#Mouse level selection
51 messages · Page 1 of 1 (latest)
and click change event
show me the mouse enter and mouse leave events
theres something else changing the room
are you sure that that's the starting room
oh
that's the problem
dont do room goto
remove the room_goto in that
just put the name of the rooms
show me every single creation code
fill in all of them
no
different squares send you to different levels right
so no you don't put the same creation code
yes.
it throws the error of the shift event
ok, it works. now i need to figure out the animation thing.
easy
I did that for you
did you make an animation?
that's what I did
are you sure that the objects use that sprite
go back on the sprite
like, if hovered over, it only changes the sprites image index.
I see the problem
yeah we don't want that
is the first frame of both identical?
go to the object
and change the sprite it has to the other one
no
stop
STOP
to the left
with all the checkboxes
you can change the sprite of an object.
change it to the unlocked one
you'll see
go on the object
trust me
change the sprite to the unlocked sprite
yes.
then run it
I know what you mean
but at least try this
run it
I'll let you sure
exactly
now run it