hmmm, noticed something odd, any physics objects created after other physics objects will not collide with the older ones, only with things that are newer or created at the same time, is this intended behavour, and are there work arounds? (image description, my player is colliding with the purple planet blocks, but the yellow blocks are refusing to collide with the purple planet block)
#old physics objects wont touch new physics objects
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from googling, and googling, and googling, i found nothing! This is pure nonsense, not a single page anywhere mentions anything like this! Why is physics in gamemaker always so insanely odd..... anyway, a few discoveries: my player is created at the start, yet can collide with the purple planet blocks, very odd, all my other block types exhibit the same symptoms of the yellow blocks, manually creating new blocks using the player as a starting point does not work, for who knows what reason!