#Need help setting up animation

4 messages · Page 1 of 1 (latest)

uncut pilot
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So far, I only have this to call the animation. But it just play the whole sequence.

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if (castMode) {sprite_index = spr_playerCastOPP2}

final bluffBOT
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You can format your code by encapsulating it within three backticks before and after

```gml
show_debug_message("I'm formatted!");
```

Include syntax highlighting by putting "gml" after the first three backticks
The above example displays:

show_debug_message("I'm formatted!");

The backtick key can be found above the TAB key on most keyboards.

tired lion
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Ok, but exactly what would you like to achieve? Just to play some frames of sprite? If so, you need to control the image_index