#How do I make a pause menu of a RPG/JRPG?

1 messages · Page 1 of 1 (latest)

empty hill
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So I want to make a pause menu for a project I’m make, however I don’t have the slightest clue on what to do. Additionally, to make things worse for me, I have been made aware that pause menus can create some errors and glitches. So In short, I need help on figuring out how to make a simple pause menu for an rpg/jrgp.

manic tree
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Hello.( before everything my english is not very good) I highly recommend you to watch this video. Start the video at 4:43 .

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In summary: it creates a stop_object and sets the image_speed of each object to 0 when that object (stop_object) is present (so the animations stop), and secondly, it does not run the step event (so that the objects do not move. Because, in general, the movement codes are in the step event)

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if you have a question please ask!

empty hill
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@manic tree You forgot to put the link to the video

empty hill
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Ok, thanks

manic tree
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is this work for you

empty hill
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Well right now I’m out for lunch, but when I come back home I will test it

manic tree
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ok