#Quick question

8 messages · Page 1 of 1 (latest)

kindred dawn
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I am a bit curious about this. I am planning on making a demo or just a test for a game concept I have in mind(A RPG), and while I found Shaun’s RPG tutorial very interesting, the combat system he set up is not what I am looking for; rather I am looking for a more Earthbound like fight system, AKA facing a enemy head on instead of what appears on Shaun’s tutorial. How would I even do that?

gritty wave
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Nothing different. It's all on the art work

kindred dawn
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The tutorials beginning showcases the game

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I cannot explain how it look like

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But I would want to swap out what is it right now and make it into something like the Earthbound combat

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The rest of the tutorial seems great

gritty wave
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You'd use the same code really. If you're talking about the health decreasing over time and not instantly. I'd probably tie it to decrease with Delta time for a period of time or something like that