#Its been said for a while but Horni needs buff

27 messages · Page 1 of 1 (latest)

stoic shoal
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Hornisse to 4/5 would make it alot more efficient, although probably still not too great. 4/6 would be pretty good but maybe too good. In general its pretty hard to balance but just one more defense would make it invincible to things like tactical strike, which gives it a little more of an edge allowing it to live just a bit longer and perform better.

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Dave made a good suggestion to make it 3/5 and 6k, i think thats kinda the sweet spot, or 4/6 7k

lament rose
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Its ability screams "make this unit cheap, so it enters the field early"

stoic shoal
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yeah

lament rose
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But If the Investment is too Low, people will hate it for randome King Tiger draws :/ its messy to balance

next dune
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3/5 6K can work

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Or make it end of turn

lament rose
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I think best would be to remove the extra draw

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So it Burns with the regular draw

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And you dont have an "Game ending Draw engine"

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but just a nice burn plane

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"at the start of your Turn, Show the top Card of your Deck to your Oponent..."

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So the Hornisse can be cheaper

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As you dont have to pay for the drawengine

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And you have the drawback of pseudo Intel your regular draw

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so it can also be a bit cheaper

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So you can get it for 4k? With a ... 2/5 Body?

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But as i say, Hornisse was allways a mess to Balance. Its potential is horrible in Control Decks, even If it draws mostly Dive Bombings in Praxis 😂

vast oyster
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because the plane won't survive more than a turn

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at 7k anything can kill it

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because its in the range of most hard removal

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like la decima, avenger, high altitude, partisans + urals combo

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stuff like that

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and personally I don't really like the 4-5 buff cuz lion for a day kills it

sleek gale
lament rose
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I was a stupid Theme to Beginn with 🥲