#modio-feed

1 messages · Page 11 of 1

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A new mod is available. :tada:

This mod makes weapons in DRG better than before. It affects some upgrade options too. All info you need is in Description section.

Info

Size: 146.6 KB

Tags

1.39, Gameplay, QoL, [AimedForSandbox], RequiredByAll

visual birchBOT
#

A new mod is available. :tada:

This mod makes weapons in DRG better than before. It affects some upgrade options too. All info you need is in Description section.

Info

Size: 146.6 KB

Tags

1.39, Gameplay, QoL, [AimedForSandbox], RequiredByAll

visual birchBOT
#

A new mod is available. :tada:

This mod makes weapons in DRG better than before. It affects some upgrade options too. All info you need is in Description section.

Info

Size: 146.6 KB

Tags

1.39, Gameplay, QoL, [AimedForSandbox], RequiredByAll

visual birchBOT
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A new version is available. Version 1.0.0.1

Changelog
  • Removed unused asset
  • Attempt at making it slightly less obnoxious
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A new version is available. Version 2.0.0

Changelog
  • Added more sounds
  • Added more customization options
  • Now allows user to change hitmarker opacity.
  • Increase Killsound Interval slider's maximum value to 1000 ms.
  • Changed the shape of the Weak Point Killmarker from the pill shape (-) to the equal symbol (=)
  • Changes to hooking mechanic.
visual birchBOT
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A new mod is available. :tada:

Applies the Pot's O' Gold buff regardless if you have drank the beer or not.

Info

Version: 1.0.0
Size: 1.3 KB

Tags

1.39, Gameplay, QoL, Optional

visual birchBOT
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A new mod is available. :tada:

Allows you to dig everything with 1 hit Also the digging area has been changed to 200 And the speed penalty was disabled (changed from 0.5 to 1.0). HitsNeededToMine: X -> 1 PickAxeDigРазмер: X -> 200

Info

Size: 164.7 KB

Tags

1.39, Gameplay, QoL, [AimedForApproved], RequiredByAll

visual birchBOT
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A new version is available. Version 1.5 Spooky Scary Update!

Changelog

Changelog:

Added 12 new tracks for Halloween Space Rig Music which replaces horrendous standart Halloween ambience

Added New 20 Tracks for Swarm

Added New 14 Tracks for SwarmLooping

Kavinsky - Rampage was replaced on Neon Droid - Biomech Combat Suit

And again - Some randomization and volume fixes and tweaks

And Enjoy Halloween Mortals!

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A new version is available. Version MPUI_0.6.1

Changelog
  • Demonic UI Modular Option (In Progress)
  • Demonic UI (Either) now triggers Alternate Player List Mod to Match :D
#

A new version is available. Version APL_4.4

Changelog
  • Added Skin Integration with Modular UI
  • Reworked entire code base (May reset some of your settings)
  • Now can set columns and rows to more easily set up your players
  • Future UI skins will be easier
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#

A new mod is available. :tada:

这是基于上个赛季去粒子MOD,自行制作的去粒子,借鉴了原作者的MOD。

Info

Version: 1.39.1
Size: 385.6 KB

Tags

1.39, Visual, [AimedForVerified], Optional

#

A new mod is available. :tada:

这是基于上个赛季去粒子MOD,自行制作的去粒子,借鉴了原作者的MOD。

Info

Version: 1.39.1
Size: 379.5 KB

Tags

1.39, Visual, [AimedForVerified], Optional

#

A new mod is available. :tada:

这是基于上个赛季去粒子MOD,自行制作的去粒子,借鉴了原作者的MOD。

Info

Version: 1.39.1
Size: 248.7 KB

Tags

1.39, Visual, [AimedForVerified], Optional

#

A new mod is available. :tada:

这是基于上个赛季去粒子MOD,自行制作的去粒子,借鉴了原作者的MOD。

Info

Version: 1.39.1
Size: 242.4 KB

Tags

1.39, Visual, [AimedForVerified], Optional

visual birchBOT
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A new mod is available. :tada:

Eliminate the hard work of running around and quickly access various terminals!

Info

Version: 1.0.0
Size: 15.3 KB

Tags

1.38, 1.39, QoL, [AimedForVerified], Optional

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A new version is available. Version 1.12

Changelog

Added:
• User Interface
• Light modes: "Soft" and "Intense"

Soft mode support:
⋄ Alien Egg
⋄ Alien Fossil
⋄ Boolo Cap
⋄ Ebonut
⋄ Gunk Seed
⋄ Enor
⋄ Compressed Gold

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A new version is available. Version MPUI_0.6.2

Changelog
  • Fixed Demonic UI Bug when using Default on mission
  • Fixed Beastmaster Ui Bug
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A new mod is available. :tada:

Get nostalgic with classic Windows dialog boxes from older version!

Info

Version: 1.0.0
Size: 3.5 MB

Tags

1.38, 1.39, Visual, [AimedForVerified], Optional

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A new version is available. Version 3.8

Changelog

Added Creature / West Fuqua for mission end
Added Mind Killer for Deep Dive transition screen
Even further increased volume for Hellion Earth (yeah how about that)

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A new version is available. Version MPB_4.0

Changelog
  • Updated Greenbeard Helper to 300 lvl limit
  • Updated Greenbeard helper to have a refresh option w/ optional messages
  • Added Enemy Cap Handler (Optional)
  • Added Beta Difficulty "Hordes"
  • Added Beta Difficulty "Endless Waves"
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A new version is available. Version 1.2.5

Changelog
  • Added color differentiation for Promotion Bar.
  • The number of times player takes supplies from the old supply pod (spawns in Salvage) is now properly included in the total number
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A new mod is available. :tada:

A tool that can predict the time of the next wave of enemies.

Info

Version: 1.0.0
Size: 27.6 KB

Tags

1.39, Gameplay, Visual, Optional

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A new version is available. Version MPB_4.0.3

Changelog
  • Endless mode now Endless Waves (Vanilla) [Beta]
  • Ednless Waves (Swarm Control) added [Beta]
  • Horde Mode fixed [Beta]
  • New Debug mode to check active enemy count
  • Endless Waves now rewards some nitra the longer you stay alive. [Beta]
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A new mod is available. :tada:

Makes the trail from crystal nucleation have super high res light map (4k)

Info

Version: 0.1
Size: 41.7 KB

Tags

1.39, Visual, [AimedForVerified], Optional

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A new mod is available. :tada:

Democracy fills my sample container.

Info

Version: 1.0.0
Size: 89.5 KB

Tags

1.38, 1.39, QoL, Visual, Tools, [AimedForVerified], Optional

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A new mod is available. :tada:

a mod trying to make the upgrade tree for the shield more balanced

Info

Version: 1.0
Size: 4.7 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

visual birchBOT
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A new mod is available. :tada:

An audio mod which changes the zipline sound to a nice Bossa Nova elevator music.

Info

Version: 1.0
Size: 197.3 KB

Tags

1.39, Audio, Optional

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A new mod is available. :tada:

Monitor the Shredder's status.

Info

Version: 1.0.0
Size: 74.2 KB

Tags

1.38, 1.39, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
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A new mod is available. :tada:

makes the mole penetrate double as long

Info

Version: 1.0
Size: 813 B

Tags

1.39, Gameplay, [AimedForApproved], Optional

visual birchBOT
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A new mod is available. :tada:

Replaces the voicelines of the Nemesis with voicelines from Dr. Wendell Tully and Director Schmector from the survival game Grounded

Info

Version: 1.0
Size: 2.7 MB

Tags

1.39, Audio, [AimedForVerified], Optional

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A new mod is available. :tada:

removes Thorns cooldown (0.7 sec)

Info

Version: 1.0
Size: 873 B

Tags

1.39, Gameplay, [AimedForApproved], Optional

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A new mod is available. :tada:

Small changes to the Leadstorm minigun.

Info

Version: 1
Size: 800.4 KB

Tags

1.35.69455, 1.36, 1.37, 1.39, Audio, Auto-Verified, [AimedForVerified], Optional

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A new mod is available. :tada:

Додає звук крику валакаса на виклик дредноута

Info

Version: 1.0
Size: 385.4 KB

Tags

1.39, Audio, [AimedForVerified], Optional

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A new mod is available. :tada:

Звук YEEY для світляка

Info

Version: 1.0
Size: 11.0 KB

Tags

1.39, Audio, [AimedForVerified], Optional

visual birchBOT
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A new mod is available. :tada:

Small changes to the Leadstorm minigun sfx

Info

Version: 1
Size: 803.2 KB

Tags

1.35.69455, 1.36, 1.37, 1.39, Audio, Auto-Verified, [AimedForVerified], Optional

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A new version is available. Version V3.13 (Major Update - Hawkeye System Overhaul)

Changelog

Sentry Gun Rework V3.13 Changelist

Tier 1
LMG MKII:

  • Changed the +3 damage bonus to a 1.43x multiplier

Gives a greater incentive to use Defender System, makes it so both
T1 upgrades benefit from Defender System about evenly now.

Tier 2
Chilled Coolants:

  • Burst cooldown bonus increased from 0.4x to 0.3x (0.6s -> 0.45s burst cooldown)

Felt awkward that Hawkeye System also had a burst cooldown bonus, devaluing this upgrade
as a whole. Now, this is the only upgrade that has a burst cooldown bonus to give the intended
big DPS increase vs sustain this tier is going for.

Tier 3

  • Hawkeye System moved back to Tier 4
  • Conductive Bullets moved to Tier 3
  • Stun upgrade changed to Explosive Rounds:
    +7 radial damage, -6.9 direct damage, radial damage type Disintegrate, 2m radius with no damage falloff
    Direct and radial damage have a 25% chance of stunning targets

Hawkeye vs Stun wasn't a well designed tier, as for the best builds, you'd just take Hawkeye if you're
going Gemini System while you take Stun for LMG M

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A new version is available. Version 1106

Changelog

更新了部分“尖刺清理”任务中的具体描述。尖刺清理任务中,主任务为清理尖刺,副任务为收集矮人尸体上的调查样本(试管状)。其中会出现名为“岩痘突袭异虫”禁锢C.U.L.E.的突发事件,需要玩家在指定区域坚守或及时消灭岩痘突袭异虫。同时,玩家可在地图中的“净化塔”内二楼进行骇入并启动净化塔的防御机制,将此处视为安全区,并且净化塔内部可以搭建一条向外延申的管道(距离极长且无视地形)供玩家在洞穴内使用。

visual birchBOT
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A new mod is available. :tada:

Red minigun tracer and muzzle flash.

Info

Version: 1
Size: 192.1 KB

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, Visual, Auto-Verified, [AimedForVerified], Optional

#

A new mod is available. :tada:

Red minigun tracer and muzzle flash.

Info

Version: 1
Size: 192.1 KB

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, Visual, Auto-Verified, [AimedForVerified], Optional

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A new mod is available. :tada:

Red breach cutter

Info

Version: 1
Size: 81.3 KB

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, Visual, [AimedForVerified], Optional

#

A new mod is available. :tada:

Red breach cutter.

Info

Version: 1
Size: 81.3 KB

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, Visual, Auto-Verified, [AimedForVerified], Optional

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A new mod is available. :tada:

Blue breach cutter.

Info

Version: 1
Size: 81.3 KB

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, Visual, [AimedForVerified], Optional

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A new mod is available. :tada:

Warden spawns Glyphid Slashers

Info

Version: 1
Size: 10.4 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

#

A new mod is available. :tada:

Warden spawns Stalker

Info

Version: 1
Size: 5.7 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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A new mod is available. :tada:

1 Hit Ebonut

Info

Version: 1
Size: 348.0 KB

Tags

1.39, Gameplay, QoL, [AimedForApproved], Optional

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A new version is available. Version CC_1.3.3

Changelog
  • Added option to print spawns to chat with who spawned them (Command / Menu Options)
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A new mod is available. :tada:

Makes it easier for you to locate gems.

Info

Version: 1.0.0
Size: 52.5 KB

Tags

1.38, 1.39, Audio, QoL, Visual, [AimedForVerified], Optional

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A new version is available. Version 1.1.0

Changelog
  • Added audio attenuation and spatial effects
  • Exclude MuleLeg from detection targets (already have sound effects and visual indicators in the original game)
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A new version is available. Version 1.6 "Little More Stuff" Update

Changelog

Added New 12 Tracks for EndWave category

Added New 13 Tracks for Cave Ambience category

Added New music variations (1 for Each) for: Maschine Event, Core Stone Event, DeepDive In Between Screen and Memorial Hall

And. Finally. I fixed volume issues with Battle (Swarm, Dreds, Looping etc) music! Those ones was indeed to loud. Now they are at the same volume with Ambience and Rig Music. But its not over yet. Cos I will still test music and will try to bring volume level for all tracks to (possible) perfection.

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A new mod is available. :tada:

Альтернативная версия опционального мода к русскому дубляжу, из которой удалены реплики Старателя и Хранителя.

Info

Version: Финальная Версия
Size: 10.9 MB

Tags

1.39, Audio, Auto-Verified, [AimedForVerified], Optional

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A new mod is available. :tada:

Karl Class--Fixed

Info

Version: 1.0
Size: 45.9 KB

Tags

1.39, Gameplay, Tools, [AimedForApproved], Optional

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A new mod is available. :tada:

No Health-Gates

Info

Version: 1
Size: 91.2 KB

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

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A new mod is available. :tada:

One of the most expansive gameplay projects is back in business! bigger than ever!

Info

Version: Release version 1.0.0
Size: 175.7 MB

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

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A new mod is available. :tada:

This mod adds an automatic target acquisition mechanism to the gunner's Hurricane Guided Rocket System and displays a lock-on icon at the missile's target position

Info

Version: 0.9.0
Size: 82.9 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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A new mod is available. :tada:

Buffed 80% of gunners weapons to scale and fair better for larger swarm enemies provided by swarm control mods :P

Info

Version: 1
Size: 38.2 MB

Tags

1.39, Gameplay

#

A new mod is available. :tada:

Buffed 80% of gunners weapons to scale and fair better for larger swarm enemies provided by swarm control mods :P

Info

Version: 1
Size: 51.1 KB

Tags

1.39, Gameplay

#

A new mod is available. :tada:

Buffed 80% of gunners weapons to scale and fair better for larger swarm enemies provided by swarm control mods :P

Info

Version: 1
Size: 18.6 MB

Tags

1.39, Gameplay, RequiredByAll

#

A new mod is available. :tada:

Buffed 80% of scout weapons to scale and fair better for larger swarm enemies provided by swarm control mods :P

Info

Version: 1
Size: 39.4 MB

Tags

1.39, Gameplay

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A new version is available. Version 1.2.0

Changelog
  • Added Hub page
  • Added an optional function to detect resonance crystal
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A new version is available. Version 3.05.0

Changelog

Known issue(s):
Base game issue with deposit filters causes crashes if certain items are held while going near a filtered deposit. Nothing I can do for now.
New Xynarch Mule may make Alien Eggs not shake the screen.

NOTABLE FIXES:

  • Fixed the Research Sample secondary objective in Decontamination not being completable if the mission scale is higher than 1x.

  • Fixed deposit pipelines in Expedited Drywash not being correctly reset between missions.

  • Fixed issue with Mod Hub disabling important debris if junk debris is disabled due to this mod using custom assets.

  • Fixed server name appending not working in a mission, thus making it hard to find MCR using lobbies if they are not in the Space Rig.

  • Fixed class flares not having consistent lighting parameters between the classes due to not reverting testing values last build.

FIXES:

  • Fixed seasonal ambience toggle button by the jukebox not working for clients.

  • Fixed Bosco cosmetics not working or being listed correctly.

  • Fixed stock weapon

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A new mod is available. :tada:

what's left in the cave?

Info

Version: 1.0.0
Size: 22.0 KB

Tags

1.39, QoL, Visual, Tools, [AimedForVerified], Optional

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A new version is available. Version 0.9.5

Changelog

快捷键调整索敌距离的值从1改为4
修正了瘟疫霰射吐珠锁定位置
修正了哨卫异虫锁定位置
修正了看守者触手锁定位置
修正了大自爆的锁定位置
修复了黑白滚滚锁定异常的问题
现在“对所有人的导弹生效”功能只有房主可用
添加白名单预设功能,可前往WhitelistSettings页面设置
添加“导弹失去目标后恢复准心制导”功能
现在mod所有设置可以自动保存,无需手动保存

The hotkey for adjusting the GuidanceDistance has been changed from 1 to 4.
Fixed the targeting position for Barrage Infector.
Fixed the targeting position for Glyphid Sentinel.
Fixed the targeting position for Caretaker's tentacles.
Fixed the targeting position for Glyphid Bulk Detonator.
Fixed the targeting issues with Q'ronar.
The "Works for Everyone" feature is now only available to the host.
Added a Whitelist preset feature, which can be configured in the WhitelistSettings page.
Added the "Re-homing after losing target" fea

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A new version is available. Version 0.9.5

Changelog

快捷键调整索敌距离的值从1改为4
修正了瘟疫霰射吐珠锁定位置
修正了哨卫异虫锁定位置
修正了看守者触手锁定位置
修正了大自爆的锁定位置
修复了黑白滚滚锁定异常的问题
现在“对所有人的导弹生效”功能只有房主可用
添加白名单预设功能,可前往WhitelistSettings页面设置
添加“导弹失去目标后恢复准心制导”功能
现在mod所有设置可以自动保存,无需手动保存

The hotkey for adjusting the GuidanceDistance has been changed from 1 to 4.
Fixed the targeting position for Barrage Infector.
Fixed the targeting position for Glyphid Sentinel.
Fixed the targeting position for Caretaker's tentacles.
Fixed the targeting position for Glyphid Bulk Detonator.
Fixed the targeting issues with Q'ronar.
The "Works for Everyone" feature is now only available to the host.
Added a Whitelist preset feature, which can be configured in the WhitelistSettings page.
Added the "Re-homing after losing target" fea

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A new version is available. Version 1.1.0

Changelog
  • Optimized the appearance of the UI: now the two types of Mineral will be displayed separately
  • Optimize performance
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A new mod is available. :tada:

More lethal BET-C

Info

Version: 1.0.0
Size: 27.3 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

visual birchBOT
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A new mod is available. :tada:

A jolly piano music during iron will, what else is there to say?

Info

Version: 1.0
Size: 235.2 KB

Tags

1.39, Audio, Auto-Verified, Optional

visual birchBOT
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A new mod is available. :tada:

Hey now, you're a dwarf star, get your pick out, go mine!

Info

Version: 1.0
Size: 184.3 KB

Tags

1.39, Audio, Auto-Verified, Optional

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A new version is available. Version 3

Changelog

Mostly the changes are to the weapon stats. still much testing to be done as i play swarm control with my partner and i apologise for the lack of details D:

#

A new version is available. Version 3

Changelog

Mostly the changes are to the weapon stats. still much testing to be done as i play swarm control with my partner and i apologise for the lack of details D:

#

A new version is available. Version 2

Changelog

Mostly the changes are to the weapon stats. still much testing to be done as i play swarm control with my partner and i apologise for the lack of details D:

#

A new version is available. Version 3

Changelog

Mostly the changes are to the weapon stats. still much testing to be done as i play swarm control with my partner and i apologise for the lack of details D:

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A new mod is available. :tada:

Allows you to dig almost every terrain in 1 hit.

Info

Version: 1.0.0
Size: 115.5 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

visual birchBOT
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A new mod is available. :tada:

The Tier 2 upgrade Better Weight Balance for pickaxes changes the Power Attack Cooldown reduction from -10 seconds to -30 seconds, and normal attacks hitting enemies no longer cause the user to be slowed.

Info

Version: 1.0.0
Size: 2.7 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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A new version is available. Version 3.05.1

Changelog

BUILD ID: 3.05.1

  • Added a system to remove the base Survival payout if you skip the prep time to prevent unintended farming. The payout remains the same if you don't alert the horde early.

  • Fixed Expedited Drywash crashing on mission load due to a missing secondary objective class.

  • Added a failsafe system to Bosco to return him to the player / reset his state if he is in combat mode for more than 10s without firing a shot. This does not occur if he is targeting a Twin or Fester Flea.

  • Fixed helmet, armor and gas can secondary objectives having missing data which resulted in them being piled up in large groups instead of spaced out.

  • Fixed Bosco sometimes being unable to fire rockets due to entering combat state before his rocket class is cached. Added a failsafe to fix this in case it happens some other way as well.

  • Added a room generator to the Core Rift event to give it better spacing within a mission to suit the WIP rework better.

  • Made the info passer system more reliable for clients by wi

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A new version is available. Version 1.3.0

Changelog

Other changes:

  • Updated Mod Hub UI.
  • More volume sliders (because 2 isn't enough)
  • Increased maximum value for the Master volume sliders. Adjusted percentage calculation.
  • Added music preview function. Click the green play button besides the volume sliders & a random track from their respective category will be played.
  • Promotion music will no longer reset after clicking "continue".
  • More adjustments to prevent multiple music from playing at the same time, including backend function to automatically stop vanilla music when any music "spawned" by blueprints/SMF is active.
  • Undocumented backend changes

New tracks:

  • Space Rig:
    • OST 226
    • OST 239
    • OST 240
    • OST 242
  • Loading Screen:
    • OST 225
  • Caretaker, Black Box, Salvage Uplink:
    • OST 232
  • Refinery, Meteor Defense, Ebonite Mutation, Kursite Infection, Tritilyte Deposit:
    • OST 241

Minor adjustments for:

  • OST 24. Endless Carnival
  • OST 101. NRG FielD
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A new version is available. Version 1.2.1

Changelog
  • The actual detection function is no longer performed in spacerig
visual birchBOT
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A new mod is available. :tada:

Iron Will's Max Use Charges changed to 10,000.

Info

Version: 1.0.0
Size: 2.1 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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A new version is available. Version 2.0.1

Changelog

Fixed a Crash that occurred on Escort Mission when pressing the button after reaching the Ommoran Heartstone.

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A new mod is available. :tada:

Refresh everyone's perk every 5 seconds.

Info

Version: 1.0.0
Size: 25.8 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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A new mod is available. :tada:

Glyphid Wardens will buff all enemies, not just Grunts and Praetorians.

Info

Version: 1.0.0
Size: 16.7 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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#

A new version is available. Version 3.05.2

Changelog

BUILD ID: 3.05.2

  • Fixed Bosco canceling his actions due to missing a timer handle pause function for other drone states.

  • Fixed resource chunks being able to reduce themselves to very tiny models when they still have a large value left to be acquired.

  • Fixed resource chunks being set to a scale of 0 (making them invisible other than light)due to not having a boolean output to continue the resizing functionality for combining resource chunks.

  • Fixed resource chunks not scaling their light radius correctly when being deducted from.

  • Fixed secondary objective Fire Mactera Goo Bombers having a Rival Tech turret model attached to them from a previous demo showoff.

  • Fixed enemies not burrowing and going away for a temporary amount of time within Decontamination and Survival during "grace" periods to recoupe before major swarms.

  • Fixed map generation enemies not having some features applied to them like being eligible to be damaged by large gems or creating infinite duration ragdolls.

  • Fixed resource

visual birchBOT
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A new mod is available. :tada:

Grunt Tunnel

Info

Version: 1
Size: 3.0 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

visual birchBOT
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#

A new mod is available. :tada:

Shows some enemy Boss health bar

Info

Size: 7.5 KB

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, QoL, Visual, [AimedForVerified], Optional

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#

A new mod is available. :tada:

This mod adds (base music is too good to get rid of) an assortment of music from a variety of games that I enjoy. IF i ever publicize this mod for public use a list will be updated with all current songs added!

Info

Version: v1.0
Size: 106.8 MB

Tags

1.39, Audio, Auto-Verified, Optional

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A new mod is available. :tada:

Makes the "Hidden Dwarf" beer in the bar free to unlock and order.

Info

Version: 1.0.0
Size: 2.1 KB

Tags

1.39, [AimedForApproved]

visual birchBOT
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A new mod is available. :tada:

Used to prompt which players have used supplies

Info

Version: 1.0.0
Size: 10.3 KB

Tags

1.39, QoL, Tools, [AimedForVerified]

#

A new version is available. Version 3.05.3

Changelog

BUILD ID: 3.05.3

  • Fixed resource chunks being flung way too far due to fairly random mass in kilogram values assigned to the chunk models.

  • Fixed mutator related resource chunks not combining correctly, playing sounds or visuals and having incorrect default sizing.

  • Fixed resource chunk visuals being incorrect in relation to worth if some resource options were disabled.

  • Fixed resource chunks colliding with each other when initially spawning for a very short duration, even if the setting was disabled. It is now a 0.5s delay before applying the collision change instead of 1.5s to reduce flinging in piles of chunks.

  • Fixed the laser pointer not changing monitor colors depending on the targeted object or creature. Probably been this way for a while?

  • Fixed my Rockpox Infection system not accounting for enemies that are actively transforming into infected counterparts being killed during the process. This used to result in the Rockpox variant still being created after the enemy was killed.

  • Fixed un

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A new version is available. Version v1.2

Changelog

Ima be honest...ive got no clue how to auto-verify, this should work though!

Known Bugs:
I messed up the audio and timing for the BFV Legacy Theme
Escape Songs are not playing but this version should fix it

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A new mod is available. :tada:

This mod changes some sounds the leeches does, and also makes them """a bit""" louder. (You don't wanna hear what it sounds like if the grab you)

Info

Version: V 1.0
Size: 500.8 KB

Tags

1.39, Audio, Optional

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A new version is available. Version 2.2

Changelog

• Carve sphere added (+ player overlap detection)
• C4 explosive zone warning overlay added
• Sphere rotation fixated
• Smoother sphere behavior
• New sphere animations added: Explode, Pick Up and Switch Sphere
• User Interface redesigned
• User Interface options added: Opacity Edge (Explosive Sphere), Carve Sphere Key and Show C4 Zone Warning
• Blueprint improvements

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A new mod is available. :tada:

A mod that adds a special sound cue to Enor Pearls.

Info

Version: NewBeacon_1.0
Size: 77.3 KB

Tags

1.39, Audio, Auto-Verified, [AimedForVerified], Optional

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A new version is available. Version 1.4.7

Changelog
  • Enabled exceptions for combat shotguns using both auto-fire and pump-action upgrades
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A new version is available. Version 1.2.0

Changelog
  • Remove assetregistry.bin
  • Fixed the problem that the mod does not work properly on the client (to be tested)
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A new mod is available. :tada:

Get the currently active enemy wave

Info

Version: 1.0.0
Size: 7.3 KB

Tags

1.39, QoL, Auto-Verified, [AimedForVerified]

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A new version is available. Version 1.2.1

Changelog

-Fixed the problem of "animations are still triggered when there are no minerals"

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A new mod is available. :tada:

Adds variants for Oppressors in Glacial Strata and Radioactive Exclusion Zone.

Info

Version: 1.0.0
Size: 21.5 KB

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

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A new mod is available. :tada:

Make a cool pose while resupplying

Info

Version: 1.0.0
Size: 10.1 KB

Tags

1.38, 1.39, Cosmetic, Visual, Animation, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version 2.0.0

Changelog
  • Now allows some functions to be enabled when playing as a client (experimental)
  • removed AssetsRegistry.bin
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A new mod is available. :tada:

Significantly decrease Hurricane's DPS, the ability to fight with Single Elite and Bugtide, But Bring more ammo.

Info

Version: 1.0
Size: 22.3 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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#

A new version is available. Version 1.0.1

Changelog

Removed use chat message to set parameter
Added enemy filter panel and influence radius setting

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A new mod is available. :tada:

Changes mission template assets to permit the spawning of the cut mineral Hox Iron by use of hex editing.

Info

Version: 1.0
Size: 12.2 KB

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

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A new mod is available. :tada:

Change the OvverideBurnedMaterial of ExploderTank_King from TM_Gold to TM_Nitra.

Info

Version: 1.0.0
Size: 5.6 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

#

A new mod is available. :tada:

This mod allowed treasure rnemies to have a spawn chance of 100% with the following: Exploder Tank King Huuli Hoarder

Info

Version: 1.0.0
Size: 5.3 KB

Tags

1.39, Gameplay, [AimedForSandbox], Optional

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A new mod is available. :tada:

Unlocks cave generation parameters to permit vastly more varied terrain by editing mission DNA and PLS assets.

Info

Version: 1.0
Size: 84.6 KB

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

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A new mod is available. :tada:

U39优化了泥枪的部分粒子特效,从原本的15个特效中删除了8个特效,保留了7个特效。

Info

Version: 1.39.1
Size: 9.0 KB

Tags

1.39, Visual, [AimedForVerified], Optional

visual birchBOT
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A new mod is available. :tada:

Changes Gunner's shield generator to no longer collide with and deploy on Enemies.

Info

Version: 1.0
Size: 14.0 KB

Tags

1.39, Gameplay, QoL, [AimedForApproved], Optional

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#

A new version is available. Version 5

Changelog

Adding in 3 new songs to the modpack: Colorful Beach, Shooting Athletes, and Tremendous Celebration. In addition to adjusting the volume on Dreaming Trip as it was slightly too loud

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A new version is available. Version 1.4.7_c

Changelog
  • Due to moderator requirements and classification requirements, remove warthog's pump action changes
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A new mod is available. :tada:

Replace all in-game fonts with CEFFontsCJKMono | 替换游戏内文本为 快去写代码-CJK

Info

Homepage, Version: 1.0.0
Size: 24.6 MB

Tags

1.39, Visual, Auto-Verified, [AimedForVerified]

visual birchBOT
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A new mod is available. :tada:

Ghostly Pale paintjob looks ghostly.

Info

Version: 1
Size: 1.6 KB

Tags

1.35.69455, 1.36, 1.37, 1.38, 1.39, Cosmetic, [AimedForVerified], Optional

visual birchBOT
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A new mod is available. :tada:

Allows you to drill through any terrain

Info

Version: 1.0.0
Size: 15.3 KB

Tags

1.39, Gameplay, QoL, [AimedForApproved], Optional

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A new mod is available. :tada:

Makes the Pickaxe 100% faster

Info

Version: 1.0.0
Size: 4.1 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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#

A new version is available. Version 2.00

Changelog
  • Remade the mod and logic from scratch as it was not made to my normal standards.
    The 2.00 build is a lot more reliable, functional and performant. But, it was very hard to code to make it work for those without the mod.

  • Drastically reduced the performance impact caused by the previous version.

  • Added an extra fix for the vanilla issue of players not getting the shield benefits if they are too close to the shield upon deployment.

visual birchBOT
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A new version is available. Version 1.1.0

Changelog
  • Significantly increases drill dig volume by simulating multiple pickaxe dig behaviors
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A new version is available. Version SGGS_4.3.2

Changelog
  • Fixed Snowmad Issues
  • Fixed Alpha Zombie Outbreak Warning
  • Fixed Face Embracer Chamber Warning
  • Added Desync Fixer for mod dependencies (Fixes warnings, anomolies, and missions desync)
#

A new version is available. Version CC_1.4

Changelog
  • Added Xmas Spawns [All users Install]
  • Added Rivals Spawns and Bosses [All Users Install]
visual birchBOT
#

A new version is available. Version 1.5

Changelog

Don't ask me why we jumped straight to version 1.5

G'day dokutahs! Been a while, but I decided to finally update my mod a little. Mainly fix the mission end screen and add some new songs that HG released while I was gone.

— Changed Mission End screen.

  • Turns out, both the Victory and Failure screen music is the same file. I think, I may be a dummy. Either way, I removed the Night version of Misty Memory and replaced it with Merciful Broken Sun. Now you have some calm music after an epic ending fight! (or a catastrophic failure, idk)

— Added 4 new battle songs

  • Unmask (Lappland alter theme)
  • Ambiguous Morality (I Portatori Dei Velluti Boss theme / Trailer song)
  • Mystic Light Quest (Do I even have to remind me what that song is?)
  • Song from Inudi Harek Horakhet trailer

— Added 3 new lobby themes

  • Bloodstained Oath (Vulpisfoglia theme)
  • Figure It Out (Crownslayer theme)
  • I Will Touch The Sky (Kristen Wright theme)

Hopefully there won't be any issues and I can disappear for another 200

#

A new version is available. Version 1.21

Changelog

· Slightly adjust volume of the few songs
· Slightly changed the logic of Looping Wave songs (the ones you hear when you fight off during that pipe mission and stuff like that)

  • It should theoretically make so that certain queue loops, not just a single song
    · Removed all Loading Screen songs except for The Coming of the Future
  • Honestly, I haven't gotten any other song during loading beside this one. At let's be real, it suits perfectly for loading!
#

A new version is available. Version 1.5

Changelog

Don't ask me why we jumped straight to version 1.5

G'day dokutahs! Been a while, but I decided to finally update my mod a little. Mainly fix the mission end screen and add some new songs that HG released while I was gone.

— Changed Mission End screen.

  • Turns out, both the Victory and Failure screen music is the same file. I think, I may be a dummy. Either way, I removed the Night version of Misty Memory and replaced it with Merciful Broken Sun. Now you have some calm music after an epic ending fight! (or a catastrophic failure, idk)

— Added 4 new battle songs

  • Unmask (Lappland alter theme)
  • Ambiguous Morality (I Portatori Dei Velluti Boss theme / Trailer song)
  • Mystic Light Quest (Do I even have to remind me what that song is?)
  • Song from Inudi Harek Horakhet trailer

— Added 3 new lobby themes

  • Bloodstained Oath (Vulpisfoglia theme)
  • Figure It Out (Crownslayer theme)
  • I Will Touch The Sky (Kristen Wright theme)

Hopefully there won't be any issues and I can disappear for another 200

#

A new version is available. Version 1.21

Changelog

· Slightly adjust volume of the few songs
· Slightly changed the logic of Looping Wave songs (the ones you hear when you fight off during that pipe mission and stuff like that)

  • It should theoretically make so that certain queue loops, not just a single song
    · Removed all Loading Screen songs except for The Coming of the Future
  • Honestly, I haven't gotten any other song during loading beside this one. At let's be real, it suits perfectly for loading!
visual birchBOT
#

A new version is available. Version 1.5

Changelog

Don't ask me why we jumped straight to version 1.5

G'day dokutahs! Been a while, but I decided to finally update my mod a little. Mainly fix the mission end screen and add some new songs that HG released while I was gone.

— Changed Mission End screen.

  • Turns out, both the Victory and Failure screen music is the same file. I think, I may be a dummy. Either way, I removed the Night version of Misty Memory and replaced it with Merciful Broken Sun. Now you have some calm music after an epic ending fight! (or a catastrophic failure, idk)

— Added 4 new battle songs

  • Unmask (Lappland alter theme)
  • Ambiguous Morality (I Portatori Dei Velluti Boss theme / Trailer song)
  • Mystic Light Quest (Do I even have to remind me what that song is?)
  • Song from Inudi Harek Horakhet trailer

— Added 3 new lobby themes

  • Bloodstained Oath (Vulpisfoglia theme)
  • Figure It Out (Crownslayer theme)
  • I Will Touch The Sky (Kristen Wright theme)

Hopefully there won't be any issues and I can disappear for another 200

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A new version is available. Version 2.00

Changelog
  • Remade the mod from scratch. It should now be more reliable, work with multiple Steeves and affect performance less than the previous version.

  • Added class colored cosmetics to Steeve so that it is easier to tell which Steeve belongs to which player.

  • Added helmet offset for guards so that I was able to remove the Glyphid skull model that was to compensate for the floating mining helmet. Basically, they had different head shapes and I was unable to make it fit for all of them without the extra model back in the day.

  • Added very minor point light to the mining helmet to help make Steeve stand out more at a glance.

  • Added support for mods that allow more than one Steeve per player.

  • Removed the Glyphid skull model.

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A new mod is available. :tada:

Replaces the grabbing sound of the Grabber with Obi-Wan's "Hello There" and its death sound with Lego Obi-Wan's death sound

Info

Version: 1.0.0
Size: 236.8 KB

Tags

1.39, Audio, Auto-Verified, Optional

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A new mod is available. :tada:

Allows you to automatically reload your Sentry Gun.

Info

Version: 1.0.0
Size: 12.3 KB

Tags

1.39, Gameplay, QoL, [AimedForApproved], Optional

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A new version is available. Version 0.1

Changelog

Added 4 new vanity lines
Added 1 late join line
Added 1 gravity calibration and finish line
Added Drop Pod timer lines (only 4min, 3min, 30sec and 2min)
Added 1 memorial hall line
Added 1 secondary objective line
Added 2 jukebox lines

Adjusted audio

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A new mod is available. :tada:

Replaces the characters' icons with profiles of the Viva Piñata TV series' four main characters.

Info

Version: 0.1
Size: 4.6 MB

Tags

1.39, Cosmetic, Auto-Verified, [AimedForVerified], Optional

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A new version is available. Version 0.0.7

Changelog

Новая музыка, фразы для бармена, звуки боли, заменены фразы, которые вызываются на X и другие мелочи.

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A new version is available. Version 1.3.0 – 2024. karácsonyi frissítés

Changelog
  • Az újonnan átrendezett Esc menü Bolt fülével kapcsolatos változtatások:
    • Honosítottam a DRG társasjáték kiegészítőjének indexképét.
    • Honosítottam az új, „VISIT STORE” átfedést.
    • Honosítottam az új, webáruházas indexképet.
  • Felkészültem a közelgő eseményekre.
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A new mod is available. :tada:

允许主机同时开启所有虫蛋/Allow the host open all eggs simultaneously.

Info

Version: 1.0
Size: 36.6 KB

Tags

1.39, Gameplay, Tools, [AimedForApproved], Optional

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A new mod is available. :tada:

允许主机同时开启所有虫蛋/Allow the host open all eggs simultaneously.

Info

Version: 1.1
Size: 40.3 KB

Tags

1.39, Gameplay, Tools, [AimedForApproved], Optional

visual birchBOT
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A new version is available. Version 1.2.0

Changelog
  • Season 5 update
  • Correct the mission type display
  • Repalced OC turrent arc with OC conductor add-on
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A new version is available. Version SGGO_0.6

Changelog
  • Fixed Liberton Bomb OC (Very dangerous now XD)
  • Fixed Medic Bolts (Now Live)
  • Fixed Ripsaw Bolts (Now Live)
  • Added Confusion Spray Dual Pistols (To Beta)
  • Various fixes
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A new version is available. Version 1.2

Changelog

For alien egg,C4 carve diameter is set to 1000 and damage is set to 0.
For dreadnought egg,C4 carve diameter is set to 0 and damage is set to 2000.
Changes UI.

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A new mod is available. :tada:

Improves ammo and lock-on speed

Info

Size: 15.8 KB

Tags

1.39, Gameplay, [AimedForSandbox], Optional

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A new mod is available. :tada:

Improves rifle

Info

Version: 1.0.0
Size: 31.2 KB

Tags

1.39, Gameplay, [AimedForSandbox], Optional

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A new mod is available. :tada:

Make Flea to ComposerFlea.

Info

Version: 1.0.0
Size: 927.9 KB

Tags

1.39, Gameplay, [AimedForVerified], Optional

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A new mod is available. :tada:

This mod allows you to customize the appearance of your mule and provides a preview stand of the mule's look.

Info

Version: 1.0.0
Size: 148.2 KB

Tags

1.38, 1.39, Visual, [AimedForVerified], Optional

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A new version is available. Version 2.3

Changelog

• Added a marker for damageable C4 (Upgrade: Volatile Compound)
• C4 check at game start
• Minor User Interface tweaks
• Minor blueprint improvements

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A new version is available. Version 0.2

Changelog

Langston Lickatoad now takes Robert's place as Mission Control. Don't worry if you are playing as Fergy (Gunner) or Paulie (Engineer); after all, it's party time whenever it's mission time.

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A new mod is available. :tada:

This mode replaces the DRG music by the original UT2004 music

Info

Version: 1.1.7
Size: 120.3 MB

Tags

1.38, 1.39, Audio, [AimedForVerified], Optional

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A new mod is available. :tada:

I am Steeve!

Info

Version: 1.0.0
Size: 39.0 KB

Tags

1.39, Audio, Auto-Verified, [AimedForVerified], Optional

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A new mod is available. :tada:

This mod adds the Virtual Insanity intro, when the leech comes after you, along with the Family Guy version when it grabs you.

Info

Version: 1.0.0
Size: 2.0 MB

Tags

1.39, Audio, Auto-Verified, [AimedForVerified], Optional

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#

A new version is available. Version 1.2

Changelog

Fixed not being able to deposit Kursite Chunks.
Changed this mod so that it doesn't directly edit the Kursite Grinder file.

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A new mod is available. :tada:

Replaces in-game music with music from Payday 2

Info

Version: 1.0.0.0
Size: 119.3 MB

Tags

1.39, Audio, Auto-Verified

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A new version is available. Version "Возвращение Блудного Новогоднего Эльфа" Версия

Changelog

Добавляет обратно озвучку Эльфа Матершинника, которая по какой то причине отсутствует в моде Думера после летнего обновления.

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A new version is available. Version 1.8 "Yuletide Big Pile of Presents!" Update

Changelog

Well. Thats a big one of the update.

Perturbator - Disco Inferno was moved from Swarm category to EndWave category and replaced with Waveshaper - Client

The number of Space Beach Party Space Rig music has been reduced from 24 to 16. The following tracks have been deleted or moved to other categories:

Emil Rottmayer - Evade [Moved in Standar Rig Music Category]

Upusen - Init [Moved in Standar Rig Music Category]

HOME - Bermuda Vco [Moved in Yuletide Rig Music Category]

Upusen - Delta [Removed. Maybe will be used later]

Voyage - Allude [Removed. Maybe will be used later]

Voyage - Aura [Removed. Maybe will be used later]

Departure - Imagine [Removed. Maybe will be used later]

憂鬱 - Clear [Removed. Maybe will be used later]

Added 14 new tracks for Standart Rig and now it has 40 tracks!

Added 24 new tracks for Yuletide (Christmas) Space Rig Music which replaces standart Yuletide rig music

Added New 12 Tracks for Dreadnought Fight category

Added New 12 Tracks for EndWave category

Added New 20 Tra

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A new version is available. Version 2.4.1

Changelog

Added a few Yuletide lines:

  • 15 Snowball hit lines
  • 29 Snowball throw lines
  • 7 Elf killed lines
  • 20 Ping dead elf lines
  • 28 Ping live elf lines
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A new version is available. Version 2.1.2

Changelog

Added lines for yuletide:

  • 1 Line for each phase of Yuletide campaign completion (except phase 5 we missed it on accident)
  • 7 Lines for depositing an elf
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A new mod is available. :tada:

Radio the voices of distant teammates to you

Info

Version: 1.0.0
Size: 58.9 KB

Tags

1.38, 1.39, Audio, [AimedForVerified], Optional

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A new version is available. Version 2.01

Changelog
  • Potential fix for the mod effects not working consistently as the host or client.
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A new mod is available. :tada:

Makes stalker ever so slightly more audible!

Info

Version: 1.0
Size: 4.4 KB

Tags

1.39, Audio, QoL, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version 2.00

Changelog
  • Remade the mod from scratch.
  • No longer impacts game performance due to reworked logic.
  • Now reliably works as host or client by changing logic types depending on your status.
  • Fixed the mod not working sometimes due to old coding practices.
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A new version is available. Version 2.00

Changelog
  • Remade the mod from scratch.
  • Fixed the mod sometimes not working due to old coding practices.
  • Made the effect more reliably override other mods.
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A new version is available. Version 1.0.4

Changelog

Fixed an issue that caused the Gunner`s missile launcher to slowly build up invisible debris and having the rocket launcher on screen after shooting for a while to significantly lower down FPS.

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A new version is available. Version 3.1.1

Changelog

Fixed an issue that caused the Gunner`s missile launcher to slowly build up invisible debris and having the rocket launcher on screen after shooting for a while to significantly lower down FPS.

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A new version is available. Version 3.1.1

Changelog

Fixed an issue that caused the Gunner`s missile launcher to slowly build up invisible debris and having the rocket launcher on screen after shooting for a while to significantly lower down FPS.

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A new version is available. Version 3.1.1

Changelog

Fixed an issue that caused the Gunner`s missile launcher to slowly build up invisible debris and having the rocket launcher on screen after shooting for a while to significantly lower down FPS.

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A new version is available. Version 3.1.1

Changelog

Fixed an issue that caused the Gunner`s missile launcher to slowly build up invisible debris and having the rocket launcher on screen after shooting for a while to significantly lower down FPS.

#

A new version is available. Version 3.1.1

Changelog

Fixed an issue that caused the Gunner`s missile launcher to slowly build up invisible debris and having the rocket launcher on screen after shooting for a while to significantly lower down FPS.

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A new version is available. Version 4.0

Changelog

-Merry Yuletide! In honor of the upcoming 7th Anniversary in February, I present Kraeus Crazy Tunes 2 v4.0.
-I added to every set. I don't remember everything. I'll update the lists at some point.
-Now including Core Stone Event, unique Caretaker Cue if Caretaker Phases Custom Music Framework mod is downloaded, new Yuletide, new Anniversary, new ambient, new waves, new stats, and more!
-Sorry for the huge file size, 2Gb+.
-Here's to another 7 years of fun!
-Please let me know of any issues.

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A new version is available. Version 3.05.4

Changelog

BUILD ID: 3.05.4

MAJOR - Added X & Y axis mirroring support for ALL map generation rooms, meaning that a corner in the top left of the cave can be in the top right, bottom left or bottom right section instead. This drastically increases the variety of map generation in mission types such as Point Extraction that generate in the same oriented layout in vanilla.

MAJOR - Increased map generation room options available to be chosen from randomly from a total of 128 up to 175. This increases the amount of unique rooms that you can find in any cave by a substantial margin, thus making caves more varied.

MAJOR - Made ALL map generation rooms only able to spawn once per mission. This makes it so that you may not have duplicate room layouts in a single cave (that are not used for events), thus allowing you to find cave layouts you may have never seen.

MAJOR - Added a new system for adding loadout related gear in runtime while also inheriting added gear from mods. This means that I can add new weapons and more over

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A new version is available. Version 1.0.4

Changelog

Fixed an issue that caused the Gunner`s missile launcher to slowly build up invisible debris and having the rocket launcher on screen after shooting for a while to significantly lower down FPS.

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A new version is available. Version 1.1.3

Changelog

Fixed an issue where mods could not be re-enabled through the UI when entering the mine without mods enabled

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A new version is available. Version 0.67

Changelog

-Moved minimum cooldown to 2 seconds (Only the host can change this, intended for lobbies where other mods are also exporting to the text chat)
-Fixed season name for season 3

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A new version is available. Version 1.2.0

Changelog

-Added several tracks from One Step From Eden
-Added replacements for space rig background music
-Added a replacement for the music that plays during a mission's results screen (deep dives excluded)
-The track "A Valiant Battle" will no longer play during extractions

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A new mod is available. :tada:

lets you keybind dwarf dances

Info

Version: 1.0.0
Size: 55.2 KB

Tags

Gameplay, [AimedForVerified], Optional

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A new mod is available. :tada:

Adds Deepcore GK2 assault rifle from Scout's arsenal into Engineer's loadout!

Info

Version: 1.0
Size: 2.5 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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A new version is available. Version 1.1.2

Changelog
  1. Add HUD position setting.
  2. Add mission time countdown for client.
  3. Update new version UE4SS-Lite
  4. ue4ss hook performance optimization.
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A new mod is available. :tada:

Adds the "Heavy "Siege Master" Armor" as a custom vanity available to engineer and a new helmet for all classes. Requires Custom Vanity Framework mod.

Info

Version: 1.0
Size: 1.5 MB

Tags

1.39, Cosmetic, [AimedForVerified]

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A new version is available. Version 1.4.0

Changelog

New feature:

  • Hacking Tool Music. Uses Arcade track list.

New tracks:

  • Space Rig:
    • OST 255
    • OST 256
  • Arcade:
    • OST 72 (8-bit)
  • Extraction:
    • OST 236 (Deep Dive stage 1)

Changed categories for:

  • OST 69. Snow Pantomime (Core Stone -> Random Announced Swarms)
  • OST 73. Interface (Hard Arrange) (Core Stone -> Random Announced Swarms)
  • OST 219 (Core Stone -> Loading Screen)
  • OST 229 (Core Stone -> Loading Screen)
  • OST 188. Dreaming Trip (Deep Dive stage 2 -> stage 3)
  • OST 223. Scarlet Chrysanthemum (Deep Dive stage 1 -> 2)

Other changes:

  • Changes to the warning on the top right of the settings page. It's now a warning when the mod fails to load volume settings.
  • Changes to volume sliders.
  • Fixed an issue where sometimes loading screen music would not play.
  • Undocumented adjustments for certain tracks.
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A new version is available. Version V1.1.0

Changelog

添加九个重写动画蓝图的新矿骡模型
Added nine mules and applied animation blueprints to all of them

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A new version is available. Version 1.4.1

Changelog
  • Fixed an issue where Jukebox music would play on top of Space Rig ambient music. (I forgot to update the vanilla sound mixes. Sorry for the inconvenience!)
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A new version is available. Version 1.4.2

Changelog
  • Removed the Debug page in Mod Hub
  • Fixed an issue where Deep Dive stage-specific music is not working
  • Volume adjustments for certain tracks.

Once again, sorry for the inconvenience!

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A new mod is available. :tada:

A Steam Helper Lib use for get steam id.

Info

Version: 0.0.1
Size: 63.6 KB

Tags

1.39, Framework, Optional

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A new version is available. Version 1.5

Changelog

-Reworked those silly pauldrons into more detailed and cool silly pauldrons.
-Slight modification to the mesh , like extra small details and changes in the UV maps.
-Fixed some problem with the rig
-overall improvement to the mesh and UV map

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A new version is available. Version 3.05.5

Changelog

BUILD ID: 3.05.5

  • Fixed Mineheads causing players to teleport to a random location. (I still don't know how this happens but it is caused by attaching the Minehead to another actor that emulates gravity for it at a very specific time.)

  • Fixed Personal Pods being forced on the player if playing in solo. (Had some logic mixed up and was missing some data wiping sequences in certain scenarios.)

  • Fixed Personal Pods not giving the player nigh invulnerability for a short time after landing.

  • Fixed Personal Pods not accounting for important locations, which sometimes caused the player to land in an object or too close to spawn.

  • Fixed Personal Pods landing at the same location as another in some rare scenarios.

  • Fixed the Personal Pod Deployment and Detection systems being replicated to clients, which may be the cause of some issues.

  • Fixed Minehead Gravity Emulators doing server sided logic on the client, which may be the cause of some issues.

  • Fixed the Default Hazard Level setting overriding sele

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A new version is available. Version 1.1.4

Changelog
  1. Adjust the Z-Order of the UI : 99 -> 1 / 调整 UI 显示的 Z 轴。
  2. Add version in MODHUB Page /MODHUB 页添加版本号。
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A new mod is available. :tada:

This mod makes the flares in the flare gun last 30 minutes.

Info

Version: 1.0.0
Size: 25.0 KB

Tags

1.39, Gameplay, QoL, Optional

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A new version is available. Version 3.05.6

Changelog

BUILD ID: 3.05.6

  • Changed the Personal Pod system to only use vanilla methods after reading into the code. (Now it should work like vanilla and also stop choosing a random player to put inside it due to not knowing the vanilla systems well enough.)

  • Fixed Spicy Holes, Deeptora Hives, Uranium Deposits and Wind Tunnels from spawning too much. (They previously did not spawn and my corrected values last patch were too high, WIP.)

  • Fixed the Personal Pod system options for multiplayer and solo not accounting for lobby size to match their use cases. (I did not remember to do this for last patch so it was purely for save game reading and not in function.)

  • Fixed Exploders in Magma Core having the visuals of radioactive exploders. (Side effect of me making customizable exploders to inherit from.)

  • Fixed vanilla issue where the Driller C4 lights blink very fast in the loadout screen.

  • Added a new system to account for runtime edits from the "Karl Class Fixed" mod, the loadouts should be updated properly fo

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A new version is available. Version 1.3.0

Changelog

-Added Preying Picantis as Glyphid Stalker
-Added Rootle as BHA Barnacle
-Added Cheddaboardle Rex as Barrage Infector
--Added Cheddorb as Explosive Blobs
-Added Pielobite as Lithophage Corruptor
-Added Stewdler as Vartok Scalebramble
-Added the Slingshot as the Nishanka Boltshark X-80
-Added the Lunchpad as the Platform Gun
-Added Tutorial Prompt sounds
-Added Button sounds

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A new version is available. Version 2.0

Changelog

可以永久拉黑玩家,以SteamID识别玩家,不再受改名影响,可在黑名单页面修改/复制拉黑列表给他人。
Allowing you to permanently blacklist players. Players are identified via their SteamID, unaffected by name changes. You can edit or copy the blacklist on the blacklist page to share it with others.

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A new version is available. Version Version 1.1

Changelog

Fixed most of the crashing related to Industrial Sabotage
Added a few more rooms to pick from
Made the mod slightly unstable by adding these new rooms, expect crashes every so often until I isolate the issue.

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A new mod is available. :tada:

Scale UI from 20 - 120.

Info

Version: 1
Size: 8.3 KB

Tags

QoL, [AimedForVerified], Optional

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A new mod is available. :tada:

很简单且普通的模组,更改了该职业大多数武器加点和模组的数值。

Info

Version: 0.1
Size: 2.8 MB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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A new mod is available. :tada:

[aiming for verified] All unique, custom voice lines, written and voiced in the character of GLaDOS, who has joined DRG as Head of R&D and is acting as interim Mission Control while the poor guy is out on a much-needed holiday.

Info

Version: 1.0.0
Size: 10.0 MB

Tags

1.39, Audio, Visual, [AimedForVerified], Optional

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A new version is available. Version 1.1.4

Changelog
  1. Adjust the Z-Order of the UI : 99 -> 1 / 调整 UI 显示的 Z 轴。
  2. Add version in MODHUB Page /MODHUB 页添加版本号。
#

A new version is available. Version 1.1.5

Changelog

Fix some missions disappear scripted timer.  / 修复任务中播报潮提示消失的问题。

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A new version is available. Version V3.31 (Minor Update)

Changelog

Sentry Gun Rework V3.31 Changelist

Base
Sentry guns have a stun chance of 10% that lasts for 2s

Tier 3
Radial stun chance reduced 25% -> 10%
Direct damage stun chance 25% -> 20%
Direct damage stun duration 2s -> 3s

Sentry guns benefit a lot from stun, their value in modded difficulties comes from occasionally stopping a bug
from demolishing you. Now, their stun chance is 10% at all times, with the vanilla upgrade's 20% chance if
you take explosive rounds in tier 3, which was previously the stun upgrade.

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A new version is available. Version 1.4.0

Changelog

Add machine-event-completion lines.
Add swarm warning/arrival/ending lines.
Add barrels in drop pod lines.
Add boarding drop pod lines.
Add extraction countdown lines.
Add mule recalling and mule docking lines.
Add starting extraction lines.
Add late join lines.
Add resupply lines.
Add secondary objective lines.

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A new mod is available. :tada:

The attack movement of the mechanical tentacles is visually enhanced with a flash.

Info

Version: 1.0.0
Size: 89.8 KB

Tags

1.39, Visual, [AimedForVerified], Optional

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A new version is available. Version APL_5.0

Changelog
  • Added DRGLib Keybinding Options
  • Fixed Issue with Morkite Seeds / Morkite in Combined Resources (Hopefully)
  • Added Morkite Seeds to APL Display as Primary Obj Resource
#

A new version is available. Version MPUI_0.6.3

Changelog
  • Added DRGLib for keybinding options for reseting UI with hotkeys
  • Fixed some potential issues with the Combined Resources mod
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A new mod is available. :tada:

Makes the Pickaxe 50% faster

Info

Version: 1.0.0
Size: 4.1 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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A new mod is available. :tada:

This mod adds three additional Sentry with extra ammo amount, enhancing your defensive.

Info

Version: 1.0.0
Size: 4.3 KB

Tags

1.39, Gameplay, Optional

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A new version is available. Version 1.0.0

Changelog

increasing the number of sentry from 2 to 4
increasing the additional number of ammo from 90 to 675

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A new version is available. Version 1.2

Changelog

• Many new markers added for selection
• Widget redesigned
• Added option to hide local marker
• Class color corrected
• Blueprint improvements

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A new version is available. Version 3.3.5

Changelog

Added EDIT PROPERTIES spawn type. Lets you change properties on actors and components during runtime.

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A new version is available. Version 5.1

Changelog

Engagement Range: 14 meters -> 12.5 meters

Gun Fire Rate: 7 shots/sec -> 7.5 shots/sec
Gun AOE Explosion Radius: 1 meter -> 1.25 meters
Gun Stun Chance: 5% for 0.5 seconds -> 2.5% for 1.5 seconds

Concussive Rocket Radius: 4 meters -> 3.5 meters
Concussive Rocket Damage: 120 -> 125

Cryo Rocket Radius: 5 meters -> 4.5 meters
Cryo Rocket Max Damage Radius: 2 meters -> Inf. (Any enemies hit will always take the full cryo value)
Cryo Rocket Friendly Fire: 50% -> 25%

Tier 4 Upgrade - Fast Regeneration: -15 second Rocket Cooldown -> -20 second Rocket Cooldown

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A new version is available. Version 3.05.7

Changelog

BUILD ID: 3.05.7

MAJOR - Fixed an issue that caused some players to be unable to create a MCR Settings save game, resulting in the inability to use many mod features. (Also learned some practices to avoid save game issues going forward.)

MAJOR - Added a button to toggle all checkboxes for each individual MCR objective scaling UI, as well as warnings. This change helps a lot for customizing desired scalars and warnings quickly.

MAJOR - Added many failsafes to the MCR save game system and made an automatic fix for broken save games for those who were affected. (Tested with another user's MCR Settings save game that was broken.)

MAJOR - Actually fixed the Personal Pod system for real this time, apparently the vanilla logic only uses one function otherwise the rest of it breaks and defaults to a failsafe. Said failsafe seemed to work normally, but does not.

MAJOR - Fixed a crash in Survival caused by using a GSG function for querying gameplay tags that filter for boss enemies to not perform a burrowing escap

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A new mod is available. :tada:

Mod for those who think the MK2 sentry needs company.

Info

Version: 1.0.0
Size: 4.7 KB

Tags

1.39, Gameplay, [AimedForSandbox], Optional

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A new version is available. Version Version 1.2

Changelog

Removed Point Extraction maps from starting rooms, excluding Refinery. They were getting really annoying, especially on Mining Expedition where time can be precious.
Overwhelmingly fixed the crashing issues.
Added new biome noisegen changes for Crystalline Caverns and Salt Pits. Noisegen is biome specific detailing and ripples added to cave walls, floors, ceilings, and pillars. I've only touched the walls, ceilings, and pillars because the effects were extremely prominent (and aggravating) when done to floors. I have merely increased the range in values that this noise can take when being applied, so you might see subtly more extreme deviations in the same room. I.E. RMA_MU2_Small will be fairly different when encountering it again and again, especially compared to the vanilla variance that's generated.

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A new mod is available. :tada:

Add a flash when your rifle charged.

Info

Version: 1.0.0
Size: 62.5 KB

Tags

1.39, Visual, [AimedForVerified], Optional

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A new version is available. Version 3.05.8

Changelog
  • Fixed resource chunk networking being too low initially, causing desync for clients.
  • Fixed defense HUD displays getting removed due to failsafe for invalid references.
  • Fixed Cule movement desync when drop pod failsafe kicks in.
  • Fixed personal pod system activating before all clients are ready to be modified.
  • Fixed resource chunks not updating values fast enough for the host if out of range of a player.
  • Fixed player interaction being available for Decontamination sentries while they are building, resulting in confusion.
  • Fixed infected dwarf ping dialog using broken vanilla sound cues.
  • Fixed Dumping Ground Barrels not spawning enough.
  • Fixed Minehead ground desync caused by carving system not happening on client. (May happen if vanilla on impact event fails, time will tell.)
  • Fixed Warden boss buffs making enemies larger and other stuff that was not intended.
  • Fixed Decontamination secondary objective dialog not playing due to GSG removing the files from the game.
  • Fixed Survival swarm timer
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A new version is available. Version 3.3.9

Changelog

-Changed timers to have a 100ms min time instead of 1 whole second.
-Added UsableBinder that allows spawns to triggers when something is interacted with.
-Fixed SpawnSelector stutter and performance issues.
-Fixed issues with search bars.
-Spawns using AdvancedSpawner and Selector might break.

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A new mod is available. :tada:

Prints the user's current assignment progress to text chat upon entering the space rig - useful information for hosts.

Info

Version: 1.0
Size: 7.2 KB

Tags

1.39, QoL, [AimedForVerified]

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A new mod is available. :tada:

主要修改了冲刺技能的音效。

Info

Size: 30.2 KB

Tags

1.39, Audio, Auto-Verified, [AimedForVerified], Optional

#

A new mod is available. :tada:

主要修改了蛭尾异虫的技能音效。

Info

Size: 30.6 KB

Tags

1.39, Audio, Auto-Verified, [AimedForVerified], Optional

#

A new mod is available. :tada:

主要修改了使用重击时的音效。

Info

Size: 11.5 KB

Tags

1.39, Audio, Auto-Verified, [AimedForVerified], Optional

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A new mod is available. :tada:

Experience the Danger Level Dwarf Con 5! Add Randomized Environmental Hazards to every mission!

Info

Version: DC5_0.6
Size: 65.8 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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A new version is available. Version 1.9 "Big Little" Update

Changelog

With new update smaller categories gets some love and new tracks!

Space Rig, Loading Screen and Memorial Hall tracks now change after each other. BIG Thanks to Sebas3294 who shared this ancient knowledge! Also thanks to him - Loading screen music is no more quiet when starting game in friends or random lobbies!.. I hope.

Added 12 New Tracks for Loading Screen category

Added New 10 Tracks for Machine Event's category

Added New 10 Tracks for Core Stone Event category

Added New 10 Tracks for End Mission Screen category

Added New 10 Tracks for Deep Dive Inbetween Screen category

Added New 4 Tracks for Memorial Hall category

[Request] Added Mega Drive - Acid Spit as Extra Dreadnought Fight track. Thanks for request Tomado!

And again - Volume and randimization tweaks.

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A new version is available. Version CC_1.4.3

Changelog
  • Fixed Exterminatus Targeting issues (All Users Install Mode)
  • Added Environmental Spawns (Both Versions)
  • Added Fun UI Redeems (Both Versions)
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A new mod is available. :tada:

A Nuke effect like Magic Storm

Info

Version: 0.1.0
Size: 1.4 MB

Tags

1.39, Visual, [AimedForVerified], Optional

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A new mod is available. :tada:

火枪一共14种特效,本MOD保留了五个特效,删除了其他9个特效。

Info

Version: 1.0.0
Size: 9.0 KB

Tags

1.39, Visual, [AimedForVerified], Optional

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A new mod is available. :tada:

Displays the name of the currently equipped crossbow bolt above the crosshair.

Info

Version: 1.0
Size: 19.0 KB

Tags

1.39, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
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A new mod is available. :tada:

Random Play 【Plankton Aughhhh】+【 Snore Aughhhh】meme Alert

Info

Size: 322.0 KB

Tags

1.39, Audio, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Use custom images to change nuclear explosion effects

Info

Version: 1.0.0
Size: 123.6 KB

Tags

1.39, Visual, [AimedForVerified], Optional

visual birchBOT
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#

A new version is available. Version DC5_0.7

Changelog
  • Added Frost, Large Magma Geysers
  • Added Rain
  • Fixed Escape Sequence mod bug during salvage
  • Fixed UI forgetting values when switching tabs
visual birchBOT
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A new version is available. Version 1.1.1

Changelog
  • now backgroud noise volume will change according to user settings (character voice volume )
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#

A new version is available. Version 1.7.0

Changelog

Add more egg hunt briefing and completion lines.
Add more mining briefing and completion lines.
Add full suite of sabotage lines.
Add line for all barrels in launch bay.
Add lines for barrels in drop pod.
Add lines for boarding drop pod.
Add lines for deep dive selection.
Add lines for dancing and trespassing.
Add lines for lithophage and core stone containers.
Add lines for entering memorial hall.
Add lines for calibrating and finishing calibrating gravity.
Add lines for mission selection.

visual birchBOT
#

A new mod is available. :tada:

Adds a countdown timer of the remaining lifetime of your most recently shot scout flare.

Info

Version: 1.0
Size: 7.1 KB

Tags

1.39, Cosmetic, Gameplay, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Makes the Zhukov Nuk17 feel better and more fun to play!

Info

Version: V1.05 (Mod.io Release Version)
Size: 71.9 KB

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
#

A new mod is available. :tada:

Overhauls the Drak to focus on close quarters area-of-effect combat! (No longer stuck as a GK2 clone :O)

Info

Version: V1.392 (Mod.io Release Version)
Size: 139.2 KB

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
#

A new mod is available. :tada:

Makes it so every throwable doesn't throw the game upon use!

Info

Version: V1.11 (Mod.io Release Version)
Size: 146.7 KB

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
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#

A new version is available. Version 2.02

Changelog
  • Remade the mod yet again (went through multiple iterations to get something functional due to vanilla functionality issues and my own localized issues).
  • Now works consistently as host and client and applies themed cosmetics to other player's Steeves. Should now support some mods that allow more than one Steeve per player.
  • Huge thanks to sigxo for repackaging my mod multiple times to help get my mod working. (Something is completely broken on my end for making functional pak files for this mod in particular.)
visual birchBOT
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#

A new version is available. Version 1.0.1

Changelog
  • fixed a bug that triggers the nuke FX with other OC
  • Added an option so you can chose if you want original particles and new FX show together
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#

A new mod is available. :tada:

Another phonk mod for deep rock galactic

Info

Version: 1.0.0
Size: 44.4 MB

Tags

1.39, Audio, Auto-Verified, Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

Update 2.0
-Remove client director controls.
-Removed spawn marker and previews.
-Brand new UI.
-Favorites section, regular spawns, and all game spawns (with search box).
-Players list, double click a player to jump to them.

This update removes a lot of features and that is intentional. I wanted to rework this mod from the ground up and slowly re-introduce features. One of the biggest issues in the past is the spawns list being out-of-date. I fixed this issue by generating a spawns list from the game directly which will always be up to date. You can search and spawn so many new things now and save them to your favorites. Hopefully now this mod will never truly become out-dates.

Please report any bugs and request features you feel add to the experience. I cant promise everything. I hope you enjoy the changes. Hoping to have a gameplay video out soon enough.

visual birchBOT
#

A new version is available. Version 2.0.1

Changelog

Update 2.0 (with some bug fixes)
-Remove client director controls.
-Removed spawn marker and previews.
-Brand new UI.
-Favorites section, regular spawns, and all game spawns (with search box).
-Players list, double click a player to jump to them.

This update removes a lot of features and that is intentional. I wanted to rework this mod from the ground up and slowly re-introduce features. One of the biggest issues in the past is the spawns list being out-of-date. I fixed this issue by generating a spawns list from the game directly which will always be up to date. You can search and spawn so many new things now and save them to your favorites. Hopefully now this mod will never truly become out-dates.

Please report any bugs and request features you feel add to the experience. I cant promise everything. I hope you enjoy the changes. Hoping to have a gameplay video out soon enough.

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A new version is available. Version 2.0.2

Changelog

-Improved the delete tool to reach further. Should work on broods now.
-Refined the ui buttons to use space more efficiently.

visual birchBOT
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A new mod is available. :tada:

Makes various improvements to scalebramble visuals to enhance the gameplay experience.

Info

Version: 1.0
Size: 9.4 KB

Tags

1.39, Cosmetic, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
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#

A new version is available. Version 1.1.0

Changelog

-Fixed an issue that could cause repeated triggering
-Fixed an issue that could cause it not to trigger

  • Added the function to allow users to add multiple custom images (randomly selected from them when triggered)
  • Added buttons to copy path to clipboard for quick opening of folder for custom files
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A new version is available. Version 0.1.9

Changelog

Fixed a major issue where different themes were not saving correctly. If this problem persist, please send me a message with details.

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

替换撤退BGM为精选活全家哈基米

Info

Version: -1.0.8
Size: 14.3 MB

Tags

1.39, Audio, Auto-Verified

visual birchBOT
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#

A new version is available. Version 1.8.0

Changelog

Add more countdown lines.
Add full suite of Refinery mission lines.
Fix line for sabotage scanning first generator, which was too long. Split the line into two and add the second half with a hacking-pod-landed cue.

visual birchBOT
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#

A new version is available. Version 2.0.4

Changelog

-Adjusted nitra paint to look better. Its never going to look natural because of how the cave gen works.
-Sugar Paint looks more like a pillar of sugar.
-Settings: Option to clear all placed items in mission and spacerig.
-Settings: Option to save all placed items in the spacerig. As a simple spacerig decorator. Visible to other players as well.

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#

A new version is available. Version 2.0.5

Changelog

Sorry for the micro-update. Fixed nitra paint to look like actual nitra now. Cheers!

visual birchBOT
#

A new version is available. Version OCF2_0.4

Changelog
  • Added support for Traversal Tool Overclocks, Class Tool Overclocks, and Pickaxe Overclocks
  • Added new UI menus to handle OC overflow for the new tools
  • Created new Example Mod File (Will be uploaded Shortly)
#

A new version is available. Version SGGO_0.7

Changelog
  • Fixed some OCs
  • Added Pickaxe OC for every class
  • Added Traversal Tool overclocks for every class
  • Added Class Tool overclocks for every class
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.3

Changelog

Rift event: Replaced Neon blade - MoonDeity to Bloody Brazil (Ultra slowed)
Boss sound: Replaced X Slide (Ultra slowed) - 2KE to Power! (Super slowed) - MRL

visual birchBOT
#

A new mod is available. :tada:

I just want to improve my gaming experience

Info

Size: 488 B

visual birchBOT
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#

A new mod is available. :tada:

Currently only changes some simple numbers for weapons, overclocks, support tools, and traversal tools. 95% Buffs, 5% Nerfs. Mostly meant for me and my friends to enjoy.

Info

Version: 1.0.0
Size: 236.3 MB

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
#

A new version is available. Version 2.1.0

Changelog
  1. 调整辐射区域颜色,绿色->紫色。/ Adjust the color of the radiation area from green to purple.
  2. 修改粒子特效透明的,100->1。/ Modify the transparency of the particle effects from 100 to 1.
  3. 调整粒子动画节奏, 调整同步。/ Adjust the rhythm of the particle animation and synchronize it.
  4. 减少粒子数量,减少 50%。/ Reduce the number of particles by 50%.
  5. 优化贴图大小,减少 50%。/ Optimize the texture size and reduce it by 50%.
visual birchBOT
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A new version is available. Version 1.9.0

Changelog

Add lunar festival voice lines.
Add missing voice lines for prospector data event, namely, hacking pod arrived and hacking pod connected.
Add missing voice line for refinery, third pipe connected.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Это музыкальный мод, который заменяет всю музыку на ОТРЯД АПЕКС. Вся музыка с волн, дредноутов и в музыкальном автомате (стример мод) была заменена. Если вы не знаете что такое Отряд Апекс, то лучше не знать.

Info

Version: 1.0.0
Size: 62.8 MB

Tags

1.39, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

Currently only changes some numbers for weapons, overclocks, support tools, and traversal tools. 97% Buffs, 3% Nerfs. Mostly meant for fun and greater build diversity.

Info

Version: 1.0.3
Size: 116.4 KB

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
#

A new mod is available. :tada:

Randomizes terrain materials to create unique visuals each time you load into a mission.

Info

Version: 1.0
Size: 48.2 KB

Tags

1.39, Cosmetic, Visual, [AimedForVerified], Optional

visual birchBOT
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#

A new version is available. Version 1.0.4

Changelog

There may be some more small tweaks that come soon, but for the moment i wanted to dial down some things that felt a little too powerful in testing compared to the competition.

Flamethrower:
-T5B Targets explode chance down from 75% -> 60%
Sludge Pump:
-T5B Fluoroantimonic Acid down from 3 -> 2.55 damage per tick
-Overclock Hydrogen Ion Additive down from 1.25 -> 1.2 damage per tick
Minigun:
-Overclock Bullet Hell ricochet chance reduced from 100% -> 90%

Overall, these overclocks/mods are still buffed from their vanilla state, but not nearly as over tuned as i previously had them.

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#

A new version is available. Version SGGO_0.7.1

Changelog
  • Fixed Larger Platforms (Extra Cheese OC)
  • Fixed Clawshot OC cooldown (Now -2.9s instead of -3s to prevent a 0s cooldown)
  • Added new OC to Engineer "Sugar Addict" for Platform Gun
  • Added new OC to Engineer for PGL "Ball Buster"
  • Added new Beta Tester OC "Walls" for PGL
visual birchBOT
#

A new mod is available. :tada:

Replaces lootbug death sound with the "Ahh!" soundbyte from the song Dilemma

Info

Version: 1.0
Size: 15.8 KB

Tags

1.37, 1.38, 1.39, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
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A new version is available. Version SGGO_0.7.2

Changelog
  • Revamped both turrets [Gatling and Sniper] to be unique (skinned and featured)
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.0

Changelog

Добавлена музыка для эвента.
В музыкальном автомате увеличена громкость музыки + заменена одна песня.
Вся музыка стала громче, теперь музыка во время побега такой же громкости как музыка во время битвы.

visual birchBOT
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#

A new version is available. Version V1.4 (Minor Update)

Changelog

Rewiring Mod

  • Ammo Penalty Reduced (0.67x -> 0.7x)

Shield Battery Booster

  • Nerfed Scaling Bonuses:
    25% Shield: +0.5 direct damage, +0.5 radial damage, 1.05x projectile velocity
    50% Shield: +0.75 direct damage, +0.75 radial damage, 1.1x projectile velocity
    75% Shield: +0.75 direct damage, +0.75 radial damage, 1.15x projectile velocity
    100% Shield: +1.25 direct damage, +1.25 radial damage, 1.2x projectile velocity
    (Used to be +1 direct and radial per stage, each projectile velocity bonus bonus per stage reduced by 0.05x)
visual birchBOT
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#

A new mod is available. :tada:

Replaces the default sounds of the Experimental Plasma Charger with the Ray Gun and Wunderwaffe DG-2 from Call of Duty: World at War.

Info

Version: Version 2
Size: 455.8 KB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.1

Changelog

User interface description changed and additional information added.

#

A new version is available. Version SGGO_0.7.3

Changelog
  • Reduced Explosive Rounds effect
  • Reduced Sugar Addict Crystals
  • Fixed Triforce OC for turrets
  • Added Boomstick OC for Engi Shotgun [Beta]
  • Added Core Stone OC for Shard Defractor [Beta]
  • Added Defensive Wall OC for Line Cutter [Beta]
  • Fixed RandomPlatform OC for Engi [Beta]
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#

A new mod is available. :tada:

Replace the OC_Thermal Exhaust Feedback tracer's appearance with OC_fire bolt tracer.The mod can be seen only by client-side ./用火弩特效替换废热回导特效

Info

Version: 1.0.0
Size: 22.1 KB

Tags

1.39, Visual, [AimedForVerified], Optional

visual birchBOT
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#

A new mod is available. :tada:

Make the bullets visually larger.Includes 10 weapons.GK2,M1000,Zhukov,Subata,LOK-1,SMG,Gatling,Revolver,Brt7.

Info

Version: 1.0.0
Size: 37.8 KB

Tags

1.39, Visual, [AimedForVerified], Optional

visual birchBOT
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A new version is available. Version 1.2.1.1

Changelog

User interface description changed and additional information added.

visual birchBOT
#

A new version is available. Version 3.4.1

Changelog

-Added new spawn position: Center Floor
-Added new spawn: Point... A useless point in the world to use as a reference for custom spawns.

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A new version is available. Version 1.10.0

Changelog

Remove incorrect line (lunar holiday deposit statue) due to incorrect lore.
Add two lines for lunar holiday deposit statue.
Add all lines for salvage mission.

visual birchBOT
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A new version is available. Version 2.0

Changelog
  • big overhaul to only use hand-selected materials
  • added ability to log currently loaded materials with "ctrl + down"
visual birchBOT
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visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the default sounds of the Experimental Plasma Charger with the Ray Gun and Wunderwaffe DG-2 from Call of Duty: World at War.

Info

Version: Version 2
Size: 455.8 KB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
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#

A new version is available. Version 2.2

Changelog
  • improved detection for parts of the biome that are primary (plain rock) vs accent materials
  • removed a few materials from the pool that were bad
visual birchBOT
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#

A new mod is available. :tada:

Replace the flaer model with a tomato. (I like tomato~)

Info

Size: 451.8 KB

Tags

1.39, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

把任务控制中心和四人的头像替换为ave mujica角色,任务栏也更换了相应的tu'p

Info

Size: 10.0 MB

Tags

1.39, Visual, Auto-Verified, [AimedForVerified]

#

A new mod is available. :tada:

ave mujica的motis发出了可怕的尖叫声,她的声音可以有效提醒你小自爆虫的靠近,避免沉迷打枪的你被静步自爆虫一发入魂。

Info

Size: 40.4 KB

Tags

1.39, Audio, Auto-Verified, [AimedForVerified]

visual birchBOT
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A new mod is available. :tada:

adds various methods to locate your axes.

Info

Version: 1.0
Size: 11.1 KB

Tags

1.39, Gameplay, QoL, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces Iron Will perk sound with Come Play — Stray Kids

Info

Version: 1.0.0
Size: 985.8 KB

Tags

1.36, 1.37, 1.38, 1.39, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces Iron Will perk sound with Come Play — Stray Kids

Info

Version: 1.0.0
Size: 983.5 KB

Tags

1.36, 1.37, 1.38, 1.39, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces Iron Will perk sound with Come Play — Stray Kids

Info

Version: 1.0.0
Size: 983.5 KB

Tags

1.36, 1.37, 1.38, 1.39, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

change the color of bullets and flash.(Only Visual) The mod can be seen only by client-side

Info

Version: 1.0.0
Size: 9.7 KB

Tags

1.39, Visual, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

change the color of bullets and flash.(Only Visual) The mod can be seen only by client-side

Info

Version: 1.0.0
Size: 9.3 KB

Tags

1.39, Visual, Auto-Verified, Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 2.3

Changelog
  • removed Rift Bone materials (would ignite things standing on them lol)
  • removed plague materials (would cause buildup of plague infection oops)
  • added current biome to debug message
visual birchBOT
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A new mod is available. :tada:

Мод заменяет тату из пака "Работяг" на тату из фильма "Звёздный Десант" нарисованные художником Mooph. Включает в себя дополнительные тату на левой руке для Бурильщика и Скаута!

Info

Version: 1
Size: 784.8 KB

Tags

1.39, Cosmetic, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version v2.00

Changelog

There is an equal chance of the Heat Action sound effect from Yakuza 0/Ishin, Yakuza 5, and Yakuza 6/Kiwami 2 in this edition.

visual birchBOT
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#

A new version is available. Version 1.12.1

Changelog

• Fixed: Resources were sometimes not lit
• Better compatibility with other mods
• User Interface adjustments
• Blueprint optimizations

visual birchBOT
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A new mod is available. :tada:

allows you to map any key you like to be used for iron will activation.

Info

Version: 1.0
Size: 20.7 KB

Tags

1.39, QoL, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.12

Changelog

Added:
• User Interface
• Light modes: "Soft" and "Intense"

Soft mode support:
⋄ Alien Egg
⋄ Alien Fossil
⋄ Boolo Cap
⋄ Ebonut
⋄ Gunk Seed
⋄ Enor
⋄ Compressed Gold

visual birchBOT
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A new version is available. Version V1.1 (Minor Update)

Changelog

Zhukovs Rework V1.1 Changelist

Tier 5

  • Replaced Blowthrough Rounds (+1 enemy penetration) with High Capacity Magazine (Renamed to Minimal Magazines):
    Increases magazine capacity by +10

Blowthrough felt weird considering chain hit in T1 exists. Also, it seemed better than the other options in that mod tier, especially since it can give double total damage if all your shots hit another target from behind, amplified even further when using Embedded Detonators. It also felt weird how there was no magazine size upgrade anywhere to be found on the mod tree when the base gun has it. Now, the weapon sports a magazine size up, which currently competes with two good quality of life upgrades, all 3 of which affect reloading in some way.

Custom Casings

  • Magazine size bonus changed from a numerical value to a multiplicative value
    (+30 -> 2x)

Changed to accommodate for the addition of a magazine capacity upgrade in the
mod tree.

Gas Recycling

  • Damage bonus changed from a numerical value to a multiplicative value
    (
visual birchBOT
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#

A new version is available. Version 1.0.1

Changelog

added counter to IW icon for when all team is down to replicate the function of the original widget - forgot about that feature.

visual birchBOT
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A new version is available. Version 1.0.2

Changelog

fixed hold timer to be time based rather than fps based. ( hold time is now 1s instead of 100 frames )

visual birchBOT
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A new mod is available. :tada:

NoK

Removes most voice lines referencing Karl.

Info

Version: 1.0.0
Size: 31.4 KB

Tags

Audio

visual birchBOT
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A new mod is available. :tada:

NoK

Removes most voice lines referencing Karl.

Info

Version: 1.0.1
Size: 21.8 KB

Tags

Audio

visual birchBOT
#

A new version is available. Version 1.1

Changelog
  • added support for Tier5A & B upgrades - the mod will change the lock counters to purple when conditions are met.
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#

A new mod is available. :tada:

adds sphere to fat boy so you can see the range of said fat boy.

Info

Version: wun.
Size: 9.2 KB

Tags

1.39, QoL, [AimedForVerified], Optional

visual birchBOT
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#

A new mod is available. :tada:

1 hour spent making something that i still dont understand

Info

Size: 1.7 MB

Tags

1.39, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

1 hour spent making something that i still dont understand

Info

Size: 839.4 KB

Tags

1.39, Audio, Auto-Verified, Optional

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#

A new mod is available. :tada:

adds dottys head to the terrain scanner and adds outline

Info

Version: 1.0
Size: 6.6 KB

Tags

1.39, QoL, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changing the icon Mission Control

Info

Size: 120.6 KB

Tags

Cosmetic, Visual, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version SGGF_1.8.7

Changelog
  • Reduced file size significantly so that I can work on code changes without impacting users of the framework
  • Extra cosmetics of SGG Framework Files moved to the SGG Framework Extras Mod (Allowing for more freedom in design without bloating the framework)
#

A new mod is available. :tada:

The additional fun cosmetic extras added for the SGG Framework.

Info

Version: SGGFE_1.8.7
Size: 17.1 MB

Tags

1.39, Cosmetic, Audio, Visual, [AimedForVerified], Optional

visual birchBOT
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A new version is available. Version SAD_1.4

Changelog
  • Added Error Cube, Egg, and Spacerig Holograms.
  • Adjusted Hologram layout so they all look and rotate a bit better
  • Added optional text render to Hologram Options
visual birchBOT
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A new version is available. Version Version 2

Changelog

Decreased the size of the shield hitbox to 20%. It now practically never collides with projectiles or enemies, but you have to relearn your aiming a little bit since it affects how it sticks to terrain and objects.

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A new version is available. Version OCF2_0.4.2

Changelog
  • Added extra check to fix registry load on Mint loader
  • Hopefully fixed load time bug (Wasn't able to replicate after this update)
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A new version is available. Version SGGO_0.7.4

Changelog
  • Moved a few OCs to live
  • Added 3 new Testing OCs (plasma rifle, sawed off shotgun, and sludge pump) [Beta Testers]
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A new mod is available. :tada:

Replaces the default Bosco noises for Eevee ones from Lets Go Eevee and Sword and Shield!

Info

Version: 1.0.2
Size: 777.1 KB

Tags

1.39, Audio, Auto-Verified, Optional

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A new mod is available. :tada:

someone requested this mod because they dont like the larva - only works if you are host, but will replicate to other players.

Info

Version: 1.0
Size: 1.5 KB

Tags

1.39, Visual, [AimedForApproved], Optional

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A new mod is available. :tada:

Replacement all Jukebox songs with only HipHopPower

Info

Size: 46.7 MB

Tags

Audio, [AimedForVerified], Optional

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A new mod is available. :tada:

Makes it so the reload speed upgrade for the Warthog shotgun lowers the reload time by 1.5s instead of 0.5s.

Info

Size: 1.4 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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A new mod is available. :tada:

Much faster fire rate and faster spin up upgrades

Info

Size: 2.1 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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A new mod is available. :tada:

Buffs some of the Deepcore's upgrades

Info

Size: 5.9 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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A new version is available. Version Version 1.3

Changelog

Hopefully fixed even more crashing, unfortunately that means removing point extraction from Refinery

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A new version is available. Version 1.7.1

Changelog

Changed where some of the songs added last update play, so now they should better fit the scenarios they play in.
Fixed a typo that bugged out the Christmas Lobby music. (yay)
Finally added songs for the Core Stone event! :D

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A new mod is available. :tada:

This mod replaces the balaclava model.

Info

Size: 172.1 KB

Tags

Cosmetic, Visual, [AimedForVerified], Optional

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A new mod is available. :tada:

I am Parkysha

Info

Size: 2.9 MB

Tags

1.39, Cosmetic, [AimedForApproved], RequiredByAll

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A new mod is available. :tada:

Replacement all Jukebox songs with only HipHopPower

Info

Size: 46.7 MB

Tags

Audio, [AimedForVerified], Optional

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A new version is available. Version 1.1

Changelog

fixed widget not displaying right away.
fixed widget still displaying when finished.
added animation to number at low health values.

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A new version is available. Version 2.1.3

Changelog

Added some lunarfest lines

  • 5 lines for depositing animal statue
  • 1 line each for campaign completion and progression (except last mission)
  • 3 lines for one mission left dialogue
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A new mod is available. :tada:

100% ricochet chance instead of 75%; -2 less damage instead of 3; Half loss only of accuracy.

Info

Version: 1.0.0
Size: 6.1 KB

Tags

1.39, Gameplay, [AimedForApproved]

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A new version is available. Version 2.5.7

Changelog

Subata

  • Base spread increased from 1.5 to 2 in place of spread per shot and to increase the value of T1 accuracy
  • Spread recovery per second reverted to vanilla
  • Homebrew Powder damage bonus decreased from x1-x1.75 to x1-x1.5

Colette Wave Cooker Magnetron Tube upgrade ammo bonus increased from +100 to +200 to be more competitive with the damage upgrade

Stubby

  • Recoil yaw increased from 5 to 7 in place of spread per shot
  • Base spread increased from 3 to 4 in place of spread per shot

L.U.R.E. carried amount increased from 4 to 6 to offset the decreased effectiveness following Season 5 Patch 5

Bulldog

  • Damage reverted to vanilla
  • Weakpoint damage multiplier increased from x1.25 to x1.5
  • Base spread, spread while moving, spread while sprinting and spread recovery per second reverted to vanilla to increase the value of T1 and T5 accuracy upgrades
  • Recoil yaw increased from 10 to 30 in place of spread per shot
  • Perfect Weight Balance upgrade reverted to vanilla
  • Floating Barrel upgrade recoil bonus
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A new version is available. Version 1.1.6

Changelog
  1. Fix data loss greater than 256 cause by data truncation / 修复数据截断导致的大于 256 的数据丢失。
  2. The rewritten data synchronization mechanism is used to fix the crash of the client. / 重写数据同步机制用于修复客机奔溃。
  3. Optimize the acquisition of client mission time / 优化客机任务时间获取。
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A new mod is available. :tada:

Makes the drillevator travel in a corkscrew path as it heads down.

Info

Version: 1.0
Size: 19.9 KB

Tags

1.39, Gameplay, [AimedForVerified], Optional

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A new version is available. Version 2.5.7

Changelog

Subata

  • Base spread increased from 1.5 to 2 in place of spread per shot and to increase the value of T1 accuracy
  • Spread recovery per second reverted to vanilla
  • Homebrew Powder damage bonus decreased from x1-x1.75 to x1-x1.5

Colette Wave Cooker Magnetron Tube upgrade ammo bonus increased from +100 to +200 to be more competitive with the damage upgrade

Stubby

  • Recoil yaw increased from 5 to 7 in place of spread per shot
  • Base spread increased from 3 to 4 in place of spread per shot

L.U.R.E. carried amount increased from 4 to 6 to offset the decreased effectiveness following Season 5 Patch 5

Bulldog

  • Damage reverted to vanilla
  • Weakpoint damage multiplier increased from x1.25 to x1.5
  • Base spread, spread while moving, spread while sprinting and spread recovery per second reverted to vanilla to increase the value of T1 and T5 accuracy upgrades
  • Recoil yaw increased from 10 to 30 in place of spread per shot
  • Perfect Weight Balance upgrade reverted to vanilla
  • Floating Barrel upgrade recoil bonus
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A new mod is available. :tada:

Almost all of the Drill upgrades are improved

Info

Size: 6.9 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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A new mod is available. :tada:

Almost all of the Drill upgrades are improved

Info

Size: 6.7 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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A new mod is available. :tada:

The upgrades for the CRSPR have been massively improved. (Potentially OP)

Info

Size: 6.9 KB

Tags

1.39, Gameplay, [AimedForApproved], Optional

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A new mod is available. :tada:

A voice pack for the most fearsome dwarves/humans that ever went to Hoxxes IV.

Info

Homepage, Version: 1.0.0
Size: 50.1 MB

Tags

1.39, Audio, [AimedForVerified], Optional

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A new mod is available. :tada:

adds a widget to the HUD for Drillevator that displays the current health status of the engines.

Info

Version: 1.0
Size: 25.6 KB

Tags

1.39, QoL, [AimedForVerified], Optional

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A new mod is available. :tada:

Replaces every end wave piece of DRG's ost with the Dvorak's new world symphony

Info

Version: 1.0
Size: 70.8 MB

Tags

1.39, Audio, [AimedForVerified], Optional

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A new version is available. Version CC_1.5

Changelog
  • Entire structure overhaul
  • New Gamestate checker
  • New Hype Train Feature
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A new mod is available. :tada:

Replaces the Stage, Boss, Swarm, Extraction and Jukebox music with the ANTONBLAST OST, and some Antonball OST sprinkled in as a treat!

Info

Homepage, Version: 1.0.0
Size: 364.3 MB

Tags

1.39, Audio, [AimedForVerified], Optional

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A new version is available. Version 4.0.5.1

Changelog

-Added a missing ambience cue that played a vanilla song overlapping the mod.
-To make the re-download worth, I added 2 extra songs to each biome and 10 more to the Space Rig.
-Additionally, 5 for both the Caretaker and Machine events.

I hope nothing else was broken 💀

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A new mod is available. :tada:

Replaces spider grunt's death screams with random sounds

Info

Version: 1.0.0
Size: 2.0 MB

Tags

1.39, Audio, [AimedForVerified], Optional

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A new mod is available. :tada:

makes the networking feel a lot better for players with high ping.

Info

Version: 1.0
Size: 6.5 KB

Tags

1.39, Gameplay, QoL, [AimedForVerified], Optional

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A new mod is available. :tada:

Replaces in-game font with a futuristic font.

Info

Version: 1
Size: 75.3 KB

Tags

Cosmetic, [AimedForVerified], Optional

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A new version is available. Version 2.0

Changelog

Eevee now has colors! Before it was a single color but now it uses some of the other colors from the paintjobs. The default palette is the one I tried the best to look like Eevee given the Bosco colors. Plague Splatter would be the perfect recolor IF it's tongue wasn't white :(. Let me know if any bugs! Comments and Feedback is very appreciated!

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A new version is available. Version 1.0.0

Changelog

Lead Storm:
Clip Size: 2400 -> 4800
Ammo Per Shot: 2 -> 1
Spinup Time: 0.7 -> 0.4
Spindown Time: 2 -> 4
Cooling Rate: 1.5 -> 3
Unjam Duration: 10 -> 8
Movement Speed While Using: 50% -> 75%
Ricochet Max Range: 6m -> 12m
Spread Recovery Per Second: 100% -> 200%

Upgrades:
Cold As The Grave: 0.6 -> 1.0
Stun Duration: 2s -> 4s / 20% -> 40%

Bullet Hell Overclock:
Ricochet Chance: 75% -> 100%
Damage Decrease: -3 -> -1
Penalty Accuracy: 600% -> 300%

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A new version is available. Version 2.0.0

Changelog

Redesigned UI and reworked code entirely. Not much testing has been done so bugs will be present.

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A new mod is available. :tada:

Just my pack, not more.

Info

Version: 0.0.0.0.0.1
Size: 42.9 KB

Tags

1.39, [AimedForSandbox], Optional

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A new version is available. Version 2.1

Changelog

• Better mod compatibility
• User Interface adjustments
• New save game bug fix
• Flare gun bug fix

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A new version is available. Version 1.2.0

Changelog

HeatUpTime: 9,5s -> 12,5;
Weapon description changes;
Bullet Hell overclock rename;
Hot Bullets upgrades text changes.

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A new mod is available. :tada:

A modified Platform Gun to shoot out round blobs instead of the usual circular platforms.

Info

Version: 1.0
Size: 20.9 KB

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

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A new mod is available. :tada:

a minimal version of the refinery hud because its too big.

Info

Version: 1.0
Size: 42.9 KB

Tags

1.39, QoL, Visual, [AimedForVerified], Optional

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A new mod is available. :tada:

Add blue trails for 9 weapon. Gatling Autocannon Brt7 GK2 M1000 Zhukov LOK-1 SMG Subata.The mod can be seen only by client-side .

Info

Version: 1.0.0
Size: 3.4 KB

Tags

1.39, Visual, Auto-Verified, Optional

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A new mod is available. :tada:

Replaces the PGL's sounds with lines from various Shrek movies.

Info

Version: V1.0
Size: 100.1 KB

Tags

1.39, Audio, [AimedForVerified], Optional

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A new mod is available. :tada:

change m1000's fire sounds, bullets ,flash.The mod can be seen only by client-side .

Info

Version: 1.0.0
Size: 66.7 KB

Tags

1.39, Audio, Visual, Auto-Verified, Optional

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A new mod is available. :tada:

Allows you to modify every modifier that PawnStats can.

Info

Homepage, Version: 1.0.0-Alpha
Size: 24.1 KB

Tags

1.39, Gameplay, Tools, [AimedForSandbox], Optional

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A new version is available. Version SAD_1.5

Changelog
  • Hologram Coloring Sliders
  • Better Slider Indicators UI
  • Hologram Wireframe Color Sliders
  • More Hologram Options Mesh Choices (Santa, Egg Cluster, Beer Barrel)
  • More Hauntings
  • Hologram RGB Option
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A new version is available. Version 2.0.1

Changelog

-Added random machine event option.

-Fixed a bug where default machine event spawn chances remained present after adding a custom machine event spawn chance, possibly resulting in more machine event spawns than desired

-Added save functionality for events and encounters but NOT resources yet.

--KNOWN BUGS--
Resources do not appear in the list and are not saved between sessions

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A new version is available. Version 1.0.1

Changelog

Deep Rock Galactic Project Rebuild New Year Update Notes:

New Content:

New Enemy! Mactera Desolator joins the war effort!

  • A new Mactera type belonging to the Disruptive enemy type under the threat classification of Heavy

Changelog:

Weapons:

"Thunderhead" Heavy Autocannon:

Heavy Suppression System & Titanium Penetrator Rounds Overclocks:

  • Fire rate bonus reduced to +0.5

BRT-7 Burst Fire Pistol:

Extended Burst is now back to being a 6-round burst instead of a 5-round burst

Colette Wave Cooker:

  • Reduced damage to 6 (from 9)

"Warthog" Auto 210:

  • Added a new Tier 5 upgrade: Shotgun Specialist
  • Freeze-Shock Shells have been transformed into Super Dragon's Breath Shells

Swarm Sweeper Overclock:

  • Dramatically rebalanced the overclock to be way better suited for it's intended role as a horde clear overclock.

Stubby Voltaic SMG:

Nanite-Core Penetator Overclock:

  • Reduced fire rate penalty to -3 (from -5)

LOK-1 Smart Rifle:

  • Increased reserve ammo to 480 (from 360)

Swarm-Fire

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A new version is available. Version 3.05.9

Changelog

BUILD ID: 3.05.9

SUPPORT PODS: (My first mod many years ago was the start of this concept and it has been recreated on and off without really seeing the light of day.)

  • I have reworked the Resupply Pod system to now support additional calldowns at the cost of other resources (Gold for now).

  • Equip the Calldown Tool by pressing your Resupply button and then use your mining button (rick click) to cycle between Support Pod options.

  • There are new visuals, dialog, beacons, states and more for this system.

  • Expect there to be some oddities here and there, but report them either way as this is a work in progress system.

  • AUTO SENTRY: Minigun visual, overheats after losing 1750 ammo (half of 3500) and then it can be repaired at the cost of your health and shields burning away if you do not wait for it to cooldown.
    Once repaired the next overheat happens at 875 ammo (half of 1750) and the cycle repeats. Call in Ammo for Auto Sentries and restock this sentry to reset the overheat trigger back to 1750 remainin

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A new version is available. Version 1.0.3

Changelog
  • added a hotkey '6' to quick disable and enable this mod temporarily. (not num 6, just 6)
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A new mod is available. :tada:

Replace original game soundtrack with NIKKE OST.

Info

Version: 0.1.0
Size: 94.2 MB

Tags

1.39, Audio, Auto-Verified

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A new version is available. Version Version 1.6

Changelog

Fixed new crashes introduced by patch S05.08 because for some reason GSG removed two rooms from the game previously used only by Egg Hunt
Removed Egg Hunt PLS changes from the mod because now the increased room variety is part of the base game.
Significantly cleaned up RMG_ExtractionLinear asset

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A new version is available. Version CC_1.5.1

Changelog
  • Added upper limit to Hype Train Length Modules
  • Added better checks for Hype Train
  • Added better filters for hype train
  • Lowered objects with Hype train for performance
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A new version is available. Version Version 1.6 "Hotfix"

Changelog

Fixed new crashes introduced by patch S05.08 because for some reason GSG removed two rooms from the game previously used only by Egg Hunt
Removed Egg Hunt PLS changes from the mod because now the increased room variety is part of the base game.
Significantly cleaned up RMG_ExtractionLinear asset

"Hotfix": Changed zip archive compression method from LZMA to Deflate because MINT can't decompress LZMA for some reason.

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A new version is available. Version 3.5.10

Changelog
  • Survival payout is screwed somehow, probably something with the game update so I reduced the payout drastically for the time being.

  • (Fixed?) Using any Support Pods in a mission will cause clients to need to use Task Manager to close the game when the mission is finished. (This likely stems from turrets being well known for causing issues like this when they are attached to something.)

  • (Fixed?) Personal Pod system is broken in multiplayer still due to some value not being assigned properly by the game - somehow. (Now coded 1 to 1 to vanilla methods.)

  • (Fixed) Personal Pod system is broken in Escort due to reworked Drop Pod code setting the player into an attached state before seeing if it should yet.

  • (Fixed) The gravity emulator for Support Pods does not work for clients. (They had replicate movement disabled by default.)

  • (Fixed) Clients see all ragdolls as basic grunts and have weird white squares around them. This was just a multiplayer test for ragdolls to see how they function in general. I did

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A new version is available. Version V2.0 (Moderate Update)

Changelog

Fixed an issue where the sound effects were way louder than normal. Now the sound effects should be on par with the base game to prevent your ears from blowing up.

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A new version is available. Version Release 2.0.0

Changelog

Mod now uses Specific Music Framework instead of the Caretaker phases custom music framework

  • Feral Almagamation has been added to Hack-C phases
  • Scourge of the Universe (Eulogy for the Ego) has been added to the caretaker death
    That's all (for now)
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A new mod is available. :tada:

This mod allows for DRG to communicate with the archipelago servers. Will require an archipelago client and the relevant APWorld file to work correct. Still in alpha stages and prone to substantial reworks.

Info

Version: Playable Alpha 1
Size: 98.4 KB

Tags

1.39, Audio, Framework, Gameplay, QoL, [AimedForSandbox], Optional

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A new mod is available. :tada:

This mod allows for DRG to communicate with the archipelago servers. Will require an archipelago client and the relevant APWorld file to work correct. Still in alpha stages and prone to substantial reworks. PLEASE check the discord and pins.

Info

Version: Playable Alpha 1
Size: 98.4 KB

Tags

1.39, Audio, Framework, Gameplay, QoL, [AimedForSandbox], RequiredByAll

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A new version is available. Version Alpha 1.0.3

Changelog

Adds a "Is Server" that skips normal and single mag weapons if they are a client. Should prevent double dropping of ammo, but some weapons, probably gatling? might not get hit at all possibly.