cs2-suggestions

2129 threads · Page 30 of 43

Plop roundabouts before the roads that connect to it 5 messages
QOL Gameplay
gdp per citizen/capita 💶 7 messages
QOL Gameplay
Import CS 1 Cities. 19 messages
Feature
Graffiti 3 messages
Feature
Tools for creating custom resources and accompanying industries 2 messages
Gameplay Feature
Night school module attached to high schools for uneducated/poorly educated adults. 20 messages
AI Feature
Internet connection effects some drivers going the wrong way because of bad maps app signal 4 messages
AI
Fix typos 5 messages
QOL
Make a straight/curved line of trees/bushes 7 messages
QOL
Tram stops with shelters 4 messages
QOL Feature
Set higher pathing priority to Highways. Crank it up a little. 7 messages
Gameplay
Dedicated motorcycle parking spaces 5 messages
QOL
Add this back 2 messages
QOL
Fix abandoning, or give us more insight like why and when it happens. 4 messages
QOL
shorten bus/tram stops visually 19 messages
QOL Gameplay
Allow transit vehicle allocation to be reduced to one no matter the distance 3 messages
QOL
Electric heating district policy + residential air pollution 2 messages
Gameplay Feature
Suggestion to the freight mechanism 2 messages
Gameplay
Salt! 68 messages
Gameplay Feature
Reverse route generation for circular public transportation line 15 messages
Feature
Southern hemisphere trees 2 messages
DLC Feature
Ice. 9 messages
Feature
Change the density for building size to correlate to the road size it is postmarked on 49 messages
Gameplay
If The Overall Number Value Is Positive, Abandonment Should Not Occur 34 messages
QOL Gameplay
fix whatever the hell this is 2 messages
Gameplay
funeral service 2 messages
Gameplay
IDOL DLC/MOD SUGGESTION 6 messages
QOL Gameplay DLC Feature
Cims should have a max walking distance of 1 world tile 7 messages
Gameplay
Funiculars 17 messages
AI QOL Feature Gameplay DLC
Add ability to manually add/remove tram track paths in intersections 9 messages
QOL Gameplay
cable cars 7 messages
Gameplay DLC Feature
festive decorations/events for CS2 <3 67 messages
DLC Feature
New difficulty settings. 6 messages
Gameplay Feature
Crosswalk pathing 10 messages
QOL
1x4 and 1x3 sized parks/plots to fill in some gaps 9 messages
Feature
Bicycles 4 messages
Feature
cpu, gpu usage optimization idea 12 messages
QOL
Specific cultural buildings 3 messages
Gameplay
Randomize natural resource positions on starting a new city 3 messages
Gameplay Feature
Lunar/Solar Eclipse 7 messages
Feature
Natural parks 3 messages
Feature
religions 12 messages
DLC Feature
Add new flexible rail option that can handle any rail traffic on surface, road, and underground 4 messages
Feature
Subway entrance should not have fences 6 messages
QOL Gameplay
Allow adding lane divider to intersections 7 messages
QOL Feature
Place tree's or other deployebles on roundabount's 7 messages
Gameplay
Cims should avoid public transportation when too overcrowded 60 messages
AI
2 monitors in options 10 messages
Feature
Open Beta for Editors now! 110 messages
Feature
Make pedestrian paths count as roads for park placement 3 messages
Feature