#pO Condo
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Oooh! Very very close to some assets I was wanting to try and find. ๐
Impossible to find something like that. I spent a year replicating buildings in PO
I have not learned PO yet ๐คฃ I was very very tempted to just start modeling assets like that.
PO It is easy to use. Preserving the axis is very important, copying and replacing the copy with a new PO allows you to ensure that each PO you want to use gets the same axis, if the orientation It is not the desired one, I use move it to rotate 90 degrees each PO individually and then group the parts that I have finished modifying.
On the other hand, dedication and patience have to be absolute, take measurements in Google earth of the general characteristics of a building, then use rules to replicate in the game, Dimension everything by eye, especially the height which cannot be taken from Google earth, progress, realize that some measurement is not right, modify each vertex of several POs again, Change textures, create boxes to color different parts, look for assets that have Most appropriate textures And finally realizing that eight hours have passed and if it's a big building Maybe another 8 hours to go.
๐ตโ๐ซ I think I'd have to watch a video, but thank you for the explanation. I knew PO would do signs and stuff, but I had no idea it could be used like this, so I'll look into it.
it is difficult to assess. The game can be enjoyed much more simply. In the future I should make use of PO simpler, with current experience it becomes more intuitive for me The whole process and I get better results in less time, but I have to find a better balance between using pure building assets and creating from scratch.