#U.S./France Ramp

6 messages · Page 1 of 1 (latest)

tough lion
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U.S./Fra. Ramp
Major power: USA
Ally: France
HQ: GUADALCANAL

USA:
1x (1K) 593rd JASCO
1x (2K) AIR DEFENSE
4x (2K) THE WAR MACHINE
2x (3K) M18 HELLCAT
1x (3K) US MILITARY RESEARCH
3x (4K) 5th RANGERS
2x (4K) IN HOUR OF NEED
1x (5K) STARS & STRIPES
2x (5K) 2nd CALIFORNIA
1x (5K) 101st AIRBORNE
2x (5K) WAR BONDS
1x (6K) STRATEGIC BOMBING
1x (8K) HIGH ALTITUDE BOMBING
2x (9K) B-17 FLYING FORTRESS
1x (9K) SEABORNE INVASION
1x (10K) M26 PERSHING
1x (10K) B-17F
1x (10K) MASS DEPLOYMENT

France:
2x (4K) 2e BRIGADE
2x (5K) PHONEY WAR
3x (5K) 1er RÉGIMENT ÉTRANGER
2x (5K) CHAR B1 bis
2x (6K) LIBERATION

IMPORT CODE:
%%56|dkbifGj4cpbEbTbCcZh9jv;cW2vj1jxgJ2ybP2lcK;lg2H;bK

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If you want to stick some defend in depths for targeted removal then the deck should still feel good redHey

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Been testing this for a few days and it can make some very solid plays

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Played some matches on stream today too

worthy garden
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Hi there Penny! Are you playing this in ranked or casual play? And how does it hold up against jaggro and air? Thx!

tough lion
# worthy garden Hi there Penny! Are you playing this in ranked or casual play? And how does it h...

Hey! So I haven't yet brought into ranked but it's done quite well in unranked. Facing jaggro is a bit iffy especially with the burn it can deal to your hq, so it's definitely too late for you if you can't play liberation in time. Side note, feigned jaggro is much tougher to deal with compared to expansion jaggro when playing this deck

Meanwhile air is manageable if you can draw into stars and stripes as well as strat bombing. In my experience they can't regain their tempo after that, so you can ramp enough to drop some game-ending threats

Hope this helped! redHey