#need some help with knocback effect
11 messages · Page 1 of 1 (latest)
this points towards the player
by changing it to -=, you essentially "reverse" the direction, hence making it point away
oh also
+360 is a full turn, and puts you back where you were
you might've meant to put +180
so
//add 180 to flip the direction
x+= lenghthdir_x(20, dir_player + 180)
or
//-= instead of +=
x -= lengthdir_x(20, dir_player) //+360 is unecessary
or
//flip the direction of point_direction
dir_player = point_direction(player.x, player.y, x,y)
...
x += lengthdir_x(20, dir_player)
do the same thing