#Needing some help on game design
9 messages · Page 1 of 1 (latest)
I guess for HD art, the biggest thing is to only draw the artwork as big as you need them (not doing 8k artworks for a 1920x1080 monitor, and obviously upscaling a tiny artwork is gonna make it look pixelated)
Also, I would look into the sprite system and how gamemaker handles sprites, maybe that'll give you some insight
Each sprite is 1 animation
so while doing something liek this is possible
each frame isn't really an animation
so you're swimming a bit upstream to make that work, evne if it's possible
gamemaker also has 9-slice for any of your UI needs. very very useful
9 slice
but yeah
those are some general tips based on your question. if you have anything more specific we can probably address those too