#Diagonal Object has funky hitbox.
7 messages · Page 1 of 1 (latest)
you need to change the collision mask to rectangle with rotation.
collision currently looks like this, which is the bounding box of that
How can I do that to that instance within the room specifically? Everything in the room asides from the player is coming from the same object.
Apologies if my question is a bit odd, this is my first time using GameMaker, not sure what to call anything haha.