#Ferdinand
10 messages · Page 1 of 1 (latest)
While I am a fan of the "Deals less damage to infantry" thing,
The Double damage to tanks seems kinda pointless when it already has 7 attack
You could make it similar to the firefly, expect instead of dealing 5 to a enemy tank, it just destroys it.
!firefly
Cards found: 1
İ went for the thing to also heavily damage hq if it gets there
İ wanted it to be able to pump down a king tiger in one shot or something like that and also get hq damage in in another situation
İ didn't think of "when this unit attacks a tank it destroys it" or the firefly effect
Then I'd have to lower the damage to 5 to make it balanced and lessen the infantry damage penalty but that felt underwhelming so i kept it as it is
I find it fine