Hello discord, is there a way to tell the engine where to create a hit VFX between 2 overlapping collision boxes? I made a quick sketch, and ideally, it would pinpoint a coordinate in the center of the overlap, such as where the x is in said sketch.
Previously, I've been instancing the hit VFX on the center of the enemy hit, and while it works fine, I want to make a more accurate system, but I'm not sure where to start. I was thinking about fiddling with bbox functions, but i want it to work regardless of where it overlaps.
To find such a method that can always pinpoint the center point between overlaps of potentially various sizes, that is what I am looking for. Would any of you know of a way? Thank you!