#Castlevania camera on GML

5 messages · Page 1 of 1 (latest)

shrewd wind
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Hello, I would like to do a camera system just like the Castlevania series. The one I'm talking about is the transition between doors one. You can see the kind of camera I want to make in this video. From 2:10 until he fully passes through the door.

https://youtu.be/hFFKAl2A898?si=015tNdwgwodX1V65

http://www.longplays.org

Played by: JagOfTroy

This game really has no need for an introduction since we are all familiar with the Castlevania series by now.
I tried to make this longplay as organized as possible whilst still having all routes and endings added onto the end.
It will playthrough as Syph up until you reach the castle where all pa...

▶ Play video
thorn spire
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So just locked on the y axis?

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Are you planning on moving the camera with code or with the built in object following stuff in views

full wigeon
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I'll recommend to move the camera with code

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It's more simple