#Revitalizing smokescreen (and shock) archetypes.

1 messages · Page 1 of 1 (latest)

austere sable
#

Smokescreen (and shock) is an archetype from a few expansions ago that never really grew up. It was rather slow though it could hit like a truck if it had room. This is the beginning of trying to build a smokescreen archetype for each nation.

First 3: Japan, Soviets, Polish.

Japan: Smokescreen and shock

Standard: Artillery, 0k. (0-2) 1op.
Smokescreen
Has +2 attack while it has smokescreen.

Limited: Infantry, 3k, (4-2) 2op.
Smokescreen, shock
Add a 'shadow strike' to hand when you destroy an enemy.

Special: Infantry, 1k. (2-3) 2op.
Smokescreen
Units with smokescreen in your hand cost 2 less.

Elite: Fighter, 4k. (4-3) 3op.
Blitz, smokescreen, shock
Destruction: Add a P1Y1 and Hirosaki to hand.

Soviet: Artillery keywords

Standard: Artillery, 2k, (3-2) 2op.
Smokescreen.
Move into the frontline after attacking.

Limited: Order, 4k.
Give units in your support line smokescreen and a random other keyword.

Special: Artillery, 6k, (5-3) 3op.
Smokescreen.
Cannot be targeted or damaged by the enemy while it has smokescreen.

Elite: 1k, order
This turn, friendly artillery deals double damage.

Poland: Smokescreen and intel.

Standard: Order, 2k, Intel 2.
Give a friendly non-guard unit smokescreen.

Limited: Order, 2k. Intel 1.
Remove guard from a target and give it smokescreen instead.

Special: Order, 4k.

  • Units in your hand and support line gain smokescreen. If they already had it they gain +3 +2.*
#

I do not know why it thinks that last polish order is a bullet point.

#

Anyways.

#

I just thought this was an underused mechanic and frankly I always liked using smokescreen decks, even if they weren't very good.

#

The japanese artillery was actually stolen from an older post.

#

#1431464110809153687 message

#

I have some ideas for what to do with the British.

#

So I'll do the next 3 quick.