#modio-feed

1 messages ยท Page 14 of 1

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

PitJaw will show its head ้ขš่™ซๅฐ†้œฒๅ‡บๅคด้ƒจ

Info

Version: 1
Size: 29.4k

Tags

1.39, QoL, [AimedForApproved], RequiredByAll

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A new version is available. Version Archi_0.16

Changelog

CHANGES INCOMPATIBLE WITH V0.15 AND PRIOR DUE TO NEW SAVE SLOT HANDLING

  • New APWorld
  • No longer needs save file naming
  • Fixed some checks
  • Added missing Perk checks (Dash, Born Ready, Heightened Senses)
  • Added Season 6 Objective, Warning, Biome, and Secondary
  • Swarmegeddon bug fixed
  • Less Invalid Packet Spam
  • Allow for Start Sprinting
  • Should dynamically fill unfilled locations (allowing easier settings and customization)
  • Hunting Mode Added to BETA
visual birchBOT
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A new version is available. Version 1.7

Changelog
  • Added Season 6 content to filter options
  • Updated German Localization
  • Vanilla Search Textbox is no longer hidden by the mod
  • Changed automatic refresh delay after changing a filter option from 1s to 0.5s to more closely match vanilla behaviour
visual birchBOT
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A new version is available. Version 1.9.5 Season 6 Update!

Changelog

It Ain't Much But It's Honest Work!

Mat Zenk - Overtime [Doomer Remix] was moved from JukeBox category to EndWave category and replaced on Mango Tango - Neon Jungle [From City Streets 2 OST]

Waveshaper - Signals In The Night from CoreStone category was replaced on Fixions - New World Disorder

Daft Punk - Solar Sailer from LoadingScreen category was replaced on Lucy In Disguise - Lunar Bloom [Slowed Mix]

Added Simpsonill - Emerald Splash as Extra Swarm track

Added Tim Follin & Geoff Follin - Boss [From Plok! OST] [MASKED Remix] as Extra Swarm track

Also - Remember that Loading Screen Music was always quiet? Well, I fix it! Loading Screen Audio Cue was like that because I put "Music_Backround" Class instead of "LoadingScreenMusic" in it (Audio Cue). It took me almost 2 years to realise this. Better late than never I guess lol.

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

This mod changes the original boss music to a couple of soundtracks from Terraria.

Info

Version: v1
Size: 6.9M

Tags

1.40, Audio, Optional

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A new mod is available. :tada:

This mod replaces the wave soundtracks with several invasion soundtracks from Terraria.

Info

Version: v4
Size: 14.4M

Tags

1.40, Audio, Optional

visual birchBOT
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A new version is available. Version BETA 0.4.2

Changelog

ะ”ะพะฑะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹:

ะะฐ ะบะพะฝะบัƒั€ะตะฝั‚ะพะฒ (ะฟะพะบะฐ ะฝะต ะฒัะตั…)
ะะฐ ะฒั‹ะฑะพั€ ะฟะตั€ัะพะฝะฐะถะฐ
ะ”ะพะฑะฐะฒะปะตะฝั‹ ะฝะพะฒั‹ะต ั„ั€ะฐะทั‹ ะฝะฐ X ะฒ Spacerig

visual birchBOT
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A new mod is available. :tada:

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Info

Size: 1.4G

Tags

1.35.69455, Cosmetic, [AimedForVerified], RequiredByAll

visual birchBOT
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A new version is available. Version 1.10.1

Changelog

Changed Hoxxes Summer Cruise 2022, 2023, 2024, 2025 to not require specific biomes on each mission because Season 6 replaced Refining with Heavy Extraction in Zone 1 and 225 Morkite with Heavy Extraction in Zone 2.
Updated the Season 6 assignment to reflect changed made in Season 6 Patch 1.

visual birchBOT
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A new version is available. Version 3.06.08

Changelog

BUILD ID: 3.06.08

DESYNC FIXER SYSTEM:

  • Potential fix that caused late joining players to be unable to load in due to a failed failsafe value return.
  • Potential fix for clients getting normal biome rock material data after applying an override done through other custom systems for Decontamination and the XRAY warning. The host now applies those materials based on mission info.
  • Fixed an issue that caused data from a previous mission to be incorrectly applied to clients.
  • Fixed an issue that caused mission names to be updated even when the string is empty.
  • Fixed an issue that could rarely prevent some code to be executed for clients if mutators were invalid.
  • Fixed an issue that caused clients to be desynced due to only trying to update data once even if a fail result was returned. Now data will keep trying to update until resolved.
  • Added back in functionality to affect Deep Dives to prevent Deep Dive desync as all other attempts have failed. This should work now due to my various other systems.
  • Ad
visual birchBOT
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A new mod is available. :tada:

Restores XP gained per ossium shard, from 500 to 1250, so everyone can access it and not just people who played on release day :)

Info

Version: 0.42069.0001
Size: 957B

Tags

1.40, Gameplay, QoL, Optional

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A new mod is available. :tada:

Restores XP gained per ossium gem, from 500 to 1250, so everyone can access it and not just people who played on release day :)

Info

Version: 0.42069.0001
Size: 957B

Tags

1.40, Gameplay, QoL, Optional

visual birchBOT
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A new mod is available. :tada:

Add a small widget similar to resonance crystal locator

Info

Version: 1.0.0
Size: 27.9k

Tags

1.40, QoL, [AimedForApproved], Optional

visual birchBOT
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A new version is available. Version 1.4.0

Changelog
  • added an option to hide default downed message (other player can still see it)
  • fixed an issue where can't modify custom names
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A new version is available. Version 4.2.0.6.9.2

Changelog

Currently working for Season 6 (patch S06.1, 31 Jan 2026)

DRILLER - Colette Microwave Gun - Startup and held down firing sound volume lowered
ENGINEER - Lure Grenade - Music removed. This wasn't even intended to be in this mod in the first place, it was a joke I made for myself that I forgot to remove before uploading. You can find it in its own separate mod through my Modio profile page soon.
ENGINEER - Shard Diffractor - Deactivation sound volume lowered
GUNNER - Bulldog Revolver - Pitch modulation on sound components lowered, intended to make the shot sound "heavier", additionally overall volume lowered slightly

visual birchBOT
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A new mod is available. :tada:

Just the gun sounds from BEEFY GUNS JUICY DEATHS

Info

Size: 46.9M

Tags

1.40, Audio, [AimedForVerified], Optional

#

A new mod is available. :tada:

Just the death sounds from BEEFY GUNS JUICY DEATHS

Info

Size: 19.7M

Tags

1.40, Audio, [AimedForVerified], Optional

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A new mod is available. :tada:

Just the weapon impact sounds from BEEFY GUNS JUICY DEATHS

Info

Size: 8.5M

Tags

1.40, Audio, [AimedForVerified], Optional

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A new mod is available. :tada:

Engi lure plays random music while active

Info

Size: 2.6M

Tags

1.40, Audio, [AimedForVerified], Optional

visual birchBOT
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A new version is available. Version 2.1

Changelog

Added missing core stone cue
When a song finishes before the encounter does, it will now pick a new song instead of playing the same one
(exceptions - extraction and boss)

visual birchBOT
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A new version is available. Version 2.1

Changelog

Added missing core stone cue
When a song finishes before the encounter does, it will now pick a new song instead of playing the same one
(exceptions - extraction and boss)

visual birchBOT
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A new version is available. Version 2.1

Changelog

Added music from original Doom and Doom-like games, added Bitterdeam and Amalgoom tracks, memorial has it's own track now, more Mission start and end tracks, cut Maelstorm from Drop Pod sequence

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A new version is available. Version 3.06.09

Changelog

BUILD ID: 3.06.09

DESYNC FIXER SYSTEM:

  • Potential fix for Deep Dive desync by performing the same DNA conversions when the mission mode is a form of Deep Dive.
  • Added an additional check to wait for clients to update game data before trying to apply host data to their mission info to prevent conflicts of data orders of operation.
  • Potential fix for odd Elite mission PLS desync that reverts them to their default values that are normally unused.
  • Fixed an issue that caused mission mutators to stack multiple times per mission for clients, resulting in numerous potential issues.

MCR SETTINGS SAVEGAME:

  • Added an option to disable Resinite Masses from generating "Unusual Rock" around it, making pickaxes the only tool capable of digging out the terrain. This should work fine in multiplayer with either setting.
  • Fixed "scale enemy health to size" being on by default, this was not intended as it messes with core gameplay breakpoints that some folks care about.
  • Potential fix for caching of the wrong previous
visual birchBOT
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A new version is available. Version 1.5

Changelog

-Set all the Music_Level tracks Volume to 1.2 instead of 1.0 to help people hear better the tracks a bit better.
-Removed files that were not needed for the Mod, making the files more compressed and optimized.
-Added Support to Season 6

visual birchBOT
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A new mod is available. :tada:

Adds additional grenade ammo as well as some other tweaks.

Info

Version: 1.11
Size: 196.4k

Tags

1.40, Gameplay, [AimedForApproved], RequiredByAll

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A new version is available. Version 1.6

Changelog

No one even reads patchnotes you know? Its some kind of a personal developer diary by this point, so might as well confess that i like bacon flavored ice cream while i am at it. Anyways... Bone zone update, didn't test if it works so feel free to scream at me in modding discord if i failed.

visual birchBOT
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A new version is available. Version 3.06.10

Changelog

BUILD ID: 3.06.10

DESYNC FIXER SYSTEM:

  • Remade the majority of the system to have a clean slate to work with. I went super aggressive with this version of logic because I am fed up.
  • Made the host now apply their client changes to themselves so all data should be synced with clients even if it is messed up somehow.
  • Removed all value logging so everything is a local variable with no possible chance to retain information from the previous mission for the host, whcih then is sent to clients.
  • Removed all specific references to a particular mission and instead made it pure functions to read from the game instance to prevent any possibly different mission from being edited.
  • Modified every single PLS to now halt player of all connection forms from loading the mission until the following order is completed.
  • Said order is: Locally choose ideal DNA as a failsafe. > Apply all game data changes from the mod. > Update all current mission info with data from the host. > Begin loading the cave with data that cann
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A new version is available. Version 1.7.1

Changelog

add 12 loss voices line , adjust the volume
ๆทปๅŠ ไบ†ๆญฃๅผ็‰ˆๆ–ฐๅขž็š„12ๆก่ฏญ้Ÿณ๏ผŒ่ฐƒๆ•ดไบ†ๅ…จ้ƒจ่ฏญ้Ÿณ็š„้Ÿณ้‡

visual birchBOT
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A new version is available. Version 3.06.10

Changelog

BUILD ID: 3.06.10

HOTFIX: potential fix for desync caused by forced PLS changes.

DESYNC FIXER SYSTEM:

  • Remade the majority of the system to have a clean slate to work with. I went super aggressive with this version of logic because I am fed up.
  • Made the host now apply their client changes to themselves so all data should be synced with clients even if it is messed up somehow.
  • Removed all value logging so everything is a local variable with no possible chance to retain information from the previous mission for the host, whcih then is sent to clients.
  • Removed all specific references to a particular mission and instead made it pure functions to read from the game instance to prevent any possibly different mission from being edited.
  • Modified every single PLS to now halt player of all connection forms from loading the mission until the following order is completed.
  • Said order is: Locally choose ideal DNA as a failsafe. > Apply all game data changes from the mod. > Update all current mission info with
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A new version is available. Version 3.06.11

Changelog

3.06.11

Tweaked various systems and stuff and now desync is much less prevalent from my testing as a 300 ping client.
Other stuff but too tired to list or think about for now.

visual birchBOT
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A new version is available. Version 1.5.1

Changelog

Stop posting about client side not working! I'm tired of seeing it! My friends on steam send me bug reports, on drg modding discord it's client side not working! I was in a server, right? And all of the channels are just client side not working pings. I showed my blueprint to my girlfriend and exlplained the logic, I uploaded it and I said, "Fixed in theory" Haha, in theory you get it? I looked at a trashcan and I said, "That looks like client side of it is not working!" I looked at my UEE, I think of an dark souls boss and I go, "Verified frameworks? More like client side not working!" Aaaaaaargh!

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A new version is available. Version 1.6

Changelog

Dont feel like thinking about what to write here so... Ossuary depths, new season, updated, no testing, report if not working, also try MCR, modding is cheating, stop pinging me in patch notes chat

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A new version is available. Version 1.2

Changelog

-Adjusted Music Volume to 0.7 instead of 1.0 to not make people's ear bleed or their head explode.

*If you do not like this change and you are using Mint, you can go to the previous version.

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A new mod is available. :tada:

A simple Player UIinterface hovering above the character ไธ€ไธชๆ‚ฌๆตฎไบŽ่ง’่‰ฒไธŠๆ–น็š„็ฎ€ๅ•็ŽฉๅฎถUI

Info

Version: 1
Size: 43.7k

Tags

1.40, QoL, Visual, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
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A new mod is available. :tada:

Simply removes the track that plays when on the End Mission Screen.

Info

Version: 1.0
Size: 1.6k

Tags

1.40, Audio, QoL, [AimedForVerified]

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

ๅฐ†่กฅ็ป™ไป“่ฝๅœฐๅŽๅฑ•ๅผ€ๅฃฐ้Ÿณๆ›ฟๆขไธบ้ฆ™ๅฅˆ็พŽ๏ผˆCV๏ผšๅ†…็”ฐ็œŸ็คผ๏ผ‰ๆ—ฅ่ฏญๆ’ญๆŠฅใ€‚

Info

Version: 1.0.0
Size: 21.8k

Tags

1.37, 1.38, 1.39, 1.40, Audio, [AimedForVerified], RequiredByAll

visual birchBOT
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A new version is available. Version 1.6.1

Changelog

Biome is called "bone yards" internally... We were close to greatness but bone zone wasnt meant to be.

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Make all weapons/tools/armors which is able to select upgrades can select them all. Also changed UI to fit all upgrades. Some weapons got 2x reserve ammo while others reduce the shot cost to 1.

Info

Version: 1.0.0
Size: 520.0k

Tags

1.40, Gameplay, [AimedForSandbox], Optional

visual birchBOT
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A new mod is available. :tada:

Detonate a Glyphid Crassus Detonator where every Amber to show their location ๅœจๆฏไธช็ฅ็€ไธŠๅผ•็ˆ†ไธ€ๅช้ป„้‡‘ๅคง่‡ช็ˆ†ๆฅๆšด้œฒ็ฅ็€็š„ไฝ็ฝฎ

Info

Version: 1
Size: 34.5k

Tags

1.40, Gameplay, Tools, [AimedForSandbox], RequiredByAll

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A new version is available. Version Alpha 0.0.1

Changelog

็งป้™คๆ ธ็ˆ†ๅๅญ—ๅผฉ๏ผŒๆ–ฐๅขž้ฉฌๆๅฐผไบจๅˆฉๆญฅๆžชๆจก็ป„๏ผŒๅ…จ่‡ชๅŠจ้พ™ๆฏๆ•ฃๅผนๆจก็ป„

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A new version is available. Version Alpha 0.1.1

Changelog

ไฟฎๆญฃๅ›พๆ ‡้—ฎ้ข˜๏ผŒๅ’Œๆจก็ป„็š„ๅ‚ๆ•ฐไธๆ˜พ็คบๅœจ้ขๆฟไธŠ

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A new version is available. Version 3.06.12

Changelog

BUILD ID: 3.06.12

DESYNC FIXER SYSTEM:

  • Potential fix for all remaining Deep Dive desync. Sounds simple, but it wasn't.

SPOTLIGHTS / FLOODLIGHTS:

  • Fixed an issue that caused vanilla code to force the lights to cast shadows. Shadows no longer are cast as nothing uses them and thus performance is helped a lot!

ELITE POINT EXTRACTION:

  • Potential fix for a client side crash.

RESINITE MASSES:

  • Added translated "Hardened Sap" naming for the custom diggable area.
  • Tweaked the visuals some more.

LASER POINTER PING SYSTEM:

  • Fixed request ping dialog being desynced from the ping text for clients.

CORPSE FEEDER WORM:

  • Fixed an issue that caused their light emission to be red instead of light pink.
  • Fixed an issue that caused them to replace all maggots in Ossuary Depths instead of in addition.
  • Fixed an issue with their swelling and shrinking causing them to visibly disappear at the tips.
  • Reduced the spawn rate of the worms to be less than maggots.

BERSERKER (BERZERKER / BEZERK) PERK:

  • Now makes
visual birchBOT
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A new mod is available. :tada:

Replaces in-game music with music from MEGABONK

Info

Version: 1.0
Size: 56.4M

Tags

1.40, Audio, [AimedForVerified], Optional

visual birchBOT
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A new version is available. Version Alpha 0.1.1

Changelog

ไฟฎๆญฃๅ›พๆ ‡้—ฎ้ข˜๏ผŒๅ’Œๆจก็ป„็š„ๅ‚ๆ•ฐไธๆ˜พ็คบๅœจ้ขๆฟไธŠ

visual birchBOT
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A new version is available. Version 3.06.13

Changelog

BUILD ID: 3.06.13

DESYNC FIXER SYSTEM:

  • Very probable fix for all remaining Deep Dive vein desync.
  • Very probable fix for all remaining mission vein desync.
  • Added game state seed reading for PLS seed syncing to add extra stability for veins.
  • Fixed several issues with the system as a whole that were very likely causing the desync.

SUPPORT PODS:

  • Automatically removes Auto Sentry themed options while playing any variant of Deep Dive to keep them a little more balanced.

AUTO SENTRY:

  • Fixed an issue that caused it to overheat immediately, now it properly scales with selected hazard.
  • Reduced the overheat frequency for Hazard 3 scalars.

RESOURCE CHUNKS:

  • Now made resource chunks combine on clients, if the host has the setting enabled, to prevent confusion caused by vanishing chunks.

LARGE GEMS:

  • Unsupported gems now can collide with other physics objects as well as overlap with trigger objects so things like the HULE can work better.

ENEMIES:

  • Disabled vanilla pathfinder error logging that c
visual birchBOT
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A new version is available. Version 3.06.13

Changelog

BUILD ID: 3.06.13

ADDENDUM:
Removed PLS seed syncing as it seems to cause desync and black screens even though the value is correct. Was experimental to see how it worked.
Fixed Elite Deep Dives not having their objective multipliers properly tuned down.

DESYNC FIXER SYSTEM:

  • Very probable fix for all remaining Deep Dive vein desync.
  • Very probable fix for all remaining mission vein desync.
  • Added game state seed reading for PLS seed syncing to add extra stability for veins.
  • Fixed several issues with the system as a whole that were very likely causing the desync.

SUPPORT PODS:

  • Automatically removes Auto Sentry themed options while playing any variant of Deep Dive to keep them a little more balanced.

AUTO SENTRY:

  • Fixed an issue that caused it to overheat immediately, now it properly scales with selected hazard.
  • Reduced the overheat frequency for Hazard 3 scalars.

RESOURCE CHUNKS:

  • Now made resource chunks combine on clients, if the host has the setting enabled, to prevent confusion caused
visual birchBOT
visual birchBOT
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A new version is available. Version Dub Temporada 6 (INCOMPLETA)

Changelog

Algumas falas dos anรตes foram dubladas, mas nem todas.

Mission Control ainda nรฃo tem nenhuma fala dublado atรฉ o momento

visual birchBOT
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A new version is available. Version Dub Temporada 6 (Nรฃo-Completa, Teste)

Changelog

Algumas falas dos anรตes foram dubladas, mas nem todas.

Mission Control ainda nรฃo tem nenhuma fala dublado atรฉ o momento

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A new version is available. Version 1.7.2

Changelog

bug fix
now you can use the game setting to adjust the volume
bugไฟฎๅค
็Žฐๅœจๅฏไปฅไฝฟ็”จๆธธๆˆๅ†…็š„่ฎพ็ฝฎๆฅ็›ดๆŽฅ่ฐƒๆ•ดไปปๅŠกๆŽงๅˆถไธญๅฟƒ็š„้Ÿณ้‡ไบ†

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A new mod is available. :tada:

Vector profile icons for the dwarves drawn by BigStwongCreativeMan

Info

Homepage, Version: 1.00
Size: 324.5k

Tags

1.40, Visual, [AimedForVerified], Optional

visual birchBOT
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A new mod is available. :tada:

Replaces the standard extraction music with John Denverโ€™s "Take Me Home, Country Roads." When the Drop Pod is called, the folk-pop vibes begin, guiding you back to the Space Rig in style.

Info

Size: 26.1M

Tags

Audio, [AimedForVerified], RequiredByAll

visual birchBOT
visual birchBOT
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A new version is available. Version Alpha 0.1.4

Changelog

ๅขžๅŠ M1000ๆจก็ป„็ˆ†่ฃ‚้“ณ๏ผŒๅขžๅŠ ็ซ็„ฐๅ–ทๅฐ„ๅ™จๆจก็ป„้ซ˜ๅŽ‹้ปๆ€ง็‡ƒๆฒนๅ–ท็ซๅ™จ

visual birchBOT
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A new version is available. Version Alpha 0.1.4

Changelog

ๅขžๅŠ M1000 ็ˆ†่ฃ‚้“ณๆจก็ป„
ๅขžๅŠ ็ซ็„ฐๅ–ทๅฐ„ๅ™จ ้ซ˜ๅŽ‹้ปๆ€ง็‡ƒๆฒน็ซ็„ฐๅ–ทๅฐ„ๅ™จๆจก็ป„

visual birchBOT
visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Replaces the standard extraction music with John Denverโ€™s "Take Me Home, Country Roads." When the Drop Pod is called, the folk-pop vibes begin, guiding you back to the Space Rig in style.

Info

Version: 1.2
Size: 26.1M

Tags

Verified, Audio, Optional

visual birchBOT
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A new version is available. Version 3.06.14

Changelog

BUILD ID: 3.06.14

DESYNC FIXER SYSTEM:

  • Potential fix for a rare crash caused by game data not being available in time.
  • Potential fix for the failsafe system getting garbage collected for various reasons.
  • Fixed a number of custom PLS options not having tick and other events as they were deleted from the graph ages ago. This may fix the discrepancy of some cave layouts not working vs others working fine.
  • Added multiple redundancies and self correcting systems for if the desync prevention system gets deleted while loading a mission. This should fix infinite load times and black screens.
  • Added a player controller validity check before being able to edit game data.
  • Added an additional, forced mission data update on the host to pass data to clients as the Space Rig Drop Pod descends for a mission. This should resolve desync that normally gets fixed in "retry" missions or any stuck data.
  • Added back a server side global mission seed update as well as added host global seed updating.
  • The host now on
visual birchBOT
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A new mod is available. :tada:

๋ณด์Šค์ฝ”/๋ฏธ์…˜ ์ปจํŠธ๋กค/๋“œ๋ฆด๋Ÿฌ/๊ฑฐ๋„ˆ/์—”์ง€๋‹ˆ์–ด/์Šค์นด์›ƒ์˜ ํ”„๋กœํ•„์ด ์ „๋ถ€ ์ดˆ ์นด๊ตฌ์•ผ ๊ณต์ฃผ ์† ์ธ๋ฌผ๋กœ ๊ต์ฑ„๋ฉ๋‹ˆ๋‹ค

Info

Size: 13.3M

Tags

[AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

Makes the DeepCore have a very large blast radius (my first mod) Picture is a image of my chemistry homework. This mod is only meant for me and my friends.

Info

Size: 214.7k

Tags

1.35.69455, RequiredByAll

visual birchBOT
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A new mod is available. :tada:

Replaces icon + all(?) mission control voice with AI Furina (EN) voice from Genshin Impact!

Info

Version: 0.1.3
Size: 22.8M

Tags

Audio, [AimedForVerified], Optional

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A new mod is available. :tada:

Huuli Hoarders will no longer be autoattacked by Bosco, turrets, etc; ONLY after pinging the hoarder with Lctrl will it be attacked.

Info

Version: 1.0.0
Size: 17.0k

Tags

1.40, Gameplay, QoL, [AimedForVerified], Optional

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A new version is available. Version Alpha 0.1.5

Changelog

่ฐƒๆ•ดๅทฅ็จ‹ๆฆดๅผนๆจก็ป„ๅฐ้›ช็”Ÿๅ†ฐๅ†ปๆœบๅˆถ๏ผŒๅ‰Šๅผฑไผคๅฎณ
ๅขžๅŠ ้’ปๆœบๅ†ฐๅ†ปๅ‘ๅฐ„ๅ™จๆจก็ป„ๅˆบ้ชจๅฏ’ๆบช

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#

A new mod is available. :tada:

123

1231122312313

Info

Version: 1.0.1
Size: 600.8k

Tags

1.40, Gameplay, [AimedForSandbox], Optional

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#

A new mod is available. :tada:

All weapons x5 ammo, all grenades x2, x5 ammo for tools, better c4, drills, sentry gun, platform gun, shield generator, zipline launcher, flare gun and grappling hook

Info

Version: 1.0.0
Size: 600.8k

Tags

1.40, Gameplay, [AimedForSandbox], Optional

visual birchBOT
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#

A new mod is available. :tada:

ๆฐด่›ญไธŽ่š็‹ฎๅฐ†ๆˆๅฏน็”Ÿๆˆ๏ผŒๆฐด่›ญๆญปไบกๅŽ็”Ÿๆˆๆ•ๆ‰‹่‡ Leeche and Pitjaw will be generated in pairs, and after the leech dies, a Grabber fly will be generated.

Info

Version: 1
Size: 37.3k

Tags

1.40, Gameplay, [AimedForApproved], RequiredByAll

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A new version is available. Version Alpha 0.1.5.1

Changelog

่ฐƒๆ•ดไบ†ๅ„ไธช่ถ…้ข‘ๆจก็ป„็š„ไผคๅฎณๅœจๆปก่ถณ็Ÿฎไบบๆ„‰ๅฟซๆ€ๆˆฎ็š„ๅŒๆ—ถไธ่ฆๅคช็ ดๅๆธธๆˆๆ€ง

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A new version is available. Version Alpha 0.1.5

Changelog

่ฐƒๆ•ดๅทฅ็จ‹ๆฆดๅผนๆจก็ป„ๅฐ้›ช็”Ÿๅ†ฐๅ†ปๆœบๅˆถ๏ผŒๅ‰Šๅผฑไผคๅฎณ
ๅขžๅŠ ้’ปๆœบๅ†ฐๅ†ปๅ‘ๅฐ„ๅ™จๆจก็ป„ๅˆบ้ชจๅฏ’ๆบช

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A new version is available. Version Alpha 0.1.5.1

Changelog

ไธ‹่ฐƒๅคง้ƒจๅˆ†ๆจก็ป„็š„ไผคๅฎณ๏ผŒๅขžๅŠ ๅŠ ็‰นๆž—ๅผฑ็‚นไผคๅฎณๅฑžๆ€ง

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A new version is available. Version Alpha 0.1.5.2

Changelog

ไธŠ่ฐƒ้‡‘ๅฑž้ฃŽๆšดไผคๅฎณ๏ผŒๅขžๅŠ ๅค‡ๅผน๏ผŒๅขžๅŠ ๆบๅผน้‡

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A new version is available. Version 3.06.15

Changelog

BUILD ID: 3.06.15

DESYNC FIXER SYSTEM:

  • Potential fix for desync for non Deep Dive mission types by making them work like the Deep Dive sync system (which works).

TOGGLE SPRINT:

  • Made my own rework that makes you automatically run shortly or immediately after shooting. Seems to work well, at least in solo.

LOCK ON RIFLE:

  • Implemented cut mechanics as a baseline feature. When all of your sentry guns are built they will fire at your locked on target(s) without you shooting or match your lock on shot count as a barrage of bullets.

RESOURCE VEINS:

  • Made it not possible for veins to spawn directly on the ceiling, but they can be in hard to reach areas very close to the ceiling.

HEAVY EXCAVATION:

  • Fixed a number of issues with custom DNA caused by official updates.
  • Fixed an issue that could result in the vanilla cave layout not spawning in with rooms nor objectives.
  • Added DNA conversion support for this mission type.

MAP GEN:

  • Potential fix for rare crashes for rooms without entrance or exit lo
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A new version is available. Version Alpha 0.1.5.3

Changelog

ไธ‹่ฐƒๅˆบ้ชจๅฏ’ๆบชๅฐ„้€Ÿ๏ผŒๅ†ฐๅ†ปๆ•ˆ็އ
ไธŠ่ฐƒ้‡‘ๅฑž้ฃŽๆšดๅผนๅคนๅฎน้‡๏ผŒๅค‡ๅผน้‡

visual birchBOT
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A new mod is available. :tada:

Allows you to see enemies behind you.

Info

Version: 1.0.0
Size: 223.2k

Tags

1.40, Gameplay, Visual, [AimedForApproved]

visual birchBOT
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A new version is available. Version Archi_0.16.2

Changelog
  • Added Deathlink Fixes
  • Added Deathlink Buffer
  • Added Deathlink on Mission Failure Option
  • Updated for apworld 0.16.2
visual birchBOT
#

A new mod is available. :tada:

Bosco's voicelines replaced with Venture. That's it.

Info

Version: 1.0.0
Size: 329.1k

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, 1.40, Audio, [AimedForVerified], Optional

visual birchBOT
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A new mod is available. :tada:

This is a brand-new overclock. By pre-heating the ammunition before firing, youโ€™ve successfully made the bullets ignite enemies on impact. However, this drastically inc

Info

Version: 1.0.0
Size: 44.3k

Tags

1.40, Gameplay, [AimedForApproved], Optional

visual birchBOT
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#

A new version is available. Version Alpha 0.1.6

Changelog

ไธ‹่ฐƒ็ƒง้ธŸๅธˆๅ‚…ๅผนไธธๆ•ฐ้‡๏ผŒๆŠค็”ฒ็ ดๅ่ƒฝๅŠ›
ๆ–ฐๅขžๅทฅ็จ‹ๅธˆๆฆดๅผนๆจก็ป„็ฉบ็ˆ†ๆฆดๅผน
ๆ–ฐๅขžไพฆๆŸฅGK2ๆญฅๆžชๆจก็ป„ASH 12.7mm

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A new version is available. Version 3.06.16

Changelog

BUILD ID: 3.06.16

DESYNC FIXER SYSTEM:

  • Added a mission re-select system in the Space Rig when a player joins. This should update the session with the same mission to fix the last known instance of desync.
    That means that pretty much every form of mission joining should not cause desync anymore! We are finally able to do multiplayer consistently after 3 years of effort!

CAVE GENERATION:

  • Fixed a global crash caused by the devs removing 2 cave rooms from the game as of S06.
  • Fixed an issue with custom "Grid" cave layouts that could result in repetitive rooms or crashes.
  • Fixed a crash for Point Extraction cave layouts.
  • Fixed a crash for Refinery cave layouts.
  • Fixed a vanilla issue that caused Point Extraction cave layouts to not have more variety with the limited cave layouts.
  • Fixed an issue that caused "vanilla" Point Extraction cave layouts to not work the same as vanilla. Now includes more room rotation variety.
  • Fixed an issue that caused "vanilla" Refinery cave layouts to not work the same a
visual birchBOT
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A new mod is available. :tada:

Your bullets are charged with electricity, dealing higher damage to enemies.

Info

Version: 1.0.0
Size: 46.4k

Tags

1.40, Gameplay, [AimedForApproved], Optional

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Allows you slowly regenerate full health after some time

Info

Version: 1.0.0
Size: 18.0k

Tags

1.40, Gameplay, [AimedForApproved], Optional

visual birchBOT
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A new version is available. Version Alpha 0.1.6.1

Changelog

ไธ‹่ฐƒ้‡‘ๅฑž้ฃŽๆšดๅฐ„้€Ÿ๏ผŒๅผนๅคนๅฎน้‡๏ผŒๅค‡ๅผน้‡
็•ฅๅพฎๆๅ‡้‡‘ๅฑž้ฃŽๆšดไผคๅฎณ

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A new version is available. Version 1.3.0

Changelog

(This update adds two vocal tracks. Sorry if that's off-putting to your DRG gameplay)
-Added several tracks from Rabbit and Steel's DLC
-Slightly lowered the volume of one swarm track that felt too loud
-The mission background tracks should now have a more equal chance of playing

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A new version is available. Version Alpha 0.1.7

Changelog

ๅŽŸ็ฉบ็ˆ†ๆฆดๅผนๆ”นๅ้›†ๆŸๆฆดๅผน
ๆ–ฐๅขž็ฉบ็ˆ†ๆฆดๅผน๏ผŒ้ฃž่กŒ่พพๅˆฐๆœ€ๅคง่ท็ฆปๅŽ่‡ชๅŠจๅผ•็ˆ†๏ผŒๅนถๅ‘ไธ‹ๆˆไผž็Šถๅ‘ๅฐ„ๅฐๆฆดๅผน
ไธŠ่ฐƒ็ˆ†่ฃ‚้“ณๅฐ„้€Ÿ

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A new version is available. Version 3.06.17

Changelog

BUILD ID: 3.06.17

DESYNC FIXER SYSTEM:

  • Disabled some code that was potentially causing crashes in multiplayer. I do not, in any capacity, know why this could be the case. Hopefully not some issue with a new system added in the latest official hotfix.

PLAYER FLASHLIGHT:

  • Added an extra lighting channel to the main light to work with the gem debris workaround.
  • Synced 3rd person and 1st person light cone stuff.
  • Moderately increased the inner cone radius from 21 to 25, outer cone radius from 30 to 35.
  • Moderately increased the attenuation radius from 1100 to 1500, which is about 36% more.

PLAYER THROWN FLARES:

  • Fixed an issue that caused other class flares to be less bright than Scout flares. No idea how I missed this oversight until now.
  • Fixed an issue that caused most flare lights to light up multiple lighting channels which can minorly affect performance.
  • Made only the area light of flares affect multiple lighting channels to make them work with the gem debris workaround.

GLYPHID STALKER:

visual birchBOT
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#

A new mod is available. :tada:

At least now the teamkilling has a reason, can't let the others take the precious studs from you!

Info

Size: 663.6k

Tags

1.40, Audio, Visual, [AimedForVerified], Optional

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A new version is available. Version 1.1.0

Changelog
  • White/Black List button fix.
  • You can now type an enemy name to add it to the list.
  • The enemy list now displays in-game names.
  • Dead bodies will now dissapear.
  • Dead camera fix.
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A new version is available. Version Alpha 0.1.7.1

Changelog

ไฟฎๅคไบ†็ฉบ็ˆ†ๆฆดๅผนๅœจๆŸไบ›ไฝ็ฝฎไธŠๅ‡บ็Žฐๅผ€็ซๅฐฑ็ˆ†็‚ธ็š„้—ฎ้ข˜ใ€‚
Fixed an issue where airburst grenades would detonate upon firing in certain locations.

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A new version is available. Version Alpha 0.1.8

Changelog

ๆ›ดๆ–ฐๆ—ฅๅฟ—

ไธญๆ–‡

feat: ๆ–ฐๅขžๅฟƒ็Ÿณ่š่ƒฝ็‚ฎๆจก็ป„Project:JGBOND
fix: ไธ‹่ฐƒMicroMissleLauncherๆจก็ป„ใ€้‡‘ๅฑž้ฃŽๆšดๆจก็ป„็›ดๆŽฅไผคๅฎณ

่‹ฑๆ–‡

feat: Add HeavyParticleCannon module Project:JGBOND
fix: Reduce direct damage of MicroMissleLauncher module and MetalStorm module

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A new mod is available. :tada:

Consume BlankCore to get Random or Chosen OC,Warning=If you click extra times on same OC, you will waste your BlankCoreๆถˆ่€—็ฉบ็™ฝๆ ธๅฟƒ่Žทๅ–้šๆœบๆˆ–ๆŒ‡ๅฎš็š„่ถ…้ข‘,่ญฆๅ‘Š=ๅฆ‚ๆžœไฝ ๅœจ็›ธๅŒ่ถ…้ข‘ไธŠ็‚นๅ‡ปๅคšไฝ™็š„ๆฌกๆ•ฐ,ไฝ ไผšๆตช่ดนไฝ ็š„็ฉบ็™ฝๆ ธๅฟƒ

Info

Version: 1
Size: 37.5k

Tags

1.40, Gameplay, QoL, Tools, [AimedForApproved], Optional

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A new version is available. Version BETA 0.6

Changelog

ะŸะžะ›ะะžะกะขะฌะฎ ะญะœะ˜ะ“ะ ะ˜ะ ะžะ’ะะ›ะ˜ ะะ SHOUT FRAMEWORK ! ! ! BETA 0.6 OPEN.
ะ ั‚ะฐะบะถะต ะดะพะฑะฐะฒะปะตะฝั‹ ั„ั€ะฐะทะฐ ะฒะพ ะฒั€ะตะผั ะฟะฐะดะตะฝะธั ะฒ ะบะฐะฟััƒะปะต ะฟะตั€ะตะด ะผะธััะธะตะน.
ะ“ะžะ™ะ”ะ ะ‘ะ ะะขะฌะฏ!

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A new mod is available. :tada:

Replace Pit Jaw's idle sound and the attack preparing sound.

Info

Version: 1.0
Size: 129.0k

Tags

1.40, Audio, Optional

#

A new version is available. Version 3.06.18

Changelog

BUILD ID: 3.06.18
A lot of the changes from 3.06.17 were not real as I uploaded the wrong build with the previous update. So, the changes found in that changelog are now properly applied with this build!

DESYNC FIXER SYSTEM:

  • Resolved some discrepancy of game state value functionality compared to vanilla that may be the cause of ore vein desync despite nearly ALL other mission values being synced.
  • Added syncing of various new and old values directly from the game state as a failsafe instead of my own system. Hopefully this emulates why late joiners seem to be synced most of the time.
  • Fixed some logic execution load orders to resolve conflicts of data writing.
  • Added a failsafe to override the game state's "host global seed" to match the game state's "generated mission seed" global seed value when a mission is departing.
  • Added a failsafe to try to fix DNA based on PLS before loading changes from the host.
  • Added a failsafe DNA check that also updates the PLS with data from the host if the generated m
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A new version is available. Version 1.4.0

Changelog

-Added Buffalocust as Ossiran Scrab
-Added Fryder as Ossiran Pit Jaw
-Added Instabug as Ossiran Bone Collector
-Removed redundant audio files
-Reduced IFG bug caught sound concurrency to 1 to stop excessive overlapping
-Adjusted platform gun reload sound effect delay to line up better with animation

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A new version is available. Version 1.4.0

Changelog

-Added Buffalocust as Ossiran Scrab
-Added Fryder as Ossiran Pit Jaw
-Added Instabug as Ossiran Bone Collector
-Removed redundant audio files
-Reduced IFG bug caught sound concurrency to 1 to stop excessive overlapping
-Adjusted platform gun reload sound effect delay to line up better with animation

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A new version is available. Version 1.4.0

Changelog

-Added Buffalocust as Ossiran Scrab
-Added Fryder as Ossiran Pit Jaw
-Added Instabug as Ossiran Bone Collector
-Removed redundant audio files
-Reduced IFG bug caught sound concurrency to 1 to stop excessive overlapping
-Adjusted platform gun reload sound effect delay to line up better with animation

#

A new version is available. Version 1.4.0

Changelog

-Added Buffalocust as Ossiran Scrab
-Added Fryder as Ossiran Pit Jaw
-Added Instabug as Ossiran Bone Collector
-Removed redundant audio files
-Reduced IFG bug caught sound concurrency to 1 to stop excessive overlapping
-Adjusted platform gun reload sound effect delay to line up better with animation

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A new mod is available. :tada:

Changes the soundtrack into a large variety of songs from Project Moon's games

Info

Version: 1.0.0
Size: 471.9M

Tags

1.40, Audio, [AimedForVerified], Optional

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A new mod is available. :tada:

Replaces Fester Flea sounds with Lester Crest from Grand Theft Auto V.

Info

Version: v1.0
Size: 330.6k

Tags

1.40, Audio, [AimedForVerified], Optional

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A new version is available. Version 3.06.19

Changelog

BUILD ID: 3.06.19

DESYNC FIXER SYSTEM:

  • Reparented over 50 PLS options to inherit from one asset that contains the desired changes for multiplayer syncing. This makes it much easier to bulk edit them with global changes.
  • Added an override to all PLS for passing clients room and seed data to hopefully enforce the correct data for veins and other stuff since vanilla seems to fail.
  • Added an override to all PLS for beginning cave generation to ensure that data is synced for rooms, seed and other stuff since vanilla seems to fail.
  • Added PLS Seed syncing (different than previous builds) as this seems to ultimately affect what clients generate for veins.
  • Fixed an issue that caused clients to not receive the corrected mission data if they have not spawned into the Space Rig.
  • Reworked a system for syncing the corrected mission data to clients from the host when the Drop Pod begins descent in the Space Rig. Should now work as intended.
  • Potential fix for clients getting an expanding array error or similar
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A new version is available. Version 1.6

Changelog

Dont feel like thinking about what to write here so... Ossuary depths, new season, updated, no testing, report if not working, also try MCR, modding is cheating, stop pinging me in patch notes chat

visual birchBOT
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A new mod is available. :tada:

A lightweight tool that lets you download public mod.io mods without launching the game. and Its Perfect for Downloading large File size mods

Info

Version: 1.0.0
Size: 289.5k

Tags

Optional

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A new version is available. Version 1.3.0

Changelog

Manually readded the Leech Colony icon
Added PitJaw Colony icon
Added Scarab Nesting Grounds icon
Added functionality for the weapon customization menu

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A new mod is available. :tada:

This mod replaces the swarm musics with various nightcore songs. This mod does not make every music in the game a nightcore version.

Info

Version: 1.0
Size: 27.6M

Tags

1.40, Cosmetic, Audio, [AimedForVerified], Optional

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A new version is available. Version V1.4

Changelog

==Passive Perks==

  • Second Wind
    Speed Boost changed to 4/6/8/10%
    Activation Time activation changed to 0.01s so it activates immediately and the auto-sprint mod no longer cheats for you by bypassing the cooldown entirely for some reason.

  • Shield Conversion
    Shield amount reduced from +25 to +15
    Perk Description changed to reflect this
    Description now states "at the cost of 15% max health" instead of "-15 max health" but the perk has always been a 0.865x HP multiplier instead of a flat -15.

  • Unstoppable
    Slowdown resist changed to 30/50/65/80%
    Carry speed bonus changed to 20/30/40/50%

  • Resupplier
    Health bonus gained from resupply increased to 15/30/40/50%.

== Active Perks ==

  • Shield Link
    Cooldown reduced to 150/120/90 seconds.
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A new version is available. Version V1.41

Changelog

Fixed a typo that made the mod unplayable.

Shield Conversion bugfixed to actually reduce health instead of increasing it. Changed perk description back to "-15 max health".

Technical Explanation: Multiplier percentage for MaxHealth PawnStat changed from 0.865 to -13.5 which actually does reduce health by 15 since it's modifying the base 110 health (110 -13.5% = 95) Health upgrades come after the multiplier for some reason. Thus the perk description was changed back to -15 max health instead of -13.5% max health

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A new version is available. Version 3.70

Changelog

BUILD ID: 3.70

DESYNC FIXER SYSTEM:

  • Fixed a client side crash caused by an invalid reference to a procedural level setup even when in the Space Rig. Whoops.
  • Fixed a client side crash when a mission is selected or joined.
  • Fixed clients trying to update a server notified value when a mission is selected or joined.

BOSCO FRAG ROCKET:

  • Reduced the damage of the frag missile cluster bomblets from 30 to 15.
  • Reduced the blast radius of the frag missile cluster bomblets from 3m to 1.5m. (6m diameter vs 3m)
  • Increased the blast radius of the frag missile itself from the vanilla 2.5m to 3.5m. (5m diameter vs 7m)
  • Removed damage falloff for the frag missile itself so damage stays consistent.
  • Increased frag missile explosion damage from 120 to 160.
  • Fixed a vanilla issue that caused the fragments to still make sounds and visuals on the ground after exploding.
  • Reduced the explosion visuals of the fragments to be less intense.

FRIENDLY BET-C MK2 FRAG GRENADE:

  • Fixed the fragment spread to equally cove
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A new mod is available. :tada:

Your bug friend is now UNKILLABLE. Steeve fears no Bulk. Steeve fears no Praetorian. Steeve fears NOTHING. Rock and Stone! โ›๏ธ

Info

Version: 1.0
Size: 28.5k

Tags

1.40, Gameplay, QoL, [AimedForApproved], Optional

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A new version is available. Version 1.5.1

Changelog

Stop posting about client side not working! I'm tired of seeing it! My friends on steam send me bug reports, on drg modding discord it's client side not working! I was in a server, right? And all of the channels are just client side not working pings. I showed my blueprints to my girlfriend and explained the logic, I uploaded it and I said, "Fixed in theory" Haha, in theory you get it? I looked at a trashcan and I said, "That looks like client side of it is not working!" I looked at my UEE, I think of an eternal dread and I go, "Verified frameworks? More like client side not working!" Aaaaaaargh!

#

A new version is available. Version 1.7

Changelog

Dont feel like thinking about what to write here so... Ossuary depths, new season, NOT updated, NO testing done, DONT report if not working, also try MCR, modding is cheating, start pinging me in patch notes chat

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visual birchBOT
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A new version is available. Version 3.71

Changelog

BUILD ID: 3.71

DESYNC FIXER SYSTEM:

  • Temporarily disabled the "retry" mission system due to a known crash for clients.
  • Temporarily disabled auto mission reselection when a fresh client joins the Space Rig due to crashes.
  • Fixed desync for the vast majority of the time. Might still exist in very rare scenarios.
  • Added more robust debug text for who the host sent data to.
#

A new mod is available. :tada:

Dubs all the Dwarves voicelines in Italian. Made 4 Fun.

Info

Version: 1
Size: 133.1M

Tags

1.40, Audio, Auto-Verified, [AimedForVerified], Optional

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visual birchBOT
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A new version is available. Version 2.0

Changelog

v2 โ€” Steeve got health insurance. Mod Hub settings, toggleable invincibility, configurable regen & max health, settings that persist between sessions. Management didn't approve any of this. ๐Ÿ“‹

#

A new version is available. Version 2

Changelog

Removed Dystrum Chunk changes. Hopefully I can figure out why it's crashing, eventually.

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visual birchBOT
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A new version is available. Version V1.53

Changelog

== General Changes ==

  • Fixed Beastmaster not working.
  • Weekend Athlete has a new overlay icon while active to distinguish its effect from other movement speed boosts.

== Balance Changes ==
Resupplier

  • Resupply Health changed from 0/15/30/50%.
  • Perk description updated to reflect this.
  • Perk description at max level has a new line of text that indicates you get fully healed upon resupplying.

Quite simply done to add more flavor and add more meaningful progression between ranks.

Thorns:

  • Renamed to Payback's Presence
  • Applies 15/30/45/60 retaliatory damage upon getting hit by a melee attack.
  • Gain 20% faster movement speed and 2x power attack cooldown for 2.5s.
  • 1 second cooldown between activations (used to be 0.1s before).

The old effect was boring and niche, the new version provides the original intention while adding useful utility so you get an additional safety net when you get hit by close ranged attacks. The cooldown is a bit long to prevent you from spamming retaliatory damage, making roo

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A new version is available. Version Archi_0.16.3

Changelog
  • Added a few fixes based on apworld changes
  • Fixed some Hunter mode checking
  • Fixed progressive scaling for 0.16.3 apoworld update
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#

A new version is available. Version V1.54

Changelog

Down But Not Out (Previously See You In Hell)

  • Made increased neuro-pulse radius text at higher ranks less confusing.
  • Changed cooldown from 5 minutes to 150/120/90 seconds.
  • Changed usage rate from unlimited to 3.
  • Changed use HUD to match the new perk name and icon

Shield Link

  • Passive shield recharge rate reduced from +75% back to +50%
  • Active shield boost reduced from +100 to +75

Thorns

  • Movement speed boost reduced from +20% to +12%.
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visual birchBOT
#

A new mod is available. :tada:

Your tamed Steeve just hit the gym. Faster, stronger, and ANGRIER. He's not your pet anymore โ€” he's your WEAPON.

Info

Version: 2.0
Size: 20.3k

Tags

1.40, Gameplay, QoL, [AimedForApproved], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 3

Changelog

Guess who accidentally deleted the BP file for the gems and didn't notice, oops.

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A new version is available. Version Archi_0.16.3.1

Changelog
  • More Hunter mode fixes and improvements
  • Debug mode can be toggled with "Numpad 6" to see hunter kill details for testing
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A new mod is available. :tada:

Tool to enable removal of problem players at any point in the mission.

Info

Version: 1.0.69
Size: 16.9k

Tags

1.40, QoL, Optional

visual birchBOT
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A new mod is available. :tada:

A sligthly better version of EMP_Discharge

Info

Size: 61.3k

Tags

1.40, Gameplay, [AimedForApproved], RequiredByAll

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visual birchBOT
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A new version is available. Version 1.2.0

Changelog

Added Ossuary Depths music, added rift event music, added additional ending mission screen track (can play randomly with the existing one)

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#

A new mod is available. :tada:

An electric AOE OC mod for the scaout assaultrifle

Info

Size: 61.9k

Tags

1.40, Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
visual birchBOT
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A new version is available. Version V1.55

Changelog

Perk Changes

Payback's Prescence

  • Movespeed boost removed
  • Added +25 pickaxe damage and +25% physical damage resist to the list of effects that last for 2.5s
  • Cooldown reduced between from activations from 1s to 0.01s

Shield Link

  • Shield Boost increased from +75 to +200
  • Shield boost duration reduced from 20/30/30 seconds to 10/12/15 seconds
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A new version is available. Version BETA 0.8

Changelog

BETA 8.0
ะ”ะพะฑะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹ ะฝะฐ:

  • ะšะฐะฟััƒะปัƒ ัะฝะฐะฑะถะตะฝะธั

  • ะŸะพั‚ะตั€ัะฝะฝั‹ะน ัˆะปะตะผ ะธ ะฟะพั‚ะตั€ัะฝะฝะพะต ัะฝะฐั€ัะถะตะฝะธะต

  • ะฏั‰ะธะบ ั ั€ะตะฐะบั‚ะธะฒะฝั‹ะผะธ ะฑะพั‚ะธะฝะบะฐะผะธ + ัะฐะผะธ ั€ะตะฐะบั‚ะธะฒะฝั‹ะต ะฑะพั‚ะธะฝะบะธ

  • ะ“ั€ัƒะทะพะฒะพะน ัั‰ะธะบ ะธ ะฑะฐั‚ะฐั€ะตะนะบะธ ะบ ะฝะตะผัƒ

  • ะะฐ ะทะฐั…ะพะด ะฃะ–ะ• ะ’ะž ะ’ะ ะ•ะœะฏ ะทะฐะดะฐะฝะธั

  • ะ ะฐะทะปะธั‡ะฝั‹ะต ะบะพะผะผะตะฝั‚ะฐั€ะธะธ ะดะปั ัะฝะดะตะบั ั‚ะฐะบัะธ (ะพะฝะฐ ะถะต ะดะตัะฐะฝั‚ะฝะฐั ะบะฐะฟััƒะปะฐ)

  • ะžะบะฐะผะตะฝะตะปะพัั‚ะธ

  • ะœะพั€ะบะธั‚

  • ะ’ัะต ะพัั‚ะฐะปัŒะฝั‹ะต ะณั€ะฐะฝะฐั‚ั‹ (ะฝะฐะบะพะฝะตั†-ั‚ะพ)

  • ะะฐ ะฒั‚ะพั€ะธั‡ะฝะพะต ะทะฐะดะฐะฝะธะต ะฟะพ ะปะธะบะฒะธะดะฐั†ะธะธ ัะธั† ั€ะพะตะฒะธะบะพะฒ

  • ะฅั€ะฐะฝะธั‚ะตะปั (ะฟะพะบะฐ ั‚ะพะปัŒะบะพ ะฟะธะฝะณ)

  • ะกั‚ั€ะฐะถะฐ

  • ะšั€ะพะผัะฐั‚ะตะปั

  • ะ“ัƒะฑะธั‚ะตะปั

  • ะŸั€ะตั‚ะพั€ะธะฐะฝั†ะฐ

  • ะŸะพะดะฐะฒะธั‚ะตะปั

  • ะ“ะฝะพะตะผั‘ั‚ั‡ะธะบะฐ

  • ะะตะธะทะฒะตัั‚ะฝั‹ะน ัƒะถะฐั

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A new version is available. Version 0.0.3.0

Changelog

ัะฝะฐะนะฟะตั€:
+ั€ะตะฟะปะธะบะธ ะฟั€ะธ ัะผะตั€ั‚ะธ
ะฟะพะฟะพะปะฝะธะป ั€ะตะฟะปะธะบะธ ะฟะตั€ะตะด ะฒั‹ัั‚ั€ะตะปะพะผ
ะฟะพะดะฟั€ะฐะฒะธะป ะณั€ะพะผะบะพัั‚ัŒ

ะดั€ัƒะณะธะต ั‚ะพะฑะพั‚ั‹ ะฑัƒะดัƒั‚ ะฒ ัะปะตะด ะพะฑะฝะพะฒะปะตะฝะธะธ, ะฝะพ ัƒ ะพั‚ั‚ะฐะปะบะธะฒะฐัŽั‰ะตะน ั‚ัƒั€ะตะปะธ ะฝะตั‚ ะทะฒัƒะบะพะฒ ะบั€ะพะผะต ะฐั‚ะฐะบะธ ะฟะพัั‚ะพะผัƒ ะพะฝะฐ ัะพัั‘ั‚ ะฑะธะฑัƒ

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A new version is available. Version 1.3

Changelog

-Added Industrial Sabotage voicelines
-Added Mining Expedition voicelines
-Added Escord Duty voicelines
-Added Salvage Operation voicelines
-Added Egg Hunt voicelines
-Fixed some typoโ€™s
-Updated localization files

visual birchBOT
visual birchBOT
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A new version is available. Version BETA 0.8.1

Changelog

BETA 0.8.1

ะ’ั‹ั…ะพะดะธั‚ ะฟะพ ะฟั€ะธั‡ะธะฝะต ั€ะฐะทั€ะฐะฑ (ั) ะดะฐัƒะฝ.
ะ˜ัะฟั€ะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹ ะฝะฐ ะทะฐะถะธะณะฐั‚ะตะปัŒะฝัƒัŽ ะณั€ะฐะฝะฐั‚ัƒ ัั‚ั€ะตะปะบะฐ (ะพะฑั€ะฐะฑะพั‚ะฐะป ะฝะต ั‚ะต ั„ั€ะฐะทั‹).

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#

A new mod is available. :tada:

็”จๆ–ฐไธ‰ๅ›ฝๅ„็ง้šพๅดฉๅฐ่ฏ๏ผŒๆ›ฟๆข่™ซ่›‹ๆฝฎ๏ผŒๅคง่‡ช็ˆ†๏ผŒๆ ธๅผน๏ผŒ็ป“ๆŸ้Ÿณไน๏ผŒ้šๅˆ€๏ผŒๆ•‘ไบบ่ฏญ่จ€๏ผŒๅคงๅฐๅœŸ่‘—๏ผŒๅƒ่กฅ็ป™๏ผŒ็Œซ็Œซ่™ซ๏ผŒๅฐ่‡ช็ˆ†็š„้Ÿณๆ•ˆ๏ผŒๅŽ็ปญๅฏ่ƒฝไผšๆŠŠๅ„ไธช้Ÿณๆ•ˆๅˆ†ๅผ€

Info

Size: 2.6M

Tags

1.40, Audio, Auto-Verified, [AimedForVerified], Optional

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#

A new version is available. Version BETA 0.8.1

Changelog

BETA 0.8.1

ะ’ั‹ั…ะพะดะธั‚ ะฟะพ ะฟั€ะธั‡ะธะฝะต ั€ะฐะทั€ะฐะฑ (ั) ะดะฐัƒะฝ.
ะ˜ัะฟั€ะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹ ะฝะฐ ะทะฐะถะธะณะฐั‚ะตะปัŒะฝัƒัŽ ะณั€ะฐะฝะฐั‚ัƒ ัั‚ั€ะตะปะบะฐ (ะพะฑั€ะฐะฑะพั‚ะฐะป ะฝะต ั‚ะต ั„ั€ะฐะทั‹).

#

A new version is available. Version BETA 0.8.1

Changelog

BETA 0.8.1

ะ’ั‹ั…ะพะดะธั‚ ะฟะพ ะฟั€ะธั‡ะธะฝะต ั€ะฐะทั€ะฐะฑ (ั) ะดะฐัƒะฝ.
ะ˜ัะฟั€ะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹ ะฝะฐ ะทะฐะถะธะณะฐั‚ะตะปัŒะฝัƒัŽ ะณั€ะฐะฝะฐั‚ัƒ ัั‚ั€ะตะปะบะฐ (ะพะฑั€ะฐะฑะพั‚ะฐะป ะฝะต ั‚ะต ั„ั€ะฐะทั‹).

#

A new version is available. Version BETA 0.8.1

Changelog

BETA 0.8.1

ะ’ั‹ั…ะพะดะธั‚ ะฟะพ ะฟั€ะธั‡ะธะฝะต ั€ะฐะทั€ะฐะฑ (ั) ะดะฐัƒะฝ.
ะ˜ัะฟั€ะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹ ะฝะฐ ะทะฐะถะธะณะฐั‚ะตะปัŒะฝัƒัŽ ะณั€ะฐะฝะฐั‚ัƒ ัั‚ั€ะตะปะบะฐ (ะพะฑั€ะฐะฑะพั‚ะฐะป ะฝะต ั‚ะต ั„ั€ะฐะทั‹).

#

A new version is available. Version BETA 0.8.1

Changelog

BETA 0.8.1

ะ’ั‹ั…ะพะดะธั‚ ะฟะพ ะฟั€ะธั‡ะธะฝะต ั€ะฐะทั€ะฐะฑ (ั) ะดะฐัƒะฝ.
ะ˜ัะฟั€ะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹ ะฝะฐ ะทะฐะถะธะณะฐั‚ะตะปัŒะฝัƒัŽ ะณั€ะฐะฝะฐั‚ัƒ ัั‚ั€ะตะปะบะฐ (ะพะฑั€ะฐะฑะพั‚ะฐะป ะฝะต ั‚ะต ั„ั€ะฐะทั‹).

#

A new version is available. Version BETA 0.8.1

Changelog

BETA 0.8.1

ะ’ั‹ั…ะพะดะธั‚ ะฟะพ ะฟั€ะธั‡ะธะฝะต ั€ะฐะทั€ะฐะฑ (ั) ะดะฐัƒะฝ.
ะ˜ัะฟั€ะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹ ะฝะฐ ะทะฐะถะธะณะฐั‚ะตะปัŒะฝัƒัŽ ะณั€ะฐะฝะฐั‚ัƒ ัั‚ั€ะตะปะบะฐ (ะพะฑั€ะฐะฑะพั‚ะฐะป ะฝะต ั‚ะต ั„ั€ะฐะทั‹).

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visual birchBOT
#

A new version is available. Version BETA 0.8.1

Changelog

BETA 0.8.1

ะ’ั‹ั…ะพะดะธั‚ ะฟะพ ะฟั€ะธั‡ะธะฝะต ั€ะฐะทั€ะฐะฑ (ั) ะดะฐัƒะฝ.
ะ˜ัะฟั€ะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹ ะฝะฐ ะทะฐะถะธะณะฐั‚ะตะปัŒะฝัƒัŽ ะณั€ะฐะฝะฐั‚ัƒ ัั‚ั€ะตะปะบะฐ (ะพะฑั€ะฐะฑะพั‚ะฐะป ะฝะต ั‚ะต ั„ั€ะฐะทั‹).

#

A new version is available. Version BETA 0.8.1

Changelog

BETA 0.8.1

ะ’ั‹ั…ะพะดะธั‚ ะฟะพ ะฟั€ะธั‡ะธะฝะต ั€ะฐะทั€ะฐะฑ (ั) ะดะฐัƒะฝ.
ะ˜ัะฟั€ะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹ ะฝะฐ ะทะฐะถะธะณะฐั‚ะตะปัŒะฝัƒัŽ ะณั€ะฐะฝะฐั‚ัƒ ัั‚ั€ะตะปะบะฐ (ะพะฑั€ะฐะฑะพั‚ะฐะป ะฝะต ั‚ะต ั„ั€ะฐะทั‹).

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A new mod is available. :tada:

Change all swarm and boss music into songs from the Furi and Hotline Miami 2 soundtracks.

Info

Version: 1.0.0
Size: 114.2M

Tags

1.40, Audio, Auto-Verified

visual birchBOT
#

A new mod is available. :tada:

Engineer turrets now regenerate ammo on their own. R&D crammed a micro-fabricator into the housing. Your sentries will NEVER go hungry again. Rock and Stone! โ›๏ธ

Info

Version: 1.0
Size: 14.7k

Tags

1.40, Gameplay, QoL, [AimedForApproved], Optional

#

A new mod is available. :tada:

Engineer turrets now regenerate ammo on their own. R&D crammed a micro-fabricator into the housing. Your sentries will NEVER go hungry again. Rock and Stone! โ›๏ธ

Info

Version: 1.0.1
Size: 15.2k

Tags

1.40, Gameplay, QoL, [AimedForApproved], Optional

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#

A new version is available. Version BETA 0.8.1

Changelog

BETA 0.8.1

ะ’ั‹ั…ะพะดะธั‚ ะฟะพ ะฟั€ะธั‡ะธะฝะต ั€ะฐะทั€ะฐะฑ (ั) ะดะฐัƒะฝ.
ะ˜ัะฟั€ะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹ ะฝะฐ ะทะฐะถะธะณะฐั‚ะตะปัŒะฝัƒัŽ ะณั€ะฐะฝะฐั‚ัƒ ัั‚ั€ะตะปะบะฐ (ะพะฑั€ะฐะฑะพั‚ะฐะป ะฝะต ั‚ะต ั„ั€ะฐะทั‹).

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#

A new mod is available. :tada:

It is a remake of mod "All Upgrades In One+Ricochet / ๆ‰€ๆœ‰ๅ‡็บงไธ€ๆฌกๆปก่ถณ+่ทณๅผน", with reverted Bullet Hell effect on hitscan weapons.

Info

Homepage, Version: 1.0
Size: 688.9k

Tags

1.40, Gameplay, [AimedForSandbox], Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

-Fixed some songs taking way too long to beat drop with the swarm
-Shuffled songs around to put them into better categories, (e.g. putting songs that are better suited for looping into the looping category)

visual birchBOT
visual birchBOT
#

A new version is available. Version BETA 0.8.1

Changelog

BETA 0.8.1

ะ’ั‹ั…ะพะดะธั‚ ะฟะพ ะฟั€ะธั‡ะธะฝะต ั€ะฐะทั€ะฐะฑ (ั) ะดะฐัƒะฝ.
ะ˜ัะฟั€ะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹ ะฝะฐ ะทะฐะถะธะณะฐั‚ะตะปัŒะฝัƒัŽ ะณั€ะฐะฝะฐั‚ัƒ ัั‚ั€ะตะปะบะฐ (ะพะฑั€ะฐะฑะพั‚ะฐะป ะฝะต ั‚ะต ั„ั€ะฐะทั‹).

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

legolas lol

Info

Version: legs
Size: 48.7k

Tags

1.40, [AimedForVerified]

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version BETA 0.8.1

Changelog

BETA 0.8.1

ะ’ั‹ั…ะพะดะธั‚ ะฟะพ ะฟั€ะธั‡ะธะฝะต ั€ะฐะทั€ะฐะฑ (ั) ะดะฐัƒะฝ.
ะ˜ัะฟั€ะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹ ะฝะฐ ะทะฐะถะธะณะฐั‚ะตะปัŒะฝัƒัŽ ะณั€ะฐะฝะฐั‚ัƒ ัั‚ั€ะตะปะบะฐ (ะพะฑั€ะฐะฑะพั‚ะฐะป ะฝะต ั‚ะต ั„ั€ะฐะทั‹).

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A new version is available. Version BETA 0.8.3

Changelog

BETA 0.8.3. ะŸะพ ะธะดะตะต ะฒัะต ั€ะฐะฝะตะต ะฒั‹ัะฒะปะตะฝะฝั‹ะต ะฟั€ะพะฑะปะตะผั‹ ั Shout Framework ะดะพะปะถะฝั‹ ะฑั‹ะปะธ ั€ะตัˆะธั‚ัŒัั. ะ•ัะปะธ ัƒ ะฒะฐั ะฝะต ั€ะฐะฑะพั‚ะฐะตั‚ ะพัะตะฝัŒ ะฟั€ะพัะธะผ ัะพะพะฑั‰ะธั‚ัŒ ะพ ะฝะตะธัะฟั€ะฐะฒะฝะพัั‚ัั….

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A new version is available. Version Archi_0.16.4

Changelog

(This should work with any 0.16+ generated worlds)

  • Added better hunter mode options
  • Fixed many hunter mode bugs
  • Added better option descriptions
  • Fixed some hunter default value issues
  • Fixed a Region Bug
  • Fixed Error Cube Bug
  • Fixed Shop Item Bug
  • Added S6 Enemies to Hunter Mode
  • Fixed Bosses not registering (Hunter Mode)
  • Fixed several enemies not registering (Hunter Mode)
  • Reworked Traps Entirely (Beta)
  • Filler Junk items Should now trigger voice lines (Beta)
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A new mod is available. :tada:

Changes the Pit Jaw SFX into Neco-Arc

Info

Version: 1.0.0
Size: 289.4k

Tags

1.40, Audio, Auto-Verified, [AimedForVerified], Optional

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A new mod is available. :tada:

Plays the "release me" clip from far cry when grabbed by a Leech or Mactera Grabber

Info

Size: 3.0M

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, 1.40, Audio, [AimedForVerified]

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A new mod is available. :tada:

Replace standard leech grab cue SFX with the "suck" birds' audio.

Info

Version: 0.1
Size: 39.3k

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, 1.40, Audio, [AimedForVerified], Optional

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A new mod is available. :tada:

Remove BETC after death beeping / ็งป้™คBETCๆญปไบกๅŽ็š„ๆปดๆปดๅฃฐ

Info

Version: 1.0.0
Size: 2.0k

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, 1.40, Audio, [AimedForVerified], Optional

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A new version is available. Version 0.0.4.0

Changelog

+ั€ะตะฟะปะธะบะธ ะทะฐะปะฟะพะฒะพะน ั‚ัƒั€ะตะปะธ
ะบะฐะบะธะต ั‚ะพ ะผะตะปะบะธะต ะธะทะผะตะฝะตะฝะธั
ะฐ ัะปะตะดัƒัŽั‰ะธะผ ั‡ะต? ะฐ ัะปะตะดัƒัŽั‰ะธะผ ั…ะฐะบัะธ, ะธ ะฝะตะผะตะทะธัะฐ ะผะฑ ะฑะตะท ะพะฑั€ะฐะฑะพั‚ะบะธ ะฒั‹ะปะพะถะธั‚ัŒ ั…ะท

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A new mod is available. :tada:

This mod adds the OST from Youjo Senki to the game.

Info

Version: 1.0.0
Size: 43.1M

Tags

1.40, Audio, [AimedForVerified], Optional

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A new mod is available. :tada:

Lobby Viewer allows you to look at the name, class, rank and class level of all users in your lobby. This includes allowing you to see the users rank and other player information when you are already in game.

Info

Version: 1.0
Size: 83.5k

Tags

1.40, QoL, Visual, Tools, [AimedForVerified], Optional

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A new mod is available. :tada:

replaces some battle drg ost with that of Black Mesa (All credit goes to Joel Nielsen and Crowbar Community)

Info

Version: 1.0.0
Size: 3.0k

Tags

1.40, Audio, Auto-Verified, Optional

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A new version is available. Version 1.1

Changelog
  • Added promotions of a each players character
  • Added primary weapons of each player (planned to add more but it takes a while for each type)
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A new version is available. Version 1.1.0

Changelog

painstakingly replaced all jukebox music outside the TRP folder, stream safe mode is no longer necessary for boxjuking
replaced anniversary space rig music

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A new mod is available. :tada:

ๅฐ†DRG็š„OSTๆ›ฟๆขไธบUndertale Yellow็š„OST Replace the DRG OST with the OST from Undertale Yellow

Info

Version: 1.0.0
Size: 161.6M

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, Audio, Auto-Verified, [AimedForVerified], Optional

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A new mod is available. :tada:

replaces some battle drg ost with that of Black Mesa (All credit goes to Joel Nielsen and Crowbar Community)

Info

Version: 1.0.1
Size: 14.1M

Tags

1.40, Audio, Auto-Verified, Optional

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A new version is available. Version 1.0.1

Changelog

The overclock effect has been reworked. It no longer cools down instantly, but instead rapidly and continuously reduces heat over a short period.
Lowered reserve ammo and magazine size, and redesigned the freeze effect specifically for area explosions.

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A new mod is available. :tada:

A jam-packed soundtrack replacement currently featuring over +400 tracks with music from various games and artists.

Info

Version: 1.4.1
Size: 1.4G

Tags

1.39, 1.40, Audio, [AimedForVerified], Optional

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A new version is available. Version Archi_0.17

Changelog

Changes (Should be compatible with 0.16+ worlds, but may cause issues)

  • Added Biomes as location and checks for Kill Caretaker Mode (Does not affect Hunter or Gold Rush)
  • Added Custom Starting and Ending Biome Options for Kill Caretaker Mode
  • Added Korlok Tyrant Weed Hunter Mode fix (hopefully)
  • Completely rewrote region logic
  • Reorganized options file
  • Fixed slot name issues
  • Fixed odd Retrieve Warning
  • Re-added Hints to the Game
  • Re-added messages on send / receive items to the game
  • Properly Packaged apworld for version typing
  • Added Icon to DRG Client
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A new version is available. Version 1.0.1

Changelog

The Windows standalone executable (.exe) is on progress;(........

New on The Version: 1.0.1:
Batch mod downloads
Download multiple mods in one run using a text file containing mod.io URLs.
Optional auto-install to game mod folders
Detect common game mod directories (opt-in only, user confirmation required).
PyPI package distribution
Install ModioDirect using pip install modiodirect and run it as a system command

Improved:
User experience by replacing the repetitive "Download another mod? (y/n):" prompt
with a more informative "Enter mod URL (or file:PATH, q to exit, help):"
Accepts multiple formats (URLs or local file paths)
Shows available commands (q to quit, help for assistance)
Eliminates an unnecessary confirmation step
Added duplicate detection - mods are now checked before downloading
Skipped mods that already exist in the installation directory
Shows clear message when skipping existing mods: "Mod already exists, skipping..."
Added version indicator showing v1.0.0 in the tool interface
Tracks downlo

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A new mod is available. :tada:

Just a mod i made for me and some buddies

Info

Size: 35.8M

Tags

Audio, [AimedForVerified], Optional

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A new version is available. Version 0.1.1

Changelog

ะพั‡ะตั€ะตะดะฝะฐั ะฟะพะฟั‹ั‚ะบะฐ ะฟะพะฟั€ะฐะฒะธั‚ัŒ ะณั€ะพะผะบะพัั‚ัŒ

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A new mod is available. :tada:

The mod replaces the Extraction music with the Smeshariki - Chase composition. ะœะพะด ะทะฐะผะตะฝัะตั‚ ะผัƒะทั‹ะบัƒ ัะฒะฐะบัƒะฐั†ะธะธ ะฝะฐ ะบะพะผะฟะพะทะธั†ะธัŽ ะกะผะตัˆะฐั€ะธะบะธ - ะŸะพะณะพะฝั

Info

Version: 1.0.0
Size: 11.0M

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, 1.40, Audio, Optional

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A new mod is available. :tada:

changes ossuary depths ambience music

Info

Version: 1
Size: 43.1M

Tags

1.40, Audio, [AimedForVerified], Optional

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A new mod is available. :tada:

Adds hook range information and more to the Customizable Crosshair mod.

Info

Version: 1.0.0
Size: 218.8k

Tags

1.35.69455, QoL, Visual, Auto-Verified, [AimedForVerified], Optional

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A new version is available. Version BETA 0.9

Changelog

ะกะฟะตั†ะธะฐะปัŒะฝะพ ะดะปั ะฝะฐัˆะธั… ะฟะพะดะฟะธัะธั‡ะฝะธะบะพะฒ ะฒ ั‡ะตัั‚ัŒ 8 ะผะฐั€ั‚ะฐ ะฒั‹ะฟัƒัะบะฐะตั‚ัั ะฝะพะฒะฐั ะพะฑะฝะพะฒะฐ. ะก ะฒะพััŒะผั‹ะผ ะผะฐั€ั‚ะพะผ ะผะฐะผั‹, ัะตัั‚ั€ั‹, ะดะพั‡ะตั€ั ะธ ะพัะพะฑะตะฝะฝะพ ะœะ“ะ• ะฑั€ะฐั‚ะบะธ. ะ‘ัƒะดัŒั‚ะต ะพัะพะฑะตะฝะฝะพ ัั‡ะฐัั‚ะปะธะฒั‹ ะฒ ัั‚ะพั‚ ะดะตะฝัŒ ะธ ะถะตะปะฐัŽ, ั‡ั‚ะพะฑั‹ ะฒัะต ะฒ ะฒะฐัˆะตะน ะถะธะทะฝะธ ะฑั‹ะปะพ ะทะฐะผะตั‡ะฐั‚ะตะปัŒะฝะพ ๐Ÿ‡ท๐Ÿ‡บ
ะ“ะพะนะดะฐ!

ะ”ะพะฑะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹ ะฝะฐ:

  • ะŸะพะปัƒั‡ะตะฝะธะต ะพั‡ะบะพะฒ ะฒ ั‚ะตั€ะผะธะฝะฐะปะต ะฟะตั€ะบะพะฒ
  • ะžั‚ะบั€ั‹ั‚ะธะต ะฝะพะฒะพะณะพ ะฟะตั€ะบะฐ
  • ะŸะตั€ะบ: ะ’ัะตะณะดะฐ ะณะพั‚ะพะฒ
  • ะŸะตั€ะบ: ะŸะพะปะตะฒะพะน ะผะตะดะธะบ
  • ะŸะตั€ะบ: ะžะฑะพัั‚ั€ะตะฝะฝั‹ะต ั‡ัƒะฒัั‚ะฒะฐ
  • ะŸะตั€ะบ: ะ‘ะพั‚ะธะฝะพั‡ะบะธ ะฟะฐั€ะตะฝะธั
  • ะŸะตั€ะบ: ะ–ะตะปะตะทะฝะฐั ะฒะพะปั
  • ะŸะตั€ะบ: ะกะฒัะทัŒ ั‰ะธั‚ะพะฒ + ะฟะตั€ะตะณั€ัƒะทะบะฐ ั‰ะธั‚ะฐ
  • ะŸะตั€ะบ: ะฃะฒะธะดะธะผัั ะฒ ะฐะดัƒ
  • ะŸะตั€ะบ: ะŸะพะฒะตะปะธั‚ะตะปัŒ ะทะฒะตั€ะตะน (ะฐ ั‚ะฐะบ ะถะต, ะฒัั‚ั€ะตั‡ะฐะนั‚ะต: ะกะฐะฝั! ะะฐัˆ ะธะผะฟะพั€ั‚ะพะทะฐะผะตั‰ะต
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A new version is available. Version 1.6

Changelog

Season 6 files update, removed desynching cavegen from deep dives.

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A new mod is available. :tada:

This mod replaces most of the music with the ones from Mewgenics.

Info

Version: 1.0.0
Size: 281.3M

Tags

1.40, Audio, Auto-Verified, [AimedForVerified], Optional

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A new mod is available. :tada:

This mod replaces most of the music with the ones from Mewgenics.

Info

Version: 1.0.0
Size: 89.4M

Tags

1.40, Audio, Auto-Verified, [AimedForVerified], Optional

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A new mod is available. :tada:

Offer crazy enemy boosts ๆไพ›็–ฏ็‹‚็š„ๆ•Œไบบๅขžๅผบ

Info

Version: 1
Size: 56.7k

Tags

1.40, Gameplay, [AimedForApproved], Optional

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A new version is available. Version 3.72

Changelog

BUILD ID: 3.72

DESYNC FIXER SYSTEM:

  • Disabled a thing that could crash Space Rig late joining clients (thought it was disabled in 3.71).

CRASHES:

  • Potential fix for a global null pointer crash.
  • Potential fix for a rare crash from Siberdine Cave Systems.
  • Potential fix for a crash from Corestone related assets.
  • Potential fix for a client side crash in Elite Point Extraction.
  • Potential fix for a global crash.

ROCKPOX:

  • Fixed a vanilla issue with collision channels that made each boil on an enemy try unneeded computations.
  • Fixed an issue caused by the vanilla Infection Master system overriding my performance fixes.
  • Fixed an issue that caused boils to cause excessive FPS loss due to them colliding with their owner due to Pawn and AI Pawn collision channel normalizing.
  • Fixed numerous Rockpox enemies having the wrong idle audio.

HIVEGUARD:

  • Fixed a vanilla issue that caused the Hiveguard to get stuck in an invincible state.
  • Fixed an issue that could cause Hiveguard minions to become conver
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A new version is available. Version 2

Changelog

the final version of synthwave galactic before its deletion. its missing ambience music for ossuary depths so it will be silent instead.

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A new version is available. Version 1.1.0

Changelog

New Voice Lines:

  • Added a "Die Mad" voice line
  • Added 2 Evil Laughter voice lines

New Voice Line Variants:

  • Added 2 new "Bite Me" variations
  • Added 1 new "ughh" variation
  • Added an extra long "ughh" for when BOSCO's revives
    New Features:
  • Made the voice lines that play situation dependent (For example, BOSCO will laugh manically when asked to shoot an enemy, but not when asked to mine something)

Note:
Greetings to anybody who is still here! I made this mod and my music over a year ago and then stopped working on DRG modding, but I'm back! Everything should still run smoothly, but let me know in the comments if anything breaks and I'll see if I'm smart enough to fix it :)

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A new version is available. Version 4.00

Changelog

PLEASE TAKE THE TIME TO READ THE YELLOW TITLES AS THERE ARE A TON OF DETAILED NOTES BELOW MY PERSONAL MESSAGE CATEGORY AND THEY CAN BE READ AGAIN IN THE CHANGELOG TAB OF THE MCR SETTINGS TERMINAL!
PSA: If you are a returning user it is possible that your settings for MCR had to be forcefully reset. This will most likely be the last time for this to be necessary. It may fix some issues that you had encountered as well if you had a corrupted settings config!

HOW LONG WAS THIS UPDATE IN DEVELOPMENT BY JUST ONE DWARF?
This update is yet again deriving from over a year and a half worth of FREE work and active development since the last main build (3.00)! There are too many changes for it to be feasible to get into fully but I can assure you that it is WAY better!

If I were to make an educated guesstimation, this roughly equates to over 2000 hours of development. I often worked for over 5 hours a day on it, sometimes up to 16 hours when really in an infrequent flow state.

This update is MASSIVE; yet the perfor

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A new mod is available. :tada:

Turns the blue shells the "Warthog" combat shotgun ejects into red shells instead.

Info

Size: 5.2k

Tags

1.40, Visual, [AimedForApproved]

visual birchBOT
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A new version is available. Version Archi_0.18

Changelog

Changes (Should be compatible with 0.16+ worlds, but may cause issues)

  • Added Weapon Randomizer (Optional)
  • Added Class Randomizer (Optional)
  • Re-added Hints to the Game (Upgraded In game menu)
  • Re-added messages on send / receive items to the game
  • Properly Packaged apworld for version typing
  • Added starter item autofill based on YAML
  • Made Shop More Responsive on Item Purchasing
  • Added more Info to Info Console and renamed it to "Checks Console"
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A new version is available. Version v1.7

Changelog

Subata pistol's burst firerate change/nerf removed, it can actually be usable now with that upgrade for accurate snipes.

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A new version is available. Version SAD_1.6

Changelog
  • Added new Options for additional Objects (Testing)
  • Added new Options for removing some objects (Testing)
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A new mod is available. :tada:

Ionized radiation with Geiger counter sounds to tell you things are not great not terrible.

Info

Version: 1.0.0
Size: 21.7M

Tags

1.40, Audio, Visual, [AimedForVerified], Optional

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A new mod is available. :tada:

Ionized radiation with Geiger counter sounds to tell you things are not great not terrible.

Info

Version: 1.0.0
Size: 21.6M

Tags

1.40, Audio, Visual, Auto-Verified, [AimedForVerified]

#

A new mod is available. :tada:

Improved stats of the boots found in random crates to make them more useful. No changes to Deep Scan escape boots.

Info

Version: -1
Size: 12.3k

Tags

1.40, Gameplay, QoL, Optional

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A new version is available. Version 1.0.1

Changelog

-Removed unintended existence of bulk detonator specific music
-Tweaked dreadnought song RNG to hopefully reduce the amount of consistent repeats during one elimination mission
-Fixed some audio balancing issues

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A new mod is available. :tada:

Fix game crashing if more than 8 players are in the lobby during mission load

Info

Version: 1.0.0
Size: 725B

Tags

1.40, Gameplay, QoL, Tools

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A new version is available. Version 4.01

Changelog

BUILD ID: 4.01

SPACE RIG:

  • Fixed a client side crash when joining a lobby that already had a mission selected. Sorry for the inconvenience!

ORE VEIN DESYNC:

  • Potential fix for the remaining few instances of this issue. I added some new changes that seem to reliably fix it after ~15 co-op missions and different methods of joining.
  • Reinstalling the game after wiping your local mods folder may possibly resolve it if you get really desperate.

HIVEGUARD:

  • Fixed an issue that caused the nodule phase to work incorrectly which resulted in sporadic behavior.
  • Added additional failsafe for minion spawning system in the event that the normal spawning system is disabled.

AUTO SENTRY SUPPORT POD:

  • Fixed an issue with the heat indicator recoloring the wrong model index.
  • Fixed an issue that caused the heat indicator coloring to be overwritten with wrong data.
  • Fixed an issue with heat calculations that resulted in inconsistent behaviors.
  • Added colored lighting to the heat indicator to make it easier to de
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A new mod is available. :tada:

Replaces the glyphid death sound with an ENTIRE episode of the Joe Rogan podcast.

Info

Version: 1.0.0
Size: 74.7M

Tags

1.40, Auto-Verified, Optional

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A new version is available. Version 1.0.2

Changelog

-Fixed issue that could cause "Kirby Dance (Long)" to play on repeat Forever in a Dense Biozone Mission
-Moved some tracks from Ommoran Heartstone to the Looping Swarm category
-Slightly tweaked odds of some special songs

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A new version is available. Version 1.1.0

Changelog

Added 16 New soundtracks for the Space Rig (non-anniversary version)

  1. Lost Kitty
  2. Bravest Kat
  3. Break His Chains
  4. Calamine Smoothie
  5. Fleas and Parasites
  6. Get in the Cage
  7. Kat Fight
  8. Meow Meow Meow
  9. th life
  10. Battle of the Fleabags
  11. Cat Race
  12. Catsanova
  13. Peppy Country Ditty
  14. Stray Cat
  15. Tears in my Milk Bowl
  16. The Legend of the Claw

Tweaked the volume of the extraction music.
(Will be set to live on the 17th)

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A new version is available. Version BETA 0.10

Changelog

ะ”ะพะฑะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹ ะฝะฐ:

  • ะŸะพะปัƒั‡ะตะฝะธะต ัƒั€ะพะฝะฐ ะพั‚ ะฒััะบะธั… ัˆะธะฟะพะฒ, ะบะฐะบั‚ัƒัะพะฒ ะธ ะฟั€ะพั‡ะตะน ะทะฐะปัƒะฟั‹
  • ะ ะตะฐะบั†ะธะธ ะฑั€ะฐั‚ะบะพะฒ ะฝะฐ ะดะพะถะดัŒ/ะฟะตัั‡ะฐะฝะฐั ะฑัƒั€ั/ะฑัƒั€ะฐะฝ
  • ะ—ะฐะผะตะดะปััŽั‰ัƒัŽ ะปะธะฟะบัƒัŽ ัะปะธะทัŒ
  • ะฅะพะดัŒะฑัƒ ะฟะพ ะณะพั€ัั‡ะตะน ะฟะพะฒะตั€ั…ะฝะพัั‚ะธ (ะธ ัะพะพั‚ะฒะตั‚ัะฒะตะฝะฝะพ ะฟะธะฝะณ ัั‚ะธั… ะฟะพะฒะตั€ั…ะฝะพัั‚ะตะน)
  • ะŸะธะฝะณ ั‚ัƒะฝะฝะตะปะตะน ั€ะพะตะฒะธะบะพะฒ
  • ะœัƒั‚ะฐั‚ะพั€ "ะœะฐะปะพ ะบะธัะปะพั€ะพะดะฐ"
  • ะœัƒั‚ะฐั‚ะพั€ "ะšั€ะพะฒะฐะฒั‹ะน ัะฐั…ะฐั€"

ะัƒ ะธ ั‚ะฐะบ ะถะต ะดะพะฑะฐะฒะธะปะธ ััƒะฑั‚ะธั‚ั€ะพะฒ ะฝะฐ ะฝะตัะบะพะปัŒะบะพ ั„ั€ะฐะท (ะฑัƒะดะตะผ ะฟะพั‚ะธั…ะพะฝัŒะบัƒ ะฝะฐั‡ะธะฝะฐั‚ัŒ ะธ ะธั… ั‚ะพะถะต ะดะตะปะฐั‚ัŒ ัƒะถะต)

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Removes the announced swarms that happen when extracting Resinite masses.

Info

Version: 1.0.0
Size: 46.1k

Tags

1.40, Gameplay, [AimedForApproved], Optional

visual birchBOT
#

A new version is available. Version Archi_0.18.1

Changelog
  • Added settings to the settings terminal for older world generations to skip class, weapon, and biome rando checks to make the mod more reverse compatible
visual birchBOT
#

A new version is available. Version V1.57 (Minor Update)

Changelog

Bugfix: Fixed Pitjaws not working with Heightened Senses.

Changed See You In Hell and Heightened Senses to have unlimited uses but longer cooldowns:
See You In Hell: 5/4/3 minute cooldown
Heightened Senses: 4/3/2 minute cooldown

visual birchBOT
#

A new version is available. Version V2.1 (Major Update)

Changelog

Lots of changes and I'm too lazy to list the differences between versions here. Just look at the changelist in the mod description.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version V1.58 (Bugfix)

Changelog

Fixed Pitjaws not working with Heightened Senses... again. For real this time.

visual birchBOT
#

A new version is available. Version 1.0.2

Changelog
  • Lowered the Geiger counter volume.
  • Slightly lowered the mod's voice lines volume.
  • Fixed the Radioactive Glyphid Praetorian audio when it charges up its radiation attack.
visual birchBOT
visual birchBOT
#

A new version is available. Version Archi_0.18.2

Changelog
  • Fixed Machine Events (Should trigger on inserting a core on completion)
  • Fixed event mismatch
  • Fixed some error cube issues
  • Added some more debug options
  • Added missing warnings
visual birchBOT
#

A new version is available. Version 1.1.1

Changelog

Made some of the space rig music a bit more audible.

Removed HUMANICIDE from wave music and moved it to Machine Events.

Removed Chaos from Machine Event music list.

visual birchBOT
#

A new version is available. Version 4.02

Changelog

BUILD ID: 4.02

ORE VEIN DESYNC:

  • Replaced the official code for generating resource veins during cave generation in all cave layouts. This syncs data before the vein code gets executed, which should resolve the issue of differing vein quantities that somehow still occur for some folks.
  • This is basically the very last thing that I can do as I have tried WAY TOO MANY things to fix this dumbass issue that should just work fine by syncing data between everyone. But for some reason doing so can also guarantee desync when things are TOO perfectly synced.
  • If this does not work for the remainder of folks then I give up. I have literally been developing systems, workarounds, replacements, different methods & learning what each value change does for this issue for the PAST 3 YEARS. Vanilla sync systems are absolute dogshit.

SPACE RIG:

  • Added back in the "retry" mission mechanic. This allows you to replay a mission to some degree if aborted or failed, however it won't be exactly the same cave layout.

DECONTAM

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

rogue core armor mod for deep rock galactic

Info

Size: 17.2M

Tags

1.40, Visual, Animation, [AimedForVerified], Optional

#

A new version is available. Version BETA 0.11

Changelog

ะ”ะพะฑะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹ ะฝะฐ:
ะœะธััะธัŽ ะฟะพ ะฟะตั€ะตั€ะฐะฑะพั‚ะบะต ะถะธะดะบะพะณะพ ะผะพั€ะบะธั‚ะฐ (ะพะฝะฐ ะฑั‹ะปะฐ ะฟะพะปะฝะพัั‚ัŒัŽ ะปะพะบะฐะปะธะทะพะฒะฐะฝะฐ)
ะกะพั€ะฝัะบ ะบะพั€ะปะพะบ ั‚ะธั€ะฐะฝ ะธ ะฒัะต ะตะณะพ ัะพัั‚ะฐะฒะปััŽั‰ะธะต

visual birchBOT
#

A new mod is available. :tada:

rogue core mashinegun for deep rock galactic

Info

Size: 2.3M

Tags

1.40, Cosmetic, Audio, Framework, Gameplay, QoL, Visual, Tools, Animation, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

rogue core revoler mod

Info

Size: 3.1M

Tags

1.40, Cosmetic, Audio, Framework, Gameplay, QoL, Visual, Tools, Animation, [AimedForVerified], Optional

#

A new mod is available. :tada:

rogue core smg animation

Info

Size: 50.2k

Tags

1.40, Cosmetic, Audio, Framework, Gameplay, QoL, Visual, Tools, Animation, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

Version 1.0.1 (March 23rd):

Added the following new types of rooms: Lattice (Rooms aligned on a grid, with a central hallway and tunnels branching out), Double Rooms (Two rooms connected together by arching tunnels), Pit rooms (A big vertical pit with a helix traversing the pit all around), Ring Rooms (A main room with a side tunnel in the shape of a circular sector, connected together my multiple tunnels)
A new method of procedural room generation: Diffusion-Limited Aggregation (DLA) which gives rooms that feel more tunnel-y. Added DLA-generated rooms to the main pool
Made PE maps slightly smaller
PE maps are a mix of 50 % DLA and 50 % cellular automaton generated. More PE maps coming soon

#

A new version is available. Version 1.0.4

Changelog

Version 1.04 (March 23rd)

Added the following new types of rooms: Lattice (Rooms aligned on a grid, with a central hallway and tunnels branching out), Double Rooms (Two rooms connected together by arching tunnels), Pit rooms (A big vertical pit with a helix traversing the pit all around), Ring Rooms (A main room with a side tunnel in the shape of a circular sector, connected together my multiple tunnels)

A new method of procedural room generation: Diffusion-Limited Aggregation (DLA) which gives rooms that feel more tunnel-y. Added DLA-generated rooms to the main pool

Made PE maps slightly smaller

PE maps are a mix of 50 % DLA and 50 % cellular automaton generated. More PE maps coming soon

visual birchBOT
#

A new mod is available. :tada:

AntiPet counters pet mod on client by setting pet priority to INT32_MIN + 1 in mission only. pet component on top of players only

Info

Size: 40.9k

Tags

1.40, Gameplay, [AimedForVerified], Optional

#

A new mod is available. :tada:

This mod optimizes enemy AI logic to reduce unnecessary CPU load and smooth out gameplay performance. By cleaning up inefficient behavior loops and tightening update cycles, enemies react more consistently without tanking your framerate. Itโ€™s designe

Info

Size: 16.5k

Tags

1.40, QoL, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Reverts the cave generation on Heavy Extraction to the experimental branch version, to avoid the vertical tunnels that seem to happen on every mission.

Info

Version: 1.0.0
Size: 6.2k

Tags

Gameplay, Optional

visual birchBOT
#

A new mod is available. :tada:

Legendary "Chase" theme from Smeshariki (Kikoriki) for your extraction. Run to the Drop Pod with maximum energy!

Info

Version: 1.0.0
Size: 10.6M

Tags

1.35.69455, Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Client-side Pettable dwarves counter, without having to install it

Info

Version: 1.0.0
Size: 40.2k

Tags

1.40, QoL, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Speeds up the drilling animation speed for Driller's drills to be more fitting, it's entirely cosmetic, it does not handle the drill effectiveness at all.

Info

Version: 1.0.0
Size: 6.7k

Tags

1.40, Cosmetic, Visual, Auto-Verified, Animation, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Stops heavy objects from falling out of your hands when reaching high speeds.

Info

Version: 1.0.0
Size: 41.6k

Tags

1.40, Gameplay, QoL, [AimedForApproved]

#

A new mod is available. :tada:

Makes the zipline traversal and hook noises dead silent.

Info

Version: 1.0.0
Size: 5.5k

Tags

1.40, Audio, QoL, Auto-Verified, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

SHOULD guarantee that your dwarf always says "My Arse Is Itchy" upon booting up the game!

Info

Version: 1.1.0
Size: 86.7k

Tags

1.40, Audio, Auto-Verified, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new version is available. Version 3.6.3

Changelog

Update S6
ADDED MC SHOUTS:
Campaign_S6_Progression_A1_M1
Campaign_S6_Progression_A1_M2
Campaign_S6_Progression_A1_M3
Campaign_S6_Progression_A1_M4
Campaign_S6_Progression_A1_M5
Campaign_S6_Progression_A2_M1
Campaign_S6_Progression_A2_M2
Campaign_S6_Progression_A2_M3
Campaign_S6_Progression_A2_M4
Campaign_S6_Progression_A2_M5
Holiday_Yuletide_Campaign_Progression_05
Holiday_Yuletide_Campaign_OneLeft_01
Holiday_Yuletide_Campaign_OneLeft_02
Holiday_Yuletide_Campaign_OneLeft_03
Spacerig_ScrabVivarium_TappingOnGlass
Spacerig_ScrabVivarium_Overfeeding
Excavation_Briefing
Excavation_FoundFirstResinite
Excavation_ResiniteHalfwayExcavated
Excavation_ResiniteFullyExcavated
Excavation_LiftRocketsArrived
Excavation_LiftRocketsAttached
Excavation_ResiniteLaunched_Generic
Excavation_ResiniteLaunched_1of2
Excavation_ResiniteLaunched_1of3
Excavation_ResiniteLaunched_1of4
Excavation_ResiniteLaunched_2of3
Excavation_ResiniteLaunched_2of4
Excavation_ResiniteLaunched_3of4
Excavation_ResiniteLaunched_Final
Ossium_FirstBoneCollect

visual birchBOT
#

A new mod is available. :tada:

Makes it so when falling, the character always and only says "MOMMY!" instead of occasionally.

Info

Version: 1.0.0
Size: 25.2k

Tags

1.40, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Adds more color variants for critters.

Info

Version: 1.0
Size: 12.1k

Tags

1.40, Cosmetic, Visual, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

The good ol' alien eggs have changed their looks into a shiny golden variant.

Info

Version: 1.0.0
Size: 171.2k

Tags

1.40, Cosmetic, Visual, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changing Spitballer's activation sound to โ€ใƒใ‚ซๅ’ฒๅคชโ€from Sakurajima Mai (ๆกœๅณถ้บป่กฃ).

Info

Size: 103.6k

Tags

Audio

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

The mod allows you to switch dance moves while playing Jukebox or if drink beer (Blackreach Blonde).

Info

Version: 2.1.3
Size: 31.6k

Tags

1.38, 1.39, 1.40, Verified, QoL, Visual, Animation, Optional

visual birchBOT
#

A new mod is available. :tada:

Enables the fourth voiceline for gunner's hurricane reload animation, and makes a voiceline always happen.

Info

Version: V1.0
Size: 1.6k

Tags

1.40, Audio, Auto-Verified

#

A new mod is available. :tada:

Makes it so every time you ping a dwarf, they just go "MOMMY!"

Info

Version: 1.0.0
Size: 117.7k

Tags

1.40, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

ADDS (doesn't replace vanilla music) music from Signalis, Risk of Rain, and Ultrakill to the swarm music, escape music, and ambient cave music

Info

Version: 1.0
Size: 183.2M

Tags

Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version v1.8

Changelog

-Bosco stats boosted by 25% to match the higher difficulty on hazard 5 when forced to play Solo before players are able to join.
-Changed fuze speed of High Explosive grenades due to their spammy nature for swarms.
-Nerfed RNG damage overclock for Subata to max +250% dmg per shot, and buffed chain shot revolver OC up to +30% dmg for incentivising those weakspot hits.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces level, space rig, and mission end screen music with Dome Keeper's soundtrack.

Info

Version: 1.0.0
Size: 35.0M

Tags

1.40, Audio, Auto-Verified

visual birchBOT
#

A new mod is available. :tada:

audio mod test needed to be done through in-game modding (the mod will be deleted soon)

Info

Size: 89.7M

Tags

1.40, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

audio mod test needed to be done through in-game modding (the mod will be deleted soon)

Info

Size: 89.7M

Tags

1.40, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

changes sticky ice from crystal nucleation to behave identically to sticky flames can shoot through, tcf, etc (the early collision on epc esp is obscene) can drill through and cant pickaxe client sided to the point where if someone else makes sticky

Info

Size: 7.7k

Tags

1.40, Gameplay, [AimedForApproved], Optional

#

A new mod is available. :tada:

Reduce Mining Fragments (see thread for latest ver.) -Reduce pebbles when power drilling -Reduce pebble count when mining minerals/metals (morkite, nitra, gold, phazyonite, magnite, red sugar. etc.) hollow bough & fungus bogs not included. why? niag

Info

Size: 175.0k

Tags

1.40, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version 1.1

Changelog

ัะพะบั€ะฐั‰ะตะฝะพ ะฝะฐั‡ะฐะปะฐ ะผะตัˆะฐะฟะฐ ั‡ั‚ะพะฑ ะผะพะถะฝะพ ะฑั‹ะปะพ ัƒัะฟะตั‚ัŒ ั…ะพั‚ัŒ ั‡ะต ั‚ะพ ะฟะพัะปัƒัˆะฐั‚ัŒ ะธ ะฝะตะผะฝะพะณะพ ะฟั€ะธะฑะฐะฒะปะตะฝะฐ ะตะณะพ ะณั€ะพะผะบะพัั‚ัŒ

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version v1.4 (Major Update)

Changelog

Wave Cooker V1.4 Changelist

==Base Weapon==

  • Damage reduced (9 -> 8)
    Further reduced base damage since this weapon felt like it was overperforming a bit too much

==Overclocks==
Liquid Cooling System

  • Damage below 50% heat reduced (+1.5 -> +1.25)

Adjusted to compensate for the base damage nerf.

Super Focus Lens

  • Damage bonus within 5m increased (1.5x -> 2x)
  • Shot width penalty increased (0.5x -> 0.333x)
  • Added penalty of -2 damage.

Focused more on the damage bonus to give it a stronger identity. You get 6 burn damage and heat within 5m so make good use of your spacing!

Gamma Contamination

  • Damage penalty increased (-2 -> -3)
  • Ammo penalty increased (-75 -> -100)

This overclock is really good so a few nerfs were needed.

Blistering Necrosis

  • Boil chance of spawning fixed (is now properly 100%)
  • Rate of fire penalty increased (-2 -> -4)
  • Heat per shot penalty increased (1.25x -> 1.5x)
  • Cooling rate penalty increased (0.75x -> 0.5x)
  • Boil health increased (50HP -> 100HP)
  • Boil damage on explo
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.3.1

Changelog

yet another volume fix (looping waves this time, should be the last one). Added a couple elden ring ambience tracks, might add boss music later, not sure.

visual birchBOT
visual birchBOT
#

A new version is available. Version 3.0

Changelog
  • 150 new lines for season 6 content
  • 10 older lines altered to remove references to the player as a dwarf to be more friendly to Kobold mods and similar player model changing mods :)
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 3.1

Changelog
  • Changed sound balancing (new files were too loud)
  • fixed a typo
  • fixed misplaced lines on excavation missions (100% dig played on 50% dig progress by mistake)
visual birchBOT
#

A new version is available. Version 3.11

Changelog
  • fixed folder hierarchy, did you know a single mistake like that BREAKS EVERYTHING?
    just woke up so uh, yeah fixed now I hope
visual birchBOT
#

A new version is available. Version 4.03

Changelog

BUILD ID: 4.03

ORE VEIN DESYNC:

  • Removed a client side global mission map seed change that could possibly result in desync. Client assignments won't be viewable at all, but not like that matters with the other custom system.
  • Added some additional debug information for custom map layouts only.
  • Other tweaks to help reduce desync potential.

EVENT SPAWNING:

  • Events now spawn before objectives during cave generation to prevent some issues with larger event rooms and important objectives.

TWITCH INTEGRATION:

  • Properly removed references files from this project that broke the Twitch mod entirely. Should be fully compatible now.

AUTO SPRINT:

  • Fixed an issue that caused the setting to not affect the system.

DECONTAMINATION:

  • Added additional failsafe for inability to repair conduit due to some rare collider value fail on some PCs.

SENTRY GUN TOOL:

  • Fixed some visual stuff.
  • Made a new system to handle custom sentry gun options and mechanics.
  • Sentry gun spotlights now point towards their intende
#

A new mod is available. :tada:

This mod support language for Vietnamese.

Info

Version: 0.0.1
Size: 447.5k

Tags

1.40, Visual, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod support language for Vietnamese.

Info

Version: 0.0.2
Size: 4.9M

Tags

1.40, Visual, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Changes Dwarf HP and Armor Damage Sound

Info

Version: 1.0.0
Size: 35.0k

Tags

1.40, Cosmetic, Audio, Auto-Verified, [AimedForVerified]

visual birchBOT
#

A new version is available. Version 1.2

Changelog

Added music to some of the biomes:
Them Kitty Bones (instrumental) for Crystalline Caverns and Salt Pits.
Endless Misery (instrumental) for REZ and Dense Biozone.
Feline Invader (instrumental) for fungus bogs and hollow bough.
Flush (instrumental) for Glacial Strata.
Angel Wings (instrumental) for Ossuary Depths.

Optimized the music for bosses to loop seamlessly.

visual birchBOT
#

A new version is available. Version 4.04

Changelog

ERROR: BUILD ID "4.04" NOT FOUND

  • Fixed an almost guaranteed crash caused by calling official GSG code that gets enabled by this mod only for April Fools. This was to make pickaxe hits on enemies create confetti. Now it uses my own code that won't crash, but is limited to just a few enemy types.

  • Fixed a leak in the window of the Space Rig causing the launch bay to fill with radon gas (just fixed a get out of bounds issue).

  • Fixed an issue that caused a single Twin to count as a full kill in Elimination missions.

  • Fixed an issue that caused the Twins to sometimes pair with an existing Twin not from their cocoon. This can still happen due to GSG code, but I tried.

  • Reduced the Corestone swimming collider check size to not extend outside of the event to reduce oddities when drilling around the Corestone event.

visual birchBOT
#

A new version is available. Version 4

Changelog

Fixed the volume issues ( it worked for me ) and space rig music no longer overrides special event music such as yuletide and anniversary ambiance

visual birchBOT
#

A new mod is available. :tada:

Heavy bass, dark synth, high energy electronic music replacer. The unoffical part FOUR of Dwarfwave! Contains 550+ music tracks for every situation!

Info

Version: 1.0.0.0.0.0.0
Size: 1.4G

Tags

1.40, Audio, Auto-Verified, Optional

visual birchBOT
#

A new version is available. Version 4.0

Changelog
  • 610 lines revised, rewritten, or otherwise re-recorded & re-subtitled
  • Newly recorded lines for all mission briefings, objectives, mission completions, swarms, and more
  • Greb is now more silly & generally energetic about most situations in the re-recorded lines
  • Greb put its glasses on and realised the Resinite more resembles cheese instead of lemons
  • Sound class set correctly across multiple files, fixing some volume inconsistency
  • All new lines in the station for: Dancing, Gravity recalibration, Getting all barrels in the launch bay
  • Greb will no longer deorbit the station into Hoxxes
  • more humanisation of the machinery in drilldozer + salvage missions
  • Deep dives & Holiday event lines have not been remastered, but if there's demand I can add that in with a future patch
visual birchBOT
#

A new version is available. Version 4.01

Changelog
  • minor fixes for increasing volume on new recordings
  • somehow one or more files ended up with a pitch multiplier enabled turning Greb into a chipmunk on salvage missions
visual birchBOT
#

A new version is available. Version 1.0.3 (31 songs)

Changelog

Added 8 songs: PvP, Supernatural, Rival, Shut Up And Trust This, Take Me Home, Komm Sรผsser Tod, Rules of Nature (cover), The Bunny Song (cover)

visual birchBOT
#

A new version is available. Version 0.2

Changelog

ะฑะปั ะพะฝะพ ะถะธะฒะพะต!!!

ะดะพะฑะฐะฒะปะตะฝั‹ ั€ะตะฟะปะธะบะธ ะฝะฐ ะฝะตะผะตะทะธัะฐ: ั€ะตะฐะบั†ะธั ะฝะฐ ะพั‚ะปะพะผะปะตะฝะฝั‹ะต ั‡ะฐัั‚ะธ, ั€ะตะฐะบั†ะธั ะฝะฐ ะฝะฐะนะดะตะฝะฝั‹ั… ะปะพั…ะพะฒ, ะทะฐั…ะฒะฐั‚ ะปะพั…ะฐ, ัะผะตั€ั‚ัŒ
ะฟะพะดั‡ะธัั‚ะธะป ะฒััะบัƒัŽ ั…ัƒะนะฝัŽ

#

A new mod is available. :tada:

Makes it so you say "My arse is itchy" whenever you are revived or use iron will.

Info

Version: 1.0.0
Size: 53.8k

Tags

1.40, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 3.1.2

Changelog

Improved logic for prevent overwriting keybind of toggle widget
Fixed overwriting of dance keybinds
Wiped save data

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

RnD has decided to send you with strange technology. The company has no idea why. On missions with the experimental technology anomaly, you must use things such as the hypersonic hotdog launcher, the high power energy cannon, the drivable drilldozer.

Info

Size: 31.0k

Tags

1.37, 1.38, 1.39, 1.40, Gameplay, Tools, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Some miners crave ice cream. Deep Rock Galactic has responded by swapping out the Abyss Bar for an ice cream shop. All bonuses remain. Perfect for hot days, especially when you have just been in the magma core.

Info

Size: 656.0k

Tags

1.37, 1.38, 1.39, 1.40, Cosmetic, Gameplay, Visual, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Removes most if not all of the in game s6 particles.

Info

Version: v2
Size: 276.2k

Tags

1.40, Visual, Auto-Verified, [AimedForVerified]

visual birchBOT
#

A new version is available. Version V1.51 (Moderate Update)

Changelog

=Upgrade Tree=
T4 mods reduced in power:
T4A Shot Width +120 > +90
T4B Rate Of Fire +4 > +3

=Overclocks=
Blistering Necrosis:
Boil HP reduced (100 > 50)
Boil damage increased (5 > 10)
Added penalty of -150 max ammo
Added penalty of +0.5s overheat duration
Increased all other existing penalties (Rate of fire -4 > 0.5x, Heat per shot 1.5x > 1.667x, Cooling rate 0.5x > 0.334x)

visual birchBOT
#

A new mod is available. :tada:

Soundtrack changes for my own friend group and personal enjoyment

Info

Version: 1.0.2
Size: 74.4M

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, 1.40, Audio, Auto-Verified, Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces Attention and Revive Me voicelines with MOMMY!!!!!!

Info

Version: 1.0.0
Size: 94.9k

Tags

1.40, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Changes the sound of the C4 explosion to the sound of a hostage explosion from Hotline Miami.

Info

Version: 1.0.0
Size: 63.1k

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, 1.40, Audio, Auto-Verified, RequiredByAll

visual birchBOT
#

A new mod is available. :tada:

Guarantees that any voice line that plays from grinding on a pipeline is "I love grinding!"

Info

Version: 1.0.0
Size: 27.6k

Tags

1.40, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Overhauls the health/resistances of ebonite enemies

Info

Version: 1.0.0
Size: 25.8k

Tags

1.40, Gameplay, [AimedForApproved], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.6

Changelog

Added a bunch of new room types: simple mazes, trenches, funnels, tunnels, patterned walls and floors, and many more

New PE map type: torus rooms, where a few randomized rooms lie along a ring. The mod now includes 40 unique PE maps

#

A new version is available. Version 1.0.3

Changelog

Added a bunch of new room types: simple mazes, trenches, funnels, tunnels, patterned walls and floors, and many more

New PE map type: torus rooms, where a few randomized rooms lie along a ring. The mod now includes 40 unique PE maps

#

A new mod is available. :tada:

A mod that adds new procedurally generated rooms to the game while keeping the vanilla rooms in the pool.

Info

Version: 1.0.0
Size: 1.5M

Tags

Gameplay, Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 0.2.1

Changelog

ะฒะตั€ะฝัƒะป ะฟะพ ัะปัƒั‡ะฐะนะฝะพัั‚ะธ ัƒะดะฐะปะตะฝะฝั‹ะต ะฑะปัŽะฟั€ะธะฝั‚ั‹, ะฑะปะฐะณะพะดะฐั€ั ะบะพั‚ะพั€ั‹ะผ ัƒ ั‚ัƒั€ะตะปะตะน ะตัั‚ัŒ ะณะพะปะพั (ะฒัะตะผ ะฑั‹ะปะพ ะฟะพั…ัƒะน???), ะถะดะธั‚ะต ะฒะตั€ะธั„ะธะบะฐั†ะธัŽ ะผะพะดะฐ

visual birchBOT
#

A new mod is available. :tada:

The modification replaces Mission Control picture to portrait of YunaAI.

Info

Version: 1.0.0
Size: 125.9k

Tags

1.40, Cosmetic, Visual, Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces Bosco's default skin with an animated rainbow hue cycle and pulsing glow effect. Mind-blowingly freaky!

Info

Version: 0.0.1
Size: 26.6k

Tags

Cosmetic, [AimedForApproved]

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

Fixed a bug where tunnel rooms were a bit too steep

Fixed a bug where some of the rooms had double the spawn rate, oops

Added a bunch of pillar types to all rooms

#

A new version is available. Version 1.0.7

Changelog

Fixed a bug where tunnel rooms were a bit too steep

Fixed a bug where some of the rooms had double the spawn rate, oops

Added a bunch of pillar types to all rooms

#

A new version is available. Version 1.0.4

Changelog

Fixed a bug where tunnel rooms were a bit too steep

Fixed a bug where some of the rooms had double the spawn rate, oops

Added a bunch of pillar types to all rooms

visual birchBOT
#

A new mod is available. :tada:

Testing Increase difficulty with weapon balance for friends.

Info

Size: 1.2M

Tags

1.40, Gameplay, [AimedForSandbox]

visual birchBOT
#

A new mod is available. :tada:

Very slightly changes the stats of Minehead turrets compared to other mods. They now can almost take down unannounced swarms by themselves, but not the planet's entire population!

Info

Version: 1.0
Size: 11.2k

Tags

1.40, Gameplay, [AimedForApproved], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Very slightly changes the stats of Minehead turrets compared to other mods. They now can almost take down unannounced swarms by themselves, but not the planet's entire population!

Info

Version: 1.0
Size: 11.2k

Tags

1.39, 1.40, Gameplay, [AimedForApproved], Optional

#

A new mod is available. :tada:

Very slightly changes the stats of Minehead turrets compared to other mods. They now can almost take down unannounced swarms by themselves, but not the planet's entire population!

Info

Version: 1.1
Size: 11.2k

Tags

1.39, 1.40, Gameplay, [AimedForApproved], Optional

visual birchBOT
#

A new mod is available. :tada:

Change the color and glow effect of Red Sugar.

Info

Version: 1.0
Size: 96.2k

Tags

1.40, Cosmetic, Visual, [AimedForVerified]

visual birchBOT
#

A new version is available. Version v2.0

Changelog

-Overclock changes to make less-used or buggy options viable again, listed on front page under April 14th update. Images not updated yet, check fine stats by yourself per gun ingame.
-Perk balance changes, updated to front page's main perk list (text).

visual birchBOT
#

A new mod is available. :tada:

Replaces the DRG extraction music with the following nightcore songs. This does not convert every song in the game into a nightcore version.

Info

Version: 1.0
Size: 46.3M

Tags

1.40, Cosmetic, Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 5.0

Changelog
  • Season 6 update
  • Added about 40 more songs in various Cues.
  • Will update playlists for last two seasons soon.
  • Volume adjustments for all.
    Mod works better with MINT. Modio won't load some custom sound classes fast enough, but MINT does.
    Please let me know if you find any issues.
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Announcement: This mod doesn't function anymore as the game itself overrides all the modified texture files. Due to this issue, the mod will no longer work as intended (both one-hit & bigger carve radius). Please use Dreyda's Better Digging mod.

Info

Version: 1.40.136457.0
Size: 247.8k

Tags

1.40, Approved, Gameplay, QoL, RequiredByAll

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.3

Changelog

Added a new dependency: Specific Music Framework
Added Dig Your Own Grave to the Ommoran and Caretaker fights

Added Eatin' Rats to Azure Weald
Removed HUMANICIDE (instrumental) from machine events
Most songs from the boss/big enemy/final objective categories now have intros

And best of all!
Added Jimmy "The Hammer" Valentine segments to the lobby (10% chance of being played).

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 4.2.8

Changelog

-added new music for every category
-adjusted various track volumes
-added new version of Dead Mans Hand that slaps
-hopefully fixed the packaging error
-new file in attempt to fix issue

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Modification of the shooter's revolver

Info

Version: 1.0
Size: 407.2k

Tags

1.38, 1.39, 1.40, Cosmetic, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

ะกhanges color to white

Info

Version: 1.40
Size: 22.5k

Tags

1.40, Cosmetic

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 4.05

Changelog

BUILD ID: 4.05

ORE VEIN AND CAVE TERRAIN DESYNC:

  • Fixed or at least very much improved issues with these problems to make multiplayer much more stable.

KURSITE MACHINE EVENT:

  • Fixed some Kursite enemies not dropping Kursite due to an oversight when fixing names being duplicated.
  • Tweaked the spawning system to work more consistently and reduced minimum spawn distance clamp as time goes on.
  • Kursite enemies now receive a speed boost until nearing the machine or being damaged by a player owned item.
  • Kursite enemies are now forced to travel to the machine instead of leaving it up to the official enemy alert system.
  • Kursite enemies now take 25% more explosive damage due to their fragile gems.
  • Kursite gems now have idle sounds to make locating them in bright areas easier.
  • The machine now has better carving around it and overall visuals.
  • Centered the event to the custom room.

PICKAXE CHARGE SPRINKLER MACHINE EVENT:

  • Increased the kill requirement for all player counts by a very large margin.
  • E
visual birchBOT
#

A new mod is available. :tada:

ะ—ะฐะผะตะฝะฐ ะพะดะฝะพะน ะธะท ั€ะตะฟะปะธะบ ะดะฒะพั€ั„ะพะฒ ะฟั€ะพ ะณั€ะธะฑั‹, ะฟั€ะธ ะฟะธะฝะณะต ัƒะบะฐะทะบะพะน ะณั€ะธะฑะฐ. (ะทะฐะผะตะฝะฐ ะฝะฐ ะปะพะบะฐะปัŒะฝั‹ะน ะผะตะผ)

Info

Version: 0.5
Size: 25.3k

Tags

Audio, [AimedForApproved], Optional

visual birchBOT
#

A new mod is available. :tada:

Pitjaws got deceptively long reach....as if it has bluetooth jaws. This mod replaces the pitjaw preparing, attacking, and death sounds with chinese bluetooth lady sounds.

Info

Version: 1.0.0
Size: 102.1k

Tags

1.35.69455, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

A music pack that I made based on request of my friends. All of these music are original, aiming to have different jazz feel in maps, with hardcore bass electro boss music.

Info

Version: 1.0.0
Size: 121.7M

Tags

1.39, 1.40, Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Classic arena-style killstreak announcer inspired by Unreal Tournament and Quake

Info

Homepage, Version: 1.0.0
Size: 859.2k

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, 1.40, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version 4.06

Changelog

BUILD ID: 4.06

ORE VEIN AND CAVE TERRAIN DESYNC:

  • Seemingly fixed cave and ore vein desync for traditional co-op mission launches from the Space Rig.
  • Potential fix for cave and ore vein desync for late joiners. WIP

EGG HUNT:

  • Fixed a crash or other problem with Alien Egg missions caused by a null pointer reference.

EXTERMINATION:

  • Potential fix for a crash in Extermination missions.

RESOURCES:

  • Increased debris model render distance for resources across the board to make finding resources on low render distance more viable. Vanilla is 45m, I changed it to 80m.
  • Fixed average Enor Pearls being smaller than small Enor Pearls.
  • Tweaked Enor Pearl debris to use the art icon model.

MACHINE EVENTS:

  • Tweaked more machine event stuff.
visual birchBOT
#

A new mod is available. :tada:

New music pack focus on Ambience Jazz and Hardcore Bass Electro for a new experience.

Info

Version: 1.0.0
Size: 190.7M

Tags

1.39, 1.40, Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

ะฒะตะปะธั‡ะตัั‚ะฒะตะฝะฝะฐั ะผะณะต ะพะทะฒัƒั‡ะบะฐ ั ะธะฝะดะธะฒะธะดัƒะฐะปัŒะฝั‹ะผะธ ะณะพะปะพัะฐะผะธ

Info

Size: 96.5M

Tags

1.40, Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.8

Changelog

Added four new room types, variations on three existing room types

Added pillars to some remaining rooms that didn't have them

#

A new version is available. Version 1.0.5

Changelog

Added four new room types, variations on three existing room types

Added pillars to some remaining rooms that didn't have them

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

deep rock galactic

Info

Size: 3.6G

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, 1.40, Cosmetic, Audio, Framework, Gameplay, QoL, Visual, Tools, Auto-Verified, Animation, [AimedForVerified]

visual birchBOT
#

A new version is available. Version BETA 0.12

Changelog

BETA 0.12

ะ”ะพะฑะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹ ะฝะฐ:
ะŸะธะฝะณ/ัƒะฑะธะนัั‚ะฒะพ ะผะฐะบั‚ะตั€ั‹
ะŸะธะฝะณ/ัƒะฑะธะนัั‚ะฒะพ ะผะฐะบั‚ะตั€ั‹ ั‚ั€ะธัั‚ั€ะตะปะฐ
ะŸะธะฝะณ ะผะฐะบั‚ะตั€ั‹ ัะปะธะทะตะฑะพะผะฑะตั€ะฐ
ะŸะธะฝะณ/ัƒะฑะธะนัั‚ะฒะพ ะผะฐะบั‚ะตั€ั‹ ะผะฐะบั‚ะตั€ั‹ ั…ะฒะฐั‚ะฐั‚ะตะปั
ะ—ะฐั…ะฒะฐั‚ ะฑั€ะฐั‚ะบะฐ ะผะฐะบั‚ะตั€ะพะน ั…ะฒะฐั‚ะฐั‚ะตะปะตะผ
ะŸะธะฝะณ/ัƒะฑะธะนัั‚ะฒะพ ะผะฐะบั‚ะตั€ั‹ ะฑั€ะฐะฝะดะป

visual birchBOT
#

A new version is available. Version V7.3 (HUGE UPDATE!!! - Extreme Overhaul)

Changelog

It's been a while since I updated this mod eh? Well no longer do you have to wait for I have added tons and tons of changes that shake up the gameplay of these automated turrets drastically. Here is a list of the entire changes.

General Changes:

  • Improved upgrade category names and descriptions to be more informative, reflecting changes made to them.

== Base Stats ==

  • Damage increased (6 -> 9)
  • Max ammo increased (425 -> 600)
  • Build time reduced by 1.5 seconds (4 -> 2.5)
  • Sentry guns have a 10% chance to stun targets for 2 seconds.
  • Firing mechanics changed:
    Shot cooldown reduced from 0.16 to 0.1
    Burst count reduced from 6 to 1
    Burst cooldown reduced from 1.5 to 0.2

These changes serve to make the sentry gun fully automatic and have a base rate of fire at 5

  • Max targeting range reduced (20m -> 15m)
  • Max vertical spread reduced (2 -> 1.5)
  • Max horizontal spread reduced (2 -> 1.5)

== Mod Tree ==
T1: (Sentry Model) Gemini System | LMG MKII | Poison Defender
T2: (Faster Engineering) 0.6x build time

visual birchBOT
#

A new mod is available. :tada:

Changes the cave generation in Industrial Sabotage to a linear mining mission style to avoid backtracking.

Info

Version: 1.0.0
Size: 5.5k

Tags

Gameplay, [AimedForApproved], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 4.024

Changelog
  • Added 3 lines to DeepDive_ExcavationObjComplete that were missing
    (then faffed around a bunch because I didn't do it right but now it works, promise)
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

-Added Infiltrator and Beastmaster soundtracks
-Added gadget discovery sounds for egg roar
-Added relic discovery sounds for cargo crates and lost packs

visual birchBOT
visual birchBOT
#

A new version is available. Version 4.05

Changelog

BUILD ID: 4.05 (MAIN)

ORE VEIN AND CAVE TERRAIN DESYNC:

  • Fixed or at least very much improved issues with these problems to make multiplayer much more stable. Had to dissect official code and fix it; seemingly wasn't my system failing but rather not figuring out the GSG puzzle.
    This has been an ongoing problem for over 3 years that I have been combating with hundreds of builds with dozens of custom, hand made systems that were scrapped and rebuilt numerous times.
    I have remade my sync systems multiple times and this most recent revision seems to work VERY well. Hopefully this is the case for everyone as I am losing my sanity.
    I had some new eureka moments from recent tests that made me realize that this whole time it is has been the fault of official code or at least what happens when I edit it - and it was (based on what I fixed for this new success).
    Only took hundreds (yes, really) of hours of dedicated studying, reverse engineering, testing and forging complex code for new systems . . despite overwhelmi
#

A new mod is available. :tada:

ะ’ ัั‚ะพะผ ะผะพะดะต ะทะฐะผะตะฝะตะฝะฐ ะผัƒะทั‹ะบะฐ ะฒะพะปะฝ ะดั€ะตะดะฝะพัƒั‚ะพะฒ ะธ ะธะฒะตะฝั‚ะฐ ะธ ัะฟะตะนัั€ะธะณะฐ ะผะพะด ัะดะตะปะฐะฝ ะฟะพ ั„ะฐะฝัƒ ะฐะฒั‚ะพั€:Alexey Desu This mod replaces the dreadnought wave music, event music, and space rig music. The mod was made for fun by:Alexey Desu

Info

Version: 1.0
Size: 85.5M

Tags

1.40, Audio, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces in game music with HSR soundtracks

Info

Version: v1.0
Size: 319.5M

Tags

1.39, 1.40, Audio, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces music from Space Rig, Wave, Drednought and Ambient Event with Breakcore.

Info

Version: 1.0
Size: 185.3M

Tags

1.40, Audio, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces in game music with HSR soundtracks

Info

Version: v1.0
Size: 319.5M

Tags

1.39, 1.40, Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 4.06

Changelog

BUILD ID: 4.06 (MAIN)

Due to being a relatively minor update I will include the previous build notes.

NEW CHANGES FOR 4.06:

  • Potential fix for some clients being unable to load due to RPC queueing. Each client should now be queued individually to begin loading due to an issue with official code.
  • Potential fix for other forms of client cave terrain and ore vein desync. I noticed some more potential causes and added back in some additional things that should now inherit synced values.
  • MK2 sentry now has a larger mag (105 > 150), more ammo (+100), no cooldown between bursts (normally 1.5s) which makes it more like an LMG. Stat changes are not shown in the loadout.
  • Removed lights from BET-C MK2 Plasma Burster Fragments to help FPS.
  • Added new text to Corestone healthbar to explain what is needed.
  • Potential fix for some missions causing clients to be unable to return to the Space Rig.

ORE VEIN AND CAVE TERRAIN DESYNC:

  • Fixed or at least very much improved issues with these problems to make multipla
visual birchBOT
#

A new mod is available. :tada:

ๅœจไปปๅŠก้‡Œ๏ผŒ่ฎฉ AI ๅŠฉๆ‰‹ ๅ‚ไธŽๆธธๆˆๅ†…่Šๅคฉใ€็ณป็ปŸๆ็คบไธŽ้ƒจๅˆ†่ฏญ้Ÿณ/ๅญ—ๅน•ๅ†…ๅฎน๏ผ›ๅฏ้€‰ ๆ–‡ๅญ—่ฝฌ่ฏญ้Ÿณ ๆ’ญๅ›žๅคใ€‚้œ€่‡ช่กŒ้…็ฝฎๅ…ผๅฎน OpenAI ็š„่ŠๅคฉๆœๅŠกไธŽๅฏ†้’ฅใ€‚

Info

Version: 1.0.0
Size: 33.5k

Tags

1.40, Tools, Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 4.07

Changelog

TEST BUILD ID: 4.07

ORE VEIN AND CAVE TERRAIN DESYNC:

  • Potential fix for cave and ore vein desync. (I can't feel my beard, help!)

TRITILYTE DEPOSIT:

  • Enabled Tritilyte Warden mechanics. WIP

AQUARQS:

  • Reduced fog size significantly.
  • Fog now goes away when within 4m of the Aquarq.

SENTRY GUN TOOL:

  • Potential fix for clients not switching to the custom MCR sentries.
  • Potential fix for clients not receiving additional ammo and such for the MK2 variant.
  • MK2 sentry now holds 180 in a mag instead of 105 to really make the drum mag noticeable vs the standard 90.

CORESTONE EVENT:

  • Added more guide indicators and phases to help explain the event better.
  • Potential fix for clients being unable to grab the Gatestone.
  • Removed kill text from the event name due to confusion for required next steps.
  • Potential fix for client side swimming.
  • Potential fix for clients not seeing the liquid rise again after death.
visual birchBOT
#

A new version is available. Version 1.0.1

Changelog
  1. Added tip โ€œBase URL must end with /chat/completionsโ€.
  2. Fixed a game freezing issue.
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A new version is available. Version 2.0

Changelog

Version 2.0 - Fraud Update

After months of waiting I have finally found a moment to handle the Fraud Update.

This update adds all music from Layer 8 - Fraud to the roster of songs and reshuffles some existing ones.

Sorry to keep you waiting for so long but at last here it is!

Added:
In Absentia Logos Calm - Cave
Spiral Out (Keep Going) Calm - Cave
No Devil Lived On Calm Office + Intermission + Shopping Mall - Cave
The Shattering Circle Calm - Cave

In Absentia Logos Combat - Swarm
Spiral Out (Keep Going) Combat - Swarm
No Devil Lived On Combat Office + Shopping Mall - Swarm
The Break Combat - Swarm
Shattering Circle - Swarm

The Break Calm - Escape
Event Horizon Calm + Combat - Escape (synced to droppod leaving)

Mirror Rim - Boss
The Fall - Boss

Never Odd Or Even - Spacerig

Reshuffled:

The World Looks Red Calm (Escape -> Cave)
Duel (Boss -> Swarm)

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A new version is available. Version Archi_0.18.3

Changelog
  • Added Better Filler items
  • Added Class Wep restrictions to properly work in all goals
  • Fixed many of the Location UI issues
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A new mod is available. :tada:

Upgrades Bosco's standard bullets to Fat Boy mini-nukes! Features a fully customizable Mod Hub menu to adjust cooldown, damage, and radius. Safe for players! ๅฐ†ๅšๆ–ฏ็ง‘็š„ๆ™ฎ้€šๅญๅผนๅ‡็บงไธบโ€œ่ƒ–็”ทๅญฉโ€ๆˆ˜ๆœฏๆ ธๅผน๏ผๆ”ฏๆŒ Mod Hub ๅŠจๆ€้…็ฝฎๅ†ทๅดใ€ไผคๅฎณๅ’Œ่Œƒๅ›ด๏ผŒไธ”ๅฏน็ŽฉๅฎถๅฎŒๅ…จๅ…ไผค๏ผ

Info

Version: 1.0
Size: 20.2k

Tags

1.40, Gameplay, [AimedForApproved]

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A new version is available. Version BETA 0.13

Changelog

BETA 0.13

ะ”ะพะฑะฐะฒะปะตะฝั‹ ั„ั€ะฐะทั‹ ะฝะฐ:
ะ’ะกะฎ ะผะธััะธัŽ ัะพะฟั€ะพะฒะพะถะดะตะฝะธั
ะ’ะกะฎ ะผะธััะธัŽ ะฟะพ ัะฟะฐัะฐั‚ะตะปัŒะฝะพะน ัะฟะตั†ะพะฟะตั€ะฐั†ะธะธ
ะ˜ะฒะตะฝั‚: ะทะฐั€ะฐะถะตะฝะธะต ะปะธั‚ะพั„ะฐะณะพะผ (ะฟะพะบะฐ ั‚ะพะปัŒะบะพ ะฝะฐ ัˆะธะฟ ะทะฐั€ะฐะถะตะฝะธั)

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A new mod is available. :tada:

Removes the damage from volatile guts, they still explode but no damage.

Info

Version: 1.0.0
Size: 2.2k

Tags

1.40, Gameplay, QoL, [AimedForApproved]

visual birchBOT
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A new mod is available. :tada:

Reduces FPS hitches when a resinite mass is being extracted. Ideal for lower end hardware.

Info

Version: 1.0
Size: 97.8k

Tags

1.40, Gameplay, QoL, [AimedForVerified], Optional

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A new version is available. Version 1.2

Changelog

New sounds for animation reloading and shooting

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A new version is available. Version 4.0.5.4-Ossuary

Changelog

-The Ossuary Depths will temporarily share the songs from Sandblasted Corridors until I can properly add its own music, but is better than silence.
-Both the Specific Music Framework and Biome Specific Music mods are now required dependencies for everything to work, make sure to have them installed and activated.

https://mod.io/g/drg/m/specific-music-framework#description
https://mod.io/g/drg/m/biome-specific-music#description

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A new mod is available. :tada:

160+ tracks from Deus Ex, Cyberpunk 2077, Hotline Miami, Dying Light, and more, selected to preserve the gameโ€™s integrity (according to my taste)

Info

Version: 0.5.0
Size: 394.9M

Tags

1.40, Audio, [AimedForVerified], Optional

#

A new mod is available. :tada:

160+ tracks from the True Form pack, plus some personal picks that didnโ€™t quite fit the original. A for-fun version of my pack

Info

Version: 0.5.0
Size: 411.4M

Tags

1.40, Audio, [AimedForVerified]

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A new version is available. Version 4.08

Changelog
  • Actual probable fix for ore vein desync after extremely verbose debugging and testing with sole reliance on official systems to sync mission info.
  • Gold may not generate properly as I left the potential problematic code affect it still but this time in a different way to see if it causes issues still.
    Basically test to see if Nitra works right (it should) and if Gold works right (it may not). This would confirm whether or not I need to scrap some ideas.
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A new version is available. Version 1.2

Changelog

New sounds for animation reloading and shooting

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A new version is available. Version 4.07

Changelog

BUILD ID: 4.07 (MAIN)

ORE VEIN AND CAVE TERRAIN DESYNC:
Despite me thinking this was an exercise in futility, I am insane, I can't fix it, why is it broken, why won't it work, please save me from this nightmare and quitting for the sake of my sanity multiple times over the years to resolve this . . I persevered.

  • Cave terrain and ore vein generation by all accounts seems to FINALLY, after hundreds of hours spent making hundreds of builds full of anger and disheartening stress, it is . . still the same!

  • Yeah, you know you were thinking it too. Too bad we're BOTH WRONG. Go ahead, tell that friend "I swear it works this time" and try it for yourself. You really won't be disappointed - as it is actually fixed.

  • I can't see through the tears caused by knowing that my suffering can finally subside and I can work on mod development instead of fighting the damn air while narrowly avoiding the dog catchers due to my rabid behavior about the "desync conspiracy".

SPACE RIG AND MISSIONS:

  • Fixed an issue that cau
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A new mod is available. :tada:

makes the class icons into slugcats

Info

Size: 401.7k

Tags

1.40, Visual, [AimedForVerified], Optional

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A new version is available. Version 4.08

Changelog

BUILD ID: 4.08 (MAIN)

ASSIGNMENTS:

  • Fixed a really odd issue that caused assignment missions to not count.

TRITILYTE EVENT:

  • Disabled some stuff that could potentially cause clients to softlock and be unable to load the Space Rig.

MISSION SCALARS:

  • Potential fix for default values affecting the mission map before modified values based on the hosts desires.
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A new mod is available. :tada:

Provide options for customizing Tracking UI Widgets (e.g. Sentry Icon, Teammate Icons, Drop pod, supply pod, etc.)

Info

Version: V1.0.0
Size: 56.1k

Tags

1.40, QoL, Visual, [AimedForVerified], Optional

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A new version is available. Version 2.0

Changelog

โ€ข Added ghost material to seats
โ€ข Added ghost material to oxygen canisters
โ€ข Mod remade with blueprint

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A new version is available. Version Archi_0.18.3.1

Changelog
  • Machine event completion without failure now sends check and rewards core without needing blank cores
  • Archipelago Perks are now force applied regardless of terminal interaction
  • Blocked invalid Primary and Secondary combos that cause vanilla bugs
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A new version is available. Version 1.6.2

Changelog

-Restored +15 Depositing Voicelines that have been lost to time.
-Restored +11 "Generic_Kill" Voicelines that have been lost to time.
-Restored +1 "Spacerig_MouthNoises" Voiceline when pressing X in the Space-Rig.
-Restored +1 Laserpoint ping voiceline related to normal terrain during a mission in multiplayer.

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A new version is available. Version 1.6.4

Changelog

-Restored +5 "Leftbehind" voicelines when the extraction timer reaches zero and the player is downed.
-Adjusted some of the audio volumes of the new restored voicelines.

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A new mod is available. :tada:

Replaces most non-combat tracks with songs from Outer Wilds (Music spoilers for the game. Please avoid if you haven't played Outer Wilds but are interested; it's a game worth going in as blind as possible)

Info

Version: 1.0.0
Size: 24.0M

Tags

Audio

visual birchBOT
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A new mod is available. :tada:

Replaces music from Space Rig, Wave, Drednought, Ambient, Event with MaidCore. Performers: Chikoi,Dorei,Iya,KaiTai ,Yakui,Yowai ,Sib ,Komak,Medoi,Kichi, Tsumetai,Silma.Add the prefix "The Maid" to all performers

Info

Version: 1.0
Size: 180.3M

Tags

1.40, Audio, [AimedForVerified], Optional

visual birchBOT
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A new mod is available. :tada:

Replaces the wave/boss music with tracks from the Sonic franchise. Also replaces the machine event music.

Info

Version: 1.0.1
Size: 74.4M

Tags

Audio

visual birchBOT
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A new mod is available. :tada:

Inspect the idle animation of weapons and tools when pressing R.

Info

Version: 1
Size: 448.8k

Tags

1.40, Visual, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Hello! This is my very first mod, and Iโ€™ve always wanted to make a music mod for Deep Rock Galactic. Now itโ€™s finally here! ๐ŸŽถ Rock & Stone with a fresh soundtrack and enjoy the new vibes underground. I hope you have as much fun listening to it as I

Info

Version: 1.0
Size: 370.8M

Tags

1.40, Audio, [AimedForVerified], Optional

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A new version is available. Version 1.1

Changelog

v1.1 changes

  • changed Rift music to only play Pollux boss fight and Ichor Memosprite boss song

  • added Ashveil trailer music to boss, wave, and machine events (audio from tintinbwb)

  • added Pollux boss fight song to boss and endwave music

  • replaced SpaceRig music:
    Entertainment Plaza

  • new SpaceRig music
    Ichor of Two Dragons

  • replaced machine event songs:
    Abberant receptacle
    Dawn of disaster
    Monodrama
    Sanctus medicus dharani
    The player on the other side.

  • new machine event songs:
    Ashveil trailer song
    Agony converging into river NAME___Entelechy
    Nameless faces (instrumental)
    Piece of cake

  • replaced wave songs:
    Dire straits
    Interstellar journey
    Sanctus medicus dharani
    The player on the other side
    Frozen march

  • new wave songs:
    Ashveil trailer music
    Pollux fight song
    Sparxie fight song
    Expert tutorial
    Ravings

  • replaced end wave songs:
    Judge of oblivion
    Thundering chariot
    Dawn of disaster
    Godfather
    Monodrama

  • added end wave songs:
    Maximum firepower
    Paramount bliss

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A new version is available. Version 1.3.2

Changelog

Fixed Core Stone music not looping.

Also fixed some other songs not looping either.

Added a few "Intros" to the wave and extraction musics.

Removed redundant files to lower filesize.

visual birchBOT
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A new mod is available. :tada:

A fan mod that replaces original OST with OST from Roblox place called "Nullscape".

Info

Version: 1.0.0
Size: 140.2M

Tags

1.40, Audio

visual birchBOT
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A new mod is available. :tada:

A fan mod that replaces original OST with OST from Roblox place called "Nullscape".

Info

Version: 1.0.0
Size: 140.2M

Tags

1.40, Audio, Auto-Verified

#

A new mod is available. :tada:

A framework for any Lolcow Mission Control mod.

Info

Version: 1.0.0
Size: 73.4k

Tags

Audio, Framework

#

A new mod is available. :tada:

Replaces a good portion of dialog from Mission Control with LTG voice lines during missions.

Info

Version: 0.8.0
Size: 57.6M

Tags

1.40, Audio, Visual, Optional

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A new mod is available. :tada:

Adds over 230 tracks offering a more upbeat and soulful musical experience in the grungy caves of Hoxxes IV. Although, there may be a few electronic discrepancies from time to time :3

Info

Version: 2.0
Size: 794.6M

Tags

1.39, 1.40, Audio, [AimedForVerified]

visual birchBOT
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A new mod is available. :tada:

The Mission Logger tool tracks player statistics, damage dealt, kills, and mission events, saving them to a file for later analysis and processing.

Info

Homepage, Version: 1.0
Size: 90.2k

Tags

1.40, Tools, [AimedForVerified], Optional

visual birchBOT
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A new version is available. Version V2.0 (Minor Update)

Changelog

Blistering Necrosis:
Cooldown between blisters increased (0.1s -> 0.25s)
Rate of fire penalty increased (0.5x -> 0.334x)
Ammo penalty increased (-150 > -200)
Heat generation penalty increased (1.67x -> 2x)
Cooldown rate penalty increased (0.5x -> 0.25x)
Unjam duration penalty increased (+0.5s -> +1.25s)

This overclock was insanely strong, giving massive amounts of free damage to both single targets and crowds, and the penalties weren't enough to offset the huge upsides. The downsides are being made a lot harsher and the firing rate is a lot slower to give a neat dynamic of hitting more blisters or creating more blisters faster. The overclock should now serve as a very strong single target/support option without being too overwhelmingly good.

Gamma Contamination
Max stacks increased (4 -> 16)
Duration increased (8s -> 9s)
Damage per tick reduced (Direct targets 1.5 -> 0.375, AOE 1 -> 0.25)

Also really strong but making it chance based would be annoying to deal with. Instead, the amount of stacks needing has

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A new mod is available. :tada:

This mod replaces the default music with the music from the Roblox Place Eternity beta

Info

Homepage, Version: 1.0.1
Size: 129.1M

Tags

1.40, Audio, Auto-Verified, Optional

visual birchBOT
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A new version is available. Version V1.2.1

Changelog

See Changelog section
A shorter summary:
Added support for Resinite Mass Icons, Sentry Build Icons, separated "Others" category into Drop pod, Molly, and etc (resupply, lift pod), and removed colored ping icons but keeping option to hide class name in ping icons.

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A new version is available. Version 1.1

Changelog
  • Implemented a new tracking algorithm to fix missing stats for custom enemies.
  • Added Custom Difficulty 2 support for enemy descriptors
  • Standardized difficulty name logging for better consistency
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A new mod is available. :tada:

A GTAV style death screen.

Info

Version: 1.0.0
Size: 186.7k

Tags

1.40, Visual, [AimedForVerified], Optional

visual birchBOT
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A new version is available. Version 1.1

Changelog

Added New Music for Levels, Boss and Swarm battles, Space rig, and Jukebox.

Report any bugs and I'll try to fix it.

visual birchBOT
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A new mod is available. :tada:

Changes the materials to the Sentry Gun to make it look "Battle Scarred"

Info

Version: 1.0
Size: 290.3k

Tags

1.40, Visual, Auto-Verified, [AimedForVerified]

visual birchBOT
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A new version is available. Version V2.2

Changelog

FINALLY added music to the Core Stone event.
-91 - Souvenir de La Boum Avec Sophie Marceau has been moved from combat lists to the Core Stone Event.
-Shifted certain looped songs around. Shorter or more repetitive tracks are now grouped in a cue that will loop them one by one, instead of just playing one track.
-Adjusted volume levels.

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A new mod is available. :tada:

Replaces the boring bright colors of the Drills to a dirtier texture to it that makes sense.

Info

Version: 1.0
Size: 1.6M

Tags

1.40, Visual, Auto-Verified, [AimedForVerified]

visual birchBOT
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A new mod is available. :tada:

An attempt to recreate the Early Sentry Gun Paintjob from the concept arts.

Info

Version: 1.0
Size: 290.3k

Tags

1.40, Visual, Auto-Verified, [AimedForVerified]

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A new version is available. Version 1.0.2

Changelog

Update notes:

Updated to Season 6

NEW CONTENT!

Glyphid Dread-Terror, Glyphid Paladin, Mactera Dread-Wing and Mactera Ferrophage have been added
to the bestiary.

A new wretched monstrosity has been discovered within the Ossuary Depths, be sure to slay it
with maximum prejudice.

Bosco:

Increased base damage to 15 (from 12)

Engagement Range: 9 meters -> 15 meters

Bosco now accelerates and deccelerates faster

Improved eye light intensity and colour to be a better version of the player's light

Rocket/Cryo Rocket Wind-Up Time: 200ms -> 100ms

Rocket:

Damage: 120 -> 200

Max Damage Radius: 1.5 meters -> 3 meters

Damage Radius: 2.5 meters -> 4.5 meters

Hits now guarantee a stagger that lasts 1.5 seconds

Cryo Rocket:

Damage: 130 -> 200

Damage Radius: 3.5 meters -> 4 meters

Max damage: 3 meters -> 4 meters

Weapons:

Deepcore GK2 Battle Rifle:

Increased base damage to 25 (from 22)

Overclocks:

Prototype Elite GK4:

Reworked functionality so it now fires explosive rounds that de

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A new mod is available. :tada:

The mod currently has 5 automatic chatbox broadcast functions: Hit (Friendly fire), Down (Downed status), Catch (Grabbed by enemies like the Mactera Grabber), Beer (Who ordered what drink), Welcome Message.

Info

Version: 1.0.0
Size: 227.8k

Tags

1.40, QoL, [AimedForVerified], RequiredByAll

visual birchBOT
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A new mod is available. :tada:

Nikke themed Music Pack, replacing all in game events ost, aimed at variety of genres and generous ammount of ost for each event

Info

Version: 1.0
Size: 269.0M

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, Audio, Auto-Verified, [AimedForVerified], Optional

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A new version is available. Version V.3.0

Changelog

Added about 17 new tracks from Everhood 2! All new tracks will be in the description.
-Replaced the Core Stone music with two tracks from Everhood 2. Moved the previous track back into Combat, because I'm indecisive.
-Adjusted the organization and optimization of the sound cues and track placement.
-Adjusted Volume levels

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A new mod is available. :tada:

Replaces Stingtail's sounds with Rope from Arknights

Info

Version: 01
Size: 1.6M

Tags

1.40, Audio, Optional

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A new version is available. Version V1.6.1

Changelog

Reduced Intensity of Electric Crystals and their Electro-Beams
Updated Central Hologram for ease of assessing the Mod's active statis

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A new version is available. Version 2.0

Changelog
  1. Added config widget with ability to select delay, toggle the mod without need to uninstall and black/whitelist entities to spawn
  2. Filtered out non replicated actors from getting spawned (unless solo lobby)
  3. changed the notification message i guess
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A new mod is available. :tada:

Warden's sounds was replaced with Mon3tr from Arknights.

Info

Version: 01
Size: 130.9k

Tags

1.40, Audio, Auto-Verified, Optional

visual birchBOT
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A new mod is available. :tada:

Spitball Infector's sounds is replaced by Kroos from Arknights.

Info

Version: 01
Size: 224.7k

Tags

1.40, Audio, Auto-Verified, Optional

#

A new mod is available. :tada:

Replaces Stingtail's sounds with Rope from Arknights with reduced volume.

Info

Version: 01
Size: 148.4k

Tags

1.40, Audio, Auto-Verified, Optional

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A new version is available. Version V1.6.3

Changelog

Updated Pretorians to full Blue
changed Glove for visual referance on boot
changed Heavy extraction intensity on rocked ignition

#

A new version is available. Version V1.6.1

Changelog

Reduced Intensity of Electric Crystals and their Electro-Beams
Updated Central Hologram for ease of assessing the Mod's active statis

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A new mod is available. :tada:

Menace's sounds is replaced by Exusiai's voice and SMG from Arknights.

Info

Version: 01
Size: 297.5k

Tags

1.40, Audio, Auto-Verified, Optional

rotund wolf
#

~game

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This is the mod.io page for Deep Rock Galactic. Here you can find mods for the game made by others and also upload mods yourself. NB! This page is under development, guidelines, instructions, and more coming soon.

Info

Id: 2475
Name-Id: drg
Profile: https://drg.mod.io/

Stats

Mods: 56
Subscribers: 182
Downloads: 324

rotund wolf
#

@jagged bear

#

~popular

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rotund wolf
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~mods

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Mods
  1. Pickaxe Bonk! SFX
  2. Starship Troopers
  3. TheFatRat No-Copyright Jukebox Music Pak
  4. Battle Droid Voice Lines for Bosco
  5. CSS Games Jukebox Music Pak
  6. Cheaper resupply pods - 60 nitra
  7. MeatMorning's Music Pak
  8. Blueprint Mod Manager Re-upload
  9. Sneezy Exploders
  10. Berzerker Plus
  11. Cheaper resupply pods - 40 nitra
  12. Ashless Radioactive Exclusion Zone
  13. Kraeus Crazy Tunes
  14. Unused/Early Machine Event Music Restored
  15. DRGLib
  16. Instant Mission Start
  17. Instant Mission Land
  18. Barrel Armor
  19. Maxwell's Demon
  20. Kraeus Crazy Jukebox
rotund wolf
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next

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Mods
  1. Starship Troopers ELITE
  2. Higher enemy cap
  3. Rock and Stone Plus
  4. Larger enemy spawns - 1.5x
  5. Larger enemy spawns - 2x
  6. Larger enemy spawns - 3x
  7. Larger enemy spawns - 4x
  8. Larger enemy spawns - 5x
  9. No Profanity Mod
  10. Quiet Space Rig
  11. Shining Lloyd
  12. Remove All Particles
  13. Starship Troopers OST Music Replacement
  14. Remove All Particles But WeaponsNTools
  15. Cheaper resupply pods - 50 nitra
  16. No more Dollar Store flashlights - 3x
  17. Improved Doretta armor (50% damage resistance)
  18. Stick Man Dwarves
  19. Troll Face Mask
  20. Escort mission flying rocks reduced health - 50%
rotund wolf
#

next

visual birchBOT
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Mods
  1. Good old Bet-C.exe
  2. White Throwing Flares
  3. Support Pods
  4. Upgraded Doretta
  5. Teleport Players With Sound
  6. 8 Grenades
  7. Grenade Rework
  8. 8 Grenade Rework
  9. HE Grenade Carve
  10. Kids Cargo Crate
  11. Bulk Detonator Infestation
  12. Let There Be Light
  13. Fast Barrel Spawner
  14. Kids Cargo Crate No Profanity
  15. Impact Axe Bonk! SFX
  16. Kraeus Crazy Tunes 2
  17. Fast Forging
  18. Galaxy Skins
rotund wolf
#

Popular commands include:

~help show these commands
~prefix CHARACTER change the default prefix from ~ to something else
~game ID|Name set the default game
~game return information about the default game
~games return a list of all games
~mod ID|Name return information about the mod(s) requested
~mods return a list of all mods belonging to the default game
~popular return a list of mods ordered by popularity
~subscribe ID|Name subscribe to a game for updates (mods added/edited)
~subscriptions see all games subscribed too
~unsubscribe ID|Name unsubscribe from a game

visual birchBOT
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A new version is available. Version 1.2

Changelog
  • Tweaked the audio levels for all the songs based on feedback from various users.
  • Boss and escape music should now loop.
  • Implemented into new sound class hierarchy system.
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A new version is available. Version 1.0.0

Changelog

Modified settings menu to simplify page logic

visual birchBOT
#

A new version is available. Version 1.0.1

Changelog
  • Fixed a glitch with the settings menu having a second page
  • added a version indicator to the settings menu
visual birchBOT
#

A new version is available. Version 1.3

Changelog
  • Tweaked audio levels for a couple songs.
  • Moved Sea of Laments from boss to swarm music.
  • Moved Infernal Affairs from boss to escape music.
visual birchBOT
#

A new mod is available. :tada:

Guarantees Random Events. Guarantees Machine Events. Guarantees Creature Encounters.

Info

Version: 1.34.5
Size: 1.8 KB

Tags

Gameplay

visual birchBOT
#

A new mod is available. :tada:

Guarantees Random Events, Machine Events, Creature Encounters.

Info

Version: 1.34.5
Size: 36.0 KB

Tags

Approved, Gameplay

visual birchBOT
#

A new mod is available. :tada:

A light version of a collection of mods that I enjoy playing with.

Info

Version: 1.34.5
Size: 469.3 KB

Tags

Approved, Gameplay

visual birchBOT
#

A new mod is available. :tada:

Replaces in-game music with music from DOOM 2016/Eternal games

Info

Version: 1.0.5
Size: 108.1 MB

Tags

Approved, Audio

visual birchBOT
#

A new mod is available. :tada:

Replaces all Bulk Detonator growls with El Risitas (KEKW Guy) laugh sounds.

Info

Version: 1.0.0
Size: 65.2 KB

Tags

Approved, Audio

visual birchBOT
#

A new version is available. Version 1.1.0

Changelog

Added input handling functions
Added version splash to the settings menu and startup notification

visual birchBOT
#

A new mod is available. :tada:

Increases spawn chance Machine Events from 25% to 100%

Info

Version: 1.34.5
Size: 514 B

Tags

Approved, Gameplay

#

A new mod is available. :tada:

Increases spawn chance Cargo Crates and Lost Loot Packs from 1/6 to 100%

Info

Version: 1.34.5
Size: 846 B

Tags

Approved, Gameplay

#

A new mod is available. :tada:

Guarantees spawn of BET-C, Korlok Tyrant-Weed, Glyphid Crassus, Huuli Hoarder, Golden Loot.

Info

Version: 1.34.5
Size: 1.1 KB

Tags

Approved, Gameplay

visual birchBOT
#

A new mod is available. :tada:

Resources in Deep Dives, Mineral Mania ั…5, Pots O' Gold ั…5.

Info

Version: 1.34.5
Size: 3.1 KB

Tags

Gameplay, Sandbox

visual birchBOT
#

A new mod is available. :tada:

<|REQUIRES DRGLib|> This mod lets you decorate your spacerig using both ingame and custom models! Check out our github page for details

Info

Version: 1.0.0
Size: 155.0 KB

Tags

Approved, Framework, Visual

#

A new mod is available. :tada:

<|REQUIRES SPACERIG DECORATOR|> A collection of prop packs to spruce up your Spacerig!

Info

Version: 1.0.0
Size: 18.2 KB

Tags

Verified, Visual

visual birchBOT
#

A new version is available. Version 1.1.1

Changelog
  • Fixed issue where the settings UI was below normal game HUD elements
visual birchBOT
#

A new mod is available. :tada:

<|REQUIRES DRGLIB|> A mod to load in other mods, namely those using the legacy Blueprint Mod Manager

Info

Size: 27.4 KB

Tags

Framework, Verified

visual birchBOT
#

A new version is available. Version 1.3.0

Changelog
  • Updated pastebin link to reflect the new changes
  • Added back in new particles:
  • Elite Enemy Beacon
#

A new mod is available. :tada:

This mod is designed as an aim trainer for Scout's M1000 by making it so you only do actual damage through weakpoint hits with the M1k.

Info

Version: 1.1.0
Size: 14.8 KB

Tags

Gameplay, Sandbox

visual birchBOT
#

A new mod is available. :tada:

Replaces the Gunner's arsenal of grenades with highly explosive fruit.

Info

Version: 1.0.0
Size: 2.1 MB

Tags

Verified, Visual

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Want to down your glyphid slammers at record speed? Want to travel in sloooow motion? This mod allows you to change the game speed to whatever you want!

Info

Version: 1.1
Size: 17.2 KB

Tags

Approved, QoL

visual birchBOT
#

A new version is available. Version 2.0.0

Changelog
  • Modified internal structure to allow easier development
  • Added subtitle to settings UI
  • Settings UI now scales properly when mod names are too W I D E
visual birchBOT
#

A new mod is available. :tada:

A mod in which all tanks become dramatically stronger.

Info

Version: 1.0.0
Size: 265.4 KB

Tags

Approved, Gameplay

visual birchBOT
#

A new version is available. Version 2.1.0

Changelog
  • Added support for page categories
  • Added 2 widget templates
visual birchBOT
#

A new version is available. Version 4

Changelog

The fourth and likely final update.
Moved LBPML mods to their own category in the settings menu

visual birchBOT
#

A new mod is available. :tada:

This mod affects gunner cluster grenades gameplay for modded lobbies.

Info

Version: Update 34
Size: 29.2 KB

Tags

Gameplay, Sandbox

visual birchBOT
#

A new mod is available. :tada:

Increases the ammo, drill fuel, everything else to double! Will also work joining modded lobbies as its client-based.

Info

Version: 4.25
Size: 4.7 MB

Tags

Framework, Gameplay, Sandbox

visual birchBOT
#

A new version is available. Version 2.2.0

Changelog
  • Implemented logging system
  • Implemented system to print messages to screen
  • Reduced default checkbox size to 16x16
  • Added a warning system when including DRGLib files
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes the satchel charge's model and explosion sound that of the TNT's from a video game called Minecraft.

Info

Version: 1.0.0
Size: 203.5 KB

Tags

Audio, Verified, Visual

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod adds a voice to a few of BET-C's major audio cues! She speaks when she wakes up, goes down the first time, is repaired and when she makes her distress calls. It was made to not be too intrusive so don't worry, it wont be obnoxious.

Info

Version: 1.0.0
Size: 626.4 KB

Tags

Audio, Framework, Tools

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Slightly improved Bosco mod for Deep Rock Galactic based on Better Bosco and Infinitely Better Bosco.

Info

Version: 2.34.0.0
Size: 38.6 KB

Tags

Approved, Gameplay, QoL

visual birchBOT
#

A new mod is available. :tada:

This is just a test of something secret, it does not do anything.

Info

Version: 0.0.1
Size: 84.0 MB

Tags

Approved, Audio

visual birchBOT