#how to keep a sprite drawn after the draw end event
11 messages · Page 1 of 1 (latest)
drawGraph();
nx++;
}```
also the "i<10" just seems to change the speed at which nx increments
like 1 is slow, 10 fast
isnt it just supposed to stop after hitting 10
and call at a constant speed, which is the draw end
i does not go higher than 10 here
nx does not appear to be a local variable so it just goes up every iteration
i does not infinitely go up. nx does