#room transition surface

8 messages · Page 1 of 1 (latest)

random dragon
naive dawn
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The issue that I can see is that you're creating the surface only after the first surface_exists check

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Should be before that to ensure that it does exist

random dragon
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before the first surface_exists check?

naive dawn
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Yes

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Like so

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And then that same first surface_exists check isn't necessarily needed