut echo
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Ye, me too. I want to see how much level I can get after I leveled my exp fiend to lvl10. Also want to work on the mansion

neon tusk
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Yea, I think I want to focus on exploring and leveling some more before I go back to work on my castle. In particualr I have a few areas I discovered back when I went on my road trip around the map that I want to go back and explore.

shut echo
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Ye, I would like to tag alone with the exploring

neon tusk
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I suppose ping me whenever you go to hop on next time and if I'm awake we can go to explore some of them. Some are kind of in the far reaches of the map and probably won't be as interesting as they looked as I passed by, but they'll at least give some exp from killing things, lol.

shut echo
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Maybe sat night

neon tusk
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Fair enough.

swift ruin
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k i left the server on blood moon day 168 at 9AM @shut echo @neon tusk @red drum
ping me when we coop again pls worry

neon tusk
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Good to know, and yea, ping me when you guys go to hop on for it.

shut echo
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gonna login in a bit @swift ruin @neon tusk

swift ruin
shut echo
swift ruin
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im logging in

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@neon tusk modCheck

shut echo
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@swift ruin ready to spawn

swift ruin
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@red drum

neon tusk
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Sorry. My sleep cycle got thrown off and I overslept.

neon tusk
# swift ruin <@180001823887851520>

Also, I talked to Hexy the other day. I think he's still taking a bit of a break from internet stuff. It's not anything we did, so don't worry. Maybe just hold off from pinging him too much.

swift ruin
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ah ok, sorry panda for the ping

shut echo
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@swift ruin @neon tusk ping me if you guys r online

shut echo
neon tusk
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Yea, my sleep got really thrown off the other night, (still kind of thrown off actually), because we had a power outage that started right as I was going to bed, lasted an hour, then after it came back on I waited like twenty minutes to make sure it would stay on, only for it to go out again immediately after I tried to go to bed again. mogdead

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And unfortunately between the noise from my neighbors, and the heat, I can't really sleep without my AC on unless I'm absolutely passing out.

neon tusk
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Also, sorry I haven't hopped on in general lately. I've been trying to wrap up some stuff in Eiyuden Chronicles since I'm at the end of the game and I've got a really bad habit of not finishing games fully. More than likely I'll try to sleep more tonight and get back to my usual cycle, then hop on tomorrow at some point.

shut echo
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no rush, i play casual

swift ruin
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its weekdays

red drum
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Apologies, had some rough life stuff going on.

Everyone is free to ping me any time.

neon tusk
#

Probably about to hop on @red drum @swift ruin @shut echo if any of you happen to be awake and planning on hopping on. If not, (which is understandable since it's the middle of the week), no worries. I kind of feel like mindlessly hunting zombies so if you don't I'll probably just wander around killing stuff for a while.

shut echo
#

i might hop on later

neon tusk
#

Fair. Not sure how long I'll be on. Could be an hour, could be ten.

neon tusk
#

I hopped off for now. My eyes are starting to hurt me so I think I probably need to sleep some. I did run around and cleared out a few zombies here and there. Got a rather silly perk that lets me load multiple arrows into my crossbow now, so now it's semi-automatic for three shots before I have to reload. tidus

swift ruin
#

left the game at blood moon day, 12pm @shut echo @neon tusk @red drum

shut echo
swift ruin
#

worry only online for like

#

an hour i think earlier

neon tusk
#

Ping me whenever you hop on next. Hopefully I won't be asleep this time. tidus

swift ruin
#

might hop on in like

#

3hrs

neon tusk
#

Ping me if you do, then.

swift ruin
#

@neon tusk i got home earlier than expected peepohandsup
@shut echo @red drum also tagging in case u guys are up caitlurk

neon tusk
#

Sure, I'll hop on.

swift ruin
#

welp gkekwhands

shut echo
#

still awake? caitlurk

neon tusk
#

Aldi was still on when I hopped off, but that was an hour or so ago.

shut echo
#

i dont see him playing anymore

neon tusk
#

Then yea, he probably headed to bed.

#

I'll probably hop back on later tonight if you'll be on then.

shut echo
#

not sure if i would be able to hop on early tonight, maybe arond 10pm pst

neon tusk
#

I should be up but not sure.

neon tusk
#

Sorry. I won't be on. I'm struggling to stay awake. mogdead

swift ruin
#

i just woke up worry

shut echo
swift ruin
#

i gotta leave in 1 hr sadge

swift ruin
#

@shut echo @neon tusk @red drum any gamers gaming rn? worry

neon tusk
#

I'm about to eat some food, but I can hop on once it's done if you'll still be on.

swift ruin
#

i'll prob be online for 1-2hrs

neon tusk
#

About to hop on if you're still on.

swift ruin
#

@red drum new boxes are gamers, not me worry

neon tusk
#

Aldi loots too much.

swift ruin
#

thats also a true statement kek

neon tusk
#

I'm off now. I basically spent the entire time I was on reorganizing the basement. vehicle parts now go into one of the columns in the center, and any electronics and traps go into the column on the other side.

All the weapon and tool lockers on the wall are organized by type. It should just be as simple as quick stacking to put whatever you find in there. From now on I'm scrapping anything we have more than five of until it gets down to five, and all the lower tier weapons aside from one of each type so you can quick stack into those chests.

To that end, if anyone has stuff they want to scrap but it'll take too long, there's now two boxes beside the workbenches that are dedicated to putting stuff in to scrap. I also doubled our capacity for ammo on the wall, just because, but still feel free to scrap any spare ammo you find instead of storing it.

red drum
#

I toned the loot down a bunch, added a new zombie boss, better stack limits, and....removed the buggy extraperk mod since it was kind of broken.
To compensate, I added an update to our base perks and added a new multiplayer damage mod for weapons that you have to craft up. This is the more recommended mod path according to the forums.

Everyone will need to respec to clear out the bugs since the extra perks are no longer available. I can't compensate for Aldi abusing the hell out of the EXP perk though.

Losing the extraperks effectively makes punching even more useless so I need to respec as well, but makes the game more balanced and more of a challenge for everyone. There's a brawler mod I may try just in case.

Base per updates can be seen here:
https://community.7daystodie.com/topic/34740-a21-and-10-black-wolfs-better-vanilla-perks/

New Boss:
https://community.7daystodie.co/topic/37673-mod-boss-veteran-serves-side/

Zombie Hunter file:
https://mega.nz/file/xvVVDYzY#83RlK7wztKE5-DQhRJ5sjRQrhN6_kzMztHbY2nXJejs

extract it here: Steam\steamapps\common\7 Days To Die\Mods

And everyone can now craft these:

#

Unfortunately all our loot makes crafting these mostly trivial

#

since they're supposed to be a tough progression, but we def dont have enough for everyone to get a 1.5x

swift ruin
red drum
#

This box in the med area has reset potions

swift ruin
#

k i'll give it a try

red drum
#

I did trigger the instant kill punch on an elite which was kind of neat

neon tusk
#

Honestly the extra perk mod wasn't that buggy though was it? I think the only perk that really caused issues was a base game perk for healing that you and Aldi had, not the extra perks?

swift ruin
#

i miss the runspeed already gkekwhands

neon tusk
#

I'm definitely going to miss the damage and exp bonuses for sure. Exp in particular, since enemies give so little as you get to higher level. mogdead

swift ruin
#

oh yep exp is also fixed kek

#

used to get 19k from just looting, now its only 1.3k

neon tusk
#

Not going to lie, I'm really not a fan of that.

swift ruin
#

well i mean

#

now you dont have many skills to level up tho

#

oh its blood moon rn btw @red drum @neon tusk

red drum
#

Read the base perk updates

#

You might find some interesting things in there

neon tusk
#

Will give it a look in a moment. Playing warframe at the moment so I can't hop on.

red drum
#

We already get more skills points than we should

#

And anyway, all that exp from looting didn't really make sense

neon tusk
#

Yea, it's just that having the extra skills gives something to work towards. As is, it's not like we need loot or to explore or anything other than to level up, and with it being a longer to grind to level up, it makes exploring a lot less rewarding on top of having less to look forward to. I do agree that Aldi took it to the extreme from leveling so much via questing in particular, but he also plays more than the rest of us combined.

red drum
#

If you all want it back, I'll add it

#

I'm just saying it had a lot of bugs and exploits

swift ruin
#

eh i dont mind this new settings tbh

red drum
#

I was just trying to find a way to balance the game since Aldi was at an extreme and I couldn't play other than staying in base

neon tusk
#

I'll have to have a look in game at these new perks to really make up my mind. Are those changes just the new version, or is it that effect in addition to the base perk's effects? Because if they're not, it seems like a few of those are straight downgrades compared to the base game's perks. Like that list just says Deadeye, the sniper perk, effectively increases range and durability, but doesn't increase the damage they do anymore unless you were already hitting the damage falloff distances.

#

Let me hop on real quick and have a look.

neon tusk
red drum
#

See how it feels with these

swift ruin
#

you can definitely feels the damage difference kek

#

that extra perk mods was op

#

dont feel much difference with the amount of loot kek

#

but at least the new stack limit helps

neon tusk
#

Stack limit is definitely a massive improvement. Will really have to see regarding the perks and all though. We may end up needing to disable the stronger zombies from that one mod, but will have to see. I didn't have a chance to reset before the blood moon, so I'm not sure if my bad damage during it was due to that or not. Felt like my bullets were doing nothing to the strong guys even with hp ammo.

shut echo
#

I might get on a bit later

neon tusk
#

I'm off for now. I do definitely think we'll need to consider turning off that stronger zombie mod, because they take so many bullets to kill now. Fought a small hoard with a couple of them and my SMG nearly broke trying to go through them all. That said, I'll leave it up to you all to decide how you feel, because it could just be me.

#

@red drum I am sorry I've been so negative about it. I know part of it is just that I'm extremely cautious about changes that take away stuff.

red drum
#

The problem really is that we used that extraperk mod so long everyone was used to it

#

it made it untenable

#

it made zombies too easy and there was no challenge, so we had to add challenge, and then we relied on it more to the point of abuse, which meant there was no way to go from there

neon tusk
#

I think part of it is that we need to find some sort of middle ground. Particularly since while there was some stuff to abuse there, there was also a lot of nice small QoL things as well.

Also, while I might be in the minority on this, I never really had a problem with the zombies not being difficult. In some regards that's more fun to me than if they're just bullet sponges.

red drum
#

I could also remove the lootable zombies

#

and add the zombie hunter mod now that it's updated

#

it has it's own version of lootable zombies

#

but also perks and craftables

#

to give you something more to work towards

neon tusk
#

That could be worth checking into.

#

Honestly, one minor thing I'm missing right now is that I had 100% loot speed, so I didn't have to wait every time I opened a container. tidus

#

But regardless, I'll wait until you all play some and see what you think. Like I said, I know part of it is just that I'm naturally very skeptical of changes.

red drum
#

Ok, no more OP lootable zombies. Zombie hunter installed

#

looking for conflicts

#

oh, zombie hunter is server and client side

neon tusk
#

I'm guessing unzip and place in the mods folder of 7 days?

red drum
#

yeah

#

elites still give epic loot

neon tusk
#

Installed it. I'll hop back on later tonight and give it a shot.

red drum
#

yeah gamer, make the damage mod

#

it's a big deal

neon tusk
#

A weapon mod I take it?

#

Ugh. Now I'm curious about this mod. I want to play warframe, but I guess I can hop on for a while again. moglurk

#

Ooh, interesting, if I'm looking at the same mod, there's magic stuff you can get too via it, like being able to teleport back to your bedroll?

red drum
#

there's a few new weapons

#

and tools

#

and perks to help with those

#

which should work with the base perk tweaks

#

and the multiplay damage mod should help us with more people on the server

neon tusk
#

I think I may have figured out what I did wrong. Relogging to see.

neon tusk
#

@red drum

red drum
#

fuck all the names are hashed

neon tusk
#

Nevermind then if it'll be too much trouble.

#

I don't want you to have to stress over it too much.

red drum
#

eh

#

it's a puzzle 🙂

neon tusk
#

Fair enough, lol.

red drum
#

what's your steam id

neon tusk
#

76561198043459310

red drum
#

one of these is you

neon tusk
#

Hmm.

red drum
#

spoopy is the middle one

#

he joined last

neon tusk
#

Of course. solid logic there.

red drum
#

the file date created is the lastest, it's not blind guessing lol

#

when did you log on

neon tusk
#

I meant on the part of the file system itself, lol.

#

One sec. I can check when my first steam achievement was in it.

red drum
#

we all have different dates

#

I'm bound to be the first

#

so that makes me 523b

neon tusk
#

August 8th, at 19:06 is when my first achievement was.

red drum
#

you're 519e then

neon tusk
#

Interesting. I honestly wonder what the string actually means then.

#

Maybe backup any files before you do anything, by the way. (Just in case you haven't.)

red drum
#

nope

#

519 is aldi

#

I figured out how to find out

neon tusk
#

Oh?

red drum
#

I'm 523b

#

confirmed

#

spoopy confirmed

#

you're 3b9b

#

8/8

#

oh aldi was 8/9

neon tusk
#

Yea, makes sense. I do think I was the first to start playing other than you, then Aldi started the day after.

red drum
#

Gamer3427  BaseMalewhitemidpart_long04 brown4 4gray01

#

deleted, starting server

neon tusk
#

Ah, makes sense that it uses your character generation data.

#

Should I try to hop on?

red drum
#

initializing

neon tusk
#

Brb

red drum
#

it's up

neon tusk
#

Back. hopping on.

neon tusk
swift ruin
#

logging in worry

red drum
#

horde night

red drum
#

I'll disable elites and look for better zombie mods once everyone is offline

neon tusk
#

Lol. Fair.

#

I went through so many bullets. I crafted full stacks of HP ammo thinking they'd last me a while. Then the hoard came and they didn't last a single night.

red drum
#

the only compatible zombies are decorative ones

#

I could edit the elite mod to drastically reduce the spawn

#

so they're more of a miniboss kind of effect

neon tusk
#

That might be the way to go if it's not too much trouble for you.

#

I get why only visual mods would work with the zombie hunter mod, since they change the way zombies react to being damaged with certain effects, so any "new" zombies wouldn't get that benefit.

#

Hmm. Give me a link to that elite zombie mod. I might be able to make a patch that would make them function the same. I'd have to look at the code for both mods a bit, but just glancing at the hunter mod, the way it works seems pretty straightforward.

red drum
neon tusk
#

I'll try to look into it a bit more tomorrow night, since I do need to go to bed soon because I've got to visit my family tomorrow, but honestly I don't think it'll be too hard to go off of the existing mod's code to add it in.

neon tusk
#

I lied. I haven't slept yet. @red drum No idea if it'll actually work, but in theory it might. Only way to find out is to test it. Should theoretically be able to install this like any other mod, and as long as it loads after the other two, it should work?

red drum
#

what did you change?

neon tusk
#

Basically just added the loot script from the hunter mod to add onto the elite mod's zombies. They should, if it works, all be able to be hit with the hunter mod knives to get the same loot a radiated zombie would have.

#

Again. If it actually works. I'm half asleep and I did an easy copy/paste with entity names replaced.

#

In theory it should even just work server side, but if it doesn't I guess try installing it client as well then test again.

#

Should work for all the elite zombies unlesss I missed one.

red drum
#

I can try it

neon tusk
#

Like I said, you should just be able to put it in your mod folder like any other mod.

red drum
#

yeah

#

should work the same

neon tusk
#

If it doesn't end up working, I'll delve deeper into things tomorrow, and see if i can find another way to patch it. I'm not 100% sure if mods can even patch each other or not with how the game handles them, so if it can't serve as a patch, I'd probably have to add in the code directly to the elite mod's entity list.

red drum
#

doesn't seem like that worked

#

we probably have to edit the base mod

#

or add the references to those zombies in the hunter mod

neon tusk
#

I'll look at it more tomorrow then, and see what I can come up with.

red drum
#

if not, we can just lower the spawn chance

#

and that should be fine

#

we'll have elites as micro bosses, a mini boss named devourer, and the super boss we fought earlier

#

and there's still a couple other bosses we could turn on

#

a lot of mod packs use this elite zombie one though

#

because they're so much harder

#

I might post our mod pack once we get it all refined

swift ruin
#

wow veteran is a bullet sponge wtf

#

2k normal 9mm ammo

#

for 46k exp and shitty loot gkekwhands

neon tusk
#

They really are.

#

Also, couldn't sleep. My brain was stressing out too much about why that mod I made wasn't working.

#

Turns out, the name file for the mod couldn't have a space in it in one spot, or the whole thing just wouldn't load, so that's why it wouldn't work. I've fixed that now, so I could give Hexy the new version so elite enemies will be harvestable, but there is an error I want to fix first that isn't an actual issue, but it'll help if I fix it to bring it in line with the rest of the hunter mod.

neon tusk
#

And done. Hopefully for real this time. I tested it out in my own world, but @red drum here it is and I'll leave it to you to test it and make sure I didn't mistype at the last moment or something. Should be able to be loaded onto the server only without any issues, since it just uses data generated by the Elite mod and the Hunter mod.

The name has those two ZZs in front because load order isn't a thing unless they're lower in the list alphabetically. The way the mod works is just that it adds the loot scripts to the elite zombies, so now they can be cut up with the hunter mod blades for materials, and now their loot drops pull from that mod's setting for radiated zombies.

I did increase the drop rate of the two radiated materials from them when compared to normal radiated zombies by 5%, meaning they have a whopping 25% chance of the lower tier material and 20% of the higher one, instead of 20% and 15% respectively. Still low, but it's a little better to represent it being a harder enemy.

#

And now with that actually done, and off my mind, maybe I can finally sleep. mogdead

swift ruin
#

house defense no longer strong enough to hold elite zombies gkekwhands

red drum
#

I'm going to try to learn how the spawn rates work and lower it for those

swift ruin
#

also feels like the hunter mod somehow increase the default block damage?

#

its easier now to accidentally shot a block/dead body out of existence worry

red drum
#

the damage mod

#

it increases all damage, including block/entity damage

#

so we do more damage to bodies

#

lol, the drone uses the in game teleport command to stay near a player

neon tusk
#

Lol. Also, is my patch working?

red drum
#

I just uploaded it

#

someone is on the server

neon tusk
#

Probably Aldi.

red drum
#

I wonder if he found the devourer yet

neon tusk
#

How strong is it?

#

Also, will probably hop on in a couple of hours. About to eat once I get home. Visiting family and grocery shopping back to back means I'm exhausted. mogdead

red drum
#

I dunno how strong

#

it's a mini boss though

#

so not as bad as the big guy

#

there's like 4k lines of entity groups for these elites

#

they all have boss level loot tables

#

what's our gamestage?

#

I see why we are getting so many..

neon tusk
#

Yea, there's a lot going on with them. And any changes you make to one you have to duplicate across all of them.

red drum
#

I'm just editing out chunks of the groups

#

so that instead we just see less of them

#

but it looks like there's like 1000 rows for different game stages

neon tusk
#

Kind of a risky way to do it, but it may work.

#

Hopefully it won't break anything.

red drum
#

if it breaks, I just replace with a backup

#

there's entire gamestages with nothing but elites in the pool

#

oh I see how this is working

#

just have to essentially set all the chances to like 0.01

#

which is a 1% chance to spawn

#

they're all over the place

#

I understand why people praise this mod though, dude put in effort to balance it

neon tusk
#

Yea, we honestly only have trouble because we've been going so long.

red drum
#

well that and when aldi is on, our gamestage is ballooned out of proportion

#

@swift ruin are you in game right now, what's your gamestage?

#

well

#

I don't know how an entity group is chosen

#

I assume the base game does it

#

what if I set all their hp to half what they had

neon tusk
#

Maybe 80%. Half might make them too easy.

#

And yea, entity groups are a base game mechanism.

#

So you'd have to change something in the main files or make a mod to adjust how it's chosen most likely.

red drum
#

ok reduced their boss loot drop rate and decreased HP

#

reduced spawn chance on some of them

#

they'll spawn in POIs

#

I dont know what a sleeperhorde is though

#

oh it's game difficulty

#

ok we can restart whenever aldi notices us

#

this mod is part of a pack I was looking at

#

it's like the extra perks mod.. sort of

#

and then there's this one

#

which locks you behind getting certain things until you hit a particular level

#

no one is online, restarting server

shut echo
#

why it sounds the game is harder now caitlurk

swift ruin
red drum
#

I tried to nerf aldi

shut echo
#

ye, do that instead moghammer

red drum
#

Elites all have less HP now

shut echo
#

im too scared to repair my mansion now

red drum
#

And if gamers patch works, should drop zombie parts like other zombies

#

The game should be tamer now, air

#

Unless Aldi is on

shut echo
#

aldibe is actually the boss here

red drum
#

He makes all the bad stuff spawn

swift ruin
#

should i log back in

shut echo
#

i will make sure to beep him in the head next time i see him cactuar

red drum
#

I restarted so we can test the changes

#

I can stealth shoot him with a bow

swift ruin
#

im just gonna help gamer with digging trenches now sadge

shut echo
red drum
#

I'll test the change and then I have to finish sanding my latest wood project

#

while I still have light

#

100+ degrees out, still gets dark earlier now..

#

Arizona is the worst

shut echo
#

it was between 11-20 C here few days ago

red drum
# swift ruin 1.1k

1.1k means the spider has a 60% chance to spawn, everything else listed has a 100% chance

        zombieCopElite
        zombieFemaleFatElite
        zombieSkaterElite
        zombieLumberjackElite
        zombieUtilityWorkerElite
        zombieSteveElite
        zombieJanitorElite
        zombieBusinessManElite
        zombieMarleneElite
        zombieYoElite```
#

@neon tusk I think it works

swift ruin
#

yep you can harvest elite zombs now

red drum
#

my health edits worked also

swift ruin
red drum
#

it has minions

#

and the minion gave me like 15% infection from one bite

#

insane

swift ruin
#

wat

#

ive only fight it on rooftop kek

#

is it only those 2 bosses or are there more @red drum ?

red drum
#

there's 2 enabled, there's 3 more

#

I could turn on

swift ruin
red drum
#

a nother customer one named shocker

#

and 2 that are just hardcore versions of diamond and the shrieker

#

they all follow standard zombie rules thankfully, so they despawn if you run far enough and they'll lose interest if you're sneaking

shut echo
red drum
#

he logged off

shut echo
#

need someone with fast smelting skills to make some iron bars for me

red drum
#

iron? we should have a bunch

#

let me hop on

#

OK, 1000 iron crafting

swift ruin
red drum
#

I have instant crafting lol

red drum
#

I made another 1000

#

I logged off so you don't have to talk to me

shut echo
#

i mean the bars for fencing

neon tusk
#

Might not hop on tonight. So drained at the moment.

red drum
# shut echo ?

i'm hyped up on caffiene and had to deal with my mother today so I'm overly talkative

red drum
#

Iron bars have like 1500 health, concrete blocks in bar shape have 10000

shut echo
neon tusk
#

Can you paint it?

shut echo
#

also takes forever to upgrade from wood to steel

shut echo
neon tusk
#

Don't upgrade. Just make it directly. Upgrading uses more materials anyhow.

#

Isn't there some round concrete blocks?

shut echo
neon tusk
#

Are you looking for steel or concrete? Either way it should be listed as something like "steel block" or "concrete block".

shut echo
#

steel

neon tusk
#

Then yea, just look up steel block in the menu, then you can use the shape method like normal. Just be careful with placement because you can't pick them up like you can building blocks.

#

Best way to do it is use building blocks to figure out what and where you want to place something, then replace them with the steel version.

red drum
#

You can craft bars straight up but they have so little health, but the default ones that spawn on map creation have a ton more

#

Kind of silly

red drum
#

too hot out..

swift ruin
#

just stay inside and game worry

red drum
#

I could but I really want to finish this since it's the last piece of my new desk

#

oh, horde night

#

time to test the new defenses I guess

shut echo
#

hoard night gone?

red drum
#

I jumpe doff

#

there's a few hours until it triggers

#

I'll hope on if you want help

#

did you get to play yet with the new mod?

#

I pinned it

#

make sure to install that

#

it has an exp perk

#

I can give you more time also

#

just ping me

shut echo
#

oh, i have to install it first?

red drum
#

yeah, the zombie hunter one needs to go into your mod folder

#

it has it's own assets

shut echo
#

do i need to download all of them?

red drum
#

it doesnt have a system to download assets automatically from server

#

just the one

#

this one

#

extract it to your mods folder
Steam\steamapps\common\7 Days To Die\Mods

shut echo
#

i dont see the same link you provided in the website

red drum
#

which website?

shut echo
red drum
#

if you don't trust me

#

you can get the download from here

#

we're using v1.2.9

shut echo
#

it seems that changes everything

red drum
#

nope

#

it adds a different type of loot to the game

#

that you can complete ignore if you want

#

there's a new perk tree

#

you don't need to get them

shut echo
#

so i can still play if i dont use it?

red drum
#

you could yeah

shut echo
#

good

#

i dont need more loots/skills

#

plus not very into the aethetics

red drum
#

it's meant to be paired with a UI mod also that makes the whole game like that, but no one likes it

red drum
#

I'm going to play bg3 while I wait to see if any of you want to log for horde

shut echo
#

can spawn anytime @red drum

red drum
#

I'm in

shut echo
#

my typing suddently not working in game @red drum

#

what does the mod do

red drum
#

Can you move?

shut echo
#

yes i can

#

just cant type in game

#

it says "global

red drum
red drum
#

@shut echo you can try cancelling your quests

#

it's supposed to trigger removal

shut echo
#

dont think it's my quest

#

it's aldibe's

red drum
#

I could give you admin and you could admin clear your inventory

shut echo
#

can try

red drum
#

just have to put everything into a box again

shut echo
#

ye

#

can do it next time when we on

#

need to turn my pc off, room so hot

red drum
#

i feel that

#

I had to turn a fan on

shut echo
#

my fan's always on

#

pc produces too much heat

red drum
#

My AC is on year round

#

but that's just arizona

shut echo
#

yup, last time i was there during summer. it was over 40 degree cel

red drum
#

sounds about right

shut echo
#

and no tree shades

red drum
#

we're over 100 days in a row over 37.8.C

#

it's a new record

shut echo
#

only gonna get hotter due to global warming caitlurk

red drum
#

yup

#

gotta move north

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@neon tusk you MIGHT have access to dm command now for stability

shut echo
#

alaskaaaa

red drum
#

that's too north

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though it does have a tropic area

#

I'm not ice trucking my way to 6month rotations

shut echo
#

alaska sounds safe

red drum
#

I had an old boss who lived there

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she said it was really boring

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I've known a couple people online from there also

#

it's just ice and polar bears

shut echo
#

ye

swift ruin
#

im literally just working my life away sadge

neon tusk
neon tusk
#

Granted it's 7 am at the moment, but it's 50F/10C here right now, and we don't usually get temperature this low until October or so. mogdead

red drum
#

It's cooling off here. Supposed to be under 100.F by the weekend

#

Like.. 93

neon tusk
#

Personally, I'm missing the warm weather already. I don't like being cold.

red drum
#

I prefer the cold

neon tusk
#

Cold weather always makes me just want to curl up and do nothing. Well, more nothing than I normally do, anyhow.

swift ruin
#

anyone playing? worry

shut echo
swift ruin
#

oh that bug worry

#

i think you can take a fetch quest on any trader, start the quest, and just turn it in to the trader again

#

at least thats how i fixed mine

swift ruin
#

wow

#

shocker is way harder than both veteran and devourer

shut echo
#

Last time I logged in, there’s a boss right beside our base. My char woke up having shocker debuff on

#

Panda had to lure it away for me

red drum
#

After leading and then running away from it, I knew that one would be fun for you @swift ruin

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Veteran should shoot it's rockets more often

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But it's knock down is a huge pain, I thought I died and got revived. Was not expected

#

The last two bosses not enabled have unique auras

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They're by a different developer though

neon tusk
#

Yea, the knockdown on the veteran is super annoying honestly. I died at one point because I was at full health and literally couldn't move while it beat on me due to the knockdown animation. mogdead

swift ruin
#

also i think theres an issue with the elite zombie cops?

neon tusk
#

That's probably an issue with my patch. I thought I had put them all right, but let me double check it and fix it.

#

Alright. @red drum Here's the updated version that should fix that. Hexy will have to put it in the server's mod folder when no one is on to implement it though Aldi, so for now just be prepared to close the console whenever you kill a radiated fat elite zombie.

#

The problem is that whoever made the Elite mod shortened the names of the versions of some of the zombies he added, compared to the base game, so when I set up the loot lists some of them were slightly off. I thought I had fixed all of them, but I guess I missed one. That one in particular is called "zombieFatCop" in the game itself, not just "zombieCop".

red drum
#

uploaded/updated/server restarted

neon tusk
neon tusk
#

Truly I have reached the peak of all my hopes and dreams. tidus

#

I did actually get asked to try and do a couple of other patches between Zombie Hunter and a few other mods, so I may look into it. Two of them seemed kind of "meh" in my book, but the last was basically just all the minibosses done by the guy who did the ELITE mod, and I think we use a couple of those don't we? If so I may look into that first.

#

Honestly, with how basic the code is for 7 days, I could probably also do mods for us in general if there's anything we wanted such as new gear, items, or zombies. Obviously I would just have to reuse existing assets unless someone wanted to do custom models, but it wouldn't be too hard to theoretically add our own variations of stuff in.

swift ruin
#

worry anyone playing rn? @neon tusk @red drum @shut echo

shut echo
#

Not me

neon tusk
#

I'm not on at the moment. Currently working on something.

swift ruin
#

ok sadge

shut echo
#

Gonna eat dinner

neon tusk
#

I could hop on in a bit if you want Aldi.

shut echo
#

Same

swift ruin
#

nah its fine

#

dunno what to do together in game as well kek

shut echo
#

Was playing zzz, got annoyed from dying too much

swift ruin
#

yesterday when i was playing alone
the game spawned 1 veteran, 1 shocker, and 2 devourers all within 100m of each other

#

that was something

neon tusk
shut echo
neon tusk
shut echo
neon tusk
#

Fair. I didn't get super far in so I suppose it makes sense it gets harder later on.

shut echo
#

My agent 11 die within 3 hits from a dude who won’t stop attacking

swift ruin
#

got 6 boxes full of items, so im gonna sort it out before anyone is online

neon tusk
#

Definitely do that. moglurk

shut echo
#

Constant dogging, and there’s another smaller dude try to distract u with the auto aim

shut echo
#

Oh, I got a treasure map as well

#

Need to use that

neon tusk
#

I've found a few at times. I think Aldi usually ends up taking care of them. tidus

swift ruin
#

yep treasure hunter guy right here worry

neon tusk
#

Alright, I can hop on for a bit. Not sure how long I'll stay on for though.

neon tusk
#

At some point Hexy, link me whatever mod adds the wraith enemy, (the floating crawler), so I can patch it so we can carve it.

swift ruin
#

welp got kicked gkekwhands

neon tusk
#

Odd.

#

Game is still up for me.

swift ruin
#

rejoining

#

should i be concerned

neon tusk
#

Not sure what it had issues with. mogthinking

swift ruin
#

@red drum is there a way to locate stuff from command line?

#

i lost my drone somewhere gkekwhands

red drum
#

No icon on the compass?

swift ruin
#

nope

swift ruin
red drum
#

No, suffer the unknown

swift ruin
red drum
#

You can probably install that one locally actually

swift ruin
#

hmmm

#

k ill try

#

really want to see how much health the veteran has

red drum
#

I found one that's server side

swift ruin
#

nah prob dont

red drum
swift ruin
#

@neon tusk im gonna log off first for lunch aworryWave

neon tusk
#

No worries. I'm taking stock of a couple of things then hopping off.

red drum
#

this weather mod sucks

neon tusk
#

Yea, that seems kind of annoying.

neon tusk
swift ruin
neon tusk
#

And every time it triggers its knockdown effect, we've taken it past a 35k health threshold.

#

And regenerates what I believe may be 1500 hp per 2.5 seconds, though I could be reading that one wrong.

#

It's probably also why it'll trigger that knockdown back to back sometimes, if we take it below one of those thresholds, and then it regenerates back above it.

swift ruin
#

question : how do you switch to the radiated ammos? nevermind i guess this weapon cant do radiated ammos

swift ruin
#

i guess the new weapons are not compatible with the ammos from zombie hunter?

swift ruin
#

well

#

so i tried the summoning book thingy volume 5

#

it only spawns 2 normal mutated and 2 normal cops

#

so that was anticlimactic

neon tusk
#

Were you close to the base when you did it? I only tried the lower version and was outside the base and it just didn't work, so I think maybe the landclaim block being nearby screws it up?

neon tusk
swift ruin
swift ruin
#

but it works on the normal .44 desert vulture

neon tusk
swift ruin
#

yea

#

dunno when panda added that

#

and i cant find which mod that relates to

neon tusk
#

Yea, not sure about that. Also, I'll see if I can have a look at the code regarding the spawn mechanics on the summoning books.

#

Could be that something is broken because of our world level.

swift ruin
#

worry there are also a new rifle, 2 new shotguns, a new ak47, a new bat, and a new knife

neon tusk
swift ruin
#

also panda please tell me if you're going to remove the new weapons because i have a 1.5x damage mod on it plskthx