hello, i wanted ask for help regarding a game I’m making (i have not coded in years and this is my first time using gamemaker).
the basic concept is a game where you can customise a drink. an example would be clicking a button/syrup bottle to add more red to the liquid. or 'water' to make it less thick (aka lower the opacity of the liquid )
Ideally the color would increase with a random intensity
so i was thinking one main object in the middle and 'buttons' around it that can affect the object's appearance. in terms of hues, opacity and possibly overlays.
any advice or method one would recomend to make it more efficient