#Slowing Text-Audio Connection

3 messages · Page 1 of 1 (latest)

drifting mortar
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Hi there! I've just finished setting up a dialogue system, and now I want to play audio as the text is drawn. However, it's a little fast. Does anyone have any idea how to slow this down?

fair isle
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audio_play_sound has a few more parameters like:
gain (the volume of the sound)
offset (the offset from where the sound starts playing)
pitch (how fast or slow the sound willplay)

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if the audio is a bit faster, try slowing down a bit the pitch (default is 1.0)