#Mouse level selection

51 messages · Page 1 of 1 (latest)

velvet mantle
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right click on left event

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and click change event

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show me the mouse enter and mouse leave events

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theres something else changing the room

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are you sure that that's the starting room

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oh

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that's the problem

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dont do room goto

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remove the room_goto in that

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just put the name of the rooms

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show me every single creation code

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fill in all of them

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no

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different squares send you to different levels right

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so no you don't put the same creation code

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yes.

proven stag
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it throws the error of the shift event

velvet mantle
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change the shift event back

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back to a left pressed

proven stag
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ok, it works. now i need to figure out the animation thing.

velvet mantle
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easy

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I did that for you

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did you make an animation?

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that's what I did

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are you sure that the objects use that sprite

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go back on the sprite

proven stag
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like, if hovered over, it only changes the sprites image index.

velvet mantle
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I see the problem

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yeah we don't want that

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is the first frame of both identical?

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go to the object

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and change the sprite it has to the other one

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no

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stop

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STOP

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to the left

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with all the checkboxes

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you can change the sprite of an object.

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change it to the unlocked one

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you'll see

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go on the object

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trust me

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change the sprite to the unlocked sprite

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yes.

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then run it

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I know what you mean

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but at least try this

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run it

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I'll let you sure

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exactly

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now run it