#how can i check collision on top,left,right & bottom
3 messages · Page 1 of 1 (latest)
3 messages · Page 1 of 1 (latest)
hello, i want to know how can i check collision in especific parts of a sprite, like in the bottom, left, right, top, i was trying to use
place_meeting(bbox_left,y,obj_collision)
for example, but it didn't work, i'm trying to make a wall jump system and i want to know that