#modio-feed

1 messages · Page 13 of 1

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Make pickaxe slightly better~

Info

Version: 1.0.0
Size: 19.6k

Tags

1.39, Gameplay, QoL, [AimedForApproved], RequiredByAll

visual birchBOT
visual birchBOT
visual birchBOT
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A new version is available. Version 3.5.20

Changelog
  • Fixed an issue with the X-Ray warning not reverting biome rock material.
  • Fixed an issue that caused clients to be stuck in a popup screen in the Space Rig.
  • Fixed an issue that caused the host to not spawn an actor to restore vanilla values while clients did, leading to some potential desync.
  • Replaced the Proximity Mine item preview with a custom one with no blinking lights to fix a vanilla issue that hurts the eyes.
  • Disabled the Corestone rework to add at a later date. The visuals will still be changed but no new mechanics.
  • Added a failsafe to BET-C MKII to remove status effects when friendly to prevent it from being unable to move or similar.
  • Potential fix for Space Rig mission info desync by adding a check for edited data as well as adding a rep notify based function call.
  • Changed Deposit Bucket secondary text.
  • Added a failsafe to the cave logic actor due to weird file referencing issues causing null pointers.
visual birchBOT
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A new version is available. Version 2.0.0

Changelog

Removed buffs to Base ammo, Spread while sprinting, T2B armor break, OC Marked for Death.
Added buffs to Base Focus Speed.

visual birchBOT
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A new version is available. Version 2.0.0

Changelog

Removed buffs to Base ammo, Spread while sprinting, OC Marked for Death.
Added buffs to Base Focus Speed.

visual birchBOT
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A new version is available. Version 2.0.1

Changelog

Removed some minor changes (Spread while sprinting & Marked for Death).
Added changes to base Focus Speed.

visual birchBOT
visual birchBOT
visual birchBOT
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A new version is available. Version 0.0.8

Changelog
  • Added support for the Brighter Objects [Add-on] mod by iDRG
  • Implemented better reset to default to ensure mod safely resets assets back to vanilla.
visual birchBOT
visual birchBOT
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A new version is available. Version 1.0.4

Changelog

Reworked for better performance and reliability
Fixed a bug that sometimes caused icons to override extra slots
Fixed a bug that sometimes caused icons to not update
Re-added the ability to copy-paste loadouts, with confirmation
Added a setting to disable inline display for compatibility with the display of Combined Presets

visual birchBOT
visual birchBOT
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A new version is available. Version 1.4.1

Changelog

Patched a bug that prevented the mod from running when finding an incompatible save file
Temporarily disabled object display due to photosensitive glitch

visual birchBOT
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A new version is available. Version 1.4.0

Changelog

Added an option to have it auto toggle for drills
Optimized the object whitelist builder
Fixed a compile conflict that made saves unreliable

visual birchBOT
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A new version is available. Version 1.4.2

Changelog

Fixed a bug that prevented the mod from functioning with old settings files
Added a simplified near view for objects that are too close to render normally

visual birchBOT
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A new mod is available. :tada:

Added two modifications to the weapon.

Info

Version: 1.0.0
Size: 16.1k

Tags

1.39, Gameplay, QoL, [AimedForApproved], RequiredByAll

visual birchBOT
visual birchBOT
#

A new version is available. Version 3.0.0

Changelog

Removed changes to focus damage & armor break.
Exchange T5B (the useless fear one) with Electro-Chemical Rounds.

visual birchBOT
visual birchBOT
visual birchBOT
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visual birchBOT
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A new version is available. Version 3.0.1

Changelog

Removed changes to focus damage & armor break.
Replaced T5B (the useless fear one) with Electro-Chemical Rounds.

visual birchBOT
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A new version is available. Version 1.0.8e

Changelog
  • Added sounds for the pump action overclock and the burst fire overclock.
  • The sound for the pump action overclock and the old stock sound effect have switched places.
  • Adjusted the volume of the Deepcore as well as fixing the tail of the gunshot.
  • Slight changes to some sound effects.
  • Changed some core sounds effects of the Shard Diffractor and the Drak-25.
  • The explosions from Hurricane rockets are a lot quieter now.
  • The Lok-1 and the Stubby now use their proper tail sound effect.
  • Slightly lowered the volume of the CRSPR.
  • Removed the clown.
visual birchBOT
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A new version is available. Version 1.0.8e

Changelog
  • Added sounds for the pump action overclock and the burst fire overclock.
  • The sound for the pump action overclock and the old stock sound effect have switched places.
  • Adjusted the volume of the Deepcore as well as fixing the tail of the gunshot.
  • Slight changes to some sound effects.
  • Changed some core sounds effects of the Shard Diffractor and the Drak-25.
  • The explosions from Hurricane rockets are a lot quieter now.
  • The Lok-1 and the Stubby now use their proper tail sound effect.
  • Slightly lowered the volume of the CRSPR.
  • Removed the clown.
visual birchBOT
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A new version is available. Version 3.0.1

Changelog

Removed changes to ammo, focus damage & armor break.
Replaced T5B (the useless fear one) with Electro-Chemical Rounds.
Fixed the problem of missing weakspot's bonus.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
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A new version is available. Version 3.0.0

Changelog

Replaced "Blowthrough Rounds" with "Neuro-Corrosive Toxic Catalyst"
Rearranged some modifications' position.

visual birchBOT
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A new version is available. Version 3.0.0

Changelog

Replaced "Blowthrough Rounds" with "Neuro-Corrosive Toxic Catalyst"
Rearranged some modifications.

visual birchBOT
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A new mod is available. :tada:

Contains shared files required for my mods to function. Does nothing on its own.

Info

Version: aeceef7
Size: 2.7M

Tags

1.39, [AimedForVerified]

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 3.0.0

Changelog

v3.0.0

New Dependency: FM's Mod Kit

New Features:

  • Mod profiles: Quickly save & load settings.
  • Customizable Enemy Categories
  • Audio preview when adjusting volume & selecting sounds.
  • Customizable Hitmarker & killmarker animations.
  • Customizable Hitmarker & killmarker gap.
  • Set volume for individual sounds
  • Select Multiple sounds (enable in the Other Settings page)
  • Sentry Damage handling options (isn't guaranteed to be always correct)
  • Sound Import

Other changes:

  • Updated Settings pages
  • Renamed "Weakpoint" to "Crit"
  • Combined Weakpoint & normal sounds list.
  • Fixed delay for Test Hitmarker function: 200ms for hit, 600ms for kill
  • Killmarker will no longer play on top of hitmarker
  • Timing changes for various sounds

New Sounds:

Hit:

  • Apex Legends (shield hit with 2 variants)
  • CoD Vanguard (Normal, Headshot & Armor hit)
  • Delta Force
  • Quake 3
  • Titanfall (Normal & Headshot)

Kill:

  • Apex Legends (Shield break)
  • BO4 (new headshot variant)
  • CoD Vanguard (Normal, Headshot w/ 2 varia
visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Made some fun changes to Deepcore GK2.

Info

Version: 1.0.0
Size: 25.0k

Tags

1.39, Gameplay, QoL, [AimedForApproved], RequiredByAll

visual birchBOT
visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Automatically sets your initial loadout based on the current mission and whatever icons you have set

Info

Version: 1.0.0
Size: 35.3k

Tags

1.39, QoL, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
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A new version is available. Version 1.1.1

Changelog

丁真现在无法秒杀无畏和看守者
给与丁真1.7倍的移速
10个2打复活赛变为3个2

visual birchBOT
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A new mod is available. :tada:

Adds a Hack-C healthbar to the hacking progress bar

Info

Version: 0.0.1
Size: 35.4k

Tags

1.39, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
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A new version is available. Version 2.0.0

Changelog

Exchanged "Blowthrough Rounds" with "Explosive Rounds".
Made a few adjustments to overclocks.

#

A new version is available. Version 2.0.0

Changelog

Exchanged "Blowthrough Rounds" with "Explosive Rounds".
Made a few adjustments to overclocks.

visual birchBOT
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A new version is available. Version 2.0.0

Changelog

Exchanged "Blowthrough Rounds" with "Explosive Rounds".
Made a few adjustments to overclocks (description updated).

visual birchBOT
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A new version is available. Version 2.0.0

Changelog

Exchanged "Blowthrough Rounds" with "Explosive Rounds".
Made a few adjustments to overclocks (description updated).

visual birchBOT
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A new mod is available. :tada:

inspect various enemy descriptor values from within the game

Info

Version: 1.0.0
Size: 122.6k

Tags

QoL, Tools, [AimedForVerified], Optional

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A new mod is available. :tada:

mod manager and common files for my future mods

Info

Version: 1.0.0
Size: 5.2M

Tags

Framework, Tools, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
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A new version is available. Version 2.0.1

Changelog

Removed changes to Battle Frenzy (and give back to Floating Barrel).
Slightly increased Gas Rerouting's speed boost.

visual birchBOT
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A new version is available. Version 3.0.0

Changelog

Removed changes to Battle Frenzy (and give back to Floating Barrel).
Slightly increased Gas Rerouting's speed boost.
Added changes to AI Stability Engine.

visual birchBOT
visual birchBOT
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A new version is available. Version 4.0.0

Changelog

Redesigned some overclocks' buffs (Compact Ammo, Gas Rerouting, Overclocked Firing Mechanism)
Increased Homebrew Powder's effect chance.

visual birchBOT
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A new version is available. Version 4.0.1

Changelog

Slightly decreased Explosive Rounds‘ radius;
Slightly increased Overclocked Firing Mechanism's damage conversion rate.

visual birchBOT
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A new version is available. Version 1.0.1

Changelog
  • widget tab name now has combination that resets widget scale in case you broke it
  • Networking improvement
  • Fixed crash due to me leaving in asset that references asset from my other non uploaded mod
  • improvements to function libraries
visual birchBOT
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A new version is available. Version 4.0.1

Changelog

Slightly decreased Explosive Rounds‘ radius and conversion ratio;
Changed Homebrew Powder's effect.

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A new version is available. Version 4.0.1

Changelog

Slightly decreased Explosive Rounds‘ radius and conversion ratio;
Slightly increased Overclocked Firing Mechanism's conversion ratio.
Changed Homebrew Powder's effect.

visual birchBOT
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A new version is available. Version 4.0.1

Changelog

Slightly decreased Explosive Rounds‘ radius and conversion ratio;
Slightly increased Overclocked Firing Mechanism's conversion ratio.
Changed Homebrew Powder's effect.

visual birchBOT
visual birchBOT
visual birchBOT
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A new mod is available. :tada:

заменяет реплики на реплики, переведенные несколько раз через гугл переводчик.

Info

Size: 104.2M

Tags

1.39, Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
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A new version is available. Version SGGO_0.9

Changelog
  • Moved Bullet Ripper (Gunner Burst Pistol OC) to live
  • Added FINGER (Gunner Coilgun OC) to Beta
  • Added Mobile Turrets (Engineer Turret OC) to Beta
visual birchBOT
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A new version is available. Version 1.1.1

Changelog

Fixed a bug where it always reverted to the default loadout when starting a new mission even after changing to an alternate loadout on the spacerig

visual birchBOT
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A new version is available. Version 1.5.0

Changelog

Added more objects to the display, things that a driller might care to see while digging
Improved performance overhead with fewer resource heavy actions
Included fog effect so distant tunnels actually look distant

#

A new mod is available. :tada:

Exactly the same as Reduced E Holding but without pipeline build speed changes.

Info

Version: 1.0
Size: 297.5k

Tags

1.39, QoL, [AimedForApproved], RequiredByAll

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
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A new version is available. Version 1.4.0

Changelog

replaced vanilla buttons with custom local button
fixed the issue where only host could use the boombox
doubled max volume
replaced point system with percent value for volume

visual birchBOT
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A new version is available. Version 4.0.1

Changelog

Slightly decreased Explosive Rounds‘ radius and conversion ratio;
Slightly increased Overclocked Firing Mechanism's conversion ratio.
Changed Homebrew Powder's effect.

visual birchBOT
visual birchBOT
#

A new version is available. Version 5.0.0

Changelog

Redesigned Overclocked Firing Mechanism as an unstable overclock.
Added buffs to Burst Fire.

visual birchBOT
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A new version is available. Version 5.0.1

Changelog

Added changes to Battle Frenzy (it no longer conflicts with grappling hook's speed boost, and it can also boost your shield regeneratoin rate ).

visual birchBOT
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A new version is available. Version 5.0.2

Changelog

Redesigned Overclocked Firing Mechanism AGAIN//////.

visual birchBOT
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A new version is available. Version 5.0.2

Changelog

Redesigned Overclocked Firing Mechanism AGAIN//////.

visual birchBOT
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A new version is available. Version 5.0.2

Changelog

Redesigned Overclocked Firing Mechanism AGAIN//////.

visual birchBOT
visual birchBOT
visual birchBOT
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A new version is available. Version 0.0.0

Changelog

Congratulations, you've found a secret treasure.
Here is my own edition to BonzaiTheHost's Zhukov Rework mod.
I‘ve made the following changes (compared to his latest vision):

Base stat:
Damage reduced to 14.
Restored the weakpoint modifier (*1.15).
Restored the RoF (15).
Reload time increased to 1.5s.
Removed recoil change.

Mod Tree:
T1B changed the Stubby's electrocution effect to High Voltage Crossover's effect (better damage), reduced its chance to 33%.
T1C reduced the ricochet chance to 50%.
T2A removed reload time buff.
T2B increased recoil (*0.5), reduced base spread (*0.5).
Added T2C as reload time buff (-0.5s).
T3A restored the weakpoint bonus (+30%).
T3B changed to another ricochet option (+50%).
T3C increased stun chance (+30%).
T4B restored the electric damage bonus (+33%).
T5B added a damage resistance boost (-30%) for 2.5s.
T5C set the auto-reload time to 3s.

Overclocks:
Changed "DoT Conductors" to "Conductive Thermals" with the similar bonus effect as DRAK's. RoF penalty reduced to -4, rec

#

A new version is available. Version 5.0.3

Changelog

Slightly increased Overclocked Firing Mechanism's buff value (30%→33%);
Increased AI Stability Engine's buff chance (50%→75%).

visual birchBOT
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A new version is available. Version 5.0.4

Changelog

Made a little change to Burst Fire: removed my extra buff to weakpoint stun chance; added "slow targets on hit (speed *0.5) for 1 second" as its new effect.

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Makes the Classes Icons look more identical from the Artworks and Concept Arts!

Info

Version: 1.0.0
Size: 345.8k

Tags

1.39, Visual, Auto-Verified, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new version is available. Version 5.0.5

Changelog

Changed Battle Frenzy's extra effect from "shield regeneration rate" to "damage resistance".

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Заменяет всю музыку играющую после оглашение SWARM (Роя) на ЗАПАХЛО ВЕСНОЙ - БУТЫРКА

Info

Version: 1.0.0
Size: 3.2M

Tags

1.39, Audio, Auto-Verified, Optional

visual birchBOT
#

A new version is available. Version 1.1.0

Changelog

9

Added:

  • 1 pashalko music when swarm
  • loading screen funny music
    Adjustments:
  • Decreased ZAPAHLO VESNOI VOLUME
  • Added a delay so it goes after mission control announces swarm
    Removed:
  • Sanity
visual birchBOT
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A new version is available. Version 3.1.0

Changelog

New features:

  • Toggle Limit the amount of concurrent sound instances.
  • Toggle Mute the vanilla hit sound

Other changes:

  • Minor changes to damage event tracking logic.
  • Increased the minimum sound Interval to 10ms
  • Hit Sound timing changes: most sounds now play instantly instead of having a 20~50ms delay
  • UI Text adjustments
  • Added auto-scrolling for text elements that overflow
  • Default profile adjustments (Create a new profile to see the changes)
visual birchBOT
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A new version is available. Version 1.0.1

Changelog

Changed Battle Frenzy's effect to damage resistance;
Removed the switch of T4A & T5A;
Switch the place of T4B and T5C.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Makes the fired bullets extremely fast and uses the autocannon's crosshair. 使迫击炮子弹飞得更快,并使用机炮原本zhun'x

Info

Version: 1.0
Size: 8.2k

Tags

1.39, Gameplay, [AimedForApproved], Optional

visual birchBOT
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A new mod is available. :tada:

Replaces the basic armor for the dwarves with Ps1 Connor it's Ps1 Connor! You all know him. Warning: I couldn't get rid of the original head right so I made one of the skin colors invisible.

Info

Version: 1.0
Size: 1.3M

Tags

1.39, Cosmetic, Visual, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Customizes some of the colors for the chatbox

Info

Version: 1.0.0
Size: 47.4k

Tags

1.39, Cosmetic, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Transform Bosco into an intelligent AI companion with dynamic personality and voice responses! We install local Large Language Model to your PC and use it as an AI brain & voice for Bosco, making him react to whatever your dwarf sis shouting.

Info

Homepage, Version: 0.0.1
Size: 770.4M

Tags

1.39, Audio, Gameplay, [AimedForApproved], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Makes the L0K-1 sound more like the Lamentation from Black Ops 2 Zombies. Increased stats not included.

Info

Version: 1.0.1
Size: 32.4k

Tags

1.39, Audio, Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes the Smart Rifle's firing sound to be similar to that of the Lamentation from Call of Duty Black Ops 2 Zombies

Info

Version: 1.0.0
Size: 32.4k

Tags

1.39, Audio, Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

Fixed Shaped Shells' bonus damage issues (only worked on frozen targets and doubled the value), and reworked its setting: damage type changed from Fire/Cold to Kinetic, and bonus increased from 33% to 50%.

visual birchBOT
#

A new version is available. Version 1.0.2

Changelog
  • fixed a bug where log state will be recreated for each log added before mod loader was spawned
  • Fixed (?) rare race condition where some prefixes were not getting added to 'debug configuration', prefix selection window
  • Changed string array save file name, will result in all string array saved configuration to be corrupted and reset on next update. (log window prefix selection and enabled tabs save)
  • Added material registry
  • Added flag actor to check if host has a mod or no
  • Improved performance of draggable window
  • Fixed SingleColor save function inside configuration manager widget being String Array instead of Color Single
  • Added Color Single get function
  • Added Color Array get function
  • Renamed PlayerOwnedActor_Base to RelayActor_Base
  • Added centralized system to automatically spawn and destroy those
  • Fixed an unreasonably stupid bug with enemy monitoring where it somehow triggered crash in render thread (i still have no idea)
visual birchBOT
visual birchBOT
visual birchBOT
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A new version is available. Version 4.0.4

Changelog

Added another feature to Cryo Clips: only focus shot can prevent enemies from natual warming now, and the duration of this effect is 4 seconds.

visual birchBOT
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A new version is available. Version 4.0.4

Changelog

Reworked a feature of Cryo Clips: only focus shot can prevent enemies from natual warming now.

#

A new version is available. Version 4.0.4

Changelog

Reworked a feature of Cryo Clips: only focus shot can prevent enemies from natual warming now.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 6.0.0

Changelog

Moved T5C-Stun to tier 3.
Added a new modification called "storm bringer" as T5C: convert 25% of the damage to heat (this will reduce damage), if the target is electrocuted, gain 50% of the damage as bonus (type: Fire + Heat).
Reduced Homebrew Powder's effect chance to 2.5%.

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

This mod replaces the Doretta sound when pet to a tetooo voiceline, it was a thing I was missing when using Fatass Teto plush mod from this page. Now I have not only the model but also a voiceline!

Info

Size: 24.0k

Tags

1.39, Audio

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod replaces the Doretta sound when pet to a tetooo voiceline, it was a thing I was missing when using Fatass Teto plush mod from this page. Now I have not only the model but also a voiceline!

Info

Version: 0.1
Size: 19.6k

Tags

1.39, Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Adds a Copy Mod URLs button to the Modding tab in Spacerig

Info

Version: 0.0.1
Size: 45.1k

Tags

1.39, QoL, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

Adjusted file hierarchy and removed unnecessary files. Mod should auto-verify now
Slightly adjusted volume. Let me know if it's too loud or too quiet now

visual birchBOT
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A new version is available. Version OCF2_0.5.1

Changelog
  • Added toggle for verbose logging (off by default)
  • Removed logging by default
  • Optimized array sorting structures and checks
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.2

Changelog

Fixed missing sound class, attenuation & submix. Sound should function properly when another player is using it now.
Re-adjusted volume to be more in line with the rest of the game's weapons

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Absurdly stupid mod that I made for fun and cuz I can. Replaces (nearly) every single track in DRG with Serious Sam games (BFE, 4, Siberian Mayhem).

Info

Version: 1.0
Size: 179.7M

Tags

1.39, Audio, [AimedForVerified], Optional

#

A new version is available. Version 3.5.21

Changelog
  • Fixed issues that caused Deep Dives to be unplayable or softlock. This means that they should work fine now.
  • Fixed Elite Point Extraction Minehead placement and count being incorrect. Now they should deploy in each room instead of skipping one or more.
  • Fixed the Head of Testing in Decontamination causing players to teleport to it. (Apparently not editing the Minehead model fixed this? There was no code for teleporting whatsoever.)
  • Fixed Anti-Tank Auto Sentry audio and tracers not bearing audible or visible.
  • Fixed an issue that caused Point Extraction Mini Mules to spawn waves of enemies when near players.
  • Fixed a client crash related to Point Extraction Mini Mules.
  • Fixed and improved some visuals related to Decontamination Towers.
  • Fixed an issue that caused Damaged CULEs to not show up on the terrain scanner by default in Decontamination.
  • Fixed an issue that caused there to be less dialog variety when ordering a Resupply Pod.
  • Fixed an issue that caused too many critter spawns in Decontamin
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 0.1.0

Changelog

PATCH 0.1 IS OUT!

  • Fancy new installer: now with buttons you actually understand!
  • Uninstaller included: you know what to do in case Bosco gains sentience 🤫
  • mod.io USERS: fewer clicks, less pain. Just launch installer.exe from the mod folder, and it magically does everything else.

⛏️💎 ROCK AND STONE! 💎 ⛏️

#

A new version is available. Version 0.1.0

Changelog

PATCH 0.1 IS OUT!

  • Fancy new installer: now with buttons you actually understand!
  • Uninstaller included: you know what to do in case Bosco gains sentience 🤫
  • mod.io USERS: fewer clicks, less pain. Just launch installer.exe from the mod folder, and it magically does everything else.

⛏️💎 ROCK AND STONE! 💎 ⛏️

#

A new version is available. Version 0.1.0

Changelog

PATCH 0.1 IS OUT!

  • Fancy new installer: now with buttons you actually understand!
  • Uninstaller included: you know what to do in case Bosco gains sentience 🤫
  • mod.io USERS: fewer clicks, less pain. Just launch installer.exe from the mod folder, and it magically does everything else.

⛏️💎 ROCK AND STONE! 💎 ⛏️

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A new version is available. Version 7.0.0

Changelog

Reworked Homebrew Powder's bonus: it now has a 5% chance to Badly Poison enemies (24 damage per 0.75 seconds, 10 seconds in total).
Nerfed Overclocked Firing Mechanism's effect (25%→20% for both the chance and the damage bonus).

#

A new version is available. Version 7.0.0

Changelog

Reworked Homebrew Powder's new effect: it now has a 5% chance to Badly Poison enemies (24 damage per 0.75 seconds, 10 seconds in total).
Nerfed Overclocked Firing Mechanism's effect (25%→20% for both the chance and the damage bonus).
Slightly buffed Burst Fire's effect (duration 1.5s→2s, movement speed 65%→60%).

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A new version is available. Version 7.0.0

Changelog

Reworked Homebrew Powder's new effect: it now has a 5% chance to Badly Poison enemies (24 damage per 0.75 seconds, 10 seconds in total).
Switched the bonus effects between AI Stability Engine and Burst Fire.
Nerfed Overclocked Firing Mechanism's effect (25%→20% for both the chance and the damage bonus).

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A new version is available. Version 7.0.0

Changelog

Reworked Homebrew Powder's new effect: it now has a 5% chance to Badly Poison enemies (24 damage per 0.75 seconds, 10 seconds in total).
Switched the bonus effects between AI Stability Engine and Burst Fire (and adjusted thier values).
Nerfed Overclocked Firing Mechanism's effect (25%→20% for both the chance and the damage bonus).

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A new version is available. Version 1.5.0

Changelog

Added a config for max display time to limit how long it's display
Added a toggle to only display while the drills are equipped

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A new version is available. Version 7.0.0

Changelog

Reworked Homebrew Powder's new effect: it now has a 5% chance to Badly Poison enemies (24 damage per 0.75 seconds, 10 seconds in total).
Switched the bonus effects between AI Stability Engine and Burst Fire (with different values).
Nerfed Overclocked Firing Mechanism's effect (25%→20% for both the chance and the damage bonus).

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A new version is available. Version 7.0.0

Changelog

Reworked Homebrew Powder's new effect: it now has a 5% chance to Badly Poison enemies (24 damage per 0.75 seconds, 10 seconds in total).
Switched the bonus effects between AI Stability Engine and Burst Fire (with different values).
Nerfed Overclocked Firing Mechanism's effect (25%→20% for both the chance and the damage bonus).
Fixed incorrect bonus damage issue for storm bringer.

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A new version is available. Version 3.05.22

Changelog
  • Fixed an issue with Drop Pods that caused them to incorrectly respawn the player into them when switching classes before they are despawned.

  • Fixed issues with no projectile collision for Spitballers, Barrage Infectors and Brood Nexus.

  • Fixed an issue that caused Vartoks to not revert to their vanilla counterpart when the rework was disabled.

  • Fixed Decontamination Minehead turrets having explosive visuals and sounds.

  • Potential fix for the head of Testing biotanks not playing their animations.

  • Added a Decontamination variant of the Auto Sentry as an override for the mission type.

  • Added cleansing sprays at each entrance of a Decontamination Tower.

  • Added repair widget render distance culling to Auto Sentries to prevent the icon from showing from across the map.

  • Added outline and HUD display removal from Support Pods when the Escape Pod is active to make it easier to find the Drop Pod.

  • Added new visuals to the Corestone event as well as gave it a properly sized room.

  • Increased the interacti

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A new version is available. Version 0.1.0

Changelog

BoscoTryll 0.1 is out now!

New installer: Gives you more control over what's installed and where—now featuring a user-friendly UI!
New uninstaller: Quickly removes mod files and all dependencies.
Bosco customization UI: Press '~' to open the in-game UI for personality & voice customization, letting you hot-swap Bosco’s brains on the fly!

Download here: https://tryllengine.com/boscotryll

⛏️💎 ROCK AND STONE! 💎 ⛏️

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A new version is available. Version 1.2

Changelog

在开启肉鸽模式后会立即给你生成2个炮塔和一个暴君史蒂夫,帮助你更好的从前期过渡

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A new version is available. Version 7.0.1

Changelog

Added a change to T2A: damage +4 instead of 3.

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A new version is available. Version 7.0.1

Changelog

Added a change to T2A: damage +4 instead of 3.
Slightly adjusted AI Stability Engine's slow effect (50%→100%, duration 1.5s→0.75s).

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A new version is available. Version 7.0.2

Changelog

Added a change to T2A: damage +4 instead of 3.
Slightly adjusted AI Stability Engine's slow effect (50%→100%, duration 1.5s→0.5s).
Added a feature that all three new effects (badly poison, weaken, slow) can be blocked by heavy armor.

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A new mod is available. :tada:

Allows you to customize the pool of Daily Drink Specials

Info

Version: 1.0.0
Size: 63.9k

Tags

1.39, Gameplay, QoL, [AimedForVerified], Optional

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A new version is available. Version 2.31

Changelog

似乎有BUG,似乎修了,反正现在应该是没问题了。
There seemed to be a bug, but I think it's been fixed. It's probably okay now.

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A new mod is available. :tada:

为高速移动的玩家添加自定义残影效果。 Adds a customizable afterimage effect for players moving at high speeds.

Info

Version: 1.0
Size: 86.0k

Tags

1.37, 1.38, 1.39, Cosmetic, [AimedForVerified], Optional

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A new version is available. Version 0.0.3

Changelog
  • Now supports Custom Difficulty 2 with the LegsRequired modifier.
  • Fixed widget appearing above completed mules when late joining games.
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A new mod is available. :tada:

Integrates Deep Rock Galactic with Chzzk, the main streaming/donation service in Korea. Korean streamers can trigger in-game events with viewer donations! 치지직(Chzzk) 후원 시스템과 연동되는 한국 스트리머 전용 모드입니다.

Info

Homepage, Version: 1.0.0
Size: 45.9k

Tags

1.39, Gameplay, Tools, [AimedForVerified], RequiredByAll

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A new version is available. Version 7.0.2

Changelog

Added a change to T2A: damage +4 instead of 3.
Slightly adjusted AI Stability Engine's slow effect (50%→100%, duration 1.5s→0.5s).
Added a feature that all three new effects (badly poison, weaken, slow) can be blocked by heavy armor.

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A new mod is available. :tada:

Popular and beloved sound effects for when you die. Definitely no ragebait or flashbacks to difficult or frustrating games included.

Info

Version: 0.1
Size: 1.4M

Tags

1.39, Audio, Auto-Verified

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A new mod is available. :tada:

Makes the eggs glow blue if they'll trigger a larger, announced wave of enemies

Info

Version: 1.0.0
Size: 54.1k

Tags

1.39, QoL, Visual, [AimedForVerified], Optional

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A new version is available. Version 7.0.3

Changelog

Changed Storm Bringer's effect to "convert *** of damage to fire+heat" and "double the heat if targets are electrocuted".

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A new version is available. Version 7.0.4

Changelog

Nerfed Overclocked Firing Mechanism's effect (lower chance and shorter duration).

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A new version is available. Version 7.0.4

Changelog

Nerfed Overclocked Firing Mechanism's weaken effect (lower chance to apply on).

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A new version is available. Version 7.0.4

Changelog

Slightly adjusted Overclocked Firing Mechanism's weaken effect: lower chance to apply on (20%→15%), higher damage bonus (20%→25%).

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A new version is available. Version 7.0.4

Changelog

Slightly adjusted Overclocked Firing Mechanism's weaken effect: lower chance to apply on (20%→10%), higher damage bonus (20%→25%).
Slightly nerfed Homebrew Powder's effect chance (5%→4%).

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A new version is available. Version 1.0.1

Changelog
  • Remove Crassus Detonator from spawn options.
  • Send a message to all users in the room when the mod is activated.
  • Send a message to all users in the room when a monster, wave, or supply is called by a donation.
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A new mod is available. :tada:

Changes the sound effects from rolling Shellbacks and hit sound to Asgore's "Driving in my car" song.

Info

Version: 1.0.0
Size: 1.8M

Tags

1.39, Cosmetic, Audio, [AimedForVerified], Optional

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A new mod is available. :tada:

Makes shellbacks play Asgore's "Driving in my car" song when rolling.

Info

Version: 1.0.2
Size: 887.7k

Tags

1.39, Cosmetic, Audio, Auto-Verified, [AimedForVerified], Optional

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A new version is available. Version 3.05.23

Changelog

BUILD ID: 3.05.23

  • Remade the Point Extraction Mini Mule code for cargo handling to make it more stable for multiplayer and easier to work with.

  • Point Extraction Mini Mules now makes the constant "attach gem" text require a gem to be seen once it has been used once to carry an Aquarq or similar.

  • Reduced collision channels for player thrown flares to help save performance and prevent unneeded physics simulations by enemies moving them.

  • Reworked the Gunner's Sticky Grenade to shoot ricocheting shrapnel of different types depending on whether it was on the ground or an enemy.

  • Created a brand new weather system for Decontamination to resolve issues with multiplayer and fog density.

  • (Disabled system) Improved logic for detecting lack of terrain under a ragdoll. It will now disable this system if there are enough ragdolls below the querying corpse.

  • Replaced the defense events of Decontamination with a custom asset to handle the events properly.

  • Destroyed CULEs now reveal the closest Decontaminatio

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A new mod is available. :tada:

Clears unsent chats after 3 seconds

Info

Version: 1.0.0
Size: 56.7k

Tags

1.39, QoL, [AimedForVerified], Optional

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A new mod is available. :tada:

This mod replaces the voice of the M.U.L.E. with voice lines from the character Wheatley from Valve's Portal 2.

Info

Version: 1.0.0
Size: 2.0M

Tags

Audio, [AimedForVerified], Optional

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A new mod is available. :tada:

更平衡的Karl类mod,你将可以使用其他职业的武器和工具,但仅限于同类型,比如主武器只能切换主武器,而再不是所有的武器和工具,也许你能通过这个mod开发一些新的build和玩法!(不包括手雷/护甲/照明弹) The balanced Karl uses weapons/equipment from other characters but can only use the same type,enjoy it! (Excluding grenades/armor/flares)

Info

Homepage, Version: 1.0.0
Size: 13.2k

Tags

1.39, Gameplay, Tools, [AimedForApproved], Optional

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A new version is available. Version 4.0.6

Changelog

Corrected a mistake of incorrect values to Hoverclock's shield regeneration rate.

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A new mod is available. :tada:

KTP

K's Tinker Permit Dependencies

Info

Homepage, Version: 1.0.1
Size: 26.5k

Tags

1.39, Gameplay, Tools, [AimedForApproved], RequiredByAll

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A new version is available. Version 3.05.24

Changelog
  • Reworked the data sync system to work much more reliably for host and client.

  • Fixed several issues that were causing crashes primarily on clients when a mission was selected.

  • Improved the ricochet audio system for Gunner's Sticky Grenade shrapnel to no longer spawn sounds, it now just reactivates a sound component on the projectile.

  • Improved the custom dwarf reaction system for Barrage Infectors and Vartok Scale Brambles.

  • Improved the Support Pod arrival reaction system to be from the dwarf that requested it instead of the closest.

  • Improved the Anti-Tank Auto Sentry damage mechanics to scale based off of target tags.

  • Improved Gunner's Shield Generator blocking vs nearly everything.

  • Improved CULE door blocker mechanic and visuals associated with it.

  • Improved the time in which Resource Bag mechanics are available. It will be 5s instead of 30s after a match starts.

  • Improved the structure spawning systems in Decontamination.

  • Improved the damage system for Gunnner's Sticky Grenade shrapnel

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A new mod is available. :tada:

Removes the persistent whirring sound of the Plasma Charger when firing in quick sucessions.

Info

Version: 1.0.0
Size: 57.6k

Tags

1.39, Cosmetic, Audio, Auto-Verified, [AimedForVerified], Optional

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A new mod is available. :tada:

Adds 29? I think? Overclocks to the game through the Revamped Overclock Framework. I'll add docs and inspiration credits at some point. Probably

Info

Version: 0.0.2
Size: 166.4k

Tags

1.38, 1.39, Approved, Gameplay, RequiredByAll

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A new version is available. Version 3.05.25

Changelog
  • Fixed an issue that caused Resupply Pods to be replaced with other calldowns.

  • Fixed an issue that caused music to not play when Dreadnoughts were alerted.

  • Fixed an issue that caused fog ambient sounds not to be audible in Decontamination. (Devs removed the audio files from vanilla.)

  • Fixed an issue that caused dwarves to play goo reaction shouts too frequently.

  • Fixed Brood Nexus being a cullable secondary objective enemy.

  • Fixed Rockpox Sucking Plants by the Contagion Spike source not doing anything.

  • Fixed Damaged CULEs not having sentries.

  • Fixed Glyphid Plague Egregore not having visuals for its AoE buff to nearby Rockpox.

  • Fixed Gunner's Shield Generator receiving decals on the new visuals.

  • Potential fix for client desync with the new Space Rig areas (not standing on it properly).

  • Potential fix for Hazard selection options in the laser pointer menu.

  • Improved CLEANSE-C damage output, sounds and visuals.

  • Increased resource bag input handler priority to hopefully override other mod k

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A new version is available. Version 1.5

Changelog
  • Fixed the hello \ follow me cue being silent.
  • Found and fixed the last two "G" damns.
  • working on finding and clipping a few more plain "damn"s by the dwarves and MC but that should be all that is left.
    -"Bosco haul ass" was already fixed last patch.
    -Let me know if you find anything else specific.
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A new version is available. Version 7.0.5

Changelog

Slightly nerfed Overclocked Firing Mechanism's effect chance (20%→10%) and Homebrew Powder's effect chance (5%→4%).

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A new mod is available. :tada:

slight changes to plasma carbine.

Info

Version: 1.0.0
Size: 36.2k

Tags

1.39, Gameplay, QoL, [AimedForApproved], RequiredByAll

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#

A new version is available. Version 1.0.0

Changelog

Due to the fact that the weakpoint bonus won't show in drak's stats, I clarified the value in T4C's description.

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A new version is available. Version 1.0.0

Changelog

Due to the fact that the weakpoint bonus won't show in drak's stats, I clarified the value in T4C's description.

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A new version is available. Version 3.05.26

Changelog

BUILD ID: 3.05.26

  • Improved and fixed some issues with the revamped data sync system to hopefully resolve remaining issues.

  • Fixed a vanilla issue that caused Dreadnought Arbalest projects to be visually desynced for everyone.

  • Fixed a bug that caused Support Pods and their contents not to despawn when the escape Drop Pod starts leaving. This may fix multiplayer crashes or black screens.

  • Fixed Bosco's drilling rocket colliding with enemies.

  • Fixed an issue that caused players to be unable to call the CULE in Decontamination.

  • Improved the visuals of most Dreadnought type ranged attacks to show the actual collision size of the attack.

  • Improved Glyphid Plague Egregore visuals.

  • Killing the Glyphid Plague Egregore in Decontamination now causes the dense fog to dissipate faster.

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A new version is available. Version 1.0.1

Changelog

Added voice lines for the Mini M.U.L.E. with the defective turret voicing the broken one and the Space Core voicing the repaired one.

Added a radio voice on the beacons during the escape sequence for additional Wheatley voice lines.

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A new mod is available. :tada:

A collection of little helpful features for group players.

Info

Version: SGGH_1.0
Size: 104.9k

Tags

1.39, Gameplay, QoL, [AimedForApproved], Optional

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A new mod is available. :tada:

替换了4个角色的头像 Ciallo(∠・ω< )⌒☆

Info

Version: 1.0.0
Size: 2.6M

Tags

1.39, Cosmetic, [AimedForVerified], Optional

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A new mod is available. :tada:

Adds some Wind Rose songs to the Iron Will perk. They're chosen at random.

Info

Version: 1.0.0
Size: 1.8M

Tags

1.39, Audio, [AimedForVerified], Optional

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#

A new version is available. Version 5.0.0

Changelog

Removed all changes to Active Stability System, and added new bonuses to it: +5 damage when you have at least 1 shield but not more than 50%; +10 damage when your shield is above 50%.

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A new version is available. Version 3.05.27

Changelog
  • Added WIP forced secondary objective additions for player testing and feedback. These will be global objectives instead of biome specific unlike my other variants; to help contest kill objective odds.

  • Contagion Spikes in Decontamination no longer require the cleaning of other plague things besides boils and tendrils (aka vanilla).

  • Contagion Spikes NOT in Decontamination now require the cleaning of all other plague things around them.

  • Decontamination Vacuums now have 20m range instead of 15m.

  • Added a potential failsafe for a vanilla bug where players are unable to pick up carriable objects even when normal criteria are met.

  • Added gem logic component to Compressed Morkite.

  • Added better use conditions for pickups.

  • Added new dialog for custom collectible secondary objective pings.

  • Fixed a vanilla issue that caused carriables to be unable to be picked up while using things like ziplines or having a Lithofoamer in-hand.

  • Fixed Decontamination Vacuums being unable to be picked up in some scena

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A new version is available. Version 2.1.0

Changelog
  • The visual behavior of the ring indicator is now more similar to rhythm games.
  • Revised animations and audio effects.
  • Removed the "terminate when normal shoting" option, as it was enabled by default.
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A new version is available. Version 1.0.4

Changelog

Fixed sound attenuation not working for certain circumstances due to missing files.

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A new mod is available. :tada:

将任务控制中心替换为外公 Ciallo(∠・ω< )⌒☆

Info

Version: 1.0.0
Size: 799.5k

Tags

1.39, Cosmetic, [AimedForVerified], Optional

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A new version is available. Version 3.05.28

Changelog
  • Potential fix for client desync due to a possible timer and info conflict within the data sync system.

  • Drastically improved Point Extraction Mini Mule behaviors.

  • Improved the visuals and feedback of most Dreadnought related fireball attacks.

  • Improved the visuals and feedback of the new secondaries.

  • Personal Pods now have a black window until they are descending to prevent looking through the world.

  • Increased the min base ammo of Minehead Sentries.

  • Added new secondaries to most mission types and thus removed them from the forced debug secondaries.

  • Fixed an issue that caused Arbalest multishot fireballs to have no fire trail.

  • Fixed an issue that may have caused the custom Dreadnought fireballs to not have a damage conversion to fire.

  • Potential fix for the Evolution Decreaser not spawning in Decontamination.

  • Removed Swarm Tool boxes in Extermination and instead added it to the calldown tool directly.

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A new mod is available. :tada:

Un sonido de reemplazo de el chipote chillon/Golpe del chavo del 8 para el poder del pico

Info

Version: 1.0.0.0.0.0.0
Size: 32.1k

Tags

1.39, Audio, [AimedForVerified], Optional

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A new version is available. Version 2.0.0

Changelog

Rebuilt the whole mod for better performance, especially while idle
Streamlined the Potato Mode shader
Added performance toggles for FOV matching and fade transitions
Added a timer delay for when you unequip the drills with Drills Only selected
Cheapened the contrast operation
Left out some features like the scan burst effect, but I might add them back later
Broke the save file, you'll need to readjust all your settings

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A new version is available. Version 2.0.1

Changelog

Fixed a bug where some settings failed to apply when loading into a new mission
Fixed a bug where opening the performance tab set the render distance too low to display
Fixed a bug where the display wouldn't fade out according to the Drills Only timer

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A new version is available. Version 1.6.0

Changelog

Made some optimization improvements
Added Potato Mode
Set all meshes to display regardless of class
Removed a bunch of unnecessary bloat

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A new version is available. Version 1.6.1

Changelog

Disabled some CoilGun particle effects due to a post processing bug that could cause issues for photosensitive people

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A new version is available. Version 2.0.2

Changelog

Disabled some CoilGun particle effects due to a post processing bug that could cause issues for photosensitive people

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A new version is available. Version 5.0.1

Changelog

Removed all changes to Active Stability System and added a new bonus: +9 damage when your shield is above 33%.

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A new mod is available. :tada:

Projectiles of Scorching Tide can go straight to where you aim.

Info

Version: 1.0
Size: 6.1k

Tags

1.39, Gameplay, Tools, [AimedForApproved], Optional

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A new version is available. Version 2.0.0

Changelog
  • Added a hub page with on/off settings and custom announcement text
  • Replaced the permanent buff with temporary one that activates when the pickaxe lands a valid hit (expiring after the same 10 seconds as other temporary buffs)
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A new mod is available. :tada:

Restored some of the values from the weapon's release version, combining with some of my designs.

Info

Version: 1.0.0
Size: 22.3k

Tags

1.39, Gameplay, QoL, [AimedForApproved], RequiredByAll

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A new version is available. Version 7.0.5

Changelog

Nerfed Overclocked Firing Mechanism's effect chance (20%→10%) and Homebrew Powder's effect chance (5%→4%).
(P.S. this is a further adjustment to the previous update)

#

A new version is available. Version 7.0.5

Changelog

Nerfed Overclocked Firing Mechanism's effect chance (20%→10%) and Homebrew Powder's effect chance (5%→4%, movement speed*0.5→*0.7).
(P.S. this is a further adjustment to the previous update)

#

A new version is available. Version 7.0.5

Changelog

Nerfed Overclocked Firing Mechanism's proc chance (20%→10%) and Homebrew Powder's Badly Poison effect (slightly less damage).
(P.S. this is a further adjustment to the previous update)

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A new version is available. Version 7.0.6

Changelog

Nerfed Overclocked Firing Mechanism's proc chance (20%→10%) and Homebrew Powder's Badly Poison effect (slightly less damage).
Changed AI Stability Engine's effect to match the concept of "precise control" more.

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A new version is available. Version 5.02

Changelog

Removed all changes to Active Stability System and added a new bonus: +9 damage when your shield is above 33%.
Made Cryo Clips' cold effect more clear.

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A new mod is available. :tada:

Makes all craftable beers resource free!

Info

Version: 1.0
Size: 11.1k

Tags

1.39, Gameplay, QoL, [AimedForApproved], RequiredByAll

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 0.2-alpha

Changelog

Big update! You can now talk to Bosco via an in-game chat!
🤝 Dynamic Relationships - Bosco can now be either friendly or antagonistic depending on how you interact with him.
💰 Supplies discount - If you have a good relationship with Bosco, it will affect resource drop prices.
👾 Enemy Waves - Be polite to Bosco, or you might trigger enemy waves!

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changed two perks so that you can enjoy fighting with your pickaxe~

Info

Version: 1.0.0
Size: 42.8k

Tags

1.39, Gameplay, QoL, [AimedForApproved], RequiredByAll

visual birchBOT
#

A new mod is available. :tada:

将BOSS音乐替换为祟神音乐 Ciallo(∠・ω< )⌒☆

Info

Version: 1.0.0
Size: 1.7M

Tags

1.39, Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces drg music with songs from rhythm game MAD RAT DEAD

Info

Version: 1.0
Size: 79.1M

Tags

1.39, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces drg music with songs from rhythm game MAD RAT DEAD

Info

Version: 1.0
Size: 79.1M

Tags

1.39, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 5.0.2

Changelog

Removed all changes to Active Stability System and added a new bonus: +9 damage when your shield is above 33%.
Changed Cryo Clips' cold conversion to cold addition.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version CC_1.7

Changelog
  • Added a ton of missing effects from SGG Spawns Expansion (The Entire Heaven Hell Expansion now works with CC)
  • Updated a few settings
  • Fixed a few effects
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

Changed Six Shooter's effecr to "each shot makes target take more kinetic damage";
Improved Silver Bullet's bleeding effect (it now can also increase the damage of tactical leadburster and crossbow).

visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

Changed Six Shooter's new bonus to "each shot makes target take more kinetic damage";
Improved Silver Bullet's bleeding effect (now it can also increase the damage of tactical leadburster and crossbow).

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Spawns a rotating (XYZ) Error cube in the Hoxxes Hologram on the Mission Terminal. Probably incompatible with any other mods that use InitSpacerig. Dont know how to fix that but if you know, tell me in the comments please!

Info

Version: 1.0
Size: 402.6k

Tags

1.39, Cosmetic, Visual, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version 0.6.0

Changelog

added 75 new lines

Finished egg hunt lines

Finished mining lines

Added fuel_connect lines and fuel_leaving lines to salvage

Solariis will now properly guide you after leaving you behind on Hoxxes (2 lines)

Solariis will now mention fuel start and fuel leaving as they were disabled originally

Added 1 (one) assignment_last line

Added 6 more dwarf_join lines

Added a LOT of escort lines (30?)

lowered all audio from 2 to 1.5

got over a sinus infection (yay!)

visual birchBOT
#

A new version is available. Version 3.06.00

Changelog

NEW SMART ENEMIES OPTION:

  • This system will make enemies spread out more, lead your position, cut off escape routes and ambush you around corners. Thus combat will be much more difficult without more enemies or direct enemy buffs.
  • This has not been tested in multiplayer at all but is likely not prone to issues.

NEW LOW TICK ENEMIES OPTION (EXPERIMENTAL):

  • This system will make various aspects of enemies be altered depending on whether or not they are rendered by the local player or close to said player.
  • This system can drastically improve FPS when there are a multitude of enemies at the cost of some visual fidelity.
  • This has not been tested in multiplayer at all and is prone to issues.

Immense overhaul of mission DNA systems to hopefully force override all players with correct mission scalars and DNA types to prevent desync before loading into a cave.

  • This essentially forces everyone to use the same DNA asset before it is changeable by other systems, thus reducing the odds of desync as everyone
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes all exploders to the default blender model known as Susanne

Info

Version: 1.0.0
Size: 29.6k

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, Cosmetic, Visual, Auto-Verified, Animation, [AimedForVerified], Optional

#

A new mod is available. :tada:

Changes all exploders to the default blender model known as Susanne

Info

Version: 1.0.0
Size: 29.6k

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, Cosmetic, Visual, Auto-Verified, Animation, Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.2

Changelog

Made Six Shooter's new bonus closer to the idea of range falloff;
Silver Bullet's bleeding effect can now increase the damage of tactical leadburster and crossbow.

#

A new version is available. Version 7.0.7

Changelog

Improved the effect icon for Badly Poison & Weaken.

#

A new version is available. Version 1.0.2

Changelog

Made Six Shooter's new bonus closer to the idea of range falloff;
Silver Bullet's bleeding effect can now increase the damage of tactical leadburster and crossbow.

visual birchBOT
#

A new version is available. Version 1.0.2

Changelog

Made Six Shooter's new bonus closer to the idea of range falloff;
Silver Bullet's bleeding effect can now increase the damage of tactical leadburster and crossbow.

visual birchBOT
visual birchBOT
#

A new version is available. Version 7.0.7

Changelog

Improved the effect icon for Weaken effect.
Restored Badly Poison's slowdown value (movement speed *0.5).

visual birchBOT
#

A new version is available. Version 1.0.2

Changelog

Made Six Shooter's new bonus closer to the idea of range falloff;
Improved Silver Bullet's bleeding effect by adding bonus to melee damage.

visual birchBOT
#

A new version is available. Version 1.0.2

Changelog

Made Six Shooter's new bonus closer to the idea of range falloff;
Improved Silver Bullet's bleeding effect by adding bonus to melee damage.

visual birchBOT
#

A new version is available. Version 1.0.2

Changelog

Made Six Shooter's new bonus closer to the idea of range falloff;
Improved Silver Bullet's bleeding effect by adding bonus to melee damage.

visual birchBOT
#

A new version is available. Version 1.0.2

Changelog

Made Six Shooter's new bonus closer to the idea of range falloff;
Improved Silver Bullet's bleeding effect: added damage boost to melee damage; made bleeding damage more inconsistent (the damage interval is now 62.5~125).
Slightly improved Homebrew Powder's armor corrosion effect.

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.2

Changelog

Made Six Shooter's new bonus closer to the idea of range falloff;
Improved Silver Bullet's bleeding effect: added damage boost to melee damage; raised the ceiling of bleeding DoT (the damage interval is now 62.5~125).
Slightly improved Homebrew Powder's armor corrosion effect.

visual birchBOT
#

A new version is available. Version 1.0.2

Changelog

Made Six Shooter's new bonus closer to the idea of range falloff;
Improved Silver Bullet's bleeding effect: added damage boost to melee damage; raised the ceiling of bleeding DoT (the damage interval is now 62.5~125).
Slightly improved Homebrew Powder's armor corrosion effect.

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.3

Changelog

Changed Six Shooter's new bonus closer to the idea of range falloff;
Added a feature that Silver Bullet's bleeding DoT can be buffed by Neurotoxin.
Slightly improved Homebrew Powder's armor corrosion effect.

#

A new version is available. Version 1.0.3

Changelog

Changed Six Shooter's new bonus closer to the idea of range falloff;
Added a feature that Silver Bullet's bleeding DoT can be buffed by Neurotoxin.
Slightly improved Homebrew Powder's armor corrosion effect.

visual birchBOT
visual birchBOT
#

A new version is available. Version 7.0.8

Changelog

Improved the effect icon for Weaken effect.
Restored Badly Poison effect's slowdown value (movement speed *0.5).
Changed the bonus effect of Battle Frenzy from "+30% damage resistance" to "+10% damage bonus".

visual birchBOT
#

A new version is available. Version 3.0.1

Changelog

Changed the effect icon of Death Mark;
Changed the bonus effect of Battle Frenzy from "+30% damage resistance" to "+10 temporary max shield".

visual birchBOT
visual birchBOT
#

A new version is available. Version 8.0.0

Changelog

Improved the effect icon for Weaken effect.
Restored Badly Poison effect's slowdown value (movement speed *0.5).
Changed the bonus effect of Battle Frenzy from "+30% damage resistance" to "+10% damage bonus".
Removed Storm Bringer and moved Stun back to T5C, added "+1s stun duration" to its effect.
Reworked Compact Ammo & Gas Rerouting's new effect (made them simplier).

#

A new version is available. Version 1.0.1

Changelog

Changed T4C from weakpoint bonus back to armor breaking, and increased its value.

visual birchBOT
#

A new version is available. Version 4.0.0

Changelog

Changed the bonus effect of Battle Frenzy from "+30% damage resistance" to "+10 temporary max shield".
Undone the switch between T4B and T5C.
Redesigned Quick Fire with a new bonus.

visual birchBOT
#

A new version is available. Version 1.0.3

Changelog

Changed the icon color of Overtuned Feed Mechanism's effect (less likely to be confused with other effect).
Slightly reduced Overtuned Feed Mechanism's effect chance.

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod replaces all wave and boss music with Cod Zombies tracks: 115, Archangel, Not Ready to Die, Abracadaver, Coming Home, Beauty of Annihilation, Dead Again, Pareidolia.

Info

Version: 1.0
Size: 78.6M

Tags

1.39, Audio, [AimedForApproved], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.3.0

Changelog

-Restored 3 Unused Promotion Assignment Completed Voicelines!
-Restored 1 Specific Unused Voiceline that only plays out when Mule is docked on Mining Expedition! (Also added it on Deep Scan Mission since it makes sense)

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.4

Changelog

Changed the icon color of Overtuned Feed Mechanism's effect (less likely to be confused with other effect).
Slightly reduced Overtuned Feed Mechanism's effect chance, and added a change to its velocity bonus.

visual birchBOT
#

A new version is available. Version 1.0.4

Changelog

Changed the icon color of Overtuned Feed Mechanism's new effect (less likely to be confused with other effect).
Slightly nerfed Overtuned Feed Mechanism's new effect, and added a change to its velocity bonus.

visual birchBOT
#

A new mod is available. :tada:

Restores back in The Descent Soundtrack playing on Missions like it was in the Early Versions.

Info

Version: 1.0.0
Size: 57.7M

Tags

1.39, Audio, QoL, Auto-Verified, [AimedForVerified]

visual birchBOT
#

A new version is available. Version v3

Changelog
  • added 1 more cluster bringing it up to 9 for the hurricane
  • slightly increased the distance between breachcutter lines
  • increased throw range for C4
visual birchBOT
#

A new version is available. Version 1.0.2

Changelog

Changed T4C from weakpoint bonus back to armor breaking, and increased its value.
Added a change to Conductive Thermals' bonus.

visual birchBOT
#

A new version is available. Version 1.2.5

Changelog

-Restored 1 Unused Gunner's "Hurricane" Guided Rocket System Inspect Voiceline!
-Fixed Priority Audios, now in proper Priority placed. Will no longer cause certain Voicelines to being louder than others or take priority over other Voicelines that are more important.

visual birchBOT
#

A new version is available. Version 1.3.2

Changelog

-Changed conditions of the Mule Docked Morkite Voiceline to only play on Deep Scan Mission due to the Primary.Obj_Mining Condition not being fully implemented by Shout Framework.
-Fixed Priority Audios, now in proper Priority placed. Will no longer cause certain Voicelines to being louder than others or take priority over other Voicelines that are more important.

visual birchBOT
#

A new mod is available. :tada:

Boosts FPS by optimizing enemies out of view

Info

Size: 6.6k

Tags

1.39, QoL, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version 6.0.0

Changelog

Completely reworked:
Restored T5B-Precision Terror, and increased its range to 10m;
Changed Hoverclock's 30% damage resistance to 100% kinetic resistance (the real bullet time!)
Changed Active Stability System's new bonus to "auto-reload after unequipped for 3.5s"
Added and changed some texts to reflect changes made.

visual birchBOT
#

A new mod is available. :tada:

This mod allows Jukebox to play forever!

Info

Version: 1.0.0
Size: 24.3k

Tags

1.39, Cosmetic, Audio, QoL, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 8.0.1

Changelog

Reworked Compact Ammo & Gas Rerouting's new effect again.
Removed changes to T2A.

visual birchBOT
#

A new version is available. Version 8.0.1

Changelog

Reworked Compact Ammo & Gas Rerouting's new effect again.
Removed changes to T2A.

visual birchBOT
visual birchBOT
#

A new version is available. Version 8.0.1

Changelog

Reworked Compact Ammo & Gas Rerouting's new effect again.
Removed changes to T2A.

visual birchBOT
#

A new mod is available. :tada:

An overall improvement to Zhukov NUK17.

Info

Version: 1.0.0
Size: 41.2k

Tags

1.39, Gameplay, QoL, [AimedForApproved], RequiredByAll

visual birchBOT
#

A new mod is available. :tada:

A new end-game-mode featuring missions with many warning modifiers

Info

Version: TG_1.0.1
Size: 662.8k

Tags

1.39, Gameplay, [AimedForApproved], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 0.13.0

Changelog
  • заменил "копай или умри" - уровень
  • добавил "стив летит к звездам" - уровень
visual birchBOT
#

A new version is available. Version 6.0.1

Changelog

Added Electro-Chemical Rounds as T4C
Changed Active Stability System's new bonus again///

visual birchBOT
#

A new version is available. Version 6.0.1

Changelog

Added Electro-Chemical Rounds as T4C
Changed Active Stability System's new bonus again///

visual birchBOT
#

A new version is available. Version 8.0.1

Changelog

Reworked Compact Ammo & Gas Rerouting's new effect again.
Removed changes to T2A.
Increased the penalty of Electrifying Reload.

visual birchBOT
#

A new version is available. Version 8.0.1

Changelog

Reworked Compact Ammo & Gas Rerouting's new effect again.
Removed changes to T2A.
Increased the penalty of Electrifying Reload.

visual birchBOT
#

A new version is available. Version 4.0.0

Changelog

Changed the bonus effect of Battle Frenzy from "+30% damage resistance" to "+10 temporary max shield".
Undone the switch between T4B and T5C.
Redesigned Quick Fire with a new bonus.

visual birchBOT
#

A new mod is available. :tada:

A standalone version of the sentry gun changes from my Engineer Overhaul mod as requested.

Info

Version: 1.0.0
Size: 61.5k

Tags

1.39, Gameplay, [AimedForApproved], Optional

visual birchBOT
#

A new version is available. Version 4.0.0

Changelog

Changed the bonus effect of Battle Frenzy from "+30% damage resistance" to "+10 temporary max shield".
Undone the switch between T4B and T5C.
Redesigned Quick Fire with a new bonus.

visual birchBOT
#

A new version is available. Version 4.0.0

Changelog

Changed the bonus effect of Battle Frenzy from "+30% damage resistance" to "+10 temporary max shield".
Undone the switch between T4B and T5C.
Redesigned Quick Fire with a new bonus.

visual birchBOT
#

A new version is available. Version 4.0.0

Changelog

Changed the bonus effect of Battle Frenzy from "+30% damage resistance" to "+10 temporary max shield".
Undone the switch between T4B and T5C.
Redesigned Quick Fire with a new bonus.

visual birchBOT
#

A new version is available. Version 4.0.0

Changelog

Changed the bonus effect of Battle Frenzy from "+30% damage resistance" to "+10 temporary max shield".
Undone the switch between T4B and T5C.
Redesigned Quick Fire with a new bonus.

visual birchBOT
visual birchBOT
#

A new version is available. Version 6.0.1

Changelog

Added Electro-Chemical Rounds as T4C
Changed Active Stability System's new bonus again.
Changed Hoverclock's new bonus slightly.

#

A new version is available. Version 4.0.0

Changelog

Changed the bonus effect of Battle Frenzy from "+30% damage resistance" to "+50% slowdown reduction".
Undone the switch between T4B and T5C.
Redesigned Quick Fire with a new bonus.

visual birchBOT
#

A new version is available. Version 6.0.1

Changelog

Added Electro-Chemical Rounds as T4C
Changed Active Stability System's new bonus again.
Changed Hoverclock's new bonus partially (increase shield regen rate → regen shield directly).

#

A new version is available. Version 1.3.0

Changelog

-Fixed majority of Audios not being affected by the Characters Volume.
-Forgot to activate the Category for the restored Scout's Grappling Hook Use Voicelines, it's now there.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

Completely reworked Ammo comsumption and everything relate to it.
Reworked Custom Casings' changes.

#

A new version is available. Version 2.0.0

Changelog

Completely reworked Ammo comsumption and everything relate to it.
Reworked Custom Casings' changes.

visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

Completely reworked Ammo comsumption and everything relate to it.
Reworked Custom Casings' changes.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Restores back the old Mk1 Armor Gunner model.

Info

Version: 1.0.0
Size: 2.2k

Tags

1.39, Cosmetic, Visual, Auto-Verified, [AimedForVerified]

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the Stalker's idle sounds with Death's Whistling from Puss in Boots

Info

Version: 1.0.0
Size: 89.5k

Tags

1.39, Cosmetic, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version 1.4

Changelog

1.新增了11种选项
2.现在客机安装mod也可以通过modhub界面看到自己获得的属性
3.如果房间里没人开启肉鸽将不会再有文字提示
4.如果没有开启肉鸽的人发送文字获取buff时会有文字提示他需要先开启肉鸽

visual birchBOT
#

A new mod is available. :tada:

Restores back the old Mk1 Armor Scout model.

Info

Version: 1.0.0
Size: 2.1k

Tags

1.39, Cosmetic, Visual, Auto-Verified, [AimedForVerified]

#

A new mod is available. :tada:

Restores back the old Mk1 Armor Engineer model.

Info

Version: 1.0.0
Size: 2.1k

Tags

1.39, Cosmetic, Visual, Auto-Verified, [AimedForVerified]

#

A new mod is available. :tada:

Restores back the old Mk1 Armor Driller model.

Info

Version: 1.0.0
Size: 2.2k

Tags

1.39, Cosmetic, Visual, Auto-Verified, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

Bundle of all the Old Mk1 Armors into one Mod pack!

Info

Version: 1.0
Size: 7.9k

Tags

1.39, Cosmetic, Visual, Auto-Verified, [AimedForVerified]

#

A new version is available. Version 2.0.0

Changelog

Removed T5C and added changes to T5A & T5B.
Increased T4B's radius.
Slightly improved some new effects' values.

#

A new version is available. Version 2.0.0

Changelog

Removed T5C and added changes to T5A & T5B.
Increased T4B's radius.
Slightly improved some new effects' values.

#

A new version is available. Version 2.0.0

Changelog

Removed T5C and added changes to T5A & T5B.
Increased T4B's radius.
Slightly improved some new effects' values.

#

A new mod is available. :tada:

Bundle of all the Old Mk1 Armors into one Mod pack!

Info

Version: 1.0
Size: 6.2k

Tags

1.39, Cosmetic, Visual, Auto-Verified, [AimedForVerified]

#

A new version is available. Version 2.0.0

Changelog

Removed T5C and added changes to T5A & T5B.
Increased T4B's radius.
Increased Thermal Liquid Coolant's cold value (+3 → +4).

visual birchBOT
#

A new version is available. Version 2.0.1

Changelog

Slightly changed Custom Casings' effect:
new bonus: +3 damage at low health → +4 damage
penalty: rate of fire -2 → -3

visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

Completely reworked Ammo comsumption and everything relate to it.
Reworked Custom Casings' changes.

visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

Completely reworked Ammo comsumption and everything relate to it.
Reworked Custom Casings' changes.

#

A new version is available. Version 2.0.0

Changelog

Completely reworked Ammo comsumption and everything relate to it.
Reworked Custom Casings' changes.

visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

Removed T5C and added changes to T5A & T5B.
Increased T4B's radius.
Increased Thermal Liquid Coolant's cold value (3 → 4).

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Restores the Red Medbay from 1.0 Release.

Info

Version: 1.0.0
Size: 5.4k

Tags

1.39, QoL, Visual, Auto-Verified, [AimedForVerified]

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.1

Changelog

Further changed Custom Casings' new effect.
Slightly changed T3A's value (stun chance +5%, stun duration -0.5s)

#

A new version is available. Version 1.0.1

Changelog

-Fixed a vanilla issue with the Newstand texture using the Medbay door texture (Okay GSG...)

visual birchBOT
#

A new version is available. Version TG_1.0.2

Changelog
  • Minor Fixes to Daily Seed Generation
  • Attempted fix for some Desyncs around DD Secondaries
  • Revamped Victory Condition Checker at Mission End
visual birchBOT
#

A new mod is available. :tada:

Replaces stingtail pulling sounds with one of several clips from the Simpsons. Uses the same clips from icecreamsoda's mod.

Info

Version: 1.0.0
Size: 86.3k

Tags

1.39, Audio, Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.1

Changelog

Further changed Custom Casings' new effect, and changed its clip size bonus to movement speed bonus.
Slightly changed T3A's values (stun chance +5%, stun duration -0.5s)

visual birchBOT
#

A new version is available. Version 2.0.1

Changelog

Decreased the base recoil slightly (20 → 15)
Further changed Custom Casings' new effect, and replaced the clip size bonus with a movement speed bonus.
Adjusted T3A's values (stun chance 20 → 25%, stun duration 3s → 2.5s)

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.1

Changelog

Decreased the base recoil slightly (20 → 15).
Further changed Custom Casings' new effect, and replaced its clip size bonus with a movement speed bonus.
Adjusted T3A's values (stun chance 20 → 25%, stun duration 3s → 2.5s).
Added a feature to High Voltage Crossover's electrocution effect.

visual birchBOT
#

A new mod is available. :tada:

Makes bulk detonators camouflaged and silent

Info

Version: 0.0.2
Size: 45.6k

Tags

1.39, Audio, Visual, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

Completely reworked Six Shooter & Chain Hit.
Six Shooter: it now has the bleeding effect bonus, and the effect is changed to a stackable effect (the duration of effect won't be refreshed, but more hits within the duration will increase its DoT).
Chain Hit: bullets can now ricochet off any body parts.

visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

Completely reworked Six Shooter & Chain Hit.
Six Shooter: it can now inflict bleeding, and the bleeding effect is changed to a stackable effect (the duration of effect won't be refreshed, but more hits within the duration will increase the DoT).
Chain Hit: bullets can now ricochet off any body part.

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A new version is available. Version 2.0.0

Changelog

Completely reworked Six Shooter & Chain Hit.
Six Shooter: the bleeding effect is moved to here and changed to a stackable effect (the duration of effect won't be refreshed, but more hits within the duration will increase the DoT). Also, this overclock will change revolver's firing mode to automatic fire.
Chain Hit: bullets can now ricochet off any body part.

visual birchBOT
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A new mod is available. :tada:

Restores the turning on and off sound of the Flashlight from DRG Legacy.

Info

Version: 1.0.0
Size: 13.0k

Tags

1.39, Audio, Auto-Verified, [AimedForVerified]

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A new version is available. Version 6.0.2

Changelog

Reduced Active Stability System's ricochet range to 2m and guaranteed the ricochet chance.

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A new version is available. Version v4.0

Changelog

Added new voice lines, adjusted volumes, and got everything that was supposed to roll out in 3.0 working. Apparently a few of the folders spell "Praetorian" wrong and that was throwing the paths off.

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A new mod is available. :tada:

Restores the Cute whiny sounds that Mule would make in DRG Legacy.

Info

Version: 1.0.0
Size: 29.1k

Tags

1.39, Audio, Auto-Verified, [AimedForVerified]

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#

A new version is available. Version 2.0.2

Changelog

Reworked Custom Casings again with a different bonus: after a manual reload, you gain +50% damage bonus & +30% damage reduction for 3.5 seconds.
Restored the accuracy penalty value for Gas Recycling.

visual birchBOT
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A new version is available. Version 0.13.0

Changelog
  • заменил "копай или умри" - уровень
  • добавил "стив летит к звездам" - уровень
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A new version is available. Version 2.0.2

Changelog

Reworked Custom Casings again with a different bonus: after a manual reload, you gain +50% damage bonus & +30% damage reduction for 3.5 seconds.
Restored the accuracy penalty value for Gas Recycling.

#

A new version is available. Version 2.0.2

Changelog

Reworked Custom Casings again with a different bonus: after a manual reload, you gain +50% damage bonus & +30% damage reduction for 3.5 seconds.
Restored the accuracy penalty value for Gas Recycling.

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A new version is available. Version 2.0.2

Changelog

Reworked Custom Casings again with a different bonus: after a manual reload, you gain +50% damage bonus & +30% damage reduction for 3.5 seconds.
Restored the accuracy penalty value for Gas Recycling.
Removed changes to High Voltage Crossover's electrocution effect, and increased the electrocution chance of Electro-Implants (20% → 25%).
Restored T3A's values.

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A new version is available. Version 2.0.2

Changelog

Reworked Custom Casings again with a new name and different bonus effect: after a manual reload, you gain +50% damage bonus & +30% damage reduction for 3.5 seconds
Restored the accuracy penalty value for Gas Recycling
Restored T3A's values
Reduced T5C's auto-reload time (3s → 2.5s)
Removed changes to High Voltage Crossover's electrocution effect, and increased the electrocution chance of Electro-Implants (20% → 25%)

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A new version is available. Version 2.0.1

Changelog

Removed changes to T5A & T5B.
Added a cooldown delay change to Rewiring Mod.
Slightly improved Shield Battery Booster's bonus.

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A new version is available. Version 2.0.1

Changelog

Removed changes to T5A & T5B.
Added a cooldown delay change to Rewiring Mod.
Slightly improved Shield Battery Booster's bonus.

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A new version is available. Version 2.0.2

Changelog

Reworked Custom Casings again with different bonus effect: after a manual reload, you gain +50% damage bonus & +30% damage reduction for 3.5 seconds
Restored the accuracy penalty value for Gas Recycling
Restored T3A's values
Reduced T5C's auto-reload time (3s → 2.5s)
Removed changes to High Voltage Crossover's electrocution effect, and increased the electrocution chance of Electro-Implants (20% → 25%)

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A new version is available. Version 3.06.01

Changelog

LOW TICK ENEMY SYSTEM:

  • Renamed to Horde Performance.

  • Enemies now behave very similarly to vanilla in terms of visuals, but still retain significant performance boosts while rendered.

  • Fixed most issues with some enemy types not properly being made visible again under certain criteria.

  • Increased the time it takes to unrender an enemy.

  • Fixed most instances of enemies spontaneously rendering, they now render more consistently and frequently to make it less jarring.

  • Fixed an issue that caused the custom Space Rig areas to not have collision for clients.

  • Fixed an issue that caused Deep Scan to generate with Point Extraction DNA and thus have no real map to distribute Resonance Crystals.

  • Fixed an issue that caused certain large gems to crash clients due to a null pointer.

  • Fixed an issue that caused large gems to not properly collide with or damage enemies for clients.

  • Fixed an issue that caused the landing Drop Pod to stay around in Decontamination.

  • Fixed an issue that caused some Kursite ene

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A new version is available. Version 2.3.3

Changelog
  • Eagle Strafing Run: Reduce dispersion; Reduce the number of rounds fired in a salvo; Increased damage to compensate for the loss in quantity; no longer digs terrain; Improve visual effects; Bullets now leave behind bullet hole decals.
  • Eagle 500kg Bomb: Significantly shorter arrival and detonation delay; Improved terrain destruction.
  • Gatling Sentry and Machine Gun Sentry: Bullets now leave behind bullet hole decals.
  • Orbital 120mm HE Barrage and Orbital 380mm HE Barrage: Improved terrain destruction.
  • All minefields: mines are now more evenly distributed
visual birchBOT
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A new mod is available. :tada:

Make cave leech glow.

Info

Version: 1.0
Size: 520.3k

Tags

1.39, Cosmetic, Visual, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Make cave leech glow.

Info

Version: 1.0
Size: 520.3k

Tags

1.39, Cosmetic, Visual, [AimedForVerified], Optional

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A new version is available. Version 2

Changelog

Fixed a bug where the weapon sounds' volume couldn't be changed via the in-game options sliders.
Rebalanced audio levels.

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A new mod is available. :tada:

Changes the Mk1 Engineer Paintjob Goggles to make it look like the one from the Game's Box Art.

Info

Version: 1.0
Size: 4.4k

Tags

1.39, Cosmetic, QoL, Visual, Auto-Verified, [AimedForVerified]

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A new mod is available. :tada:

Cuts to the near end of Beneath The Crust Track where it plays much more of a 'Robotic' tone to it.

Info

Version: 1.0
Size: 663.2k

Tags

1.39, Audio, Auto-Verified, [AimedForVerified]

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A new version is available. Version 0.1.7

Changelog

-Rebalanced audio levels for replaced Mission Control dialogue
-Fixed a bug where Sheila would speak twice back-to-back after being pet

visual birchBOT
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A new mod is available. :tada:

A custom music pack for mission load/ambience/waves/boss for Kayumi.

Info

Version: 1.0.0
Size: 162.6M

Tags

1.39, Audio, Auto-Verified, Optional

visual birchBOT
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A new version is available. Version 2.3.4

Changelog
  • Added a reset button
  • Added Hellbomb
  • All sentry guns: Added the ability to attract enemy attacks
visual birchBOT
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visual birchBOT
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visual birchBOT
#

A new mod is available. :tada:

I found the regular M1000 Audio to be jarring, so this mod aims to make it suppressed.

Info

Version: 1.0.0
Size: 559.0M

Tags

1.39, Audio, [AimedForVerified], Optional

visual birchBOT
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A new mod is available. :tada:

Restores the original 'Gem Pop' sound whenever you mined big minerals like; Compressed Gold, Bittergems, Aquarqs, Jadiz and Error Cubes.

Info

Version: 1.0
Size: 16.5k

Tags

1.39, Audio, Auto-Verified, [AimedForVerified]

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Replaces (most of) the First Person Arm Models on Armors with the Classic one from DRG Legacy

Info

Version: 1.0.0
Size: 36.5k

Tags

1.39, Cosmetic, QoL, Visual, Auto-Verified, [AimedForVerified]

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A new version is available. Version 6.0.3

Changelog

Changed Active Stability System's new bonus from "ricochet" to "deals melee damage".

visual birchBOT
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A new mod is available. :tada:

Weapon sounds have more low end punch and weight. Enemies sound juicier when they are hit and when they die.

Info

Version: 4.2.0.6.9
Size: 70.7M

Tags

1.39, Audio, [AimedForVerified], Optional

visual birchBOT
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A new mod is available. :tada:

Change the numerical value of Upgrades=A1 B1 D3,it enable Grappling hook to launch without cooling within 100m ,because it can work when player is not host,have cheating nature,i know its approval category should be approved at least

Info

Version: 1.0.0
Size: 2.8k

Tags

1.39, Gameplay, [AimedForApproved], Optional

visual birchBOT
#

A new mod is available. :tada:

Add a new Autocannon Upgrades from Upgrades Neurotoxin Coating,you can achieve a similar effect when you no Overclocks Neurotoxin Payload,only work when player is host or host have same mod添加一个新的机炮加点来自加点神经毒素涂层,你可以得到类似的效果在你没有超频毒素载荷时,仅在玩家是主机或主机有相同模组时生效

Info

Version: 1.0.0
Size: 15.4k

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Adjusted the chance of special events spawning.

Info

Version: 1.0.3
Size: 42.1k

Tags

1.39, Gameplay, Auto-Verified, [AimedForSandbox], Optional

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A new version is available. Version 2

Changelog

Balanced audio levels
Added additional music to the Not The Bees cue so that the music would not stop before the wave finished

visual birchBOT
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A new mod is available. :tada:

Add a new Plasma Carbine Upgrades from Upgrades Neurotoxin Coating,only work when player is host or host have same mod 添加一个新的电浆卡宾枪加点来自加点神经毒素涂层,仅在玩家是主机或主机有相同模组时

Info

Version: 1.0.0
Size: 20.5k

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

#

A new mod is available. :tada:

Mix UPG Proximity Trigger and OC Fat Boy,Deepcore 40mm PGL will launch MiniNuke when you use UPG Proximity Trigger,only when player is host or host have same mod 融合加点感应触发和超频胖男孩,当你使用加点感应触发时榴弹发射器将发射迷你核弹,仅在玩家是主机或主机有相同模组时生效

Info

Version: 1
Size: 3.3k

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
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A new mod is available. :tada:

Add a tail to the dwarf.

Info

Version: 1.0.0
Size: 661.9k

Tags

1.39, Cosmetic, [AimedForVerified], Optional

visual birchBOT
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A new version is available. Version 2.3.5

Changelog
  • Added Autocannon Sentry
  • Frozen Mines: Reduces friendly fire damage to reduce the chance of freezing allies or yourself.
visual birchBOT
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A new mod is available. :tada:

Warning=Can work when player is not host,if you really want to use it,I have nothing to say,警告=可在玩家不是主机时生效,如果你真想用它,我没什么可说的

Info

Version: 6470
Size: 3.2k

Tags

1.39, Gameplay, [AimedForSandbox], Optional

visual birchBOT
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A new mod is available. :tada:

OC RJ250 Compound will launch mininuke from OC Fat boy,but explosions still able to launch yourself,only only work when player is host or host have same mod,超频RJ250化合物将发射迷你核弹来自超频胖男孩,但爆炸仍然能弹射你自己,仅在玩家是主机或主机有相同模组时生效

Info

Version: 1.0
Size: 3.8k

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

#

A new mod is available. :tada:

3 OC are merge and they have same effect now,no friendly fire from explosions,only when player is host or host have same mod,现在三个超频被合并且有相同效果,没有来自爆炸的友方伤害,仅在玩家是主机或主机有相同模组时生效

Info

Version: 1.0
Size: 22.5k

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
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A new mod is available. :tada:

really cool and thought out music pack, go try it out, NOW!

Info

Version: 7.1
Size: 131.7M

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, Audio, Auto-Verified, Optional

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A new version is available. Version 1.1.0

Changelog
  • Updated collision parameters so it no longer affects the camera
  • Recolored tail texture based on player class
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A new version is available. Version Achi_1.2.4a

Changelog
  • Fixed Traps Retriggering too many times
  • Fixed spawn locations
  • Fixed BETC respawning
  • Fixed some broken traps
  • Attempted fix for client Desync of missions in multiplayer
    (All fixes should work with apworld 0.12 without needing to regenerate)
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A new version is available. Version 1.2.1

Changelog

-Added two new tracks from Maiden&Spell and Duelists of Eden respectively, one for extractions and one for swarms/waves
Extraction: The Painting Turned Reverse (alt)
Swarms/waves: Silksong - Perilla's Theme
-A few more of the swarm themes will now also play for dreadnought fights

visual birchBOT
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#

A new mod is available. :tada:

Makes "SABATON - The Attack of the Dead Men" play in your game as Iron Will sound effect.

Info

Version: 1.0
Size: 179.1k

Tags

1.39, Audio, Optional

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A new version is available. Version 3

Changelog

Added addition tracks to the End Wave cues to prevent music from stopping before the mission ends

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A new mod is available. :tada:

A group of mods that are for me and my firends

Info

Version: V1
Size: 355.9M

Tags

1.35.69455, Cosmetic, Audio, Framework, Gameplay, QoL, Visual, Tools, Auto-Verified, Animation, [AimedForVerified], RequiredByAll

#

A new mod is available. :tada:

buffs the spread reduction mods for auto guns to completely remove all weapon spread buffs projectile velocity upgrade for drak to make it near hitscan

Info

Size: 279.5k

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
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#

A new version is available. Version 4.2.0.6.9.1

Changelog

Update patch
Major change: Leveling pass done on all weapons and all enemy sounds, intended to lower the volume and bring this mod's sounds more in line with the vanilla sound levels
Minor: Spitballer death sounds juicier

visual birchBOT
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A new mod is available. :tada:

Changes default music for a selection of Dwarf Fortress music from both Steam release and Soundsense 2014

Info

Version: 1.0
Size: 145.2M

Tags

Auto-Verified, Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes default music for a selection of Dwarf Fortress music from both Steam release and Soundsense 2014

Info

Size: 145.2M

Tags

1.39, Auto-Verified, Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

buffs the spread reduction mods for auto guns to completely remove all weapon spread. buffs projectile velocity upgrade for drak to make it near hitscan. makes the burst pistol a 12 burst with the longer burst upgrade

Info

Size: 169.7k

Tags

1.39, Approved, Gameplay

visual birchBOT
#

A new mod is available. :tada:

buffs the spread reduction mods for auto guns to completely remove all weapon spread. buffs projectile velocity upgrade for drak to make it near hitscan. makes the burst pistol a 12 burst with the longer burst upgrade

Info

Size: 169.7k

Tags

1.39, Approved, Gameplay

#

A new mod is available. :tada:

buffs the spread reduction mods for auto guns to completely remove all weapon spread. buffs projectile velocity upgrade for drak to make it near hitscan. makes the burst pistol a 12 burst with the longer burst upgrade

Info

Size: 169.7k

Tags

1.39, Approved, Gameplay

visual birchBOT
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#

A new mod is available. :tada:

Spooky Dance for Spooky Month!

Info

Version: 1.0.0
Size: 61.2M

Tags

1.39, Audio, Visual, Auto-Verified, Animation, [AimedForVerified], Optional

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A new version is available. Version 2.3.6

Changelog
  • Machine Gun Sentry: Sound effects changed
  • Autocannon Sentry: Damage slightly increased; damage type changed to kinetic
  • Eagle 500kg Bomb and Hellbomb: Hot floors caused by explosions changed to a gentler terrain material to reduce annoying burns
  • Hellbomb: Increased the call delay by 3 seconds; made it more effective against boss enemies (experimental); added missing friendly fire damage; added more sound and visual effects
  • Orbital Napalm Barrage: Reduced the time between shots
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A new version is available. Version 2.3.6d

Changelog
  • Orbital Laser: Fixed weird collision issues; slightly increased duration (25->30 seconds)
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A new version is available. Version 1.4.0

Changelog
  • Added new algorithms for more accurate and effective targeting
  • Optimized the settings page layout
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A new version is available. Version 1.4.1

Changelog
  • For new algorithms: If there are obstacles on the trajectory, try high arc.
  • Minor bug fixes
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#

A new version is available. Version 1.9.0

Changelog

Added six new campaigns:
Halloween 2025
Halloween 2025 Old Hats
Yuletide 2025
Yuletide 2025 Old Hats
Lunar Festival 2026
Lunar Festival 2026 Old Hats

visual birchBOT
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#

A new mod is available. :tada:

Free beer ordering allowed.

Info

Version: 1.0.0
Size: 276.5k

Tags

1.39, QoL, [AimedForApproved], Optional

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A new version is available. Version 8.0

Changelog

Remade mod with season 5 files
Removed health bars from a bunch of useless things (bough cone branch, chromepuff, wall eye, tumorous growth)

visual birchBOT
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A new mod is available. :tada:

This mod removes the moving rock/debris effects (footsteps) for most bugs, excluding the Bulk Detonator and Bosses. 这个Mod移除了大部分虫子的移动碎石特效,不包括大自爆和Boss

Info

Size: 7.0k

Tags

1.39, QoL, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.4

Changelog

Moved the auto-reload option to T3A.
Reworked Heavy Polish to "Gaia's Blessing" with different bonuses.

visual birchBOT
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A new version is available. Version 2.0.4

Changelog

Reworked Heavy Polish to "Gaia's Blessing" with different bonuses.
Moved the auto-reload option to T3A.

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A new version is available. Version 2.0.4

Changelog

Reworked Heavy Polish to "Gaia's Blessing" with different bonuses.
Moved the auto-reload option to T3A.

visual birchBOT
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A new version is available. Version 1.5

Changelog

1.当你在选择buff时加入的玩家可能会困在buff选择区,现在选择完buff后还在buff选择区的玩家会被传送到地面
2.现在可以自定义设置获取buff的3个条件,硝石数,杀敌数等
3.当离开房间的玩家再次加入你的房间并开启肉鸽可以获取到之前获得的所有属性

visual birchBOT
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A new version is available. Version 1.5

Changelog

1.当你在选择buff时加入的玩家可能会困在buff选择区,现在选择完buff后还在buff选择区的玩家会被传送到地面
2.现在可以自定义设置获取buff的3个条件,硝石数,杀敌数等
3.当离开房间的玩家再次加入你的房间并开启肉鸽可以获取到之前获得的所有属性

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

For those who want something more to their pickaxe customization!

Info

Version: V1.0 (Mod.io Release Version)
Size: 29.1k

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
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#

A new version is available. Version 2.4.9

Changelog

-added all lines for Halloween event lines
-added six new resupply lines
-reduced likelihood of generic secondary objective lines playing in place of unique lines from 0.3 to 0.1
-cleansed the files with incense

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A new version is available. Version 2.3.7d

Changelog
  • Hellbomb: Fixed an issue where it caused BET-C's AI to unexpectedly stop.
  • Fixed an issue where decoy targets used to attract enemy attacks would cause ranged units to aim at the wrong coordinates.
  • Guard dog: No longer fires when its line of sight is obstructed; slightly improved its turret aiming accuracy.
visual birchBOT
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#

A new version is available. Version Archi_0.13

Changelog
  • renamed version to match ap world
  • reworked the entire multiplayer code (Should work host only)
  • Added 23+ new Checks
  • Added Machine Events, Warnings, and Error cubes as additional locations
  • Added class restrictions and class specific buffs
  • Added locks for bar, weapon tiers and overclocks in checks
  • Should in theory work for older versions (fingers crossed)
visual birchBOT
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#

A new version is available. Version 1.1.0

Changelog

-Restored the original S3/S4 Medbay Hallway Red Lamp! To see them you have to of course choose Season 3 or Season 4 themed Hub Area.

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A new version is available. Version 3.0.2

Changelog

Now, when a client joins a game that has already started, the game time will be synchronized.

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A new version is available. Version 2.0.4

Changelog

Reworked Heavy Polish to "Gaia's Blessing" with different bonuses.
Moved the auto-reload option to T3A.
Increased Electro-Implants' electrocution chance.

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.2

Changelog
  • For shield generators whose source cannot be identified, their initial lifespan is set to the default value (6 seconds, or the player's setting) rather than 0.
visual birchBOT
#

A new mod is available. :tada:

Your brand new Colette Wave Cooker is malfunctioning and there seems to be a demonic voice telling you to burn things coming from the gun. This is weird because, as a Driller, youre used to voices telling you to burn things but this ones different.

Info

Version: 1.0.0
Size: 2.0M

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, Audio, [AimedForVerified], Optional

#

A new mod is available. :tada:

Inside jokes don't download, just want to play on normal save file :)

Info

Version: 1.3
Size: 3.7M

Tags

1.38, Audio

visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

-added more chances for the regular overheat sound to play without voice lines
-increased volume of all lines slightly

#

A new version is available. Version 2.5.0

Changelog

-reduced volume of Halloween lines by half (woops, that should sound better)
-added all 5 unused Halloween mission progression lines as Skull Deposit lines instead

visual birchBOT
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A new version is available. Version 2.3.8

Changelog
  • Orbital Napalm Barrage, Orbital Airburst Strike, Orbital Gatling Barrage, Eagle Strafing Run, Eagle Cluster Bomb: Added screen shake effect
  • Orbital Gatling Barrage: Damage increased
  • Eagle Cluster Bomb, Eagle Air Strike: Reduced random dispersion for greater consistency
  • Eagle Cluster Bomb, Orbital Airburst Strike: Fragments velocity increased
  • Guard Dog: Modified its line of sight check to apply only to the first shot in a single burst; modified its AI to give it greater autonomy, reducing instances of it unnecessarily abandoning target acquisition and returning to its owner
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A new version is available. Version Archi_0.13.2

Changelog
  • Fixed many bugs with warnings, error cubes, and machine events
  • added settings in mod to disable traps and class lock (if required / desired) [Panel below Mission Selector]
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A new version is available. Version 1.2.0

Changelog
  • Fixed an issue where the tail model was not appearing in the end mission screen and equipment terminal, etc.
  • Modified collision responses to resolve rare collision issues
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A new version is available. Version 1.4.2

Changelog
  • Fixed an issue where the client saw an incorrect trajectory when guidance was enabled
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A new mod is available. :tada:

Make the lights on the ZipLineGun projectile brighter

Info

Version: 1.0.0
Size: 10.5k

Tags

1.39, QoL, Visual, Optional

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A new version is available. Version 1.1.0

Changelog
  • Fixed an issue that could cause problems with some in-game text.
visual birchBOT
#

A new mod is available. :tada:

去火箭发射器的部分特效

Info

Version: 1.0
Size: 15.1k

Tags

1.39, Visual, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

A superior minehead sentry.

Info

Version: 1.0
Size: 11.2k

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
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A new version is available. Version 1.0.5

Changelog

Fixed a mistake in Rocket Barrage's spread (I forgot to change it somehow).
Added the spread improvement and a projectile speed improvement to Salvo Module.

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A new version is available. Version 1.2

Changelog
  • Added Profanity Filter (Can be used to blacklist certain lines in case they use harsh profanity)

  • Added Concurrency Limit (Used to limit how many voice lines can play at once before deleting/ stopping any voice lines currently playing)

  • Fixed an issue where incorrect faction icons would show up in the dialogue boxes (Example - Patrol Bot would have a glyphid faction icon in the dialogue box)

  • Fixed an issue where fear voice lines would repeatedly play on-top of each other, resulting in fear lines being cut out prematurely or repeating too fast.

visual birchBOT
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A new version is available. Version 1.2.10

Changelog
  • Possibly fixed a rare issue that prevented local player equipment from displaying correctly in the UI.
  • Added loading progress display for players joining.
  • Modified the joining animation for players joining.
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

A sound effect plays when you miss the M1000's focused shot.

Info

Version: 1.0.0
Size: 105.5k

Tags

1.39, Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

makes most sources of gas a part of The Bit

Info

Version: 1.0.0
Size: 3.5M

Tags

1.39, Audio, Auto-Verified, [AimedForVerified], Optional

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#

A new version is available. Version 1.1

Changelog

added options to set size of shield and hp bars.
added option to display colour coded value next to bars. ( scales based on bar sizes, looks weird at very high or very low bar sizes )

visual birchBOT
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A new version is available. Version 1.0.5

Changelog

Added spread and projectile speed improvements to Salvo Module.
Increased the damage growth rate for T5C-Nitroglycerin Compound.

#

A new version is available. Version 1.0.5

Changelog

Added spread and projectile speed improvements to Salvo Module.
Increased the damage growth rate for T5C-Nitroglycerin Compound.

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A new version is available. Version 1.0.1

Changelog

Added some new uncommon variations, adjusted volume of some instances, added a new instance that can be heard on the space rig. Mod should generally have more variety now

visual birchBOT
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A new mod is available. :tada:

Replaces DRG normal boss themes into rogue core's boss themes

Info

Version: 1.0
Size: 9.8M

Tags

1.39, Audio, [AimedForVerified], Optional

#

A new version is available. Version 1.0.2

Changelog

Removed erroneously included assets to reduce file size and improve stability/compatibility with other audio mods

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#

A new version is available. Version 3.06.02

Changelog

A massive amount of changes and improvements this build.

The depot and hangar area is under construction once more, this is a work in progress and is not finished for this build.

HORDE PERFORMANCE SYSTEM:

  • Fixed an issue that caused nearby enemies to sometimes not render when technically looked at.
  • Fixed an issue that caused enemies to play a roaring animation when rendered.
  • Fixed an issue that caused nearby enemies to not render even when behind the player.
  • Fixed an issue that caused Mactera Grabbers to break the player due to jank vanilla logic.
  • Removed dreadnoughts from being affected by this system.
  • Added replication to prevent possible enemy desync for clients if the host is using it and they are not.

DROP PODS:

  • Finished up an old physics asset swap project to give the Drop Pod doors proper collision instead of huge blockers.
  • Fixed a vanilla issue that caused the Drop Pod to have a box collider that blocked players walking along the outer ridge.
  • Tweaked the interior and exterior vis
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A new mod is available. :tada:

Makes so some enemies do Mokey sounds.

Info

Version: 1.0
Size: 2.3M

Tags

[AimedForVerified]

#

A new mod is available. :tada:

Makes so some enemies do Mokey sounds.

Info

Version: 1.0
Size: 2.3M

Tags

Audio, [AimedForVerified]

visual birchBOT
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A new mod is available. :tada:

Changes the sound of the thunderhead autocannon to the GAU 90 30mm autocannon of Avatar (2009)

Info

Version: Version 1
Size: 318.3k

Tags

1.39, Audio, Auto-Verified, Optional

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A new version is available. Version 5.0.6

Changelog

Subtle additions to Subata 120, BRT7, M1000 Classic firing sounds
Subata 120 volume reduced by 15%
EPC overheat sound now uses stereo attenuation instead of mono
Embedded Detonator overclock explosion sound addition added

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A new version is available. Version 1.2.11

Changelog
  • Possibly fixed a bug introduced in the previous version that caused the UI display to be excessively long.
  • Added a slow blinking effect to the nitra widget (only when >=40).
  • Added an option to modify the player level display style.
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A new mod is available. :tada:

Randomly plays one of three clips from the "heaven" meme during revives

Info

Version: 1.0.0
Size: 71.6k

Tags

1.39, Auto-Verified, [AimedForVerified], Optional

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A new version is available. Version 1.3.1

Changelog
  • If save gets corrupted it remakes the save file instead of trying and failing to load the corrupted save
  • Made log output more descriptive
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A new mod is available. :tada:

Mactera now scream "AWWWW YEAH" like that one cicada when they attack

Info

Version: 1.0.0
Size: 33.4k

Tags

Audio, Auto-Verified, [AimedForVerified], Optional

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A new version is available. Version 2.0.2

Changelog

Disabled some CoilGun particle effects due to a post processing bug that could cause issues for photosensitive people

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A new mod is available. :tada:

Some say she is a mom, others say she's Czech, but one things for sure... she's ruthless

Info

Version: 1
Size: 20.4M

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, Audio, Visual, [AimedForApproved]

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A new version is available. Version 2.3.9

Changelog
  • Hellbomb: Fixed a bug where it could prematurely destroy the Omen Tower or Core Stone, preventing the event from completing or causing crashes
  • Added item information to all support items; this may be useful in some situations
  • Added an option to overwrite using a unified CD
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A new mod is available. :tada:

a custom ui for dotty to remove the fluff and streamline the useful information.

Info

Version: 1.0
Size: 30.7k

Tags

1.39, QoL, [AimedForVerified], Optional

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A new version is available. Version 3.06.03

Changelog

BOSCO:

  • Now auto deposits gems into the nearest pipeline deposit while in Expedited Drywash to help make solo more plausible.
  • Now gets 2 extra revives for Elite mission types to make it more plausible for solo players.
  • Increased platform size by 50% to help compensate for the limited rocket charges.
  • Potential fix for Bosco sometimes getting stuck in a non-shooting state while in combat.

SECONDARY OBJECTIVES:

  • Fixed Fungus Bogs exclusive secondaries being banned from Fungus Bogs and available in Azure Weald.
  • Fixed Magma Core exclusive secondaries being banned from Magma Core and available in Azure Weald.
  • Fixed Hollow Bough exclusive secondaries being banned from Hollow Bough and available in Azure Weald.
  • Moon Fruits now always spawn with the fruit hanging down towards the floor.
  • Brushk Eggs now spawn in smaller quantities but each nest can give 1-3.
  • Added support for custom Brushk Egg handling with the objective failsafe system to prevent unneeded failsafe triggers.

MISSIONS:
(Chances are

visual birchBOT
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A new version is available. Version Archi_0.14

Changelog
  • Added Jetty Boots Checks
  • Added AP Store (Beta)
  • Added new Coin conversion
  • Added YAML Options
  • Added messages and hints showing in game
  • Various fixes
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A new version is available. Version Archi_0.14.1

Changelog
  • Fixed some shop UI bugs
  • Added in shop replacement items when you buy AP Items
  • Changed settings panel to allow editing shop options (like how much text is on the item)
  • Improved guide document with more images and verbosity
  • Compatible with 0.14 worlds
visual birchBOT
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A new mod is available. :tada:

Evacuating immediately is just too boring? Let's have some thrilling music! Swap out the 'Saw' theme with the guard + evacuation music. Hello, Billy! 马上撤离实在是太无聊?来点紧张刺激的音乐!守点+撤离音乐替换电锯惊魂主题曲。你好,比利!

Info

Version: 1.0.0
Size: 2.6M

Tags

1.39, Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

a custom ui for sentries to remove the fluff and streamline the useful information.

Info

Version: 1.0
Size: 19.0k

Tags

1.39, QoL, Visual, [AimedForVerified], Optional

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A new version is available. Version Archi_0.14.2

Changelog

COMPATABLE WITH 0.14+ Saves

  • Fixed Gold to Coins Bug
  • Fixed Shop Multi purchase Bug
  • Added YAML controlled difficulty options
  • Added failsafe for some missing settings on older versions
  • Added phazyonite to APCoins as a default collectable
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A new mod is available. :tada:

30% more hardship, but 30% more Dakka. Replicates Prongles L4D2's Experience with no progression affected, aiming for an Approved status. Doesn't give you any items or anything for free or alter costs. TESTING PHASE

Info

Version: v1.0
Size: 5.4M

Tags

1.39, Gameplay, [AimedForApproved], Optional

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A new version is available. Version 1.1

Changelog

added distance until next stop and speedo
added heartstone wave indicator
various minor visual tweaks and improvements

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A new version is available. Version v1.2

Changelog

Finally works and all overclocks show without erroring images, fixed the repacking method (assetregistry.bin was missing). Also removed biome changes and fixed 2 OCs missing.

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A new version is available. Version v1.3

Changelog

Tested with random joins, everything works for sure, localizations fixed, hazard 5 felt balanced and challenging. Stable version.

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A new mod is available. :tada:

Without rock, it cannot be stoned. Replaces most music tracks with the Umineko When They Cry soundtrack.

Info

Version: 1.0.0
Size: 231.7M

Tags

1.39, Audio, Auto-Verified, Optional

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A new mod is available. :tada:

bla vla gla good~~!!!

Info

Version: 1.0.0
Size: 89.9M

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, Cosmetic, Audio, Framework, Gameplay, QoL, Visual, Tools, Auto-Verified, Animation, [AimedForSandbox], RequiredByAll

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A new version is available. Version 1.0.1

Changelog

Added custom enemy descriptors for Spitball Infectors, Barrage Infectors and Vartok Scalebrambles spawned by Duck and Cover.
Keep in mind that the Rarity and Difficulty modifiers of the three vanilla descriptors are still applied to these custom descriptors.

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A new mod is available. :tada:

Removes blood sugar voice lines

Info

Version: 1.0
Size: 3.7k

Tags

1.39, Audio, Auto-Verified, [AimedForVerified], Optional

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A new version is available. Version 2.3.10

Changelog
  • Flame Sentry: Reduced some damage
  • Guard Dog Drone: Modified its AI to make it less likely to switch owners unnecessarily; slightly improved accuracy; reduced the maximum radius allowed for autonomous acting.
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A new version is available. Version Archi_0.14.3

Changelog
  • Remove Msg Overloading Issue
  • Made Location checks more precise in Validator (Mission selector does take half a sec to load now)
  • Fixed bug when generating Minigames False
  • Fixed Critical Weakness Type in Check
  • Made Error message for missing settings file more descriptive
  • Added an error check for badly named player slots on generation
  • Fixed supply turrets bug
  • Included beta progress towards deathlink
  • Added new visuals to show progress lock progression on info monitor
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A new mod is available. :tada:

Replaces Mission Control with American Financier Jeffrey Epstein. Purely visual, and does not alter gameplay whatsoever.

Info

Version: 1.0
Size: 85.6k

Tags

1.39, Visual, [AimedForVerified]

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A new mod is available. :tada:

This mod replaces music for most enemy encounters with battle themes from the Xenoblade Chronicles series.

Info

Version: 1.0
Size: 73.0M

Tags

1.39, Audio, [AimedForVerified]

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A new mod is available. :tada:

Make the Terrain Scanner more colorful

Info

Version: Sand V 1.0
Size: 6.9k

Tags

1.39, Cosmetic, Gameplay, QoL, Visual, [AimedForVerified]

visual birchBOT
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A new version is available. Version 1.1

Changelog

-Fixed an issue that caused music to end prematurely
-Fixed an issue that stopped certain songs from looping
-Fixed an issue replacing certain textures with unintentional textures

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A new mod is available. :tada:

It Changes the model of the glyphid grunt to a glyphid grunt with a withered freddy mask.

Info

Version: 1.0.0
Size: 5.1M

Tags

1.39, Cosmetic, [AimedForVerified], Optional

visual birchBOT
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A new mod is available. :tada:

a slightly better version of Health and Shield Numbers, that aligns with the HUD, disappears when you toggle your HUD, and is coloured.

Info

Version: 1.0
Size: 8.7k

Tags

1.39, QoL, Visual, [AimedForVerified], Optional

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A new version is available. Version 1.0.0

Changelog
  • All skins can now be applied to pickaxes.
  • Added 40 new skins:
    • Dorito Demon
    • Mystic Artisan
    • Cruel Sky
    • Blood Rain
    • Amid Evil
    • Liquid Neon
    • Neon Rage
    • Neon Greed
    • Neon Purity
    • Electric Tadpoles
    • Shadow Decimator
    • Cigarette Smoking Dwarf
    • Smoked Shocker
    • Arctic Monkey
    • Jolly Glow
    • Emerald Sky
    • Electric's Special 02
    • Electric's Special 03
    • Electric's Special 04
    • Electric's Special 05
    • Trembling Knees
    • Hyper Dwarf
    • Scarlet Testament
    • Chlorophyll Messiah
    • Starless Deep
    • Golden Delirium
    • Abyssal Horror
    • Swarm Melter
    • Nagno
    • Dark Eater
    • Burning Void
    • Gila Monster
    • Poltergeist
    • Charged Perforator
    • Data Bloom
    • The Old Axolotl
    • Cryo Fibers
    • Hardware Nightmares
    • Oo~ Ee~ Oo~
    • Hidden
  • Changed all icons.
  • Skins are now organized in the menu.
  • Minor changes to Cave Stripper and similar skins.
  • White Demon renamed to Hu
visual birchBOT
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A new mod is available. :tada:

The cave that the Caretaker is in will always be big enough to move around in.

Info

Version: 1.0.0
Size: 34.5k

Tags

1.39, Gameplay, QoL, [AimedForApproved], Optional

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A new version is available. Version MPB_4.1

Changelog
  • Added better logging
  • Added toggle for mug removal
  • Fixed UI to refresh better
  • Added better handling for machine event terminals when over 4 players
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A new mod is available. :tada:

Добавляет новые оверклоки

Info

Version: 1.0.0
Size: 34.9k

Tags

1.39, Gameplay, [AimedForVerified], RequiredByAll

visual birchBOT
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A new mod is available. :tada:

Expands the "More Enemies" modifier to 6 levels, where the first two are vanilla and 4 new ones, each of which significantly increases the number of enemies.

Info

Version: 1.0.0
Size: 1.8k

Tags

1.39, Gameplay, [AimedForApproved]

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A new version is available. Version 1.0.0

Changelog

Добавлен Resonator на гаус пушку увеличивает урон и радиус ударной волны , но ломает щит
Добавлен Special Injection на револьвер исцеляет и воскрешает
Добавлен RocketThrust на огнемет позволяет летать

visual birchBOT
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A new mod is available. :tada:

Perform multiple teleport by Player Index,Note=the client can only teleport themselves, while the host can teleport anyone 通过玩家索引进行多种传送,注意=客机仅可传送自己,主机可传送任何人

Info

Version: 1.0
Size: 38.4k

Tags

1.39, Gameplay, Tools, [AimedForApproved], Optional

visual birchBOT
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A new mod is available. :tada:

Makes lootbug golden in Lootbug Lover and Lootbug Shake victory poses

Info

Version: 1.0
Size: 62.9k

Tags

1.39, Cosmetic, Visual, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

A mod that significantly expands the enemy count on-screen, but not as much as other mods. Created as an add-on to the "MORE ENEMIES Plus" mod.

Info

Version: 1.0.0
Size: 13.7k

Tags

1.39, Gameplay, [AimedForApproved]

visual birchBOT
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A new version is available. Version 1.0.1

Changelog

Решил что будет на русском языке

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A new version is available. Version 1.7.0

Changelog

Added a feature to trigger when using the terrain scanner, similar to Verified
Fixed a bug that caused the users saved keybind to never actually load

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A new mod is available. :tada:

Brings the unreleased HOX Iron into the live game by replacing Nitra.

Info

Version: 1.0.0
Size: 62.4k

Tags

1.39, Cosmetic, Audio, Visual, [AimedForVerified], Optional

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A new version is available. Version 3.1.0

Changelog

The display of mission times in milliseconds has been removed. The actual in-game mission times are now used.

#

A new mod is available. :tada:

Spawn resources by simple menu 通过简单的菜单生成资源

Info

Version: 0.1
Size: 320.7k

Tags

1.39, Gameplay, Tools, [AimedForSandbox], RequiredByAll

visual birchBOT
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A new mod is available. :tada:

A simple cosmetic mod that only replaces the Defcon Headset with a Garchompia's hood

Info

Version: 1.0.0
Size: 103.1k

Tags

Cosmetic, [AimedForVerified], Optional

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A new version is available. Version Archi_0.15.2.1

Changelog
  • Small update for 0.15.2 (uses same apworld)
  • Updated a few small bugs
  • Added a Check UI (You can load your locations to see what you're missing at a detailed glance; but can take a few seconds to load at the moment)
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A new mod is available. :tada:

Dynamically set Mining Speed,and use one hit to mining,Unlimited Power Attack 动态地设置挖掘速度,和一击挖掘,无限重击

Info

Version: 1.0
Size: 36.7k

Tags

1.39, Gameplay, Tools, [AimedForSandbox], Optional

visual birchBOT
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A new mod is available. :tada:

替换虫子被爆头的音效为CF的爆头音效

Info

Version: 1.0
Size: 31.2k

Tags

1.39, Audio, [AimedForVerified], Optional

visual birchBOT
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#

A new mod is available. :tada:

蓝色嗜矿异虫? 不,是深岩顶侦! “他们说侦察兵脆如纸…… 那是因为他们没见过我—— 护盾三倍厚,血条两米长, 卡宾枪射速快到过热报警都追不上我。” 厌倦了在第自然潮被禁卫当乒乓球打? 想用大狙颗秒无畏,然后潇洒甩出冰雷冻住全场? 这个 Mod 让你从“臭挖矿的”进化成“会打架的”。 make Scout great again! 让侦察再次伟大!

Info

Homepage, Version: 1.1.0
Size: 2.5M

Tags

1.39, Gameplay, Tools, [AimedForApproved]

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Manually or automatically or assigne someone to equip Jetboots, and can use special suspend mode(Debug Function),Note=Client only can equip self,Host can use all function 手动或自动或指定某人装备喷气靴,还可以使用特殊悬浮模式(测试功能),注意=客机只能装备自己,主机能使用全部功能

Info

Version: 1.0
Size: 43.2k

Tags

1.39, Gameplay, Tools, [AimedForApproved], Optional

#

A new mod is available. :tada:

替换猫猫虫被抚摸、攻击、死亡的音效为蔡徐坤的台词

Info

Version: 1.0
Size: 132.7k

Tags

1.39, Audio, [AimedForVerified], Optional

visual birchBOT
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A new mod is available. :tada:

Customisable Laser Pointer Waypoint count and Terrain Scanner Colours

Info

Version: 0.0.1
Size: 50.6k

Tags

1.39, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
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visual birchBOT
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visual birchBOT
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A new mod is available. :tada:

This replaces the Legendary promotion borders with the colors of the Morkite seed and swaps the stars for Morkite seed icons. It's client-side , but if you like the green of the Morkite seeds, this is the mod for you! Includes all 4 promo tiers.

Info

Size: 189.7k

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, Cosmetic, Visual

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Replaces all the icons of each dwarf into various characters from the game Genshin Impact.

Info

Version: 1.0.0
Size: 6.9M

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, Cosmetic, Visual, Auto-Verified, [AimedForVerified], Optional

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A new mod is available. :tada:

使用明日方舟的角色头像替换了岩神的头像

Info

Size: 1.4M

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, Visual, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
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A new version is available. Version 0.15.2.2

Changelog
  • Added Checks UI
  • Fixed Dreadnaught Eggs Bug
  • Fixed Magma Core Goal Bug
  • Added better / working Host Only mode (For single slot)
  • Multi Slot in game is in testing
  • Attempted Machine Events bug fix
  • Fix Resupply Cost Bug
visual birchBOT
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A new mod is available. :tada:

Replaces Gunner's Armor from KPM(Kobold Players Models) mod to Scout's. Why? Because Gunner's armor looks massive and I hate it. The mod was created personally for myself, but if you want, you can use it

Info

Version: 1.0.0
Size: 2.1M

Tags

1.39, Cosmetic, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

RU Only Заменяет звуки поглаживания лутбагов на звуки реры.

Info

Version: 1.0.0
Size: 379.8k

Tags

1.39, Audio, Auto-Verified, Optional

visual birchBOT
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A new version is available. Version 1.3.0

Changelog
  • Particle effects have been reworked and optimized.
  • The supply pod's beam will temporarily turn off when user stands on it.
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#

A new mod is available. :tada:

For people who don't like Hazard 5 bullet sponge enemies, but find hazard 4 too easy.

Info

Homepage, Size: 104.7M

Tags

1.36, 1.37, Gameplay, [AimedForSandbox], Optional

visual birchBOT
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visual birchBOT
#

A new mod is available. :tada:

it adds many Mina gal sounds

Info

Version: 1.0.0
Size: 105.0k

Tags

1.39, Audio, [AimedForSandbox], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 3.0.0

Changelog

Reworked Network Logic ( NOW Client-Side ONLY )

visual birchBOT
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#

A new mod is available. :tada:

olegmoddasdas

Info

Version: 1
Size: 17.6k

Tags

1.38, 1.39, Gameplay, [AimedForSandbox]

visual birchBOT
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A new mod is available. :tada:

Helps you spot these dangerous live landmines.

Info

Version: 1.0.0
Size: 105.1k

Tags

QoL, [AimedForApproved], Optional

visual birchBOT
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#

A new mod is available. :tada:

Pit Jaw? More like a Gutter Runner. Replaces the Ossiran Pit Jaw spawn noise with the Vermintide 2 Gutter Runner screech for better awareness. 这不是蚁狮,这是暗杀鼠。将新赛季生物蚁狮的生成噪音替换为《鼠疫 2》暗杀鼠的尖叫,大幅提升预警辨识度。 skaven yes yes!

Info

Version: 1.0.0
Size: 757.1k

Tags

Audio, QoL, Auto-Verified

visual birchBOT
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visual birchBOT
#

A new mod is available. :tada:

Replaces Warthog shotgun fire with the one from TF2 (DOES NOT CHANGE RELOAD SFX)

Info

Version: 1
Size: 88.5k

Tags

1.39, Audio, [AimedForVerified], Optional

visual birchBOT
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A new version is available. Version 3.2.0

Changelog

Requires FM's Mod Kit v1.2.0
Mod data will be reset

New feature:

  • Hitmarker border customization

New sounds:

  • BF6 (Hit, kill, 2 variants)
  • BO7 (Kill)

New Animations:

  • Spread then Static (subtle, normal, strong)

Other changes:

  • Changes to data structures
  • Optimized the hitmarker logic
  • Reduced animations' durations
  • Various sound volume & timing changes
  • Added duplicate & empty profile name check
  • Added persistent Audio menu filter settings
  • Added the option to reset the current profile to default settings, accessible via the dropdown besides the profile picker.
  • Updated default profile
  • Renamed the moving animations for quicker recognition.
visual birchBOT
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#

A new mod is available. :tada:

Replaces most (probably) game music with pieces that I enjoy from FF7 remake series and FF16.

Info

Version: 1.1
Size: 304.7M

Tags

1.39, Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 3.06.04

Changelog

BUILD ID: 3.06.04

CRASHES:

  • Fixed a crash caused by some gas clouds due to UE issues causing incorrect parent values.
  • Fixed a global crash caused by Expedited Drywash data.
  • Fixed a global crash caused by Rockpox Infection data.
  • Fixed a S06 consistent global crash caused by cave script components.

DESYNC PREVENTION SYSTEM:
!!! HUGE CHANGE !!! - Massive revision of 53+ custom cave layouts that should fix all client vein desync. All evidence over the years points to this being the root cause and hopefully this resolves the near 3 years of aggravation this caused for all players!

  • Fixed numerous issues that would result in some missions not being affected.
  • Added support for S06 stuff as each mission has to be modified for the desync fixing system to work as intended.
  • Added multiple extra data sync code changes. Hopefully this does not cause issues for clients.
  • Added an extra method to ensure syncing before a client can load the cave. Hopefully this works as intended.

ELITE POINT EXTRACTION:

  • R
visual birchBOT
#

A new version is available. Version 3.06.04

Changelog

BUILD ID: 3.06.04

Addendum: same build as before but I fixed ragdoll destruction not working for the host. This mod update only works for S06 public experimental until the live build is updated!

CRASHES:

  • Fixed a crash caused by some gas clouds due to UE issues causing incorrect parent values.
  • Fixed a global crash caused by Expedited Drywash data.
  • Fixed a global crash caused by Rockpox Infection data.
  • Fixed a S06 consistent global crash caused by cave script components.

DESYNC PREVENTION SYSTEM:
!!! HUGE CHANGE !!! - Massive revision of 53+ custom cave layouts that should fix all client vein desync. All evidence over the years points to this being the root cause and hopefully this resolves the near 3 years of aggravation this caused for all players!

  • Fixed numerous issues that would result in some missions not being affected.
  • Added support for S06 stuff as each mission has to be modified for the desync fixing system to work as intended.
  • Added multiple extra data sync code changes. Hopefully th
visual birchBOT
#

A new mod is available. :tada:

Replaces the Warthog Auto 210's SFX with those of the M90A Shotgun from Halo 3, with some mag sounds from the Assault Rifle. Supports the Pump Action overclock! Disclaimer: Does not make your DRG Warthog sound like a Halo Warthog/Puma/Chupathingy.

Info

Version: v1.0.0
Size: 151.3k

Tags

1.39, Audio, Optional

visual birchBOT
#

A new mod is available. :tada:

This is a reupload of the deleted "Intern Team Mission Control Pack" mod for DRG by crayola7. This is an archive, but any deletion requests from the creators will be followed.

Info

Version: 1.0.0
Size: 45.3M

Tags

1.38, Cosmetic, Audio, Visual, [AimedForVerified], Optional

visual birchBOT
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visual birchBOT
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#

A new version is available. Version 5.1

Changelog

-Changed Bosco rocket sound firing sound since I felt it was pretty bad
-Tactical Leadburster grenade fire tail cue volume increased
-Thunderhead Autocannon mechanical sounds added as sweetener for firing audio
-Zhukov NUK17 shell eject sounds added as sweetener for firing audio
-Lead Storm Minigun casing eject sounds changed to be more intense

visual birchBOT
#

A new mod is available. :tada:

Replaces the audio of molly's call and arrival

Info

Version: 1.39
Size: 24.6k

Tags

1.39, Audio, RequiredByAll

visual birchBOT
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visual birchBOT
#

A new mod is available. :tada:

«ГОЙДА, братья-славяне! 🇷🇺 Вместе — сила! 💪 Слава Руси! ✨русская озвучка от МГЕ БРАТСТВА #TF2

Info

Version: BETA 0.2 OPEN
Size: 20.7M

Tags

1.38, 1.39, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

changes "danger dice" framework model

Info

Version: 1.0
Size: 58.1k

Tags

1.39, Cosmetic, Visual, Auto-Verified, [AimedForVerified], Optional

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#

A new version is available. Version 3.06.05

Changelog

BUILD ID: 3.06.05

ELITE POINT EXTRACTION:

  • Implemented better Mini Mule spawning systems for solo and multiplayer to make them less numerous and thus reasonable. It is now a scaling chance for them to spawn for each Minehead after the very first.
  • Added additional objective state for defending the Minehead and tweaked various text prompts.
  • Added a failsafe for if the Minehead cannot be deposited into when it should be able to.
  • Fixed an issue that caused the neurotoxin cloud visual to not work when launching the rocket.
  • Fixed an issue that allowed players to deposit into a Minehead that they are actively defending.
  • Fixed an issue that caused no event to spawn due to countdown ticks from other Mineheads.
  • Fixed an issue that caused swarms to not stop spawning from other Mineheads.
  • Fixed an issue that caused defense events from spawning due to the Minehead state changing when near a deposit.
  • Fixed an issue that caused countdown timers to stop due to the Minehead state changing when near a deposit
visual birchBOT
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#

A new mod is available. :tada:

private gnome test

Info

Size: 15.0M

Tags

1.39, Cosmetic, [AimedForSandbox]

visual birchBOT
#

A new mod is available. :tada:

private gnome test

Info

Size: 14.4M

Tags

1.39, Cosmetic, [AimedForSandbox]

visual birchBOT
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A new version is available. Version 1.3.0b

Changelog
  • Limit the maximum number of promotional levels that can be displayed to 1000 to prevent the text become excessively long
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A new version is available. Version 1.1

Changelog

Добавлен "маршрут перестроен" на маркер вызова Молли

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A new version is available. Version 1.0

Changelog

Changed the Donkey_beep_comply_Cue file
Changed the Donkey_whinny_Wahwah_Cue file
Two audio files have been added for these changes

#

A new version is available. Version 1.1

Changelog

Добавлено "маршрут перестроен" на маркер вызова Молли
-немного изменена громкость прибытия

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A new version is available. Version BETA 0.3

Changelog

BETA 0.3 OPEN

Добавлены аудиофайлы на:

Автопушка
Плазменный резак
С4 (скаутмейны ликуют)
Коил ган/гаут пушка
Арбалет
Буры
Факела (которые на F)
Миниган
Захватный крюк у скаута
Ракетный комплекс
Микроволновка
Расщипитель
Сильный удар киркой
Платформенная пушка
Турели
Щит
Слиземёт
Зиплайны
Перезарядка турелей
Истощение боеприпасов
Перегревы
Трюки с ганами (Нажимаешь на R делаешь мощный трюк)

visual birchBOT
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A new version is available. Version 3.06.06

Changelog

BUILD ID: 3.06.06

CUSTOM CAVE CREATION SYSTEM:

  • Removed several value changes that were potential causes for client desync as the game does not officially sync this information. Perhaps this is the remaining culprit?
  • Fixed custom cave layouts not being the same if repeated or retried. They now abide by the mission seed. This also likely led to desync as clients have their own PLS seed vs the host.

BOSCO:

  • Removed animation play rate changes to fix an issue where Bosco does not attack valid targets.
  • Bosco now queries rocket blast radius to decide when it is best to shoot a combat rocket.

ELITE POINT EXTRACTION:

  • Added back 30s for the grace timer before Minehead Sentries enter hibernation.
  • Changed defense event text.

NEW WARNING - "TIER 10 - GRUNTPOCALYPSE":

  • Basically for every Grunt variant that spawns, 2 basic Grunts spawn nearby. This effectively triples the amount of Grunt tier enemies spawning per natural spawn.
  • These Grunts do not contribute to the spawn cap and have built in Horde Pe
visual birchBOT
visual birchBOT
#

A new version is available. Version BETA 0.4

Changelog

BETA 0.4 OPEN

Добавлены аудиофайлы на:

Патрульный бот
Измельчители
Залповая/отталкивающая/снайперская турели
Взаимодействие с конкурентами (взломы, ошибки, всё такое)

А также обновлён превью.

visual birchBOT
#

A new mod is available. :tada:

Allows you to customize the skin color of ornaments for a specific frameworks.

Info

Version: 1.0.0
Size: 111.6k

Tags

1.39, Cosmetic, Visual, [AimedForVerified]

visual birchBOT
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#

A new version is available. Version 3.06.07

Changelog

BUILD ID: 3.06.07

DESYNC FIXER SYSTEM:

  • Removed forced value updates on a timer as it caused more harm than good, I think.
  • Fixed a failsafe system possibly overriding already corrected information resulting in possible desync.
  • Added support for active anomalies on the host.
  • Various other changes to possibly resolve desync.
  • Fixed Refinery and Point Extraction cave layouts using the incorrect cave creation system.
  • Added a debug noise thing for clients to normal Point Extraction.

MISSION SETTINGS UI:

  • Added support for toggling various anomalies on or off, only Blood Sugar can be turned off when it comes to vanilla ones.

ELITE POINT EXTRACTION:

  • Reduced the spawns of the defense event to prevent absurd enemy spawns since they somehow ignore the enemy cap and scale worse if you don't get to the new Minehead ASAP.
  • Removed half sized maps from the cave layout options.
  • Added a lot of cave layout options for more variety now that Mini Mules exist.

HEAVY EXTRACTION:

  • Fixed an issue with vanill
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A new version is available. Version 1.10.0

Changelog

Updated for Season 06
Added Season 05 campaigns to the list of returning campaigns
Changed the third mission in "The Return of Hats Lost to Time" from Industrial Sabotage to Heavy Extraction
Added an additional new campaign: Anniversary Year 08

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A new version is available. Version 9.0

Changelog

Updated for Season 06
Added support for Heavy Extraction
Added Extract 1 Resinite Mass to all other missions
Removed Dystrum from Mining Expedition
Removed Gunk Seeds from Point Extraction

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A new version is available. Version CC_1.8

Changelog
  • Fixed Gatcha Beers
  • Added random group spawn options
  • Added Season 6 Enemies