#P-80 Shooting Star
36 messages · Page 1 of 1 (latest)
why make it 3k??
Hurricane Mk1 gains more value for only 1k more and stays on the battlefield to attack more for only standard
Yea for a special you can only use once before it’s gone for a while I think 3k is justified
can someone explain to me how P-80 shooting star gets less value then hurricane??
and a separate thing....unless the enemy has guards or countermeasures or something - at the very end of the game, this is a Komet that prevents exhaustion damage.
infinite air blitz x2
that is going to be very rare. Most of the time this will only get a couple of attacks where as komet can be played turn after turn.
Anti fatigue 🤢
imagine - reaching the point of 15 cards left
thats 2/15
pretty reasonable
by that point you've played the card on average 2 times
AS I said at the 4k cost the first attack will be exactly the same but p-80 will go back in your deck and hurricane will stay to attack more for only 1k more
hurricane is also vulnerable on the battlefield - so early game hurricane good while late game shooting star god mode
same goes with hurricane
so basically - its an issue of token thing
hurricane is also standard
and as far as I know hurricane isn't played that much
4 cost - is perfect
4 cost = 3 damage
5 cost = 3 damage + token
the second turn for hurricane is usually a 50 50 chance of getting second attack - which is also another 2 kredits expended.
p80 is near garunteed to come back - just like komet. the only thing holding it back is that it doesn't come back immediately. but you get two of them.
Yea I think this is balanced pretty well
In the average game it’s gonna be some quick damage you probably don’t see ever again
Most games I play don’t get past less than 20 cards left, so you’ve got a 1/20 chance of finding it again
Potentially 1/10 but not everyone has that many specials and you might wanna swap it out for something else
Ah true - i run a deck with lots of draw so