#modio-feed

1 messages · Page 8 of 1

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2

Changelog

added options for setting colours of each element.
fixed not activating at start of mission - might have few second delay before showing.
fixed health not updating with health increasing effects - hopefully.

visual birchBOT
#

A new mod is available. :tada:

I took the idea of restart level (f5) and added a feature to it.

Info

Version: 1.0
Size: 11.9 KB

Tags

1.38, QoL, [AimedForApproved], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version Version 8

Changelog
  1. Over 50 new tracks (2h 30m) have been added alongside the usual volume adjustments. There is now 423 tracks total, excluding the new Jukebox songs.
  2. All of the remaining Jukebox songs have been replaced with pre-console mixes of classic Crash Bandicoot songs, courtesy of Josh Mancell.
  3. Fire Canyon (Demo Zoomer Mix) has been converted to stereo.
  4. The music that plays during Anniversary events has now been replaced with pre-existing tracks. The default Jak tracks will still be used if 'Streamer-Friendly' mode is enabled.
  5. The Promotion Fanfare has been replaced with sounds from Jak and Daxter: The Precursor Legacy.
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

this is a work in progress version of my extension for Twitch Integration. I aim to add multiple different enemies, utilities, and various other goodies.

Info

Version: 0.0.69.77
Size: 5.0 MB

Tags

1.38, Approved, Gameplay, Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.2

Changelog

1.1.2
-Fixed "Journey of the Prospector" replacement track not looping.

1.1.1
-Added Noodler as Septic Spreader.
-Added Crapple as Stingtail.
-Added Inchwrap as Rockpox Larvae.
-Added Snakgrappler for Scout's Grappling Hook.
-Added Trip Shot for Gunner's Zipline Launcher.
-Added Bugsnax music to replace the new track "Journey of the Prospector".
-Fixed multiple bugs who were not saying their Bugsnax lines due to some file names being changed.
-Adjusted volumes of some music tracks be more consistent.

visual birchBOT
#

A new version is available.

Changelog

1.Add a contrasting color (green) to the light source of the pink sugar.
2.The primary color of the pink sugar has been changed to be more pinkish, rather than purple.

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Allows you to quickly promote without leaving the team.

Info

Version: 1.0.0
Size: 69.1 KB

Tags

1.36, 1.37, 1.38, QoL, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Implements Crowd Control for DRG via the Crowd Control App.

Info

Version: CC_0.2
Size: 901.9 KB

Tags

1.38, Approved, Gameplay, Optional

#

A new version is available. Version 1.1

Changelog

added feature to force start a mission - hold shift while opening the mission terminal ( or 2 seconds before opening it )
will change the button name to FORCE START MISSION - so you know that it's working.

visual birchBOT
#

A new version is available. Version 1.3

Changelog

no longer need vanilla widgets enabled to get information
fixes for ammo information collection
fixes for health and shield information
fixes for not displaying at start of mission - hopefully
added weapon heat circle / percentage values

  • known issues * weapon heat not displaying in centre properly - looking for fix (works at 75% UI)
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.7

Changelog

Added a feature to push channel rewards to twitch from within the mod. You need the newest companion app.

visual birchBOT
#

A new mod is available. :tada:

This is just a silly mod made for our dear friend's birthday. Voice lines by FinnleyShortstuff, coding by me.

Info

Version: 1.0.0
Size: 456.7 KB

Tags

1.38, Audio, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version 2.7

Changelog

++ Fixed a bug with the editor tab
++ Upload or Clear channel rewards from the Rewards Tab instead of having to manually do this process
++ For new users the mod comes with a few basic spawns pre-setup

#

A new mod is available. :tada:

This is just a silly mod made for our dear friend's birthday. Voice lines by FinnleyShortstuff, coding by me.

Info

Version: 1.0.0
Size: 456.7 KB

Tags

1.38, Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes all friendly fire to the unhinged grandpa's reaction

Info

Version: 1.0.1
Size: 54.2 KB

Tags

1.38, Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes all friendly fire to the unhinged grandpa's reaction

Info

Version: 1.0.1
Size: 54.2 KB

Tags

1.38, Audio, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version SGGF_1.5

Changelog
  • Added Dynamic Thank you terminal for supporters and backers of my mods <3 [You can find it by the juke box ;) ]
#

A new version is available. Version PPS_1.1

Changelog
  • Adjusted some settings
  • Added in skins (Options that override textures and models) [Disables some other customization options + a little wonky in spacerig biotank preview]
  • Added toggle for hiding biotank preview in spacerig
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces all of the songs in the game with songs from the popular Undertale Fangame: Undertale Yellow May contain minor spoilers with leitmotifs

Info

Version: 0.9
Size: 60.4 MB

Tags

Audio

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

type an enemy name in chat and it will spawn it in game.

Info

Version: 1.0
Size: 8.2 KB

Tags

1.38, Tools, [AimedForApproved], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

James May saying "BEANS" as an audio replacement for the resupply unfolding sound

Info

Version: 1.0
Size: 16.8 KB

Tags

1.35.69455, 1.36, 1.37, 1.38, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version 1.2.1

Changelog

Rival Escalation assignment does not require Rival Presence missions to complete anymore. It now uses fixed mission types.
I'll make this same change to Plaguefall and Critical Corruption assignments when Season 05 releases.

visual birchBOT
#

A new mod is available. :tada:

Remasters the Zipline Launcher to use zipline length as ammo, allows grabbing pickups while using the zipline, adds terrain scanner icon for start and end location of the zipline, new shooting audio, increased allowed angle and range, new coloration.

Info

Version: 1.00
Size: 353.8 KB

Tags

1.38, Approved, RequiredByAll

visual birchBOT
#

A new version is available. Version 1.1.0

Changelog

Beer buff prices are now increased by:

  • 10x when it costs nuts
  • 5x when it costs stars or cones
  • 1x (no change) when it costs bulbs
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Remasters the Zipline Launcher to use zipline length as ammo, allows grabbing pickups while using the zipline, adds terrain scanner icon for start and end location of the zipline, new shooting audio, increased allowed angle and range, new coloration.

Info

Version: 1.00
Size: 353.6 KB

Tags

1.38, Approved, RequiredByAll

visual birchBOT
#

A new version is available. Version 1.01

Changelog

Adjusted all vanilla zipline variants to have a different drill offset to make it attach to a wall better than vanilla. In vanilla it will embed into the wall and you can't see the end of the zipline in most cases.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes m1000 sounds to Chamber weaponry sounds from Valorant Fire sound - Head Hunter shot. Charged fire sound - Tour De Force shot. One of reload sounds - Chamber voiceline "You want to play, let's play".

Info

Size: 69.9 KB

Tags

Audio, Auto-Verified

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.3.2

Changelog

hopefully fixed issue with hud not appearing at start of mission.
hopefully fixed issue with numbers not updating sometimes.

visual birchBOT
#

A new version is available. Version 1.02

Changelog

Added a sound class to the firing cue as it was missing due to it not being a listed "changed" value in the vanilla cue, so I had to look for certain values in the name map.
This means the firing sound should abide by settings now.

visual birchBOT
#

A new version is available. Version 1.03

Changelog

Hopefully the last update.
Added a balance pass to the upgrades to make the choices more competitive, as a result I lowered the stock max angle to 50 degrees instead of 60.
Ammo upgrade is still +50 (equivalent to one max length vanilla shot), angle is now +16 instead of +6, length is now +15m instead of +10.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.8

Changelog
  • Fixed Sentry Guns recalling that did not always work (recall by holding left B button)
  • Fixed Sentry Guns distance widget that remained visible after recalling
  • Fixed bad Hurricane laser sight orientation
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

audio voicelines

Info

Version: 0.0.1
Size: 153.3 KB

Tags

Audio, [AimedForVerified], RequiredByAll

#

A new mod is available. :tada:

audio voicelines

Info

Version: 0.0.2
Size: 1.8 KB

Tags

Audio, [AimedForVerified], RequiredByAll

#

A new mod is available. :tada:

audio voicelines

Info

Version: 1
Size: 188.7 MB

Tags

Audio, [AimedForVerified], RequiredByAll

#

A new version is available. Version 0.1

Changelog

сука очередная нахуй попытка в рабочий модбилд

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0-026

Changelog

-'Inventory theme music' Soundtrack is now louder
-Fixed an issue where swarm music did not loop and ended after the first playback.

visual birchBOT
visual birchBOT
#

A new version is available. Version 0.2

Changelog

Добавил звуки на таргет жуков и при опустошении боезапаса/Added bug ping sounds and no ammo left

visual birchBOT
#

A new version is available. Version 1.4.2

Changelog

added Cryo Cannon pressure gauge values to heat%
added EPC heat values to heat%
fixed typo in slider tooltips

visual birchBOT
#

A new mod is available. :tada:

Improved pickaxe for a better melee experience.

Info

Version: 1.0
Size: 19.5 KB

Tags

1.38, Gameplay, QoL, [AimedForApproved]

visual birchBOT
#

A new version is available. Version 2.03

Changelog

Fixed Zipline Launcher and Jelly Fumer audio not having a sound class specified, resulting in overly loud audio.
Added new model variants for each zipline type to make them more obvious.
Tweaked Zipline Launcher upgrades and values to be better, finished up recharger upgrade.
Added custom Mission Control dialogue to Extermination for an intro.
Fixed Nemesis bomb spam not working on hazards below 5, now the Nemesis buff works on all difficulties and no longer causes an invincible, invisible and murder craving Nemesis to chase you forever.
Added new In N Out mission icon, sort of wip I guess.
Reworked the In N Out pipeline system to be longer, have proper collision for the whole pipe, new audio and visuals, can now go through terrain to make it easier to deploy / be less time consuming.
Added constant enemy pressure to the last 6 minutes of In N Out.
Adjusted In N Out objective text to take up less horizontal screen space, not sure if it will be kept that way.
Adjusted Bosco spotlight to be less of an immediate

visual birchBOT
#

A new mod is available. :tada:

fat boy with rgb lights

Info

Version: 1.0
Size: 6.2 KB

Tags

1.38, QoL, Visual, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.1

Changelog
  • change the number to a spinbox in settings UI
  • added a function to change number's color if it dropped down to a certain value
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.2

Changelog

Removes restrictions on Oktoberfest and Elf armor paintjobs.
Due to how the file structuring works, they are available even if you don't have the corresponding armor pieces unlocked, nothing I can do about that. Forgot that's why I didn't want to add them but whatever

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

replaces fonts for accessibility (poor eyesight)

Info

Version: 0.0.1
Size: 335.2 KB

Tags

QoL, Visual, [AimedForSandbox]

visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

Major update

  • Added mod hub settings page
  • Added multiple custom adjustment options for forecast lines
  • Added on/off functionality for individual weapons (experimental)
  • Add mod hub as dependency
  • Adjusted the mod's file structure to facilitate subsequent changes
visual birchBOT
#

A new mod is available. :tada:

Auto spam deposite

Info

Version: 1.0.0
Size: 24.3 KB

Tags

1.36, 1.37, 1.38, QoL, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Makes the pickaxe more reliable but not strong

Info

Version: 1.0.0
Size: 267.2 KB

Tags

1.38, Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

for me it really is

Info

Size: 2.3 MB

Tags

[AimedForSandbox], RequiredByAll

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version PPS_1.1.1

Changelog
  • Removed Clanking in Spacerig Rival Skin Preview
  • Fixed skin sync with clients who have the mod installed
  • Fixed most bugs with skins in Spacerig Biotank Preview (Preview bugs do not effect in mission Steeve)
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version Version X

Changelog
  1. Over 60 new tracks have been added along with some fan-made songs, courtesy of Chris Allen Hess, The MayneJane Game Orchestra, Philip Arduos and Raven VI.
  2. All of the music has been reorganized so that short tracks and song variations will not play twice in a row (e.g. If 'Citadel' plays, the next song will always be a different track rather than one of the previous song's variants)
  3. Two Haven City Computer voicelines that referenced Metal Heads have been removed. All of the quotes are now lore-friendly.
  4. The usual volume adjustments.
visual birchBOT
#

A new mod is available. :tada:

The customizable M1000 zoom allows you to freely change the FOV (field of view) when using the focus shot on the M1000.

Info

Size: 152.1 KB

Tags

1.38, QoL, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version Version X (Very Dense Fix)

Changelog

The Dense Biozone tracks were improperly hooked up and would not play as a result. This release fixes that issue along with adding 'Mountain Pass (Cave Mix)' which was previously left out on accident.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 3.3.1

Changelog
  • Changed the "OnMissionShout" and "OnDwarfShout" events to pass the audio component. This will probably cause a crash if you used them before.
  • Removed stalker shouts
  • Added Hidden Dwarf shouts
visual birchBOT
#

A new version is available. Version 1.3.2

Changelog

fix: issues with "solo mode"
fix: missing mission control shout

visual birchBOT
#

A new mod is available. :tada:

Adds Blight One and Wireframe camos for all weapons. Vanity Framework is required.

Info

Version: 1.0.0
Size: 258.5 KB

Tags

1.35.69455, 1.36, 1.37, 1.38, Cosmetic, [AimedForVerified]

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.04

Changelog

Reworked Elimination objectives - now Dread Cocoons will have 1/3 models that represent what they spawn. Improved the hitboxes and visuals of Dread Cocoons, made Dreads not aggro right away when the cocoon is popped to prevent early boss fights from map gen breaks. Dread random spawning is still the same but now it is shown visually on both the terrain scanner and in normal play.

  • Fixed C4 falling through the world.
  • Fixed Transmitter Nodes not deploying properly in Industrial Sabotage.
  • Fixed some issues with other mods that use line tracing.
  • Fixed Deep Dives being desynced for clients (maybe).
  • Fixed Deep Dives crashing in some scenarios such as Refinery missions or just randomly.
  • Fixed Deep Dives scaling past intended values, they can now scale up to 1.5x their normal value.
  • Fixed Deep Dives not using some new objectives, no kill objectives are allowed now though.
  • Fixed In N Out Drop Pod spawn sequence not working normally, so now you will be attached as normal.
  • Fixed some secondary objectiv
visual birchBOT
#

A new mod is available. :tada:

Makes all enemies with elite variant be elite 100% of the time.

Info

Version: 1.0
Size: 4.1 KB

Tags

1.38, Gameplay, [AimedForApproved], Optional

visual birchBOT
#

A new mod is available. :tada:

Show the number of bugs that are relentlessly pursuing you.

Info

Version: 1.0.0
Size: 49.1 KB

Tags

1.36, 1.37, 1.38, QoL, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Sensible tweaks to ammunition quantity and damage.

Info

Version: v1.0
Size: 16.9 KB

Tags

1.38, Gameplay, [AimedForApproved]

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Custom Spacerig allows you to freely change the colors of Spacerig.

Info

Size: 2.2 MB

Tags

1.38, Cosmetic, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

goofy little mod for my friends.

Info

Version: 1
Size: 330.0 KB

Tags

1.35.69455, Audio, RequiredByAll

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.05

Changelog

mostly got the evolution decreaser / powerplant finished up and functional, only spawns in decontams of 12+ spikes
changed some text on the decontam tower from shield to defense since there are turrets now too
added text thing to decontam tower that points to conduit that needs repairs
fixed elimination objectives not being counted towards if a secondary
fixed twins counting as 2 kills
added failsafe randomization for dread eggs if other data is empty
added custom music handler for dreads but somehow it seems to conflict with swarm audio rarely
added visual to lithofoamed enemies
improved the spacing of decontam assets
fixed the visuals of decontam plague stuff being weird
reduced overall screen clutter of decontam plague stuff
added random rotation to the carving of dread egg goop
fixed decontam not spawning the mcr cleaning tools
fixed decontam not spawning rockpox versions of critters
fixed decontam not spawning swarmers and parasites in the beginning

visual birchBOT
#

A new mod is available. :tada:

A companion mod to drg but good

Info

Size: 1.8 MB

Tags

1.35.69455, Audio, [AimedForApproved], Optional

visual birchBOT
#

A new version is available. Version 1.1

Changelog

Fixed Beastmaster perk
Dash colldown reduced
Elemental Insulation buffed
HeightenedSenses added one charge

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Adds 4 custom Super Mario cosmetics!

Info

Size: 6.8 MB

Tags

1.35.69455, 1.36, 1.37, 1.38, Cosmetic, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Custom version of RandoWeisser that only randomises your weapons.

Info

Version: 1.0
Size: 13.7 KB

Tags

1.38, Gameplay, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Заменяет стандартное "чириканье" БОСКО на фразы Геральта из Ривии (Ведьмак 3).

Info

Version: 1.0.0
Size: 2.2 MB

Tags

1.38, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Loki gets chemical round explosion overhaul now it only needs to lock 1 time to trigger explosion but it deals only half of damage

Info

Size: 10.8 KB

Tags

Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

It's meant to give an old-school FPS feel, with the gun displayed at the bottom center. I used the existing "Carry" animation in DRG as a base, and created custom animations for shooting, jumping, etc. myself.

Info

Size: 2.5 MB

Tags

1.38, Cosmetic, Visual, Animation, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.1

Changelog

fix for mod page not showing sometimes.
added shadows - not very good and a bit laggy at high radius - but does look neat

#

A new mod is available. :tada:

Replaces all of Mission Control's voice lines with a female voice instead.

Info

Version: 1.0
Size: 20.5 MB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new version is available. Version Version XL

Changelog
  1. Every song from the series' history is now here aside from a few unpleasant-sounding track variations (e.g. 'Spider Caves (Dark Cave Mix)' is just the 'Spider Caves' track with high-pitched squeaking sounds in the background)
  2. Over 50 Josh Mancell tracks have been added along with songs from the Jak X: Combat Racing demo
  3. The volume of hundreds of tracks has been individually adjusted to ensure the mixing is nearly perfect
  4. The missing and scoring sound effects of the Barrel Hoop mini-game have now been replaced with the sound of Dark eco and Green eco from Jak and Daxter: The Precursor Legacy
  5. The Spring and Christmas event ambience in the Spacerig has now been replaced with Jak music
  6. 'Ram Head Battle (Unused)' & 'Mar's Tomb (Unused)' have been replaced with the highest-quality versions of the songs
  7. The tracklist in the Spacerig and biomes now has improved randomization.
visual birchBOT
#

A new mod is available. :tada:

Replaces the default songs with Biome-specific music from the Jak and Daxter series

Info

Version: Version XL
Size: 1.3 GB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version CC_0.3

Changelog
  • Added Thiccbug
  • Fixed Pet Shredder Naming
  • Added Roulettebug
  • Added Fastmo
  • Mega Bulks can no longer freeze
  • Reaper Now Hunts better with distant targets
  • Added Hydra Bulk Boss
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.3.0

Changelog

Fixed bug where player can't tame a new Steeve until the corpse of the old one despawns.
Removed the death timer (no longer necessary with the bug fix)

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Lowers the volumes of the Caretakers sounds by 50% ( from 1.2 to 0.6 )

Info

Version: 1.0
Size: 54.8 KB

Tags

1.38, Audio, Auto-Verified

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces some tracks from the game with music from Helldivers 2

Info

Version: 1.0.0
Size: 36.5 MB

Tags

1.38, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.3.1

Changelog

The volume of tracks in the Action and Boss section has been increased. Some tracks have been swapped.
Added a track from the movie "The Rock" to the End-wave section

visual birchBOT
#

A new mod is available. :tada:

Made a couple of audio changes from jukebox songs, wave music to in game sound. Mix of French and English. Made for my friends and I.

Info

Size: 108.7 MB

Tags

Audio

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.3

Changelog

Added:

  • Saviour
  • Impervious
  • Uprising
  • Uprising (Impervious Remix)
  • Imaginary
  • The Touch of the World
  • Pulsar
  • Ghosts
  • Follow the White Rabbit
  • Follow the White Rabbit (Rock Dance Version)

Additional Note:
Removed the extra note that would play in Astral Call's loop

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Cambia el sonido de We're Rich! por Ravenna de Los Simuladores diciendo "uuuuh pepitas"

Info

Version: 1.0
Size: 34.2 KB

Tags

1.38, Audio, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Cambia el sonido de "we're rich!" por Ravenna de Los Simuladores diciendo "uuuuh pepitas!"

Info

Version: 1.0
Size: 34.2 KB

Tags

1.38, Audio, Auto-Verified, [AimedForVerified], Optional

#

A new mod is available. :tada:

Cambia el sonido de "we're rich!" por Ravenna de Los Simuladores diciendo "uuuh... ¡pepitas!"

Info

Version: 1.0
Size: 34.2 KB

Tags

1.38, Audio, Auto-Verified, [AimedForVerified], Optional

#

A new mod is available. :tada:

Adds a wheel to the ping tool that can be used for specific shouts / messages along with ping to help with communication.

Info

Version: 1.0
Size: 42.3 KB

Tags

1.38, QoL, [AimedForVerified]

#

A new mod is available. :tada:

Cambia el sonido de "we're rich!" por Ravenna de Los Simuladores diciendo "uuuh... ¡pepitas!"

Info

Version: 1.0
Size: 34.2 KB

Tags

1.38, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version PMM_4.2

Changelog
  • Added reworked mission checking
  • Added No collision on mules [Host Option] (only turns off collision for users with this mod)
  • Added Drop Pod Emergency Open Button [Host Option] (Button only usable by users with this mod)
  • Added better Host Mule button checking [Host Option]
#

A new mod is available. :tada:

Made a couple of audio changes from jukebox songs, wave music to in game sound. Mix of French and English. Made for my friends and I.

Info

Size: 106.0 MB

Tags

Audio, Optional

visual birchBOT
#

A new version is available. Version 2.6

Changelog

Adding experimental feature to sync statistical data to clients who have the same MOD installed.
增加实验性功能,使统计数据同步到同样安装此MOD的客户端上。

visual birchBOT
#

A new version is available. Version 1.3

Changelog

Update 1.3: Whip now only triggers when there is a target, and the HUB page has been added to customize the interval time of Whip and the number of bullets regenerated after using Whip.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Reduce fire delay to zero so that you can start killing bugs immediately. This mod will affect Gatling Gun and Cryo Cannon.

Info

Size: 34.3 KB

Tags

Gameplay, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Don't drink and then agree to something at the same time... This is a Mod that replaces the Grunts with Ants that are also Lyra heartstring from My little pony for some reason. I don't know, I think I might need to stop drinking...

Info

Size: 3.2 MB

Tags

1.38, Cosmetic, Visual, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

This mod replaces music with that from Natural Selection 2, forgotten, but great game with beautiful soundtrack, made by Simon Chylinski and David John.

Info

Version: 1.0
Size: 72.2 MB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new version is available. Version 1.1

Changelog

added an actual wheel now - hold left click when pinging and select item.
added option for description to show when hovering over wheel item.

#

A new version is available. Version 1.4.0

Changelog

Added seven new songs:

After Dark (Instrumental) - Mr. Kitty (Ambience)
Blood Machines - Carpenter Brut (Escape/ Salvage Uplink)
Color Me Blood - Carpenter Brut (Looping Wave)
Foregone Destruction (Mothership Loudspeakerz Remix) - Unreal Tournament 1999 OST (Escape/ Salvage Uplink)
Red Flag - Gawiwi (Machine Event)
Snowfall - øneheart x reidenshi (Space Rig)
Voltage - Megadimension Neptunia VII OST (Machine Event)

Adjusted the volume of some songs
Adjusted the length of some songs

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the Leaf Lover's Special with a beer that gives you all the buffs instead.

Info

Version: 1.0
Size: 14.0 KB

Tags

1.38, Gameplay, [AimedForApproved]

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.1

Changelog
  • may have fixed an issue that caused the gem to fall to the ground when depositing minerals while holding it.
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

replaces aquarq with egg.

Info

Version: 1.0
Size: 5.5 KB

Tags

1.38, Gameplay, Visual, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version APL_2.5

Changelog
  • Ranks now sync for clients
  • Player Level now sync's for clients
  • Iron will Icon updated (still has client sync issues, but more reliable display)
visual birchBOT
#

A new mod is available. :tada:

Replaces the default songs with Biome-specific music from the Jak and Daxter series

Info

Version: Version 12 (Final)
Size: 1.3 GB

Tags

1.38, Audio, Auto-Verified, Optional

#

A new mod is available. :tada:

Allows you to pause the game, required by all.

Info

Version: 0.1.0
Size: 54.0 KB

Tags

1.36, 1.37, 1.38, Gameplay, Tools, [AimedForApproved], RequiredByAll

#

A new mod is available. :tada:

Changes the firing sound of the Hurricane Guided Rocket System into Jotaro's "Ora"

Info

Version: 1.0
Size: 33.4 KB

Tags

1.38, Audio, Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the default songs with Biome-specific music from the Jak and Daxter series

Info

Version: Version 12 (Final)
Size: 1.3 GB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.3.1

Changelog
  • Subata Homebrew Powder overclock damage range changed from x1-x1.5 to x1-x1.75
  • Bulldog Homebrew Powder overclock damage range changed from x1-x1.5 to x1-x1.75
  • Bulldog Chain Hit overclock changed to ricochet off any enemy body part
  • Bulldog Magic Bullets overclock changed to ricochet off enemies and terrain
  • Bulldog Six Shooter overclock rate of fire bonus increased from +2 to +3
  • Coil Gun Triple-Tech Chambers overclock burst shot damage multiplier decreased from 0.75 to 0.5
visual birchBOT
#

A new version is available. Version Version 4

Changelog
  1. Adds a soundclass (Volume slider works now)
  2. An instrument sample from Jak and Daxter now plays when your charged shot is ready or fired.
  3. The default 'ping' has been replaced with the sound of a Skullgem being picked up.
visual birchBOT
#

A new version is available. Version 1.2

Changelog

added profiles
added hotkey to open wheel
added wheel to right click
added settings to toggle when wheel appears (left / right click)
added setting to toggle if ping should be placed (doesnt disable vanilla ping, only secondary from mod)
fixed not working remotely (hopefully)

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the default humming sound of Aquarq, Bittergem and Jadiz with the sound of Element 115 from Call of Duty: Zombies

Info

Version: Version 1
Size: 68.1 KB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

just changes the voice pitch mod on the dwarves All credit to DingusPringus 4 their changes & the drg modding guide.

Info

Version: 1.00
Size: 20.0 KB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

just changes the voice pitch mod on the dwarves All credit to DingusPringus 4 their changes & the drg modding guide.

Info

Version: 1.00
Size: 20.0 KB

Tags

1.38, Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Added payday2 style assault banner to DRG game.

Info

Version: 0.1.0
Size: 63.0 KB

Tags

1.36, 1.37, 1.38, Visual, [AimedForVerified], Optional

#

A new mod is available. :tada:

automatically removes a certain amount of gold chunks at certain intervals

Info

Version: 1.0
Size: 15.8 KB

Tags

1.38, Gameplay, Visual, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.1

Changelog
  • Added a Modhub settings page
  • Added support for Acid (for spitters), but since it also triggers on Pretorian Acid it has to be enabled yourself if you want it
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the Subata 120's firing and reloading sounds with the 1911 from Call of Duty: World at War.

Info

Version: Version 1
Size: 148.8 KB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new version is available. Version 2.0

Changelog

Added:

  • DreamScanner
  • Airflow
  • On Her Majesty's Executor
  • Crack Party
  • Revelation
  • Administrative Division
  • Sneer of Society

The Single/Looping Wave list was getting too large, so I have decided to split them into their respective categories.

Kingdom, Shivers, Ominous, 【クラッシュフィーバーBGM】バトル(ボス戦), Ghosts, and Follow the White Rabbit will now only play for Single Waves.

Involve, Uriel, Thunderball, I will never let you go, Reactor, Heartbreaker, Mettle, Distractor, Bogeyman, Pulsar, Follow the White Rabbit (Rock Dance Version) will now only play for Looping Wave.

Additional Notes:
Chromatic was moved from End Wave to Single Wave.

I thought 'The Touch of the World' and 'Uprising' were a bit quiet so I increased their volume slightly.

visual birchBOT
visual birchBOT
#

A new version is available. Version SGGS_3.5.2.1

Changelog
  • Custom Enemy Spawn Pool with Config (NEW)
  • Mod Menu Audio Tab Renamed
  • Reworked Gnome Tech Lab Warning to include new enemies
  • New Warning (Bulk Mutations)
visual birchBOT
#

A new mod is available. :tada:

Replaces the default sounds of the Experimental Plasma Charger with the Ray Gun and Wunderwaffe DG-2 from Call of Duty: World at War.

Info

Version: Version 1
Size: 428.2 KB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces the default sounds of the Experimental Plasma Charger with the Ray Gun and Wunderwaffe DG-2 from Call of Duty: World at War.

Info

Version: Version 1
Size: 428.2 KB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces all of Mission Control's voice lines with a female voice instead.

Info

Version: 1.0
Size: 20.5 MB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

Replaced the blow up and explosion SFX of Glyphid Exploder with the SFX of Jack-in-the-Box Zombie from PvZ1 (Plants vs Zombies)

Info

Version: 1.0.0
Size: 95.7 KB

Tags

1.35.69455, 1.36, 1.37, 1.38, Audio, Auto-Verified, Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Makes Nitra purple

Info

Version: 1.0.2
Size: 49.5 KB

Tags

1.37, Verified, Cosmetic, QoL, Visual, Optional

visual birchBOT
#

A new version is available. Version Version 2

Changelog
  1. Added a 0.25s delay to the Charging sound. It will no longer be heard instantly upon pressing the trigger
  2. The volume of the Overheat sound has been increased by about 60%
visual birchBOT
#

A new mod is available. :tada:

Simplifies Mission Control's icon

Info

Version: 1.0.0
Size: 9.1 KB

Tags

1.37, 1.38, Visual, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

A tiny mod made beacuse a friend said "it would be funny if..."

Info

Version: 1.0
Size: 52.7 KB

Tags

1.38, Audio, Auto-Verified

#

A new mod is available. :tada:

A tiny mod made beacuse a friend said "it would be funny if..."

Info

Version: 1.0
Size: 52.7 KB

Tags

1.38, Audio, Auto-Verified

visual birchBOT
#

A new mod is available. :tada:

A tiny mod made beacuse a friend said "it would be funny if..."

Info

Version: 1.1
Size: 52.3 KB

Tags

1.38, Audio, Auto-Verified

#

A new mod is available. :tada:

A tiny mod made beacuse a friend said "it would be funny if..."

Info

Version: 1.1
Size: 52.3 KB

Tags

1.38, Audio, Auto-Verified

#

A new version is available. Version 2.4.0

Changelog

Increased the apply effect interval for fast ticking status effects to avoid issues with damage ticks not being counted at lower frame rates

Corrosive Sludge Pump

  • Direct corrosion tick rate decreased from 0.2-0.3 seconds to 0.4-0.6 seconds and damage per tick increased from 6 to 12
  • Puddle corrosion tick rate decreased from 0.2-0.3 seconds to 0.4-0.6 seconds and damage per tick increased from 4 to 8
  • Fluoroantimonic Acid upgrade direct corrosion damage per tick bonus increased from +1.5 to +3
  • Fluoroantimonic Acid upgrade added puddle corrosion STE tick rate decreased from 0.2-0.3 seconds to 0.4-0.6 seconds and damage per tick increased from 1 to 2
  • Hydrogen Ion Additive overclock direct corrosion damage per tick bonus increased from +1.25 to +2.5

Experimental Plasma Charger

  • Persistent Plasma overclock tick rate decreased from 0.2-0.25 seconds to 0.4-0.5 seconds and damage per tick increased from 8 to 16 (also applies to Breach Cutter Explosive Goodbye)

Colette Wave Cooker

  • Direct radiation tick r
visual birchBOT
#

A new mod is available. :tada:

无尽模式(不做任务) 虫潮逐渐增强 杀虫得钱,购买增强

Info

Version: 1.0
Size: 63.5 KB

Tags

1.38, Gameplay, [AimedForSandbox], RequiredByAll

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.4.1

Changelog

Decreased the volume on Machine Event songs
Added a new song to the Loading Screen music selection
Added a new song to the Mission End Screen music selection
Added a TON of new songs to the End Wave music selection

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

works like no ragdolls, but removes enemy ragdolls 3 seconds(ish) after their death instead.

Info

Version: 1.0
Size: 8.6 KB

Tags

1.38, QoL, [AimedForVerified], Optional

#

A new mod is available. :tada:

A tiny mod made beacuse a friend said "it would be funny if..."

Info

Version: 1.3
Size: 54.1 KB

Tags

1.38, Audio, Auto-Verified

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1

Changelog

无畏升为30块,娃娃机升为20块。修复不换弹的武器买备弹后无法补充子弹

visual birchBOT
#

A new mod is available. :tada:

replaces class icons with RWBY characters

Info

Version: 1.0.0
Size: 346.2 KB

Tags

1.38, Cosmetic, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces the flare sound effects with dynamic music from Portal 2

Info

Version: Version 1
Size: 6.9 MB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces the flare sound effects with dynamic music from Portal 2

Info

Version: Version 2
Size: 6.9 MB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the flare sound effects with dynamic music from Portal 2

Info

Version: Version 2
Size: 6.9 MB

Tags

1.38, Audio, Auto-Verified, Optional

#

A new version is available. Version Version 3

Changelog
  1. Flares now have a 50% chance to play the ambient music from Portal
  2. The Flare Gun firing sound has been replaced with the orange and blue portal sounds from Portal
visual birchBOT
#

A new mod is available. :tada:

A light verison of Boss HP Bar for Big Enemies mod created by Thai81910. Only gives the Acid Queen a boss health bar.

Info

Version: 1.0.0
Size: 8.5 KB

Tags

1.38, QoL, Visual, [AimedForVerified]

#

A new version is available. Version 1.2.0

Changelog

-Added Trip Shot sound for bugs entering IFG field.
-Added voice lines for Rockpox infected Grunts and Praetorians.

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

Song list:
1.《nttld.beings》~Truthin Uncertainty~
2.AWC Music Team - LΛ8YRИTH(For AWC2024)
3.Camellia - Parallel Universe Shifter (For MWC 4K 2023)
4.ICE - Parodia Sonatina -Grande-
5.KOTDARI & RoDy.cOde & Spehs - Pure Black (For AWC2024)
6.Terminus Of The Eternity
7.Xeveir and Xeron vs. XH - Eternal SubconsciencƎ
8 Camellia - Lorelei[For AWC2023]
9 e_ku - Witch Of The Hollows
10 Frums - new mexico vs new hampshire
11 Quad Erat Demonstrandum
12 Shirai。 - Static Sta//arium (For AWC2024)
13 Tanger - ("pnfrlenm") (For splice ep)
14 XH - Secret Malware (For ATC2023)
15 Zytrx - Black Neon
16 Righten - Get Dat
17 Shirai。 - Breakthough The Mirrors
These songs have been replaced.
歌曲清单:
1.《nttld.beings》~Truthin Uncertainty~
2.AWC Music Team - LΛ8YRИTH(For AWC2024)
3.Camellia - Parallel Universe Shifter (For MWC 4K 2023)
4.ICE - Parodia Sonatina -Grande-
5.KOTDARI & RoDy.cOde & Spehs - Pure Black (For AWC2024)
6.Terminus Of The Eternity
7.Xeveir and Xeron vs. XH - Eternal Subconscienc

visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

Song list:
1.《nttld.beings》~Truthin Uncertainty~
2.AWC Music Team - LΛ8YRИTH(For AWC2024)
3.Camellia - Parallel Universe Shifter (For MWC 4K 2023)
4.ICE - Parodia Sonatina -Grande-
5.KOTDARI & RoDy.cOde & Spehs - Pure Black (For AWC2024)
6.Terminus Of The Eternity
7.Xeveir and Xeron vs. XH - Eternal SubconsciencƎ
8 Camellia - Lorelei[For AWC2023]
9 e_ku - Witch Of The Hollows
10 Frums - new mexico vs new hampshire
11 Quad Erat Demonstrandum
12 Shirai。 - Static Sta//arium (For AWC2024)
13 Tanger - ("pnfrlenm") (For splice ep)
14 XH - Secret Malware (For ATC2023)
15 Zytrx - Black Neon
16 Righten - Get Dat
17 Shirai。 - Breakthough The Mirrors
These songs have been replaced.
歌曲清单:
1.《nttld.beings》~Truthin Uncertainty~
2.AWC Music Team - LΛ8YRИTH(For AWC2024)
3.Camellia - Parallel Universe Shifter (For MWC 4K 2023)
4.ICE - Parodia Sonatina -Grande-
5.KOTDARI & RoDy.cOde & Spehs - Pure Black (For AWC2024)
6.Terminus Of The Eternity
7.Xeveir and Xeron vs. XH - Eternal Subconscienc

visual birchBOT
visual birchBOT
#

A new version is available. Version 2.08

Changelog

Removed gunk seeds from In N Out due to being unfixable.
Fixed various In N Out secondary issues regarding the custom resources.
Improved Bet-C damage feedback, improved repair system as well as made the allied cluster bombs more reliable.
Added side ledge to Kursite Grinder machine event that actually works.
Fixed chimney geysers not spawning in Crystalline Caverns.
Fixed Survival crash and enemies not being able to dig properly.
Fixed elimination dread music system in most scenarios, should inherit from modded music as well.
Fixed some crystalline cavern enemy visuals.
Added enemy kill counter to in-mission and end screen, toggle coming soon.
Potential fix for In N Out pipeline issues for clients.
Reduced exploration difficulty penalty to not get rid of all earned rewards.
Added system to sort of fix iron will in In N Out.
Added system to possibly fix Decontamination rockpox boils not working for clients.
Fixed Decontamination Spore Stabilizer power plant not working for clients.|
fix pipelines in general,

#

A new version is available. Version 2.4.1

Changelog
  • Engineer's Sentry Gun Hawkeye System upgrade burst cooldown bonus changed from -1 to x0.4 because of a vanilla bug that causes negative values to not apply.

Note: The -0.5 bonus does not work in vanilla

visual birchBOT
#

A new mod is available. :tada:

Replaces the flare sound effects with ambient music from Twisted Metal: Black

Info

Version: Version 2
Size: 45.8 MB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces the flare sound effects with ambient music from Twisted Metal: Black

Info

Version: Version 2
Size: 45.8 MB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new version is available. Version 1.2

Changelog

修复已知bug,无限弹药价格分开
不再发消息购买
新增购买和调节难度界面,在mod hub里面

#

A new mod is available. :tada:

Replaces the in game music to Minecraft OST Overhaul's music. Music changes depending on which biome you play in.

Info

Version: 1.0
Size: 35.0 MB

Tags

1.38, Audio, Optional

visual birchBOT
#

A new mod is available. :tada:

Replace the icon of the original supporter DLC with Sakura's icon

Info

Size: 3.8 KB

Tags

1.35.69455, 1.36, 1.37, 1.38, Cosmetic, Visual, Auto-Verified, Animation, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces the flare sound effects with dynamic music from Portal 2

Info

Version: Version 3
Size: 22.3 MB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

Replaced the sound effect of Spitballer waking up with the "Ciallo~" sound effect. 将吐珠立起的音效替换成了“Ciallo~”

Info

Version: 1.0
Size: 13.6 KB

Tags

1.37, 1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

Replace the C4 model and the sound effects of placed C4. 替换C4模型和C4滴滴音效。

Info

Version: 1.0
Size: 205.0 KB

Tags

1.38, Audio, Visual, Auto-Verified, Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Removes horizontal movement from mineral chunks, preventing them from scattering across the cave.

Info

Version: 1.0.0
Size: 57.3 KB

Tags

1.38, Gameplay, QoL, [AimedForApproved], RequiredByAll

visual birchBOT
#

A new mod is available. :tada:

A light verison of Boss HP Bar for Big Enemies mod created by Thai81910. Only gives the Acid Queen a boss health bar.

Info

Version: 1.0.0
Size: 8.5 KB

Tags

1.38, QoL, Visual, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

只用房主安装,发消息购买,没有枪相关的增强

Info

Version: 1.0
Size: 61.5 KB

Tags

1.38, [AimedForSandbox], Optional

visual birchBOT
#

A new version is available. Version 1.5

Changelog
  • Stingtail stun immunity window decreased from 2 seconds to 0.2 seconds to prevent unstoppable grab attacks

Note: The attack cooldown starts when the grab attack is used even if it is interrupted by stun or fear, but the stun immunity window doesn't start until the stun wears off. This often results in Stingtails starting another grab attack the instant stun wears off and it cannot be stopped again because the immunity window is longer than the grab wind up.

visual birchBOT
#

A new mod is available. :tada:

Enhances gameplay with the iconic sound effect accompanying each kill.

Info

Version: 1.1
Size: 43.6 KB

Tags

1.38, Verified, Audio, Gameplay, QoL, Optional

visual birchBOT
#

A new version is available. Version 2.09

Changelog
  • Improved a few grenades to make them more interesting and have better use cases.
    Cryo grenade: now leaves sticky ice for a few seconds to freeze enemies after detonation and keeps enemies frozen for longer like the snowball OC.
    IFG: now has a larger radius to imitate the old AoE size to give it better use cases.
    Prox Mine: now stuns targets instead of fear and has no damage falloff to compensate for explosion delay.
    Plasma Bursters: now leaves behind plasma trails that damage enemies for a short period of time.
    High Explosive: now has much larger carve size to be useful for digging veins and dirt.

  • Added experimental personal pod system that puts players into personal pods if they were not in the Space Rig drop pod when starting a mission, it will then spawn them at a random distance within the cave and faster than the normal drop pod. May or may not work for clients atm.

  • Added experimental system to sync debris for clients to possibly fix Decontamination Rockpox Boils not working for clients who load

visual birchBOT
#

A new mod is available. :tada:

Replaces the flare sound effects with 'Horror' from Roblox

Info

Version: Version 1
Size: 4.6 MB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces the flare sound effects with ambient music from Twisted Metal: Black

Info

Version: Version 3
Size: 45.9 MB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces the flare sound effects with dynamic music from Portal 2

Info

Version: Version 3
Size: 22.3 MB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new version is available. Version Version 4

Changelog
  1. Action tracks have been removed from Flares & can now be manually placed by toggling your flashlight off
visual birchBOT
#

A new mod is available. :tada:

Traverse the game easier with this mod.

Info

Version: 1.0.0
Size: 109.7 KB

Tags

1.38, Gameplay, [AimedForSandbox], Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces the flare sound effects with ambient music from Twisted Metal: Black

Info

Version: Version 5
Size: 75.3 MB

Tags

1.38, Audio, Auto-Verified, Optional

#

A new mod is available. :tada:

Replaces the flare sound effects with ambient music from Twisted Metal: Black

Info

Version: Version 5
Size: 75.3 MB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces the flare sound effects with ambient music from Twisted Metal: Black

Info

Version: Version 5
Size: 75.3 MB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new version is available. Version Version 6

Changelog

This update simply lowers the volume of action music by about 45% as it's now a lot more audible due to the new attenuation.

visual birchBOT
#

A new version is available. Version 1.1.0

Changelog

Zipline:
Movement Speed: 1500 -> 2000
AccelerationAlpha: 30 -> 90 (when holding W)
DecelerationAlpha: 10 -> 30

Grappling Hook:
Max Range: 40m -> 50m
Cooldown: 2.5s -> 3s
Max Speed: 3000 -> 4000
Wind up time: 0.25s -> 0.3s
T1 Improved Recharger (Cooldown): -0.5s -> -1s
T1 Longer Cable (Max Range): +10m -> +15m
T2 Greater Cable Stretch (Max Range): +10m -> +15m
T3 Overcharged Winch (Max Speed): +1500 -> +2000

#

A new mod is available. :tada:

Adds Overclocks designed around the themes found in Tweek Mission Control.

Info

Version: SGGO_0.2
Size: 89.8 KB

Tags

1.38, Approved, Gameplay, RequiredByAll

visual birchBOT
#

A new mod is available. :tada:

Replaces the default sounds of the Experimental Plasma Charger with the Ray Gun and Wunderwaffe DG-2 from Call of Duty: World at War.

Info

Version: Version 2
Size: 455.8 KB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new version is available. Version SGGTI_3.6

Changelog

RIVALS UPDATE PT 1 LIVE

  • New 54W Bulk, and trishot (Rivals) [Alpha]
  • Moved Bomb Bulk, Gnome tech exploder, grunt, light eater, oppressor, swarmer, warden and spitter variants to LIVE (Rival Update Part 1 - Glyphids)
visual birchBOT
#

A new mod is available. :tada:

Replaces Bosco's voicelines with over 100 quotes from Baron Praxis (Lore-Friendly)

Info

Version: Version 1
Size: 2.8 MB

Tags

1.38, Audio, Auto-Verified, Optional

#

A new mod is available. :tada:

Replaces the default songs with Biome-specific music from the Jak and Daxter series

Info

Version: Version 12 (Final)
Size: 1.3 GB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.0

Changelog

Drills:
Mining Rate: 5 -> 3 (makes fuel last longer)
CarveTerrainDistanceCheck: 300 -> 500

Removes unecessary files to reduce size

visual birchBOT
#

A new mod is available. :tada:

replaces the music playing during orbital insertion with the intro of gangnam style.

Info

Version: 1.0.0
Size: 199.5 KB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

Thanks to management's investement into pickaxe swinging training classes, you can now swing your pickaxe 50% faster!

Info

Version: 1.0.0
Size: 4.8 KB

Tags

1.38, Gameplay, [AimedForApproved], RequiredByAll

#

A new mod is available. :tada:

We made some "adjustments" (don't tell management). You can now swing your pickaxe 2x faster!

Info

Version: 1.0.0
Size: 4.8 KB

Tags

1.38, Gameplay, [AimedForSandbox], RequiredByAll

#

A new mod is available. :tada:

OSHA won't like this one! Swing your pickaxe 3x faster!

Info

Version: 1.0.0
Size: 4.8 KB

Tags

1.38, Gameplay, [AimedForSandbox], RequiredByAll

#

A new mod is available. :tada:

Management finally invested in some robotic arms! You can now swing your pickaxe 5x faster!

Info

Version: 1.0.0
Size: 4.3 KB

Tags

1.38, Gameplay, [AimedForSandbox], RequiredByAll

#

A new mod is available. :tada:

No! NO! NOOO!! WHAT DID YOU DO!!! You can now swing your pickaxe 10x faster.

Info

Version: 1.0.0
Size: 4.3 KB

Tags

1.38, Gameplay, [AimedForSandbox], RequiredByAll

visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

Fixes a bug which caused the power attack animation to be played when hitting an enemy.

visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

Fixes a bug which caused the power attack animation to be played when hitting an enemy.

#

A new version is available. Version 1.0.1

Changelog

Fixes a bug which caused the power attack animation to be played when hitting an enemy.

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Buffing weak things(WIP)

Info

Version: 0.1.0
Size: 85.7 KB

Tags

1.38, Gameplay, QoL, [AimedForApproved], RequiredByAll

visual birchBOT
visual birchBOT
#

A new version is available. Version 0.8.1

Changelog

сломал нахуй музыку своими попытками и фразы при высадке, все убрал пока не разберусь как сделать правильно (помощь приветсвуется дискорд - dubodosik)

visual birchBOT
#

A new version is available. Version 0.8.2

Changelog

да хуй знает вроде починил а вроде нет ебитесь как хотите

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

It removes the the restrictions on armor and weapon paint jobs to be used on armors and weapons the base game does not allow.

Info

Version: 1.0
Size: 201.5 KB

Tags

1.38, Cosmetic, Visual, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version SGGO_0.2

Changelog
  • Fixed some mods
  • Added Liberton, Sniper, and Bad Lock On Mods
#

A new version is available. Version SGGO_0.3

Changelog
  • Added 3 OCs to Beta Testing
  • Added Beta Tester Handler
  • Added Edited Overclocks (Turret Arc)
  • Fixed a few OC Descriptions
visual birchBOT
#

A new mod is available. :tada:

It removes the the restrictions on armor and weapon paint jobs to be used on armors and weapons the base game does not allow.

Info

Version: 1.0
Size: 204.6 KB

Tags

1.38, Cosmetic, Visual, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

The landing speed of the supply pod was simply adjusted to allow it to fall faster for use.

Info

Version: 1.0
Size: 40.8 KB

Tags

1.38, Gameplay, QoL, [AimedForApproved], RequiredByAll

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

changes escape music to the noises escape music from pizza tower

Info

Version: 1.0
Size: 9.5 MB

Tags

Audio, Auto-Verified, Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Changes all instances of the logo to a Vtuber styled logo.

Info

Version: 1.0.0
Size: 195.5 KB

Tags

1.35.69455, Cosmetic

visual birchBOT
#

A new version is available. Version OCF2_0.2.1

Changelog
  • Added fix for the visual bug (Hopefully)
  • Added support for Insane Tier and Cursed Tier OCs (More on that in guide later)
  • Added logging (Now logs in mods/OCF2 folder while running for easier bug fixing)
#

A new version is available. Version SGGO_0.3.1

Changelog
  • Fixed a few visual bugs
  • Fixed some particles
  • Changed Sniper OC to "Insane OC" For testing
visual birchBOT
#

A new mod is available. :tada:

This make Loot Bugs(and Hoarders) REALLY fast, and they will contain more loot when killed, you just need to hit then...

Info

Version: 1
Size: 41.8 KB

Tags

1.38, Gameplay, [AimedForApproved], RequiredByAll

#

A new version is available. Version 0.2.0

Changelog

Glyphid Exploder
Explosion Damage: 50 -> 75
Explosion Radius: 3.5m -> 5m
Max Damage Radius: 1.5m -> 3m

Glyphid Bulk Detonator
Explosion Radius: 8m -> 12m
Max Damage Radius: 4m -> 6m
Cluster Explosion Radius: 5m -> 7.5m
Cluster Max Damage Radius: 3m -> 5m
Cluster Min Damage: 20% -> 5%
Num Cluster Bombs: 8 -> 12
Crassus Explosion Radius: 13m -> 16m
Crassus Explosion Tickness: 25 -> 40

visual birchBOT
#

A new version is available. Version 5.0

Changelog

Overclock framework is now on a new framework, please make sure to download it to prevent issues.

Tweaked the cooldown delay on dual heat switch, changed the name to heat reactive plasma and removed the damage bonus, penalties have been adjusted to fit the weapon better.
The slowness effect is also chance based (25% chance to proc on hit) as it felt the damage was a bit too much and the slowness was enough.

Tweaked the recoil and armor damage bonus on CQC modification as the armor damage was a bit too high now that there's an upgrade for it.
Recoil is 1.25x.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 0.3.0

Changelog

Change

Armor
Base
Health Bonus: 5 -> 15(Disabled, not working)

Tier 1
Regeneration Rate: 200% -> 300%
Regeneration Delay: 1 -> 3

Minigun
Base
Max Ammo: 4000 -> 3600

Tier 1
Max Ammo: 1500 -> 1200

Thinned Drum Walls
Max Ammo: 300 -> 600

Compact Feed Mechanism
Max Ammo: 800 -> 1200

Shield Generator
Base
Cooldown: 8s -> 10s
Carried Amount: 6 -> 5
Tier 2
Duration: 2.5s -> 2s

Tier 3
Shield Radius: 1.5m -> 1.0m

Duration: 2.5s -> 2s

NEW

Zipline Gun
Base
Min Angle: 32 -> 10
Max Angle: 32 -> 80
Min Distance: 550 -> 750
Max Distance: 3000 -> 4000
Max Ammo: 3 -> 6
Tier 1
Max Range: 10m -> 15m
Max Ammo: 1 -> 3
Tier 2
Max Range: 10m -> 15m
Tier 3
Fall Damage Resistance: 50% -> 75%
Speed at Zipline: 75 -> 250

Flare Gun
Base
Max Ammo: 12 -> 24
Duration: 75s -> 300s
Intensity: 3,5 -> 4
Radius: 35m -> 60m
Tier 1
Max Ammo: 3 -> 6
Duration: 15s -> 60s
Tier 3
Max Ammo: 3 -> 6
Duration: 15s -> 60s

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces in-game soundtrack with music from the Katana Zero soundtrack

Info

Version: 1.0.0
Size: 184.9 MB

Tags

1.38, Audio, Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 0.8.4

Changelog

Исправил случай когда countsown начинал играть на громкость 1000% (извините)

visual birchBOT
#

A new mod is available. :tada:

I wanted a nerfed version of resupply pod for the solo mode.  The nerfed version is only available when you are in the solo mode. It won't change anything in multiplayer session.

Info

Size: 97.2 KB

Tags

1.38, Gameplay, [AimedForApproved], Optional

visual birchBOT
#

A new mod is available. :tada:

Changes Mission Control's icon and voice lines to Hatsune Miku.

Info

Version: 1.0.0
Size: 39.7 MB

Tags

Cosmetic, Audio

visual birchBOT
#

A new mod is available. :tada:

Replaces in-game soundtrack with music from the Katana Zero soundtrack

Info

Version: 1.0.0
Size: 184.9 MB

Tags

1.38, Audio, Optional

visual birchBOT
#

A new mod is available. :tada:

Replace Class, Mission Control icons, Assignments, Class Promotions Pop-Up & Background, Class Seasonal Challenge, and etc... with Sugar Rush band characters and background artworks. Sensei doddle as Mission Control icon.

Info

Version: 1.0.0
Size: 5.6 MB

Tags

1.38, Visual, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

This mod replaces the Original soundtrack of the game with dubstep music!

Info

Size: 147.8 MB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new version is available. Version SGGTI_3.6.1

Changelog
  • Added Alpha Spawns bomber and grabber rivals
  • Reworked Saw Bulk [Alpha]
  • Fixed various back end bugs
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the in-game music with music from the games Pokemon Black and Pokemon White.

Info

Version: 1.0.0
Size: 75.1 MB

Tags

1.38, Audio, Auto-Verified

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Ctrl + H to equip Hospital Gown ( picks one at random ) Shift + Ctrl + H to equip Hospital Gown to every player in lobby if host.

Info

Version: 1.0
Size: 5.5 KB

Tags

1.38, Cosmetic, QoL, [AimedForVerified]

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version APL_2.6

Changelog
  • Added ability to change the UI Background Opacity, and the Overall UI Opacity
  • Added ability to use up to 20 fake bosco players to test the UI and set your layout the way you want it (Ignore their levels. I think they hacked them XD)
visual birchBOT
#

A new version is available. Version APL_2.5

Changelog
  • Ranks now sync for clients
  • Player Level now sync's for clients
  • Iron will Icon updated (still has client sync issues, but more reliable display)
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.2

Changelog

Fixed voice lines that were not Miku-fied
Fixed some odd pronunciation ("permanant")
Fixed some bored/flat delivery

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Increased C4 explosion radius by 1.5x. Increased C4 throw speed by 2.5x.

Info

Version: 0.1
Size: 10.1 KB

Tags

1.38, Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 5.1

Changelog

Removed HR Solution -
As cool as the concept was, I think in execution this was a nightmare to properly balance due to how it worked, especially originally when it was Triethyl.
It was stuck for a while getting nerfs and then buffs constantly due to how much of a task it is to balance it which even now, I think it is too unbalanced.
I feel if I nerf it, it will end up being too underpowered, and then if I buff it, it will be too overpowered.
Instead of repeating this cycle over and over I think it is best to cut it, though if I figure out a perfect balance somehow I will consider readding it.

Removed Devil's super glue-
Another OC that I found was too op because of how long it lasts, as well as the slowdown on sludge pump already being strong (especially with the upgrade) which causes this to slow enemies down way too much and for a much longer time too.
I will however be revisiting sludge pump to give it some OCs as I do have a few ideas, it will just take time to figure them out.

Removed Chemical X-
An

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

As a Rock and Stone spammer, I wanted to see everyone Rock and Stone when I salute. Whenever you do "Rock and Stone", it will make everyone in the room also Rock and Stone. This mod is just visual only for your screen.

Info

Version: Rock and Stone
Size: 26.4 KB

Tags

1.38, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 0.5.12

Changelog

Plataform Gun
Automatic: Yes
Tier 4
NEW Big Plataform:
Diameter: 10(Default is 4)
Ammo: Only 75%
ClipSize: Only 20%

NEW Toothpaste:
Diameter: 0,25(Default is 4)
Ammo: Only 1000%
ClipSize: Only 1000%
Fire Rate: Only 200%
Shape: Sphere

NEW Diamond:
Diameter: 5(Default is 4)
Shape: Diamond

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version SGGF_1.6

Changelog
  • Edited Backer Categories
  • Changed thank you monitor from random to listed
  • Updated some framework files
visual birchBOT
#

A new mod is available. :tada:

This mod change class and traversal tool's skin color from primary and secondary weapons. All tools change its related model's color such as zipline projectile, C4, Shield.

Info

Size: 45.9 KB

Tags

1.38, Cosmetic, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 5.2

Changelog

Added a new balanced Overclock for the Sludge Pump - Ultrasaturation

Tweaked Subzero Mixture's Penalties -
Removed Cold stream reach and pressure gain penalty
Added Charge up time penalty

It seemed that the penalties sometimes held the gun back too much to a point where it underperformed compared to overclocks like
flow rate expansion, so I have tweaked them a little to hopefully balance it better.

Also properly added credits to the images of the overclocks suggested by others, if I missed any feel free to let me know.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.3.1

Changelog
  • Fixed attentuation issue with cave leech approaching that made it louder than it was meant to be
visual birchBOT
#

A new version is available. Version 5.2.2

Changelog

Tweaked Ultrasaturation's stat texts to better reflect the penalties and decided to not have a normal shot penalty, only charged shot.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.10

Changelog
  • MAJOR rework of my multiplayer data sync asset that ensures that players have the correct mission info, without this the mod barely functions in multiplayer.
    This asset now works differently but in a manner that should improve the multiplayer network bandwidth substantially to allow a more seamless experience.
    I also removed an experimental aspect of it that was causing significant vein desync in missions as I was trying to figure out what controls veins to potential prevent this.

  • MAJOR rework of my game changing asset that is the core of this mod, without it many core aspects of the mod does not work. It was one of the oldest things in the mod and due for a revamp. The rework simplified many things, organized many variables and functions and removed excess things that I used during experimenting.
    This results in a much more fluid logic execution chain that allows me to expand upon it without clutter or chance of failure in some aspects due to logic I made year(s) ago. Effectively it is just more stab

visual birchBOT
#

A new version is available. Version SGGS_3.6.2

Changelog
  • Rival Bomber (Reduced Disco Ball Impact Damage 20->2.5)
  • Spawn List Fixes (custom spawns)
  • Added new Warning (Cave Leech Clusterfuck)
  • Fixed Miner Manual Entries
  • Added Twilich (Alpha)
  • Added Disco Bonker (Alpha)
#

A new version is available. Version SGGTI_3.6.2

Changelog
  • Rival Bomber (Reduced Disco Ball Impact Damage 20->2.5)
  • Added Twilich (Alpha)
  • Added Disco Bonker (Alpha)
visual birchBOT
#

A new version is available. Version SGGO_0.3.3

Changelog
  • Moved Overclocks to Live (From Beta)
  • Added new Beta Overclock (High Pressure Sludgepump)
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.11

Changelog
  • MAJOR rework of my save game system to be immensely more performant for the game. Previously any asset that read the MCR save game was trying to find a specific actor and would bog the game down in many situations. For example, these include ragdolls or mineral chunks from Loot Bugs as each one reads save game data. The game feels much smoother now after stress testing.

  • Changed client assignment system to now progress the assignment regardless of played mission type so long as it was a successful mission. This is so that the host does not need to think about or ask clients for what mission type is needed for their assignment, just play what you want and enjoy.

  • Changed Shellback and Youngling secondary kill objectives to use vanilla assets as they are broken with the current mod template, may be fixed later but out of my control.

  • Changed Survival intro to give a more random Nitra amount and to only start spawning enemies 70s after mission start, previously they spawned shortly after Mission Contro

visual birchBOT
#

A new version is available. Version 1.14.0

Changelog

fixed crash with modhub
new overclock mini minigun (assault rifle)
new overclock explosive bullets (assault rifle)

visual birchBOT
#

A new mod is available. :tada:

I saw an AK OST mod here, but I thought it was outdated and there wasn't too many songs. This one has 35 songs that mostly replace Swarm attacks, Ending music and bosses + some small things (I forgor to make a lobby theme, maybe I'll add it later)

Info

Version: 1.0
Size: 121.6 MB

Tags

1.37, Audio, Auto-Verified, Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2

Changelog

(no, you didn't miss anything, don't ask me why I skipped "1.1")

— Changed the logic of music randomness during Swarm Attacks

  • I felt like the randomness wasn't random enough, so I've decided to change some things to see if I can make it more random. If you had similar feelings, it might be fixed in this patch.
    — Added new songs to Swarm Attacks
    — Added lobby songs
    — Added loading screen songs
    — Changed some End Wave songs (the ones you hear during escape pot thingy)
  • Changed Sheepnado Decimated Nomadic City to The Coming of Future
  • Changed Day Train to Lake Silberherze to First Crevasse of the Frozen Lake
    — Added Special Event music (tbf I have no idea when it plays, but it's the GOLDEN AGE WILL RETURN AGAIN, cause you can never go wrong with that one!)

Lobby songs:

  • Dormant Craving
  • Echoism
  • Blade Catcher
  • Illuminate
  • Magic Theorem
  • One by One
  • Thorns in You
  • Undertopia
  • Whistle Stop
  • Merciful Broken Sun
  • Il Siracusano lobby theme

Loading Screen songs:

  • IS4 lobby theme
  • S
visual birchBOT
#

A new version is available. Version 1.1.0

Changelog
  • added a lag check when play as client. Disable function if ping >= 150 ms
visual birchBOT
#

A new mod is available. :tada:

Puts a nameplate above each player, colour coded for their class.

Info

Version: 1.0
Size: 31.6 KB

Tags

1.38, QoL, [AimedForVerified]

visual birchBOT
#

A new version is available. Version 1.21

Changelog

· Slightly adjust volume of the few songs
· Slightly changed the logic of Looping Wave songs (the ones you hear when you fight off during that pipe mission and stuff like that)

  • It should theoretically make so that certain queue loops, not just a single song
    · Removed all Loading Screen songs except for The Coming of the Future
  • Honestly, I haven't gotten any other song during loading beside this one. At let's be real, it suits perfectly for loading!
visual birchBOT
#

A new version is available. Version SGGO_0.3.4

Changelog
  • Adjusted High Pressure Sludgepump OC [Beta]
  • Added Boltgun OC SMG [Alpha]
  • Added Mini Black Hole ChargeBlaster OC [Alpha]
  • Adjusted 50Cal OC for Scout (Base Damage increased slightly) [Live]
visual birchBOT
#

A new mod is available. :tada:

Modified PlayerHealthLowSingle_Cue audio file,Changed the sound effects of dwarves when they are low on health.

Info

Version: 1.0
Size: 93.7 KB

Tags

1.38, Audio, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

fixed tags not cleaning up when user disconnects / changes class.
added modhub settings page to toggle on / off.

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod change music from the jukebox for friends but leaves the no-copyrights songs clean

Info

Version: 1.0.0
Size: 109.7 MB

Tags

1.35.69455, 1.36, 1.37, 1.38, Audio, Auto-Verified, [AimedForApproved], Optional

visual birchBOT
#

A new mod is available. :tada:

被水蛭或深渊复仇者抓住时文字提醒

Info

Size: 30.3 KB

Tags

1.38, Gameplay, Tools, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Send "/resup" in chat to call resupply. Useful for unprepared clients in modded lobbies with modified Nitra cost.

Info

Version: 1.0.0
Size: 9.9 KB

Tags

1.35.69455, 1.36, 1.37, 1.38, QoL, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

由于S5即将到来的恐怖敌人,矮人萨满已经召唤了自然元素协助矮人们作战,现在你的炮台在使用了鹰眼系统后会发射电击弹电击敌人。自己当房主可以使全队炮台生效 Made by 桜龍

Info

Version: 1.38
Size: 4.7 KB

Tags

1.38, Gameplay, QoL, [AimedForApproved], RequiredByAll

visual birchBOT
#

A new mod is available. :tada:

炮台加点鹰眼系统会发射冰、火、电、毒、辐射弹将大多数的虫族敌人直接人间蒸发!SentryGun now fires DragonBreath、Ice、Poison、Electrical、Radioactive rounds to VAPORIZE(OP) your enemies when you use Hawkeye System.

Info

Version: 1.38
Size: 7.6 KB

Tags

1.38, Gameplay, QoL, [AimedForApproved], RequiredByAll

visual birchBOT
#

A new mod is available. :tada:

Increase gunner's shield radius by 20m, lifetime+5 seconds to make it looks epic and more functional without too strong.

Info

Version: 1.38
Size: 22.7 KB

Tags

1.38, Gameplay, QoL, [AimedForApproved], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.0

Changelog
  • Added special tolerence modifier for some enemy projectiles: trijaw: 5x and sniper turret: 0.2x.
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Adds new songs to the Jukebox at the Bar

Info

Version: 1.0.0
Size: 127.5 MB

Tags

1.38, Audio, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.5

Changelog

Added three new songs:

B.F.G. - Karl Casey (Machine Event)
Digital Onslaught - Dan Terminus (Looping Wave)
Human Error - Infraction (Normal Wave)

More volume adjustments

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

把一些对矮人的加强集合并顺便修改了下

Info

Version: 1.0.0
Size: 69.4 KB

Tags

1.38, Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
#

A new mod is available. :tada:

This mod change grenade skin color based on the primary weapon dynamically.

Info

Size: 68.0 KB

Tags

1.38, Cosmetic, Visual, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Allows players to give dotty head pats to repair her.

Info

Version: 1.0
Size: 6.9 KB

Tags

1.38, Gameplay, QoL, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

It will apply the firing sound of the AN-94 from Black Ops 2 to the GK2. The pitch of the firing sound will remain consistent regardless of the firing rate.

Info

Size: 84.6 KB

Tags

1.38, Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new version is available.

Changelog

Fixed bugs related to save data
Fixed a bug where the zoom function would not work unless the weapon was changed at the start
Fixed a bug where the zoom function would not work after changing characters in Sandbox Utility

visual birchBOT
#

A new mod is available. :tada:

Merge chunks of the same mineral together to save FPS. Useful for Golden Bugs missions.

Info

Version: 1.0.0
Size: 20.9 KB

Tags

1.35.69455, 1.36, 1.37, 1.38, QoL, [AimedForApproved], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version SGGTI_3.6.3

Changelog
  • New Player Aura [Secret, Coming June]
  • Gravity Player Aura Fix
  • Added Bittie Bomb (Alpha)
  • Moved Rival Saw Bulk, Trishot, and Bomber to Beta
visual birchBOT
#

A new version is available. Version 1.01

Changelog

Flat sound decrease of all voice lines until I'm able to individually fine-tune each voice line. Thank you for your patience!

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

makes the icon for locked class red to make a bit easier to notice. should be auto-verified.

Info

Version: 1.0
Size: 9.6 KB

Tags

1.35.69455, 1.36, 1.37, 1.38, Cosmetic, Visual, Auto-Verified

visual birchBOT
#

A new version is available. Version 2.3.0

Changelog

Enjoy this extremely late update, mainly for Hidden Dwarf lines but a few other miscellaneous lines I felt like doing (sorry I've been neglecting DRG recently):

  • Hidden Dwarf Voicelines
    • 18 Order Lines
    • 10 Hunter Drink Lines
    • 12 Prop Drink Lines
    • 20 Barrel Drink Lines
    • 16 Hunter Taunt Lines
    • 23 Prop Taunt Lines
    • 17 Hunter Found Lines
    • 14 Prop Found Lines
  • 12 Bosco Ping Lines

  • 19 Space Rig Mouth Noises

  • 13 Medbay (1st Player) Wake Up Lines

  • 39 Dwarf Bobblehead Slap Lines

  • 7 Gravity Recalibration Lines

  • Character Select Lines

    • 17 Generic Select Lines
    • 12 Driller Select Lines
    • 10 Engineer Select Lines
    • 10 Gunner Select Lines
    • 11 Scout Select Lines
  • 9 Mineral Trade Purchase Lines
  • 46 Cosmetic Change Lines
  • 28 Rockpox Biotank Tapping Lines
  • 34 Smart Stout "Wisdom" Lines
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2

Changelog

Added Music from YMFTCTB and Canto VI

Raised volume of space rig (took me long enough) and ambient (again) music

Looped some space rig and ambient music that was too short

visual birchBOT
#

A new mod is available. :tada:

The mod replaces game's music to bocchi the rock (and stone) music, using 16 different tracks from 2 albums. It replaces loading, ambient, wave, boss, memorial hall, end of mission, special events music.

Info

Version: 1.0
Size: 54.7 MB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
#

A new mod is available. :tada:

Changes the color of LOK's "lock on beam" and "# of locks" HUD elements from default orange to green when a) using ECR and a target has 3+ locks on it, or b) using Executioner and the gun has acquired full locks.

Info

Version: 1.0
Size: 12.2 KB

Tags

1.38, Cosmetic, QoL, Visual, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

火枪 冰枪 飓风制导火箭系统 加特林 双管机炮 尼桑卡X-80“闪电鲨”战术弩 应急霰弹枪 朱可夫 NUK17 "疣猪"210自动霰弹枪 "百万"伏特微型冲锋枪

Info

Version: 1.0.0
Size: 181.6 KB

Tags

1.38, Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

吸血鬼治疗量X4,对着虫子大吸一口吧.Vampire's healing x4

Info

Version: 1.0.0
Size: 1.7 KB

Tags

1.38, Gameplay, [AimedForApproved], Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.0

Changelog

-Added several songs from Rabbit and Steel
-Added replacements for mission background music
-Added replacements for dreadnought boss music
-Added replacements for the music that plays during core infuser waves

visual birchBOT
#

A new version is available. Version 0.9.9.23

Changelog

Added 1, 2 and 4 projectile options.
Added Ghost Bulk Detonators as a projectile/spawn option.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

操虫大师cd3秒,可以同时拥有多个史蒂夫. Allows you to continue using the Beast Tamer perk even when Steeve is still alive, and the cooldown begins immediately after using the ability.

Info

Version: 1.0.0
Size: 11.7 KB

Tags

1.38, Gameplay, [AimedForApproved], RequiredByAll

visual birchBOT
#

A new mod is available. :tada:

把蝎子莱莱的抓人时伸出尾巴的音效替换为“拿来吧你” 蝎子抓人动作有3个音效节点可以替换(警告、伸尾巴、抓),但是我试了一圈决定换这里 当然这3个地方我还想替换别的音效,但没想到啥可以和“拿来吧你”配合的,所以算了 如果你觉得换别的地方更好,可以给我建议,谢谢

Info

Version: 1.0.0
Size: 37.7 KB

Tags

1.38, Audio, Auto-Verified, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

something change

Info

Size: 661.1 KB

Tags

1.38, Audio, Auto-Verified

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version CC_1.0

Changelog
  • Queue Added for Missions (Respects CC App queue limits)
  • 30s mission grace period (!grace or !graceperiod commands to edit between 10-60s)
  • Check Queue with !queue or !que
  • Reset Queue [Remove spawns from it and send failure notification to CC] (!resetqueue or !clearqueue)
  • Compatibility with SGG Spawns Expansion
  • Fixed Shuffle Player mismatch
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Upgrades Attributes of Character by 50% or less.

Info

Version: 2.0
Size: 41.1 KB

Tags

1.38, Approved, Gameplay

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Mod aims at making Bosco 50% better.

Info

Version: 3.0
Size: 21.9 KB

Tags

1.36, 1.38, Approved, Gameplay, Tools

#

A new mod is available. :tada:

Makes the Grappling Gun better by 50%

Info

Version: 3.0
Size: 16.0 KB

Tags

1.36, 1.38, Approved, Gameplay, Tools

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 7.3

Changelog

Fixed Deep Dives (again)
Made it so non-default deep dive objectives don't appear on missions that they normally don't appear on.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 6.0

Changelog

Trying to fix dropping items when jumping as well as throwing carry item farther.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Adds: 1) a green pipe preview when placing a 8-9m pipe segment, 2) the ability to hold [Fire] to instantly place a pipe when valid, 3) assigns colors to the 3 pipes' rails for easy ID, and 4) repair HUD icons over broken pipe segments.

Info

Version: 1.0
Size: 48.5 KB

Tags

1.38, Cosmetic, QoL, Visual, [AimedForVerified], Optional

#

A new mod is available. :tada:

Adds: 1) a green pipe preview when placing a 8-9m pipe segment, 2) the ability to hold [Fire] to instantly place a pipe when valid, 3) assigns colors to the 3 pipes' rails for easy ID, and 4) repair HUD icons over broken pipe segments.

Info

Version: 1.0
Size: 48.5 KB

Tags

1.38, Cosmetic, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

makes you always be sprinting when able to be sprinting. disables ability to walk. no walk, only sprint.

Info

Version: 1.0
Size: 10.2 KB

Tags

1.38, Gameplay, QoL, [AimedForVerified]

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 0.0.69.83

Changelog

disabled nameplates because they're bugged - please use my standalone mod instead.
fixed some things
broke some different things.
i dont actually know what i did - its been months since i checked any of this code.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version CC_1.0.1

Changelog
  • Fixed Grace Period Bug (Can set grace period to 0, or new !skipgrace command)
  • Added ability to disable or enable queuing in game
#

A new mod is available. :tada:

Adds additional tracks alongside the games vanilla tracks that I enjoy or have made. Includes custom Boss, Escape, Wave, and Ambience tracks. Listen to some (not all) of the tracks on my page @hadetmis221 on youtube.

Info

Version: 1.0.0
Size: 82.0 MB

Tags

Audio, Auto-Verified

visual birchBOT
#

A new mod is available. :tada:

Deep Scan Mission the sound of searching for crystals was too quiet to be heard, so I increased the scanner and the crystal sound by several times.

Info

Version: 1.0.5
Size: 15.1 KB

Tags

1.38, Audio, Auto-Verified, [AimedForVerified]

visual birchBOT
#

A new version is available. Version APL_3.2

Changelog
  • Added most grabbed (grabs) to scoreboard
  • Added most healed (healed) to scoreboard
  • Added rewards to scoreboard
  • Fixed last place indicator on scoreboard
  • Added scoreboard to spacerig lobby space (right of bar)
visual birchBOT
#

A new mod is available. :tada:

Simply makes you pet the drillevator to repair it. Looping is not supported, even with a custom asset.

Info

Version: 1.00
Size: 5.9 KB

Tags

Verified, Visual, Animation

visual birchBOT
#

A new version is available. Version 1.1.0

Changelog

Added several new tracks.

Added:
Perturbator - Disco Inferno
Perturbator - Messalina, Messalina
Perturbator - Birth of the New Model
Perturbator - Minuit (Ft. Dead Astronauts)
Beasuce - Flesh on Fire
Beasuce - Bloodshed
Beasuce - Power Fantasy of the Dark Gods
Vilemoral - Electric Heavy Metal
Hollywood Burns - Enter the Yakuza Club
DEADLIFE - Avenge Me
NOISECREAM - Trigger
Mega Drive - Informant
Mollusk King - 291
Dan Terminus - Cherenkov Blue Overdriver

visual birchBOT
#

A new version is available. Version 5.3

Changelog

Removed an Exploding Bullets penalty to better balance the weapon

  • Removed stun duration penalty
    Tweaked the radius bonus for shrapnel rounds to be a bit bigger
  • 1.6x - 1.7x
    Slightly tweaked the Overcharged Coils charge rate penalty and increased it a little
    0.5x > 0.75x
    Added an extra blowthrough to perforating rounds
  • +1 > +2

Season 5 is close to release, so pump action will most likely be removed as the devs are adding their own.

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.0

Changelog

Добавлен перевод постеров в магазине, 2-ух баннеров "Dig Deep" и "Free Beer", новостного стенда "Free Beer" и надписи "Fix Me Please" которая весит на доретте если её забрать с собой в десантную капсулу

visual birchBOT
#

A new mod is available. :tada:

This Mod adds a Kill Streak counter similar to the one in Helldivers 2 to your HUD.

Info

Version: 1.0.0
Size: 1.1 MB

Tags

1.38, QoL, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

it puts your current speed where your class name is. very simple. should be auto-verified idk.

Info

Version: 1.0
Size: 3.8 KB

Tags

1.38, QoL, Auto-Verified, Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

You can change the colors based off the sliders. New grenade icon that changes based on what grenade you use. Randomize work on the button or you put a number in the slider to enable a random timer. better indicator for which sentry you're using.

Info

Version: OG
Size: 40.0 KB

#

A new mod is available. :tada:

You can change the colors based off the sliders. New grenade icon that changes based on what grenade you use. Randomize work on the button or you put a number in the slider to enable a random timer. better indicator for which sentry you're using.

Info

Version: OG
Size: 40.0 KB

#

A new mod is available. :tada:

You can change the colors based off the sliders. New grenade icon that changes based on what grenade you use. Randomize work on the button or you put a number in the slider to enable a random timer. better indicator for which sentry you're using

Info

Version: OG
Size: 38.4 KB

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

[ REQUIRES NO PROFANITY MOD ] Quick little add-on to replace some more voice lines to make calling for Molly less demanding :) (Be nice to the robot!)

Info

Version: 1.0.0
Size: 49.3 KB

Tags

Audio, Optional

visual birchBOT
#

A new version is available. Version 1.1

Changelog
  • Be Nice to Molly and Bosco are now included together! Changed around 28 separate voice lines throughout, and fixed 1 incorrect voiceline for Bosco retrieval calling for light instead. (GSG we love you, but these folder naming conventions need work lol)
#

A new version is available. Version 1.1

Changelog
  • Be Nice to Molly and Bosco are now included together! Changed around 28 separate voice lines throughout, and fixed 1 incorrect voiceline for Bosco retrieval calling for light instead. (GSG we love you, but these folder naming conventions need work lol)
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Reduces the time it takes for Flame Wall to shoot.

Info

Version: 1.0
Size: 21.5 KB

Tags

1.38, QoL, [AimedForApproved], Optional

visual birchBOT
#

A new mod is available. :tada:

Allows you and your teammates' Sentry Guns to be automatically built.

Info

Version: 1.0.0
Size: 38.2 KB

Tags

1.36, 1.37, 1.38, Gameplay, QoL, [AimedForApproved], Optional

visual birchBOT
#

A new mod is available. :tada:

Let's you set a list of custom status phrases for the mission status screen, picks one at random from the list.

Info

Version: 1.0
Size: 12.5 KB

Tags

1.38, Gameplay, QoL, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version APL_3.3

Changelog
  • Added toggle for defence UI (Can switch back to vanilla)
  • rewrote about 40% of the code for bugfixes
  • Added in Friendly Fire and Resupply tracker stats to the scoreboard
  • Added lobby scoreboard settings
visual birchBOT
#

A new version is available. Version 2.0

Changelog

Version 2.0 now released! 6/6/2024

  • Be Nice To Molly and Bosco is now standalone from the No Profanity Mod! You are welcome to install the two mods side by side, but you are no longer required to have No Profanity installed as a dependency for our mod to work. (Although we recommend it!)
  • Changed some more dialouge when depositing into Molly
  • Changed dialouge when calling to be completely independent of the No Profanity Mod
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

replaced WAVE music , alien_egg and player_down SFX

Info

Version: 0.1
Size: 31.8 MB

Tags

Audio, [AimedForVerified]

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

a fork of the "Reduced E Holding" mod that only affects optional content

Info

Version: 1.0.0
Size: 283.8 KB

Tags

1.37, 1.38, QoL, [AimedForApproved], RequiredByAll

visual birchBOT
#

A new mod is available. :tada:

Music overhaul turning Deep Rock into an unhinged and hilarious experience.

Info

Size: 137.2 MB

Tags

Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

SEASON 5 REQUIRED - Allows you to see the subtle "mist" crystal particles before exposing the deep scan crystal itself.

Info

Version: 1.0
Size: 16.4 KB

Tags

1.38, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This mod replaces Wave music with smeshariki songs Этот мод заменяет музыку волн на песни из смешариков Смешарики - Научная тема Смешарики - Метеоритный дождь Смешарики - Танцор диско Смешарики - Погоня Смешарики - Рок-н-рольная тема

Info

Version: 1.0
Size: 10.5 MB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

changes fuse and explosion sounds of gliphid exploders

Info

Version: 0.1.0
Size: 55.3 KB

Tags

1.38, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Mod I made for my friend, featuring mystery content

Info

Version: 1.0
Size: 280.7 KB

Tags

1.38, Audio, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.0

Changelog

fix: remove pre-amplification on sound files, reducing clipping during loud parts
feat: add one more voice line to Gunk Seeds when breaking

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Removes Volatile Impact Reactor Overclock` s magma trail, to fix visual glitches caused by said overclock.

Info

Version: 1.0.0
Size: 3.8 KB

Tags

1.38, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

Increased the intensity and radius of embedded Jadiz`s light since it is hard to spot with LOD command line on.

Fixed something I screwed up and never realized till now, welp.

visual birchBOT
#

A new version is available. Version 1.0.1

Changelog

OH MAN I SURE HOPE I DON`T MESS THIS UP AGAIN... I literally reuploaded the files three times so far...

Anyway... Changes lots of oopsies I have made and increased the intensity of Jadiz because god it is undetectable with LOD command line.

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Removes the extremely bright light produced by the minigun when overheating.

Info

Version: 1.0.0
Size: 12.0 KB

Tags

1.38, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

A lighter version of "Remove All Particles But WeaponsNTools" and much more. Version of "Visual Removal Package" damage overlay effects added back.

Info

Version: 2.1.1
Size: 4.0 MB

Tags

1.38, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1

Changelog
  • Added option to allow user to customize pipe colors
  • Added toggle to show/hide repair icon over broken pipes
visual birchBOT
#

A new mod is available. :tada:

替换一些敬礼手势语音

Info

Version: 1.0.2
Size: 299.5 KB

Tags

1.38, Audio, Auto-Verified, [AimedForVerified]

visual birchBOT
#

A new mod is available. :tada:

Deletes spent flares from the world to help remove clutter and improve frames. :)

Info

Version: 1.0
Size: 4.0 KB

Tags

1.38, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version v3

Changelog
  • Darkened the colored backgrounds to avoid clashing with the colored borders
  • Added a BRAND NEW BOSCO ICON
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.6

Changelog

Added a music cue for the Core Stone
I haven't added any custom songs for the Core Stone yet, so I just used some of the Boss music tracks for now.

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

lets you set camera shake from 0 - 100% instead of the stupid 25% limitation.

Info

Version: 1.0
Size: 3.2 KB

Tags

1.38, Gameplay, QoL, [AimedForVerified]

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Replaces the default jukebox songs with the Payday 2 OST remixes by MarioInATopHat. (Does not change streamer mode songs)

Info

Version: v1.0
Size: 97.6 MB

Tags

1.38, Audio, [AimedForVerified]

visual birchBOT
#

A new version is available. Version 3.4.2

Changelog

-Refactored the "framework dialog" asset from a struct into an object.
-Added search by dialog

visual birchBOT
#

A new mod is available. :tada:

Changes the hissing and explosion sounds of the Glyphid Exploder to the fuse callout and subsequent explosion sound of Garden Warfare's Chili Bean Bomb

Info

Version: 1.0.0
Size: 388.3 KB

Tags

1.38, Audio, Optional

visual birchBOT
#

A new mod is available. :tada:

Replace most of the musics with Helldivers 2 Remix

Info

Version: 1.0.0
Size: 155.5 MB

Tags

1.38, Audio, Auto-Verified, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

testtesttesttest

Info

Size: 28.7 MB

Tags

1.38, Audio, Auto-Verified, Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version SGGF_1.6.2

Changelog
  • Updates to fix some Backer script errors
  • Updates for Season 5 compatibility
  • Added some universal scripts
#

A new version is available. Version TMC_S5_1.0

Changelog
  • Added all season 5 lines minus 2 I haven't found yet
  • Might be missing some previous season lines if the player reverts to a previous season for a story assignment (Needs further testing).
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.12

Changelog
  • A helluva lot of changes, but they were done intermittently enough to where I forgot a number of them while dealing with irl issues.

  • Primarily a lot of bug fixes, crash fixes, lack of functionality fixes, support for S05 changes.

  • Reworked data sync logic to hopefully work more reliably in some scenarios by reordering logic execution chains to prevent unneeded changes.

  • Reworked flares again to provide better lighting for realz this time, now also has more vibrant class color lighting on the vanilla spotlights from them.

  • Added Hazards Plus as base functionality of MCR.

  • Added new detpack upgrade to synergize with multiple builds and even built in custom model and functionality changes via a new upgrade system that I made.

  • Added new visuals and audio cues to Expedited Drywash (formerly In N Out). May have an issue with it extracting early . .

  • Added new checks for required secondary objectives to multiple mission types, thus allowing other mods as well as Lithophage warnings to work properl

visual birchBOT
visual birchBOT
#

A new version is available. Version 3.0.8

Changelog

[+]
| -> [Core] Added new V3 UI templates
| -> [Core] Added in mission menu
| -> [Core] Added new module: Translations
| -> [Core] Added new module: AnyRep replication helper
| -> [Core] Added new module: Inputs
| -> [Core] Added new module: Notifications
| -> [Core] Added new module: Versioning
| -> [Core] Added new module: Contracts3
| -> [Core] Added automated version checks
| -> [Core] Added mod compatibility checks
| -> [Core] Added notification for when a mod is outdated
| -> [Core] Added a new menu page that is shown when a mod does not provide its own settings menu
| -> [Core] Added new patch note styles (you are looking at them right now!)
| -> [Core] Added an option to enable a hotkey to open the menu during a mission
| -> [Contracts] Added an option to add a contracts terminal next to the equipment terminal
| -> [Contracts] Added contractor license levels
| -> [Contracts] Added contract navigator
| -> [Contracts] Added unlockable contract slots
| -> [Contracts] Added new objective type: Complete in

#

A new version is available. Version 2.0.1

Changelog

[●]
| -> Fixed an issue that sometimes caused the interaction voiceline to be way too loud

#

A new version is available. Version 2.0.2

Changelog

[●]
| -> Fixed an issue that could cause extreme lag when rerolling
| -> Fixed an issue that could cause assignment to become available again after completing them in a rerolled state
| -> Fixed an issue that could cause assignments, that were already completed after rerolling but appeared available, to not give any rewards

#

A new version is available. Version 2.0.3

Changelog

[+]
| -> Added mission archive
| -> Added mission archive unlock contract
| -> Added new 2D menu
| -> Added the option to add more than 2 warnings
| -> Added an option to select the secondary objective
| -> Added an option to select the global, procedural and mission seed (only when using MINT)
[●]
| -> Fixed an issue that could cause the game to crash when generating a mission
| -> Fixed an issue that would cause the blacklisted anomalies to be kept even after switching to a non-sandbox save
[—]
| -> Removed 3D UI

#

A new version is available. Version 2.0.6

Changelog

[+]
| -> Added Core Crawler
| -> Added Stingtail
| -> Added Septic Spreader
| -> Added Stalker
| -> Added Barrage Infector
| -> Added an option that allows using any image from your computer as the killfeed icon
| -> Added an option to set the max allowed killfeed entries
| -> Added an option to set the border color of each individual enemy
| -> Added an option to set the max duration before an entry is discarded, if it is not already shown
| -> Added an option to set the offset for both normal missions and missions with warnings / anomalies
[●]
| -> Offsets no longer use percentages
| -> Switched to V3 UI templates
| -> Entries now have a minimum width
| -> Entries now automatically scale up when the minimun width is exceeded
| -> Entries no longer show the "!" icon if no detailed kill info is available
| -> Fixed an issue that would cause the killfeed to not appear when modifying the offset
| -> Fixed an issue that would cause the killfeed to be invisible

#

A new version is available. Version 2.0.1

Changelog

[+]
| -> Added trigger selector
| -> Added biome selector
| -> Added an option to use any file from your computer
| -> Added an option to use any file from a mounted .pak
| -> Added an option to set the song volume individually
| -> Added an option to set the weight of each individual song
[●]
| -> Fixed an issue that could cause no audio to play
| -> Fixed an issue that would cause a few songs to not be registered as triggers
| -> Split custom and vanilla music into individual lists

#

A new version is available. Version 2.0.1

Changelog

[+]
| -> Added an option to exclude enemies from being spawnable by the mod
| -> Added an option to add any EnemyDescriptor or ENE_ actor as a spawnable
| -> Added an option to select the amount of enemies to spawn
| -> Added an option to select the weight of each enemy
| -> Added an option to allow chaining multiple enemies together
| -> Added an option to select how many groups to spawn
| -> Added an option to select how long to wait between groups
[—]
| -> Removed the option to keep the pod doors closed whilst an enemy is still alive

#

A new version is available. Version 2.0.5

Changelog

[+]
| -> Added new terminal model
| -> Added M.U.L.E. beacon
| -> Added Drilldozer
| -> Added Drilldozer garage
| -> Added Droppod
| -> Added Refinery
| -> Added Refinery pipes
| -> Added Pumpjack
| -> Added Minehead
| -> Added Drillevator
| -> Profiles can now be filtered by biome, played class and mission type
| -> Added sound effects to new terminal
| -> Added new 2D UI
[●]
| -> Moved interaction collider
| -> Fixed an issue that would prevent settings from saving correctly
| -> Fixed an issue that would cause players to become stuck between the terminal and the table next to it
| -> Fixed an issue that would cause a Core Stone Pod thruster to be floating in the middle of the terminal
[—]
| -> Removed old terminal
| -> Removed 3D UI

#

A new version is available. Version 2.0.1

Changelog

[+]
| -> Added a settings menu
| -> Added mutator specific settings
| -> Mutators can now be toggled on or off (takes effect after the mission map rerolls)
[●]
| -> Switched to V3 UI templates
| -> Mutators can now appear immediately after game start and no longer require a full map rotation
| -> Fixed an issue that could cause a crash when the third player joined during a mission that has the "Light Carrier" anomaly
| -> Fixed an issue that could cause resupply pods to always target 0,0,0 on missions with the "Frequency Disruption" warning
| -> Fixed an issue that would cause an image from the last mission to stick to the terrain scanner on missions with the "Frequency Disruption" warning
| -> Fixed an issue that would allow Mission Control to be audible for a short moment on missions with the "Frequency Disruption" warning
| -> Fixed an issue that could cause Spitballers to be scaled incorrectly on missions with the "Toon Bugs" anomaly
[—]
| -> Removed "Heavy Equipment"
| -> Removed unused prototypes

#

A new version is available. Version 0.9.9.3

Changelog

-Season 05 compatibility
-Added 16 new materials (including slag - vanilla bulk material)
-Added 1 enemy to the projectile list
-Fixed issue with crashing when using this mod as a client
-Fixed spread on projectiles and changed from limited selection to any integer up to 64

visual birchBOT
#

A new version is available. Version 1.3.5B

Changelog
  • Added affliction log to find names of the sugar rush and stalker shield break affliction
    Will look into no duration meters bug soon hopefully
visual birchBOT
#

A new mod is available. :tada:

lets you set overlay intensity from 0 - 100% instead of the stupid 50% limitation.

Info

Version: 1.0
Size: 3.4 KB

Tags

1.39, QoL, Visual, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 1.3.0_beta

Changelog
  • Season 05 update: 4 secondary objectives added:
    1. Scan resonance crystal (DD)
    2. Extract liquid Morkite (DD)
    3. Destroy barnacles
    4. Destroy glyphid eggs
visual birchBOT
#

A new version is available. Version 2.4.0

Changelog

With the new season comes a new version for this mod!

Added:

  • Boss: "OST 212"
  • Swarm(single): New Easter Egg for Unwelcome School(you probably already know which one this is)
  • Swarm(looping)/Caretaker: "OST 207"
  • End Wave: "OST 202"
  • Space Rig: "OST 209", "OST 210", "OST 220"
  • Deep Dive: "OST 219"

Moved:

  • "OST 137" moved to Swarm(single) from End Wave

Changed:

  • Changed a lot of OST's name to their new official name in the mod's description (ex. "OST 164" became "kitsunebi")

That's that then, back to hibernation

visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.4

Changelog

[●]
| -> Fixed an issue that would cause the clickable area of the "Incoming mission request" notification to be too small
| -> Fixed an issue that would cause mission requests to not switch to the correct UI page
| -> Fixed an issue that would cause the length / complexity selector to not actually select the first entry after switching to a different mission type
| -> Fixed an issue that would cause the "Confirm Mission" button to not unlock immediately after switching to a different mission type
| -> Fixed an issue that would cause the settings page to not revert to your own settings after denying a mission request

visual birchBOT
#

A new mod is available. :tada:

Replace your default promotion borders with Sakura promotion borders.

Info

Version: 1.0.0
Size: 1046.1 KB

Tags

1.39, Cosmetic, Visual, Auto-Verified, Animation, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.6.1

Changelog

Removed unused files, lowering the filesize
Made Deep Scan Drillevator battle play Looping Wave music instead of Normal Wave.

visual birchBOT
#

A new version is available. Version 3.0.9

Changelog

[+]
| -> Added a slidein notification to indicate module startup failure
| -> Added timeout on module startup time. If certain modules fail to start within 5 seconds of level load StageInit is forced
[●]
| -> Fixed an issue that could cause the in-mission menu to become unresponsive
| -> Fixed an issue that could cause the dynamics generator to not start correctly
| -> Fixed an issue that would cause the Spacerig menu to not be initialised, causing you to become stuck after interacting with any of the terminals
| -> Fixed an issue that could cause the Spacerig menu to become stuck open
| -> Rescheduled startup sequence to skip full module init before running PreInit

#

A new version is available. Version 2.0.6

Changelog

[+]
| -> Added a "Selection only" checkbox that will only show materials that are currently applied to the selected object
[●]
| -> Fixed an issue that would cause the "Favorites only" checkbox to not display anything if no text was in the filter input
| -> Fixed an issue that allowed the Drillevator Engine slot to sometimes show materials that are not suitable for morph targets

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 5.0

Changelog

Updated for Season 5.

NEW: Additionally changes the light color of flares from the Scout's flare gun.

visual birchBOT
#

A new version is available. Version 1.6

Changelog

Added a music cue for the Core Stone
I haven't added any custom songs for the Core Stone yet, so I just used some of the Boss music tracks for now.

visual birchBOT
#

A new version is available. Version 5.0

Changelog

Updated for the release of Season 5.

Falloff / Attenuation Radius: 21m -> 22m
Light Intensity: 30 -> 20

(NEW) Third Person Flashlight:
Inner Angle: 10 -> 21 (matches first person flashlight)
Outer Angle: 15 -> 30 (matches first person flashlight)
Color: Yellow -> Warm Orange

#

A new mod is available. :tada:

A WIP remake of Lesnov's old melee mod but with multiplayer functionality.

Info

Version: 1.0
Size: 196.2 KB

Tags

1.39, Gameplay, [AimedForApproved], RequiredByAll

#

A new version is available. Version 1.5

Changelog

Updated to newest version of Deep Rock Galactic (feel free to let me know if there are any new bugs or issues).

#

A new version is available. Version 1.4

Changelog

Changed some files around to hopefully fix the issue of there not being any music on the deep dive end screen.

#

A new version is available. Version 5.0

Changelog

Updated for the initial release of Season 5.

Moderate changes have been made to this version from the previous ones.

Base Stats:

  • Mining Radius: 1.25m -> 1.35m
  • Default Mining Speed increased by 30%
  • Movement Speed: 6.25ms -> 6 m/s
  • Movement Acceleration / Deceleration: 10 m/s -> 24 m/s

Combat (Guns):

  • Engagement Range: 12.5m -> 14m
  • Fire Rate: 7.5 shots/sec -> 7 shots/sec
  • Gun Behavior: Burst -> Full Auto
  • Armor Damage Multiplier: 4 -> 5
  • Explosive Damage Radius: 0.45m -> 1m
  • Penetrating Shots: Removed
  • (NEW) 5% chance to stun for 0.5 seconds

Rockets (Base):

  • Damage: 80 -> 120 (Default)
  • Damage Type: Fire -> Kinetic
  • Damage Radius: 3.6m -> 4m
  • Max Damage Radius: Always Matches Damage Radius (No Damage Falloff)
  • Stun Duration: 3 seconds -> 2.5 seconds
  • Armor Breaking: 100% -> 400%
  • (NEW) No Friendly Fire

Rockets (Cryo)

  • Damage Radius: 3m -> 5m
  • Max Damage Radius: 2.4m -> 2m
  • Friendly Fire: 10% -> 50% (Danger)

Upgrades (Tier 1):

  • +1 Revive
  • +100% Mining Speed

U

#

A new version is available. Version 3.0.10

Changelog

[+]
| -> Added additional init calls in hopes of official mod support working nicely with this afterwards

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

remove bomblets terrain carve for hurricane's cluster munitions

Info

Version: 1.0
Size: 5.7 KB

Tags

1.39, Gameplay, Visual, [AimedForApproved], RequiredByAll

visual birchBOT
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

Modifies the texture the stalker uses for camoflage to make it slightly easier to see.

Info

Version: 1.0
Size: 6.7 KB

Tags

1.39, Cosmetic, Auto-Verified, Optional

visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

This is just a silly mod made for a dear friend. Voice lines by FinnleyShortstuff, coding by me.

Info

Version: 1.0.1
Size: 446.8 KB

Tags

1.38, 1.39, Audio, Auto-Verified, Optional

#

A new mod is available. :tada:

Allows unlimited grab/use of the JetBoots MKII during the DeepScan Extraction phase. Suitable for lobbies with more than 4 players.

Info

Version: 1.0
Size: 32.1 KB

Tags

1.39, Gameplay, QoL, [AimedForApproved], Optional

visual birchBOT
#

A new version is available. Version 1.4.6

Changelog
  • Season 5 Patch
  • New Tracks from Noise Update:
  • New Noise Resolutionz
  • I need a Noise
  • Syndrome Impasta
  • Unexpectancy Remix
  • Disasteful Anchovi
  • World Wide Noise
#

A new mod is available. :tada:

Replace your default promotion borders with Sakura promotion borders.(Include the Unlimited promotion borders)

Info

Version: 1.0.0
Size: 913.8 KB

Tags

1.39, Cosmetic, Visual, Auto-Verified, Animation, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 05-0.01

Changelog

[ Season 5 Update ]

==== New Changes ====
Flashlight Intensity: 10 to 5 ( previously 7 )
Number of Flares: 4 ( previously 6 )
Flares Cooldown: 10s ( previously 6s )

#

A new version is available. Version 05-0.01

Changelog

[ Season 5 Update ]

==== New Change ====
Flashlight Intensity: 10 to 5 ( previously 7 )

visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.2.9

Changelog

Season 5 update:

  • Fixed laser pointer crash
  • Fixed power-attack
  • Fixed resonance scanner pod outlines
  • Disabled hand physics in space rig to fix hand alignment problem
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.6

Changelog
  • Updated for compatibility with season 5
  • Acid Spitter projectile damage changed from 100% DMG Poison to 50% DMG Kinetic and 50% DMG Poison
  • Septic Spreader projectile damage changed from 100% DMG Poison to 50% DMG Kinetic and 50% DMG Poison
  • Q'Ronar Shellback projectile damage reverted from 100% DMG Poison to vanilla (changed to 50% DMG Explosive and 50% DMG Poison for season 5)
  • Flammable cloud health decreased from 100,000 to 20,000 so it can be removed by the Bulk Detonator death explosion
visual birchBOT
visual birchBOT
#

A new version is available. Version 2.0.5

Changelog

[+]
| -> Added Haz5+ modifier selector to main mission configuration page
| -> Added Haz5+ modifier display to mission request page
[●]
| -> Fixed an issue that would cause the Mission Archive to crash the game when playing on Haz5
| -> Fixed an issue that could cause the Mission Archive to not archive any missions
| -> Fixed an issue that would cause the selected difficulty to sometimes use the wrong index
| -> The difficulty selector is no longer hidden when the beta version of CustomDifficulty2 is enabled
| -> The Haz5+ modifier selector will now appear below the hazard level selector if a difficulty that supports Haz+ is selected

visual birchBOT
#

A new version is available. Version 3.0.11

Changelog

[+]
| -> Added a failsafe to all contract objectives that will cause them to be skipped should they become uncompletable
[●]
| -> Fixed an issue that would cause various contract objectives to start at MaxINT
| -> Fixed an issue that would cause various contract objectives to cause an integer overflow after finishing the first mission
| -> All contract objectives that in some way count progress now clamp their progress (this will reset your progress to 0 should it have gone into negative values before)

#

A new mod is available. :tada:

Replaces all dance animations with twerk - entirely client sided - others will see you doing any other random dance. You only see twerking.

Info

Version: 1.0
Size: 1.3 KB

Tags

1.39, QoL, Visual, Animation, [AimedForVerified], Optional

visual birchBOT
#

A new mod is available. :tada:

Replaces the animations in the Lure to be the Twerk animation. :)

Info

Version: 1.0
Size: 15.5 KB

Tags

1.39, Visual, Animation, [AimedForVerified], Optional

visual birchBOT
visual birchBOT
#

A new version is available. Version 2.5.0

Changelog
  • Updated for compatibility with season 5
  • Pump Action overclock damage bonus decreased from +5 to +4 to offset the base weapon damage increase
  • Pump Action ammo penalty changed from x0.67 to +18 and then x0.648 to keep total ammo an integer multiple of magazine size
  • Stubby Hollow-Point Bullet upgrade weakpoint damage multiplier bonus decreased from +0.5 to +0.4
  • Hyperalloy Assembly overclock weakpoint damage multiplier bonus increased from +0.3 to +0.4
  • Hyperalloy Assembly magazine size penalty removed to offset the removal of the Magazine Capacity Tweak upgrade
  • SmRt Trigger OS overclock lock-on time bonus decreased from x0.05 to x0.1 to offset the base lock-on time decrease
  • Autocannon Feedback Loop upgrade damage bonus at max rate of fire increased from +10% to +20%
  • Mortar Rounds overclock direct damage penalty decreased from -14 to -13 to offset the base direct damage decrease
  • Mortar Rounds overclock friendly fire modifier decreased from x0.35 to x0.05
  • Mortar Rounds overclock vertical spre
#

A new mod is available. :tada:

ljh

For play,for Carl,and best gane.

Info

Size: 392 B

Tags

Cosmetic, Audio, Framework, Gameplay, QoL, Visual, Tools, Auto-Verified, Animation, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version 1.6.1

Changelog

Added three new songs:

Cyber Attack - Infraction (Normal Wave)
FINAL PHASE - Zith (Escape/Salvage Uplink)
Protocol Control Center - Girls Frontline OST (Space Rig)

Removed a bunch of unused files

visual birchBOT
#

A new version is available. Version 1.3.0

Changelog
  • Added another enemy classification (melee units & ranged units) to choose from.
visual birchBOT
visual birchBOT
#

A new mod is available. :tada:

HAELLLSDDFA

Info

Size: 1.1 MB

Tags

1.35.69455, Cosmetic, [AimedForVerified], Optional

visual birchBOT
#

A new version is available. Version 1.1.0

Changelog

-Rebuilt on top of base L.U.R.E. from Season 5 to avoid potential functionality changes being overwritten
-Added all new dances from Season 5

visual birchBOT
#

A new version is available. Version 2.4.1

Changelog

Part 2 of the newest update!

Added two new categories:

  • Core Stone: "Underwater Jungle", "Step of Terror"
  • Arcade: "Unwelcome Guest (8bit)", "Endless Carnival (8bit)", "PRST Academy (8bit)", "Kaiten Screw!!! (8bit)"

Sorry in advance if you already had a mod installed for Arcades, but this is something I wanted to do for a long time (I just didn't know how to until now)
Also the "victory" and "game over" tracks on the Arcade are still the default ones, because there are no proper official BA tracks to replace them with. It is what it is.

Anyway, hope you guys are enjoying the new season and the new updates to this mod, back into hibernation I go (for real this time)

visual birchBOT
#

A new mod is available. :tada:

Reverts some intrusive damage overlays to their pre-s5 counterparts

Info

Version: 1.0
Size: 4.6 MB

Tags

1.39, Visual, Auto-Verified, [AimedForVerified]

#

A new version is available. Version 1.2.0

Changelog
  • added some new voiceline, including the famous bonk and boinked
  • spider swarmer bite now changed to scout voice
  • changed in air voices to scouts
  • overall improvement and no spider sounds

note: might affect dreadnought bite as swarmer bite in located in dreadnought folder for some reason. just keep that in mind

visual birchBOT
#

A new mod is available. :tada:

Automatically equips the escape boots to every player when drop pod is called in Deep Scan

Info

Version: 1.0
Size: 7.7 KB

Tags

1.39, Gameplay, QoL, [AimedForApproved], Optional

visual birchBOT
#

A new version is available. Version DN_5.0

Changelog
  • Season 5 minor updates
  • Fixed messaging spam (Hopefully)
  • Adjusted Message Text to be Event instead of User
visual birchBOT
#

A new version is available. Version 3.0.12

Changelog

[●]
| -> Fixed an issue that could prevent menu tabs from being registered
| -> Fixed an issue that would cause the SMPostInit event to fire twice
| -> Fixed an issue that would prevent the achievements menu from showing up when using official mod support
| -> Fixed an issue that would prevent the resources menu from showing up when using official mod support
| -> Fixed an issue that would prevent the console hotkey from working when using official mod support
| -> Removed Hollomite from all "Collect resource" contract objectives
| -> Fixed an issue that would cause the "Collect resource" contract objective to not display the resource name if the "Title Plural" property was empty
| -> Fixed an issue that would cause contract nodes in the contracts navigator to be displayed as unavailable even if they had previously been completed

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version MPB_3.0

Changelog
  • [Host Setting] Added ability to have an additional matrix core terminal spawn for completed machine events with > 4 players (+1 Terminal per additional 4 players)
  • Added infinite boots to Drillevator on mission completion. Boots vanish, but interactable remains active. (No dwarves left behind)
  • Fixed some chat messages
visual birchBOT
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.1.1

Changelog

-Added new voice lines and changes to walk, idle, heavy tank, and others
-Removed unwanted files.. (sorry with the 13mb before hehe)
-Updated the file to new version of game
-Fix sandbox issue (My dumb ass forgot to delete some files that triggers sandbox)

visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.3.1

Changelog
  • Automatic animation cancellation no longer triggers on reload without animation
visual birchBOT
visual birchBOT
visual birchBOT
#

A new version is available. Version 1.7.4

Changelog

99.9% Updated for Season 5.
Some minor changes may be missing on weapons/tools and perks, I'll update later.

visual birchBOT
#

A new mod is available. :tada:

An expansion to Remove All Particles mod since it is abandoned.

Info

Version: 1.0.0
Size: 184.4 KB

Tags

1.39, QoL, Visual, [AimedForVerified], Optional

#

A new version is available. Version 3.0.0

Changelog

This took a while, sorry...
This update includes 300 files added into the mod folder, it contains everything related to the new season 5 particles and also some other modified and old particles that I have passed on without removing due to human error when working on the mod.

  • Most if not all of the season 5 particles has been removed.
  • Beer particle effects have been removed.
  • Removed crawler`s death puddle and added a stronger light emitter in its place instead so there is barely a disatvantage.
  • Due to the removal of the Remove Flares mod, it has been integrated to this mod.
  • Plasma Carbine bullets has been brought back after a fix.
  • Caretaker projectiles has been removed after accidentally bringing it back.
  • New overclocks particles has been removed (experimental).
  • And many other stuff I forgot about :P

Thank you for your patience and hope you enjoy your time in season 5!

visual birchBOT
#

A new version is available. Version 2.0.0

Changelog

Updates the mod to season 5, removes a newly particle added for the corruptor and brings back the rockpox acid spitter projectile.

#

A new version is available. Version 1.4.0

Changelog

Removes new particles and materials introduced in Season 5.
Does anyone even use this mod?

#

A new version is available. Version 3.0.0

Changelog

An upgrade to season 5. If there is any missing particles that are heavily crucial for gameplay or there is a bug please report it.