#modio-feed

1 messages ยท Page 18 of 1

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the Heavy autocannon model

Info

Size: 552.2 KB

Tags

[AimedForVerified], 1.35.67430, 1.35.67712, Cosmetic, Visual

visual birchBOT
#

A new version is available. Version 1.2.3 Pheromones Nerf

Changelog

Update mod pictures;
Swapped a fire rate speed penalty for the Pheromone Overclock, for a 50% reduction in ammo capacity.

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod replaces the texture/material of RedSugar and Nitra with Quantrite (an orange, unused mineral color) for those of us who have a little trouble seeing the color red.

Info

Version: v1
Size: 6.3 KB

Tags

1.35.67712, Auto-Verified, Visual

visual birchBOT
#

A new version is available. Version 1.1.0

Changelog

Re-Forged Open Beta Version 1.1 Changelog:

Weapons:

Minigun:

. Reduced base damage to 12 (from 15)

Deepcore AR:

. Reduced base damage to 25 (from 30)

Enemies:

Glyphid Grunts:

. Grunt base health is now 60 (from 50)
. Grunt Slasher base health is now 120 (from 100)
. Grunt Guard base health is now 200 (from 150)

Heavy Hitter class:

. With better understanding of the spawn system, rarities have been re-worked so they appear more frequently

Difficulty:

Hazard 6 - Death Wish:

. Increased the pacing so it's more aggressive and upped the spawn rate a little

Hazard 7 - Beyond Death:

. Increased the spawn rate noticeably and massively increased amount of disruptives that can spawn

Hazard 8 - Karl's End:

. Increased the spawn rate noticeably and every single disruptive enemy can be spawned

Hazard X - Run:

. Increased the spawn rate to Hazard 5 levels and every single disruptive enemy can be spawned

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.1

Changelog

Re-Forged Open Beta Version 1.1 Changelog:

Weapons:

Minigun:

. Reduced base damage to 12 (from 15)

Deepcore AR:

. Reduced base damage to 25 (from 30)

Enemies:

Glyphid Grunts:

. Grunt base health is now 60 (from 50)
. Grunt Slasher base health is now 120 (from 100)
. Grunt Guard base health is now 200 (from 150)

Heavy Hitter class:

. With better understanding of the spawn system, rarities have been re-worked so they appear more frequently

Difficulty:

Hazard 6 - Death Wish:

. Increased the pacing so it's more aggressive and upped the spawn rate a little

Hazard 7 - Beyond Death:

. Increased the spawn rate noticeably and massively increased amount of disruptives that can spawn

Hazard 8 - Karl's End:

. Increased the spawn rate noticeably and every single disruptive enemy can be spawned

Hazard X - Run:

. Increased the spawn rate to Hazard 5 levels and every single disruptive enemy can be spawned

visual birchBOT
#

A new version is available. Version 1.0.2

Changelog

Added platforms to the director's tools. Note: You can use my other mod 'SuperPlatformer' to customize the platforms. Magma platforms anyone? xD

visual birchBOT
visual birchBOT
#

A new version is available. Version 15.0.2

Changelog

-Update 15.2 (nerfs):

Aoe Damage 12.5 (was 15)

Aoe Damage Row E now +2.5 (was +5)

Direct Damage now 25 (was 23)

-Now Breaks Terrain

Tungsten Core Rounds Max Ricochet Range: 10m

Reload Upgrade now -0.375 (was -0.75)

Rate of fire Upgrade Row A now +1 (was +2)

Rate of fire Upgrade Row C now +1 (was +2)

-Basic Weapon Maintenance:

Rate of Fire now 6 (was 6.5)

Reload Time now -0.375 (was -0.75)

Ammo +20 (was +60)

-Flash Powder Rounds:

Aoe Radius 2.75m (was 3.5)

Aoe Damage +0 (was -2.5)

Max Ammo +20

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the SFX of engineer' s MKII sentry gun with that of Torbjorn's from Overwatch.

Info

Version: Initial Release
Size: 21.6 KB

Tags

1.35.67712, Audio, Auto-Verified, QoL

visual birchBOT
#

A new mod is available. :tada:

Replaces stat screen track with "Battle Without Honor or Humanity". Had a good laugh when I got the idea so I had to make it.

Info

Version: 1.0
Size: 2.0 MB

Tags

1.35.67712, Audio, Auto-Verified

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.3

Changelog

Converted Bosco's guns to true full-auto fire, but significantly decreased the fire rate. His overall potential DPS is decreased quite a bit, but exchanges it for more consistent DPS, since he no longer awkwardly pauses in between bursts.

Fire Rate: 15 -> 11.67
Max. Shots in Burst: 16 -> 1
Min. Shots in Burst: 8 -> 1
Max. Burst Cooldown / Min. Burst Cooldown: 0

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces all the music with mainstream bangers from the 70s-80s

Info

Version: 1.0
Size: 256.8 MB

Tags

1.35.67712, Audio, Auto-Verified

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

Optimized file size (from 100 to 40)
Added more tracks (combat, ambient etc)
Reworked the entire mod to use Cue method
Added 3 loading screen tracks
Added 2 more mission completion screen tracks
Properly looped all tracks (except Paris Streets ambient and Unatco HQ theme)
Removed Jukebox music (they were never meant to be there in the first place)
Replaced Deep Dive music
Added another track to spacerig that can play randomly each time you load in
Added promotion music (haven't tested this myself)
pretty much remade this entire mod from scratch lmao

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the idle and attack screams the grunts (as well as Slashers and Guards) make with the choir from Gangsta's Paradise.

Info

Version: 1.0
Size: 1.3 MB

Tags

1.35.67712, Audio

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.1

Changelog

Fixed an issue where Mission Completion music would play during extraction
Added Area 51 ambient track

#

A new version is available. Version 1.0.3

Changelog

Giving director mode to other party members should be working as expected. Fixed a bug that caused the mod to crash. If you are still experiencing problems, please post them.

visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.2

Changelog

Fixed Machine Event music
Added 1 wave track Cue that was missing from previous versions
(sorry for updating so much lmao but this stuff won't fix itself)

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.3

Changelog
  • Removed 2 mission completion tracks because they kept playing during extraction sequence instead of Result screen
  • Made mission completion track a little bit louder
  • Added a EndWave Cue that was missing in a previous patch
    This should be the last patch. Hopefully, nothing else breaks.
visual birchBOT
#

A new version is available. Version 1.2.3 Pheromones Nerf

Changelog

Update mod pictures;
Swapped a fire rate speed penalty for the Pheromone Overclock, for a 50% reduction in ammo capacity.

visual birchBOT
#

A new version is available. Version 1.7

Changelog

โ€ข Fossil color and light method changed. Better recognizable in the light and better looking.
โ€ข Ebonut shell glows now (only first hit). Increases visibility from sides.
โ€ข Gunk Seed Hanger complete surface glows now. Increases visibility from sides. Lowered the extreme light from below.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version mar 23, 2022

Changelog

Grenade changes: cluster, cryo, high explosive, ifg, neurotoxin.

  • Velocity increased from 13m/s to 15m/s for all grenades.
    Weapon changes: warthog, stubby, grenade launcher, breach cutter, minigun, autocannon, revolver, drak, boomstick, zhukov.
    Perk changes: shield link, second wind.
visual birchBOT
#

A new mod is available. :tada:

Improves the user-interface for team-related and communication-related aspects. Adds louder chat alert tone. Adds team status widget. Highly configurable, enable & disable each part independently. Verified, no impact to other team members.

Info

Version: 1.0.0
Size: 3.4 MB

Tags

1.35.67712, QoL, Verified

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

The Carnivorous Larva from the Parasites mission warning now make Zoidberg's iconic "Whoop whoop whoop whoop" noise when he's running away from something.

Info

Version: 1.0.0
Size: 20.6 KB

Tags

Audio, Auto-Verified

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.3

Changelog

Jukebox music volume raised
Jukebox music should now follow the in game music slider
Added 12 instrumental Spacerig ambient tracks

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.6

Changelog

Gun Damage: 6 -> 5

Gun Armor Damage Multiplier: 3.5 -> 3 (Reduced back to Default)

Max. Shots in Burst: 12 -> 1

Min. Shots in Burst: 5 -> 1

Random Max. Burst Cooldown / Min. Burst Cooldown: 0

Well, just because I liked it so much, I've introduced the same true full-auto capacity that Bosco Re-armed has to this mod as well (albeit with reduced DPS, and taking away the armor damage bonus). I think there should be a more clear divide between the two mods (one is for pure damage, the other for more rounded utility).

We've gone through a lot of iterations and updates, but this I think finally seals Bosco Retooled into the complete, upgraded package I've always wanted it to be. Barring any other whims of fancy, this will probably be the true, final iteration going forward. I know I've said that before, but after testing it out on my own end, I'm really happy with how he's turned out.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Turns the Drop Pod into a transparent Ghost Ship.

Info

Version: 1.0
Size: 46.6 KB

Tags

[AimedForVerified], 1.35.67712, Cosmetic, QoL, Visual

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod adds tracks from various Nintendo games to Deep Rock Galactic.

Info

Version: 1.0.0
Size: 125.3 MB

Tags

1.35.67712, Audio, Auto-Verified

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

Changelog for v1.0.1:
-- Changed grabber indicator from gold to green
-- Added option for horizontal ammo symbols
-- Added option for always-blue turn-to arrows
-- Minor cosmetic updates / cleanup

visual birchBOT
#

A new mod is available. :tada:

Replaces a substantial amount of the jukebox songs with song from games that my friends and I like. Some are of low quality and volume differs between them.

Info

Version: 1.0
Size: 71.5 MB

Tags

1.35.67712, Audio, Auto-Verified

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Would you like more unique and deadly overclocks? This package replaces 12 scout overclocks (including sounds and special effects) for some more interesting and special ones.

Info

Version: 1.0.0 Launch version
Size: 585.6 KB

Tags

[AimedForApproved], 1.35.67430, 1.35.67712, Audio, Gameplay, Visual

#

A new version is available. Version 4.0.0

Changelog

Feature/broad changes:
|- Removed settings page support and all related objects
| - If ya want a settings page use ModHub
|- Moved all settings to ModHub
|- Added LIB_WT_ExpandableArea
|- Updated all widget templates to use a base class
| - This includes a "Color Modifier" system that allows defining colors based on the foreground color
|- Added macro "WaitForWidgetsReady"
|- Added interface "LIB_I_DRGLib"
| - When added to an actor this interface will inform said actor when DRGLib is ready
| - The DRGLibStartupComplete event is guaranteed to only be called once per actor
|- Increased setup speed.
| - DRGLib will now be ready in the same frame as when it is spawned, assuming I understand UE execution order correctly
| - NOTE: DRGLib is one of the (Usually the) first mod(s) spawned by the game. As of yet I have not found a satisfactory way to call DRGLibStartupComplete without waiting one frame. If you require instant response (You don't, but hypothetically you might) then call "UpdateInformedActors

visual birchBOT
#

A new version is available. Version 0.4.0

Changelog

Updated for DRGLib V4, there shouldn't be any noticeable changes in functionality, if there are, please let me know

This release will be going live (most likely) later today when DRGLib V4 does

#

A new version is available. Version 2.1.0

Changelog

Updated for DRGLib V4
Now uses ModHub instead of DRGLib for a settings menu (will continue to use DRGLib functionality)
Added a preview to the settings menu (I didn't put much effort into this, but ModHub does not have the ability to move the window away from the crosshair, I will probably make this look better later)
Removed override checkbox (the preview is now always active)
changed "override" to "preview temp"

This release will be going live (most likely) later today when DRGLib V4 does

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.1.1

Changelog

Fixed bug causing the profile selection to not refresh the settings (probably caused it to overwrite the new selection, sry if u lost settings)
Fixed bug causing the preview to break when closing the Mod Hub menu with the WHC settings page selected

There is an issue with DRGLib V4 that causes frequent crashes, this is being worked on

visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

Fixed Space Junk Galaxy playing throughout the Space Rig instead of just the Memorial Hall
Fixed an error that caused the default soundtrack (Dance of the Dreadnought) to play instead of Factory Inspection during waves announced by Mission Control

visual birchBOT
#

A new version is available. Version 4.0.1

Changelog

|- [N] Corrected bug where log output text was editable
|- [-] Removed unused object LIB_W_LodDisplayPage
|- [N] Unbound LIB_WT_Combobox's OnWidgetGenerated binding
| - This is to resolve a crash that could occasionally occur
| - This does mean that LIB_WT_Combobox will not currently use the FontSize variable. A proper fix is forthcoming

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 4.0.1

Changelog

|- [N] Corrected bug where log output text was editable
|- [-] Removed unused object LIB_W_LodDisplayPage
|- [N] Unbound LIB_WT_Combobox's OnWidgetGenerated binding
| - This is to resolve a crash that could occasionally occur
| - This does mean that LIB_WT_Combobox will not currently use the FontSize variable. A proper fix is forthcoming

visual birchBOT
visual birchBOT
#

A new version is available. Version 4.0.2

Changelog

|- [N] Fixed bug where AddActionMapping wouldn't properly overwrite input.ini
|- [I]Reorganized testing setup
| - TestMap is now inside TestMod folder
| - TestMod reorganized to be a bit more modular
| - TestInit now spawns InitCave instead of InitSpacerig actors
|

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Cave leech says "Hello there," when reaching, "General Kenobi!" when grabbed, and makes lightsaber sounds when it starts damaging you.

Info

Version: 1.0.0
Size: 120.8 KB

Tags

Audio, Auto-Verified

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.1.0

Changelog

-Updated to support DRGLib 4.0
-Fixed settings not applying when rejoining
-Fixed UI occasionally staying on the screen for clients during mission end screen
-Settings now apply when selected and are saved when the Mod Hub is closed

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.0

Changelog

1.1.0
Made the tracks louder across the board. Perhaps still on the quieter side, but you no longer need to move the volume slider up to 200% to hear the music.
Trimmed the excessive dead air at the end of the tracks that needed it.

visual birchBOT
#

A new version is available. Version 1.1.0

Changelog
  • updated the grab sound effect
    • turned down the gain on the "GENERAL KENOBI" line just a bit to make it less obnoxious (but still funny)
    • made the original grab sound effect play on top of it
visual birchBOT
#

A new version is available. Version 1.0.1 Scan patch

Changelog

Optimized the scanning lights, reduced lag and changed SFX. Decreased clip size, increased total ammo.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces Gunk Seeds with basketballs ... Dunk Seeds.

Info

Version: 1.0
Size: 1.2 MB

Tags

1.35.67712, Auto-Verified, Visual

visual birchBOT
#

A new version is available. Version 1.1

Changelog

Added basketball dribbling sounds for when the Dunk Seed bounces around. I don't know why I didn't think of this initially.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod replaces the spring dwarf found at the Abyss Bar with vtuber Amelia Watson's custom "Smol Ame" model.

Info

Version: 1
Size: 1.7 MB

Tags

[AimedForApproved], Approved, Cosmetic, Visual

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Allows the Pickaxe to break every material in one hit, and break it big enough for dwarves to walk through!

Info

Version: v6
Size: 175.8 KB

Tags

Approved, Gameplay

visual birchBOT
#

A new version is available. Version 4.1.0

Changelog

|- [+] Added function "GetModVersion"
|- [N] LIB_WT_WarningPopup
| - Now centers popup above the center of the anchor, instead of to the right
| - Now wraps text when getting overly long
|- [N] LIB_WT_InputKeySelector
| - [N] No longer locks mouse to bounds while selecting a key
|- [N] LIB_WT_Combobox
| - [N] Completely rewrote combobox under the hood, since apparently allowing us to customize font at runtime is just too hard for epic to do themselves
| - [+] added function "SetSelectedIndex"
| - [I][+] Added MenuOptions and SelectedIndex private variables
| - [I][+] Added LIB_WC_ComboboxMenu and LIB_WC_ComboboxMenuItem
| - [+] added function "SetOptions"
| - [+] added function "UpdateDisplayedValues"
|- [N] Updated GetDRGLibVersion to pull from mod.io instead of a packed in file
| - [I]This also means DAUM has been removed from the automation folder
|- [I]Reorganized testing folder
| - Now holds TestMap instead of it being in the maps folder

visual birchBOT
#

A new mod is available. :tada:

Plays the Taco Bell "GONG" basically inside everyone's heads whenever you do your pickaxe power attack (if they have the mod as well).

Info

Version: 1.0.0
Size: 20.2 KB

Tags

Audio, Auto-Verified

#

A new mod is available. :tada:

This mod replaces the aquarq crystal from the point extraction gamemode with Smol Gura.

Info

Version: 1
Size: 1.6 MB

Tags

1.35.67430, 1.35.67712, Auto-Verified, Cosmetic, Visual

visual birchBOT
#

A new version is available. Version 4.2.0

Changelog

|- [N] LIB_WT_Combobox
| - [+] all the setter functions now have an option to call UserChangedSelection
| - [N] Fixed UserChangedSelection not being called at all

visual birchBOT
#

A new mod is available. :tada:

Plays the Minecraft "pop" sound whenever you pick up minerals from the ground, or grab something like fossils or ebonuts.

Info

Version: 1.0.0
Size: 32.3 KB

Tags

Audio, Auto-Verified

visual birchBOT
#

A new version is available. Version 1.0.14.2

Changelog

Removal of some CRSPR sounds so that Refinery and Lacerator don't have that off-putting mechanical sound when they spew flames.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.2

Changelog

Scanning Light Bullets: changed OC icon
Stacked Shells : -1 pellet damage (also in the upgrade)
Anti-Buglistic Rifle: Reduced ammo from 0.65 to 0.5, reduced reload time by 0.2s

visual birchBOT
#

A new mod is available. :tada:

Deepcore GK2 -> T1: Added Subata's Improved Propellant (+1 damage) & T3: Replaced Improved Propellant (+1 damage) with Warthog's Quickfire Ejector (-0.5s reload time) / Subata 120 -> T2: Added BRT7's Blowthrough Rounds (+1 penetration)

Info

Size: 25.8 KB

Tags

[AimedForApproved], Gameplay

visual birchBOT
#

A new mod is available. :tada:

We warned you about kicking barrels into the launch bay, now look what happened ...

Info

Version: 0.2
Size: 3.9 MB

Tags

1.35.67712, Approved, Visual

visual birchBOT
#

A new mod is available. :tada:

Increased movement speed, jump height, flashlight range and intensity. Also includes dash perk suicide prevention.

Info

Version: 1.0
Size: 38.2 KB

Tags

[AimedForSandbox], Gameplay, Visual

visual birchBOT
#

A new mod is available. :tada:

Ever been on an escort duty and wanted to clear the entire tunnel? WELL NOW YOU CAN!!!

Info

Version: 1.0
Size: 3.4 KB

Tags

[AimedForSandbox], Gameplay

visual birchBOT
#

A new mod is available. :tada:

This mod replaces alien eggs found in the egg hunt mission withย  vtuber Ninomae Ina'nis' custom "Smol Ina" model.

Info

Version: 1
Size: 1.7 MB

Tags

1.35.67430, 1.35.67712, Auto-Verified, Cosmetic, Visual

#

A new mod is available. :tada:

This mod replaces barley bulbs and the other hops namely barley bulbs, malt stars, starch nuts, and yeast cones with vtuber Takanashi Kiara's custom Smol Kiara 3D model.

Info

Version: 1
Size: 17.5 MB

Tags

1.35.67430, 1.35.67712, Auto-Verified, Cosmetic, Visual

#

A new mod is available. :tada:

This mod replaces the apoca bloom with vtuber Mori Calliope's custom "Smol Calli" model.

Info

Version: 1
Size: 3.1 MB

Tags

1.35.67430, 1.35.67712, Auto-Verified, Cosmetic, Visual

visual birchBOT
visual birchBOT
#

A new version is available. Version 2.2.0

Changelog

Added new tracks.
Wave: Red Sea, Vitoze Aerial Defense, Magic Spear I
WaveLooping: The Final Overture
EndWave: The Unsung War

Experimental soundclass and submix mod in an attempt to fix loading music playing with mission ambience. Thanks to Kraeus for the advice!

visual birchBOT
#

A new version is available. Version 0.3

Changelog

Due to desyncing of mineral vein placement and Nitra chunks not being affected by gravity - removed crystal chunks, nitra chunks, and some debris models. Minerals veins and dropped minerals will no longer look like barrels.

You may still experience desyncing of mineral vein placement if you late join into a mission/force this upon people late joining into lobbies you host. I only experienced this once in my several hours of playtesting, unsure if this mod was directly the cause though.

#

A new version is available. Version 0.3.1

Changelog

Returned barrels to the space rig.
Due to desyncing of mineral vein placement and Nitra chunks not being affected by gravity - removed crystal chunks, nitra chunks, and some debris models. Minerals veins and dropped minerals will no longer look like barrels.

You may still experience desyncing of mineral vein placement if you late join into a mission/force this upon people late joining into lobbies you host. I only experienced this once in my several hours of playtesting, unsure if this mod was directly the cause though.

#

A new version is available. Version 1.35.67712

Changelog

Added Subata's Improved Propellant (+1 damage) in Deepcore GK2 T1
Replaced Improved Propellant (+1 damage) with Warthog's Quickfire Ejector (-0.5s reload time) in Deepcore GK2 T3
Added BRT7's Blowthrough Rounds (+1 penetration) in Subata 120 T2

visual birchBOT
#

A new mod is available. :tada:

Replaces the "We're Rich!" voice line with my friend saying Scrungus. That's the mod.

Info

Version: 1.0
Size: 16.3 KB

Tags

1.35.67712, Audio, Auto-Verified

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 0.4

Changelog

Happy April Fools!

Replaced Doretta (and her head) with a barrel
Replaced Fester Fleas with barrels.
Replaced the deposit canister with a barrel.

visual birchBOT
#

A new mod is available. :tada:

This mod replaces the dreadnought cocoon found in the elimination gamemode with the chibi 3Dmodel of Hololive vtuber IRys.

Info

Version: 1
Size: 1.7 MB

Tags

1.35.67430, 1.35.67712, Auto-Verified, Cosmetic, Visual

visual birchBOT
#

A new mod is available. :tada:

Let's celebrate profanity with the return of a cut voice line! (terrible thumbnail aside)

Info

Version: 1.0.0
Size: 870.4 KB

Tags

1.35.67712, Audio, Auto-Verified, Cosmetic

visual birchBOT
#

A new version is available. Version Minor 1.0.2

Changelog

Heavy Sentry:
Reduced rate of fire to 4 shots per second.
Increased the damage bonus to 5.
Gemini ammo from 80 to 110
Ammo upgrade from 80 to 95

#

A new version is available. Version Minor 1.0.2

Changelog

Heavy Sentry:
Reduced rate of fire to 4 shots per second.
Increased the damage bonus to 5.
Gemini ammo from 80 to 110
Ammo upgrade from 80 to 95

#

A new version is available. Version Minor 1.0.2

Changelog

Heavy Sentry:
Reduced rate of fire to 4 shots per second.
Increased the damage bonus to 5.
Gemini ammo from 80 to 110
Ammo upgrade from 80 to 95

#

A new version is available. Version Minor 1.0.2

Changelog

Heavy Sentry:
Reduced rate of fire to 4 shots per second.
Increased the damage bonus to 5.
Gemini ammo from 80 to 95
Ammo upgrade from 80 to 110

visual birchBOT
#

A new version is available. Version apr 1, 2022

Changelog

Changed: praetorian, dwarf sprinting speed, friendly, second wind, berserker, dash, field medic, heightened senses, hover boots, iron will, see you in hell, cryo cannon, autocannon, hurricane, brt7, shield generator.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.1

Changelog

Re-Forged Open Beta Version 1.2 Hotfix Changelog:

This hotfix actually implements the changes in Version 1.2 since I seemingly didn't upload the right file?

Glyphid Swarm Tyrant:

. Fixed the issue with the death buff in which buffed enemies are immune to melee damage

Glyphid Marauder:

. Reduced base health to 1,500 (from 3,000)
. Stun duration is now 25% shorter instead of being 50% longer however the stun window of 3 seconds remain

visual birchBOT
#

A new mod is available. :tada:

This mod replaces flares for all classes with a 3D model of Smol Ame's Halloween costume. It also replaces the flares in the scout's flare gun.

Info

Version: 1
Size: 1.7 MB

Tags

1.35.67430, 1.35.67712, Auto-Verified, Cosmetic, Visual

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.1

Changelog

1.1.1
Slightly raised the volume of Cave Dungeon
Slightly lowered the volume of Solidus Cave
Apologies for pushing this tiny patch out so late, I was busy yesterday~

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

I've been working on this for weeks, trying to figure out how to make this possible. But now its here, in all its glory. This mod will replace the "ExplodingSpiderTankGrowl_Cue" sound file with the infamous snoring noise known by "AUGHHH".

Info

Version: 1.0.0
Size: 3.8 MB

Tags

1.35.67430, 1.35.67712, Audio

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1

Changelog

Added:
-Terrain painting tools allow you to shape the terrain, paint nitra, sugar and ground materials.

Changes:
-Removed cooldowns on loot bugs.

Known Issues:
-Placement marker scale doesnt match the actual scale for certain items. This will be fixed by the next patch.

#

A new version is available. Version 2.2.0

Changelog

-Updated to support DRGLib 4.2
-Settings menu will now show an error message if DRGLib is not fully enabled instead of the game crashing
-Font and font size is now consistent in the settings menu
-Fixed settings not applying for some players

visual birchBOT
#

A new version is available. Version 0.3

Changelog
  • ModHub open key is now rebindable
  • Modified close on right click behavior to allow pages to use right click in their logic
  • Modified behavior of OnHubPageOpened to call when the whole hub is opened/closed
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes red minerals Nitra and Sugar into something more friendly to the colorblind.

Info

Version: v1
Size: 28.8 KB

Tags

[AimedForVerified], 1.35.67712, Cosmetic, Visual

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.4

Changelog

Added:
โ€ข The brightness of the primary objective Oil Shale got increased.
โ€ข The brightness of the secondary objective Hollomite got increased.
โ€ข The brightness of the minerals Croppa, Bismor, Magnite and Umanite got increased.
โ€ข The brightness of the resource chunk from Red Sugar got increased.

visual birchBOT
#

A new version is available. Version 0.5

Changelog

Replaced the dice in the drop pod with barrels.
Replaced the bobblehead at the bar with a barrel.
Replaced the repair mallet (for building sentries, Mini Mules, etc) with a barrel.
Replaced the mission select planet hologram in the space rig with a barrel.
Replaced the mugs in the Dual Drink Drop victory pose with barrels.

As always, feel free to yell at me in the comments or let me know directly if I messed something up or if you have any suggestions!

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.3.0

Changelog

Re-Forged Open Beta Version 1.3 Changelog:

Enemies:

Nemesis, Lord of Skulls and Empress:

. Their bodies now disappear after 120 seconds

Mactera Matriarch:

. Reduced the explosive vulnerability to 2x (from 3x)

Glyphid Marauder:

. Increased base health to 2,000 (from 3,000)
. Increased base healh of the soul to 4,000 (from 1,000)
. Increased melee weakness to 5x (from 2x)

Mactera Foulfiend:

. Significantly increased volume of the idle sounds to allow people to actually hear it coming

Glyphid Swarm Tyrant:

. Halved the bite radius to prevent kills that it shouldn't realistically get

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version v2

Changelog

Flipped the colors because Nitra was too easily confused with Gold. Now Nitra is inky blue and Sugar is an amber color. The light source should make it stand out regardless of biome, and it shouldn't get confused with gold due to it's size as well.

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod package contains all of the cosmetic/visual Hololive-related mods I have uploaded to mod.io so far.

Info

Version: 1.1
Size: 29.0 MB

Tags

1.35.67712, 1.35.69455, Auto-Verified, Cosmetic, Visual

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces various textures to be Cthulhuplus themed!

Info

Version: 1.1
Size: 4.9 MB

Tags

1.35.69455, Auto-Verified, Visual

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Only starter weapons, no overclocks, no pickaxe upgrades, only high explosive grenades except for IFG on Scout.

Info

Version: 1.0
Size: 124.4 KB

Tags

1.35.67712, 1.35.69455, Approved, Gameplay

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Adds bunny ears to some of the glyphids of Hoxxes!

Info

Version: 1.0
Size: 1.9 MB

Tags

1.35.69455, Auto-Verified, Visual

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.25.4.8

Changelog

-Reorganizes sliders in clearer categories for easier navigation
-Fixed swarm delays never going below 1x
-Fixed pressing "E" in front of a terminal opening that terminal and locking the interface
-Added a few presets
-Updated tooltips for better clarity
-Moved presets to the top, in expandable box
-Added improvements under the hood

visual birchBOT
#

A new mod is available. :tada:

Replaces the maggot idle, crawl and death sounds with quiet and subtle, and somewhat infrequent gnome noises.

Info

Version: 1.0.0
Size: 4.6 MB

Tags

1.35.69455, Audio, Auto-Verified

visual birchBOT
#

A new mod is available. :tada:

Replaces the default successful revive / player downed / revive in progress sound effects with audio clips from the Sorry for What meme video.

Info

Version: 1.0.0
Size: 3.9 MB

Tags

1.35.69455, Audio, Auto-Verified

visual birchBOT
#

A new version is available. Version 1.0.4 Mjรถllnir buff

Changelog

Mjรถllnir:
Increased ammo and clip size from 0.6% to 0.68%
Reduced recoil by 5% (and mass recoil by 1).

visual birchBOT
#

A new mod is available. :tada:

Contains all the weapon SFX replacement mods I've made so far as a single pack.

Info

Version: 1.0
Size: 1.7 MB

Tags

1.35.67712, Audio

visual birchBOT
#

A new version is available. Version 0.4

Changelog
  • Fixed bug where hub would close when clicking key while a textbox is selected
  • improved hub mod acquisition time
visual birchBOT
#

A new version is available. Version 4.2.1

Changelog

|- LIB_WT_InputKeySelector
| - [N] Fixed bug where it wouldn't print overlapping custom inputs properly in AllowOverlaps mode
|- LIB_F_Input
| - [N] Fixed bug where remapping custom input wouldn't properly update custom input list
|- LIB_DEB_W_HudProfiles
| - [+] added button that creates an empty profile
|- LIB_W_LogSettingsPage
| - [N] Improved performance of logging by updating log output widget by having it only update while visible
|

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

A collection of simple tweaks and keybinds to improve your DRG quality of life

Info

Version: 1.0
Size: 270.4 KB

Tags

1.35.69455, QoL, Verified

visual birchBOT
#

A new mod is available. :tada:

Combination of "Air Control" and "5xFlashlightRange. Movement change allows for better control of the player in the Air. Maximal flashlight distance x5

Info

Version: 1.0.0
Size: 38.1 KB

Tags

[AimedForApproved], 1.35.67712, 1.35.69455, Gameplay, QoL, Visual

visual birchBOT
#

A new version is available. Version 1.1

Changelog

Hopefully final selection for ambient tracks for the time being
Changed a couple songs like machine event in preparation for new season

visual birchBOT
#

A new version is available.

Changelog
  • Remove printed warnings when selecting EnemyDescriptors
  • Sort EnemyDescriptors
  • Add option to spawn enemies on ping
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Mod that changes the Hiveguard's laugh to Tidus' laugh from that infamous Final Fantasy X scene.

Info

Version: 1.0.0
Size: 3.9 MB

Tags

Audio, Auto-Verified

visual birchBOT
#

A new version is available. Version apr 10, 2022

Changelog

Pickaxe hit rate doubled (for mining only), making it faster to mine dirt doors and all resources. Hits needed to mine other level geometry have been proportionally increased and the time to mine them should remain the same as before. However, there's no way I changed every single relevant file correctly on the first try, so let me know if any rock and stone can be mined too fast.

visual birchBOT
#

A new mod is available. :tada:

Turns red sugar pink. Turns red nitra silver. Made by request.

Info

Version: v1
Size: 28.8 KB

Tags

[AimedForVerified], 1.35.67712, Cosmetic, Visual

visual birchBOT
#

A new version is available. Version 0.5.1

Changelog

Removes the model that changes Enor Pearls - this model is also used by the Spitballer's crit spot and does not have collision, meaning you can't even shoot it. Rather than figure out how to properly fix this, I've removed this model in the meantime. Thanks for the bug report,
JackO2635nPxpk7QUSQ!

This mod is slowly decreasing in scope due to me breaking the game in various ways, sorry guys!

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Reworks the HE Grenade. Larger carve diameter, larger effect radius, less damage, shorter fuse, carry more, etc.

Info

Version: 1.0.0
Size: 4.2 KB

Tags

[AimedForApproved], Gameplay

visual birchBOT
#

A new mod is available. :tada:

Replaces the "supply pod call" and "supply pod impact" sounds with audio clips from the "Oh I think I know what you'll like" / "Oh myyyyyyyyy" meme video.

Info

Version: 1.0.0
Size: 3.9 MB

Tags

Audio, Auto-Verified

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.2

Changelog

V1.0.2 Changelog:
-- Bug fix where grabbed status could get stuck on when killed by a leech
-- Added grenade quantities
-- Added flare recharge
-- Added pickaxe recharge
-- Minor improvements

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

replaces all the music from the jukebox with tf2 music with the following-Dapper Cadaver-A Little Heart to Heart-Seduce Me!-It Hates Me So Much-Rocket Jump Waltz-Carousel of Curses-Archimedes-Soldier of Dance-More gun-saxton's dilemma and more

Info

Size: 31.7 MB

Tags

1.35.69455, Audio

visual birchBOT
#

A new mod is available. :tada:

You want a minigun shotgun? Too bad, DRG are cruel and just made this the leadstorm 2

Info

Version: 1.0.0
Size: 14.7 MB

Tags

[AimedForVerified], 1.35.67712, 1.35.69455, Auto-Verified, Cosmetic

#

A new version is available. Version 1.1.0

Changelog

I made the biggest mistake, the model replaced the Rivaltech Framework, which if you know, is a paid DLC.

It now replaces the default minigun. It also has glowing lines now

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available.

Changelog
  • Add description field to difficulties
  • Fix incorrect hazard bonus in difficulty selector
  • Add player dependent spawn cap, and fix PawnStats not initializing sometimes
  • Allow player dependent spawn cap and resupply cost
visual birchBOT
visual birchBOT
#

A new version is available. Version apr 12, 2022

Changelog

Perk text updated: friendly, field medic, iron will, see you in hell, shield link.
Weapon text updated: flamethrower, sludge pump, subata, epc.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Swaps all of the generic ping voice lines with the various worthless voice lines.

Info

Version: 1.0.0
Size: 11.5 KB

Tags

1.35.69455, Audio, Auto-Verified

#

A new mod is available. :tada:

Swaps half of the generic ping voice lines with the various worthless voice lines.

Info

Version: 1.0.0
Size: 6.1 KB

Tags

1.35.69455, Audio, Auto-Verified

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 4.2.2

Changelog

Actually uploaded the correct version from my computer

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.1

Changelog
  • Switched to mod hub for settings page
  • Fixed replication bugs
  • Fixed keybinds bugs
  • Fixed crash on clients opening mod menu
  • Fixed corrupt save bug (hopefully)
visual birchBOT
#

A new mod is available. :tada:

Recolors some of the wildlife. Indirect visibility nerf.

Info

Version: v1
Size: 524.4 KB

Tags

1.35.69455, Cosmetic, Visual

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Because of the bad company economic benefit,dwarfs only have two jukebox songs copyright.

Info

Version: 1.0.0
Size: 77.4 MB

Tags

1.35.67712, 1.35.69455, Audio, Auto-Verified

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces various beeps and alarm noises with ones from Alien, Aliens, and more specifically, Alien: Isolation. Only audio is changed, therefore it should be verified no problem. Enjoy!

Info

Version: 1.0.0
Size: 184.7 KB

Tags

1.35.67712, 1.35.69455, Audio, Auto-Verified

visual birchBOT
#

A new version is available. Version 0.5

Changelog
  • Fixed bug where hub would crash with null page references
  • Fixed bug where switching tabs wouldn't call OnPageClosed
#

A new version is available. Version 0.4

Changelog
  • Fixed bug where hub would close when clicking key while a textbox is selected
  • improved hub mod acquisition time
#

A new version is available. Version 0.5

Changelog
  • Fixed bug where hub would crash with null page references
  • Fixed bug where switching tabs wouldn't call OnPageClosed
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.0

Changelog

With the help of AzuPomu I MIGHT have finally fixed both the third person issue as well as the volume discrepancy other people have reported! The sound may be quieter or louder than intended. This is sort of a test build.

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.6

Changelog

In case you've ever wondered why music from Yakuza: Like a Dragon wasn't included in the mod. The main reason was that I felt it's style of music was too different from the other Yakuza games to fit. But the actual reason was that I hadn't played through the game yet and didn't feel like blindly checking through an entire soundtrack for the 5th time. Nevertheless, I finally bothered to go through the soundtrack (although I've yet to still play the game) and pick some songs that fit. I also added more songs from Yakuza 6, Lost Judgment and Yakuza 1. Doubling the amount of end wave and boss songs previously in the mod.

Added Fist Law, Theory of Beauty, Bloodstained Philosophy and Through from Yakuza 6, For Who's Sake from Yakuza 1 and Viper from Lost Judgment as boss music.
Added The Way of Life and Lots of Lights from Yakuza 6, Final Destination (Game version) from Lost Judgment, Hasty Spirit from The Kaito Files and Receive You The Hyperactive and REIWA LABYRINTH from Yakuza: Like a Dragon as end wave music.

visual birchBOT
visual birchBOT
#

A new version is available. Version apr 17, 2022

Changelog

Changed: grenade launcher, minigun, autocannon.
Completely forgot about roll control again, I'll give it the giant nerf it deserves next time.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Gives Scout access to a lot of forbidden equipment.

Info

Version: 1.1
Size: 4.4 KB

Tags

1.35.69455, Approved, RequiredByAll

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.0

Changelog

Added wave tracks that will play during announced waves and events like the heartstone fight.

Added 2 songs hidden somewhere. You'll find them eventually!

Got off my lazy butt and updated almost all existing tracks to have MUCH higher quality versions of the songs.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Swaps all of the gold vein ping voice lines with the various worthless voice lines.

Info

Version: 1.0.0
Size: 8.1 KB

Tags

1.35.69455, Audio, Auto-Verified

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

[FOR SEASON 2 EXPERIMENTAL] The Big, The Bad, The Almight Armageddon Revolver.

Info

Version: 1.0.0
Size: 401.2 KB

Tags

[AimedForVerified], 1.36, Cosmetic, Visual

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.0

Changelog

Drastically reduced the file size. I was an idiot and didn't know I was supposed to remove these large shader files when I compiled mods. Also because I don't plan on messing with spin up anymore cause it sounds fine, this is the full release.

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.8

Changelog

โ€ข The brightness of the Alien Egg itself got increased.
โ€ข Enor wall debris brightness and density increased. Now better recognizable in the light.
โ€ข Compressed Gold wall debris density increased and brightness adjustments.

visual birchBOT
#

A new mod is available. :tada:

a special voiceline by the man the myth the nerd

Info

Version: 1.0.0
Size: 1.8 MB

Tags

1.35.69455, Audio, Auto-Verified, Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 3.1.8

Changelog

-added new wave music
-added new looping wave music
-added new ambient music
-added more space rig music
-added more dreadnought music
-added more ending wave music
-added new machine event music
-adjusted volume levels

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Adds the trail duration buff that the Hellfire Overclock is supposed to give, according to it's changed stats list. Update 36. Mod will be taken down if/when Devs fix this, do not expect this mod to exist for very long.

Info

Version: 1.0.0
Size: 2.1 KB

Tags

[AimedForApproved], 1.36, Gameplay, Optional

visual birchBOT
#

A new mod is available. :tada:

Causes the "Lead Storm" Powered Minigun and Zhukov NUK17 to display real stats for ammo and rate of fire. Does not change gameplay.

Info

Version: nov-3-2021
Size: 40.3 KB

Tags

Optional, QoL, Verified, Visual

visual birchBOT
#

A new mod is available. :tada:

Replaces some of the dwarves' voicelines with those of mercs from Team Fortress 2. (volume might be too low or too loud, and not all desired lines are added, mod is still in development)

Info

Version: 0.2
Size: 8.8 MB

Tags

Audio

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.4

Changelog

Checked all Jukebox songs and trimmed them as needed
Replaced duplicate jukebox songs with songs from the waves, extraction, etc
Added in-between deep dive stage track
Added memorial hall track (working!)

visual birchBOT
#

A new mod is available. :tada:

Replaces all jukebox songs with some personal favorites from the 70s-80s

Info

Version: 1.0
Size: 154.8 MB

Tags

1.35.69455, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

First mod i've made for this game just changes audio for salutes, your power attack, cave leeches, and few more things. in short a mod that add sounds clips my friends like and maybe you will too or think that we are really dumb which is fair.

Info

Version: 1.0.0
Size: 1.8 MB

visual birchBOT
#

A new version is available. Version 0.2a

Changelog

Raised volume of all the voicelines and added a couple new to the character selection.

visual birchBOT
#

A new version is available.

Changelog
  • SandboxUtilities: Migrate to ModHub pages
  • SandboxUtilities: Add Loadout menu which can be used anywhere (including in mission)
  • MissionSelector: Fix for U36
  • CustomDifficulty: Add missing field to EnemyDescriptor added in U36
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

Increased some of the audio sounds and changed some of the audio for Steeve's death

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.3

Changelog

Fixed an issue where the following tracks didn't loop:
Fungi Forest [Minecart]
Big Top Bop
Champion Battle
Team Galactic Battle

visual birchBOT
#

A new version is available. Version 0.8.6

Changelog

Fixed the spacerig ambient track to use the correct soundclass (meaning it will now mute for the jukebox/memorial hall track)
FIXED THE MEMORIAL HALL TRACK AND ITS WORKING LETS GOOOO
Minor preparations for season II
Dwarfwave Volume II will be coming out within (at most) a week of season II

visual birchBOT
#

A new version is available. Version 1.1.0

Changelog

Increased most the audio and overwritten the country music in the jukebox,

visual birchBOT
#

A new version is available. Version 3.2.9

Changelog

-added new swarm music
-added new looping swarm music
-added new escape sequence music
-added new space rig music
-added new ambient music
-added new dreadnought music
-adjusted volume levels
-updated engine version to 4.27

visual birchBOT
#

A new version is available. Version 1.1

Changelog

Added the song Electric Avenue (how could I have forgotten?!)
Attempted further volume adjustments, but Jukebox is weird af

visual birchBOT
#

A new mod is available. :tada:

Every upgrade is multiplied by 10.. but so are the enemy numbers!

Info

Size: 1.2 MB

Tags

[AimedForSandbox], RequiredByAll

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.4

Changelog

Cryo Cannon sound adjustments.
Coil Gun fire sound revamp.
GK2 1st person and 3rd person fire sound separation reverted.
Shard Diffractor volume adjustments.
Wave Cooker new tail sounds.
Revolver new distant sounds.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.3.0

Changelog

New Song - Horrors of Hoxxes

Memorial Hall music should play inside the hall now, along with an experimental change to the soundcue file that may or may not break it.

Messed with some songs, better starts and ends for looping purposes.

(Lost all the account details to the Soundcloud page, so Horrors of Hoxxes won't be there. A new page will be created in the foreseeable future.)

#

A new version is available. Version 1.3.0

Changelog

New Song - Horrors on Hoxxes

Memorial Hall music should now play inside the hall itself, not in the corridor towards it.

Messed with some songs, better starts and ends for looping purposes.

(All the account details for the Soundcloud page have been lost, so Horrors on Hoxxes will not be there. A new page will be created in the foreseeable future.

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

-fixed global use of startup sound, BET-C should be the only thing saying her lines on start up

visual birchBOT
#

A new version is available. Version 3.1.8

Changelog

-added new wave music
-added new looping wave music
-added new ambient music
-added more space rig music
-added more dreadnought music
-added more ending wave music
-added new machine event music
-adjusted volume levels

#

A new version is available. Version 1.0.1

Changelog

-fixed global use of startup sound, BET-C should be the only thing saying her lines on start up

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Play missions in the dark! It's hectic and fun when you can't rely on music, the HUD, flares and the terrain scanner to get around!

Info

Version: 1.0
Size: 62.2 KB

Tags

[AimedForApproved], 1.36, Gameplay, Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changed the occupation name to the corresponding title and salutation of each character in the Touhou Project

Info

Version: 1.0.0
Size: 704.7 KB

Tags

1.36, Auto-Verified, Visual

#

A new version is available. Version 1.9

Changelog

โ€ข Compatibility update for Season 02 (Update 36).
โ€ข Increased the chunk brightness of Phazyonite and Enor.
โ€ข Changed the chunk light color of Phazyonite, Morkite, Hollomite, Magnite and Bismor to better fitting colors.

#

A new version is available. Version 1.2

Changelog

โ€ข Compatibility update for Season 02 (Update 36).
โ€ข "Reduced Fall Damage" + "Bug Repellant" modification now uses its own (turquoise) particle color.
โ€ข "No modifications" shimmer adjustments.

#

A new version is available. Version 2 - beta

Changelog

since I'll be too busy with Stanley Parable Ultra Deluxe by the time Season 2 is out, I decided to prepare a beta version of the update early
this DOES NOT work on any Season 1 builds

  • more profanity variations (i.e. "oh shit!", "help me you fuckers", "fuckin piece of... grr")
  • generally reduced profanity frequency, except for friendly fire, that has more unique lines
  • a bonus unused line put into Saluting, felt that it fits this mod's vibe
  • 4.25 > 4.27
visual birchBOT
#

A new mod is available. :tada:

Adds hard hat on dorreta's head.

Info

Version: 1.0
Size: 2.2 MB

Tags

1.36, Cosmetic, RequiredByAll, Verified, Visual

#

A new version is available. Version U36_0.0.1

Changelog

[o]
| -> Updated to Season 02
| -> Switched to DRG interaction system
| -> Switched to UI only mode
| -> Pressing "MenuBack" or "MenuButton" now causes the menu to close correctly without getting you stuck in the ESC menu without a cursor
|
[-]
| -> Removed old input system

#

A new version is available. Version U36_0.0.1

Changelog

[o]
| -> Updated to Season 02
| -> Enemy tracking now uses events instead of polling for untracked actors every second
|
[+]
| -> Added separator lines to the tracked creature list to make selecting / deselecting them easier
| -> Added replication. Clients should now see the correct information being displayed as long as the host also has the mod installed. Otherwise it will behave as before

#

A new version is available. Version U36_0.0.1

Changelog

[o]
| -> Updated to Season 02
| -> Added a way for the host to reliably replicate the settings to clients. This should hopefully remove any occasions where some clients were still able to see hidden objects

#

A new version is available. Version U36_0.0.1

Changelog

[o]
| -> Updated to Season 02
| -> Updated the way a spawn location is selected. Dreadnoughts should no longer spawn directly in your face
|
[+]
| -> Added a new setting to keep the doors of the Droppod closed as long as a dreadnought is alive. This is enabled by default

visual birchBOT
visual birchBOT
#

A new version is available. Version 4.3.1

Changelog

|4.3.1 changes:
|- [I]LIB_DEB_A_AdvancedWatches
| - Fixed bug where default profiles wouldn't populate into overlay menu
|
|
|4.3.0 changes:
|- Updated for compatibility with U36
|- Added new JSON library, courtesy of AssemblyStorm/Trumank
| - Can serialize to/read from strings
|- Added new line trace debug visualization, courtesy of LesnovBrascovitch
|- Added new custom save object using JSON
| - This means that the settings can be saved to the disk as JSON, making it much easier to edit large numbers of values on or distribute specific configurations
| - Long term, the intention is to create a widget that automatically generates an appropriate settings page for a given save object
|- Polished many widgets
|
|Detailed changes:
|- [+] LIB_F_Trace
| - contains function "LineTraceByChannel(Niagara)", which allows for visualizing a line in the 3D space of the game
|- [+] LIB_SAV_E_PropertyType.uasset
| - Used by the custom save system to denote if a given property is string/int/float etc.
|- [+] LIB_SAV_F_

#

A new version is available. Version 1.2.0

Changelog

-Updated for season 2
-Known issue: Audio is quieter than season 1 for some reason. Will fix soon!

#

A new version is available. Version 1.2

Changelog
  • Updated for Season 2
  • Added 50 new voicelines from the update
  • Spread the shouts around the 16 new official salutes
#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 22.04.28

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

#

A new version is available. Version 2.0

Changelog

Overhauled the entire mod. Instead of playing the full version of every song they have been trimmed so that you should hear the good part instead of the song ending early. Additionally the mod has been updated for Season 2.

visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

-Master volume was lowered from 1 to 0.8 to avoid slight clipping on a few combat tracks.
-Replaced Laguna Bend and Parade with Militech and Maelstrom stealth themes to better fit atmosphere

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.2.1

Changelog

shard diffractor now works (it doesn't update until its mag is full again, but works otherwise)
"copy settings from" combobox now has "shard diffractor" rather than "particle cannon"

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces in-game music with tracks from Cyberpunk 2077s OST and radio.

Info

Version: 1.0.0
Size: 266.7 MB

Tags

1.35.69455, 1.36, Audio, Optional

#

A new version is available. Version 2.0.0

Changelog

-Updated to U36
-Volume across most tracks has been set to 0.8 instead of 1.0 for better audio balance
-A few ambient tracks have been replaced to better fit the atmosphere and vibe

#

A new version is available. Version 2.2.2

Changelog

fixed crosshair not showing up on mission start until switching weapons
fixed "always show" setting effectively being always enabled regardless of if it's enabled
fixed coil gun settings not saving

#

A new version is available. Version 1.36.1

Changelog
  • Updated for Season 2
  • Galdos head removed for now, broken in S2 Update
#

A new version is available. Version 1.2

Changelog
  • Updated for U36
  • Made it a bit louder
  • Increased the pitch a bit
#

A new version is available. Version 2.0

Changelog

v2.0, updated for Season 2. Everything looked good in the editor, but lemme know if something doesn't work!

#

A new version is available. Version 2.0

Changelog

v2.0, updated for Season 2.

NOTE: Bare minimum compatibility update here. There's a bunch of new voice content for S2 that I need to handle, so you'll hear some new dorf lines for now! This might be a good thing since it'll give me some time to figure out what lines work best as replacements. Before long I'll fix all the older issues I identified previously, too.

#

A new version is available. Version 1.1.2

Changelog

updated for the new version of the game and added new music and a few new audio clips

#

A new version is available. Version 2.0

Changelog

v2.0, Updated for Season 2. Not tested yet in S2, so not 100% sure it works the same as before, but I'm about to find out! If it didn't, expect disgruntled patch notes in the near future

#

A new version is available. Version 2.0

Changelog

v2.0, Updated for Season 2!

Note: S2 may have some new briefing audio; I haven't had a lot of time to explore it all yet. But this should make the mod work as it did before for the older stuff at the very least. Just saying it may need another update soon, but if it does, I'll take care of it before long.

#

A new version is available. Version 2.0

Changelog

v2.0, Updated for Season 2!

Note: there may be new dwarf audio in S2 that could use the repetition reduction treatment. However, I exclusively use the Tourettes Guy Dwarves mod at this point, so I most likely won't know about those lines! If you have requests for lines that could use a frequency reduction, just let me know and I can make further updates to this mod.

#

A new version is available. Version 1.3.0

Changelog

Updated version for Season 2.
Will become the live release once the update comes out.

New Song - Horrors on Hoxxes.

Messed with some existing songs, better starts and ends for looping purposes.

(Horrors on Hoxxes will not be on the Soundcloud page, as I have lost the account details. A new Soundcloud page will be posted in the foreseeable future.)

#

A new version is available. Version 2.0.1

Changelog

v2.0.1, Hotfix: Forgot to remove the SoundControl folder from the pack file when rebuilding for S2. Fixed!

#

A new version is available. Version 1.36.1

Changelog
  • Updated for Season 2
  • Galdos head removed for now, broken in S2 Update
#

A new version is available. Version 2.0

Changelog

Updated for DRG Version 36, Season 2!

Some very minor changes:

  • Base Rocket Damage: 160 -> 150
  • Rotation Speed: 4.5 -> 5 (Changed back to default values)
  • Spotlight Power: 120,000 -> 140,000
#

A new mod is available. :tada:

Increases the Gunner's revolver carve radius to about the size of a bulk's explosion.

Info

Version: 1.0.0
Size: 15.4 KB

#

A new version is available. Version 2.0

Changelog

Updated for Season 2!

Minor changes:

  • Rotation Speed: 4.5 -> 5 (Reverted back to default)
  • Spotlight Intensity: 120,000 -> 140,000
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version v2

Changelog

Taken to live U36 off experimental. Added buffs for the oil extractor and the oxygen tank.

visual birchBOT
#

A new version is available. Version 1.1.4

Changelog

1.1.4
This is the same content present in 1.1.3 made compatible with Season 2
Please let me know if anything is broken.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Tweaks the Shard Diffractor to keep it more in-line with the Breach Cutter and Grenade Launcher.

Info

Version: U36.1.0
Size: 20.4 KB

Tags

[AimedForApproved], 1.36, Gameplay, RequiredByAll

visual birchBOT
#

A new version is available. Version 1.3

Changelog

Updated for U36 / Season 2.
Now natively spawned, does not override flare related hex mods unless they change the color too.

#

A new version is available. Version 1.3

Changelog

Updated for U36 / Season 2.
Now natively spawned, does not override hex mods affecting Space Rig Game Mode unless they edit HostCountdown and MissionCountdown.

#

A new version is available. Version 1.2

Changelog

Updated for U36 / Season 2.
Now natively spawned, does not override hex mods affecting Player Character unless they edit the Movement Component Air Control value.
Rejoice, this means that this mod is now compatible with flashlight mods, health and shield mods, movement mods, etc.

#

A new version is available. Version 1.2

Changelog

Updated for U36 / Season 2.
Now natively spawned, does not override hex mods affecting WPN_LaserPointer unless they edit Max Waypoints.

#

A new version is available. Version 22.04.29

Changelog

Updated to work with the latest update for Season 02! However, this has NOT been extensively tested, please let me know if you run into any issues by leaving a reply to my comment on the mod page.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 3.36.70633.0

Changelog
  • Due to changes in stock Bosco the light improvements have been reworked. The light upgrade is worth taking now.
  • Due to changes in stock Bosco the upgraded digging speed is a tiny bit slower.
  • 3 base revives instead of 2.
  • The second revive upgrade is 4 additional revives instead of 5.
  • The retargeting time is a little bit longer than before to keep Bosco's ability to target non-enemy bugs (lootbugs, fleas, etc).
visual birchBOT
#

A new version is available. Version 1.2

Changelog

Update to U36
Double the ammo so it can hold much longer
Decrease track range to a more reasonable value (but still far) [60m โ†’ 40m]
Slightly increase AOE radius [0.9m โ†’ 1m]
(Did I accidently checked the "Tool" tag? Sorry.)

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 36.70593.0

Changelog

First updated for U36. The 4 new secondary weapons are untouched for now, I need some time to play and investigate them.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0

Changelog
  • Updated to DRG Season 2 - v1.36.7

This version is NEEDED for the mod to work. Installing any versions before this one will most likely crash your game.
Please leave any comments if the mod still doesn't work or if you have any suggestions.
lord have mercy on my soul

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Similar to the "Shard Diffractor Tweaks" mod but with a few additional changes that make the weapon more responsive.

Info

Version: U36.V1.0
Size: 21.8 KB

Tags

[AimedForApproved], 1.36, Gameplay, Optional

visual birchBOT
#

A new version is available. Version 1.4

Changelog

Made it so that only the host edits the timer (prevent clients from trying to change data).

#

A new version is available. Version 1.3

Changelog

Added repeating check to change air control to make it more reliable, will only affect clients who install the mod, I think (need to test). So if you don't want this and the host is running it, you won't get affected unless you download it (optional).

#

A new version is available. Version 1.3

Changelog

Added repeating check for your laser pointer so it is more reliable, may take a few seconds to apply once you are in a mission.

#

A new version is available. Version 1.4

Changelog

Added repeating check for players to bind events to, to make it more reliable. Should only affect the mod user now (need to test).

#

A new version is available. Version 1.3

Changelog

Made the mod natively spawned so it does not affect other mods editing Drop Pod Base or Mining Pod values except for certain values (Min Distance Moved, Frequency, Time To Drop, Target Drop Time).
Added a check for players who might be stuck in the drop pod hole and will teleport them to the host to prevent players being stuck (happens with ping in vanilla).
Prevented clients from trying to edit the Drop Pod.

visual birchBOT
#

A new version is available. Version 1.4

Changelog

Made the mod natively spawned so it does not affect other mods editing Drop Pod Base or Mining Pod values except for certain values (Min Distance Moved, Frequency, Time To Drop, Target Drop Time).
Added a check for players who might be stuck in the drop pod hole and will teleport them to the host to prevent players being stuck (happens with ping in vanilla).
Prevented clients from trying to edit the Drop Pod.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the Nemesis Voice Lines with the Fact Core from Portal!

Info

Version: 1.36.1
Size: 1.5 MB

Tags

1.36, Audio, Auto-Verified, Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 0.4.3

Changelog

Fixed bug where timer wouldn't auto-start
Fixed bug where timing time combobox wouldn't work properly

#

A new mod is available. :tada:

Replaces the damage over time radiation on the Fat Boy with a HUGE explosion.

Info

Version: U36.V1.0
Size: 9.6 KB

Tags

[AimedForApproved], 1.36, Gameplay, Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Twitch viewers can vote on interactive polls in game to spawn a variety of things.

Info

Version: 1.0.0
Size: 22.4 MB

Tags

1.36, Approved, Gameplay, Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the old death lines of nemesis from experimental build.

Info

Version: 1.0
Size: 740.2 KB

Tags

[AimedForVerified], 1.36, Audio, Optional

#

A new version is available. Version 1.1.1

Changelog

There seems to be drops in fps when playing multiplayer and firing the gun. I suspect it's related to the debris spawning from bullets hitting the wall, so I've cut back on the debris in an effort to salvage some FPS. This is a speculative fix, I can't replicate the FPS drops when in singleplayer.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.3.0

Changelog

Fix inaccurate kill & damage tracking (add EnemyTracker component), fix "Keep join history" checkbox and MOTD message posted when joining same mission

visual birchBOT
#

A new version is available. Version 2.3.1

Changelog

Fix MOTD message never being sent (new players were assumed to be AlreadyMessaged: added player join event dispatchers to StatTrack)

visual birchBOT
#

A new mod is available. :tada:

Dynamically Changes the cost of Resupply Pods based on number of players currently in the session to try and balance the ammo gained. (I also added a little to the solo cost because you get a lot of ammo when alone).

Info

Version: 1.36.2
Size: 31.4 KB

Tags

1.36, Approved, Gameplay, Optional, QoL

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.4

Changelog

v1.4 TLDR: ddetonators are a little worse to deal with now

  • bomblets are more numerous, make a weirder carve, and bounce real good off a gunner shield
  • crassus detonator makes a bigger carve, but thinner layer of gold (comes to about 1.6x more, but it's a pain to acquire, so all told fairly well balanced)
  • damage radius increased to encompass more, but not all, of the increased carve
  • ddetonators are now sensitive to explosive damage, rather than resistant
#

A new version is available. Version 1.36.3

Changelog
  • Added config to modhub
  • added scaling settings
  • added savestate to settings
  • fixed clientside sync
#

A new mod is available. :tada:

Lootbugs drop Nitra instead of Gold (for a total of 2x as much Nitra and 0 Gold). Golden Lootbugs remain unchanged.

Info

Version: 1.00
Size: 15.1 KB

Tags

[AimedForApproved], 1.36, Gameplay, Optional

#

A new version is available. Version 0.2.0

Changelog
  • Updated for U36.
  • Swithced to use DRGLib's input key selector widget. Since now you don't have to start a new scene to make the keybind change take effect!
  • Solo/friends-only checkboxes hidden in the UI since they didn't work properly. May be they will be back if I find a way to fix them.
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces Mission Control's voice lines with insults, passive aggressive remarks, and demeaning comments. Very early in development.

Info

Version: 0.1.0
Size: 2.1 MB

Tags

[AimedForVerified], 1.36, Audio, Auto-Verified, Optional

#

A new mod is available. :tada:

Doubles the block size of dirt removed when mining.

Info

Version: 1.00
Size: 8.8 KB

Tags

[AimedForApproved], 1.36, Gameplay, Optional, QoL

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version Bulletstorm update

Changelog

Updated for Season 2 (Update 36)
Changed some of the current upgrades and brought back quick deploy. Revised stats.

#

A new version is available. Version 1.1.0

Changelog

Updated for season 2. Now replaces "Rock and stone, the pretty sound of teamwork!" since I hate that line.

visual birchBOT
#

A new version is available. Version 2.1

Changelog

v2.1, Update: Implemented all Season 2 lines and fixed some missed earlier ones, including all the Cave Angel drop / grab lines and a few other things.

#

A new version is available. Version 2.0.0

Changelog
  • Updated for U26
  • FINALLY used the proper audio classes, attenuators, and submixers for PROPER sound balancing and effects
visual birchBOT
#

A new mod is available. :tada:

I hope this works

Info

Version: 0.1
Size: 4.6 MB

Tags

1.36, Audio, Auto-Verified, Optional

#

A new mod is available. :tada:

Simply increases the ammo capacity for Engineer sentry guns. No other changes!

Info

Version: 1.0
Size: 18.6 KB

Tags

[AimedForApproved], 1.35.69455, 1.36, Gameplay, QoL, RequiredByAll

visual birchBOT
#

A new version is available. Version 3.0.0

Changelog
  • Updated for U26
  • FINALLY used the proper audio classes, attenuators, and submixers for PROPER sound balancing and effects
visual birchBOT
#

A new version is available. Version 2.0.0

Changelog
  • Updated for U36
  • FINALLY used the proper audio classes, attenuators, and submixers for PROPER sound balancing and effects
  • Fixed the explosive ice plants
visual birchBOT
visual birchBOT
#

A new version is available. Version 4.0.0

Changelog
  • Updated for U36
  • FINALLY used the proper audio classes, attenuators, and submixers for PROPER sound balancing and effects
visual birchBOT
#

A new mod is available. :tada:

Adds options for controlling fog and lighting

Info

Size: 170.8 KB

Tags

1.36, Gameplay, QoL, Verified, Visual

visual birchBOT
#

A new version is available. Version 3.5.1

Changelog

-added new ambient music
-added new swarm music
-added new dreadnought music
-adjusted volume levels
-cried about not being able to fix the loading music AGAIN AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

#

A new version is available. Version 1.0.1

Changelog

Hotfix -
Increased max spawn count to 50.
Increased max distance to 2500cm.
Fixed a bug where items would not spawn.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 0.3.0

Changelog
  • Fixed and improved spawning event option used by Text Commands Wheels and Better Pickaxe Recharge Widget
#

A new version is available. Version 0.4.1

Changelog
  • Updated for U36 and Retrograde Mod Spawner 0.3.0

Note: Key selectors update to DRG Lib is postponed, it will take some time to switch to them properly w/o breaking the whole thing apart.

#

A new version is available. Version 2.0.1

Changelog

v2.0.1, Hotfix: Renamed the FIX_SpiderGruntStabScream_Cue to just SpiderGruntStabScream_Cue to match the Season 2 assets. Looks like the devs did a bit of cleanup and took off that FIX_ prefix, but otherwise it's all the same. Stab laughter should be working again!

visual birchBOT